#code-discussion

1 messages Ā· Page 224 of 1

karmic tangle
#

take a joke dawg

steady thunder
#

so explain your joke

prisma aspen
#

jandel is a very good dev

#

horrible game tho

steady thunder
#

and how it'd be funny to someone who isn't perceiving it as hyperbole of reality

steady thunder
karmic tangle
#

yet garnered so much hype

karmic tangle
#

no shit now he has good devs on it

summer aurora
steady thunder
summer aurora
steady thunder
# prisma aspen hasnt he

unless for personal enjoyment or something emergency i highly doubt he's spent over 20 minutes writing code

wise turtle
#

writing code is fun

karmic tangle
#

if u make slop u normally write slop (except big studios)

steady thunder
prisma aspen
#

have u guys ever wondered how much moneyt he owner of dobig makes

karmic tangle
wise turtle
#

am i a good dev?

karmic tangle
steady thunder
#

but it's not like hes doing the large majority of the work on either

wise turtle
#

🄺

prisma aspen
#

like if preston already has a shit load of money imagine the owner of do big

summer aurora
karmic tangle
#

precisely

#

play to ur target audience and thats abt it

wise turtle
karmic tangle
#

no enjoyment

wise turtle
#

my game will save roblox

steady thunder
prisma aspen
karmic tangle
summer aurora
steady thunder
karmic tangle
karmic tangle
summer aurora
iron kraken
summer aurora
#

it's unfinished and in development

#

the playtest was cool though, some pretty cool moments

karmic tangle
wise turtle
#

easy.gg likes hiring unity developers

#

to their studio

summer aurora
karmic tangle
summer aurora
#

or being a one hit wonder is a good example actually lol

summer aurora
#

so they can have that engagement

karmic tangle
steady thunder
#

since you named that as an example of very high level scripting

karmic tangle
steady thunder
#

do you think that would see any success

wise turtle
#

chickynoid's test place is better rp place than brookhaven

karmic tangle
#

lol

steady thunder
wise turtle
#

chickynoid is not well scripted so it won't work

#

the game is going to be too laggy..

pearl slate
wise turtle
#

🤫

north jungle
#

Anyone wanna make a roblox game with me similar to the game "running from the Internet" on Roblox same style just a different concept? I can pay with USD $ and give % to all of the devs.? Dm me

onyx orchid
#

So I have what might be considered a dumb idea

#

But I'm not a scripter, keep that in mind

lilac ravine
#

could anyone recommend me on where to start learning luau to script ?

onyx orchid
#

What if I attempted to make a TPS gun system with AI

#

Like having the ai write out the codes and what I need to make and insert and where to put shit at

north jungle
#

very helpful!!

supple spindle
north jungle
#

how i get the role to make a post then?

supple spindle
north jungle
#

ok

quaint cliff
#

@north jungle

#

click the channel

#

it tells you how to post. you do not need a role

ancient halo
#

I'm trying to have a raycast give me a wall CFrame with this calculation:

function class.startWallKick(self: class)
    local sideRay, side = self:SidesRaycast()
    local cframe = self:GetWallCFrame(sideRay)
    
    if sideRay then
        self.Root.CFrame = cframe
        self.Root.AssemblyLinearVelocity = cframe.LookVector * 50
    end
end
#

oh wait

#

this

function class.GetWallCFrame(self: class, Raycast: RaycastResult): CFrame
    if not Raycast then
        return nil
    end
        
    local lookVector = Raycast.Normal:Cross(Vector3.new(0, 1, 0))
    local rightVector = lookVector:Cross(Vector3.yAxis).Unit
    local upVector = rightVector:Cross(lookVector).Unit
    
    local position = Raycast.Position + (Raycast.Normal * 2)
    
    return CFrame.fromMatrix(position, rightVector, upVector)
end
dense hollow
#

hey guys who can help me and my crew i joined to help us make a fishing game im stuck on trying to make aishing rod a backpack all that stuff anyone can help?

rare cradle
#

Anyone know how to save a character model in a plugin?

crimson portal
#

who wannna be my friend

wise turtle
strange kiln
crimson scarab
#

i know theres a lot of tuts out there to learn scripting, but what is the first thing i could learn when scripting?

empty crescent
#

i got an issue with my checkpoint script can anyone dm to help me im stuck

crimson scarab
crisp geyser
wheat pumice
#

scriptures

rugged island
#

does anyone here have a friend that KNOWS how to make any vehicular chassis

compact spoke
narrow kite
#

@wise sphinx We do not allow posting advertisements for hiring or advertsing your services outside of the marketplace. Please refer to:
#marketplace-info
#rules

magic kelp
#

how to get rid of this

#

the white square that deletes the letters in front of it

exotic dirge
magic kelp
#

its really annoying

exotic dirge
#

np confused me at first me too

cunning thicket
#

wsp guys

tardy pasture
tall trail
#

Why is my ElapsedTime var blue in the if statement? Is it a built-in?

stiff saddle
tall trail
#

but why? This is studio

distant hamlet
#

highlight lexers do not care about the context the keyword is used

dim briar
iron kraken
#

perhaps the server position differs from the client position, prob not but maybe

dim briar
iron kraken
#

i mean did u test to see if thats teh case

#

u can test server + client so they are side by side

dim briar
cyan gazelle
#

does anyone know why when requiring a module on the client it returns a empty table? everything works as expected and it requires on the server but not on the client.

iron kraken
#

cuz that would do exactly what u want

#

but more work

cosmic tartan
#

what would be a good project to work on to apply for scripter

dim briar
timber harness
# dim briar I am wondering why does, my Mobs that go super slow doesn't follow the waypoint?...

It’s cuz your humanoid is reaching the threshold for MoveToFinished I think.

You’re not actually verifying if they reached it, you just tell it to wait till it reached but the MoveToFinished:Wait() thingy has a time limit so it just fetches the next waypoint before reaching the first one
The threshold is 8 seconds.

I’d advise doing a while/if loop probably.

