#code-discussion
1 messages · Page 88 of 1
THIS DUDE IS FUCKING DUMB
Damn
anyways thanks for the help
💔
@silver verge slow mf
his code is ass bro
fr
no its not
that's literally the code u have idiot
LMAO
not my code
fr
all u had to do was read
mhm
fr ngl
yo read the convo
its the other dude
he wrote shit code thats ass to debug
OH
😭
mb i was reading this shit wrong
ong bruh
youre ed
i just saw nahhhh im ed asf
ong 2x
ur calling us ed yet it took u 10 mins to realise he was for looping through keytoslots
he obv prefers to for loop
ye bro for 0 reason
loop over every child comparing names and then break instead of instance.child
tuff man
✌️😂
i cant read ts on my phone
ic now
no reason any of it shouldve been abstracted that far
using types wrong too
like
Does anyone know how can I update a local GUI screen for two local players in a team?
local you = syau
elaborate
I have a button which checks if a player is ready, at the beginning it's 0/2 but then once one of the players in a team presses it, its going to show up as 1/2 for the other player, so when he presses it, its 2/2 and a certain function runs
I just dont know how to display local UI changes for that specific player
fire to the server when they pressed then fire to all clients
to update the ui
thing is its going to be local for each team
so if someone presses it, only the other member in the team sees that its 1/2, for anyone outside of the team, it would show up as 0/2 if none clicked
hmmm
then only fire to the clients in that team
yeah
how do i make an aerial m1 like deepwoken
why if i loop through workspace, it works, but if i replace workspace with game.Environment, i'm getting an error?
Why did you rename workspace?
i hid my framework along with some services in the explorer to make it look cleaner
Just dont rename workspace 😭
and renamed some stuff ig
why did u rename workspace
exploiters can just do game:GetService("Workspace")
cause i wanted to?
Just keep it the way it is?
exploiters have nothing to do with that💀
Then you wouldnt have an issue
i named it so, because some other game engines that ive worked with previously have it named environment
bro ur gonna be stuck doing game.Environment for the rest of ur life
just rename it workspace and use game:GetService("Workspace")
workspace is a roblox global
its not even yielding lol, im just tryna figure out why im getting that error
Don't rename workspace
dont
it's not allowed by the Roblox engine
this is a threat
locked
Enviroment is obv a already existing global
yk game:GetService("Workspace") works too, im just tryna figure out why i cant read game.Environment
who tf cares
just rename it to workspace and continue scripting
what are u onto bro
do print(game:FindFirstChild("Environment")
Its literally a built in thing
Its a KEYWORD
^^
game.Environment? please show its documentation🙏
its only accessable by plugins and core scripts
Omg you are so slow
its not in docs cause ur not allowed to use it
WORKSPACE IS A KEY WORD
dumbass
NOT ENVIRONMENT
ok then why cant i use game.Environment
BECAUSE ITS NOT A KEYWORD OF GAME
its a child of game🤦
cause its not a global
omd
bro
Dude im trying to say that workspace is a keyword environment is not
Workspace is a buit-in KEYWORD
Its just how the language is
Workspace is what references ur objects in ur game
that is not what im asking, im asking why i cant read the child Environment of game
cause ur not allowed to
Im saying Environemnt is not a keyword
Workspace is the keyword to access ur objects
i know that, but that does not answer to my question
Thats the answer bro??
ur thread level isnt high enough
TO ACCESS YOUR OBJECTS YOU NEED TO USE THE KEYWORD
im asking why i cant read the child Environment of game and u just reply by workspace is a global keyword, like thats not what im asking
some properties/services are locked by roblox
Someone earlier suggested a good youtuber to learn coding, but I forgot the name. Does anyone know of any others?
thats not an existing service of roblox
??
