#code-discussion

1 messages Β· Page 129 of 1

glossy swan
#

Sorry not today again

hallow crag
#

they can just search gc for the blink functions

#

no need for require

glossy swan
#

It's stored in connection you can't gc it

hallow crag
#

yes u can

glossy swan
#

Too bad

hallow crag
#

getconnections

#

exists

glossy swan
#

What real

#

But again it's connected not to the module

#

πŸ˜”

#

Not today again

hallow crag
#

???? i can just search for blink functions

#

its easy

#

in gc

glossy swan
#

If you say so

hallow crag
#

i could bypass ur shit in 5 mins

#

saveinstance() + getgc

#

easy

glossy swan
#

Save instance wont work πŸ’”

#

I broke decompilers

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πŸ’”

hallow crag
#

and i dont need a decompiler i can just look in blink source code

#

and then gc the functions

glossy swan
#

Sorry not today again

hallow crag
#

?????

#

bro ur shit easily bypassable

#

ur using a open source module

glossy swan
#

We'll see

hallow crag
#

plus how did u "break decompilers"

glossy swan
#

Singletones

#

It just won't recompile most of the time

#

Due to how the framework is built

#

Oh and

#

If you wanted to delete anticheat it's hard coded in framework

#

Not today sorry again

hallow crag
#

again just gc ur anticheat functions

#

and hook them

glossy swan
#

Imagine gc it and it the game stops working

#

Too bad

hallow crag
glossy swan
#

Too bad

hallow crag
#

hook FindService, hook GetAssetFetchStatus and PreloadAsync easy

glossy swan
#

and even if you hook

#

Even if you hook

#

It still detecta

hallow crag
#

i can easily bypass ur hookmetamethod detection

glossy swan
#

With pcall

hallow crag
#

with hookmetamethod itself

real zealot
#

the easiest and 100% effective anticheat to make in a game is banning everyone who joins

glossy swan
#

Bros gonna try to hook pcall

#

On god

lean ocean
#

only way u guys will stop

#

πŸ˜‚

hallow crag
#

just return nil if the pcall is being called by the script the anticheat is in

#
local old = getrenv().pcall
hookfunction(getrenv().pcall, newcclosure(function(...)
    local script = getcallingscript()

    -- check if script is anticheat script and return nil
    
    return old(...)
end))
glossy swan
#

The script is main game framework...

hallow crag
#

easily bypassable

glossy swan
#

Thanks for providing fixes😊

hallow crag
#

or i can legit use debug.traceback()

#

lol

hallow crag
hallow crag
#

and put all anticheat in there

glossy swan
#

Ultimate fix: custom luavm

hallow crag
#

best method

hallow crag
glossy swan
#

My friend also built a game on full custom shit

#

Like his framework is in shared

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No one could hack his game cuz it's singletones

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And luavms with all code on server side

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Like almaot all

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Main bootstrap was in replicates first

hallow crag
#

crazy the only game ik that had a anticheat with custom luavm is wildwest

#

it sent bytecode from server

lean ocean
glossy swan
#

Max was 70~

#

I mean like it's a game about zombies

obsidian sun
#

i can help as scripter i want to join a team

echo rapids
#

Guys I am making a TD game and I can spawn rigs normaly from start point to end when I want to use another model a car example I add a humanoid humanoid root part and it doesn't work how can I fix that

gloomy leaf
somber vault
#

it obv lacks of a lot of visuals

azure granite
#

bandicam in 2025

elfin timber
#

is there anything negative when putting that many variables into a single function?

uneven turtle
static coral
#

even if u dont use strict or anything like that atleast use them for functions

#

it will help u a lot

elfin timber
static coral
#

yes

elfin timber
#

i just did that lmao

static coral
#

oh

elfin timber
#

one question bout that

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if i have a container

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but i know that its always a frame

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the annotation would still be frame

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nvm thats stupid

static coral
#

what

elfin timber
static coral
#

alr

amber drift
#

If anyone really good at scripting dm

spiral jungle
tame compass
scenic hemlock
#

guys

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who does python

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i need help

digital dew
velvet vapor
#

Is it possible to find some leaks of code of big projects? I really wanna see how everything is structured

coarse wraith
velvet vapor
coarse wraith
velvet vapor
pulsar basin
#

You can find grow a garden script leaks

#

:0

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Jandel accidentally made a leak video to show a update and it showed apart of some of the module scripts they have

#

One was like a gameconfig by accident

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|| (This is not true btw) ||

amber drift
fallen summit
#

"my other guy can do it for cheap"

candid hare
#

what does player: Player do/mean?

radiant obsidian
dark cedar
#

function KickPlayer(Player: Player)
Player:Kick()
end

dark cedar
#

when you call that function roblox will tell you that you must pass a player value

radiant obsidian
dark cedar
radiant obsidian
dark cedar
scenic hemlock
radiant obsidian
#