(https://create.roblox.com/docs/reference/engine/classes/Humanoid/MoveTo?utm_source=chatgpt.com)

timber harness
#

If you don’t want to just do a cframe based movement

#

Just saw your message while I was typing 😭

dim briar
#

How would the cframe work doe

#

make them reach the waypoint position

#

and then make them move to the other one?

granite igloo
#

no need for

#

cframe

timber harness
#

You could keep the Move thingy but just calculate the distance between the enemy and the waypoint it should’ve reached and if the distance is like 1-2 studs then fuck it make it go to the next one 🤷

granite igloo
#

use reached connection

#

or calculate distance and divide by walkspeed

dim briar
granite igloo
#

use this instead of a set wait

dim briar
granite igloo
#

ye i mean it as an argument to :Wait()

dim briar
granite igloo
#

oh nvm i misunderstood the problem

#

use reached connection instead

dim briar
granite igloo
#

like the examples in this page

pallid root
#

anyone know how to animate. Im down to do a skill exchange

cyan gazelle
#

honestly dude ts looks like a full game, only thing i would say is that the snapping when walking up the surfaces. Other than that shit looks like a full blown game. Also if you dont mind me asking how is states managed for your game? do you use a state machine that uses singals? im just curious because im making my own movement system

median echo
#

who wants to learn lua together

carmine egret
#

is FEM possible on roblox

zinc idol
#

Hello, who is a coder with a quiet amount of expirnce, I am having some issues with my server Script its not really deleting my roblox charachter well. For example Im using custom models but the main roblox Avatar of your self is being deleted but not well, I cannot enter cars.

rugged mist
rugged mist
zinc idol
rugged mist
#

yes explain and send the code

carmine egret
sturdy stag
zinc idol
foggy fiber
#

what does PreferLodEnabled in Animator Properties mean?

zinc idol
#

I cant send files tho

wise turtle
carmine egret
#

i think

rugged island
oak fulcrum
#

local function progressionState(player, progressionTable)
if not player then return end

if experience == nextLevel_experience then
    progressionTable.level += 1
    progressionTable.experience = 0
end

if progressionTable.achievements.a then

    progressionTable.unlockeds = progressionTable.unlocks.a

end

end

#

pls help

soft nexus
#

guys got a simple problem while scripting, someone Invited me to his studio, and I noticed when scripting the autocomplete gui wouldn't appear, does anyone have an idea of the case

karmic tangle
#

not sure though

soft nexus
#

I suspect it has to do with the access I get to the game

#

cuz I had this problem before, and the owner had to do smth for me to get back the autocomplete

karmic tangle
velvet saffron
#

What’s up

cosmic gorge
#

guys how can i eliminate the runing sound

cunning thicket
sand furnace
arctic zealot
#

what

safe flint
arctic zealot
#

whats that

pseudo void
#

how should i start learning roblox code

south wave
#

Guys can anybody help me, inside animator on my custom rig animation plays woth torso moving and rig jumping etc moving but inside game torso is not moving at all, please help, i can give 1k robux to anybody who really help

rugged mist
#

why are roblox huamanoids so cringe

wise turtle
#

becuase theyre bloated for generalization purposes and slow. theyre also ancient

hollow turtle
#

why do i have the best game ideas that would be literal front page games if they were produced but lack the skill to develop it myself

subtle terrace
dark roost
dark roost
hollow turtle
#

i think i've concluded that i need to start taking adhd meds so i can focus on one task for more than 45 minutes

oak fulcrum
#

go talk to one

#

u don’t need stimmies

#

probably

hollow turtle
#

obviously i have a psychiatrist i was literally just described adhd meds

#

prescribed

oak fulcrum
#

then u didn’t conclude it

#

ur psychiatrist did

hollow turtle
#

i was able to correlate my lack of focus in studio to my possible adhd

#

so i did conclude it

oak fulcrum
#

i’m not arguing with a teenager about why you didn’t test nor conclude your hypothesis

hollow turtle
#

you argue with people on the internet for fun lol go join a debate club

oak fulcrum
#

šŸ§‘ā€šŸ¦½ā€āž”ļø

hollow turtle
#

oh i'm sorry i didn't realize you were my physics teacher, would you like me to put that in CER format for you?

oak fulcrum
#

local function progressionState(player, progressionTable)
if not player then return end

if experience == nextLevel_experience then
    progressionTable.level += 1
    progressionTable.experience = 0
end

if progressionTable.achievements.a then

    progressionTable.unlockeds = progressionTable.unlocks.a

end

end

oak fulcrum
#

i take adderall because i’m chronically tired from fighting an autoimmune disease

hollow turtle
#

not all adhd meds are stimulants you know that right

oak fulcrum
#

ok

lean ocean
candid dust
# pseudo void how should i start learning roblox code

I’m currently learning through tutorials on YouTube so that’s a good place to start to get a good idea of how to start just focus on understanding the code instead of copying and pasting and you’ll be okay

sturdy field
burnt scroll
woeful mural
#

I have a quick question in scripting. When you create a function, I dont understand why people add thins within the function's initial paraenthesis can anyone explain this? example: local function Why(player, response)

nimble star
regal salmon
# woeful mural I have a quick question in scripting. When you create a function, I dont underst...

those are called arguments, they allow you to send variables to be used in the function when it's called
for example:

local function Why(player, response)
  -- now "player" and "response" can be used in the code
  -- e.g.
  remoteEvent:FireClient(player, response)
end

-- called like this:
local player = some player
local response = "hello!"
Why(player, response)

the variables passed dont need to have the same name as the ones originally defined in the function
you can also directly do it like this:

Why(game.Players.LocalPlayer, "Hello, world!")
#

take a look at the documentation for functions as well, itll probably help you get a better understanding

hoary cedar
#

The parameters are placeholder variables that we use throughout the function. This defines where and how the variable data is used in the function

wheat pumice
hollow turtle
#

they aren't just handing out adderall to kids like it's candy

#

this guys trying to make it sound like the government wants their citizens to be junkies lmao total idiot

compact spoke
#

adderall cause lock in

willow terrace
naive dawn
#

if the game made it to the front page i'll pay you 100 robux

hollow turtle
#

100 whole robucks?

naive dawn
naive dawn
#

so where is the idea?

