#code-discussion
1 messages Β· Page 180 of 1
this is not fully true
we are going in circle now
clearly we have differing opinion on learning order And thats okay
BUT i think its important to know about attribution and encapsulation before diving into the roblox api
as its heavily used
namecall only works for user data not tables lolol
namecall is ignored for normal oop ez skid check
i bet 20$ in no
Why would I need to know in depth a method that fires when a method is called that is used in exploiting and there is no documentation about it anyways
"ez skid check"
grow tf up
"computer science major expected 2028" and is still behaving like a middle schooler
I mean if you dont wanna tackle an exploiting obv you could just ignore it lol
but if you do, need to understand how it works in order to counter it
or yk hire someone else that can do it for ya π
someone is mad
is this semi decent for an api wrapper's functionality
thats fine but you will likely get rate limited if you send all those messages
i thought about that
could just use it for rare events
(bans, in game events bla bla)\
pcall your getavatar if you havent and its async
alr good it is pcalled
i wanted to like spawn it then assert to not yield the thread
most other functions such as sending messages run on spawn then keep asserting that the data isnt null
afaik playeradded is queued in the task scheulder
even still
if get avatar is used alone
nvm it should be
man idk
i literally put it as an extra method that helps using the webhook to display player avatars
i should prob keep it that way
ye ur right thx
doesnt yield it
yep it uses the task scheduler
oop is just niche
shouldn't always be used
but in projects for example you have variations of stuff
like rare sword common sword bla bla
inheritance could be great
how can i go about making a custom hotbar will I need to make lists and insert items in there βοΈ
Is it possible to test ROBLOX ads inside of studio?
oop and niche don't go together in the same sentence π
I mean utility wise it is
at least for game development in my personal opinion
its an objective fact though that it's not, even within games
i promise it's not
anyone know what wrong in this code? i want to check if the new "owner" owns a gamepass. if owned i want it to clone a lambo thats in server storage: local OwnerValue = workspace.Tycoons.Tycoon.Values.OwnerValue.Value
OwnerValue.Changed:Connect(function()
if game:GetService("MarketplaceService"):UserOwnsGamePassAsync(workspace.Players.OwnerValue.UserId,1433033280) then
game.ServerStorage.Lambo:Clone()
game.ServerStorage.Lambo:Clone().Parent = workspace.Tycoons.Tycoon.MainItems.Parent
end
end)
perhaps i should have said "it feels niche" because i haven't discovered a lot of use cases to use OOP over functional programming most of the time
I know that a good chunk of others use it frequently but it's in a scenario where functional programming is more than usually enough
why would you want to track everytime a player joins, that's just not important
Yo is there anyone that can help me with a couple things for a 50%. I just need a couple gamepasses to work and a progress bar for players. I am making the ui
This is not hiring MODS
"This is not hiring, but I will give you 50% if you help me, and when I need help later again, I will dm that specific person"
Indirect hiring and percentage payment. π₯
Ok guys since im might start coding soon, whats yall tips to learning and improviving coding?
Where would u guys say is a good place to learn scripting
yes
Genuinely disgusting.
Bro why yall hating
I just need someone to do something simple for me and ainβt no one going to do it for free
Use tween
π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯π₯
i hate when they do percent hiring
π
Ok ok but what about percent + upon completion
just testing a discord webhook api wrapper that i've made
player joins are the easiest way to
Itβs like a 100 Robux thing to do. And it could make way more than that easily
why global/_g functions get so much hate?
what in the rizz is this
ok
Clean
ok
u all suck
Yall any tips on learning how to script? Ik basic scripting and some aditional scripts but the problem is that the game which im making required like very advanced scripts I think.
obfuscated code
any tips for combat system
why does the network ownership of a projectile revert to the server even though I set it to a client
attributes
dont make it stun simulator combat. eg: strongest battlegrounds
wdym by stun simulator
the whole combat relies upon stunning to do more things to stun longer and do more damage
there's no intellisense with it so you just have to hope you're referencing a variable correctly
anyone know why i get 2 satchel invs when i use the module from creator store?
dm me
bet
what did the beaver say to the tree
I'm not sure about the performance difference, but the "right" way to do it is with a tween
Anyone have tips to become/learn to be a better scripter?
Guys Iβm wondering, is Python Good for beginners?
Yeah, but what does this have to do with Roblox coding?
guys im trynna script a speedpad when whenever you touch it it randomize your speed,
heres my script:
local speedPad = script.Parent
local speedPad = game.Workspace.SpeedPad
speedPad.Touched:Connect(function(otherPart)
local humanoid = otherPart.Parent:FindFirstChild("Humanoid")
if humanoid then
local humanoid.WalkSpeed = math.random(0, 255)
end
end)
whats wrong here?
Just so I can understand programming
Iβd recomend python java which I learned first or html but htmls kinda boring
Learn a good language like rust, go, or typescript
Ok
Then donβt make the game
When you climb stairs do you jump all the way to the top step or do you climb bit by bit?