Do you think that I should also add like a difficulty level which gives like a higher range of payment? Like in ER LC you can choose difficulty from EASY to HARD. I'm thinking maybe I can put like hard at 5 seconds or smth

digital dew
scenic hemlock
digital dew
#

alphabet.find('z')

scenic hemlock
#

ok thank you'

somber vault
#

hi guys

scenic hemlock
#

sup

weak radish
somber vault
#

Do you guys think it's very difficult to learn lua programming for roblox?

weak radish
weak radish
dark cedar
#

like Player: Player

#

I was tryna explain that

proper edge
weak radish
# dark cedar like Player: Player

The type of a variable, giving you the intended type of the variable and erroring otherwise. It also assists you when you are unsure what the parameter name is referencing/requiring.

dark cedar
proper edge
#

basically the script doesn't know what 'player' actually is so it cant give you functions related to the player like ':Kick()', so you use 'player: Player' to tell the script that 'player' is actually a player

#

@candid hare

dark cedar
#

yeah what he said

proper edge
#

not even a language atp

dark cedar
weak radish
weak radish
somber vault
dark cedar
dark cedar
#

I THINK

somber vault
proper edge
#

theres just a higher level of abstraction compared to other languages

somber vault
#

THINK

dark cedar
azure granite
#

does anyone have experience with satchel module

proper edge
sour vine
weak radish
sour vine
#

underrated opinion

azure granite
dark cedar
#

myf gng

azure granite
proper edge
azure granite
proper edge
#

look 4 help in their community server

#

maybe you did something wrong

azure granite
#

this part gives me error

somber vault
#

this code will break the perpetual motion machine
local turtle = 1

wait(5)

while turtle == 1 do
print(123)
turtle += 1

if turtle == 5 then
    break
end

end

somber vault
somber vault
proper edge
azure granite
somber vault
azure granite
dark cedar
weak radish
native crown
#

Hey guys. I’m pretty knowledgeable I would say when it comes to development as I have made games before. However something I struggled or am thinking I did wrong is script executing. In previous games I’d invoke scripts in an order. For example have a player handler script then when it’s done it invokes the data store script which will invoke the plot script.

I’m wondering if this is the proper method to do things. Any ideas otherwise

dark cedar
somber vault
azure granite
somber vault
weak radish
azure granite
dark cedar
# somber vault tysm

Im not saying it will fix code tho, wait() is just deprecated so task.wait() is the better one to use

proper edge
#

@azure granite jst go on their community server

dark cedar
proper edge
#

ppl there would know more then us

dark cedar
#

but add the task.wait() inside the loop

somber vault
dark cedar
weak radish
somber vault
weak radish
dark cedar
dark cedar
weak radish
#

That tells me everything I need to know about you

somber vault
#

That's right, I deleted the same code that I wrote.

dark cedar
somber vault
#

I figured out why it wasn't working.

weak radish
dark cedar
#

its a loop

#

that adds to a value

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fuck u want

weak radish
proper edge
#

bro stupid

#

gave the wrong code too

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lmfao

dark cedar
#

gng what

proper edge
#

while turtle == 1

weak radish
dark cedar
proper edge
#

slow πŸ˜­πŸ™

dark cedar
#

I just added task.wait

proper edge
#

do you not see whats wrong there

weak radish
#

The code never worked

proper edge
#

actually so slow bro holy

native crown
dark cedar
celest cipher
dark cedar
celest cipher
dark cedar
#

and ik its only gonna do it once

weak radish
proper edge
celest cipher
dark cedar
weak radish
#

Buddy

dark cedar
weak radish
#

You are so slow

proper edge
dark cedar
#

well look at this IT DIDNT FUCKING ERROR

echo pilot
#

What's up?

dark cedar
proper edge
#

then you are stupid

dark cedar
#

sorry my brain doesnt operate at fucking 700mph

weak radish
dark cedar
#

gng???

proper edge
#

yes

dark cedar
#

aigh bro

echo pilot
#

Why yall clowning this guy 😭

thick sigil
# native crown My other issue is when it comes to client scripts waiting for example for the pl...

Personally I have a main server script that loops through every module I have (player service, data service, etc) and loads all of them, runs an init function, and saves all of the references in a global variable (most of the time _G.shared) so that I can access each module from inside of each of the modules without requiring them and causing circular dependency chains. Client side of things I use knit, but without knit I just use remote events and functions as needed. Same setup on the client btw, loader and all the modules into a global.

dark cedar
weak radish
proper edge
#

the fuck is that argument 😭

#

'they dont know what a shower is'

weak radish
dark cedar
#

dumbass

thick sigil
echo pilot
weak radish
dark cedar
proper edge
#

just admit you're stupid bro

dark cedar
keen vine
#

this is over roblox coding btw

weak radish
keen vine
#

let that sink in

echo pilot
dark cedar
#

slow ass

keen vine
proper edge
echo pilot
#

Discuss the code properly not arguing 😭

dark cedar
#

"you're incredibly slow speeds" fuck kinda english is that

weak radish
dark cedar
#

fuck u gon do

#

u gon keep typing and sending messages?

