#code-discussion

1 messages · Page 173 of 1

desert wave
#

tf

#

bro i need help

plush sorrel
#

ain't bodygro deprecated

desert wave
#

don't know

#

first time using it

plush sorrel
#

also of course the whole body would move

#

it's a rig bro

#

everything is connected

desert wave
#

how do i make only the head move up and down

reef birch
#

if it was deprecated it would have a strikethough in autofill when you start typing it

pale harbor
#

anyone able to make a system like this

narrow vault
vagrant sorrel
#

is this all 2d?

narrow vault
#

dms

gilded stag
vagrant sorrel
fast kernel
#

I need help with figuring out how i can make stock shop for my build a.. game which won't have other servers conflicting with it

#

Yk like it being global but I need all the servers to not try generate a stock at the same time ;-;

gilded stag
#

it is really really annoying for the tweening

vagrant sorrel
heavy sleet
#
20:04:28.407    Workspace.thatguybarny1324.Head (x2)  -  Client - ItemHighlight:51
  20:04:28.427  Workspace.CriticalAssets.Pc.Part  -  Client - ItemHighlight:51
  20:04:28.436    Workspace.thatguybarny1324.Head (x160)  -  Client - ItemHighlight:51
  20:04:30.406    Workspace.CriticalAssets.Pc.Part (x259)  -  Client - ItemHighlight:51```

