#code-discussion
1 messages · Page 213 of 1
can someone help me scripting UIs?
ive got a slight issue with them.as u can see i can add a placeholder size for its fill like shown in power, but in stamina if i try to put it fully, it feels bizzare. how can i fix it so whenever i scale the Y size it can fit correctly?
script.Parent:WaitForChild("Humanoid").Died:Connect(function()
local humanoid = script.Parent:WaitForChild("Humanoid")
local tag = humanoid:FindFirstChild("creator")
if tag and tag.Value then
local PlayerName = tag.Value
local killer = game:GetService("Players"):FindFirstChild(PlayerName.Name)
killer.leaderstats.Cash.Value += 100
end
end)```
so basically am trying to make that if the player damages the humanoid inside the plane he gets money if the player makes the humanoid's health 0
the problem am facing is that it works on RIGs or NPCs and not like any model
guys should I have one local script in starter player scripts that handle everysingle input I need? rn I have a local script for each input as its easier to organize, but now I realize some of the local scripts have to also be on character so idk what to do
anyone wanna play or talk dm me
Pre alt baiting
gng I always thought local scripts were put into starterPlayer
that entire folder
if I change it to a local script then i can 100% trust the hit table right?
mb server
i was gon do that invisible hitbox thing
sphere
alr fuck it ima cook up
wait yo I js realized
even if the client sends fake shit
cant the server decide using posistions
but wont that also be bad since its not instant
how do I make it accurate since there is a delay between when they actually hit and when the event fired/posistion checked
can I like have the server check their posistion (ping number) seconds before the event reached server
i think u should look into uigradient offsets
or something like that
it works pretty neatly for ui bars
how then
just control the offset based on ur stat or hp numbers whatever
not really
look at mine
i used uigradient
Show meh
same with stamina and exp ig
dont have logic to show u how they work cuz im still working on damage parts and regen but yeah it works
Yuhh
guys is scripting learning to start profiting off comissions and make game later that hard?
if i take 30-60m to learn daily and practice like 20m
will i be pro in short time?
hello
or its harder than expected
its hard but it depends on what level you wanna be
i wanna be god level i heard LuaU is easy to learn
ehhh
wanna be future dev not just comissions rn
still depends
i watch brawldev
like what avg
3 months? to be Pro
it depends on how quick you pick up
ah
you learn
3 months? 😂
💀shii
has to be more?
sigh
yes ofcourse
i learn fast and thats good thing i dont take time understading things
oh dang
buddy i been doin this for 4 months and still struggle to debug
you can defenitly script in 3 months
like profit from comissions is do able in 3 months?
i learnt few things like loops, break and continue Randomseed those beginners things in 2 days
yes, but if we talk about real scripting, like being the best of the best or at least pretty good then it will need more than that
Over 1 year
yea
if you wanna be proficient
oh okay
i still use ai to help me tbh😢
i wanna make games so will take time ig🥲but np
jk i know nothin bout scripting
its not a problem actually but asking AI about same thing is bad cuz u forget
lool
i use youtube
im a fast learner aswell but to get everything perfect is.. hard. its like there is 3 million ways to do one single thing, but there always is a better, more efficient method that absolutely destroys the previous one. and this takes time and skill
how do i screen shot
win key + shift + s
well said also to optimize i heard this is important and be clear in scripting
seen it in #scripter-hiring
Tysm u gave me motivation to keep going
did u profit from comission? or u new learner like me
to be fair im actually really good at scripting and with my problem solving capabilities and understanding in lua i could probably script almost everything. problem is i dont really do it, i never really finished my projects but i still managed to make money (alot of it comes from exploit protection systems)
ohhh i also felt i might face that problem when i learn like even if i was good i might not be able to finish a project for whatever reason
but yeah cant judge a thing without trying
good to hear u printed😁
a problem that fixes this is paying people to do it for you, because doing everything by yourself is nice but not possible (in 99,5% of the cases)
so first get some budget and then make a game, this way you can actually complete it
Yep thats what im planning to also will try to get paid in robux so i promote game with robux in roblox itself too
well said
anyone know where to get the data for my OrderedDataStores? My code is creating them and they definitely have data in them etc etc. But I want to see them in analytics. However in analytics I only can see the normal datastores? Not the ordered ones?
Ik this is a hot take but imo there should be scripted systems included in the featured tab
OrderedDataStores don't show up in the analytics dashboard at all. Roblox only displays regular DataStores there.
Damn sad, wanted to delete a record from my leaderboard easily lmao.