#

whats that gon do

weak radish
#

You're a laughing stock

dark cedar
#

calling ppl dumb to feel better bout yourself

#

never seen someone so miserable

dark cedar
#

are u scared of water touching ur skin?

#

and soap?

proper edge
#

pajeet's just talking about showers 😭

echo pilot
#

What's the code discussion?

dark cedar
proper edge
#

making 0 sense

dark cedar
#

u like showers or not

dark cedar
#

didnt think u were so desperate to start stalking my social media lmao

thick sigil
#

I love how much code is being discussed

keen vine
dark cedar
#

clicked on my profile and shit

weak radish
dark cedar
#

looked at my yt

#

video

echo pilot
#

Is this what started it

dark cedar
#

even copied the link and sent it

#

ur so desperate aint u

proper edge
dark cedar
proper edge
#

giving bad advice and not knowing basic fundamentals

proper edge
#

and still aggressive

#

lmfao

dark cedar
#

what am I gon do

#

AHHHH

weak radish
#

maybe we should leave him, he's shed enough tears already

weak radish
shadow steeple
#

can someone give me a lil idea for portfolio

dark cedar
#

fuck should I do with that information

proper edge
shadow steeple
copper apex
proper edge
#

not like 1:1 clones bruh

shadow steeple
shadow steeple
#

its for my portfolio

#

like systems etc

weak radish
#

Other than print

proper edge
#

you can take small systems from already trending games bro

shadow steeple
weak radish
shadow steeple
#

i need originality

shadow steeple
proper edge
#

if you want a good portfolio just create systems

#

doesn't even have to be too complicated

weak radish
rancid jacinth
#

Portfolio 30% Connections 70%

weak radish
rancid jacinth
#

No

#

U get connections from talking here

weak radish
#

And past commissions give you even more connections

rancid jacinth
#

I mean sure

proper edge
#

i mean yeah

#

twitter is prob the best place for folios

rancid jacinth
#

But all of my connections I got from this discord server's glory days

proper edge
#

agree wth porg on that one

#

hiddendevs' developers are paid too little

rancid jacinth
#

However if U think about it

#

Don't just drop people from here

#

You never know who's the next big dev

proper edge
#

tuff

eternal apex
#

so Im trying to make a script that when you claim a block it goes to blockowned 1-1, but when I claim the second one, it goes to the same spot that is already occupied. How do I fix it

proper edge
#

i mean there are some big studios

dark cedar
rancid jacinth
#

Someone I met here got me s gig

shadow steeple
#

thats ez but animation

#

i don't know how to do animation

dark cedar
shadow steeple
#

like u know the ui on fortnite whe u dance

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when u dance wit the slots

dark cedar
shadow steeple
#

like this

#

im gonna add things

dark cedar
#

oh like where the rigs showcase the emote

shadow steeple
#

but u get the idea

proper edge
#

think you should just practice first before building your portfolio

#

you seem new to this

shadow steeple
#

😭

#

im just tryna make new things

proper edge
#

you got any past works then?

#

or links to the games ur working on

shadow steeple
proper edge
#

can properly judge you based on those

shadow steeple
#

don't we need more

#

i want to make more complicated things

proper edge
#

i mean if you're working on the games

sweet magnet
#

β €

proper edge
#

it should display your shit

sweet magnet
#

β €

proper edge
#

Β­

velvet zinc
#

yall i need help

shadow steeple
#

something off on the ui

#

i don't know what

velvet zinc
#

i was thinking about to hire a dev

#

but i realized

shadow steeple
velvet zinc
velvet zinc
#

play this game bro this is why i need to promote my game

echo pilot
#

Wtf.

velvet zinc
#

everyone literally thinks my own game is greenville

#

wow

shadow steeple
velvet zinc
#

above

shadow steeple
#

im occupied

velvet zinc
#

.

#

look man i got a question

#

i wanna hire a modeler to make buildings like these in my game for my new summer update

shadow steeple
#

no one will do do that for free

velvet zinc
#

really?

velvet zinc
#

because holy it is hard out here being a single dev

shadow steeple
#

with the 800 u got he coud do the pole

copper frost
#

how ahout me

velvet zinc
#

and a car modeler,

shadow steeple
velvet zinc
#

which i mostly doo

copper frost
copper frost
velvet zinc
shadow steeple
copper frost
velvet zinc
shadow steeple
#

ur losing time

copper frost
#

isnt this code discussion

shadow steeple
#

yes

copper frost
#

why we discussing modeks here

#

xD

copper frost
#

btw anyone got a idea of what cframe does?

