#code-discussion
1 messages · Page 124 of 1
making 300$ in one month sounds sooooo tempting but im good
Brother thinks he’s jandel
Get off of discord bro
It’s so low
facts these kids are on disc all day
Im talking to you
didn't grow a garden make millions tho
u must get at least 1000$+
Yea
Multi
even then 1000$ a month, no thanks
cody?
$1000 a month isnt a lot thats not even minimum wage
thats minimum wage
2094
?
Yeah thats not sustainable
1k a month isn't even minimum wage
at all
fr just work for me
If u want to be happy just get 10M Robux per month
i pay good
How much
yeah how much
10k ccu and you get 10M dw
hell no its not 😂
good if youre a teen tho
no cap
Consistently getting 10m a month for 6 months
um it definitely is 😭
Does anybody know how to build blocky police cars
Is not easy for a solo dev starting out
dude
for a programmer? yeah no... some of the biggest roblox games are paying 100k+ year (which matches real world salaries to a point)
Generational wealth
you can make it with normal parts
from a blovk game
10m robux a month is tens of thousands of dollars a month
wdym thats not insane for a programmer
There are some reference online try checking those out
make your game pay to play
Youre a joke
crap is not blocky
oh a month, im tripping
i did that math as 35k a year lol, i was like helllll nooo
i use free models to make my pay to play games
10M is 36k
Yea jeremiah leave bro
the games are good tho dont worry
this guy understands roblox
That’s just absolutely menace activity
Only real ones are free model haters
Respect
you just dont know how to make robux
People don’t understand that kids don’t care if it’s free models 😂
Show me a band rn
show me a stick of deodorant
😂
I havent touched studio in weeks so its kinda booty
I put my variables outside the module table 💀
I mean its okay if its local
the players slots can be outside the .Clicked function yeah
and there isn't anyway to really optimize it, but you can still use less code maybe
have fun coding while i make my pay to play games
Right thank u
It will keep it from adding memory every function call
10k ccu would probably be way more than that tbh
Leave
but 10k ccu is really hard to get at all
Probably, depends on the gamepasses
mods get him 😠
Only real ones are jeremiah haters
Yeah I don’t think it’s possible with ads
did u fall for one of my game lol
are you gonna have more than two slots?
Yes
i'd use an array then
Just testing it out
50k Robux on ads are how much ccu ?
SelectedSlot = SlotsArray[towerNumber]
it matters how good ur game is
Holy optimization
Thatll atcually be really good
When u pay Roblox simulate how much they expect u to get
How many visits have u contributed to?
i dont make my own games, i have 0 visits on this account and it was made in 2010
umm guys how to make a cmdr thing like grow a garden
Dang bro ur unc
Yea, but have u worked on other game?
learn or pay a lot of money
Like how many visits hav you contributed to
yeah, but i can't really quantify the visits i've contributed to them
hi guys, im jeremiah
contributed visits are meaningless
where do i learn tho @steep blade
Any big games u worked on?
I just wondering
biggest (and one of the last games i worked on) was probably combo clickers
Jeremiah will teach u
Heard of it
nah i make free model games
i've also worked on some dbz game by d4ud, which was pretty popular at one point
pay to play
he isnt gonna
Ws
Good grammar
take notes.
Am
jeremiah, signing out
that was so not tuff
Cya pooks
😭
who can make me a script so when a text button is pressed a image button should appear idk it doesnt work for im trying it with chatgpt doesnt work
im trying to make a tycoon where a player automatically equips a "base" on joining and can only edit their "base" but idk where to start and theres no vidoes online that ive foind
when a player joins, set an attribute to a random base, then set an attribute to the parts, check if the part has a player's name, if it's the same name, then run the function
local button = script.Parent
button.MouseButton1Click:Connect(function()
instance.new("ImageButton", script.Parent.Parent)
end)
wrong/bad use of Attributes doesn't make them bad.
Roblox docs:
Alternatively
Type annotation
There are many different approaches to everything
Its pretty dumb to argue over it, one approach is rarely ”better” than other similar ones
these nerds out here debating
bro they're not the same, please believe me on this
and OOP is very different from CollectionService
and Agree
i thought we stopped 💔
We’re just yapping
let them be yapstars gang
I swear livon is the one who mentioned me 😭
I know, what i meant was type annotation makes the code overall better if you’re working with other people in a team
I didn't do it
How do i remove ROBLOX every default sound i made this script
local Character = script.Parent
local Humanoid = Character:WaitForChild("Humanoid")
Character.HumanoidRootPart.Running.Volume = 0
but i dont want to do them each but every of them at once
whos rich
door dash me plsssss
whats ur adress
yeah bring some wingstop while your at it
ill drop my addy in dms
anyone tryna doordash me
use a generic for loop:lua for index, child in hrp:GetChildren() do --Check if the child is a sound; if so, make the volume 0 end
you again 
do you want me addy
ts:Create(effect, ti, { Position = label.Parent:WaitForChild("position").Position }):Play()
output below
TweenService:Create property named 'Position' cannot be tweened due to type mismatch (property is a 'UDim2', but given type is 'Instance')
why?