Not too sure why this is happening.

```lua
local Char = Player.CharacterAdded:Wait() or Player.Character
local Charc = Char:GetChildren()

local rayP = RaycastParams.new()
rayP.FilterType = Enum.RaycastFilterType.Exclude
rayP.IgnoreWater = true
rayP.FilterDescendantsInstances = Charc

Its been a long time since i last used rays

placid vector
#

0.3kb bandwidth usage average

placid vector
#

i get ~7.5 on 100

gilded stag
#

what is deltatiem

marsh kelp
unreal nest
#

lets go

static coral
placid vector
#

no

static coral
#

use them

#

it will use like a few bytes then avg

placid vector
#

no n3sq3sqd

#

no need

static coral
#

you can make insane performance

placid vector
#

wdym by buffers

static coral
#

buffer library

#

look it up on docs

static coral
#

its great for networking

placid vector
#
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Quebec = require(ReplicatedStorage.Quebec)

local prototype = {}

export type HunterClass = typeof(setmetatable({} :: {
    render: CFrame,
    positionChanged: boolean,
}, prototype)) & 
{
    updateAsync: (HunterClass) -> (),
    getPositioningData: (HunterClass) -> (any, any),
}

local function clamp(n, minVal, maxVal)
    if n < minVal then return minVal elseif n > maxVal then return maxVal end
    return n
end

local function toPackedPosition(cframe)
    local x = clamp(math.floor(cframe.X), -128, 127) + 128
    local y = clamp(math.floor(cframe.Y), -128, 127) + 128
    local z = clamp(math.floor(cframe.Z), -128, 127) + 128
    return x + bit32.lshift(y, 8) + bit32.lshift(z, 16)
end

local function toPackedRotation(cframe)
    local pitch, yaw, roll = cframe:ToOrientation()
    local p  = math.floor(pitch / (2*math.pi) * 64) % 64
    local yw = math.floor(yaw   / (2*math.pi) * 64) % 64
    local r  = math.floor(roll  / (2*math.pi) * 16) % 16
    return p + bit32.lshift(yw, 6) + bit32.lshift(r, 12)
end

function prototype.updateAsync(self: HunterClass, newRender)
    self.render = newRender
    self.positionChanged = true
end

function prototype.getPositioningData(self: HunterClass)
    return toPackedPosition(self.render), toPackedRotation(self.render)
end

local function build(self: HunterClass)
    self.render = CFrame.new()
    self.positionChanged = true
end

return Quebec.util.class(build, prototype)```
static coral
#

because they are compressed further

magic galleon
#

React

#

@marsh kelp

placid vector
marsh kelp
# gilded stag how do i use it

ppl mostly use it with some kind of speed/force value, to make it constant across all users with different fps

e.g. if you're applying some kind of force to the player in a heartbeat event, the event will fire more per second for players with higher fps
but if you multiply the force x deltaTime it'll give you a constant force

gilded stag
#

how do i get force

marsh kelp
gilded stag
#

let me show u

marsh kelp
gilded stag
#

i want it like this but continuous random like sizes

#

which i got but then

#

i couldnt figure out how to spawn

#

and i asked chat gpt and its saying u need to fix up all ur delta times like

#

instead of tweneing

#

use delta times and velocity

#

which other ppl otld me as well

marsh kelp
marsh kelp
cinder cipher
marsh kelp
#

ik

gilded stag
marsh kelp
# gilded stag i have no idea what im doing rn

you have a function that moves all the pillars to the left right?
can you make a template pillar and position it at the far right of the screen, and when you need to spawn a new pillar you just clone it to it's position?

and just move it along the X axis, not the Y
something similar to this

gilded stag
#

thats what i tried doing

marsh kelp
#

what's getting cloned is the PillarCenter, so we don't need to worry about how we position the top and bottom parts of the pillar

gilded stag
#

let me get back on studio

#

oh nevermind nothing saved

#

☹️

#

okk i get u tho

#

i did try the template thing

elfin blaze
#

wait

#

wrong channel

modest bramble
marsh kelp
pale harbor
gilded stag
#

ill redo it later

modest bramble
pale harbor
#

name one, I already have someone interested

modest bramble
pale harbor
#

being cheaper doesnt mean ill choose you over him so just name ne

#

one

queen flicker
#

Yo looking for a chill scripter to work on a game with an pretty interesting idea. Dm me lol

stable isle
#

is there a lf team??

pale harbor
turbid quest
#

Btw if anyone cares

#

Im making a keyboard :3

worthy cosmos
#

yo guys how to edit the layoutorder in a scrollingframe to make one frame on top

narrow vault
# turbid quest

thats something compared to the skids in hd charging 500 dollars per second

willow wolf
#

IS there any scripters here that are good at ball systems? Physics on the client, networking on the server. Need a bug that needs fixing, will pay

turbid quest
shell estuary
#

I need assistance i spawn mutiple npcs with my pathfinder like 70+ and it lags the heck out the server like they stop moving or move really slow local last=os.clock() RunService.Heartbeat:Connect(function() local now=os.clock() local dt=now-last last=now Orbit.globalAngle=(Orbit.globalAngle+ORBIT_SPEED*dt)%(2*math.pi) local processed=0 local realNow=time() for _,data in pairs(ActiveZombies) do if data.nextUpdate<=realNow then local ok=pcall(updateZombie,data,dt,realNow) if not ok then stopPath(data) goEnd(data) end is there a reason

#

is it because im running a heart beat function on every loop

#

im so confused

wheat void
#


local humanoid = Glove.Parent:FindFirstChildOfClass("Humanoid")
local swing = humanoid.Animator:LoadAnimation(ANIMATION)
swing:Play()

is this supposed to work in theory

#

ANIMATION is a "Animator" instance

#

and it has a valid id

terse osprey
#

how do i get the action text to show up, if u can help me lmk, its supposed to be * Lanna Vargas (action text) *, so like * Lanna Vargas picks up the spoon or sumn *

willow wolf
torpid lava
