#code-discussion

1 messages Β· Page 180 of 1

proud idol
#

well yeah lua aint an oop language as its closely based onto C

bleak glade
#

this is not fully true

compact spoke
#

we are going in circle now

#

clearly we have differing opinion on learning order And thats okay

proud idol
#

BUT i think its important to know about attribution and encapsulation before diving into the roblox api

#

as its heavily used

bleak glade
#

namecall only works for user data not tables lolol

#

namecall is ignored for normal oop ez skid check

somber vault
#

ok yoda_06

#

have we been outside today?

proud idol
#

i bet 20$ in no

somber vault
#

Why would I need to know in depth a method that fires when a method is called that is used in exploiting and there is no documentation about it anyways

#

"ez skid check"

#

grow tf up

#

"computer science major expected 2028" and is still behaving like a middle schooler

proud idol
#

I mean if you dont wanna tackle an exploiting obv you could just ignore it lol

#

but if you do, need to understand how it works in order to counter it

#

or yk hire someone else that can do it for ya 😏

narrow vault
#

you a phony

bleak glade
#

i was joking with him anyway

#

it is a namecall to call a table method

slow lake
#

is this semi decent for an api wrapper's functionality

bleak glade
slow lake
#

i thought about that

#

could just use it for rare events

#

(bans, in game events bla bla)\

bleak glade
#

pcall your getavatar if you havent and its async

slow lake
#

nothing yields the thread except this

bleak glade
#

alr good it is pcalled

slow lake
#

i wanted to like spawn it then assert to not yield the thread

#

most other functions such as sending messages run on spawn then keep asserting that the data isnt null

bleak glade
slow lake
#

even still

#

if get avatar is used alone

#

nvm it should be

#

man idk

#

i literally put it as an extra method that helps using the webhook to display player avatars

#

i should prob keep it that way

slow lake
#

doesnt yield it

bleak glade
opaque jackal
#

oop is just niche

slow lake
#

shouldn't always be used

#

but in projects for example you have variations of stuff

#

like rare sword common sword bla bla

#

inheritance could be great

modern seal
#

how can i go about making a custom hotbar will I need to make lists and insert items in there ✌️

foggy rain
#

Is it possible to test ROBLOX ads inside of studio?

strange flare
opaque jackal
#

at least for game development in my personal opinion

strange flare
#

its an objective fact though that it's not, even within games

compact spoke
arctic flax
#

anyone know what wrong in this code? i want to check if the new "owner" owns a gamepass. if owned i want it to clone a lambo thats in server storage: local OwnerValue = workspace.Tycoons.Tycoon.Values.OwnerValue.Value

OwnerValue.Changed:Connect(function()
if game:GetService("MarketplaceService"):UserOwnsGamePassAsync(workspace.Players.OwnerValue.UserId,1433033280) then
game.ServerStorage.Lambo:Clone()
game.ServerStorage.Lambo:Clone().Parent = workspace.Tycoons.Tycoon.MainItems.Parent
end
end)

opaque jackal
#

I know that a good chunk of others use it frequently but it's in a scenario where functional programming is more than usually enough

misty grove
spare reef
#

Yo is there anyone that can help me with a couple things for a 50%. I just need a couple gamepasses to work and a progress bar for players. I am making the ui

#

This is not hiring MODS

misty grove
bold hound
rich inlet
#

Ok guys since im might start coding soon, whats yall tips to learning and improviving coding?

cinder cobalt
#

Where would u guys say is a good place to learn scripting

polar vine
#

would using heartbeat to rotate smth lag my game or nah

#

8 times

zenith ravine
#

I JUST GOKN

#

TO GAY

#

PRN

#

AM I COOKED

stoic stag
#

yes

zenith ravine
#

No

#

It’s normal

bold hound
#

Genuinely disgusting.

spare reef
#

Bro why yall hating

#

I just need someone to do something simple for me and ain’t no one going to do it for free

spare reef
# bold hound Indirect hiring and percentage payment. πŸ₯€

πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€πŸ₯€

rich inlet
#

😭

icy dew
#

Ok ok but what about percent + upon completion

slow lake
#

player joins are the easiest way to

spare reef
#

It’s like a 100 Robux thing to do. And it could make way more than that easily

misty valve
#

why global/_g functions get so much hate?

errant zealot
#

what in the rizz is this

rugged pond
#

is uh

#

anyone here a coder

rugged pond
#

tryna recruit a coder

#

for a game im working on

lethal tinsel
#

ok

rugged pond
#

ok

#

what was the point of that

errant zealot
hasty cobalt
polar vine
#

performance wise

orchid arch
#

u all suck

jovial vine
#

Yall any tips on learning how to script? Ik basic scripting and some aditional scripts but the problem is that the game which im making required like very advanced scripts I think.

viral herald
torn star
#

any tips for combat system

gilded dagger
#

why does the network ownership of a projectile revert to the server even though I set it to a client

gilded dagger
raven marsh
gilded dagger
raven marsh
gilded dagger
glass narwhal
#

anyone know why i get 2 satchel invs when i use the module from creator store?

slender phoenix
rugged pond
compact spoke
#

what did the beaver say to the tree

icy dew
fair spruce
#

Anyone have tips to become/learn to be a better scripter?

rich inlet
#

Guys I’m wondering, is Python Good for beginners?

fair spruce
thick quarry
#

guys im trynna script a speedpad when whenever you touch it it randomize your speed,
heres my script:
local speedPad = script.Parent
local speedPad = game.Workspace.SpeedPad

speedPad.Touched:Connect(function(otherPart)
local humanoid = otherPart.Parent:FindFirstChild("Humanoid")

if humanoid then
    local humanoid.WalkSpeed = math.random(0, 255)
end

end)

whats wrong here?