lean ocean
#

damn so worth it

#

100 robux 😱

naive dawn
#

exactly

#

inflation

kind knoll
#

its okay you have to lose some to win some

silent wasp
#

Could I use insert service for loading shirts and pants in character customization

edgy grail
#

Where and what should i do to start learning lua/luau?

rapid verge
#

when doing the tutorial series, for each tutorial make something that uses what you learnt
so you can retain it better

#

the devforum and documentation are also good but its better to use them when you already know how to script

naive dawn
rapid verge
naive dawn
tribal meadow
#

DMs

shut quail
#

Are there do while loops?

thorny trench
shut quail
#

Is there some way to do that in roblox studio

thorny trench
#

while true do

#

or while <param> do

shut quail
#

Nah thats not what I want

#

I want the code to be executed first inside the loop, and after each iteration it should check if the condition is true

#

If its false well it just breaks the loop

craggy cloak
#

does anyone got a script that can stop saveinstance()

last apex
grim trout
shut quail
craggy cloak
#

found a script already

grim trout
craggy cloak
#

adrian

#

explain our friendgroup

grim trout
#

?

#

Any respectable developer knows you can't mitigate SaveInstance()

silent thistle
#

fuh is saveinstance

grim trout
lean ocean
marsh kelp
topaz pulsar
#

Hi, I've been working for a while now with different solutions to scripting vfx. Like attachments, weldconstrains, enc... But i maybe found a new way and this is if the character is loading in, giving him all the attachments beforehand and then just clone the particle emmiters later inside the character, is this is the best solution or do you guys know better scripts or code that i could use?

shrewd pelican
stiff saddle
#

Hey, it's me, the quote guy. Today is day one of sending messages with the quote of the day.

#

Today's quote: "Not all battles are visible, and neither are all victories."

frosty sorrel
#

hi guys

frosty sorrel
pallid prairie
#

if anyone is learning to script or could help me with scripting, dm me or reply to this please!

median tree
wise turtle
native sail
#

@solar flicker check dms

#

@hardy owl check dms

left ginkgo
#

There’s ways I can’t disclose cuz my friend found a way to detect injection of executors

rose notch
#

guys

#

i somehow managed to simplify python printing

#

wanna see?

left ginkgo
#

The main way currently is there is a service that gets created

left ginkgo
deep oyster
#

Didn't Hyperion 5.2 just come out?

rose notch
deep oyster
#

So isn't executors kinda dead for now?

left ginkgo
#

Some executors are external

deep oyster
#

Ngl tryna prevent save instance is stupid imo

left ginkgo
deep oyster
#

They won't take server shit so it's all good

left ginkgo
#

But external executors (I made one as a project) work by just writing data to Roblox

#

For example if you want to change a players walk speed to 20 you can do that with an external

deep oyster
#

I can also do that with an internal

left ginkgo
#

Internals can bypass the well known anti saveinstance

#

I remember now

#

Externals have to use ugcvalidationservice

deep oyster
#

Yea but save instance shouldn't even be a worry for anyone

#

It happens to everyone

#

And it only takes client stuff

#

So šŸ¤·ā€ā™‚ļø

left ginkgo
#

There’s ways to prevent it

#

My friend found a way to detect all executors injecting into Roblox

#

And matter of fact found ways to write data to client computer

#

I tested it and he made a txt file saying L executor

deep oyster
#

Oh well

left ginkgo
#

It was sum to do with check callers in the executor

deep oyster
#

It's still early days for Hyperion

stiff saddle
stiff saddle
#

in mobile

#

delta , fluxus , and many for mobile it is ez so there are many for mobile for pc not there cause pc player are less

desert sleet
#

Who should I watch to get a basic understanding of luau?

tardy pasture
#

thats how i did it

#

i wanted to know how a gun works i looked in toolbox and took a watch at the scripts

#

then to practice for example i wanted to make it shoot faster

#

i search in the script and then change it

lusty barn
#

fuck no

#

free model code is the shittiest shit on that shitty toolshit

tardy pasture
little meteor
#

2016 method

tardy pasture
#

just telling him how i did it

lusty barn
#

you did it wrong

#

your code is ass I bet

lusty barn
#

for the very basics there are tutorials on docs

#

otherwise docs have great reference

tardy pasture
little meteor
desert sleet
#

console.log('hello world');

little meteor
#

std::cout << "hello world";

desert sleet
#

Yeah wtf is that

little meteor
#

include the iostream!!!

#

its c++

desert sleet
#

Oh so unreal stuff

little meteor
#

low level languages

lusty barn
lusty barn
#

like boiiii this guy knows c++ cout like THIS BOI IS AMAZING LOLZ

little meteor
#

😠

#

_start: mov rax,1;mov rdi,1;mov rsi,msg;mov rdx,12;syscall;mov rax,60;xor rdi,rdi;syscall
msg: db "Hello world",10

vernal peak
vale flax
#

"By the end of this course you will be able to make a full game!"

desert sleet
#

ok but i still dont know who is good to watch 😊

subtle terrace
desert sleet
subtle terrace
#

baka

desert sleet
#

yeah nah

wheat pumice
ivory spade
wheat pumice
#

cxx23 print better

modern seal
#

what the tuna !

low grove
#

i need help with my ghsot model it has a humanoid , humonoid rootpart and a script,can nayoien of ya help me script the code such that it can follow player when he or she is flying or walking

deft ibex
#

can someone tell me if its possible for someone to get the revenue from a game they posted under my group if they coded that the game passes go to them

rocky lynx
stiff saddle
#

Gn

oak fulcrum
#

saveInstance() does nothing on my code tbh

neon bridge
soft vault
#

DORMAMAU IVE COME TO BARGAIN

north frost
#

Does someone know how to make a custom command on hd admin that fires a remoteevent?

void estuary
#

Quick question about voice chat and Audio API is it possible to read a players mic loudness and pitch in real time? I’m trying to see if you can make a UI bar that shows how loud someone is talking, and maybe a second bar that reacts to their pitch. Has anyone tried this with AudioDeviceInput and AudioAnalyzer?

grim rampart
neon bridge
wise turtle
sacred lily
#
MemoryStoreService: InternalError: Internal Error. API: Queue.Read, Data Structure: UnknownMemoryStoreQueue

Is this error caused by Roblox itself?

rugged mist
#

Can someone help me with my humanoid?