#

is someone here good with roblox physics?

fair copper
torpid lava
#

im making a skateboarding system

#

and having hard time with a "bug"

#

that i cant understand if its my physics or my coffieicnets (values for the forces)

#
local forceDirection = deck.CFrame.LookVector
local velocity = deck.AseemblyLinearVelocity


--c = rollingResistance Coffieicnet
--dc_ = drag coffieicent
--a = accelration value (eg 5)
local rollingResistance = rollingC (totalMass * g);
local drag = (1/2) * (velocity.Magnitude^2) * dc_;
local dragForce = -forceDirection * drag
local rrForce = -forceDirection * rollingResistance
local pushForce = forceDirection * (totalMass * a);
local totalForce = pushForce + rrForce + dragForce;

thats the snippet

worldly sonnet
#

how would i go about creating an opening effect like this using tweenservice? the owner of the game told my friend they just used tweens but idk how

heavy sleet
#

slowly gets more intense

#

the more paniced the player becomes

median oyster
#

Does anyone use rust here?

real hemlock
#

evening all

heavy sleet
#

i think a majority of people here only know luau

median oyster
#

There's a lot.

real hemlock
#

what exactly do you need help with

high breach
#

How much does a small code cost

#

In rbx

real hemlock
#

the OSS server will have a lot more compared to here

real hemlock
high breach
#

Js making a small thing work

heavy sleet
median oyster
#

For some reason after I made my rust code in visual studio and wanted to do cargo build / run my link.exe was just spitting out errors

real hemlock
#

Knowledge is money and so is time

median oyster
heavy sleet
high breach
heavy sleet
#

no u

#

think this guy might be slow

real hemlock
#

Be nice antwan come on man

high breach
#

He told me yesterday

#

“He’s too cheerful bring him down”

real hemlock
#

Huh

high breach
#

I can’t be brought down gng

median oyster
real hemlock
#

How about you provide us with more info harry

heavy sleet
#

but alr

real hemlock
#

instead of having some sort of arguments

#

It really leads you nowhere but my hopping chats

#

me*

heavy sleet
median oyster
real hemlock
#

@median oyster lots of ppl in oss

#

go there

heavy sleet
#

eh oss mods are kinda weird

median oyster
#

What does oss stand for

heavy sleet
#

i recommend an actual rust discord

real hemlock
heavy sleet
#

open source roblox or smth

real hemlock
#

they ok

median oyster
heavy sleet
median oyster
#

LOL

heavy sleet
#

not my problem youre offended

#

dont ask lol

lusty barn
#

zed > vsc

heavy sleet
#

nano > vim

white flare
#

Trying to get into scripting for a game I'm making, any good places to start? (that isn't AlvinBlox or TheDevKing videos)

high breach
mystic panther
#

For anyone who is experienced with combat systems, how do I handle animating weapons using handles? How do I add a handle to the mesh/model properly, and animate it dynamically for weapon types? (i.e heavy, light, etc)

deep hawk
#

how do i give someone access to my data store manager on my user owned game

carmine yacht
#

or you just dont

#

and you animate the hand itself

bleak oak
#

Anyone wnna be a scripter for my bllk game dms

carmine yacht
carmine yacht
bleak oak
bleak oak
carmine yacht
#

i cant work for flat % bro

zenith wyvern
bleak oak
bleak oak
carmine yacht
#

it's a simple comparison really there is work that'll pay me directly and then offer % rather than to take a full % deal with no backing

golden maple
bleak oak
#

And the game is going good

golden maple
bleak oak
golden maple
#

cuz good devs wouldnt waste their time with working for free?

bleak oak
zenith wyvern
#

no game has 100% money making

#

ikm sorry brah

bleak oak
bleak oak
zenith wyvern
#

so how are u gonna pay ur devs

bleak oak
#

Yall fr just wnna hate for no reason 💔ts just sad

bleak oak
bleak oak
zenith wyvern
#

h

bleak oak
#

If they knew it wouldn't work

zenith wyvern
#

holy yap just pay

golden maple
#

mid animations mid map

dusky pendant
bleak oak
zenith wyvern
#

friggin broke people and their "plans" which magically make money

zenith wyvern
#

theyre so slow

#

its like special ed soccer

golden maple
bleak oak
golden maple
zenith wyvern
#

^^^

#

doubt they have signals

bleak oak
#

And u cant even awnser that

#

Yet i still get hate just for trying to make a game 😔

zenith wyvern
#

💔

dusky pendant
bleak oak
#

Unknown ahh

frosty moat
lean ocean
#

slave labor

lean ocean
raw pilot
#

🤣

bleak oak
lean ocean
#

yes I am but why does that matter

hot dove
#

at the start of a game should i make a module script be a parent of an instance of an object

jovial tiger
#

guys

prisma patrol
#

oh he got banned

#

or smth

toxic hare
#

yea

sour trout
#

vencordian

zenith ravine
#

How the hell do u plan on doing this @ionic yarrow

urban folio
#

Who Needs Help With There Game For Building Stuff If Yes DM Me Pls

turbid cliff
#

Yo who wants 500 robux for a simple task
just put gps in the game
dm me

hot dove
#

yo i need help im trying to access the self variables but for some reason I cant get them everytime i try to call them in my class ```lua
local Coin = {}
Coin.__index = Coin

local block = game.Workspace:WaitForChild("Coin")
block.Position = Vector3.new(20, 8, 20)
block.Anchored = false
block.CanCollide = true
block.CanTouch = true
canRotate = false
local OGPosition = block.Position
local Pos = block.Position.Y

local align = Instance.new("AlignOrientation")
local attachment = Instance.new("Attachment")
attachment.Parent = block
align.Attachment0 = attachment
align.RigidityEnabled = true
align.Responsiveness = 10
align.Parent = block

function Coin.New(name: string, size: IntValue)
local self = setmetatable({}, Coin)

self.Name = name
self.Size = size

block.Name = self.Name

return self

end

return Coin

polar loom
#

when use table insert do it insert from the back or front?