I dont what this guy is getting at bro lol
i just renamed workspace to environment for personal reasons
workspace is a already existing global
dont rename services
yeah but thats a child in the explorer, check the pic
who got some animationid's for punching lmao?
its not a child its a service
and just do game:GetService
its a service
Renaming it doesnt change it
dumbass
a child too
not its not
quit
services are children of game🤦
💀
services are globals
there are not children
only workspace is
of ugc model
shut your mouth silver 2
also this is a completely worthless argument just dont rename services
You changing it doesnt change the fact that it still has to be Workspace
It doesnt magically change the name of the property of game
nobody asked u to join it and figure out what children are before jumping into fights
services are globals
of game
not children
services are children of game, just of all services workspace has a global, so u can refer to it faster
ask anyone from this server and everyone are gonna give u the same answer
already looked there
i see bud
If you go on it, do you see Environment?
Or do you see workspace?
I can see Workspace from my end Idk what ur seeing so
ur just not allowed to rename services and then do game.newname:GetChildren()
thats only for corescripts and plugins
wait, whose property is this
game
@gray compass what is your question to begin with
already did that for replicatedstorage which is renamed, had no issues
getting this error
cant figure out why i cant read it
i asked u whose property it is
🙏
Thats why youre getting the error
workspace is protected by core scripts unlike replicatedstorage etc
wait, send the link to the doc
ok so, game.Environment is likely a roblox locked property of game, and thus you cant write to or read from it. you also cant overwrite it by doing renaming workspace because its locked firstly and secondly if you could overwrite it, you would have to assign the property as such: game.Environment = workspace
ill check docs 1 sec
oh, so u when u do game.Workspace, it refers to property instead of a child called Workspace?
Yes
Thats how u can access ur objects in game
didnt even know it exists lol
yes
This as well ^
i see, i just didnt know that game.Workspace refers u to datamodel property mb
soon?
i dont see it on docs so its likely a protected property/member
also bro game.Environment is a actual roblox service used by core scripts if u name it anything else it will work
You cannot use Environment
I dont even know why u wanna rename the services its fine the way it is lol
i think hes just curious why it throws a error
for personal preferences
if u ever send code to someone else or theres another scripter working with
u
then its gonna kinda hard
cause nobody does that
ik that
ba
baa
Huh
Hey everyone,
I’m searching for a solution or a tool—like a virtual animator—that can play animations directly on models or rigs without relying on Humanoids or Animator instances.
The reason is, I want to protect my animations from being stolen by exploiters who use GetPlayingAnimationTracks() to detect and copy them.
If anyone knows of any existing modules, plugins, or custom scripts that handle animation playback completely off the Humanoid system (for example, by directly manipulating CFrames or joint transforms), I’d love to hear about it.
why do some modules have a module script inside it named metatable something and more
bcs why not
is there like a something that makes all these modules script have these
uhhh u cant stop exploiters from copying animations
they can just get ur animation id
and do InsertService:LoadLocalAsset(assetId)
and then saveinstance the game
you can
thats why im asking
oh
Someone said use AnimationController Does that help?
that just allows u to make/use animations for instances without a humanoid
like animals
Is it possible to use it on a Morph that the player uses or it will break?
but you dont use the humanoid
i mean u could
but u would have to create ur own character controller aswell
oh ok
i made this IK foot placement system, is there a way to make this server sided in any way though that everyone can see the effects? im not even sure if its possible to do that but
how would u sync everyones interface to display the same thing for example a tween at the same time but only if the frame is opened
Foot placement system?
do you mean grid?
in a script how would i replace a clickdetecter for a textbutton like im trying to make something where i click a button and i get a random weapon and it replaces my old one
proximity prompt
or a custom proximity prompt
is scripting here for commissions profitable as a minor
if you have a decent reputation and portfolio then yes
how did u find it
how many systems do I need to show in my portfolio
🤷♂️ never had one
Whats the best ai for coding?
whats oss
roblox open source software
are there any funcap solvers out rn?