#

I don't know why its not moving

spare apex
#

anyone got a morph game template i can buy

restive void
#

Hmm, not sure on something. If you rotate a players character model in prerender, and rotate it back in the presimulation, it seems there's still some side affect somewhere in the simulation, because the character will fall over despite theoretically being back in it's pre-rotation state during the simulation (So no X or Z axis rotation)

#

Nevermind, I simply misunderstood the order roblox updates various elements.

worn whale
#

Any one here worked on scripting fps games?

neon bridge
foggy chasm
#

any scripters tryna make a couple thousand dollars and collabarate and make a game? i woke up tryna make a front page game so lmk

rugged mist
#

Can someone tell me why my custom rig wont move? ```lua
local pet = workspace:WaitForChild("Dog")
local humanoid = pet.Worldmodel:WaitForChild("Humanoid")
local hrp = pet.Worldmodel:WaitForChild("HumanoidRootPart")

local pos1 = workspace:WaitForChild("Pos1")
local pos2 = workspace:WaitForChild("Pos2")

task.wait(3)

humanoid:MoveTo(pos1.Position)

task.wait(2)
print("check")

humanoid:MoveTo(pos2.Position)

#

Yes the primarypart is the humanoidrootpart

#

yes the neck part0 is the humanoidrootpart and part1 is the head

#

the hipheight is 0

#

it opens in animation editor

#

and i can set the model to my startercharacter

tough dawn
#

what r the chances i find someone willing to work for me as a scripter for 25%?

rugged mist
#

but I cant use the moveto() method on it

#

also it does print the humanoid :getstate()

#

so it does recognize it as a valid humanoid, but when I try to make it walk as seen from the script, it just doesnt work

weak hemlock
rugged mist
#

nope

rugged mist
#

anyone who can help me ill give 350 robux

young dagger
#

probably something with hipheight though

rugged mist
#

no i change hipheight to 2 and doesnt work

#

its at 0 right now tho

neon bridge
#

has anyone watched the entire brawl dev series, im close to finishing his beginner playlist and now moving onto his advanced one and have a question

rugged mist
vale flax
rugged mist
#

already dod

#

did*

vernal peak
lapis topaz
#

Anybody know if the command console Conch is any better than Cmdr?

gloomy pagoda
#

i have a question sm1 pls enlighten me

stiff ibex
#

there

#

ur enlightened

gloomy pagoda
#

fr though

#

say like i wanna make a player aura

#

and the way i do it is by pasting the partical emitter in every body part

stiff ibex
#

all i can make is this bullshit 😭

gloomy pagoda
#

how do you think that would scale if i have alot of auras and players ina server

naive dawn
#

i mean the model or the hrp is anchored

sand saffron
#

stick to it

naive dawn
#

thanks for the motivation i guess

sand saffron
#

its all worth it

naive dawn
#

🄺

vale flax
winter magnet
#

who is building a Simulator because i have the system for u

#

well more like its open source because i just updated it today

frail plaza
#

is this well written so far? ```lua
function HitboxModule.CreateHitboxes(Character,Hitbox_Count,Hitbox_Size,CFrame_Offset,Hitbox_LifeTime,Stun_Length,Damage,Stun_Type,Max_Hit_Count)
DeleteConnections()
local Event = Instance.new("BindableEvent")

local Characters_Hit = {}

local Hitboxes_Created = {}
local Hitboxes_In_Use = {}

local Finished_creating_Hitboxes = false

local Printed = false

local Elapsed = 0

local Times_Hit = 0

local function Check_For_Hits(Hitbox_Part: BasePart)
    local OverlayParams = OverlapParams.new()
    
    OverlayParams.FilterType = Enum.RaycastFilterType.Exclude
    OverlayParams.FilterDescendantsInstances = {Character,Hitboxes_Created,workspace.Lobby,workspace.CurrentMap}
    
    local BoundingBox = workspace:GetPartBoundsInBox(Hitbox_Part.CFrame,Hitbox_Part.Size,OverlayParams)
    
    return BoundingBox
end

local function Create_Hitboxes()
    for i = Hitbox_Count, 1, -1 do
        local Hitbox_Clone = ReplicatedStorage.Clones.PartClones.DefaultMesh:Clone()
        
        Hitbox_Clone.Parent = workspace
        
        table.insert(Hitboxes_Created,Hitbox_Clone)
        
        SetProperties(Hitbox_Clone,Hitbox_Size)
    end
    Finished_creating_Hitboxes = true
end

task.spawn(Create_Hitboxes)

local Connection = RunService.Heartbeat:Connect(function(DeltaTime)
    if Finished_creating_Hitboxes == true then
        if not Printed then
            Printed = true
            print("Completed hitbox creation after "..tostring(Elapsed).." seconds")
            Elapsed = 0
        end
    else
        Elapsed += DeltaTime
    end
end)

task.wait(0.05)

task.spawn(function()
    for _, Hitbox: BasePart in Hitboxes_Created do
        Hitbox.CFrame = Character.HumanoidRootPart.CFrame * CFrame_Offset

        local Part_BoundingBox = Check_For_Hits(Hitbox)

        for _, Instance_Hit in Part_BoundingBox do
            if Instance_Hit and Instance_Hit.Parent and Instance_Hit.Parent:FindFirstChildOfClass("Humanoid") and not table.find(Characters_Hit,Instance_Hit.Parent) and Times_Hit <= Max_Hit_Count then
                table.insert(Characters_Hit,Instance_Hit.Parent)
                table.insert(Hitboxes_In_Use,Hitbox)
                Times_Hit += 1
                
                
                Event:Fire(Instance_Hit.Parent.Name)
            end
        end

        game.Debris:AddItem(Hitbox,Hitbox_LifeTime)
        task.wait(Hitbox_LifeTime/5)
    end
end)

table.insert(Cons,Connection)
return Event

end

uncut canyon
#

.

frail plaza
#

??

uncut canyon
frail plaza
#

idk if u can

#

if u dont have role

uncut canyon
#

i cant

frail plaza
#

whyd u needa send one anyways?