#

im making gerstner waves

shadow steeple
#

idk why ur losing time modeling

velvet vapor
#

Guys, I have seen the module: you have a wall. At default it's invisible and the player can't see it. But as soon as he comes next to it, neon texture appears on it and you understand that there is a wall here. If someone remembers the name or have the link, drop it here or in dms pls

azure granite
#

if i want self.PhysicalModel to be the tangible 3d model the nebula has, do i need to input a serialized table instead of an actual model/part

azure granite
# copper frost what u actually want to do?

store a model to an object. but im hacving trouble with some datasaving module because when i add it to my inventory, self.PhysicalModel doesnt exist if I set it to a part

exotic garden
exotic garden
#

how exactly doesnt he know fundementals

#

if it was a mistake

azure granite
copper frost
#

just do like

#

change models parent to object using function

#

and make a function like

#

when u click e or touch a part

#

the models parents changes to object

#

@azure granite

velvet zinc
#

these are all of my car models from blender

azure granite
dark cedar
copper frost
shadow steeple
copper frost
#

new currency???

shadow steeple
#

missclick

copper frost
#

xD

shadow steeple
#

way better quality

#

in general

velvet zinc
shadow steeple
#

its like 200000

candid hare
#

Is playtime rewards and daily rewards a good and smart way to increase retention and keep people playing?

velvet zinc
#

and little overspray texture on the paint

shadow steeple
#

looks blocky

#

u sure u did 1/1

#

of the car

velvet zinc
#

i did it with blueprints

shadow steeple
#

add clear coat

velvet zinc
#

maybe ill add car paint textures to the customization garage

normal bane
#

they put a mouse in water waiting to for him to drown, but then saved him. Then they put him there again and he waited hours to be saved

umbral elbow
#

POV me after watching brawldev tables tutorial video

normal bane
umbral elbow
digital dew
#

Did they delete the gif cryingdead

umbral elbow
#

bro tables is shit 😭

digital dew
umbral elbow
#

most people say it's hard

normal bane
#

great minds think alike

digital dew
#

I dont think i saw a single human being say it was hard gng except u

normal bane
#

fr

wise turtle
weak radish
#

Github is good for a portfolio to prove your skills and twitter is a good place to build a portfolio for interest

spring oxide
#

what am i supposed to do now

gritty vault
#

why wont this work

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")

local animationFolder = game:GetService("ReplicatedStorage"):WaitForChild("Animations")
local humAnimator = humanoid:WaitForChild("Animator")

local punch1 = animationFolder:WaitForChild("Punch1")
local punch2 = animationFolder:WaitForChild("Punch2")

local playp1 = humAnimator:LoadAnimation(punch1)
playp1:Play()```
midnight wigeon
#

local TimerHandler = require(script.TimerHandler)

TimedParts.__index = TimedParts

function TimedParts:onTouch()
    self.Part0.Touched:Connect(function(hit)
        if game:GetService("Players"):GetPlayerFromCharacter(hit.Parent) and hit.Parent:GetAttribute("Timer") ~= true then
            hit.Parent:SetAttribute("Timer", true)
            local player = game:GetService("Players"):GetPlayerFromCharacter(hit.Parent)
            local connection = TimerHandler.startTimer()
            local endConnection
            endConnection = self.part1.Touched:Connect(function(endHit)
                if game:GetService("Players"):GetPlayerFromCharacter(endHit.Parent) == player then
                    endHit.Parent:SetAttribute("Timer", false)
                    connection:Disconnect()
                    endConnection:Disconnect()
                end
            end)
        end
    end)
end

function TimedParts.new()
    local metatable = setmetatable({}, TimedParts)
    metatable.Part0 = nil
    metatable.part1 = nil
    return metatable
end

TimedParts.obby1 = TimedParts.new()
TimedParts.obby1.Part0 = game:GetService("Workspace"):WaitForChild("obby1startpart").PrimaryPart
TimedParts.obby1.part1 = game:GetService("Workspace"):WaitForChild("obby1endpart")
TimedParts.obby1:onTouch()

return TimedParts

local TimerHandler = {}

function TimerHandler.startTimer(timedPart)
    local startingTime : number = time()
    local totalTime : number = 0
    local connection : RBXScriptConnection = game:GetService("RunService").Heartbeat:Connect(function(dt)
        totalTime = time() - startingTime
        print(totalTime)
    end)
    return connection
end

return TimerHandler```
#

would this be the most optimal way of making a timer?

#

just quickly threw it together and i always try making everything as optimized and efficient as possible

wanton cloud
midnight wigeon
#

yh fr tables are amazing

#

me ❀️ tables

#

especially inside of modules πŸ˜›

wanton cloud
#

1 based indexing is kinda bad but I’ll let it slide because the flexibility of tables make up for it

real quartz
#

Does anyone here know a lot

#

Avou windoes

#

About

umbral elbow
real quartz
#

anyone here knows a lot abou windows or command prompt

umbral elbow
#

I could help you

#

What's the problem

real quartz
#

Then it just stopped working

#

It won't boot ip

#

I ran chkdsk

#

The fix command and it didn't work bc I'm in the thing it's trying to fix

#

But idk how to boot up another drive

#

From the command prompt only

umbral elbow
real quartz
#

Yes

haughty shadow
#

hey guys

real quartz
#

There is a blank d drive in my pc

haughty shadow
#

i know its so random

real quartz
#

But idk how to boot from it

#

From command prompt only

haughty shadow
#

i got my game scripted a bit it needs some systems to be done also can anyone support if yall can? idk if i can pay but u can say the amount ill see how much i can pay (we need xp , inventory system actually our gameplays rdone)

umbral elbow
velvet vapor
#

How to use script recovery feature? I can't find it in 'View'

umbral elbow
velvet vapor
#

Yea bro of course it just didn't work I want to break my table rn

#

I made a backup but like 2 hours ago, so I somehow deleted my all repl storage and ctrl z just don't work

umbral elbow
#

I'm not sure

#

I cant find it either on mine

velvet vapor
umbral elbow
#

Can you teach me tables?