The only way to view OrderedDataStore data is through code using :GetSortedAsync().
what happened to the brush tool plugin
how much would it cost if i wanna hire a dev to make a game like rogue ( just the aspects ) and only like the scriptin part of it
like a budget for it
250,000 - 500,000+ robux
ty
how do i make roblox game about cart and then the cart is where you sit down in the cart and you have to fight other players in the cart while having to go thru other levels in a cart? like while you ride in the cart
willing to work with a team iam a modeler with 1 year experiance dm if you are intersted
by making the game
sad
hi, how can i make it so i can change the voice chat radios? right now, i can hear people from 500 studs away in my game. how do i fix that?
I have server-side module handling data, is there any way to detect specific data change, when value is part of array? E.g data[player].Money.Changed? Doing ifs on update seems stupid to me
For a UI list layout is there any way to prevent it always sizing towards the center?
use signals module
the only way to detect change is to fire signal on update
like for example in a function that gives a player money, you can fire a signal for player money changing
change the alignment
i need game ideas...
get em
ive used all mine and they flopped
BOY
WHY IS UR SCREEN WHITE
My eyes

Looks good
However is the use of that many script necessary
I see
If ur making a system keep this things in mind, don't overuse too many scripts try and keep it all neat/tidy and defo use modules
Theres a property i forgot what its called, its set to Center tho, set it to Left or Right
He made it in a day 🤷
yall know what theb est way of making a battlegrounds based game would be
Do what?
Systems r easy to make if u put ur mind to it
I usually make them that quickly too
Do wa
It depends, i always think ahead and add some more methods etc to my modules, so it takes me a little while longer
Experiment, might be good
Yeah
For example I can finish a system in probably a day
But when it comes to polishing, that's what I focus on more
For example bug debugging etc
I spend around an hour developing the code, depending on whether its a backend-frontend system it takes longer analyzing, improving some code and debugging
Let's see
You could add the rng as a uh
Opening diff type of clicker packs
Yknow diff clickers, the more rare the item u get
The more clicks it does per click
If you understand what I mean
does anyone know if you can dmca a script?
your script is to ass to care about sorry
its not that im gonna dmca my script im taking a script from another game
lmao
hola code noobs
Hi, I am brainstorming a way how to implement following idea:
Player places a table using freebuild => Table has grid => player can build decorations on the grid.
To make this work, is there any different way than: On Secondary (Decoration) build starter, load grids from folder => each grid visible and buildable
https://streamable.com/l4ylqu took all night to make this
(Not really, I finished it then overcomplicated it so it took all night)
all night to make what
how much would it cost to hire someone to make me a script that causes my part to give someone clothes when touched?
40 bucks
🤨
so theres no clothes before you touch em?
when i touch a part it gives me clothes from a rig in my game
smh like that
but i jsut got it working
Why would you hire someone for something you can learn in minutes
i couldnt get it to work
explain
is it possible to play vfx from moon animator with scripts in game
oh i asked the owner and he said raycasting and constantly updating currentmap values
is there a way to make the spring return faster to it's original position after an impulse ? (talking about the spring module)
Anyone got a game idea
conspiracy theory would you rather
could anyone give me some tips or ideas for building the map of my game its in a grasslands zone and the main theme is studded and its a cart ride but its gonna have like a bunch of othe functions besides cart rides
Should i use datastores or profile store? Some people say data stores but others are saying ProfileStores
guys is there a scripter who could help me in my game?
I'd say take a step back and realize: No matter which data store library you use, majority of them will use DataStoreService (and sometimes MemoryStoreService) under the hood. So by choosing a data store library to use, you're just choosing a different implementation that masks over the same data stores we all use. I only say majority since I know some people might have needs where an external database or another option is necessary, but focusing on just data stores-
-
If you use data stores directly, it'd probably be best if you setup some error catching and retry logic (along with every tip outlined on the documentation, one being exponential backoff). There is so much information about data stores on the Creator Hub (https://create.roblox.com/docs/cloud-services/data-stores, https://create.roblox.com/docs/cloud-services/data-stores/player-data-purchasing, https://create.roblox.com/docs/cloud-services/data-stores/best-practices)
-
ProfileStore is a good option and there's many other good options as well (ProfileService, Lyra, ...). Just remember people will say anything about which one to use. Use the one that suits your needs the most. For example, you won't be able to use ProfileStore for everything- It's only for player data (according to the Devforum post for it), which means there'll still be cases where you use data stores directly like through ordered data stores for leaderboards and regular stores for global/non-player data. Just try out the module you want to learn more about because asking questions like this is always bound to give you super opinionated answers.