rich inlet
fair spruce
idle musk
brittle token
manic harbor
#

yo is there a way we could use state change that the humanoid is idle

#

cuz theres no enum.humanoidstatetype.idle

#

ping me

wanton cloud
lilac kiln
runic quarry
# lilac kiln

Hope this is coming out this year😭 πŸ™

tribal mango
radiant pulsar
#

if anyone here is a smaller scripter, can work with decently advanced coding (nothing extreme) and is looking for experience and a way to get some commissions, hmu im hiring.

bleak swan
#

should i use alignpos/align orientation or drag detectors for the β€œbetter” drag system

hardy cradle
#

I need help with this script

local Character = Player.Character or Player.CharacterAdded:Wait()
if Character then
Character.Archivable = true
local CharacterCloneForProgressBar = Character:Clone()

                CharacterCloneForProgressBar.Name = Player.Name .. "_Clone"

                CharacterCloneForProgressBar.Parent = ReplicatedStorage
            end

            task.wait(5)
            Player.Character = BirdCharacter

When I create a clone of my character to be used later and then set my character to another model the clone i cloned destroys even though it isnt the players character

meager eagle
#

cuz where is the destroy logic

solemn sierra
hardy cradle
hardy cradle
# solemn sierra Can you give a bit more info on this

I created a clone for my character then set my current character to another model but doing that destroys the previous character but also destroys the clone I made which I need

this is what I have added to it

local Character = Player.Character or Player.CharacterAdded:Wait()
if Character then
Character.Archivable = true
local CharacterCloneForProgressBar = Character:Clone()

                local Character = Player.Character or Player.CharacterAdded:Wait()
                if Character then
                    Character.Archivable = true
                    local char = Player.Character or Player.CharacterAdded:Wait()
                    local hum = char:WaitForChild("Humanoid")
                    local desc = hum:GetAppliedDescription()
                    local rig = hum.RigType

                    local dummy = Players:CreateHumanoidModelFromDescription(desc, rig)
                    dummy.Name = Player.Name .. "_Clone"

                    for _, d in ipairs(dummy:GetDescendants()) do
                        if d:IsA("BasePart") then
                            d.Anchored = true
                            d.CanCollide = false
                            d.Massless = true
                        end
                    end

                    
                    dummy.Parent = ReplicatedStorage
                end
hardy cradle
#

local BirdCharacter = ReplicatedStorage.Game.Birds[Bird .. "Adult"]:Clone()
BirdCharacter.Parent = workspace

solemn sierra
#

is there a reason for declaring local character twice

hardy cradle
jovial crown
#

chill lad

blazing oasis
#

oh

jovial crown
#

yo Semo

blazing oasis
#

hi

solemn sierra
#

youre destroying the previous character, if i had to guess the clone is still a live character, it could be a humanoid part or a script keeping it live, also i would try putting bird character on the server side not the client, cause if you respawn and its client it could cause issues with the clone destroying or disappearing @hardy cradle

jovial crown
#

i Mean no people gonna be leaving em unless u pissed em off tbh

#

and the ratings gonna be low

blazing oasis
#

I mean currently im not gonna get affected since im already working on games and not looking for any work

#

but yea for alot of people its probably gonna be fine

#

its just gonna be like rodevs review system

jovial crown
#

i Mean i asked a owner of a project im working on TO leave a review

#

but Like yk the process is quite big and Some people wouldnt Want to Do it

blazing oasis
#

i mean its not that big

#

and if u did a really goods job

#

they would

jovial crown
#

Well there are clients who r Busy

blazing oasis
#

you just type a command and send a ss of the transaction then leave ur review

jovial crown
#

Like REALLY Busy

blazing oasis
#

if someone coded your whole game and it is making like 10k a month the least you can do is give them a review too

jovial crown
#

What if its Like projects

jovial crown
#

i Mean ik people who gonna leave a review but ik people who wouldnt bother

blazing oasis
#

Most of my client from their availability and stuff id say all of them would probably leave a review

#

well exept for one

jovial crown
#

are you going to be dming every person u worked for

blazing oasis
#

not worked for. i mean currently working for

solemn sierra
#

gotchu, yeah id see if the other model is still live and thats why its destroying it, from my guess of what i can see

blazing oasis
#

i cant even remeber the people i worked for

jovial crown
#

What ab people u worked for before

#

dms exist

blazing oasis
#

yea but i often close them

jovial crown
#

u can jus go through friends lists

#

nahhhhhhhhhh

blazing oasis
#

so if i dont have them added or remeber their user

blazing oasis
jovial crown
#

i Mean tbh i think if Ur reviews are above 4.3 u get More customers

blazing oasis
#

wait now i got a question

#

if u use one account for devving and u have another discord account not in any dev servers is that alting

#

if it is thats bs

jovial crown
#

nah i think

#

thats completly normal

blazing oasis
#

ok good

#

well yea i use this account for devving

#

so wouldntbe too much

jovial crown
#

True ig

solemn sierra
jovial crown
#

ima ask people who ik gonna leave a Good result first)

#

yooooooooooooo

solemn sierra
#

im always surrounded by cpp bums, feels good to be around another W person

jovial crown
#

c# on top

blazing oasis
#

whats cpp

#

click per plau

#

play

solemn sierra
#

the bottom of bottom of hell

blazing oasis
#

or u mean c + +

solemn sierra
#

same thing

#

c Plus Plus

blazing oasis
#

bro hates symbols

#

na. python better

solemn sierra
#

python is goated aswell

#

this lua crap is pissing me off tho ngl

#

like what a hole decided to use a knock off of lua for this game RAGEY

blazing oasis
#

i thought lua was simple like thhis

jovial crown
#

python gei

solemn sierra
#

i mean its easy to learn

jovial crown
#

python is bad

#

its bad tho

#

any ideas on how i can convert robux to usd w o ut providing my ids

blazing oasis
blazing oasis
#

its not that hard

#

or u could sell it to sketchy people

solemn sierra
hybrid bramble
hybrid bramble
#

And then they check if the IP matches any other discord id.

blazing oasis
#

they got my ip?

hybrid bramble
#

And if it does a bot sends a warning.

hybrid bramble
blazing oasis
#

what if its just my brother

#

😭

hybrid bramble
#

Everyone's IP.

hybrid bramble
blazing oasis
#

oh na

#

rellying on bots

#

is stupaf

solemn sierra
#

is there a way i make my game in vs instead of rblx std

jovial crown
#

yea

#

u can script in the vs

hybrid bramble
# blazing oasis oh na

As soon as you get any infractions mods see that there is another discord id paired with the IP.