Sometimes you jump 2 steps which is great, but the more steps you take at a time is more of a risk of falling/giving up
good deal
yo is there a way we could use state change that the humanoid is idle
cuz theres no enum.humanoidstatetype.idle
ping me
Most kind and high paying hidden devs job
Hope this is coming out this yearπ π
if anyone here is a smaller scripter, can work with decently advanced coding (nothing extreme) and is looking for experience and a way to get some commissions, hmu im hiring.
should i use alignpos/align orientation or drag detectors for the βbetterβ drag system
I need help with this script
local Character = Player.Character or Player.CharacterAdded:Wait()
if Character then
Character.Archivable = true
local CharacterCloneForProgressBar = Character:Clone()
CharacterCloneForProgressBar.Name = Player.Name .. "_Clone"
CharacterCloneForProgressBar.Parent = ReplicatedStorage
end
task.wait(5)
Player.Character = BirdCharacter
When I create a clone of my character to be used later and then set my character to another model the clone i cloned destroys even though it isnt the players character
is that the full code
cuz where is the destroy logic
Can you give a bit more info on this
Player.Character = BirdCharacter automatically destroys the previous character
I created a clone for my character then set my current character to another model but doing that destroys the previous character but also destroys the clone I made which I need
this is what I have added to it
local Character = Player.Character or Player.CharacterAdded:Wait()
if Character then
Character.Archivable = true
local CharacterCloneForProgressBar = Character:Clone()
local Character = Player.Character or Player.CharacterAdded:Wait()
if Character then
Character.Archivable = true
local char = Player.Character or Player.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local desc = hum:GetAppliedDescription()
local rig = hum.RigType
local dummy = Players:CreateHumanoidModelFromDescription(desc, rig)
dummy.Name = Player.Name .. "_Clone"
for _, d in ipairs(dummy:GetDescendants()) do
if d:IsA("BasePart") then
d.Anchored = true
d.CanCollide = false
d.Massless = true
end
end
dummy.Parent = ReplicatedStorage
end
what is BirdCharacter
Another model
local BirdCharacter = ReplicatedStorage.Game.Birds[Bird .. "Adult"]:Clone()
BirdCharacter.Parent = workspace
is there a reason for declaring local character twice
No probably a mistake when I was copying the code
chill lad
oh
yo Semo
hi
youre destroying the previous character, if i had to guess the clone is still a live character, it could be a humanoid part or a script keeping it live, also i would try putting bird character on the server side not the client, cause if you respawn and its client it could cause issues with the clone destroying or disappearing @hardy cradle
how do you think the new reivews gonna affect us
i Mean no people gonna be leaving em unless u pissed em off tbh
and the ratings gonna be low
I mean currently im not gonna get affected since im already working on games and not looking for any work
but yea for alot of people its probably gonna be fine
its just gonna be like rodevs review system
i Mean i asked a owner of a project im working on TO leave a review
but Like yk the process is quite big and Some people wouldnt Want to Do it
Well there are clients who r Busy
you just type a command and send a ss of the transaction then leave ur review
Like REALLY Busy
if someone coded your whole game and it is making like 10k a month the least you can do is give them a review too
What if its Like projects
It is server side
i Mean ik people who gonna leave a review but ik people who wouldnt bother
Most of my client from their availability and stuff id say all of them would probably leave a review
well exept for one
are you going to be dming every person u worked for
not worked for. i mean currently working for
gotchu, yeah id see if the other model is still live and thats why its destroying it, from my guess of what i can see
i cant even remeber the people i worked for
yea but i often close them
so if i dont have them added or remeber their user
that would take too long
i Mean tbh i think if Ur reviews are above 4.3 u get More customers
wait now i got a question
if u use one account for devving and u have another discord account not in any dev servers is that alting
if it is thats bs
True ig
omg another c# programmer π
im always surrounded by cpp bums, feels good to be around another W person
c# on top
the bottom of bottom of hell
or u mean c + +
python is goated aswell
this lua crap is pissing me off tho ngl
like what a hole decided to use a knock off of lua for this game 
i thought lua was simple like thhis
python gei
In this discord server?
i mean its easy to learn
python is bad
its bad tho
any ideas on how i can convert robux to usd w o ut providing my ids
ye duh
not possible just use your parents id
its not that hard
or u could sell it to sketchy people
put them in a group and sell the group with usd, can post on websites that sell roblox accs
If you log in on the website your discord id gets saved with your IP.
crazy
And then they check if the IP matches any other discord id.
they got my ip?
And if it does a bot sends a warning.
Yeah
Everyone's IP.
That's why they say their bot is "almost always" correct.
is there a way i make my game in vs instead of rblx std
As soon as you get any infractions mods see that there is another discord id paired with the IP.
And then they ban your alt without a question.