uncut canyon
#

I actually wanted to post a creation.

frail plaza
#

i think you would post that in creations

uncut canyon
#

Exactly, but I don't have access to post videos/images.

frail plaza
#

maybe u need more time in the server

#

idrk

uncut canyon
#

I've been here for years actually, but I don't talk much. Anyway, thanks for trying to help.

median tree
#

You’ll make it soon

#

šŸ™

wraith spear
#

How much would it cost for someone to teach me how to script my own camera system? (PTZ to be exact)

naive dawn
wraith spear
naive dawn
wraith spear
naive dawn
#

its empty you can't make something come out of nothing

wraith spear
#

put it on the credit card, put you in the negatives

naive dawn
sand saffron
naive dawn
sand saffron
#

connections, land big comms

naive dawn
sand saffron
#

that 1m was made in less than 7 days

rugged mist
#

no not sure what was wrong with it

#

but I am doing custom characters

#

so just not using humanoids at all

umbral elbow
#
local TweenService = game:GetService("TweenService")
local ServerStorage = game:GetService("ServerStorage")

local sabFolder = script.Parent
local start = sabFolder:WaitForChild("start")
local finish = sabFolder:WaitForChild("finish")

local function spawnBrainrot()
    local clone = ServerStorage.tungtung:Clone()
    clone.Parent = sabFolder
    clone.Anchored = true
    clone.Position = start.Position + Vector3.new(-5, 0, 0)
    print("Spawned at:", clone.Position)

    local destination = { Position = finish.Position - Vector3.new(-2, 0, 0)}

    local tween = TweenService:Create(clone, TweenInfo.new(10), destination)
    tween:Play()

    tween.Completed:Connect(function()
        clone:Destroy()
        task.spawn(spawnBrainrot) -- Repeats the function
    end)
end

spawnBrainrot()
#

Thoughts?

#

Just on the layout

rugged mist
#

looks like it spawns a brainrot

umbral elbow
#

Any recommendations?

rugged mist
#

the brainrots are going to have health, or unique stats?

wheat pumice
#

why does it call itself

umbral elbow
umbral elbow
rugged mist
#

thats not what i asked

umbral elbow
rugged mist
#

should put it in a class

umbral elbow
#

This was just made for fun

#

I tried experimenting how they do it

#

But I'm prolly gonna progress until I get the full system

#

Shouldn't be hard tho

#

It's a simple game

zenith drift
zenith drift
zenith drift
stark vault
#

so why when I hold down ctrl I can't activate a tool?

#

this is driving me crazy

wheat pumice
zenith drift
lean ocean
#

no one asked for your point

rugged mist
#

umm yeah theres luau oop for a reason btw

naive dawn
dire geyser
#

what's good peeps!

wheat pumice
shut ridge
rugged mist
#

not using oop is just making your life harder

naive dawn
regal salmon
wheat pumice
daring obsidian
#

CAN SOMEONE HELP

#

urgent

swift osprey
#

how much $ would it be to code an entire battlegrounds game (also syncing anims)

stiff saddle
swift osprey
stiff saddle
swift osprey
stiff saddle
#

x

stiff saddle
wise turtle
#

syncing stuff is trivial

stiff saddle
supple spindle
#

. =======
. --EPSTEIN FILES--

||REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED||
which was very important because
||REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED ||
and so offender with the name ||REDACTED|| did ||REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED REDACTED||

tranquil lintel
naive dawn
regal salmon
#

to you, perhaps

formal tulip
# supple spindle . ...

Your rich leaders grow richer while you are dying in the swamps. They will give you a medal. But only after you are dead.

naive dawn
shrewd pelican
edgy seal
#

What's a fair price to pay a scripter for a full bg system from scratch? Something similar to the strongest battlegrounds ( the combat and character system - not the characters )

native sail
#

guys what should i script for my portfolio??

swift osprey
#

you fight a door

native sail
#

šŸ’€

edgy seal
shrewd pelican
#

lets give a estimation of his skill and

#

his time

shrewd pelican
edgy seal
#

2 years

#

Of exp

shrewd pelican
#

exp doesnt matter

#

so bg systems usually have

shrewd pelican
edgy seal
shrewd pelican
#

Pay him 12,825 robux after tax

edgy seal
#

just like that?

#

He asked me for 5k lmao

#

dollars

shrewd pelican
#

5k usd?

#

genuinely what

#

hes trying to finesse you so hard

#

if 5k usd bro i would do it for 4k (im greedy now)

shrewd pelican
edgy seal
#

I did, but he stood firm

shrewd pelican
edgy seal
#

I have no intention in paying more than 1k for the system, so I was just asking if I'm an imbecile or something

shrewd pelican
#

"If you can't lower, I won't even try. 5K USD for a deal like this is crazy. I could just buy a template thats 100 USD. I don't have time. I could go ask a better scripter thats more better then you for less then 5K"

#

say that and tell me what he responds

shrewd pelican
#

oh hail nah

haughty trail
#

crazy

#

i wouldnt move my ass for a job that pays less than 85usd/h

shrewd pelican
#

Bro thats like a thousand a hour

#

No way a system thats m1 and a loading part for a ultimate move costs 5k

wise turtle
#

ill do it for 2.5k

shrewd pelican
#

Ill do it for 2.4k

wise turtle
meager ocean
#

what should i change and add?

gusty socket
#

hello im a coder pls dm me if u need help praysob

gusty socket
#

?

gusty socket
jade wedge
gusty socket
#

ok

hallow crater
hasty glacier
meager ocean
hasty glacier
#

ts

meager ocean
#

you

#

shut

hasty glacier
#

shh

meager ocean
#

the

hasty glacier
#

dont cry

meager ocean
#

fuck

#

up

hasty glacier
#

its okay we can be insecure sometimes

meager ocean
#

bro thinks he is so tuff because he has nitro šŸ’€

#

and of his shitty music šŸ’€

inland agate
hasty glacier
hollow ember
inland agate
hasty glacier
inland agate
#

Vfx designer talking shit about scripters šŸ„€

#

Dont have the time to argue with braindead

formal tulip
unkempt musk
#

how can i start learning scripting in the most efficiant way? I have 7-8 hours a day to learn

mortal steppe
#

yo guys what does module do

#

module script

mighty bronze
mortal steppe
mighty bronze
#

uhh

#

search modulescript documentation roblox

somber thunder
#

guys is there an scripter who needs a map in any sort of way beceause idk i just feel like building and im pretty good at building to say myself so?