Working on an inventory system will make it free model when complete
https://gyazo.com/ae5d39f5501fb027b336470a1838a8eb
Metatables is the popular way in roblox scripting to have an object oriented type of structure
👏
local ShopGui = script.Parent
workspace.Upgrade.Upgrade.Touched:Connect(function()
game.Players.LocalPlayer.PlayerGui.ShopGui.Enabled = true
end)
Why is this not local?
Wdym
you did not specify whats touching it. It could be the baseplate, it could be anything
It opens for everyone in the server so it does not open on just the player that touched it
Use a remote event
sorry if im wrong, but why use a remote event if he wants it to open for just the player?
wouldnt taht be to communicate with the server?
The server verifies the touch, it makes sure its a player, then it fires to client with that same player who touched it
hes using a local script tho
Thats why hes getting that issue
Wouldnt it be easier if he made a local script in the screen gui, and on player's touch it gets enabled from the starter gui and not the playergui?
ohhh now i get it mb
im slow ash
yeah use a remote 💀
Its not reliable
i was wrong, i forgot you cant detect if a player is touching a part using a local
yes you can?
😭😭
You can
then i was wrong again
But its not reliable
!!! 💀
💔
🥀
check if the player who touched it is the client gng
its that easy
if touchedplayer == localplayer
anybody who does not try to inline stuff is weird
for example
if a then
print("Hello!")
end
if you don't change it to if a then print("Hello") end you are weird
Is there benefits to it?
smaller code
Will it affect heavily in the long run in terms of performance, etc?
it really depends from person to person, personally i wouldnt like it.
I like to see my scripts clearly
Nope, just less newlines
So, its mainly preference?
if its just 1 single call or return, minifying is the way to go
yeah..
👍
both ways are the ways to go if it works basically, so mainly just preference
but thanks
yeah but would you rather do:
if (a) console.log("Hello!")
or
if (a) {
console.log("Hello!")
}
minifying looks alot cleaner
can i put whatever number i want and it wont effect gameplay?
it would gng..
oh
you're better off just using while loops
i lied im sorry
so it wont effect
just use while loops
while task.wait(1) do
baseplate.BrickColor = BrickColor.Random()
end
no ternary detected opinion rejected
any javascript geek here that can code an extension (paid)
Parent = CheckItemEquipped(StackData) and PersonScrollingFrame or BackpackScrollingFrame
and this will be INFINTE?
yea
thanks
🤘
who knows why this happening i set RequiresLineOfSight to true
What's happening?
turn it off
the prompt is showing when i am behind a wall
how to remove the white thingy and replace it with the normal delete
RequiresLineOfSight means you can see it
Press Ins button
press the 0 on the right keypad
ohhh ok thanks
i set it to false and it still shows
I thought it was insert lol
0 is the insert
Ahhh
show me the properties
what do you parent it to
its in replicatedStorage but once a new character is bought it is parented to the characters head
oh, try making the wall thicker
alright thanks
whats the best ai for coding?
whats wrong with this
nothing, but use workspace.Part instead
ohh
whats the diffrence
faster and more used
game.Workspace is 2 indexes,
1 for game, 1 for Workspace
workspace is just 1
- everyone uses workspace
.Part
i should replace the 2 Part with workspace.Part
gng if you have this much experience i don't think u should be trying to make a game
im not trynna make a game
im just learning and making small things
👍
oh alright
nevermind figured it out i only needed to replace the bottom one bc the top one is a variable mb
i got a question how can i add a material here
last question i swear
why are you adding another loop
no its alright i love helping
while ... do
...
workspace.Part.Material = Enum.Material.(name)
end
i did Enum.Material.random bruh
i missed the parenthesis
thanks tho
.random is nothing
how do i make it random tho
Math.random
local Materials = Enum.Material:GetEnumItems()
local Material = Materials[math.random(1, #Materials)]
No idea what we're talking about btw
exactly
I was right 🤷
local Materials = Enum.Material:GetEnumItems()
local Material = Materials[math.random(1, #Materials)]
workspace.Part.Material = Material
why can i hear washing machine from neighbours house ?
workspace["washing machine"]:Destroy()
np
shh
@true fern Okay so.