@hybrid bramble What if i bot my reviews
You need proof dummy.
wait can i fr make games in visual studio
its easy to fake views fromw hat i see fdevs do
50% of devs in this server have fake review
Only scripting
I think they'll do a minimum.
But yeah it's easy to fake.
They do not as of rn
i can literally bot lik e 100 reviews
and never get off the 5 Mark
Nsh they're all fake.
mine. arent
i just wanna do my front end in vs bro is that to much to ask
but still
goshlee man
If I were to ask my clients for a review they'll just give 5 stars because they want to be polite.
type shit
how many people actually buy scripts in this cord?
What if someone lit decided to review destroy u
And people directly fake them, or ask people to put a certain text.
You need chat evidence.
They can create an account buy somerhting out of Ur gp and posts reviews
u can lit fak e the chats
its so Ez
Yeah but it's also easy to prove them fake.
they need to add KYC for the reviews 
ngl the update was not neccesary
Like 1/10 people gonna say a bad review
cuz They literally Paid you
Yeah.
That's what I am saying.
People who scam or just deliver bad stuff will leave 1 star.
The others 5 stars.
but ik people who got pissed at Me cuz i did not Take extra tasks w the Same pay
what proof are u even gonna show for leaving a bad review
just messages of them taking forever? or smt
u Dont Need proof of a bad review
u should
Just simply transaction and ur rating
transaction is proof
Of course you do.
"Can you make me a shift to sprint script for $5"
-yeah sure
"Okay now that you did that, can you do all the combat scripts this mmo for $5"
did i get that right @jovial crown
it happened tho(((((((((
or Like add heavy details after we discuesed
Shift sprint for $5 is the real scam
heavy details meaning lik e More Work
i would do that tbh
they are easy to make
its Like 30 lines
No like 10
if that
finally some channel is alive
m = game.Players.LocalPlayer:GetMouse()
m.KeyDown:connect(function(key)
if key == "0" then --"Shift to run" 0 == shift
print("Running")
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32 --change "25" to your speed you want
end
end)
m.KeyUp:connect(function(key)
if key == "0" then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 --change "16" to your speed you want when you stop running
end
end)```
from the toolbox π
for free
Guys should i mak a framework or like a bunch of scripts basically like oens iwill need in every game and just spam paste them in games
to make them faster
No
like all folders already made profile service set up
i upload em inside the roblox w names
network module there
do you sell the same scripts to many people?
Like all the systems i do almost Gets uploaded there
Oh then yes
Ever did this with a plugin.
no? you can??
But more than datastore I figured I didn't need.
my plugins didnt work for 2 years
i got it working like 2 weeks ago thanks to chatgpt
yea
I've made quite some plugins.
@blazing oasis jus use plugins
THEY DIDNT WORK
Only plugin i use is data store editor
now they do so iuse them
what does that even do
i have only started roblox scripting, and the very first thing i did for this game is find a plugin to auto scale π€£
Never figured let's reinstall studio?
i did
Edit Datastores
didnt work
Very useful
Haha
but chatgpt said i ahd to go i n Documents thn delete the Roblox folder( the one that saves all your local plugins and shi)
and when ir eopen studio ti creates a fresh one
Yeah datastore editor is an important tool.
so yea it worked
i dont get it
whst dopes datatstore
editor
do
OH
i think i undrsatnad
Uhm, edit data??
u mena like internal values?
that arent n folders or attribute and stuff like that
Same as the datastore feature on your game dashboard.
Someone tried to buy ours for like 50k ππ
is your game out rn?
Yea
what game ill check it out
same
West Coast FL
Usd?
Iβm talking abt usd lol
s it the 450ccu game
i like the Ui
7.8m visits
ye
yea its low rn
i could see that bringing in more than 50k usd
cuz its 2am
Looking for small developers
theyve probabaly almost made like 1b robux
weekends almost 2
nah
good monetization and some memberships aswell
SO YALL HAVE Made at least 1-2 mil usd from my calculations
whatdo u do in te game
you think $1000 usd in ads on a game is a good amount?
all the scripts
too much
lemem play the game to see if ud id a good job
ok
scripts seem good but tbh the game isnt as complicated as ithgouht it was
its easy to scriipt outisde of the vechiles
u scirpted the vechiles?
all stuff dosent needa be complicated gng
semi rescripted achassis so kinda
its because these flroida games re normally like darker and stuff
its also a role play game, so i assume ur premium payouts are pretty good aswell
no its a car and boat game
I was going off the fact you can have jobs ngl
LKOL why is there a fisch system here
lead me to think it was a rpg
no it is roleplay
nothing like fishc π
someoen caght a 866lb megaladon
how many devs you got in the game with you?