#

free btw :ha:

static coral
#

you can return almost anything from a modulescript tho

#

instance, table, function, value and even the script itself

mortal steppe
#

yea mate im stoping scripting

somber thunder
#

Guys like i need yall help i am going to learn scripting but i dont even know where to start anyone has any suggestions how to start?

keen berry
mighty bronze
#

If you are an experienced scripter, how did you go about making your first portfolio?

frigid totem
#

you im a new scripter someone pelase be nice and give me a simple thing to script

vale flax
#

Or a lamp that triggers when you get too close

#

very simple

candid raptor
#

can anyone lmk if this is correct per chance? this is my first time using teleport service (it's erroring on the print statement):

-- Main Game
local tp_options = Instance.new("TeleportOptions")
local data = {
  Players = #playersToTP,
}
tp_options:SetTeleportData(data)
                        
pcall(function()
    local id = TPS:TeleportPartyAsync(120939096124452,playersToTP,tp_options)
    print("Teleported To: "..id) -- Debug
end)

-- Instanced Game
game.Players.PlayerAdded:Connect(function(pl)
  print(pl:GetJoinData().TeleportData.Players)
end)
signal gorge
#

Guys

astral cargo
#

is there any roblox API endpoint that lets you batch grab user descriptions? im looking around but the post request to users doesnt include the description

  • unsure since i'm new to learning API stuff, but would just spamming get requests for the descriptions have any real consequences for up to 100 requests every search?
full bronze
#

does anyone know how to fix this?

tribal mango
#

Everyone name three reasons you’re thankful for me

pine ibex
#

guys

#

is it possible to invert gravity for a player with a key

restive turtle
#

if anyone need any help i am here

crimson agate
#

What is a good tutorial video for start off roblox game? like a tycoon game

restive turtle
#

start learning all the basics

#

from brawl dev

#

don't just do games

#

shortcuts don't work

rapid breach
#

quick question is it possible to use an external db and not the service provided by roblox?

hoary cedar
#

But you can definitely get more out of an external database, especially one that supports SQL

crimson portal
#

who wanna be my friend

ebon viper
#

guys i need help im a new scripter and i have a annoying problem its a leaderstats problem so when you buy something in the shop you get it and loose money but when you rejoin its like you never did it you loose the item and the cash refreshes

ebon viper
#

i tried but im new and im so close i just need helps with the scripts i even tried asking chat but it made it worse

#

i dont know why it resets it even though it safes with gamepasses and everything else

sand quail
#

im not sure tho. im new scripter but hopefully thats the solution

terse mantle
#

after 5 hours of Cframe math, parts, and hell i finally got what i wanted

#

freakin tornado thats sick

#

and it pulls you in too and does damage

#

the best part is that it doesnt use parts pre made it creates the parts in the script

terse mantle
# balmy sorrel how does it function?

its looped, uses trig, angles radius height, and best of all it using Instance.new to create a bunch of parts. these parts are able to be changed like the material, size, color, etc.

balmy sorrel
#

or particles

terse mantle
#

@outer flax whats that supposed to mean

outer flax
#

lmao bro took it personally

iron kraken
#

chopped tornado

terse mantle
terse mantle
iron kraken
#

it looks too much like a cone

#

it would be cooler if the particles had some randomness

outer flax
#

it looks laggy as hell and you create the parts on tornado spawn which is super laggy because there's no object pooling and it doesn't look like a tordano

terse mantle
outer flax
#

plus if you spin those parts with cframe ā˜ ļø just learn vfx

terse mantle
terse mantle
outer flax
#

yea mb all it's peak

terse mantle
outer flax
knotty glacier
#

I’m so bored and have no game ideas I’m now making a 2d platformer using Ui. with a advanced combat system cryingdead

#

That will have my own custom Ui VFX system

terse mantle
#

what vfx should i get now im interested

knotty glacier
#

The current idea for the VFX system is I create a container which is a rectangle I then find the middle of that rectangle then I project a circle inside of it then I create individual frames and use tween services to project them to the border of the circle then destroy em

knotty glacier
terse mantle
terse mantle
#

big ah tornado laggy af

#

AHHHHH I MADE IT TOO BIG

#

😟 but u didnt code it like me and it doesnt use parts

#

and its not customizable its the same

#

always

outer flax
#

no virus (real)

terse mantle
#

hey i dont wanna virus 😟

outer flax
#

all it does is spin around itself

#

I can make it pull people and ragdoll tho I already got ragdoll modules

terse mantle
terse mantle
#

its different

outer flax
#

I got about 1.5 year

terse mantle
#

oh nice

#

last time i worked on a game was in 2021 and AI didnt rlly exist back then

#

well it did but not really ifykyk

outer flax
#

not however yours is working

terse mantle
#

way harder than what u made but still why does urs look better 😟

outer flax
#

it's just free meshes from toolbox + some vfx

terse mantle
outer flax
#

open sources

#

basically toolbox but outside toolbox lol

molten lava
#

Should I convert to VSC before my project becomes to big ? or should I stay strictly studio based ? I really only use VSC when making discord bots but wanted to know yalls experience with it ?