I've got the black pad + generating hexagons, do you know how they handle dragging?
Bro what
Do i even know u
Ohh right pet sim
Yeah, Camera.CFrame = PartPosition + DragDirection
pretty sure
i dont know the exact system but its pretty similar to that
make the camera face the part
ahh so it just applies a force in the direction of dragging
yeah i think so
i see ty
tried to make what u tried a few days ago
then quit in less than 10 mins
glad i can help
lmfao I'm nearly done just need the dragging
Got procedurally generating tiles and all
Just couldn't figure out the dragging.
meshpart
thats the hardest part
ooo
use userinputservice
We will see how it goes lmfao
to detect dragging
God be with you, you'll need the help trust me 💔
why isnt my roblox studio working
yo anyone here know how to use TeleportService:TeleportToPlaceInstance() without creating a new server and instead joining a specific server???
reinstall
it does not create a new server if that server already exists
i did
whats ur error
stuck on loading screen
ss
oh wow
yeah idk...
WIN + R type %localappdata% and delete the roblox folder
should work
ok
Hey guys
Im trying to get the scripting role
It's aski for an example
And I don't have github link
delete every file with roblox studio?
delete the whole folder
then make a github
will delete your roblox data with it though
@fluid vale
wym?
you're gonna be logged out of all account
s
and all your plugins will be gone i think
oh ok idrc
yh its doing the same thing
listen bro ive been building on roblox for like 8 years now its about time i learned lua
yo if i spent like 3-5 hours daily until mid august tryna learn lua js straight grinding u think ima be good to make some simple stuff by end of summer?
Why do u wanna learn lua
I want to learn lua because ive had this idea for a game for myself, and I also am part of a game studio (few million visits) but they are in a bit of a situation with the scripter and want a trustworthy backup and they know I want to learn for my own project, so they said itll be a win win if i learn, i get paid from them to help out and I can use my skill and their funds to work on my game thats been in the making for a year or 2 now
so i really dont see any downsides to learning lua
https://gyazo.com/af62e1ca6ae48b797c1a022f8ed93439 So right now its a little bad, but i need ideas.
Should I just revert to the classic drag and drop? Or should I make it so when you press the equip button it shows up all the 10 slots and makes it bigger and you click on which one you wanna put it in?
I am just detecting keyboard inputs as of now
So you want to learn luau?
yea
i wanna learn it for myself, money, and a studio i work with
Use YouTube
alright
I recommend brawldev
alright ill keep that in mind
if i have a leaderboard in my game is there a way to make it so the top #3 players get special in game rewards every (set time)
U could try putting top 3 in a variable
Then using that variable to give rewards such as tools or gears
thanbks
No problem
That’s very vague 💀
Should i make a module & open source it (for codes like uhh thingy redeeming game codes)
Prob not cuz I’m pretty sure everyone has one of those somewhere
Or ChatGPT can make one more conveniently
most are outdated in terms of optimisation + they dont offer many features like code expiration on a date
true but gpt isnt teaching anyone anything
I mean, nothing bad can come of it so go for it if u want
i have no idea waht to make since am creativless when i want to make something 💔
So youre looking for an arbitrarily difficult, slightly useless task?