like 5 builders and 3-4 modlers that it
man im starting to think my dev team is a bit undersized π
its fisch but its a vertical version of fisch
na prob not
i dont see why yall got 5 builfers for this
well out new game gonna have 5 devs max
the map is big but fromw hat im seeing it doesnt have that much but ic oul be wrong
look how big the map is
lots of buildings
i got me, which irl i do front end shit, so i do most of it for this game and my buddy who did 2 years in comp sci doing most the back end stuff 
gonna hire for models and ui later
but u could do fine with like 3 builders
Mine is jsut me scripter and myf riend modeller and he built the map so i do scirpter and ui too
it would
respectfully it wouldnt
It would take longer but it would work
it really wouldnt you dont know our work flow or nun π
oh ok
yalls builders could be mid or good so i cant predict for you
but for other people or like me if i get 3 builders with simmilar ability
they could rebuild the map too
in rpob like a couple weeks
idk im not a builder so maybe longer
our map?
ye
maybe if yall are working on it 24/7
rip cant post pics here
ig
wanted to show the most goated placeholder ui youve everseen
ur just better than i am
i cant even post pics in 2d graphics wth
i need to be lvl 5 
im lvl 1

#media message react so we can get loads of reacts for no reason π
Hello! We are a group of people who want to create a game on Roblox. The problem is, we don't have a developer or animator for the game. However, we do have great ideas
If you're interested in joining and helping us, please send me a private message. Thank you!
idk
Okayy
Also is it possible to make custom streamingenable for PC,Mobile and console?
Like different number
Source: GPT
- Detect the platform
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
if UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled then
print("Mobile")
elseif UserInputService.GamepadEnabled then
print("Console")
else
print("PC")
end
- Adjust streaming settings dynamically
local Workspace = game:GetService("Workspace")
Workspace.StreamingEnabled = true -- global on/off
if UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled then
-- Mobile: smaller radius to save performance
Workspace.StreamingMinRadius = 64
Workspace.StreamingTargetRadius = 128
elseif UserInputService.GamepadEnabled then
-- Console: moderate settings
Workspace.StreamingMinRadius = 128
Workspace.StreamingTargetRadius = 256
else
-- PC: higher detail
Workspace.StreamingMinRadius = 196
Workspace.StreamingTargetRadius = 512
end
Okayy
Why use vsc to code on Roblox
just smoother to write in, especially w/ git + autocomplete. studio kinda mid for serious code tbh
And yeah never thought about having two code scripts side by side which you canβt do on Roblox studio iirc
yk Autocomplete is inside the studio right
and yea vsc is useles in roblox developments
not really, lets say if you delete a script, there is a good chance you can't undo that change,
and if studio crashed mid-undo that change is lost unless you go back to the old save file
that is my opinion atleast
Backup, version control
yeah you can do that with git as well
WHY NOT
i am just used to vscode tbh
smoother better auto complete and js easier ( i use it asw cuz im using roblox - ts )
W, i haven't tried robloxts
it isnt nearly as good
say arguments
???
arguments why robloxstudio is worse
wait can exploiters fire an attribute serversided?
i remember something like this from like 2021
How good/bad are these performance stats?
throw that "Play" inside a Frame and add UIStroke and add UIstroke to the textbutton
ts looks bad without
Play button place holder atm
AI will replace scripters.
AI will replace ur mom 
you can just drag the script window out
i made my first advanced system and it actually works and it feels so good it took me so long but its worth it
Cursed but true
holy cursed
Anyone able to animate UI to make it slide out, it looks like this at default
And like this when expanded
Will pay USD, dm me
we have UserInputService.PreferredInput
late reply
π
What happens if 2 people buy the gamepass? 2 murderers?
They are added to a queue
It would be unlikely that happens tbh
But they would be in a queue if it did
anchor points are ur friend here
i needed this
if anyone here is a smaller dev scripter, can work with decently advanced coding (nothing extreme) and is looking for experience and a way to get some commissions, hmu im hiring.
paying solid % and release payment of r$
mb gng
yes
who wants to buy robux
Im loking for a advance scripter dont have so much rb but i could give 1k ore smth and if you want you can join my group so you Get like 30% of my game or dm me if you would like to help me
Sounds like my dream j*b π
you can get the add itional information on how to get robux in my dms )

i need help with plot system, basicly i try to save cf of one part and then load it on another. The loading cf: local worldCFrame = zone.CFrame:ToWorldSpace(cf), saving cf: g.Zone.CFrame:ToObjectSpace(pos) and the problem is that it gets locked to only the plot that i originaly saved ti to so if my plot is diff it will sill be on the same one
only asking here cuz no one even looked at me in code help
it shouldnt be locked
as ToObjectSpace gives a relative offset between 2 cframes
you are probably using the same plot everytime
ai cant even fucking do a simple gun system, wtf are u on
its meant to be used as a tool, not to replace
I think it was a bug when using the old system that didnt work, i reset the data and works now
nah bro i tryed using ai to do shit and it gave me script with 10 errors
maybe in the next 3-5 years it will replace scripters halfway, but scripters will still need to fix ai code
i kinda was but it was still not the right spot, now i made new random system that will make sure u get a diff plot
yeah sure, what do you pay?
hey can anyone help me with a code its got to do with tweening and surface GUI
Can someone explain why my movement script stops working after I die? I originally put it in StarterPlayerScripts, but it breaks when I respawn. I tried moving it to StarterCharacterScripts and it worked, but I was told that StarterPlayerScripts is the better place for movement scripts. Why is that?
guess what
No
no
Just fire the functions when the character was added? This tracks upon start and upon any client character add.