#

Because I can't learn shit from yt

velvet vapor
#

what's wrong with that

umbral elbow
#

ill keep trying

umbral elbow
#

too hard and too much

real quartz
sonic vortex
umbral elbow
#
bcdedit /enum
umbral elbow
sonic vortex
#

in animation editor it looks like its supossed too and in game not

umbral elbow
#

make the task.wait however long the animation is

sonic vortex
#

nope still same

umbral elbow
sonic vortex
#

yes

umbral elbow
#

hm

#

im a beginner so

austere hamlet
#

guys what script can i make that will have atleast 200 lines cuz i dont have any idea

scenic lotus
scenic lotus
scenic lotus
celest cipher
#

how the fuck do i make this im actually drowning in the tears of blood and sweat, i made 129 lines of code yet all it does its js bring me up when i hold w and press space on a wall, ts climb wall system is so bunzzzz

near wing
#

one day

real zealot
near wing
real zealot
#

dont they ask for you to explain parts of the code in comments

near wing
#

for AI comments

near wing
#

it's so stupid bro like I wrote the code ik what I'm doing i'm not trynna write an essay explaining it

real zealot
#

write all of your comments in lowercase then you’re good

real zealot
#

if it has grammar then they’ll think its ai

#

you have to sound like a geek

severe cobalt
#

or write comments like I do:

// the world will blow up if you dare to remove this line

wanton cloud
#

Does anyone know why my script is still running when I stop the game in studio? Its very annoying because my entire studio freezes

real zealot
real zealot
#

then that is why

wanton cloud
#

datastore

severe cobalt
#

profilestore my beloved

real zealot
#

its waiting for the code to execute datastore thingies before you can fully close the game

wanton cloud
#

is there anyway to stop it? I assume not but maybe

real zealot
#

you can just disable datastore scripts inside of your game while testing

#

see if it makes any change

weak radish
#

Made 230$ off scripting this month β€οΈβ€πŸ©Ή

real zealot
#

oh

real zealot
#

you changed it to month

weak radish
#

Yeah

#

Sadly

weak radish
#

12k would be crazy

real zealot
#

$2760 / year

weak radish
real zealot
#

just 300-700 ccus can be livable depending on monetization

weak radish
severe cobalt
#

cash grabs: suseyes

real zealot
#

if the game doesn’t gain traction, then you gained skill

#

if the game gets traction then you have both

weak radish
real zealot
#

the idea just has to be explainable in under 10 seconds and it should have a much greater chance of getting players

#

a simple cashgrab can just take 1-2 weeks to finish

severe cobalt
#

something else too,
if you make your game and build stuff modularly (however you spell it),

you can reuse the code for another game.

example is I made a dynamic music system for a game in the past, but I can toss the system into another game if I want to as I alr put in the work to make it

normal bane
#

who wanna make BANK?!?!?!

brittle hinge
#

has anyone got any ideas on complex roblox studio systems to add to my portfolio

normal bane
#

quppyqup i know u do

brittle hinge
normal bane
#

sure you do weather boy

brittle hinge
normal bane
#

hypothetichilly i might or might not

#

leaning to the conclusion i might

brittle hinge
brittle hinge
normal bane
#

why

brittle hinge
brittle hinge
normal bane
#

do you

brittle hinge
brittle hinge
random pendant
#

how to test for stds

umbral elbow
umbral elbow
#

blood tests

random pendant
umbral elbow
#

why?

random pendant
umbral elbow
#

Could be a bad reaction

random pendant
#

well I used for something else

umbral elbow
umbral elbow
#

Okay

random pendant
#

speaking of fuck

#

I don’t know who it was

#

I was on round 13

umbral elbow
#

You mean sx?