-
Try your best to not follow trends when picking out something to use. Some popular things are actually super good but other things could just be a rave for the current moment. Just use common sense and don't fall for a trap of trying to use as many open source things as you can but rather the ones that help you do your job the most.
to save in roblox you use datastore service
what profile store does is add extra functionality that u may want such as auto saving and server locking, reconciling if u add new default data, handling saving/load errors, and having multiple players share one datastore, and storing old data so u can revert
also profile store is the updated version of profile service
i use profile store in my game cuz it seems trusted and used for big games like grow a garden
and i dont want to write all of that myself
real
whats a data store and a profile strore
datastore is a service on Roblox, whilst profile store uses data store
then whats thej point of profile store if it is just a datastore
Its a queue system
Never am I doing pathfinding again unless I HAVE to... 😭 Please for the love of god what is this junk. (also yes i know w tung tung)
This is a test that actually did decent
how do i stop continuously rewriting my code often cause it's like an itch every time
just don't do it
you right
what's the best networking library? I don't want the hassle of adding remote events manually all the time
Time to work for community
knit
I've been considering knit actually, what benefits does it provide besides easier networking
1)Knit enforces a Service–Controller pattern 2) Every Service and Controller has the same lifecycle 3)It has it's own lightweight signal class, autocleanup,tyoe safety .. you can look up on their website
would you personally recommend it?
as a default programming framework
anyone wanna make a fnaf game or sumn i can model 🥹
It's definitely a great way to handle your remotevent sthan just creating by yourself and get messy with it
ok thanks
everythinganimations and i6nis sfm models are enough 🌴
what does ts mean
am i just uneducated
OH
they're fnaf modellers!!
yes i know i just didnt connect the dots fast enough i lowk just got back into my phase after some time
if you've been an sfm animator in the fnaf community you should've heard of them
rip
ig ill learn scripting but it looks so buns
i can only do html
which language
should i learn
just learn roblox's language, lua-u
ig
it's super easy to pick up
more readable
so yes a lot easier
lots of math involved in advanced stuff though
aight aight
like making a functioning realistic car
very easy to make
hey guys i wanna learn how to fully script i watched brawl dev basic one should i changed youtuber or any tips yalll can give
use the logic from scott's click team games
eyah
every minute this happens, every 30 second that happens etc
biggest tip: don't rely on tutorials completely, actually practice and learn by yourself. or else you might get bored and quit
try to make anything you can think of
ye thats how i am feeling like
like a button that blows something up
yup, if you keep just copying and not practicing you'll feel like that
try to remake a game you like
anything in mind?
(like how the guy above wants to recreate a fnaf game)
hmm i like blue lock ig
but i wanna start off and make a clicker ig
well give me a challenge ig
then make a football game,
- find out how to make a ball that flings on touch
- make it so that if the ball touches a hoop, the player scores
- add a score system
very simple
no need to worry about effects or front end for now
just make whatever seems fun
learn how events work
the things is i cant make it as a gui
same
i can only make it on a output
that falls under frontend
like print
just practice your backend skills (scripting the main things)
insert a sphere part into the workspace and add a script into it, start from there
make a working football, however you want it to work
solve the math behind it (like the knockback)
oh and when copy pasting scripts, try to actually learn what each line does, don't be those skids in YouTube comments that start raging when the video uploader doesn't share the script lol
when you play a roblox game, try to understand how each mechanic was made, it helps with logic solving
yo, can anyone give me ideas what to script that could possibly be 200+ lines of code in one script?
ye i play this game called volleyball legends
what about a custom bike made using oop with it's own signals?
welp he's cooked (most likely)
no, let HIM cook. 🫵
make sure to update me
dont worry
an insane plus would be making the animations by changing the character's limb cframes LOL, but that would be redundant
am gonnqa keep that in mind
yo does anyone know how to like hide other screenguis during a loading screen
Added some new features to my Custom Hotbar system!
•🔁Cycle items!
• ℹ️Tooltip hover!
•🔨Drag and drop your tool from hotbar to discard it from your inventory!
Get it here for free!: https://t.co/o6SdvSlk0w
#Roblox #RobloxDev #CustomHotbar #CustomInventory #Inventory
can anyone give me free robux 🤫 🧏♂️
me
dm
just make them disabled by default and only show what’s necessary depending on context
and/or
if your loading screen covers the entire screen and isnt see through
make it have a higher display order
ScreenGui.DisplayOrder a property, just edit it in studio
is it possible if you could do it for me
I could, but you do know that editing an instance property takes like 10 seconds?