Whoever told u that player folder is better, is a weirdo
Or u just have a specific move script
replicatedfirst
Is it custom animations?
car
bro, I don't know how ppl make games with that kinda suggestions xdd
how do i find free scripting jobs? just to add something to my portfolio
eyes
thanks
np
#media message react so we can get loads of reacts for no reason π
script me ten billion cigarettes
lol
Yo how yall learned to script
i wanna do scripting as full time job as an adult and my school counselor said that if i learn it a little she will let me go to scripting school and after 3 year i would graduate as scripter
grand master devs
I would appericate all tips about scripting
Privatw school?
what is scripting school?
is it dedicated on learning other scripting languages
besides luau
Im making a Throw/ranged Type Hitboxes and everything seems good about dealing dmg throwing part/bullet but problem is bullet spawns a little of while player is moving Even though i get players cframe from client and pass it to server...
Youtube
Good luck
Fake, btw
Lf for devs that can make better discord plugins work on phone dm me paying HIGH cash
Well its like dedicated on learning about scripting mostly python tho but i think that it has other languages also
Not rlly
yo guys, is it easy to build an npc that overtakes the player in a racing game. in a 1v1 race?
Learn JavaScript
If itβs position is second place speed = 1,000,000

erm can u help my scripter figure it out?
we are trying our level best
but nothign really works
i mean it overtakes
but it slows the player car
Whatβs the code
im sending screenshots of this to him rn
Ok
bunch of if statements
but he wants to know whether u use raycasting
one thing hard for him
Has he asked got for debugging
alr ill ask him gimme a sec
Add me
I prob could
If you want a job learn JavaScript
python π
can anyone here that used zap before help me set it up?
i dont really get where am i supposed to define events
depends a lot on country
in the begginning
in a separated file, whatever.zap
then you run zap whatever.zap to generate the luau code
and i guess the code goes to client.luau, zap.luau and types.luau
im using the defaults from docs im pretty sure
yes it'll get generated into those files
alr ty
where depending on where you set the output
Everyone uses JavaScript what are you talking about
At some point
not just javascript
Enough to warrant learning it
if you wanna do frontend you need frameworks and if you wanna do backend you dont wanna use js
Heβs trying to get a job scripting Iβm just saying js is decemt
but js is a good start
Ye well its not so popular in my country
for front
you might want to learn php
there are still a lot of job listings for php devs
although that should slowly be dying down
alr
has anyone bought ad credits with usd before
yoo whats the best website which has a lua coding course
but how do i learn am i just meant to memorize what i see or repeat it
You need to have 145+ iq
mint
sorry but coding is not for everybody
well im going to MAKE it for me
You must first train with the monks in the mountains to train your mental fortitude before approaching a game engine
How I learned lua was through alvinblox, his most recent coding tutorial, then continued to his older, more in depth content. And then went on to 5uphi
the playlist is called Roblox lua scripting tutorials the (purple one)
bro went from skid to professional content
Alvinblox is a skid
no u gyata memorize functions
get to work lil bro ts aint simple
Itβs levels to ts π₯
how do i select multiple variables to chaange them?
Mouse
Left click and drag
Looking for scripter whoβs for hire
bro what
I was wondering the same
Itβs parts youβre trying to select right
.
does anyone know if there is a working extension for autoimporting modules and services for vs code?
auto require roblox isnt working for me
you developer and want team dm iwill add you in my team we big team every. 5 making game. and all All the Robux that comes from the games we distribute to the people who programmed the game. For example, five of my team made a game. Every Robux they get from the game they take. I have no right to take any Robux as long as I did not work with the five, and neither I nor the rest of the team has the right to take the Robux from you. We have a group on Roblox.
work on your english, as this looks like an unprofessional offer and probably wont be taken seriously
im arabic
then ididnt speak english
most people here arent native, that's not an excuse
bruh
^
ididnt say that
iwant to make team
only
yh? but ididnt say it ia in my game
I didnβt tell them to stop at the red light I told them donβt go when they see the red light
Ass statement
laughtingNoises.mp3
anyone know why my viewmodels are not working? I made one it didnt work, then took one straight from my other studio thing that worked and it doenst work either. Any ideas?
turns out luau lsp has it as a setting
really?
scam
try debugging
how do I do that
js put a print on a lines of code
lets say u got a if statment, youll do if s sad then print("working") end
try to find the problem doing that
then u can fix it by knowing what lines of code arent working
thing is it was working just fine until this hour
you most probably changed something
i didnt though
you probably changed something you thought didnt affect it
never touched code
yeah...
well idk im not proficient in viewframes
haven't made anything with them yet
same it seems like its an small change that affected the code
guys yall have to try networking modules
its so much nicer than remote events
holy
anyone use profile store here?