u have to put udim2.new
Anyone know why my code is only affecting 1 of the models? I put them all in a folder they all have the same names since I duplicated the model and they're all in the same folder
local CollectionService = game:GetService("CollectionService")
local lightSources = workspace.Wall
while task.wait(0.1) do
for _,z in pairs(lightSources.Wall.MainLight:GetChildren()) do
if game.Lighting:GetMinutesAfterMidnight() > 6 * 60 then
if z.Name ~= "OL" then return end
if z:IsA("SpotLight") then
z.Parent.Material = Enum.Material.Plastic
end
z.Enabled = false
if game.Lighting:GetMinutesAfterMidnight() < 6 * 60 then
if z.Name ~= "OL" then return end
if z:IsA("SpotLight") then
z.Parent.Material = Enum.Material.Neon
end
z.Enabled = true
end
end
end
end```
i did and it doesnt work
show
-- << services >>
local rs = game:GetService("RunService")
local ts = game:GetService("TweenService")
-- << tween >>
local dur = 1
local ti = TweenInfo.new(dur, Enum.EasingStyle.Cubic, Enum.EasingDirection.Out)
-- << player >>
local player = game.Players.LocalPlayer
-- << elements >>
local label = script.Parent
-- << variables >>
local last_cash = 0
-- << connect >>
rs.Heartbeat:Connect(function ()
local cash = player:WaitForChild("leaderstats"):WaitForChild("cash")
if last_cash == cash.Value then return end
last_cash = cash.Value
local effect = label:Clone()
ts:Create(effect, ti, { Position = UDim2.new(label.Parent:WaitForChild("position").Position) }):Play()
ts:Create(effect, ti, { TextTransparency = 1 }):Play()
ts:Create(effect.uistroke, ti, { Transparency = 1 }):Play()
task.delay(dur + 0.5, function ()
effect:Destroy()
end)
end)```
TweenService:Create property named 'Position' cannot be tweened due to type mismatch (property is a 'UDim2', but given type is 'Instance') - Client - effects:24
what does your hierarchy look like?
main light just contians the spotlight
lightSources.Wall will only index one of them. not all of them
so you can either do lightSources:GetDescendants() or have the lights all under one model
can't do the latter since there's gonna be like 200 lights
and they all have to be a model
well, you can section them off. for each wall, have all the lights under one model. then on a different wall, have all the lights under that model. this just seems more organized
okay so I did for _,z in pairs(lightSources:GetDescendants()) do and now it just doesnt work
No errors so thats weird
it's your guard clauses
instead of doing return
do continue
btw you dont need pairs()
for _, child in pairs(folder:GetChildren()) do
if child:IsA("Model") and child.Name == string.lower("wall") then
-- code here
end
end```
oh yeah that worked
does someone know why my remote event from a local script can fire to server but server does not recieve it
well, you gotta use the right methods and the right signals
I do a print statement before firing it works but if I do inside server script inside OnServerEvent it does not fire so basically the server doesnt receive it why is it like that
I do fire server and onserver event
and itd be better if you show some code
fire server on the client right
yes
and onserverevent on the server
ye
show your code then
wanna talk in dm's?
wouldnt hurt
what wouldnt hurt
@lime widget check dm rn
what do yall think i should add?
a lil shade at the corners
corners of what
local Permissions = require(game.ServerScriptService.Modules.Permissions) Im confuso
try :WaitForChild()
Already tried
and it gave u a warning ?
Same error
try :GetService()
where did u use the WaitForChild()
The permissions folder section
uhh the Modules u mean
game:GetService('ServerScriptService'):WaitForChild('Modules'):WaitForChild('Permissions')
so what happened
Infinite yeild
Yield
It's so weird
Maybe I'll add it inside the touch function so it can look for it after I touch the gate
guys please I will pay anyone who can fix 1 bug in my game plsplspls
Okay who can i slave to code me a card for portfolio showcase reasons
No one hope that helps
No I have a real job I just code as a hobby

Im verrry new to coding but i keep forgetting it is there anyway i can practice ?
just keep making stuff
Make stuff
dissecting models can help too once you’ve developed some knowledge
Thats bad advice
name checks out
Your incompitence checks
Just gotta keep creating until you get used to it
0/100 ragebait
Like what man just trash games ?
duh poopy
no free models
guns etc
system scripts
Nah I got experience with vfx and modeling just scripting makes my brain ache
my man, I’m saying find free models like guns and systems that require scripts, and dissect them to understand how they work. Alter them.
ah.