lusty barn
#

but you can specify where

#

it’s the second parameter

polar loom
lusty barn
#

whatever # parameter it is

#

i forgo

polar loom
#

i thought the second parameter is the value

lusty barn
#

one of the parameters is location

#

yeah then 3rd

polar loom
polar loom
lusty barn
#

2 is index 3 is value

polar loom
#

i just did

#

my bad

lusty barn
#

get out

turbid cliff
#

Anyone who can help put gamepasses to a roblox game

north pagoda
turbid cliff
#

sure but not alot since just simple gamepass fixes

#

the structure should alr be there

#

dm me if u want we can discuss pay

spare mulch
#

how to script

#

local print = "hello world"
print(print)

wild furnace
#

lf a scripter to make an experimental game. Beginner to intermediate skill level recommended.
*if turns out well, I’ll do the advertisement
dm me if interested.
you will get %, so 33% each.

primal grotto
#

SOMONE HIRE MY AHH PLEASE

marsh kelp
primal grotto
#

mb pookie

#

im just bored asl

#

i need work

jagged sentinel
#

@turbid cliff i can if you still need help

narrow vault
undone plank
fair copper
#

guys whats the most optimized way to get smartbone physics without getting smart bone physics

echo swan
primal grotto
#

i can do video editing

primal grotto
echo swan
#

idk

primal grotto
#

umm

#

bruh'

#

When Dough touches oven, it gets destroyed.

Script waits 5 seconds (cooking).

A Pizza clone spawns above the oven.

#

will this work

lapis parrot
#

paying robux if someone can figuire out why when i export mt moon animator plane crash cutscene there is nothing in frames dm me

umbral carbon
swift urchin
#

can anyon help with scripting my animations

#

they wont play

#

🥀🥀🥀

copper verge
hasty mesa
crisp ivy
#

This is the first episode and beginning to become a Roblox Scripter/Game Developer! With 3 playlists (Beginner, Advanced, GUI) containing 50+ videos and 30+ hours of content, I will guide you through this journey to start making the games you want to create on Roblox!

DISCORD 📜
Join my Discord Community if you want scripting help, participat...

▶ Play video
rotund lichen
#

who want to collab with me i have simulator idea and i have 1 year and 6 months experience too i need 1 year experienced collab too dm me if you want 😉

ashen radish
#

anybody here to help me i need a scripter for a game he will get some money i have left

ashen radish
rocky mauve
#

u said u have money, so im in

ashen radish
main sorrel
#

omagad money

ashen radish
#

robux

rocky mauve
#

10 usd

#

paypal

ashen radish
rocky mauve
#

yeah thats fine

#

u can pay usd

ashen radish
rocky mauve
#

oh.

#

what do u want to script then?

ashen radish
rotund lichen
#

like what is needed to set?

rocky mauve
#

what did u ask him to pay u?

rocky mauve
#

cuz i feel bad :(

rotund lichen
rotund lichen
#

for test

rocky mauve
#

u need paypal

rotund lichen
#

yeah i have a paypal

ashen radish
rocky mauve
rotund lichen
#

yes

#

but it says 0peso

rotund lichen
rocky mauve
rotund lichen
rocky mauve
rotund lichen
#

ohh

#

td game?

rotund lichen
sullen briar
#

Anyone know bedrock mod building?

stoic radish
#

Is using module scripts purely for organization? Does using multiple normal scripts instead of 1 normal script and multiple module scripts, make a sigficant impact on performance?

solid adder
fair copper
solid adder
#

like

#

it suppose to clean dirty money

fair copper
#

no like

#

logic

solid adder
#

uh

#

has to work

#

i ddint script

#

idk how to script 💀 💀

fair copper
#

No like what happens after u put in the money

#

in the ui

#

are u supposed to receive the money or what

#

or lose it or is it supposed to go somewhere

#

lol

solid adder
#

yh

#

suppose to recive in ur wallet

fair copper
#

if u do have those then the ui is probably not connected

rancid comet
solid adder
#

oh vro

#

do it for free.

obsidian ember
#

Performance difference is negligible

#

Not just organization but also code readability is improved

#

If you want to follow the single entry point approach it is ideal

#

And also sometimes used for code safety

granite surge
#

what's the best hit detection method for throwing an object and checking if it hit someone that's not on your team?

#

raycasting? or is .Touched fine

fair copper
#

why would u do touched for a projectile

trim turtle
granite surge
trim turtle
zenith cloak
zenith cloak
# granite surge what's the best hit detection method for throwing an object and checking if it h...

Connection = RS.Heartbeat:Connect(function(DeltaTIme)

    local StepVelocity = Velocity + Gravity * DeltaTIme
    local StepDisplacement = (Velocity + StepVelocity) / 2 * DeltaTIme
    Velocity = StepVelocity
    
    local NextPosition  = Pos + StepDisplacement
    local RayDirection = NextPosition - Pos
    
    local RaycastResult = workspace:Raycast(Pos,RayDirection,Params)
    for i, Hit in pairs(workspace:GetPartsInPart(Fireball)) do
        local Hum = Hit.Parent:FindFirstChildOfClass("Humanoid")
        if Hum and canexplode and Hit.Parent ~= char   then
            Exploding(Fireball.Position)
#

just do something like thsi for hit detection @granite surge

granite surge
#

is params in this case the object itself and the character?

zenith cloak
#

yes

#

in this case char and the objects in the folder workspace.ignore

granite surge
#

alr and instead of canexplode id just use diff one to check if there not on the same team

zenith cloak
#

local Hitbox = Instance.new("Part", workspace.Ignore)
Hitbox.Anchored = true
Hitbox.CanCollide = false
Hitbox.CanQuery = false
Hitbox.CanTouch = false
Hitbox.Size = Vector3.new(11,11,11) -- just put it slightly bigger than the projectile
Hitbox.Position = Pos
Hitbox.Transparency = .8
Hitbox.Color = Color3.new(1, 0.447059, 0.188235)
Debris:AddItem(Hitbox,.1)
for i, part in pairs(workspace:GetPartsInPart(Hitbox)) do -- checks every