How do I prevent Remote Functions from yielding forever if letβs say, an exploiter were to mess with it?
Client > Server > Client communication
im making an npc follow a character but if its within 3 studs dont follow the character and only face the direction of it. but for some reason this jitters when youre like RIGHT at 3 studs away from the NPC because its switching from moving looking moving looking etc how do i fix this?
Make a threshold where once it reaches where it stops moving it wonβt start moving again until itβs at 3.1 studs away
well I think vibe code is responsible for what just happened
loading screens always so boring ffs got 0 ideas to make it good js always boring ( logo is ai till i get mine from the dude i paid)
what is the script for?
it doesnt generally look bad, you should test it and whatever isnt working try to like change it to something similar but not the same until it works that what i normally do
We all gotta learn somehow
how hard yall think will be to make a coin flip system like this? i'll prob have to upload animation frame by frame since roblox dont allow gif https://youtu.be/IegTINMrhXE?si=yrOC3pRpLg0nRgvR
Double Coin Toss: https://youtu.be/FvgkKwpn18c
Hello!
I've noticed no one has ever uploaded a Green Screen Coin Toss, so I've decided to push out my idea and try it out on my own self~!
I think I did a decent job at it, though I could be completely wrong!
Because. . . Well, I used IMAGES and IN-GAME SOUND FILES to replicate the coin toss anima...
easy
like trying to go to uranus
In a bullet-hell style game, what methods would y'all go about making the slow-moving unique-shaped projectiles with?
I've honestly just considered client-sided per-frame collision checks using roblox's fairly newer GetPartsInRadius/Box, but I'm not sure if that'd get expensive (if its just checking for the player hitbox?), and obviously it has no security
though obviously you'd need to at least drive the projectile primarily on the client, so I'm not sure what the best way to server-side it would be
...But in a bullethell game, being as the player controls their own physics, it's not like you could easily secure it server side anyways
Isn't roblox releasing something to help with that later?
Does anyone know if it would be possible for classic dialog choices to fire functions?
yeah i think so hold on, let me check the api
You mean like this?
that's an event that should be able to fire a function for a local-sided script, would have to set a remote event to make it server-sided
this sort of thing is how people used to do dialogue shops n stuff
local disappearPart = script.Parent
disappearPart.Touched:Connect(function(otherPart)
local humanoid = otherPart.Parent:FindFirstChild("Humanoid")
if humanoid then
local tweenService = game:GetService('TweenService')
tweenService:Create(disappearPart, TweenInfo.new (1), {
Transparency = 1,
CanCollide = false,
}):Play()
task.wait(2)
local tweenService = game:GetService('TweenService')
tweenService:Create(disappearPart, TweenInfo.new (1), {
Transparency = -1,
CanCollide = true
}):Play()
end
end)```
Is this the correct script? Im trying to script the part disappear when I touch it and 2 seconds later it reappear
wym is this the correct script? did u test it?
yes it work but
im pretty new so idk if ppl code it that way
wdym
local disappearPart = workspace.DisappearPart
local disappearPart = script.Parent
What exactly do you think this is doing?
idk lowk
you might need to watch some beginner tutorials because that's pretty important to know what a variable is lol
What can you guess it's doing?
How did you make this script?
dw luau is like english
Because it's one thing to ask if a script is correct it's another thing if this is just copy-pasted code and you want us to do the work for you
its making the variable(disapearPart) = to the part in the workspace
I watched a yt tut of how to make a explosion vfx using tween service then add the tween service into my script
he's doing it twice lol
completely redundant
ya im not sure why that is
you should watch something to learn what the words mean, not just retype what was shown
that aint even grammatically a sentence
ngl
please read this page
it's not a long page
alr
local disappearPart = workspace.DisappearPart
local disappearPart = script.Parent
But if you can't figure out why this is redundant then I don't feel like me telling you if a script is correct or not matters lol
roblox's official docs actually have good tutorials though
so u are in good hands
btw the code is fine just please set it to run on the client (theres a setting in the script object) because tweening on the server can cause lag (it has to send every frame's change in transparency)
Where would u put the local script tho
alright
but quick question, what's the different between them both? sorry if im being stupid i started 4 days ago
they both define where the part of the name 'DisappearPart' is,
but one of them does so from the top-down, the other the bottom up;
workspace.DisappearPart looks into the 'workspace', which is the entire game basically, and finds the part named "DisappearPart"
and
Script.Parent looks at the the object the script is inside - you put the script in the DisappearPart, so the script's Parent is that part
Therefore, they both point to the same part; but one looks inside of workspace to find it, and the other knows it's parent.
The best one to use would be script.Parent, if you plan to always have the script in the part; then the part can be a different name, too!