Fair enough
but you need beyond just basic understanding, so keep playing around with changing color parts and other silly stuff
Yeah I’m not even done with the tuts 😔
it’s a process gang
takes some time to get the hang of things
if you can model and script though you’ll have good dev potential
Developer said that I need to learn scripting 
But how long does it take to kinda master it
Or does it really depend on the person
Like to just code what ever you want
you can be really good after a year and still not master it
it probably takes a good year or two of focused learning to get to the point you can handle most tasks efficiently
aah
You haven't scripted for that long
He's completely lying
it takes around a month to understand lua
oh ok i guess i’m clueless then
Yeah you are
thanks for the clarity
💀
So be quiet idiot
yes sir 🫡
Grind and anything is possible
how long does it take to master it is what he asked, followed by doing most things
Week is crazy
He's a beginner too, dont mind him
It took him a week to edit the attribute of a part
someone will love you
o
maybe
I wish the same for you
nah u can learn most of lua in a week
And what about optimized code and allat
no you can’t lol
you can learn most concepts
doesn’t mean you can start doing everything thrown at you
they are setting you up to be disappointed with yourself and your progress. take things slow, learn about properties and scripting basic functions, then step it up by taking apart more complex scripts
no
Alr alr
no u cant
are you ok with reading
huh
Hanging on 👍
lua is different from luau
Free ?
doesnt matter
it does matter
very similar anyways
if you know a programming language its already easy to learn another
python is different from luau
:it doesn't matter
its bc that book is comprehensive
Well I don’t.
roblox lua (luau) is definitely different than regular lua
not vastly but it is, wouldn’t serve much help to learn it
Luau adds on a lot to the language
yeah buts its basically like what a dialect is to a spoken language
learn luau if you want to script on roblox
its not like python vs lua or whatever
Im just tryna learn how to make a sols rng typa game that would be some practice for vfx and modeling allat shit
touch grass !
and i found some you noob wizard
Hello, I am new at roblox development but have a background as a unity developer, and I wanted to know if anyone had good open-source projects or videos explaining more advanced game/project architecture and common programming patterns used when building mid to large size projects.
read the docs if you wanna find patterns
What does grass have to do with you being broke>
thats not gonna help at all

yeah, i've read most of the scripting docs good code snippets but no real advance uses or structures
there are some open source games like
https://github.com/Kampfkarren/zombie-strike
https://github.com/littensy/slither
https://github.com/Tazmondo/marketplacev2
https://github.com/Tazmondo/rumble-rojo
Thanks! I will check them out
i would also recommend joining this community https://quenty.org/oss/conduct
Quenty.org: A portfolio for James Onnen
thats ironic coming from u w rage bait tho
Thanks!
Hi! Are there any experienced coders who can recommend some good tutorial videos to help me start my coding journey?
No hiring outside of marketplace 
chat should i study cs in college or just self study it?
cs in college dives more into the inner workings of stuff
i believe
I dont think it doesn't really deals heavily into how to actually code stuff
well there's a lot of ppl here who self study programming and have pretty decent job when it comes to tech
How bad/suboptimal would it be if I had a local runservice.heartbeat on its own thread constantly looping through a nonphysical table
I only took APCSP so I cant say much
but from what I learned
There was quite literally
like a SPECK of coding actually required in the course, other than the create tasak
most of it was learning about the internet, routing, packages, CPU, etc
computer science is more on the theoretical side of programming i believe...
well I'm a bit worried because other employers don't hire ppl who don't have the same major for that specific job
don't expect a immediate job offering when getting a degree in CS
so if i self study cs in my freetime might not get a job in the future ig xd
CS employers care more about your skills than education
in fact some dont even require a degree
There's a lot of ppl telling that studying any tech related major is pretty much just self study
so i'm in a dilemma rn lol
about yeah
idk why people wnat to hang themselves over taking cs in college
it's the CS and engineering people who suffer the most in their years
but it's up to you
Yea don't take cs
why lol
the reason why people keep saying CS is a dead market
well programming... i can say is my passion
i enjoyed it one time
is because they head into CS, get a degree, and expect to be handed a 6 figure job right away
and amazed with how tech works really
idk... choosing another major and self studying cs might be a better choice
how about
becoming the CEO of a billion dollar company
that sells the problems to solutions
that would be cool
Selling problems 😭
Thats what im doing as a physics major and math minor
u're self studying programing rn?