It's not like difficult
bro i keep doing it but it just disables every gui
alr dm me w the stuff
hold a gun to your monitor
aight
is anyone on this server actually ever serious?
about needing coders? or did ppl start using chatgpt
gpt got a limit brochaco
yo does anybody know of other plugins like rig edit
yo what do i make for my porfolio
Only the skids
GPT isn’t actually good for scripting
does anyone know how to do findfirstchild and the others?
hello code-discussion!
Hi can anyone explain why all my server scripts are grayed out when i make new ones
1:1 Lookalikes
Its bounty based
does anyone know what's wrong with this code? It has an increasing lag tick every time it welds
code wont show
send code
Send the code directly instead of image so ppl can help
Esp if u dont have perms
Use codeblock format
print("Hi")
` - backtick key
Is it worth it to use 87 modules and 1 serverscript rather than 87 serverscripfs
'''
its not working, I trimmed it to fit message limit but its got another error now and I cant send links
it thinks im sending a DM apparently
67 modules better
anyone know a yt tutorial on beginers scripting
brawldev
Tyy
Programming is easier to learn now than ever
You gotta lock in
There are no excuses if ai can program better than you
femboy
its true
my friend said that 9/10 coders are probably femboys

how am i a femboy bruh
what even
@half wadi
Coding sounds pretty awesome. Am i right?
local a = script.Parent
if a.Anchored then
wait(3)
a.Transparency = 0.5
end
yes bro it is
I coded a circle b4
real
i bet you have too.
you all should experiement with racket
how would i get the opposite of a number?
i am making some ui
but i screwed up a bit
bc for it to work the numbers need to be the opposite
its a ui
where
1 is max transparency
0 is none
but for the sprint
1 in this case would be max sprint
0 is none
and basicaly
0 in this case would would mean full sprint
Define what opposite of a number means
anyone there who can analyze my code to see if it’s optimal or not
ok here easiest explanation
do u mean the negative? Or like 51 = 15
0 transparency means its not invis but that also means i have max sprint
huh
Send code
local function UpdateUI()
local SprintToY = math.clamp(CurrentSprint*0.01,0,0.99)
TweenService:Create(SprintGrad,Info,{Offset = Vector2.new(0,SprintToY)}):Play()
end
local function UpdateUIHealth()
local HealthToY = math.clamp(Humanoid.Health*0.01,0,0.99)
TweenService:Create(HealthGrad,Info,{Offset = Vector2.new(0,HealthToY)}):Play()
end
but the UI 0 is visible
UI uses Udim2 not Vector2
its a gradient
Reexplain what you're referring to
What exactly is the problem again
Cause I don't get it but I'd like to help
Don't say "opposite of a number"
Give an example
ok
Of the input and desired output for the property value you want us to look at / mess with
thanks
.
what do you guys think of my text display so far? and if there is anything else to improve on
Does anyone know how to make battlegrounds-like dashes? If I want the dash to curve I’d need to make it on the local side due to the constant camera updates right? Any advice is appreciated
where is the txt
any physics to the player character should be done on the client due to the client owning the parts of the character
Ty❤️
why do tou need so much text labels
Was it for the gradient? If so there are way easier ways to implement it
updating text labels causes some lag so by dividing them up into small segments only some need to be updated and the lag is spread out
everywhere
oh
Rip memory
The memory is so bad i cant load the video
explain ur code rq?
its more the recording software i use. in my new version the memory used is smaller
ik im just teasing
all of what was displayed was displayed with text. the gradient was a test of how the program deals with repeating text/ the same text
wdym text
like thats literally text on the screen mashed together or its an algorithm
the pixels are text charterers and it uses richtext to change the color of characters in the same label. but i do use an algorithm to minimize the memory used.
thats neat whats ur usecase
i want to make a faster display for canvas draw version 3.4.1 witch uses frames and gradients.
no editable image? or is that not sharp enough
yes and no. i can use every color3 / hex color but handling noise makes it lag since updating text labels with new text has a slight delay.
so i should limit how much color updates
editable image needs ID and i would rather not give that information to a company like Roblox
oh ok
hi guys!! im new here and im coding a hood game
it goes through a buffer/ screen and it takes the color 3 values and turns them into hex values so they can be made into color tags witch can change text colors. To limit how much color tags it uses it checks for the most common color in that segment and changes the whole lables color so that does not give that color a color tag. it also combines pixels of the same color to share color tags. everything is split into many labels so that the slight delay of updating text is spread and so that the most common color depends on the segment. Here is an example of the segment text
can anyone build
num * -1 is its opposite
alry got solution
sprint = 0 + (transparency * -1)
nice
For future ref those are called complements
?