#

Not fuck

random pendant
#

same difference

umbral elbow
#

Not really

thorn frigate
random pendant
#

I’m a doctor btw

umbral elbow
random pendant
#

I’m doctor sinns

#

of course not

umbral elbow
umbral elbow
thorn frigate
#

guys i hope uk this isnt the place for this convo 😊

random pendant
#

speaking on cndms

#

thanks Ada

random pendant
thorn frigate
random pendant
thorn frigate
#

how old are u even😭

random pendant
#

can never be too hurt for humour

#

uh old enough to know I fucked up big time

thorn frigate
#

using protection is literally common sense

random pendant
#

protection for pusys is words from my mentor

thorn frigate
#

and round 13 is crazy ur prob 12 πŸ’€πŸ’€

random pendant
#

that was a joke

#

it would’ve been the same as like 3 rubbers

inner tundra
umbral elbow
coarse wraith
#

@rustic inlet

static wedge
#

Hiring moderators payment is 5-15k per week dm me if interested (can't find any where else to find moderators) DM me fr πŸ«„

reef birch
#

too busy looking at 300000 year old anime girls to actually moderate a server and protect literal children from degeneracy

thorn frigate
#

the two 12 year olds talking about stuff in a roblox dev server

reef birch
#

why is the word condo not banned even

#

@strange raven do something unless youre complacent in advertising 18+ games to minors

reef birch
strange raven
#

Also watch how you say things, and don’t be inappropriate.

thorn frigate
#

msgs*

#

and they were in every channel too

strange raven
#

The first report was 13 minutes ago. A moderator got to it as soon as they were able to. I do however apologize if the response wasn’t as quick as you would’ve liked it to be.

scenic moon
#

u should probably ban that guy too lol, his profile is literally just roblox nsfw

uneven jolt
#

Does anyone know when I try to Add the clone to the index of AnimationHandler.Rigs the game completely freezes? Can I not index this way or something?

granite fjord
#

how much should i be paying a scripter a cashgrab

thorny parcel
#

anyone plays gtnh

tulip merlin
#

Redundant code is bad code

inner tundra
coarse wraith
#

feet simulator where you click a foot button and your feet grow

tulip merlin
coarse wraith
#

you can rebirth to grow feet fungus and more rebirths the more disgusting your foot becomes

inner tundra
static wedge
#

Hiring moderators payment is 5-15k per week dm me if interested (can't find any where else to find moderators) DM me fr πŸ«„

inner tundra
#

try with it since its an for loop

#

like right after you index it to the animationhandler.rigs

tulip merlin
#

Honestly I don’t see how using task.wait will make it not freeze if anything it’d delay it

#

But maybe it will I’m not used to luau yet

robust monolith
uneven jolt
uneven jolt
coarse wraith
#

that all i got

#

you can add other feet related infections ig

robust monolith
#

Not my game so can't bother helping

inner tundra
coarse wraith
#

i can only think of unreplayable games

#

you join and die and you get 999999999 coins for dying

#

death is permanent

static wedge
#

Hiring moderators payment is 5-15k per week dm me if interested (can't find any where else to find moderators) DM me fr πŸ«„

cyan niche
#

need cheap scripter for bg game dm fast

proven wave
#

hi i need advanced scripter for cheap price robux

uneven jolt
uneven jolt
#

πŸ™ its optimized trust

thorn frigate
#

i dont want u to get 76B more visits man im tryna keep the competition low

split sapphire
#

@hereCan someone script me simple script? I can't figure it out rn.

proven wave
#

i need someone who make me realistic lighting in night for robux

static coral
static coral
#

just do what i said

wanton ginkgo
#

Guys what way do you wished you learned scripting as beginner

patent gorge
#

:PromptProductPurchaseAsync or :PromptProductPurchase

merry zenith
#

What coding tutorial is the best for New scripters and what is the best way to learn as a newbie?

thorny parcel
#

chat

#

should i turn all easing styles into a script?

#

so i can use :Lerp() on them

sour vine
fresh sphinx
#

guys when i try to import a picture in an image label i normally click on the image property and it shows then a new ui where i can chose the picture i want. but now when i click on it nothing happens. can sm1 help please

thorny parcel
#

i can

vast hornet
#

guys is OOP worth learning?

#

I've been hearing that 'it makes you x10 better', 'YOU NEED TO LEARN THIS'. But when i dug into it, it just seems like a way to overcomplicate module scripts.

#

Module scripts can do the same thing OOP does. (Or atleast i think).

livid trout
#

Can someone explain the reasoning behind roblox keeping Deprecated functions?

vast hornet
#

they want to keep old games working

warm pagoda
# vast hornet Module scripts can do the same thing OOP does. (Or atleast i think).

module scripts is just tables that get executed once when you call require() on them, after that they get cached so you can use it’s data. e.g methods or subtables.

OOP is object oriented programming, it means your methods are centralized around said object, rather than coding purely functionally (x function does y logic, unrelated to any object). With oop you can inherit and reuse logic over and over through classes, which makes it a good switch for certain parts of your codebase, however it doesn’t make you β€œ10x better at coding”

#

Typically in oop you’d want to have a composition based architecture where e.g a β€œCar”
class inherits methods from β€œEngine”, β€œWheels” and so on

vast hornet
#

it still seems like it's not worth learning at all tho, you can do the same thing with normal scripts rather than learning all of that complicated mess. Just to make it more "organized".

warm pagoda
#

it’s not complicated, and it’s not all for organization

#

if you can reuse the same logic in 50 different classes then that will always be superior to hard coding it in every single one

#

with inheritance you can do just that

#

especially in luau oop is a very simple approach to object centralized script architecture

#

it shouldn’t take a rocket scientist to figure out

normal bane
#

who wants to make BNANK??