I originally was gonna do a CS minor but i decided I can learn it on the side and just focus more on my math
Yeah
that's nice
do you think that it's going to be easier to find a job after graduating?
isnt a CS major mostly around math?
I cannot really say I am not knowledgeable about that area
but idk... there's some companies wanted a degree for a specific job tho
u doing it for fun?
No i am doing it because coding has become really important in todays world
Also because in some physics and math you need to do some computation
I only took a intro class in programming in my first year which I just finished
I mean they do have to take linear algebra and discrete math, other than that I dont know what other math they take
I had an intro class in my highschool that was entirely python
Mine was in java
I never took programming seriously until really my senior year in HS where I started studying C++ through textbooks
i mean i've heard some colleges don't require as much math as others, but still I'm not a huge math guy
Ohh also since u're a math major, what's your study tip when it comes to math. I'm bad at math so xd
Its a math minor but I stopped watching Khan Academy and youtube videos, i know, crazy, I went to the textbook instead and learned how to read, it was hard at first but it pays off a lot in your learning
And practice problems, practice practice
For exams, i put myself in loud places like a cafe or something and time myself doing a practice exam bcuz most of the time, its the anxiety thats gets you
And always stay consistent, whether its 10 mins of recalling an hour, its always important to stay consistent
it’s a science so it’s more theoretical based and algorithms alongside math and proofs
Yeah
Does anyone know where I would learn how to script weapon systems or npcs?
yes
Any specifics
But I have learned a lot of scripting. That’s just one thing I don’t know how to do
No I mean like scopes, bullets, physics, ots, etc. the nitty gritty stuff
unc use your brain
Wow thanks I never would have thought of that
thanks bro
I’m being sarcastic lol
I know what that means
Question: how did y’all learn how to script?
youtube, google, projects
byteblox course.
i recommend it
What is your problem? I can make a lot of things on my own, I’ve just not ever messed with making a nice weapon system. You don’t know any tutorials or good YouTubers to use as research?
e
That’s what I was going to do, thought I might get a quick and specific answer but apparently you can’t give straight answers in code-discussion
hey unc
how is it so hard
tool.equipped
then you check if right click is pressed
then you zoom in
🤯
then when tool is activated or whatever
you do your bullet stuff
🤯
then you can use a spring module or whatever
to do the recoil
😂
I don’t know how to make that or what that is lol
??????
That’s why I ask, because I’ve never done it before
Spring module
hey bud
Bro you def trolling bro
wow man
your right
spring module is made up
😂
welcome back unc
I guess a useful person is in another castle
yo unc
i told you everything
😂
its not my fault you want to code a complex gun system
and not even know what tool.equipped function is
😂
I do know what that is, just not tool activated. And maybe I want to make things that are decent quality. Not sure why you’re so opposed to that
hey unc
what does tool.equipped do
yo unc
dont search it up unc
unc chill out
yo unc
stop googling unc
Brody that’s the simple one
unc
you cant even say it
lol unc
you googling rn unc
hey unc
its been a whole minute since ive asked the question
you most def searched it up
It’s an RBXScriptConnection when the player equips their tool.
unc
hey unc nice google
If using gui you can use .MouseButton1Click
Then use CAS
ok there unc
Bind action to the right click
me rn:
hey unc
if you raycast your bullets
why would you want to do bullet physics too
😂
unc its an ots system
CAS is superceded
go use UIS or IAS
no need for bullet physics
Oh fine I’ll just give the bullet an impulse or smth lol
😂
what is cas and ias
you cant even use ias in published games
no point in using it rn
😂
InputActionService, ContextActionService
oh lol 🥀
gng what even are those i only use uis
Bro I took one stab at IAS and immediately deactivated it lol
my only love is cas
what diff does it make
none
ig
you can bind easier
and mobile buttons are kinda easier
hey unc
i taught you everything you need to know for a basic ots gun system
Dude I know how to do that stuff I just don’t know how to fully utilize the cameras for scoping or so if I turn the torso and upper body turns with me like in the high end games
Changing it to 30 doesn’t lock me in with the actual scope of the gun model
unc
its a ots gun system
you dont use the scope
actual scope
unless its for a sniper
CAS lets you bind actions to functions and create a mobile button for them
it kinda sucks though
why does it suck that looks quite good
not if u know how to use it
i wont tolerate cas slander
for no reason
Yes I don’t know how to make a camera over the shoulder, or getting a sniper scope right. I could just look this up on YouTube.