Rojo - Boatly to VSC

terse mantle
#

got the perfect ratios down now i need to give it sentience so it can kill

outer flax
#

it looks more like a special dark magic move

terse mantle
outer flax
#

shadow magic šŸ”„

terse mantle
outer flax
#

idk

terse mantle
#

shadow magic cooler when its 2 colors

#

but idk why they are split like that

cloud atlas
#

why are we putting up examples that don't work ā‰ļø

terse mantle
terse mantle
# cloud atlas no it literally doesn't work

Showing something that is known not to work is performative when the primary goal of the demonstration is the act of showing, rather than achieving a functional outcome or providing an honest representation of utility

#

now u understand what i meant

woeful mural
#

how do I reference player here?

teal yacht
#

what do you guys see?

terse mantle
teal yacht
#

3- Don't use normal datastore, get a framework

terse mantle
#

loops without a cooldown will crash games

woeful mural
civic garnet
#

the fuck is a datastore framework

woeful mural
civic garnet
# woeful mural how do I reference player here?
local DataStoreService = game:GetService("DataStoreService")
local DataStore = DataStoreService:GetDataStore("GameData-PROD")

local DataTemplate = {
  Strength = 0
}

local PlayerDatas = {}

local function LoadData(player)
  local success, data = pcall(function()
    return DataStore:GetAsync(`Player_{player.UserId}`)
  end)

  if not success then
    warn(data)
    player:Kick("Error loading data")
  end

  if data == nil then
    data = DataTemplate
  end

  local leaderstats = Instance.new("Folder")
  leaderstats.Name = "leaderstats"
  leaderstats.Parent = player

  local strength = Instance.new("IntValue")
  strength.Name = "Strength"
  strength.Value = data.Strength
  strength.Parent = leaderstats

  PlayerDatas[player] = data
end

local function SaveData(player)
  local data = PlayerDatas[player]
  
  if data then
    local success, message = pcall(function()
      return DataStore:SetAsync(`Player_{player.UserId}`, data)
    end)

    if not success then
      warn(message)
    end
  end
end

game.Players.PlayerAdded:Connect(function(player)
  LoadData(player)
end)