#

And then they ban your alt without a question.

jovial crown
#

@hybrid bramble What if i bot my reviews

hybrid bramble
jovial crown
#

i can Send 100 robux

#

as a proof

solemn sierra
blazing oasis
#

its easy to fake views fromw hat i see fdevs do

#

50% of devs in this server have fake review

jovial crown
solemn sierra
#

oh

#

pooie

hybrid bramble
#

But yeah it's easy to fake.

jovial crown
#

i can literally bot lik e 100 reviews

#

and never get off the 5 Mark

hybrid bramble
blazing oasis
#

mine. arent

solemn sierra
#

i just wanna do my front end in vs bro is that to much to ask

blazing oasis
#

but still

solemn sierra
#

goshlee man

hybrid bramble
#

If I were to ask my clients for a review they'll just give 5 stars because they want to be polite.

random cedar
#

type shit

solemn sierra
#

how many people actually buy scripts in this cord?

jovial crown
hybrid bramble
#

And people directly fake them, or ask people to put a certain text.

hybrid bramble
jovial crown
#

They can create an account buy somerhting out of Ur gp and posts reviews

#

u can lit fak e the chats

#

its so Ez

hybrid bramble
#

Yeah but it's also easy to prove them fake.

solemn sierra
#

they need to add KYC for the reviews catNerd

jovial crown
#

ngl the update was not neccesary

#

Like 1/10 people gonna say a bad review

#

cuz They literally Paid you

hybrid bramble
#

Yeah.

#

That's what I am saying.

#

People who scam or just deliver bad stuff will leave 1 star.

#

The others 5 stars.

jovial crown
#

but ik people who got pissed at Me cuz i did not Take extra tasks w the Same pay

blazing oasis
#

what proof are u even gonna show for leaving a bad review

#

just messages of them taking forever? or smt

jovial crown
#

u Dont Need proof of a bad review

blazing oasis
#

u should

jovial crown
#

Just simply transaction and ur rating

blazing oasis
#

transaction is proof

hybrid bramble
solemn sierra
#

did i get that right @jovial crown

jovial crown
#

or Like add heavy details after we discuesed

meager eagle
#

Shift sprint for $5 is the real scam

jovial crown
#

heavy details meaning lik e More Work

blazing oasis
#

they are easy to make

jovial crown
meager eagle
#

No like 10

solemn sierra
lapis depot
#

finally some channel is alive

jovial crown
#

funny enough its lit a prompt to gpt

#

it can not Mess it Up

solemn sierra
#

m = game.Players.LocalPlayer:GetMouse()

m.KeyDown:connect(function(key)
    if key == "0" then --"Shift to run" 0 == shift
        print("Running")
        game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32 --change "25" to your speed you want
    end
end)

m.KeyUp:connect(function(key)
    if key == "0" then
        game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 --change "16" to your speed you want when you stop running
    end
end)```
#

from the toolbox πŸ’€

#

for free

blazing oasis
#

Guys should i mak a framework or like a bunch of scripts basically like oens iwill need in every game and just spam paste them in games

#

to make them faster

blazing oasis
#

like all folders already made profile service set up

jovial crown
blazing oasis
#

network module there

solemn sierra
#

do you sell the same scripts to many people?

jovial crown
#

Like all the systems i do almost Gets uploaded there

meager eagle
blazing oasis
hybrid bramble
#

But more than datastore I figured I didn't need.

blazing oasis
#

my plugins didnt work for 2 years

#

i got it working like 2 weeks ago thanks to chatgpt

hybrid bramble
#

Skill issue? πŸ‘€

#

Plugins in general?

blazing oasis
#

yea

hybrid bramble
#

I've made quite some plugins.

blazing oasis
#

i couldnt use a single plugins

#

i had tohandscale EVERY SINGLE UI

jovial crown
#

@blazing oasis jus use plugins

meager eagle
#

I don’t use plugins

blazing oasis
meager eagle
#

Only plugin i use is data store editor

blazing oasis
#

now they do so iuse them

blazing oasis
solemn sierra
hybrid bramble
#

Never figured let's reinstall studio?

blazing oasis
meager eagle
blazing oasis
#

didnt work

meager eagle
#

Very useful

hybrid bramble
#

Haha

blazing oasis
#

but chatgpt said i ahd to go i n Documents thn delete the Roblox folder( the one that saves all your local plugins and shi)

#

and when ir eopen studio ti creates a fresh one

hybrid bramble
#

Yeah datastore editor is an important tool.

blazing oasis
#

so yea it worked

#

i dont get it

#

whst dopes datatstore

#

editor

#

do

#

OH

#

i think i undrsatnad

hybrid bramble
#

Uhm, edit data??

blazing oasis
#

u mena like internal values?