you cant bind it for key combinations and cant use it for mouse input
yes unc
but a sniper scope is 1 gun
every other gun just needs to change the fov
😂
Yea but I want sniper
Snipers and other guns
then focus on the easy guns bro
flamethrower!!
you have no idea how to do any of this shit
and you want to do the more complciatefd things
That’s why I’m gonna learn
wait why's sniper complicated
its not
for snipers you could position the camera infront of the player and put a GUI on it to look like its scoped
but its more complicated than for example a pistol
you just add a longer wait before debris/a task.spawn destroy
honestly
he has no idea how to raycast or anything
fire
I mean yes I could do that easily but it wouldn’t feel accurate. I want the camera to be locked with the sniper
so like a FPS
In what ways tho? You just increase damage, reload time and how long it can travel before despawning. That's not enough to say it's way harder, you're just inputting different integers
Scopes
no i mean hes making a ots gun system
so like a pistole you just change fov when you aim
for his sniper he wants he wants an actual scope
For the first time I might add
theres a tutorial in the devforums for fps in roblox u can start w that @gusty heron
for begginers also
😂
so thats cool
Thanks lol
he wants over the shoulder gun system

If you want to use the actual scope you kinda have to go in first person
Ik how to LockFirstPerson it’s a one liner
any begginner knows how to do tjat
Then just do that when scoping
im calm luh rn and ill do some codin for free if its in my capabilities ✌️
local table = {
key = "value"
key2 = "value2"
}
for i,v in table do
print(i,v)
end
in this script does the i refer to key and key2 while v refers to the value and value2?
yes
would a clone be able to use the script of the original model if the script wasnt inside the model
no
ah that would explain why it broke
How much do you guys think scripting the toriel fight from undertale would cost me?
What we would need done from you:
Ball mechs - 🟥
Wind - 🟥
Compass - 🟥
Scoreboard - 🟨
Tackling - 🟩
Animations linked to keybinds - 🟥
🟥 = Not started
🟨 = Started
🟧 = Needs Changes
🟩 = Done
who would do that ^^^^ for 40usd?? cause hidden devs said it wasnt enough payment but its pretty basic stuff, its for a afl league (sport game)
40,,,
40 💀
100 or more is crazy 😭😭
i would learn it if i could be bothered
its basic stuff for a sports game that isnt open for public use but instead a league
i can get aminations linked to keybinds, scoreboard, compass and ball mechs for like 5-10 aud each which is roughly 3-7 usd
are pretty long
💀
scoreboard is easy its just a if statement
yes
😂 bro what r u smoking
should the map be bigger?
Common sense if youre living in a 1st world country bud
Not everyone wants indian wages
im a studio noob, how do I make a UI pop up when u press a button??
mmm dunno, is it to scale with avaters?
saar plz 30 rupee fora remote control script 🙏
how much work do u get in a month?
theres no way people r hiring u to do simple ass sht for 400-500 bucks that i could get chatgpt to do or pay 30 aus max
web is dif to roblox
chatgpt can't do this bud 😭
Why would you rank based on that
Calculate in hours ig
You pretty much asking for a whole game
This cant be done in 3-4 hours
EVEN IF
You need to consider the whole back and forth
The scoreboard is a IF statement, aint much harder than coding on excel 😭
can anybody script a somewaht replica of retail tycoon2 with some additional features?
Nobodys gonna chat with you for free
still
Nobody is gonna do it for 30 aus unless if its a shitty low level scripter
should i learn ts instead of luau
No
When I was using it I barely got any bugs or errors, because it kinda instantly tells u, but I just randomly forgot it and I couldnt develop the project anymore, so I'd stick with luau lowkey, also luau's freedom is kinda better
why everyone hate ts bro
its not bad, but it gets annoying with all of the type restrictions
Dosent make much sense to me, to not use Lua
Roblox dosent run TS
The whole oop thing is a just fake
Its just using metatables too, so whats even the point
No bro can that dumbass stop spreading ts propaganda
Also ur fat tirox
Am i stuck in the matrix tirox
Only in rsc
does anyone have any tips for sprucing up a portfolio?
does anyone know how to check if a player touched a part 2 times?
Work on a insanely complex project for 2 minutes, give up, add that project name with all of its details into your portfolio and add a little (in development) tag at the end of the description
Don’t actually do that
What I would do
Make a system that has a counter
everytime the player touches said part
it goes up by +1
if that specific player touches the part 2+ times then have a function or something that happens
probably do this in a table maybe? I'm guessing
take what i say with a grain of salt
as im no scripter
e
the simplest way would be to do what vantaum said
No not really
.Touched gets called multiple times
wait()
Add a denounce
Denounce
Debounce
I think it will trigger twice if the player walks over it since both of their legs touch it
But yeah that’s correct
doing that now thx ❤️🩹❤️🩹
nah but fr how? I'm thinking just do smallest projects that are significant and would show off both creativity and skill???