not bad i guess
a table can replace your module
yes am bored
am mkaing it for a game
codes = {
Release = { Expired = false, Reward = 200, RewardType = "Coins"},
Visits2024 = { Expired= true, Reward = 1_000, RewardType = "Gems"}
}
where do i start
i wnna pursue scripting but im kinda lost rn
i got most of the basics
scope, looping
all that stuff
but idk what rn
now do functions and data types
and do u know variables
and what about tables
you dont have to put Expired as false if your not using it
lol
Make a grip adjustable tool that opens up a panel relative to the tools lookvector that adjusts the orientation of another player via user inputted quaternions
🥀
Hi! I’m trying to earn my first 10 Robux. I can test games, help with ideas, write signs, etc. I’m reliable and cheap!” Pls dm me
what does it mean when the run context of a script is set to legacy
legacy just means itll run depending on what its class is
so for example, if the script is a localscript itll run locally
if the script is a script itll run serverlly
basically the old system before runcontext
serverlly 😭
i didnt have a good word for it
server side
i dont have enough word budget for another word
if it's legacy, the script will only work in certain places, if it's set to the new ones, it runs anywhere you put it.
If I know JavaScript, would learning Lua be easier or is it completely different? It seems somewhat similar formate wise but just need to learn the new vocab but idk
is anyone here giving free coding sessions
explain what lana is
Would any coder be down to help teach me some basics?
your darn mom
if you dont care about setup or lack of community tutorials, i would recommend roblox-ts
if you do care about those lua
-# we need more roblox-ts users anyways its actually really nice
Roblox LuaU is easier than javascript
Luau*
mfs will correct anything
Is it pronounced "Lew uh you" or "Lew ow"?
😂
Luow
oh hea bro thanks for letting me know as a reminder, it was there for reference but yea good call
nah am fine I'd rather drink raw egg
guys how do i make the humanoid not move whilst the loading screen is occuring everything I've tried doesnt work..
Also how do I make other UI not pop up until the loadingscreen is done
Eid Mubarak to y'all friend
Inventory complete
https://gyazo.com/020ae4279e7cad8e9af0435d30b4d6fa
With stacking
https://gyazo.com/cbc4dbd55954b7ec644ea64796baef66
ddoom?
i think
you should watch ultrakill gameplay
cuz doomguy can't slam
or wall jump
same shit
ultrakill is mid
tbh should i stick with IRIS or should i make an actual UI for my chart editor
Mfs*
Exactly
Does anyone here now react native
know*
you know I'm using it for something Crazy
for asking a dum question
imma just find another server
O(n!^n!)
average roblox networking library
🖕 🤬
gg
Yeah, the server handles all the data and the clients handle all the visuals.
how can i learn scripting 🙏
brawldev
anyone know how to code to detect if a player liked the game
What's the point tho, that means you still have a bullet server sided but it's transparent so you're just doubling the bullets for no reason?
I mean sure if it had effects then you'd want to do that but the bullet can just be shown server sided
What
The point is performance and latency
Work and analyse pre written code from someone else
Or find a faulty code and try to fix it
That’s how I learned
reading devforum, other peoples code and the luau documentation
Just like Queln said: "performance and latency".
By putting the stress of rendering the bullets on the client, it saves the server from performance drops especially when there are many players shooting at once.
By putting it on the client, you will see the bullets with little to no latency. Even if your network is bad, the bullets will not lag/freeze.
Whereas if you put both visuals and calculations on the server, it puts a lot of stress on the server if there are many players shooting, and that performance drop will affect every single player in the server.
how much should i charge for that in paypal usd (scripting)?
so heres what i think is left
- connect items to the plant shop, gear shop, limited time shop make it so you can buy from robux as well the eggs and the money and also starter pack so it works
- make sure gift system works on all the ui as you said
top left leaderboard should be cash system like in grow a garden shows how much cash you have - do the stock system on plants, gear and also money sell system
- hold e to gift player fruits
- hold e on plants to steal them these features are in grow a garden
-preimum players get x2 sell money - do the plant stages as each plant has 4 stages
- when have plant in inventory u can view it as a seed like simple on in grow a garden, same as for gear and also plow everyone has that
- make sure the sell, seeds and garden teleport works above
- i also mentioned each plants have mutation like golden / rainbow so work on that
- also i added leaderboard in game so yeah u said u done that so implement on leaderboard
- also when u hover of plant in game shows progress how much is grown like in grow a garden
ui could definitely use some changes
Thats bad, Since the bullet is made on the server, It's already taking up every client's performance, It's better to just do Event:FireClient and display a bullet that way.