Complements with an e
complementing
compliment is not complement
But yea
alr ty
you can just do -num
code help has fallen
I think this dude gen thinks he's a cat
is there any way to make it so that if i equip it here, it equips a tool?
as in add into your inventory or hold it?
Hold it
Anyone know a simplish system I can code, and post on forums? I need ideas.
^
If you're using a custom hotbar as well, disable the default one via starter gui
I want this to replace the roblox inventory
I dont want a hotbar, I just want the tool to be equipped
Like holding it in their hand
When I disable the hotbar then it doesnt work at all
Make it not visibile not disable it lol my bad
at least I think that's how you'd do it
Let me search it up rq
im assuming you are still wanting to use roblox tool system?
Yea just not the inventory/hotbar system
pretty sure tools still work with the roblox inventory disabled
hi
i know how to use function but i dont know how use perameters correctly in function
can anyone explain me?
erm
local function someFunc(param1, param2)
print(param1)
end
local arg1 = "Hello"
someFun(arg1) -- prints "Hello"
local Tool = script.Parent
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
Tool.Unequipped:Connect(function()
task.wait(0.1)
if humanoid and Tool.Parent == player.Backpack then
humanoid:EquipTool(Tool)
end
end)
I believe you can just equip it to the humanoid like this whenever its unequipped.
why are we using a local script for this
no other reason to not? like what
i doubt other players will see it? even if they did, itd just be bad practice to keep this on client
legit, characteradded:wait is buns
if you know a better way then suggest it lol 🤷♂️
Instead of hating on methods, Suggest a way to do it. 
can you even unequip a tool if you disable roblox inventory?
im not gonna suggest something, i dont even know what he wants
yeah no
Good point on this...
?
Of course you can wym?
what button would you press to unequip it
You can. I literally wrote a custom tool system the other day
Youd write the logic yourself
??
Why would he need built in
must write code
im saying his given code is pointless as its to force the player to equip it, even when the player can unequip it
He doesn't want a gui, or anything hotbar, blah blah blah. so if he disables the gui and equips the tool, the player can no longer unequip it since coregui backpack is disabled.
You're the scripter and the he is like the game owner or something?
hed just need to link up the button to the state of the tool
Who are we referring to by he
no lol its a guy asking for help
no, we are tryna help him
also he seems to be gone so
^
he would just need to do this:
coregui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false) -- On Player Join
humanoid:EquipTool(Tool) -- On press of button
and unequipTool/destroy when unequip
yeah
also he would need to disable tool dropping
but you do that in the tools properties
isnt that connected to roblox tool system, idk
Right, the Tool.Unequipped event won't fire since it relys on the roblox UI
I was talking about a custom UI
The behavior they want is very weird and unconventional
Yeah
roblox tool system just odd
They don't want multi equip
just 1 single weapon equipped
pretty self explanatory
(I have this inside of the tool but don't do it like this it was just testing and it works)
local Tool = script.Parent
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local coregui = game:GetService("StarterGui")
coregui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false) -- Disables backpack gui to disable unequip / equip
Tool.CanBeDropped = false -- Fallback, Incase the tool can be dropped.
humanoid:EquipTool(Tool) -- Equips the tool.
got it working with some help from chatgpt
bru
Yep your cooked bro
no getting out of that
Probably a bunch of useless stuff, but your about to get flamed like a mf
Maybe let a real scripter review that code...
fr...
thats why i didnt wanna argue, it was pointless anyway fr
i dont get whats the problem, if it works, it works
Debating*
not fighting :)
Your cooked.
That is a world-ending ideology right there
Catch your surgeon saying that to you 💀
Shit your pants
Show us the chatgpt code rq? So we can just make sure there's no issues
probably about 500 comments, 360 lines of code for no unequipping.
so about 860 lines all together
cooked
Yeah, well. Most of it it useless. Read our debate..
You can simply disable the backpack coregui, equipTool to humanoid disable dropping and done
Oh brother your fried...
not even a datastore module in your game 
-# Yes, I'm obsessed with DS Modules
what about all the other code 😭
we aren't saying its not gonna work, we are saying that its mostly useless and that you should write it yourself.
^
😭
lowkey dk but it works 😛
Could lead to bugs, or lag, Very unlikely but still
or just a shit codebase
would hire someone but kinda broke rn
You don't need to hire anyone for this simple of a system.
We was helping you and you used ai...
(he dont wanna learn)
I want to but im too busy irl
for fun

idk if im gonna release it
With that million R$ limited? 💀
Fake Prolly
not sure how its fun to have things done for you but yeahhhh
6k but alr
That's the point of vibe coding ig..