#

that arent n folders or attribute and stuff like that

hybrid bramble
#

Same as the datastore feature on your game dashboard.

solemn sierra
#

just gonna sell my game to Do Big Studios for like 500m usd

#

screw it

meager eagle
solemn sierra
#

is your game out rn?

meager eagle
#

Yea

solemn sierra
#

what game ill check it out

meager eagle
#

West Coast FL

meager eagle
blazing oasis
#

no

#

robuzx

#

😭

meager eagle
#

I’m talking abt usd lol

blazing oasis
#

oh

#

then why no take it

meager eagle
#

we make way more let’s just say that

#

πŸ˜‰

blazing oasis
#

s it the 450ccu game

solemn sierra
solemn sierra
blazing oasis
#

ye

meager eagle
solemn sierra
#

i could see that bringing in more than 50k usd

meager eagle
#

cuz its 2am

orchid cipher
#

Looking for small developers

meager eagle
#

avg like 1.6k

#

but since it school avg around 1k

blazing oasis
#

theyve probabaly almost made like 1b robux

meager eagle
#

weekends almost 2

solemn sierra
#

good monetization and some memberships aswell

meager eagle
#

were in the top engating roblox thingy

#

thats about it

blazing oasis
#

SO YALL HAVE Made at least 1-2 mil usd from my calculations

meager eagle
#

not that much but soon prob

#

we got some big plans to scale it

blazing oasis
#

whatdo u do in te game

solemn sierra
#

you think $1000 usd in ads on a game is a good amount?

meager eagle
blazing oasis
#

lemem play the game to see if ud id a good job

meager eagle
#

ok

blazing oasis
#

scripts seem good but tbh the game isnt as complicated as ithgouht it was

#

its easy to scriipt outisde of the vechiles

#

u scirpted the vechiles?

meager eagle
meager eagle
blazing oasis
solemn sierra
#

its also a role play game, so i assume ur premium payouts are pretty good aswell

blazing oasis
#

like South Bronx

#

i thought your game would be like South Bronx

meager eagle
#

no its a car and boat game

solemn sierra
blazing oasis
#

LKOL why is there a fisch system here

solemn sierra
#

lead me to think it was a rpg

meager eagle
#

no it is roleplay

meager eagle
blazing oasis
#

someoen caght a 866lb megaladon

solemn sierra
#

how many devs you got in the game with you?

meager eagle
#

like 5 builders and 3-4 modlers that it

solemn sierra
#

man im starting to think my dev team is a bit undersized πŸ’€

blazing oasis
#

its fisch but its a vertical version of fisch

blazing oasis
#

i dont see why yall got 5 builfers for this

meager eagle
blazing oasis
#

the map is big but fromw hat im seeing it doesnt have that much but ic oul be wrong

meager eagle
#

lots of buildings

blazing oasis
#

true

#

yea 5 builders is alr

solemn sierra
#

i got me, which irl i do front end shit, so i do most of it for this game and my buddy who did 2 years in comp sci doing most the back end stuff praysob

gonna hire for models and ui later

blazing oasis
#

but u could do fine with like 3 builders

meager eagle
#

no

#

wouldnt work

blazing oasis
blazing oasis
meager eagle
#

respectfully it wouldnt

blazing oasis
#

It would take longer but it would work

meager eagle
#

it really wouldnt you dont know our work flow or nun 😭

blazing oasis
#

Im not talking about yall

#

im tlasking about in general

meager eagle
#

oh ok

blazing oasis
#

yalls builders could be mid or good so i cant predict for you

#

but for other people or like me if i get 3 builders with simmilar ability

#

they could rebuild the map too

#

in rpob like a couple weeks

#

idk im not a builder so maybe longer

meager eagle
#

our map?

blazing oasis
#

ye

meager eagle
#

maybe if yall are working on it 24/7

solemn sierra
#

rip cant post pics here

blazing oasis
solemn sierra
#

wanted to show the most goated placeholder ui youve everseen

blazing oasis
#

see

solemn sierra
#

ur just better than i am

#

i cant even post pics in 2d graphics wth

#

i need to be lvl 5 Madge

restive hound
#

yeah

#

lv 5 sad

solemn sierra
#

im lvl 1 AAAA catdead

restive hound
somber vault
#

#media message react so we can get loads of reacts for no reason 😭

serene oasis
kindred warren
#

Hello! We are a group of people who want to create a game on Roblox. The problem is, we don't have a developer or animator for the game. However, we do have great ideas

If you're interested in joining and helping us, please send me a private message. Thank you!

meager eagle
random cedar
#

destroy the character

#

in replicated first

serene oasis
#

Okayy

#

Also is it possible to make custom streamingenable for PC,Mobile and console?

#

Like different number

random cedar
# serene oasis Like different number

Source: GPT

  1. Detect the platform
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")

local player = Players.LocalPlayer

if UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled then
    print("Mobile")
elseif UserInputService.GamepadEnabled then
    print("Console")
else
    print("PC")
end
  1. Adjust streaming settings dynamically
local Workspace = game:GetService("Workspace")
Workspace.StreamingEnabled = true -- global on/off

if UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled then
    -- Mobile: smaller radius to save performance
    Workspace.StreamingMinRadius = 64
    Workspace.StreamingTargetRadius = 128
elseif UserInputService.GamepadEnabled then
    -- Console: moderate settings
    Workspace.StreamingMinRadius = 128
    Workspace.StreamingTargetRadius = 256
else
    -- PC: higher detail
    Workspace.StreamingMinRadius = 196
    Workspace.StreamingTargetRadius = 512
end
serene oasis
#

Okayy

cinder zinc
#

Why use vsc to code on Roblox

steel cove
cinder zinc
jovial crown
#

and yea vsc is useles in roblox developments

steel cove
#

that is my opinion atleast

steel cove
#

yeah you can do that with git as well

jovial crown
#

u do not Need to Overcomplicate

#

jus use robloxstudio

severe merlin
steel cove
#

i am just used to vscode tbh

severe merlin
#

mb caps

#

didnt mean to its cuz i was writing smth on text label

severe merlin
severe merlin
jovial crown
#

say arguments

steel cove
jovial crown
#

arguments why robloxstudio is worse

severe merlin
#

i mean u say why its better

#

no one said its worse js said i prefer to use vs

idle socket
#

wait can exploiters fire an attribute serversided?