Someone said my code has a data leak in it and was poorly made
If I send someone the code
CN they check
are u making grow a garden copy 💔
Can*
they can, but they can also just steal your code
That’s what I said 🙏
I know
All I ask is for credits
how do they know it has a data leak if they don't have it
I gave it to them before payments
that's stupid, payment first, code after.
Ik my first ever
Commission
I finally thought I was good enough
My scripting level and my old work
devs are scummy unfortunately
yeah
your scripting level?
Like how good I am
how much were you charging
10k robux
i can see why he scammed you
Crazy over charge I should of saw it was a scam tbh
nobody charges over 1k for that
but I done everything he asked so idek what he wanted from me
Look if u look in the screenshots
He agreed to everything
Ohh shit mb
I made one from the scam ticket channel
And used the bot will that work
I just couldn’t add photos so idk what to do
I can’t add stuff
It’s not showing the ticket anymore
I did say an error or something when I clicked submit
Tbh I just want to know if my script was good can u go in DMs and and see it idm if u steal it just give credit
i'm not gonna steal it, no worries, i'm too busy to steal something like that
that’s fair
I just want to know if I should go back working on my skills or try more comms
one guy asked me to
so how much should i take
well
yea thats why i said 50$
start at 100$ and maybe you'll end up at 50$
i wouldnt script a game for 100$
just depends on your social engineering skills
a full game isnt easy to make btw
at least if it's secure from exploiters
ik thats why im saying 100$ is low
wouldn't say 100$ is low
Lmao
Two days of work on minimum wage in my country
In which the minimum wage is 3 times smaller compared to the USA
wont work
So in summary, its so little its not even feeding a second worlder
no way in hell this is lua bruh
what is THAT??
just alot of type checking
saw it in scripter hirable
hey guys how can i make a rig stop at its last keyframe pos after animation has ended so that like it dosent go back to its orignal state and gets stuck in its last key frame state : )
/tag view apps
wym
hey guys can someone give me some tutorials for advanced scripting if i know base like datastore/functions etc.? if you know some i mean
it's not lua
lua doesn't have that
luau does tho
and it looks much mote complex because of the awful indentation
type annotations
in luau
written like shit
What aren't lua and luau the same
no
completely different man
luau is roblox's fork of lua
A lūʻau (Hawaiian: lūʻau, also anglicized as "luau") is a traditional Hawaiian party or feast that is usually accompanied by entertainment.
yes the word also has other meanings
i bet everyone here is a computer science major
It won’t work
It gives u the file but u cant open it
I’ve seen people try before
Show me ur explorer starter pack
Damn bro is smart
i know right
theres nothin
Then how did u spawn
idk
dms me
Idk
it is
the weird shit is just the type annotation of a generic function that accepts an argument which is a generic function
local Rig1 = workspace:WaitForChild("R6", 10)
local AnimTrack1 = Rig1 and playAnimation("R1", Rig1, 0.8)
local MarkerReached = AnimTrack1:GetMarkerReachedSignal("END")
MarkerReached:Connect(function()
AnimTrack1:AdjustSpeed(0)
end)wy wont this stop my animation or pause it when it reached the marker
local AnimTrack1 = Rig1 and playAnimation("R1", Rig1, 0.8)
local MarkerReached = AnimTrack1:GetMarkerReachedSignal("END")
MarkerReached:Connect(function()
AnimTrack1:AdjustSpeed(0)
end)```
wym
guys what is better regular programming or oop ?
oop
only matters to the developer
thirdly it makes your game modular so to run a whole big thing u can do in 1 line
but its not like its better in speed and security ?
ye thats the point
no
oop is just a way of making code
so to the end users (players) it wont matter ?