My guy doesn't even know the worth of those knock-off clockworks 💀
i love fake limiteds
oh i thought you were talking abt smth else, those are like 95 R$
i just think they look nice
idc abt price
not my fault roblox added ugc
Anyone know a simplish system I can code, and post on forums for fun? I need ideas.
why post on forums
why would they use your system
I don't know, cause they too lasy to code it or something. That's not the question though :) I just need ideas for what to code.
erm
code a custom physics engine, would be useful for me 😄
oh wait you said simple
i forgor
all the simple systems already made by someone else tho so
I am most defo not good enough for a physics engine more than likely
inventory system may/e
Anyone wanna join my developers discord server
There's like 100 tutorials on that lol
That's the issue
Yeah your right but still :>
damn you can make a full game out of all these free resources fr
likely what most games do
fr
Then give me a simple game to make idk
i just wanna code fr
i might make an incremental game rq see how long it takes me idk
whats an incremental game
Something like this
Check out Orbs [🎃]. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. 🔮 Orbs is a chill incremental game with constant updates.
You can get free daily rewards, complete quests every hour,
Buy upgrades to earn orbs offline, and there's many many more updates
🎃 Halloween Orbitals [ LIMITED...
Yes but its called incremental
and is very minimalistic
kinda
eh idk i just wanna code
I'm just not gonna have the vfx and shit fuck allat lol
it's not as simple
you need to make it so the player rejoins before it gets kicked
and then sent back where they were last in the same server
thats pretty simple to do
although wtv hes doing with moving the char wont work
do scripters ever forget how to script altogether
scripting is kinda a waste to train just train basics ui script anim then master chatgpt u will be the best scripter alive
surely
so truee
not with roblox
chat gpt SUCKS at programming with luau
not if u master lol thats the part u dont know how to talk with chatgpt
trust me
no it just sucks
you dont master it
like it hyper over complicates the smallest things
"master chatgpt prompting" 🥲
What? I literally just show'd it lol
oh u mean for the timeout
oh
Lemonade is better lol but why even use ai
You should know your codebase.
interesting
i know the basics but cant be botherd to learn advanced ill test lemonade
You only get 6 free prompts daily but you can pay for 150 :)
i think chatgpt can be useful
like i've been using it and having it just give me python exercises
but that's because the data it has on python is more up to date
the stuff it has on luau is YEARS behind and terrible
Well
ChatGPT base model is bad, but if you train your own then its very good. That's what Lemonade did. (I'm pretty sure)
Dude how do you make a wallclimbing system
Raycast, then how do you transfer the player movement relative to the wall
😔
https://www.youtube.com/watch?v=y0r_-I14Ke0
This might help, I don't know
Wall Climb Package: https://create.roblox.com/store/asset/133539349146654/WallClimbTutorialPackage
Youtube Pop Up Extension: https://chromewebstore.google.com/detail/youtube-pop-out-player/jbagkfehijlbpamidikhgjcfijjdcbib?hl=en
0:00 - Announcements
1:00 - Tutorial Begins!
1:56 - Making the wall climb
10:42 - Making grabbable ledges
13:47 - Rele...
id just use a invisible truss
what's the public library that grow a garden, plant vs brainrot uses to handle a smooth inventory
Sammy inventory unique
Two game are similar in common of invention the player inventory
well I'm pretty sure it's an library
I saw multiple person using it
made a node switch thing
basically switch > wire > wire > light
maybe gonna plan on adding and or or
Maybe also a piston
ChatGPT makes you braindead
I feel like I know you from somewhere
Yea I am here often
No like from a game lol
inventory or the backpack
@pearl inlet hey u managed my app, did i take ur advice to comment out each line too seriously or is this fine 💀
app for luau scripter
This is ai
gl
yeah because he showed this as an exampler
hold on
type shit
i guess i can record a video where i ctrl + z the whole thing to prove it 🤷
oh each line is crazy
yep
eh its wtv
should i do this
ok i recorded as much as it let me rewind
took a min and 30 secs for like 1/3
of the entire thing
guys rate the difficulty of making an entire racing system on a scale of 1-10
racing system is easy, the driving system aint so easy
helloworld("print")
wym thats the right code
1
Teleport player > On Finish Line hit > add input > sort
print("helloworld")
Nah its HelloWorld("Print") according to this code
local function HelloWorld(str)
print(str)
end
HelloWorld("Print")
im a baller
gotta use debug.info to extract function name and print function name
thats cuz ur using a function and string to mix up the words
making is seem backwards
lol
I lowkey never used ts
Yall want the best logservice module?
local LogService = {}
function LogService.print(s, t)
if t == Enum.MessageType.MessageInfo then
print("[INFO]: " .. s)
elseif t == Enum.MessageType.MessageWarning then
print("[WARNING]: " .. s)
elseif t == Enum.MessageType.MessageError then
print("[ERROR]: " .. s)
else
print("[DEBUG]: " .. s)
end
end
return LogService
You don't have a choice :)
It 100% works trust
why
Just do game.Workspace:Destroy()
could also do that
make sure to do it in the command prompt BEFORE starting your game
but you need to instead do something like this.
for i, v in ipairs(workspace:GetChildren()) do
v:Destroy()
end
actually do :GetDecendants()
how do I make the playercamera not collide with anything?
joke here
thanks
what's v?