Does anyone know if there's a way to :ScaleTo() a tool? Or is it just models?
A
loop through tool and multiplier the size by some constant
or im pretty sure u can place the baseparts inside of a model inside of the tool
and scale the model
hey guys i need a lil help i try to make with ai a spider follow you and its not working he walk on the last data the player stop how to make it move a percefty to the player no stops and he keep follow him with avoid the walls . welp 💔 lase hope on u chat
nobody answar me in the code help
they talk about games or smth
i want him walk smoothly on the player but he like take data for last steps for the player he collect
ai sucks
fire the ai
no ai more
its not following properly cuz ur not computing a path until there are 0 waypoints remaining
like how i didnt understand my small brain need more info
bro bro bro
marry me now
i copy ur words to chat gpt and he fix it
its works
crazy
nice
ty buddy
np
ooh cool
ty ty
i will make him bigger hehehehe
you i know somthing
in the script
wait(0.1) -- Recalculate path every 0.5 seconds
end
end)
the last line on the code
if i made it like 0.01 will be laggy ?
bc its was 0.5 and he lil slow
so i made him 0.1
tools actually inherit from Model so they have all the methods a model has
so you can use Tool:ScaleTo()
are you trying to equip it at a certain position/angle?
Or is it deleting itself?
Yes
I have an animation where the grip changes throughout the anination
Ar u using weld?
So i need a way to have the grip move according to how it is in the animation
The grip is supposed to move, not the arm?
the script creates a M6D and the rig i used to animate is correctly welded
let me show you what i mean wait
is anyone here good at doing advanced monster ai?
If someone want to make a game like steal a brainrot feel free to dm me i can script for you
As you can see the idle has a custom grip but ingame its not applied if i use handle
if so please dm me im in need of a good scripter that knows how to code monsters and shtuff
u dont need motor6d
i know this exists
ok wait
think about it this way: if i want a sword to move during animation and not the arm how would i do that
because this is fixed it wont move with the animation
hmm
Thanks 🥶
what does lua export type mean?
Typechecking, u can do that in a module and u can use the types in that module
export type noob = {
Size: Vector3,
Speed: number,
}
Hey I want to make a story game and I need to highlight the door when You get close, I made it open when You press e
How do I make the script?
Google Roblox How to highlight parts
does anyone know the best way of having a server-sided object, follow a client sided object, in a efficient way
as in mimic movment
I can't find a good tutorial
export type is basically a way to share your custom data types between different scripts in Roblox
I don't need it to be highlight everytime just when You are close
Hi
maybe a script where the client sends the info to the server sided object then a script that moves the object with cframe updates
yea but how to send the info
like 300 remotes a sec
remote events and remote functions?
doesnt seem optimized
Nettwork ownership is so buggy i hate it
but im gonna try to do it with that
and maybe like dynamic distance-based precision
to make a server object follow a client one you just make the client send its position often using a remote event then on the server use align position and align orientation to pull the server part toward that spot smoothly make sure the client doesnt send too fast maybe 15 times a second and check the position it sends so it doesnt cheat or send crazy values also you can let the client simulate the part by giving it network ownership for smoother movement but the server still controls the actual position
Hi
wonder if this would be optimized enough
never did it this way
but we'll see
you need a motor6d
or any other weld
weld it to a rig, then animate that rig and it should be able to be animated in the animation editor
bytenet 👅 (just saying shit idk)
i already did this with easyweld moon animator
my rig animates fine
then whats the issue
wha
its just when you put it ingame it doesn’t animate for the tool
look
yeah idk what im talking abt, but theres less load sending that many events with bynet than roblox remote events
youd need to add an animationcontroller to the tool, not the humanoid
and play it via the tool
if it helps u in any way
is 30k ping normal
-- LocalScript, Place this in StarterPlayerScripts
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local door = workspace["Metal Door"] --change the door s name
local highlightDistance = 10 -- Distance in studs to start highlighting
local highlight = Instance.new("Highlight")
highlight.FillColor = Color3.fromRGB(255, 255, 0)
highlight.OutlineColor = Color3.fromRGB(255, 255, 255)
highlight.FillTransparency = 0.5
highlight.OutlineTransparency = 0
highlight.Parent = door
highlight.Enabled = false
local isNearDoor = false
local function checkDistance()
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local playerPosition = player.Character.HumanoidRootPart.Position
local doorPosition = door.PrimaryPart.Position
local distance = (playerPosition - doorPosition).Magnitude
if distance <= highlightDistance then
if not isNearDoor then
isNearDoor = true
highlight.Enabled = true
end
else
if isNearDoor then
isNearDoor = false
highlight.Enabled = false
end
end
end
end
RunService.Heartbeat:Connect(checkDistance)
--optional
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.E and isNearDoor then
print("Door opened!")