            if Hum and part.Parent ~= char and not TargetsHit[part.Parent]   then
                TargetsHit[part.Parent] = true
                canexplode = false
                local targetChar = part:FindFirstAncestorOfClass("Model")
                if targetChar   then
                    local humanoid = targetChar:FindFirstChildOfClass("Humanoid")
                    local isPlayer = Players:GetPlayerFromCharacter(targetChar)
                    local targetHRP = targetChar:FindFirstChild("HumanoidRootPart")
                    local attackerHRP = char:FindFirstChild("HumanoidRootPart")
#

this is the explodign function in the if hun and part.parent etc just add your party check

#

if you still want it to explode on a party member but just dont damage them

#

if you want it to jsut go trough them add a parameter at the hit detection which checks if the part hit.parent is a party member

tired stag
#

this is a scam someone prob hacked him

fresh cloud
#

someone know if my logic is coreect?

tired stag
#

bro no one is going to read it and are you just trying to show off that,you know how to script good or what like i dont get it 3 people told you no one is going to read it

fresh cloud
#

idk man

#

no one helped me

#

and i need help

tired stag
#

this is code discussion btw

fresh cloud
#

ik

#

i just wanted to know if this was a good way to copy individual bits from a buffer to another

tired stag
#

ask in code help

fresh cloud
#

i already asked and they told me that they arent reading that

tired stag
#

oh ok then then comeback after hour and wait until the pros come

#

because i dont see them right now

fresh cloud
#

yeah

#

i will

muted fern
#

can any one help

#

local Close = game.StarterGui.SettingsMenu.CloseButton
local SettingsMenu = game.StarterGui.SettingsMenu

Close.MouseButton1Click:connect(function()
SettingsMenu.Enabled = False
end)

#

its not working

#

idk why

rotund lichen
#

Do someone need a GUI to be improved I can make you a GUI just message me and I will send my previousGUI!

half steppe
#

i am new to scripting is the way to give a player a plot or not local Players = game.Players
local plotsFolder = workspace:WaitForChild("Folder")

local plots = {
plotsFolder:WaitForChild("1plot"),
plotsFolder:WaitForChild("2plot"),
}

local plotOccupied = {false, false}
local plotOwners = {}

Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)

    local hrp = char:WaitForChild("HumanoidRootPart")

    for i, plott in ipairs(plots) do
        if  plotOccupied[i]==false then
        
            hrp.CFrame = plott.CFrame 
            plotOccupied[i] = true
            plotOwners[i] = plr.Name
            
            break
        end
    end
end)

end)

neat sigil
#

You Gotta change the playergui

#

Startergui is just a plsceholder that gets cloned in each player that joins

narrow vault
#

me twin

#

go in dms

keen steeple
#

i did

keen steeple
gilded stag
#

hi is this chat helpful

fair copper
#

what game

keen steeple
rapid eagle
young flower
#

the vfx aint even done

rapid eagle
#

good job

raw cedar
#

local parts = model:GetChildren()

local TS = game:GetService("TweenService")


model:SetPrimaryPartCFrame(CFrame.new(103, 18, 5.5)) 

local tweenInfo = TweenInfo.new(4, Enum.EasingStyle.Sine, Enum.EasingDirection.Out, 0)


local goal = {
    CFrame = CFrame.new(171, 18, 5.5)  
}

local tween = TS:Create(model.PrimaryPart, tweenInfo, goal)

tween:Play()``` someone help, its not working its only moving the primary part
#

no one in codehelp will help me

somber lark
#

anyone willing to help me learn scripting like this?

fresh oak
raw cedar
#

:setprimarypartcframe

#

is the function that binds the parts and makes them follow the primary part

#

so idk man.

somber lark
#

teach me 🥀

#

on my knees

fresh oak
#

yes the parts will follow the primary part to the cframe that u set. and its not a smooth transition, just a instant change.

raw cedar
#

the primary part moves only

#

not the others for sum reason

fresh oak
raw cedar
#

ye i tween the primarypart

#

and my guess da other parts are supposed to follow the primary

fresh oak
#

no

#

tween doesnt work like taht

#

you gotta loop through all parts in the model and then tween them individually

raw cedar
#
    local MintySound = game.SoundService.Sound
    
    game.Lighting.Ambient = Color3.fromRGB(85, 255, 0)
    local godMinty = game.ReplicatedStorage:WaitForChild("Minty")
    godMinty.Parent = game.Workspace
    
    godMinty:SetPrimaryPartCFrame(CFrame.new(-10.567, 212.684, 123.784))
    
    local tweeninfo = TweenInfo.new(4, Enum.EasingStyle.Sine, Enum.EasingDirection.Out,0)
    
    local goal = {
        CFrame = CFrame.new(-10.566, 60.684, 123.784)
    }

    local tween = TS:Create(godMinty.PrimaryPart, tweeninfo, goal)
    
    tween:Play()
    MintySound:Play()
end```  , my friend used this script and it worked for sum reason
#

i tested it in his game

fresh oak
raw cedar
#

aight

#

here

#

sorry the i just changed it that the script is a child of the model

fresh oak
#

hmm

#

this is weird

#

you sure it really worked for him?

raw cedar
#

ye

fresh oak
#

did he weld his parts?

raw cedar
#

no

fresh oak
#

what is the model that he used?

#

also try welding ur parts then tweening them

raw cedar
fresh oak
#

it comes with motor6d

#

thats a type of weld

raw cedar
#

omfg

fresh oak
#

thats why it moved when he tweened a primary part

raw cedar
#

bruh ima dumbass

#

i wasted ur time xD

fresh oak
raw cedar
#

lemme weld them

fresh oak
fresh oak
primal grotto
#

i newwd work dm me

raw cedar
#

wait uhh

tame egret
#

So hard to find a scripter for hire

raw cedar
fresh oak
fresh oak
tame egret
primal grotto
tame egret
#

I hired 2 scripters so far thin

primal grotto
#

ill do small things cuh

#

i need mony

tame egret
#

uh

#

It’s big stuff