but it dosent maker it faster or anything
ye
ah k ty
ive never needed to use type annotation in luau ngl
i've done pseudo oop in roblox but never type annotation
i use it all teh time
especially with humanoids and stuff
can you tell me a specific usecase? like what did you try to make using type annotation
when im dealing with humanoids or animators i use it so i dont get confused
explain
well wtf do u mean subtitles
bro making a new way for roblox users to speak
welli need subtitles for a c utscene
ohhh
then write them 😭
gui
so is there a faster way likejust a plugin u can use to generate fast subtitles
no
lazy boyt
yeah record the audio, use an online subtitle generator, copy paste.
or just write it out 😭
lazy ahh mf 💔
fr
wym
bro wants to vibe code
chat did i get scammed its been a day and my gfx artist aint respond to me
the subtitles 😭
😭
thats not scaM
did u pay the gfx artist already?
bro did u give money before he even started 💔
: (
rip
usually, you pay once the work is done with proof
but here is where i was smart............
refund
where did u hire him?
fr
the one post they uploaded i liked
what 💔
oh
paypal gives 180 days so ill wait 2 weeks and if nothing then ill refund
speed simulator shall wait
@gray escarp what ya think is a good amount for gfx?
it depends, the icons i paid for where about 10 usd
when you say gfx do you mean like huge banner type gfx
or game icon type gfx
game thumbnail
how this baseplate game get so popular bruh
it needs to look pretty to kids
because thats like the entire playerbase
for simulators like mine
they made there items have a value
thats the key
you a scripter as well ?
ye
finished alat like 2 years ago
i have about almost 4 years of exp
holy shit
i started like yesterday bruh
ok thats cap like 1 month ago
but right now im learning trails and psychics
have u made any successful games
you started cframe operations?
kinda
i helped on some games and made some of my own
my highest game was 1m visits
i didnt own it tho
i worked on it
have you ever used advertising ?
yeah, right now im working on a platform that moves the player with it but ive been unsuccesful
damn nice
not roblox payed ads no
ur gonna die on cframes bro
yep, on my first game i wanna make a bunch of robux so imma try like 10-20 worth of ads
LOL i never did cframes there's no point
cuz u have to visualize everything in ur brain
i just steal cframe code from the forum 😈
fym theres no point💀
yea lowkey its pretty hard
that's right there's no point
💀
💀
💀
💀
💀
💀 
hitbox ig
what 😭
thats my second fav pic after this
💀
@steel hinge @faint monolith have u guys contributed to any games and what game got the most visit
ye a blox fruit remake me and some freinds made got like 1m
i think 500
i made a jail system for a rp game it got like a few 100ks visits idk
holy fuck
guys i gtg
bye
nice
alr man i gotta waork on my game cya
bye
Yo what is the right way to change attributes of character from the client by using remote events?
Let’s say I have a combo variable equal to 1
game.Players.PlayerAdded:Connect(function(player)
local folder = Instance.new("Folder")
folder.Parent = player
folder.Name = "leaderstats"
local money = Instance.new("IntValue")
money.Parent = folder
money.Name = "Money"
end)
local Players = game:GetService("Players")
local MarketPlaceService = game:GetService("MarketplaceService")
local GamepassID = 1249661865
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
if MarketPlaceService:UserOwnsGamePassAsync(player.UserId, GamepassID) then
local money = player:FindFirstChild("Money")
money.Value += 10
end
end)
end)
Will this work for the gamepass?
no
its wont work if the character is loaded before you connect to CharacterAdded
just ask gpt
How do u get a seperate model that has a pattern able to be equip and shown onto my 3d model
Can someone PLEASE HELP KE
elaborate
So basically i want a pattern to be shown on my 3d model, but i dont want the 3d model to jdut have that one pattern, i want my 3d model to be plain and the patterns to be seperate so i can click which pattern i want
WAIT I CANT
I CANT EXPLAIN
alright
So i want my pattern to show up onto my 3d model when i click it
But i dont want it to just be that pattern on my 3d model i want my 3d model to be able to change pattern
oh u want to change the texture of the 3d model when you click it?