#

i remember something like this from like 2021

somber meadow
#

How good/bad are these performance stats?

idle socket
#

ts looks bad without

somber meadow
#

Play button place holder atm

crimson berry
#

AI will replace scripters.

idle socket
vast gazelle
#

rly

eternal veldt
edgy venture
#

i made my first advanced system and it actually works and it feels so good it took me so long but its worth it

cinder zinc
bold wharf
#

holy cursed

daring echo
#

Anyone able to animate UI to make it slide out, it looks like this at default

#

And like this when expanded

#

Will pay USD, dm me

lean ocean
#

late reply

#

πŸš—

peak sphinx
daring echo
#

It would be unlikely that happens tbh

#

But they would be in a queue if it did

proper edge
sweet tree
radiant pulsar
#

if anyone here is a smaller dev scripter, can work with decently advanced coding (nothing extreme) and is looking for experience and a way to get some commissions, hmu im hiring.
paying solid % and release payment of r$

proper edge
jovial crown
#

fym

#

i asked who buy robux

#

off of roblox

somber vault
#

Im loking for a advance scripter dont have so much rb but i could give 1k ore smth and if you want you can join my group so you Get like 30% of my game or dm me if you would like to help me

worthy zinc
jovial crown
autumn vale
#

i need help with plot system, basicly i try to save cf of one part and then load it on another. The loading cf: local worldCFrame = zone.CFrame:ToWorldSpace(cf), saving cf: g.Zone.CFrame:ToObjectSpace(pos) and the problem is that it gets locked to only the plot that i originaly saved ti to so if my plot is diff it will sill be on the same one

#

only asking here cuz no one even looked at me in code help

hallow crag
#

as ToObjectSpace gives a relative offset between 2 cframes

#

you are probably using the same plot everytime

white comet
#

its meant to be used as a tool, not to replace

autumn vale
autumn vale
white comet
#

maybe in the next 3-5 years it will replace scripters halfway, but scripters will still need to fix ai code

autumn vale
south topaz
#

Inbestor

#

😑

ripe plume
civic hornet
#

hey can anyone help me with a code its got to do with tweening and surface GUI

radiant estuary
#

Can someone explain why my movement script stops working after I die? I originally put it in StarterPlayerScripts, but it breaks when I respawn. I tried moving it to StarterCharacterScripts and it worked, but I was told that StarterPlayerScripts is the better place for movement scripts. Why is that?

chilly talon
#

guess what

south topaz
#

No

cyan lava
#

no

bold hound
kind turret
kind turret
random cedar
#

Is it custom animations?

shut oak
#

car

worn ridge
#

Ass

shut oak
shut oak
kind turret
#

bro, I don't know how ppl make games with that kinda suggestions xdd

jovial surge
#

how do i find free scripting jobs? just to add something to my portfolio

jovial surge
#

thanks

shut oak
somber vault
#

#media message react so we can get loads of reacts for no reason 😭

random cedar
shut oak
median canopy
#

Yo how yall learned to script

median canopy
#

i wanna do scripting as full time job as an adult and my school counselor said that if i learn it a little she will let me go to scripting school and after 3 year i would graduate as scripter

median canopy
#

I would appericate all tips about scripting

compact axle
#

is it dedicated on learning other scripting languages

#

besides luau

inland solstice
#

Im making a Throw/ranged Type Hitboxes and everything seems good about dealing dmg throwing part/bullet but problem is bullet spawns a little of while player is moving Even though i get players cframe from client and pass it to server...

random cedar
tired remnant
#

Fake, btw

glass mesa
#

Lf for devs that can make better discord plugins work on phone dm me paying HIGH cash

median canopy
median canopy
random cedar
#

Lil bro got hacked

#

Sad to see

weary pilot
#

yo guys, is it easy to build an npc that overtakes the player in a racing game. in a 1v1 race?

random cedar
weary pilot
#

we are trying our level best

#

but nothign really works

#

i mean it overtakes

#

but it slows the player car

random cedar
#

Uh

#

Well it shouldn’t be doing anything to the player

weary pilot
#

just a lil help

#

u dont habe to do anything

random cedar
#

Maybe grabbing it’s speed

#

And adjusting the npc to accommodate

random cedar
weary pilot
#

im sending screenshots of this to him rn

random cedar
#

Ok

weary pilot
#

but he wants to know whether u use raycasting

#

one thing hard for him

random cedar
weary pilot
#

look i tolh him what u said

weary pilot
random cedar
#

Add me

median canopy
random cedar
zenith drift
#

can anyone here that used zap before help me set it up?

#

i dont really get where am i supposed to define events

median canopy
#

in the begginning

iron oyster
#

then you run zap whatever.zap to generate the luau code

zenith drift
#

im using the defaults from docs im pretty sure

iron oyster
#

yes it'll get generated into those files

zenith drift
#

alr ty

iron oyster
#

where depending on where you set the output

random cedar
#

At some point

zenith drift
random cedar
zenith drift
#

if you wanna do frontend you need frameworks and if you wanna do backend you dont wanna use js

random cedar
#

He’s trying to get a job scripting I’m just saying js is decemt

zenith drift
#

but js is a good start

median canopy
zenith drift
#

for front

#

you might want to learn php

#

there are still a lot of job listings for php devs

#

although that should slowly be dying down

median canopy
#

alr

blazing oasis
#

has anyone bought ad credits with usd before

noble trench
#

yoo whats the best website which has a lua coding course

noble trench
somber vault
noble trench
#

mint

somber vault
#

sorry but coding is not for everybody

noble trench
#

well im going to MAKE it for me

somber vault
#

You must first train with the monks in the mountains to train your mental fortitude before approaching a game engine

buoyant bay
#

How I learned lua was through alvinblox, his most recent coding tutorial, then continued to his older, more in depth content. And then went on to 5uphi

#

the playlist is called Roblox lua scripting tutorials the (purple one)

somber vault
#

Alvinblox is a skid

buoyant bay
#

yea

#

Is it a good idea to sign and date code? for like commissions and stuff?

sour vine
#

get to work lil bro ts aint simple

random cedar
#

It’s levels to ts πŸ₯€

potent shell
#

how do i select multiple variables to chaange them?

potent shell
#

i can only select 1

random cedar
#

Left click and drag

radiant sleet
#

Looking for scripter who’s for hire

potent shell
random cedar
#

It’s parts you’re trying to select right

potent shell
#

variables

#

i want to switch names

#

for parts you can just click ctrl + mousbutton1

zenith drift
#

does anyone know if there is a working extension for autoimporting modules and services for vs code?