#

BANK ?!

heady jasper
#

im still kinda new to coding but what does #'s mean in scripts?

winter glade
normal bane
#

@fresh sphinx

exotic spindle
#

scripting is easy tbh

fresh sphinx
fresh sphinx
normal bane
#

too late

fresh sphinx
#

for wa

fresh sphinx
# exotic spindle ok

in here if i want to refffer to the Image button
local button = gui:WaitForChild("Frame1"):WaitForChild("ImageButton")
could i use this

#

OMG I GOT IT NVM IM SPED

exotic spindle
#

i need someone to hire me

fresh sphinx
#

I GOT ITT

exotic spindle
#

gg

fresh sphinx
#

WAIT

#

I DONT

#

help me w somethign else please

#

bro i js need a simple thing i got a question its very small

#

@exotic spindle

errant rose
#

What's wrong

fresh sphinx
#

i did it by myself i was tryna script a if function that knows when to open and close the shop gui and lowkey its prob simple for all big scripters but i figured it out and it works now, all i need to know now is how to center the gui

#

chatgpt tells me this is the middle UDim2.new(0.5, 0, 0.5, 0) but when i try it its over here.

plain drum
fiery moth
#

how can i make the bottom align from the centre I have changed the UIGridLayout all to centre but stil isnt changining anything for some can someone smart help?

heady jasper
#

the description roblox gives to words arent helpful most times

trim wind
#

Any coders help me ?

teal yacht
#

70k robux on ads is enough to get 1k CCU?

fresh sphinx
frigid hedge
lone marsh
chrome belfry
#

am i cooking

fleet cargo
#

If your project is big use one module to load all shared stuff in one place if it’s small just require each module where you need it it’s easier and clearer

somber vault
#

Can someone DM me and help me learn/ teach me how to code?

random pendant
#

Offering Lua Programming Tutoring Service for 5 to 15 dollars/hr

crude quarry
frigid hedge
#

too advanced

#

what does it mean ??

pseudo hatch
#

ive seen it happen before

lone marsh
#

πŸ‘πŸΎ

mint cloud
mint cloud
manic night
#

hello everyone, im tryna replace gamepasses for an uncopylocked game but i dont know where to find the codes to do it, could someone help me do that

pseudo hatch
#

i just started learning scripting today am i doing ok so far

manic night
pseudo hatch
#

tyy

#

this is my first script ever after 25 mins of tutorials lol

dusky kestrel
manic night
#

BRUH

dusky kestrel
#

for learning it's good

manic night
#

me after 1month i still dont understand it XD

#

i prefer making ui

dusky kestrel
manic night
#

scripts

frigid hedge
mint cloud
frigid hedge
#

it doesn't doesn't....

#

🀀

mint cloud
#

πŸ’€

#

So it would be read as (true and true) and true

pseudo hatch
#

so basically the script is saying if whatever in the top is true, and 1+1 really does equal 2 and "a" and "b" makes "ab" then whatever else can happen below

dusky kestrel
# pseudo hatch i just started learning scripting today am i doing ok so far

local frame,button = script.Parent, script.Parent.TextButton
button.MouseButton1Click:Connect(function()
frame.Visible = not frame.Visible
button.Text = frame.Visible and "Close" or "Open"
button.BackgroundColor3 = frame.Visible and Color3.new(1,0,0) or Color3.new(0.0509804,1,0)
end)

I probably missed something but eh

pseudo hatch
#

ohh okay tyy

wild basin
dusky kestrel
wild basin
#

spreading out frame and button would do better, but of course, I'm not the expert on this opinion.

pseudo hatch
#

so is this better to use or no

local button = script.Parent
local frame = button:FindFirstChild("OpenFrame")

button.MouseButton1Click:Connect(function()
if frame.Visible == false then
frame.Visible = true
button.Text = "Close"
button.BackgroundColor3 = Color3.new(1, 0, 0)
else
frame.Visible = false
button.Text = "Open"
button.BackgroundColor3 = Color3.new(0.0509804, 1, 0)
end
end)

wild basin
#

could be more compact like bitfracture_ supplied, but you'll figure that out.

pseudo hatch
#

Yeah considering its my first day i think in not too long ill figure that out

polar vine
#

How do people make like rewards if you cant detect likes

wild basin
dusky kestrel
# polar vine How do people make like rewards if you cant detect likes
wild basin
#

That's getting total likes of a game.

#

Not if a particular player liked the game, which you cannot.

dusky kestrel
#

oh that's what he meant

polar vine
#

Yea

pseudo hatch
#

yeah like steal a brainrot

wild basin
#

It's against ToS to lock a reward behind a wall something like likes, but it's a gray area to just say that you "have" to like the game to get a reward.

#

But 99.99% of the time they have alongside a requirement to join the group, to which is checked.

polar vine
#

Oh yeaa

pseudo hatch
#

how long did it take you guys to start being able to do commisions with your experience

dusky kestrel
pseudo hatch
#

oh

dusky kestrel
#

I still have an issue, so I usually don't take comms unless I know the person

polar vine
south spruce
#

guys how can i make the MouseEnter and MouseLeave events work on everything in the table?