end
end)
no 💔
shucks
damn
thats 200 events a frame
athanks ill look into it
💔
@lone marsh what is the best method to make a inventory system
both of those are equally shit
ye idk the hell i was talking abt
couldnt tell ya 🤷🏾♂️
why is roblox optimised so shit
@silver swift where did witt go
https://majedy.framer.website/projects/superhero-tower-defense i got this whole tower defense to below 3kbps while units are actively attacking and enemies moving 
one that saves or no
last thing bro sees when i successfully manage to get access to his neuralink and melt his mind by downloading 682 petabytes of brainrot
open source it then mate
no?
💀
i was paid a hefty sum for the project
cmon take one for the team
Slide
i will pay u a gif to open source it
it's just optimised using some light-schema buffers lol
They won't know 🤫
brainrot warriro
whatever pays the bills bro
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@silver swift why didn't you release the space game from your yt
this one is doing good
didn't get enough attention during pre-alpha phase
no point in completing a dead cause
I recommend cs50x (look it up since i still can't send links)
great course, very complete. teaches you how to approach learning, gives you a base on web development with python, html, css and js. And also teaches you very deep logical thinking and low-level scripting since the first classes are on C and touches stuff like memory management.
In tech industry. Portfolio > Degree, so taking courses like this for certificates and working on small code projects that are complete and polish have A LOT of value to show your actual skills.
also it is free
as someone that went to college... I agree 
how do i type annotate a function to return a variadic type pack or nil?
these dont work (the type packs are properly declared):
f: () -> B… | ()
f: () -> (B… | nil)
f: () -> (B…) | ()
i think (kinda new at this so someone double check me)
f:() -> ...B if im not wrong you don't need to do B or Nil since you can just have B handle both.
I don't think you can type annotate functions to return one of multiple types
With one of them being variadic
there are definitely some pros and cons. but at least if you are someone that has a good head on your shoulder for programming, after 2nd year of uni it becomes irrelevant and self study is enough.
the biggest obstacle for self taught programmers is learning how to learn, that why one of the BEST classes for anyone that wants to learn programming on the long run is CS and Programming Logic. but after that stuff like clean coding, programming pattern, best practices, and etc. all can be learn by a combination of research, experience, and getting involved in dev communities
(an example of this is I started 1 week ago and I was able to fully understand luau language syntax and style of programming)
tl;dr uni is good for fundamentals and being able to speak with experience teachers and make contacts. but other than that self study is good enough after fundamentals
How accept percentage???
is there no one that takes 5k robux to make a whole game with a team???? cmon yall
how much is 5k robux in usd xd
Any one accept percentage? 🥀🥀
anyone who’s a dev looking for a job hmu
Ohh this is a very descriptive view ty. But I have one more question, after grad did you find yourself having a easier time to find a job rather than people who self studied?
its like 10 bucks devex rate and u cant even devex 5k
definitely they consider you more but at the end of the day its all about the portfolio
Or do you think it's better to just study different major and self study programming so I can maybe look at other careers in the future, not only programming
good degree but no demonstrable skills is an instant pass for most hirers
Depends, on what your long term goal is, tech is very open to different careers and its VERY easy to pivot to different specialties so studying programming is already a very generic major since it opens doors to plenty of directions
but let say if you know you want to work in robotics its better to go into robotics or electrical engineering and study programming on the side
but usually studying general programming like software development is already very good
I'm having a dilemma rn when it comes to choosing majors, just need other ppls' insight so ty for your time tho
(i studied game dev, and learn web development on my own and now im learning roblox so you are not really confined by anything)
yeah no problem!
for tech only remember very competitive. So you have to really put on the time to stand out
contribute to FOSS and also make lots of polished projects
But yeah ty for your opinion tho. I might study cs in college since I don't have any other interest rather than tech
But one thing I'm scared of and sounds a bit stupid is ppl telling that tech market is pretty bad and it will be fall down more as year the progresses
is there anyway to make it so players can sing along via voice chat to a song with correct timing
do check out the CS50x from harvard i mention way up in the chat. it's free and it can give you a big headstart in college classess if you manage to understand it
i mean i guess the difference is how fast you get to a high quality level of programming.