#

auto require roblox isnt working for me

slender gale
#

you developer and want team dm iwill add you in my team we big team every. 5 making game. and all All the Robux that comes from the games we distribute to the people who programmed the game. For example, five of my team made a game. Every Robux they get from the game they take. I have no right to take any Robux as long as I did not work with the five, and neither I nor the rest of the team has the right to take the Robux from you. We have a group on Roblox.

zenith drift
slender gale
#

then ididnt speak english

zenith drift
slender gale
#

iwant to make team

#

only

stone garden
slender gale
worn ridge
# stone garden

I didn’t tell them to stop at the red light I told them don’t go when they see the red light

#

Ass statement

shut oak
#

anyone know why my viewmodels are not working? I made one it didnt work, then took one straight from my other studio thing that worked and it doenst work either. Any ideas?

zenith drift
torn cargo
somber vault
shut oak
torn cargo
#

lets say u got a if statment, youll do if s sad then print("working") end

#

try to find the problem doing that

#

then u can fix it by knowing what lines of code arent working

shut oak
#

thing is it was working just fine until this hour

torn cargo
#

running*

#

ya idk

#

until i can see the code

zenith drift
shut oak
zenith drift
shut oak
torn cargo
#

explorer

#

?

zenith drift
#

yeah...

#

well idk im not proficient in viewframes

#

haven't made anything with them yet

torn cargo
#

same it seems like its an small change that affected the code

zenith drift
#

guys yall have to try networking modules

#

its so much nicer than remote events

#

holy

visual maple
#

anyone use profile store here?

torn cargo
#

i do

stoic radish
#

How do I prevent Remote Functions from yielding forever if let’s say, an exploiter were to mess with it?

Client > Server > Client communication

glad apex
#

im making an npc follow a character but if its within 3 studs dont follow the character and only face the direction of it. but for some reason this jitters when youre like RIGHT at 3 studs away from the NPC because its switching from moving looking moving looking etc how do i fix this?

random cedar
#

Your

normal widget
thin nova
#

well I think vibe code is responsible for what just happened

severe merlin
#

loading screens always so boring ffs got 0 ideas to make it good js always boring ( logo is ai till i get mine from the dude i paid)

cosmic fern
#

what is the script for?

#

it doesnt generally look bad, you should test it and whatever isnt working try to like change it to something similar but not the same until it works that what i normally do

#

We all gotta learn somehow

misty valve
#

how hard yall think will be to make a coin flip system like this? i'll prob have to upload animation frame by frame since roblox dont allow gif https://youtu.be/IegTINMrhXE?si=yrOC3pRpLg0nRgvR

Double Coin Toss: https://youtu.be/FvgkKwpn18c

Hello!
I've noticed no one has ever uploaded a Green Screen Coin Toss, so I've decided to push out my idea and try it out on my own self~!

I think I did a decent job at it, though I could be completely wrong!
Because. . . Well, I used IMAGES and IN-GAME SOUND FILES to replicate the coin toss anima...

β–Ά Play video
sage ermine
#

In a bullet-hell style game, what methods would y'all go about making the slow-moving unique-shaped projectiles with?

#

I've honestly just considered client-sided per-frame collision checks using roblox's fairly newer GetPartsInRadius/Box, but I'm not sure if that'd get expensive (if its just checking for the player hitbox?), and obviously it has no security

#

though obviously you'd need to at least drive the projectile primarily on the client, so I'm not sure what the best way to server-side it would be

#

...But in a bullethell game, being as the player controls their own physics, it's not like you could easily secure it server side anyways

#

Isn't roblox releasing something to help with that later?

fathom linden
#

Does anyone know if it would be possible for classic dialog choices to fire functions?

sage ermine
#

You mean like this?

#

that's an event that should be able to fire a function for a local-sided script, would have to set a remote event to make it server-sided

#

this sort of thing is how people used to do dialogue shops n stuff

thick quarry
#
local disappearPart = script.Parent

disappearPart.Touched:Connect(function(otherPart)
    local humanoid = otherPart.Parent:FindFirstChild("Humanoid")
    
    if humanoid then
        local tweenService = game:GetService('TweenService')
        tweenService:Create(disappearPart, TweenInfo.new (1), {
            Transparency = 1,
            CanCollide = false,
        }):Play()
        task.wait(2)
        local tweenService = game:GetService('TweenService')
            tweenService:Create(disappearPart, TweenInfo.new (1), {
                Transparency = -1,
                CanCollide = true
        }):Play()
    end
end)```

Is this the correct script? Im trying to script the part disappear when I touch it and 2 seconds later it reappear
sage ermine
#

wym is this the correct script? did u test it?

thick quarry
#

yes it work but

sage ermine
#

ok why are you defining disappearPart twice

#

lol

thick quarry
#

im pretty new so idk if ppl code it that way

thick quarry
sage ermine
#

local disappearPart = workspace.DisappearPart
local disappearPart = script.Parent

What exactly do you think this is doing?

thick quarry
#

idk lowk

sage ermine
#

you might need to watch some beginner tutorials because that's pretty important to know what a variable is lol

#

What can you guess it's doing?

thick quarry
#

uh

#

idk bro

sage ermine
#

How did you make this script?

torn cargo
sage ermine
#

Because it's one thing to ask if a script is correct it's another thing if this is just copy-pasted code and you want us to do the work for you

torn cargo
#

its making the variable(disapearPart) = to the part in the workspace

thick quarry
#

I watched a yt tut of how to make a explosion vfx using tween service then add the tween service into my script

sage ermine
#

completely redundant

torn cargo
sage ermine
thick quarry
#

i remember the person said its telling roblox to do it on itself?