--Variables--
local TweenService = game:GetService("TweenService")

local table = {
    button = game.StarterGui.GUI.ShopButton,
    text = game.StarterGui.GUI.ShopButton.TextLabel,
    icon = game.StarterGui.GUI.ShopButton.ShopIcon,
}

--Tween Info--
local hover = TweenInfo.new(0.1, Enum.EasingStyle.Back, Enum.EasingDirection.Out)
local unhover = TweenInfo.new(0.1, Enum.EasingStyle.Back, Enum.EasingDirection.In)

local hoverProps = {Size = UDim2.new(0, 100, 0, 100), Position = UDim2.new(0.049, 0, 0.5, 0)}
local unhoverProps = {Size = UDim2.new(0, 86, 0, 86), Position = UDim2.new(0.049, 0, 0.5, 0)}

--Creating Tweens--
local hoverTween = TweenService:Create(script.Parent, hover, hoverProps)
local unhoverTween = TweenService:Create(script.Parent, unhover, unhoverProps)

table.MouseEnter:Connect(function()
    hoverTween:Play()
end)

table.MouseLeave:Connect(function()
    unhoverTween:Play()
end)```
pseudo hatch
jaunty path
#

tell me hypixel

wild basin
south spruce
cinder spear
#

just a question,
Is scripting or modelling more worth it in terms of Robux and ease?

south spruce
dusky kestrel
#

but it does take a lot of time

#

same with scripting

cinder spear
#

ah that's a bad example nvm

dusky kestrel
#

though cant lie, my experiences with scripting comms are weird

#

since the games I did work for even my friend

#

just overpayed

#

for no reason

#

like my friend made 800k robux for

#

making simple stuff

cinder spear
dusky kestrel
cinder spear
#

it must be 8,000+ simple things

dusky kestrel
polar vine
pseudo hatch
#

how far are you into coding now?

polar vine
#

I coded for two years when I was younger and then I left it for a while, im just getting back to it now

#

Well back to luau ive been doing python

dusky kestrel
#

for discord bots?

polar vine
#

For school lol

dusky kestrel
#

Your lucky, my HS taught me nothing when I was in school

#

I had to self teach myself

polar vine
#

My hs is really good theres a bunch of resources

pseudo hatch
#

im going into 8th grade rn and ive been developing since 4th grade. i really just started to lock in on my developing journey this year

jaunty path
cinder spear
#

-# i should've learned scripting earlier tbh

winter glade
#

weirdass

left ginkgo
#

yes it actually works but it's bypassable

thorn arch
#
left ginkgo
#

its awhile back but i decided to post either way since people werent informed about it

#

he basically developed an anticheat better than byfron

#

we would used IDA to see how executors functioned and he would find vulnerabilities in them to detect

#

pretty insane guy

thorn arch
#

IDA?

left ginkgo
thorn arch
#

cool

thorny parcel
#

chat

#

how would you read this?

thorn arch
tulip merlin
#

Like the person who made that had a stroke

#

eel-yah

#

where the h comes from in that dude's response idk

thorn arch
#

i'm exaggerating the pronunciation

#

to make it more obvious what i meant

thorny parcel
#

im trying to make someone say ilha

#

but its in another language so thats the closest of it i could think off

crude quarry
#

Why is the code trying to find humanoid from the players when it's assgined to the touch parent

thorny parcel
#

i also want to know why its erroring

tulip merlin
thorny parcel
#

oh yeah the guardian statement

#

its meant to be with a capital H

#

or just do

#

if not humanoid and not Humanoid

tulip merlin
#

local Humanoid is the actual Humanoid

#

local humanoid is the player from the character

#

name it local player instead of local humanoid or something else.

tulip merlin
#

Oh wait

#

I see what you mean now, the red box for me was covering up that if statement

crude quarry
tulip merlin
#

And?

crude quarry
#

same error

#

ah I got it

#

idk why but Players.LocalPlayer.whatevre just stopped working

tulip merlin
#

Wait, are you in a local script

crude quarry
#

yes

#

it worked before just fine but once I moved the permission aspect to a module it stopped working

tulip merlin
#

I am confused then. Why do you need to get the player from the Touched event then

#

Just use LocalPlayer

#

Like you already are

tulip merlin
#

Which you can then get their character as well

#

It shouldn't "just" stop working. It's a localscript Players.LocalPlayer is a global property

crude quarry
#

exactly

tulip merlin
#

You are doing something else wrong

sacred ore
#

hello

tulip merlin
#

Like not using WaitForChild or something along those lines.

crude quarry
#

I'm not sure the reason but once I replaced it with the humanoid variable it works fine

tulip merlin
#

Client's don't wait for something or already know if it exists.

sacred ore
#

what is the problem?

crude quarry
#

pretty weird

tulip merlin
#

I am not sure what you are doing wrong because the code I see just screams bad practices to me