The pattern?
no the 3d model
also is the pattern a texture id?
Yes
ok so
if the 3d model is a meshpart then
add a click detector
then just change the TextureId
property of the meshpart
to ur patterns texture id
advanced scripter needed must have previous experience with pathfinding dm me for more info (pay is good)
And if i want to make the pattern a model but also as what i said is it possible? @hallow crag
bro wdym
i need some example
If i want to make my pattern look like folded clothes but still allows pattern shows up when i click it
Can anyone help me when i disable the visible screen gui and play the game the screen wont appears on screen also im editing if the visible is enable in the screengui is appears and i cant edit how to fix it
can anyone give me good projects to do as a beginner?
GTA 7
Make a fps framework with OOP
And make a vehicle system
You forgot the AI Part
No
ok ty
Cheers mate
can anyone help with this? why are the frames overlapping?
Does ur scrolling frame have UIListLayout?
yea it does
i previously had the padding to 0,25 instead of 0,-25 btw
Yes but the physics will still be alted
when stressed
hello? @autumn needle
make the actual gamepass function a local function so u can both use it on-purchase and on-join
How do If i want to make my pattern look like folded clothes using model but still allows pattern shows up on my 3d model when i click it
send ref or example
so the one person who was gonna help me just left me on read
whats wrong
i know how it feels to be left on read, i'll help you!
People are busy and can get distracted while helping you, he was helping you for free and he stopped replying for less than 30m just relax
Roblox studio keeps saying low memory what does that mean
low memory
@urban palm yo sorry for replying late
Could you try to copy paste the frame template to the scrolling frame 5 times and screenshot
the image on the right is how it looks in studio but the image on the right is how it looks when another player is added to the leaderboard
i have no idea why its doing that though
no i have nothing against him, its just for the last couple weeks every time i try and ask something in this server people are either incredibly sarcastic or i just get blanked, and the few people that try to help usually can't, I know not everyone in this server is like that but thats just my experience the last couple weeks
Seems weird because I've never had this issue
Could you try setting the layoutorder to the rank?
hasn't fixed it, and its now showing up in studio :/
hello guys, i have this code: (img)
and idk why its not working, someone could help me please
What is your padding?
Blacklist filter type in the big 25
0,5
btw i just realised i wrote the layout order line wrong in the script and now its showing up as this
(showing up as that after i wrote the line right)
Could you screenshot the script
Oh wait...
It destroys everything
In ur frame
Including the UIListLayout
Just add
if frame:IsA("UIListLayout") then continue end
Which will ignore it completely
And I didn't mean for u to change the sort order
I meant for u to change the layoutorder of the newleaderboardframe
newleaderboardFrame.LayoutOrder = rank
Lmk if it fixes
where should i add that? cuz everywhere im trying to add it is now not even copying it
its not even copying the frame anymore
In the for loop
Let me write it for u
i am putting it there but its still not copying the frame into the scrollingframe anymore
for _, frame in game.Workspace["Global Leaderboard"].LeaderboardGUI.Holder.ScrollingFrame:GetChildren() do
if not frame:IsA("UIListLayout") then
frame:Destroy()
end
end
Delete the game.workspace["global leaderboard"].leaderboardgui.sortgui
That part of the code
As I said
Delete this part in your code
game.Workspace["Global Leaderboard"].LeaderboardGUI.Holder.ScrollingFrame.UIListLayout.SortOrder = rank
And please refrain from using pairs as you do not need to use that now
Replace it with
This
still not copying it to the leaderboard
Actually
Just completely remove the line where it sets the layout order
See if that does anything
it hasnt done anything its still the same
sure
يا إلهي
because theres something wrong with your update function, show the code
nvm you showed it
theres nothing to change to move the text downwards correct?
whats wrong with it
Instead of Blacklist use Exclude