But, if you want to put the script inside something else, or want to make a different part transparent, you can use something like workspace.WhateverthePartName, to find it.
Does that make sense?
Yes, thank you!
it's a path that leads to the object, you will use those a lot, just know that the period . means its looking for something
so workspace.DisappearPart is trying to find disappearpart etc
You can get big chains of those if you have like models
so you could potentially have a script in Workspace that is seperate from an object, and have it look in a model, like workspace.Model.Folder.Part
ohh alright
thank you!
and the -1 it should be 0-1
oh wait
rblx studio has -1 transparency
thought its 0-1 only
i think anything in rblx can go to "-1"
dont quote me
ya but didnt think they would put -1 its kinda useless i think u wont spot the diff
is $400 enough to hire someone to script a basic game........ its not complicated at all i just dont rlly do the commission thing alot so i need numbers
maybe as a checker u check if transpercy is -1
what game
its a store simulator game
more than enough if its a basic game
me fr
what do u do in it
tryna go half
im good at ui but i can do other things
anyways and yes 400$ is enough
im ehhh asf at ui
my 7th day in ui
i mean scripting
im okay at ui
i can do pet sim type ui tho
im tryna think of how to summarise a 14 page gdd
um
you run a kpop store...........
ohhhh
acc
why tf is this silly ass idea acc good
i saw my sister playing it
kpop games get ppl even if there soooooooooo ass
she was playing a kpop obby....
spent 4k rbx which i had stored on alt ( gave her alt so she can play) she spent it all on it : )
alr lmk if u want me to work w u on it
same
tbh im fine with a 80 20 split with draticl
im still tryna rack up my portfolio
idk why but idgaf abt this stuff idk why
even tho thats what every1 looks for whenever u dm them but like who cares
currently js working on a endpoint to auto spawn famouse tiktokers in every1s game ( i wanna do the cool ass admin events gag and sab do ) when they spawn lucky blocks and shi
does anyone know how to make a dropper deleter so when the blocks coming out of the dropper and they touch a block they get deleted
ya
u gotta atleast have proof of work getting scammed is common i assume and wasting time takes alot out of you
na ts is cool
yk how they do things globally
always wondered
ya
how do i make the inventory icon the default roblox one show on the top bar'
idk how they do it but i mean how i wanna do it is by having a spawn endpoint every server uses i can js set an id of a tiktoker i got stored to be the next drop for every server so every req that happens to this endpoint this tiktoker spawns
im not there yet im js making the tiktokers schema rn
they use api i think asw or msging service maybe idk but api js way easier
If u Want i can make that, Like gag and sab Admin abuses, for spawning globally
im making it rn
i finished schema now making endpoint to fetch the tiktokers in db
i paid for an commission and its in key frames what should i do
local animationId = "rbxassetid://93689092302195"
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:WaitForChild("Humanoid")
-- Ensure Animator exists
local animator = humanoid:FindFirstChildOfClass("Animator")
if not animator then
animator = Instance.new("Animator")
animator.Parent = humanoid
end
-- Load Animation
local anim = Instance.new("Animation")
anim.AnimationId = animationId
local track = animator:LoadAnimation(anim)
track.Priority = Enum.AnimationPriority.Action
track.Looped = true
track:Play()
track.Stopped:Connect(function()
warn("Animation stopped unexpectedly!")
end)
print("Animation started for:", char.Name)
this is my script and it doesent work it wont play the animation but it says anumatiuon strated
can anyone help fix this?
if not anim then return end
then ur problem would probly be if the anim if not there
does anyone know if it's a bad idea to store variables that are replicated to each player only in script or should I do it with instances
Does someone know how to get rid of theses warnings?Everything is working fine
im assuming u have a for loop and that creates parts or something like that?
Yes
u would parent that part part to a parent of a workspace
for example
for _, v in part do, local part_part = instance.new("part"), part_part.parent = game.workspace end
something like htat
Thats gonna be hard since i have like 100 scripts and some of them are from other comissions that i worked with another scripter
isn't there a way to identify the script the warning is coming from?
u can search "part part"
im guessing u need these part parts that are apart of differnet scripts, use collectionservice tags
Is there a way to change the workspace but only on the client side?
your trying to make a client sided object?
mm i see
Kind of? If possible I want to make UI changes only visible to the player that changes it
use a remote event?/ signals
im not sure if thats efficient
hmmm... Ok thanks
np
anyone here rich in robux?
why?
flashbang warning yo
then it wouldnt be funny
does anyone have experience with editablemeshes?