game.Players.PlayerRemoving:Connect(function(player)
  SaveData(player)
end)
``` just do this idk
terse mantle
#

1000000000%%%%%%

civic garnet
teal yacht
#

just use profile service

#

search on youtube

#

Monzterdev, he teaches how to use it.

civic garnet
#

its just showing how to use datastoreservice

#

no point in recommending a library if they dont even know how the fuck to use datastoreservice in the first place

clever sapphire
#

fr

civic garnet
#
  • DocumentService šŸ™‚ā€ā†•ļø
clever sapphire
teal yacht
# terse mantle 100000000000% AI

Today we look at a new library for easily saving player data inside of Roblox! The Profile Store library is created by the same developer of the Profile Service library, which we've used for saving our player data for so long.
Subscribe for more Roblox development tutorials!

Profile Store Dev Forum post:
https://devforum.roblox.com/t/profilesto...

ā–¶ Play video
civic garnet
civic garnet
clever sapphire
#

it says its fully strictly typed

terse mantle
civic garnet
#

fuckng 20 minutes

#

figure it out in like 5 using documentation

clever sapphire
#

im assuming it incorporates schemas everywhere?

teal yacht
civic garnet
#

Yes

teal yacht
#

Actually

clever sapphire
#

yeah thats good

teal yacht
#

Learning how to use the library you don't even need to know much about datastore

clever sapphire
#

honestly player data like very rarely needs to have dynamic variables

teal yacht
#

i have many games +500 CCU with 30 server size and never had a problem with it.

terse mantle
civic garnet
clever sapphire
civic garnet
#

session locking and the other data shit shouldnt be too difficult to implement

#

versioning or wtv

#

you should at least know how it works

clever sapphire
#

yea

#

i love making my own modules so ill probably create my own data module eventually

#

i like the idea of a schema based data module

civic garnet
#

DocumentService is perfect

clever sapphire
#

yea i prefer making my own modules tho. i find it fun

vivid abyss
#

xDXDXDX

civic garnet
#

i dont even code nm 🫠

vivid abyss
clever sapphire
#

chill

civic garnet
woeful mural
#

also I changed it a bit

#

howevre

vivid abyss
civic garnet
civic garnet
flat lake
#

Anyone intrested in joining me for a project? (Paying usd)

woeful mural
vivid abyss
civic garnet
#

🤣

clever sapphire
#

deadass

thorn helm
#

yall i got a question

teal yacht
clever sapphire
thorn helm
#

what does "expected ___ when parsing -- " mean

vivid abyss
clever sapphire
#

maybe fire bro instead????

teal yacht
clever sapphire
thorn helm
#

i literally just started coding today so

vivid abyss
civic garnet
thorn helm
clever sapphire
#

you need to do
game.Workspace.coolpart.Touched:Connect(function()

end)

thorn helm
#

oh

#

okay, thank you

clever sapphire
#

np want me to explain why?

thorn helm
#

please do

#

haha

woeful mural
#

anyone know how I can reference the strength value I have in my leaderstats, so I can use it in my script below?

thorn helm
#

also this is the code i was trying to make, which i just finished. its probably a little inefficient but it gets the job done.

game.Workspace.coolpart.Touched:Connect(function()
local coolpart = game.Workspace.coolpart
Wait(0.1)
coolpart.Transparency = 0.1
wait(0.2)
coolpart.Transparency = 0.3
wait(0.3)
coolpart.Transparency = 0.5
wait(0.45)
coolpart.Transparency = 0.75
wait(0.65)
coolpart.Transparency = 0.85

wait(0.2)
coolpart.Anchored = false

end)

clever sapphire
#
local signal = game.Workspace.coolpart.Touched -- this is a signal. it is fired whenever something touches the part

-- lets say you want this function to run whenever the part is touched:
local function partGotTouched(hit)
  print(hit)
end

-- you can connect the function to the signal with:
signal:Connect(partGotTouched)

-- and this literally has the exact same result as signal:Connect(partGotTouched)
signal:Connect(function()
  print(hit)
end
thorn helm
#

thats still confusing even with the comments 😭

clever sapphire
teal yacht
clever sapphire
thorn helm
stiff saddle
woeful mural
thorn helm
clever sapphire
#

i made that in like 10 days with 500 ccu if i remember correctly

stiff saddle
#

Imagine Blox Fruit a dead game with 300k active players šŸ’€

clever sapphire
#

we all start somewhere

clever sapphire
teal yacht
clever sapphire
#

you just need to break down each part

woeful mural
#

if they locked in

clever sapphire
#

research additionally on what you dont understand

terse mantle
thorn helm
#

ive tried to learn scripting before but i always quit because i go for the big projects first

#

so rn im just trying to figure it out little by little

clever sapphire
#

if you stay consistent, not long at all. if you have a structured learning plan, youll see insane improvement after a week

terse mantle
#

game like bloxfruits, grow a garden, and more are so hyper famous thats all devs ever dream about becoming but its unrealistic

thorn helm
#

do you think theres any specific places i should learn

#

rn im just going off of yt tutorials sincei dont have money for courses

clever sapphire
#

to understand luau fully and become proficient to a level where you can tackle most systems and overall games, ehhh

#

might take 3-4 months of a couple hours daily

clever sapphire
woeful mural
clever sapphire
#

once you watch enough youtube tutorials, try your own small projects

woeful mural
#

i been afking a couple games but i also wanted to learn studio i nthe progress

clever sapphire
#

do NOT overscope early on. start with obbies, basic simulators, basic tycoons, a basic tower defense

woeful mural
#

but i havent made much progress since when i staretd at beginning of this week

clever sapphire
#

keep it simple. if you get too ambitious too early, you just swing at air

clever sapphire
thorn helm
clever sapphire
#

itll feel like you arent improving

#

yeah absolutely

woeful mural
vivid abyss
woeful mural
#

since ive lived off tutorials for SOO long

#

prolly like over 5 yrs

thorn helm
clever sapphire
#

let me find smth rq

thorn helm
#

well like 12 but the last 2ish hours have been watching them

vivid abyss
woeful mural
#

it does not help u at ALL

#

šŸ™

thorn helm
#

then do my own way

#

with that knkowledge

woeful mural
#

ea thats agood habit

clever sapphire
#

ima paste a basic project-oriented beginner learning plan

thorn helm
#

bet

clever sapphire
#

theres 4-5 projects i think. all very simple

woeful mural
#

keep it up and you'll prolly get to understand things sooner or later

clever sapphire
#

Basics + Clickable Object

  • Explorer
  • Properites
  • Print, Variables, Functions
  • BrickColor
  • ClickDetector
  • Objective: Create a part that changes color on click
  • HINTS: ||BrickColor.random(), .MouseClick()||

Obby

  • Primitive Data Types (strings, numbers, booleans) + tables you need those too
  • If Statements
  • For Loops
  • Humanoids, Health, and Damage
  • Leaderstats
  • Objective: Create an obby with checkpoints and kill bricks
  • HINTS: ||for i, v in pairs() do, .Touched, character.Humanoid||

UI

  • Create ScreenGuis, Frames, and TextLabels
  • Scripting Buttons
  • Basic Tweening
  • Objective: Create a start menu with buttons and transitions
  • HINTS: ||.MouseButton1Click(), TweenService||

Leaderboards

  • Server vs Local Scripts
  • Remote Events and Functions: Server-Client Communication
  • Data Saving
  • Objective: Create a leaderboard using DataStoreService
  • HINTS: ||OrderedDataStores, :SetAsync(), :GetSortedAsync()||
thorn helm
#

i think so far TheDevKing has taught me pretty well lol

clever sapphire
#

made this a long time ago

#

they get slightly harder gradually

#

if you stick to the scope provided and take time to properly comprehend what you learn, youll improve quickly

#

ive also got an intermediate and advanced section but yall need those yet

teal yacht
#

RNG theme

#

better music(deleted game), a game from a guy here, it used to have 10k CCU, so that's a low amount since the monetization were poor

knotty glacier
#

One of my mates made 16k of a free admin prison life game it just hit 240k visits

#

In 3 weeks

clever sapphire
#

that tracks

knotty glacier
#

Fr for a free admin game

#

It’s prison life but free admin

knotty glacier
clever sapphire
#

16k for 240k visits is horrendous, but considering its just a copy paste shitter game, hey

knotty glacier
clever sapphire
#

free robux

knotty glacier
clever sapphire
#

meh just make a proper game

knotty glacier
terse mantle
teal yacht
#

2m in 3 days

knotty glacier
#

One is a platformer ONLY using UI with psychics advanced combat and particles and the other is js a prison game

clever sapphire
teal yacht
clever sapphire
#

no way thats right. what was the genre?

knotty glacier
#

Ring

terse mantle
#

bro WHAT game did u make that give u 70k per month

knotty glacier
#

Rng

terse mantle
#

and why are u here if ur so stinking rich

teal yacht
teal yacht
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ofc

clever sapphire
#

2m in 3 days from a brainrot game is insane

teal yacht
terse mantle
teal yacht
#

Probably nowdays it would be higher, as CCU on roblox improved

clever sapphire
#

i guess its almost fair enough considering 10k ccu for a properly monetized tower defense would come out to around 120-150k usd/month

#

but 70k for that is still insane

clever sapphire
#

like low effort

teal yacht
clever sapphire
#

copy paste

teal yacht
terse mantle
clever sapphire
#

thats been the trend

#

for years

terse mantle
#

unfortunately im just learning scripting

clever sapphire
terse mantle
clever sapphire
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if you stay consisent, even if its just a couple hours a day

#

youll see big improvements quickly

teal yacht
terse mantle
teal yacht
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it was a tower game

teal yacht
clever sapphire
teal yacht
clever sapphire
#

do what you enjoy

terse mantle
clever sapphire
#

if you dont enjoy scripting, youll burn out fast. so just keep making stuff you genuinely enjoy making and engaging with

terse mantle
#

soon 18

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very soon

teal yacht
terse mantle
#

if i become a good scripter i can become a good developer then maybei wont have to have a shitty next 4 years

teal yacht
#

I'm ending it RN, idk if i arrisk on roblox or if i get a job and go to college

clever sapphire
#

college is lwk js a scam bro

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lock in on roblox dev u got this king

teal yacht
terse mantle
clever sapphire
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security and several ten grand in debt

#

aint much security about that

#

you a secure slice of debt

terse mantle
outer flax
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im a freshmen studying in computer engineering rn I mean it's kinda useful like they taught some complex algorithms like breadth first search and it can help me create some sort of lava flooding dungeon maze with that

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and also path finding with shortest path algorithm

clever sapphire
terse mantle
clever sapphire
#

but its like u could also js take a free online course from MIT