Run this loop in your windows directory
Unfortuneately wouldn't work
but kinda could
If you change it to C# and loop recursively, yes
local lfs = require("lfs")
local function loopDirectory(path)
for file in lfs.dir(path) do
if file ~= "." and file ~= ".." then
local fullPath = path .. "/" .. file
local attr = lfs.attributes(fullPath)
if attr.mode == "directory" then
print("📁 Directory:", fullPath)
loopDirectory(fullPath)
else
print("📄 File:", fullPath)
end
end
end
end
local rootPath = "./"
loopDirectory(rootPath)
Something like this would work i think
What language is that?
what does it look like lmfao
Yeah I am stupid sometimes
🤯Update 6 is here!🤯
~80 Amazing and original Stages
~Many & Many fixes
~New cosmetics and pets!
Every time you finish this obby, you will get random super rare cosmetic item!
🌪️ Extra long, ultra hard, and full of RANDOM DISASTERS!
Welcome to the craziest and most intense obby you've ever faced... 💀 Are you ready to SURVIVE th...
Make sure to spend your R$ here
this seems like a boring obby tho, you need a better thumbnail
Got little more than 100k visits, I have video trailer. Idk anymore 😄
how much you made from it
Arround 60k R$, idk I gave it to my friends
how long did it last till dead
why is there a red button in the top right
From: Since creation + 2 weeks
To: Last week
I am too lazy to fi that, thats reset button
wats with this gui
Red button is reset progress, white line is bar that gets filled by your progress
ah
I have no motivation to remake that game 😄
this game is cool though
makes since its kinda dead
couple of people are joining though lol
Who even is that, maybe you have revived it
Yeah, too many people spent R$ to push others
Nah i think its just people from here icl idk though would be cool if they we're randoms
Good thing for you bad thing for the game lmfaoo
it looks like this game was actually pretty good though
Yeah it was fun to do, but in the end it was just adding cosmetics and stages. I might finish itone day
How much did you spend on ads?
Like 60€ max
That's not bad at all
According to the 60k robux you made $159 (After roblox's tax)
this game so popular
ohh, some players revisited I see
defo some random people lol
Atleast it gets some visits 😄
Yeah.. Most players finish game before finding some pet. (Finishing grants pet also)
You need to add a couple of playtime badges just to track player data. tbh
This is enough
you still have a community lol
forgot abt that
I think that guy bought too many skip stages
or just played a lot
Avatar is showing poor
Respectfully
Yeah those people spend the most 😄
80
(I'm stupid its in title)
only thing i dislike is that you used ai for the logo
i think
defo ai
lol
You should work on the game I'd say it'd pick up some attention if you do it correctly
Like add zones and what not
Prestige 2 you can unlock a different zone or something
or even prestige 1
🤷
@pearl inlet hey im sorry for pinging again, i figured u dont like talking about apps with applicants, just want u to know i added the comments in and someone i showed it to pointed out that it looks like ai ts, so i recorded some footage of me writing it to prove its not, if you want to see it pls lmk, i was like 1/3 done when i was told so i have 2 footages of me ctrl + z some piece of what i wrote before and another one of me doing the rest
💀 yeah anything to get a silly role
You have nothing to worry about if you didnt use ai

alr, but i still got the footage just in case if u wanna see
im back learning scripting :]
right
I think left is better
Can anyone help me? I'd like to have a math door (very common in Troll Tower games), you know, a door with random calculations, and when you enter the correct answer on a keypad, the door opens. I'm willing to pay 300 Robux to anyone who has one RIGHT NOW. Thank you in advance!
2
yea dk
bro just ask ai that sounds too easy
That is playTime
rate my new avatar
wat the blud
how do I get all the forces acting on a part?