primal grotto
#

im new to this scripting stuff 🙂

somber lark
tame egret
#

Dang

somber lark
#

without those scamming shi

tame egret
#

Sorry can’t

primal grotto
#

bet np

fresh oak
primal grotto
#

may u have a good day

mossy lantern
tame egret
fresh oak
fresh oak
raw cedar
#

cuz i feel its more efficient

raw cedar
#

with a for loop

fresh oak
tame egret
#

But I don’t trust someone who joined 2 months ago

fresh oak
tame egret
#

it’s how scams happen

vagrant sorrel
#

is there any plugin that lets me create a project template? Like with default scripts + UIS + whatever?

wary bronze
#

Life sucks when you did all that hard work just for it to end with a “hd owner admin 1000 robux”

celest cipher
somber vault
#

yall got any roblox oop videos or resources you'd recommend?

somber vault
main sorrel
somber vault
somber vault
# celest cipher

you're just reassigning the value of the variable you arent changing the value of that thing

celest cipher
celest cipher
celest cipher
#

i want it so it checks if its value is set as "All" so itll fire a message on the screen and kill all the players

somber vault
main sorrel
scenic cove
#

What do I script so I can improve?

fresh cloud
#

hello guys

#

someone with the benchmark plugin can benchmark my functions?

grizzled crystal
#

I have a Utility folder for all of my things needed to be changed I was wondering should I hold my connections inside the Hanlder of the certain utility or should the utility also handle the connections

#

Im just looking for the best way to stay organized

static coral
worldly sonnet
steep dirge
#

Ive tried on my other places, still the same result

warm hazel
#

DM ME IF YOU NEED A SCRIPTER OR ANIMATOR (i can do UI but its hard for me) YOU HAVE TO PAY ME WITH ROBUX !! NO %

slow plover
#

i can say you shouldnt be sending metatables over the wire

#

🤓

static coral
#

unless you send them as seperate table

#

which wont really work if they contain functions

slow plover
#

😭

static coral
#

dont use metatables in the first place tho

#

and try to only send partial data over remotes and then just create the obj on the client

#

or on the server

novel glade
#

funniest post

#

160 scripts for swords

warm hazel
warm hazel
novel glade
#

5 years of experience

#

6h/day

spark swallow
#

Why can I not publish my code 💔
12:56:09.452 Server Publish Failure: PublishService AssetUpload failed. Info: UploadStatusPolling max polling retry reached - Studio

marsh kelp
narrow vault
open sparrow
graceful cairn
#

im crashing out

novel glade
graceful cairn
#

roblox still not lettnig to publish

#

omggg im crashignout

spark swallow
graceful cairn
#

i dont even know what ur script says anyways boii

zenith ravine
gaunt granite
#

I condemn

bright lantern
fair copper
#

just tag the 160 weapons u find from command bar after making the logic

#

🤣

#

no ones gonna know

novel glade
#

5 years of experience, 6h/day 💔

sour zephyr
#

I can’t learn scripting for the life of me🥀

tired stag
#

watch brawl dev thats like the easiest way if you are stupid or smart

olive summit
#

help me chat

tired stag
#

if you dont know something rewatch it

tired stag
#

so rewatch it

sour zephyr
#

I am

#

Undisciplined

#

🥀

fair copper
#

complete that book

sour zephyr
#

Wrong

#

I can finish a book

fair copper
#

use an ai and make slop game

tired stag
#

m

#

yeah

#

i think one of the only reasons you should learn coding on roblox rn is because you wanna get smarter or something learn something new

#

otherwise do something else or if you want money online do building vfx or some other ts

edgy mango
stable verge
sour zephyr
fair copper
edgy mango
#

or sum shit

stable verge
#

oh. Use another one ig

edgy mango
#

when i try to change it into a script

#

but when its not in a script it works fine

limber plank
#

paying 500 robux for someone who could help me fix my workshop script to make it not sideclient. NOT USING AI

stable verge
somber wadi
#

anyone wants to make a game together and do 50/50? dm me if yes(need to know how to code, build or etc at least a bit)

tawdry crane
#

the hell is the skateboardplatform

rain otter
dusky spoke
idle musk
#

idk

strong valve
#

hello fellow extreme developers

tropic plume
#

interesting

tropic plume
#

i bid your having a fair day today

strong valve
#

that's right

#

good day to you too

tropic plume
#

mighty fine

strong valve
#

great

gritty arrow
#

How can I practice if statements

sour rock
#

.

tender dirge
#

Who wants to make a game with me.

narrow vault
tame sigil
vast mantle
main shuttle
#

japp

queen jolt
#

chat can i somehow instant respawn from client

spare reef
#

Anyone wanna mess around in studio I’m bored

tender dirge
#

Who wants to make a game with me.

fair copper
stoic radish
#

I came across a really weird Issue.

Whenever the player joins and the character is added, the character added event doesnt fire. But when the player resets (so the character comes back again), the character added functions like normal

static coral
half heart
#

hi

#

I made this

subtle terrace
half heart
#

Im new and idk if it could work

#

so Im just asking

#

lemme paste it rq

#
-- kill a zombie
local zombie = game.Players:WaitForChild("zombie")

function Killzombies()
    local humanoid = zombie:FindFirstChild("Humanoid")
    if humanoid then
        humanoid.Health = 0
    end
end


--count the amount of zombieskilled
function zombiesKillcount()
  local humanoid = zombie:FindFirstChild("Humanoid")
  local Killcount = 0
  if humanoid then 
    Killcount += 1
    print(zombiesKillcount .. "zombies were killed")
  end
end
while not humanoid == nil
 do
  task.wait(0.2)
  Killzombies()
  zombiesKillcount()
end
#

so lets say we spawn zombies

#

and stuff

#

would that script work?

subtle terrace
half heart
#

bc idk where else to store them

#

where should I