self-taught will be programming 2 years maybe with bad practices or in inefficient ways until they improve slowly (or get stuck in there ways and make forever spaghetti code)
uni programmers will be programming 1 year and most of the bad practices and efficient concepts will be added by the experienced teachers
so its just a timeline of how fast you become "good" but i know some self-taught programmers that kick my ass 100x fold
but yeah since portfolio is the most important is just making sure your portfolio follows good industry standards and practices and dont display poorly on your skills (they can be a double-edge sword sometimes)
Learning to program whether that being taught in school such as uni/comm or being self taught is entirely up to the learner
The results may vary and will not be the same
yo question
whats the best way to detect if someone is indoors? without using invisible touch parts
Yo does anyone have any beginner friendly language to begin with cs?
facts as well^ there are people that already have that mind to get programming quickly so they can pick it up on their own, and there is people that thrive in classrooms over self research
python
Ik a little bit of statements and functions
tho going from python to low-level (C/C++) is harder than going from low-level to high-level (python)
Should I learn advanced python after learning the loops and stuff?
wish i could link this but if anyone does NOT know how to code and want to learn go check out CS50x hardvards free code. I am not sponsored just REALLY good
Yeah I used to be in college about to go to uni and realized I never really needed to take classes that I’ve already had knowledge in from being self taught when I was younger. IMO for me It was boring and redundant to me for paying for courses I’ve already learned myself. Not an expert but intermediate enough in the subjects. Sure there are important fundamentals but I am only interested in things that apply to my work. I’ve dropped out since then and made a living off of my self taught studies, since I know what I’m doing but my other friends continued staying in uni because we don’t learn the same. It’s all about preference, situation, dedication and passion
start with console stuff and move on from there, think on simple apps and scale bit by bit. Make a console app, then improve it by adding a gui, then maybe hosted on web, and then maybe create an api, etc. thats a good way to step learn
Cisco also dropped a major free ethical hacking course a week ago
good job on that! I stayed only because my parents didn't want me not to have a degree
xd
^ I agree on this starting with small basics is a great way to learn before doing web based applications or whatever you see fit
0.0 i'll have to check that out
Damn all good bro atleast you’re getting somewhere with It
yeah I already worked 2 years of unity dev but the job market is sucking rn so im giving the roblox dev life a try xd
Lmao for real that market is hard to break through if you don’t know what ur doing
Hopefully the Roblox dev life would ease that pain a little😂
Is learning hacking good?
yeah, a lot of jobs, growing industry every year (cybersec is become an increasing concern) plus really fun since you will irl larping as haxerman
tho REALLY hard when you get out of security analysis, Malware Analysis, and Red Teaming (acting as a malicious hacker to test a software security) is for very skilled and creative people so not everyone is able to
U think that tech market will go down as the year goes by?
not really
there might be some industries that evolve but i think it will grow since everyday everything is more techrelated
is there a way i can just make "handle" non case sensitive? i accidentally made animations on one weapon with it's handle being named with a lowercase H, and animations on another weapon with it's handle being named with an uppercase H. If I change the name of the handle, the keyframes for the weapon don't play
tho the market that will crash is vibecoding and AI, like it's not gonna dissapear or become not a career but it will definitely slow down with time
nope
one way to try not forgetting is that 99% of the time properties start capitalize
you couldn't just tell me this was the solution
why do you even answer questions in this channel 🖕
Impossible
Hey there, I am @madzxla_tycoon and I will show you how to highlight objects! At this time, highlights can be applied to models, players, meshes, and parts. Keep in mind: As of today the maximum amount of highlights that can be rendered on the screen is 31 instances, if you disable a highlight it will still count towards the count, so deleting ...
3 sec of googling
youre just lazy
https://create.roblox.com/docs/effects/highlighting and this is straight from the docs
Actually crazy
because i legit thought it was case sensitive my bad, gosh
also im not wrong, PROPERTIES are case-sensitive. aka using the . to access
you are using a look up
cant even send gifs ;-; how long does it take to get to lvl 5 damn
I tried some scripts they don't work, I need the highlight to be show just If You are close
I didn't find what I need
Put a highlight object inside of whatever you want to highlight
I need something else, the highlight needs to show only when You are close
Just make the display distance farther
Idk how
is is 0.000002125045284628868 good time for a hierarchical state machine Switch function
Hey anyone need script for 500
no
-math.huge
Hey, me and a friend are making a story game in stud style but we need a scripter, we can't pay and the game won't have monitization but this will be a great experience for You to have in the portofolio, for more info dm me
Lf scripters for a huge game dm if interested