#

maybe?

sage ermine
#

that aint even grammatically a sentence

#

ngl

#

please read this page

#

it's not a long page

thick quarry
#

alr

sage ermine
#

local disappearPart = workspace.DisappearPart
local disappearPart = script.Parent

But if you can't figure out why this is redundant then I don't feel like me telling you if a script is correct or not matters lol

#

roblox's official docs actually have good tutorials though

#

so u are in good hands

#

btw the code is fine just please set it to run on the client (theres a setting in the script object) because tweening on the server can cause lag (it has to send every frame's change in transparency)

fathom linden
thick quarry
#

alright

thick quarry
sage ermine
#

they both define where the part of the name 'DisappearPart' is,
but one of them does so from the top-down, the other the bottom up;

workspace.DisappearPart looks into the 'workspace', which is the entire game basically, and finds the part named "DisappearPart"
and
Script.Parent looks at the the object the script is inside - you put the script in the DisappearPart, so the script's Parent is that part

Therefore, they both point to the same part; but one looks inside of workspace to find it, and the other knows it's parent.

The best one to use would be script.Parent, if you plan to always have the script in the part; then the part can be a different name, too!
But, if you want to put the script inside something else, or want to make a different part transparent, you can use something like workspace.WhateverthePartName, to find it.

thick quarry
#

Yes, thank you!

sage ermine
#

it's a path that leads to the object, you will use those a lot, just know that the period . means its looking for something

#

so workspace.DisappearPart is trying to find disappearpart etc

#

You can get big chains of those if you have like models

#

so you could potentially have a script in Workspace that is seperate from an object, and have it look in a model, like workspace.Model.Folder.Part

thick quarry
#

ohh alright

sage ermine
#

good luck on your coding journey

#

it is fun

thick quarry
#

thank you!

severe merlin
#

oh wait

#

rblx studio has -1 transparency

#

thought its 0-1 only

torn cargo
#

dont quote me

severe merlin
untold sparrow
#

is $400 enough to hire someone to script a basic game........ its not complicated at all i just dont rlly do the commission thing alot so i need numbers

torn cargo
untold sparrow
torn cargo
severe merlin
severe merlin
torn cargo
severe merlin
#

lets go

torn cargo
#

im good at ui but i can do other things

severe merlin
severe merlin
#

my 7th day in ui

torn cargo
#

im okay at ui

#

i can do pet sim type ui tho

untold sparrow
#

oh no ive done every single ui to do

#

its just scripting

untold sparrow
#

um

#

you run a kpop store...........

severe merlin
#

ohhhh

#

acc

#

why tf is this silly ass idea acc good

#

i saw my sister playing it

#

kpop games get ppl even if there soooooooooo ass

#

she was playing a kpop obby....

#

spent 4k rbx which i had stored on alt ( gave her alt so she can play) she spent it all on it : )

severe merlin
torn cargo
#

tbh im fine with a 80 20 split with draticl

#

im still tryna rack up my portfolio

severe merlin
#

even tho thats what every1 looks for whenever u dm them but like who cares

#

currently js working on a endpoint to auto spawn famouse tiktokers in every1s game ( i wanna do the cool ass admin events gag and sab do ) when they spawn lucky blocks and shi

torpid blaze
#

does anyone know how to make a dropper deleter so when the blocks coming out of the dropper and they touch a block they get deleted

torn cargo
torn cargo
#

yk how they do things globally

#

always wondered

limber flume
#

how do i make the inventory icon the default roblox one show on the top bar'

severe merlin
# torn cargo yk how they do things globally

idk how they do it but i mean how i wanna do it is by having a spawn endpoint every server uses i can js set an id of a tiktoker i got stored to be the next drop for every server so every req that happens to this endpoint this tiktoker spawns

#

im not there yet im js making the tiktokers schema rn

severe merlin
ember frigate
severe merlin
#

im making it rn

#

i finished schema now making endpoint to fetch the tiktokers in db

torn star
#

i paid for an commission and its in key frames what should i do

swift bluff
#

local animationId = "rbxassetid://93689092302195"

local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:WaitForChild("Humanoid")

-- Ensure Animator exists
local animator = humanoid:FindFirstChildOfClass("Animator")
if not animator then
animator = Instance.new("Animator")
animator.Parent = humanoid
end

-- Load Animation
local anim = Instance.new("Animation")
anim.AnimationId = animationId
local track = animator:LoadAnimation(anim)
track.Priority = Enum.AnimationPriority.Action
track.Looped = true
track:Play()

track.Stopped:Connect(function()
warn("Animation stopped unexpectedly!")
end)

print("Animation started for:", char.Name)
this is my script and it doesent work it wont play the animation but it says anumatiuon strated

#

can anyone help fix this?

torn cargo
#

then ur problem would probly be if the anim if not there

fiery bough
#

does anyone know if it's a bad idea to store variables that are replicated to each player only in script or should I do it with instances

teal yacht
#

Does someone know how to get rid of theses warnings?Everything is working fine

torn cargo
teal yacht
#

Yes

torn cargo
#

u would parent that part part to a parent of a workspace

#

for example

#

for _, v in part do, local part_part = instance.new("part"), part_part.parent = game.workspace end

#

something like htat

teal yacht
#

Thats gonna be hard since i have like 100 scripts and some of them are from other comissions that i worked with another scripter

#

isn't there a way to identify the script the warning is coming from?

torn cargo
#

u can search "part part"

torn cargo
fiery bough
#

Is there a way to change the workspace but only on the client side?

torn cargo
fiery bough
torn cargo
#

im not sure if thats efficient

fiery bough
torn cargo
quartz flame
#

anyone here rich in robux?

old crypt
#

why?

crude quarry
#

hey coders is this a good theme?

solemn sierra
#

flashbang warning yo

crude quarry
#

then it wouldnt be funny

orchid flint
#

does anyone have experience with editablemeshes?