are they currently broken? been struggling with them for the past few hours and they seem very illogical compared to editable images which i got the hang of very quickly
some examples are
can't set MeshContent to Content.fromObject(editableMesh) like you can with editableimages
can't edit editablemeshes after creation and before applying to a meshpart: EditableMesh is fixed-size, adding or removing elements is not allowed in-experience
when editable mesh is applied to a meshpart, the meshpart becomes invisible (code for this is presented below)
local editableMesh = game:GetService("AssetService"):CreateEditableMeshAsync(workspace.MeshPart.MeshContent)
local mesh = game:GetService("AssetService"):CreateMeshPartAsync(Content.fromObject(editableMesh))
workspace.MeshPart:ApplyMesh(mesh)
-- // Hitbox
local HitSize = Vector3.new(8,8,8)
local HitPos = HumanoidRootPart.CFrame * CFrame.new(0,0,-7)
local HitContents = workspace:GetPartBoundsInBox(HitPos, HitSize)
print(HitContents)
local hitlist = {}
for i, v in pairs(HitContents) do
local EHumanoid = v.Parent:FindFirstChild("Humanoid")
if v.Parent:FindFirstChild("Humanoid") and v.Parent ~= Character or Humanoid then
if not hitlist[EHumanoid] then
print("Hit an Enemy")
print(EHumanoid.Name)
end
end
end
I don't know why but this cant find the humanoid at all
it aint that shit
We all start somewhere
be kind
d
Bullying will not be tolerated
I need an experienced scripter to help me with sth dm me
white theme is good if you aren't going to spend 2h+ on your pc
its actually scientifically proven its easier to read black on white
but your eyes get tired quicker
Does anyone know how to get "GetPartsBoundinBox" to follow the player?
What does this mean
Like how do i get the hitbox to always be 5 studs infront of my player
just simple cframe math
player look vector + 5 studs forward
shouldn't this do the same?
need someone to fix bugs in my game and also fix my dev products after buying not working
like
kill all, fling all, infect all
also fix tools mechanics like for some tools i want them to destroy if we die but if we reset it shouldnt
Yea bro Iβll do that all for uπ
For free
That was not a request, you will code rozoboiβs game for free
Or ELSE

whats the payment method
1k robux
not shitting you
Define different deaths, track infection triggers, track normal deaths, centralize respawn handling, inventory rules, handle the touch spreading infection, fix backend of dev products - for 1k
not bad considering this probably like 5 mins of work excluding "bugs in my game"
"fix bugs"
π
i bet its a vibecoded mess too
fix bugs = create the entire gameplay mechanic, fix AI code that will need fixing in order for you to do what you need to, than fix like 140 bugs prob
i asked how many bugs does he have he said idk 
he wanted a price an i said i mean based on that i could do it for 10k but before anything i would want to look at the previous code an ill give you a forsure quote, which even 10k is low for allat shat
an bro said nah
hence why i dont do commissions
same
i only did one cause the person gave a reasonable pay for an easy task
3k for color switch obby
mfers will pay $400 for Ui and 500 robux for the person to make the Ui actually work π
this
dont you think thats reasonable
eh
tbh i was gaining experience at the time so it was a good offer for me
if i do something that will take me longer than 30 mins, im chargin more than 5k robux ngl
scripting market is oversaturated though
if i charge the rates my company charges these guys would say im over charging π this market is just under valued as fuck
with vibecoders
yh
only solodev makes sense for scripters rn
or working professionally
the game im making is with my irl best friend, he is doing like 85% of backend scripts, im doin all the frontend and like 15% of the backend crap
an we made all models and gfx for now, once we finish a closed beta test, will hire, but not from this cord
these mfers charge 15x for something i can get on fivver from pakistan for $50
backend is easier i feel like
true
his job has a much more strict schedule than i do
and some parts are some parts arnt
but i also do frontend as a career so im used to it somewhat, i just wish i could use vsc not roblox shit studio
makes sense then
You can
i asked and was told only for scripting
yuh
What else would you use VSC for
you can use roact in vs code
the front end shit that isnt scripted
im new to roblox studio, and all these frames and scrolling frames an screenui and all this bs is new to me, im just much more use to vsc
try roact
or other ui framework
from roblox oss
Rojo enables you to use Visual Studio Code for Roblox development
argon >>
insta sync from a project made in studio
like im sure if a roblox dev looked at my startergui theyd puke
i got it working but prob not in the "correct" way but fuck it
same probably
dc though cause nobody cares about the way you make the product, only about the product itself
You can use declarative frameworks, but they tend to cause more problems then not
ive also never seen what "normal" would look like
ill look into it fs
heres my smexy startergui
ive only seen ppl importing everything from figma
use uilist layout for buttons
my big W
You'll want to get used to using "containers"
Basically divs
The biggest challenge is comfortable scaling and UX
i havent seen those yet (i really didnt look hard) but i would assume from the name, im using frames how contrainers are supposed to be
i found a plugin for that an it might be the best decision i made
well for scaling / contraints
Those will only go so far, and I've found them to be frequently unreliable
Take the time to figure out what scale really means, and how to use it properly
Auto scale ?
Auto scale lite
One of the two
somethin like that
this one
w holding look if you ask me
Close enough
im holding a red giant with the fuckin force my guy, an a lil bit of help from my bc hat
placeholder model btw dont flame