Yo
blud/10
left
Part:GetJoints()
if you are using constraints then that method should give you all the forces being applied to it (linear velocity, angular velocity, old body movers perhaps)
yo how do I actually get started with making games, I watched a couple of scripting tutorials and it's lowkey kinda getting boring
you learn how to code first
dont except to start making shit in an hour
I watched about 4 hours total over the course of a day or two
what tutorials did you watch?
what did they teach you
you know brawldev?
do you know what a variable is, datatypes, what an array is, how to use a for loop, scopes, and callback functions
yo i have an idea for a gun game and i need a scripter to help with some basic things
yeah scopes, loops, variables the other two I might know but I just don't know them by name
slavery
huh
#slavery
that's right
keep learning those
But I want to make games 😭
how are you going to make games if you dont know those things in the first place?
just give it a week then start trying to make systems
after you have a basic understanding of how lua works
learn how events work
once you learn how events work learn roblox api by making simple stuff with the stuff roblox gives you
(tweenservice, raycasting and shit)
sure
Does any1 here know how much a scripted cost that can do for a shooter a gun system means shooting, reload, recoil, mobility, damage, fire rate, headshot multiplier
Scripter*
like 10-40k
Someone offered me to do it for 3k… and rn it looks like he’s doing it first and I pay after idk what to think. That he uses ai ? Or just joking or smth 😭
oh, the price I said its a profesional gun system, if you are searching for a simple/goofy one maybe that price idk.
Well he told me he’s scripting since 4 years well maybe it’s my lucky day lmfao
maybe, or maybe he will come with a shitty system calling it profesional 
Ye that’s prob going to happend 😭
SCRIPTER HERE WITH 2 YEARS OF EXPERIENCE (anyone wanna hire?)
Pretty sure u need Luan skill role
Impossible to get bro, applied 5 times and got rejected each time because i used NOT github, or a respitory
The best way to learn is by creating a project and as you go, understand the fundamentals when you're forced to actually use them in practical examples
bro they lit say in the pallication use github, pastebin and ex, and when u use pastebin or anythinge lse they say use github pplease lol
May i hire anyone for a motorcycle system. So it works with pc controls now but i want it to work on phone aswell. So i need a script when u sit on the bike ui appears for phone and u can ride around with those
Like throttle : Brake
Steering
And shifting gears
Wrong channel gng
https://streamable.com/238hjs can anyone give feedback (what to add change or do)
Oh dang hi bro
what does this do?
hi
Hey guys I want to learn scripting how do you guys suggest I should do it
I'm so close
Anyone?
if i learn luau will it give me good understanding of python?
or i will still need to learn python too
Yes
Theyr 2 different language so i dont think so
if i learn for 1 month will i be able to start getting money
from simple things
Impossible to say
does someone even pay 3k dollars for systems or its rare to get that much
Just more tools picky people enjoy
Ight
Ive never sold/bought a system or seen anybody do it so idk tbh
if i want a platform in Roblox to detect when a player steps on it and react immediately and when i get off the platform it gets up where it was ,which event should i use?
touched, or your own touched event
there is a better way
Is there a way using ReserveServer and TeleportServer service. You can create a private server system like erlc?
Is there a way using ReserveServer and TeleportServer service. You can create a private server system like erlc?
that guy is buns
Are coders rich
Yeah
it’s possible.
U tryna lokey provide like sum help 😭
I've never used TeleportServer
Help with?
The basics of it
Oh lol
😭
Sure, I can teach u or u need me to create a system?
Can u hop in private 2b? VC?
I can’t VC rn, I can only type but I can VC when I I’m home which is in 15 minutes
Alr let me dm u rq ping me when u get home
Okay
What are the best studio libraries and utilities? I'm talking like GoodSignal, Trove, Maid, that type of stuff. What is your preference?
i like this library called Chrono
Oh what does it do?
depends on your workflow idk
I would not use maid or janitor because trove already does all of that
goodsignal is classic, but I would use lemonsignal
depends on your projects and workflow
if you are using roblox ts it has own libraries too
some libraries have doubt usage, like nevermore engine and knit, not always effective
at some point using library gonna be like wearing new pair of glovds
You can switch dozens of them easily
Or make own
if you want to make a game then start with game design, 3d models, animations, visual effects, leave coding for the end when you have many assets.
added some projectile collisions
Server & Client
@bold wharf Rodux and Fusion are underrated libraries in the community
Diep io been real quiet
I feel like its most advertised library
lol that's sorta what inspired me
this new game is #1 trending
and it's just 3d diep.io
so i felt like making a reskin of it lol
Shit gonna die in 2 months
idk, prob has very high stats
do you mean both?
i tried it out and ended up spending like 25k robux and played for like 2hrs
very well monetized
I mean fusion is like one of most known library, not rodux really
you're probably right
i haven't been around for a while, it used to be brand new back then
why remake a front page game