#

are they currently broken? been struggling with them for the past few hours and they seem very illogical compared to editable images which i got the hang of very quickly

#

some examples are

can't set MeshContent to Content.fromObject(editableMesh) like you can with editableimages
can't edit editablemeshes after creation and before applying to a meshpart: EditableMesh is fixed-size, adding or removing elements is not allowed in-experience
when editable mesh is applied to a meshpart, the meshpart becomes invisible (code for this is presented below)

local editableMesh = game:GetService("AssetService"):CreateEditableMeshAsync(workspace.MeshPart.MeshContent)
local mesh = game:GetService("AssetService"):CreateMeshPartAsync(Content.fromObject(editableMesh))

workspace.MeshPart:ApplyMesh(mesh)
somber vault
#
-- // Hitbox
        local HitSize = Vector3.new(8,8,8)
        local HitPos = HumanoidRootPart.CFrame * CFrame.new(0,0,-7)
        local HitContents = workspace:GetPartBoundsInBox(HitPos, HitSize)
        print(HitContents)
        
        local hitlist = {}
        for i, v in pairs(HitContents) do
            local EHumanoid = v.Parent:FindFirstChild("Humanoid")
            if v.Parent:FindFirstChild("Humanoid") and v.Parent ~= Character or Humanoid then
                if not hitlist[EHumanoid]  then
                    
                    print("Hit an Enemy")
                    print(EHumanoid.Name)
                
                end
            end
        end

I don't know why but this cant find the humanoid at all

bright siren
#

bro WHAT is this

raven marsh
solemn sierra
real hemlock
fringe topaz
#

d

steady plover
zenith drift
#

I need an experienced scripter to help me with sth dm me

zenith drift
# crude quarry

white theme is good if you aren't going to spend 2h+ on your pc

#

its actually scientifically proven its easier to read black on white

#

but your eyes get tired quicker

somber vault
#

Does anyone know how to get "GetPartsBoundinBox" to follow the player?

somber vault
civic garnet
#

player look vector + 5 studs forward

somber vault
#

shouldn't this do the same?

civic garnet
#

no

#

youre supposed to use the player's look vector

limber flume
#

need someone to fix bugs in my game and also fix my dev products after buying not working
like
kill all, fling all, infect all
also fix tools mechanics like for some tools i want them to destroy if we die but if we reset it shouldnt

royal ibex
spiral jungle
royal ibex
#

Obv not😭

spiral jungle
#

Or ELSE Rage Rage

solemn sierra
#

not shitting you

#

Define different deaths, track infection triggers, track normal deaths, centralize respawn handling, inventory rules, handle the touch spreading infection, fix backend of dev products - for 1k

zenith drift
#

not bad considering this probably like 5 mins of work excluding "bugs in my game"

zenith drift
#

πŸ’€

#

i bet its a vibecoded mess too

solemn sierra
#

fix bugs = create the entire gameplay mechanic, fix AI code that will need fixing in order for you to do what you need to, than fix like 140 bugs prob

#

i asked how many bugs does he have he said idk SadgeBusiness

zenith drift
#

πŸ’€

#

gotta love hd

#

always underpaying scripters πŸ₯³

#

and overpaying gfx

solemn sierra
#

he wanted a price an i said i mean based on that i could do it for 10k but before anything i would want to look at the previous code an ill give you a forsure quote, which even 10k is low for allat shat

#

an bro said nah

#

hence why i dont do commissions

zenith drift
#

i only did one cause the person gave a reasonable pay for an easy task

#

3k for color switch obby

solemn sierra
#

mfers will pay $400 for Ui and 500 robux for the person to make the Ui actually work πŸ’”

zenith drift
solemn sierra
#

eh

zenith drift
#

thats like 30 min of work

#

max

solemn sierra
#

a bit on the low end but not like way off

#

for me atleast

zenith drift
solemn sierra
#

if i do something that will take me longer than 30 mins, im chargin more than 5k robux ngl

zenith drift
solemn sierra
#

if i charge the rates my company charges these guys would say im over charging πŸ’€ this market is just under valued as fuck

zenith drift
zenith drift
#

only solodev makes sense for scripters rn

#

or working professionally

solemn sierra
#

the game im making is with my irl best friend, he is doing like 85% of backend scripts, im doin all the frontend and like 15% of the backend crap

#

an we made all models and gfx for now, once we finish a closed beta test, will hire, but not from this cord

#

these mfers charge 15x for something i can get on fivver from pakistan for $50

solemn sierra
#

and some parts are some parts arnt

#

but i also do frontend as a career so im used to it somewhat, i just wish i could use vsc not roblox shit studio

solemn sierra
zenith drift
spiral jungle
#

What else would you use VSC for

zenith drift
solemn sierra
#

im new to roblox studio, and all these frames and scrolling frames an screenui and all this bs is new to me, im just much more use to vsc

zenith drift
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or other ui framework

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from roblox oss

hoary cedar
zenith drift
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insta sync from a project made in studio

solemn sierra
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like im sure if a roblox dev looked at my startergui theyd puke

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i got it working but prob not in the "correct" way but fuck it

zenith drift
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dc though cause nobody cares about the way you make the product, only about the product itself

hoary cedar
solemn sierra
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ive also never seen what "normal" would look like

solemn sierra
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heres my smexy startergui

zenith drift
zenith drift
solemn sierra
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my big W

hoary cedar
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You'll want to get used to using "containers"

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Basically divs

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The biggest challenge is comfortable scaling and UX

solemn sierra
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i havent seen those yet (i really didnt look hard) but i would assume from the name, im using frames how contrainers are supposed to be

solemn sierra
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well for scaling / contraints

hoary cedar
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Those will only go so far, and I've found them to be frequently unreliable

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Take the time to figure out what scale really means, and how to use it properly

random cedar
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Auto scale lite

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One of the two

solemn sierra
solemn sierra
random cedar
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Yeah I have that plguin

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Plugin

solemn sierra
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w holding look if you ask me

random cedar
solemn sierra
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im holding a red giant with the fuckin force my guy, an a lil bit of help from my bc hat

solemn sierra