#

workspace?

subtle terrace
#

use replicated storage for shared stuff or server storage

half heart
#

just so yk the online things ik abt scripting is what brawldev's beginner's playerlist taught me

subtle terrace
half heart
#

yeah well hes explaining basic stuff

#

want the link to his ybt channel?

subtle terrace
#

nah i'd rather search it for myself

somber vault
#

Hey

stoic radish
obsidian gale
#

is it bad that i didint fully master scripting after 4 years of nonstop practicing

half heart
#

ngl

#

it is

elder sparrow
#

hey

half heart
#

but I mean its like learning a dictiannary

#

u cant learn all the word

elder sparrow
#

how do i tween parts?

half heart
#

words

half heart
#

oh I think

#

nvm I got u

#

place them in the same folder of model

elder sparrow
#

no i meant in code

half heart
#

part.parent = idkfile

#

same for the other

#

in the same file tho

subtle terrace
half heart
#

car

elder sparrow
#

YEAHHH

long totem
half heart
#

then learn something else

long totem
#

Nvm i checked something different

half heart
#

kk

elder sparrow
#

someonen help mw fix this

subtle terrace
elder sparrow
#

where?

obsidian gale
subtle terrace
elder sparrow
#

mb

fair copper
#

hmm whats the most optimized way to show bullets in a raycast

elder sparrow
#

i hate cha***T

#

oops

subtle terrace
obsidian gale
fair copper
obsidian gale
#

it studies every single form and everysingle videa about lua

subtle terrace
fair copper
#

hmmm

subtle terrace
#

or just use a part

elder sparrow
#

i used a part

fair copper
#

I got a muzzle flash n on hit impact

#

hmm

#

aight

elder sparrow
obsidian gale
#

daily challenge: find the mistake

fair copper
elder sparrow
#

how do i fix it

subtle terrace
obsidian gale
#

sum elementry school type shi

subtle terrace
#

also unity and godot

obsidian gale
#

unity praysob

fair copper
#

Unity got better

subtle terrace
midnight phoenix
fair copper
#

id hop if my game went viral and i never had to work

obsidian gale
#

unity jus sucks overall i tried it a month ago it is soo not optimistic

obsidian gale
midnight phoenix
fair copper
midnight phoenix
#

inside the function

#

gotta be outside

fair copper
#

roblox dev tries unity, feels shitty
unity dev tries roblox, feels suicidal

obsidian gale
midnight phoenix
obsidian gale
midnight phoenix
#

i always thought that doesnt work

#

lmao

subtle terrace
obsidian gale
fair copper
#

engine doesnt matter lowkey u just need good game design..

midnight phoenix
#

u can put it outside the function

#

would work anyway

subtle terrace
fair copper
obsidian gale
#

it would workr both ways

midnight phoenix
#

yea exactly

fair copper
#

yo actually i just got an idea

#

imma buy 20 dolla ui pack and complete my game ui

elder sparrow
#

this why

cinder basalt
elder sparrow
#

the rigs arent dont

#

and also

#

thats R6

#

not R332

#

this is the guy in the middle

#

see/

#

why is he BALD

#

see?

hollow ocean
#

Anyone here a cia agent

marsh bronze
#

me

placid vector
#

me and my friend jax made procedural generation 👍

winter forge
placid vector
winter forge
placid vector
#

i’m in bed rn

elder sparrow
#

WSG

eternal sapphire
exotic helm
#

Can anyone give me beginner scripting challenges I can do so I can practice!??

exotic helm
#

How would I bake

#

A bossfight

oak tartan
elder sparrow
#

ill g

elder sparrow
oak tartan
elder sparrow
#

scratch

oak tartan
#

Its called spanish i thought

elder sparrow
#

Oh, jódete, hombre.l;

real hemlock
elder sparrow
real hemlock
#

Academic institutions also have their own requirements.

elder sparrow
#

chop chop buddy

elder sparrow
#

ok no more racisim

real hemlock
oak tartan
elder sparrow
#

exactly

oak tartan
elder sparrow
#

JS

#

hwlp me this is supposed to tween through the clouds

vast hornet
#

the map is my game is really big, when the player goes far away, stinky floating point errors start occuring, any way to fix this issue?

vast hornet
elder sparrow
#

do u know how to tween parts?

elder sparrow
somber vault
cinder basalt
placid vector
cinder basalt
#

why does no one even TRY searching it up before asking

rotund lichen
#

Who need GUI dm me if you need!

oak tartan
#

Gui helpcryingdead

worldly inlet
#

can anyone tell me what game should i try to recreate to gain scripting experience? im a beginner or maybe a free tutor if u wanna do call sure but my english isnt good

cinder basalt
tender dirge
#

looking for one to start developing a game with.

cinder basalt
#

for as much experience as possible recreate deepwoken

worldly inlet
worldly inlet
cinder basalt
#

believe in urself

#

nothing is out of reach

worldly inlet
cinder basalt
worldly inlet
#

and theres school and stuff gotta learn etc so something basic

rotund lichen
worldly inlet
cinder basalt
#

deepwoken 2

cinder basalt
#

start with basic movement

rotund lichen
icy gale
#

I am so sick of working through annoying bugs getting a shapecast based character controller working. Is it even possible?

rotund lichen
worldly inlet
#

i need to make animations right

cinder basalt
worldly inlet
cinder basalt
#

is ur friend

icy gale
#

I am genuinely tempted to hire someone to have a go at this for me because I must be missing smth

worldly inlet
#

well how do i start tutorials probs right but theyre all kinda outdated tbh

rotund lichen
# rotund lichen

I have 1 year and 6 month experience of scripting, Building, modeling, GUI making but I still need to learn more

worldly inlet
rotund lichen
worldly inlet
#

why

rotund lichen
#

Lack of time

worldly inlet
#

ahh alr

rotund lichen
#

My gui's

worldly inlet
#

these look insane

rotund lichen
#

I can tutor on making things but have a payment

zenith wyvern
#

im ok it looks butt

rotund lichen
zenith wyvern
#

the ui is ugly

rotund lichen
#

Yeah like you

zenith wyvern
#

its not

#

plz make better ui

rotund lichen
#

I maked it like 6 months ago

#

I didn't screenshoting my previous ui's

worldly inlet
zenith wyvern
#

hes not that good

#

i wouldnt waste money on him

#
  • you can self teach
#

tutors are mostly useless

worldly inlet
rotund lichen
zenith wyvern
#

read the documentation

worldly inlet
#

where

zenith wyvern
#

documentation/devforums > videos anyways

zenith wyvern
dusky spindle
#

Can someone make a catalog avatar game for me

zenith wyvern
#

no

worldly inlet
#

get what i mean

zenith wyvern
#

show you how to make one

#

what are we on about

worldly inlet
#

no

zenith wyvern
#

docs provide code snippest

#

??

worldly inlet
#

dm ill send u the link of the vid

calm jetty
#

Dm me if u can help w my game I some help

zenith wyvern
#

stop using youtube and read roblox documentation bro

#

@worldly inlet

#

LOOK.

#

READ.

solid pollen
#

it aint that srs gng 😭

worldly inlet
#

what r we on about look in ur dms

glass heath
#

here do i get a free script to script the Strongest Battlegrounds Basic Left click Combat System?

urban folio
#

Who Needs Help For Building Stuff

boreal mountain
boreal mountain
#

@urban folio

gleaming iris
muted onyx
fervent karma
muted onyx
#

actually like 4 hours but yeah

fervent karma
jagged glacier
#

should i use ai for learning how to code, but not vibe code everything just giving the idea and such

compact spoke
#

wel what ai excels at is telling you what you want to hear so that means you need to know how to ask it good questions

#

generally it is not bad at giving ideas but in my opinion it is poor for debugging since it has a very loose grasp on luau

#

if you're struggling with structure and how to handle specific events asking it general questions instead of asking for code directly is the way to go

#

if you're just starting out and want to learn though the best teacher is time and starting small

#

recognize that you are likely not going to knock it out of the park on your first attempt and you will fail and that's okay it's part of the process

#

just know that starting small is key to not getting frustrated or overwhelmed too quickly

rapid wraith
#

does anyone have any ideas for some projects

rapid verge
rapid verge
jagged glacier
#

currently im just new I wanna learn programming

#

i dont wanna watch yt tutorials because it's so slow and don't explain each words and characters deeply

jagged glacier
compact spoke
#

that's hard to say since i personally never had ai while learning

#

i started very small and followed tutorials closely despite the fact that i never really understood what i was typing

#

its all about slowly building up two things

  1. tools to use that you maybe dont understand
  2. parts of your toolset that you do understand
#

like i didn't understand how connections worked when i first started out i just KNEW that i could make an event and connect a function to it and that would cause code to run when that event happened

#

i didn't get what i was typing but i knew if i typed it then i could do stuff

#

it took a bit for me to actually internalize and learn what i was writing and WHY it worked the way it did

#

the devforum is probably your greatest resource too

#

it has information on almost every single problem you could possibly face

jagged glacier
#

oh wow ty for this, I will not use ai from now on

burnt pulsar
#

guys how can i fix when a purchace prompt this item is currently not for sale your account hasnt been charged?

even tho i made sure the pass is for sale its a dev product

zenith wyvern
#

documentation on buffers for example is pretty shit

#

but theres solid devforum posts which go into serialization and buffering really good

compact spoke
#

yes

jagged glacier
#

so ur best tip is just follow a yt vid but try to understand it

#

every character and word that is used

compact spoke
#

well no quite the opposite actually

#

you will eventually figure out general patterns and stuff that you can replicate and try to apply elsewhere

#

but when you're starting out you may not understand a lot of the finer details or why exactly things work

#

it's about building up that understanding over time that'll eventually make you proficient

fluid pier
#

just a poll, how much would you guys charge for a player view detection system where if you look at a specific humanoid, some of its functions are disabled (the humanoid is an npc)

(this is for me to get a good price for my client)

craggy spear
#

heyy i am new to scripting. so like where should i start off from? any youtube guide you would recommend or any forums?

primal grotto
#

i been watching brawldev and explains concepts pretty well

#

so...

craggy spear
#

ohh ohh

#

youtuber?

primal grotto
#

yeah

craggy spear
#

ohh yeahh found it and for projects or ukk works i can do that can help me improve the understanding of lua

#

do you have any recoms?

dense hull
tame egret
#

Finding a scripter for hire is hard

umbral edge
#

while true do end

gritty arrow
#

How do I build up my portfolio and how do I fix this

#

I hate using ai

frigid otter
#

hiring scripters for money dm

#

nop

#

0.25cnets for line

small crest
#

is scripting that hard?

#

genuinely

frigid otter
#

jk lol i do per week

frigid otter
#

btw

#

how much would u take

#

for m1s

#

?

#

.

#

for like 5 weapons

#

gng

#

thats what i pay per week

#

aight

#

but in bobux

#

aw hail nah

#

can u do it?

#

or nah

#

what the

#

i pay 2k robux for week

jovial crown
#

Wth

gloomy kraken
slate lotus
#

wtf is knit?

open yarrow
#

an outdated framework people still use for some reason

#

well not really outdated but modulescripts are just better

slate lotus
#

So if you have a way to safely send data between client -> servers, please help me.

open yarrow
#

wdym by send data safely