#code-discussion
1 messages · Page 70 of 1
Are you sure it's an actual forcefield class they're trying to destroy
i put this in?
try it
why else would the call the destroy method on a vairable named forcefield on what is described as a safe zone
on a touch ended event
It could be a value (for some reason) for use internally, or something along those lines
I mean it's really unusual to store a forcefield in a dictionary of player names
i mean the code is ass 
Yeah you got a point I'm definitely overthinking it
now the error is at playerAtPart[player.Name] = nil
yes
truthfully whoever coded that is ass at coding ngl lmao
noway i can fix?
no yes you cna but i would personally rewrite the code
like its so ass it needs to be recoded
yeah ill just delete it idk how to code
yo guys why isnt my chat bubble showing, im trying to make a "click for letters" game and now i cant see my chat bubble
can you dm me @proud idol
im at school atm cant help u rn
I can help you
ok dm i have question
yooo why isnt my chat bubble showing, im trying to make a "click for letters" game and now i cant see my chat bubble
just dm if u can
fyi the reason why tis erroring now is cause i changed the player variable into Hit
(becuase touchended returns a part, not a player)
which would mean the following code of the gui would also not work
anyone can help with my 3d renderer, how can i optimize buffer switching, it wastes a lot of perfomance
ts took my 2 hpurs😭
dang im making a clicker game too
why dont u get a ui for showing clicks
maybe
i want a friend that i could learn with
How does that take you 2 hours bro 💔✌️
when ur learning stuff, it isnt intuitive
can you send me code? I can do that for you
Its enough to tell me some changes to do so that i do some of the work
the big learning curve of scripting learning how to design ur systems on ur own
but that requires research on the documentation of engine
and that takes its time
im new
can someone help me
Instead of asking to ask just ask my guy
basically, im trying to make a game where u click for letters, and the amount of points u have are the amount of letters u have to send. And whenever i click twice and recieve two points and say hi, the 2 the points would be removed after i said hi, because it will be subtracted by the letter count of the word hi. Then i would have 0, then when i click again to regain letterpoints, it starts the count from 3, not from 1.
i was trying to find the question
The issue you’re having is that after spending your points, the next point count doesn’t start from 1 again, but continues from where it left off (in your example, starting from 3 instead of 1).
That suggests your code isn’t properly resetting or updating the letter points after spending them
yeah how do i fix that
I don’t know show me your code
dm
reading how stuff works on the roblox engine so u can understand what it does and its applications, which you can then use to implement in ur own custom systems
somebody give me something to script in studio
Make a script the reverses a string
Without using the default Roblox
String.reverse
am I a goated dev ?
Make a mountable turret, you can learn a lot
no
cuz I hate getting warn signals kek
cuz you see here I defined that the "button" vairable is supposed to be GuiButton , right? Because of this I need to make sure it's not nil afterwards ,so indstead of that I just localise the variable
I hope i made it understandable
what
are you talking about the variable’s type or the value of it
uhhh, because I defined the variable's type I have to define if it's nil or not afterwards, that's what I was talking about. it's really hard to explain what I mean , srry
if you set it to a local var it just transfers the type
assigning a variable to the argument is not going to make it “not nil”, you should do that with if statement and also type annotate it as “GuiButton?”
-- prepare grayscle
local grayscale = {}
for i = 0, 100 do
grayscale[i] = Color3.new(i / 100, i / 100, i / 100)
end
-- swap the buffer and clear for netx frame
function holography:swapBuffers()
self.currentBuffer = (self.currentBuffer == 1) and 2 or 1
self:clearBuffer(self.currentBuffer)
end
-- update pixels on color change.
function holography:drawPixel(x, y, newColor)
local bufferIndex = self.currentBuffer
local pixels = self.pixelBuffers[bufferIndex]
local colors = self.pixelColorBuffers[bufferIndex]
if not colors[x][y] or colors[x][y] ~= newColor then
pixels[x][y] = true
colors[x][y] = newColor
local pixel = self.pixelInstances[x][y]
if pixel then
pixel.Color = newColor
end
end
end
maybe u can use this
it's easier to show what I meant here. I was just trynna get rid of the orange(warn) signal there
button1 is what I did to get rid of it
function iosIJFhsdiuf(button : GuiButton)
if not button then
return
end
local MainUI = button.Parent.Parent
end
10/10 function naming
either way I realised it's just futile to add it cuz I can just remove the type checking in the func itself
try that maybe?
button.parnet might be nil
do if not button.parent above
the error is because button is strongly typed and .Parent retuns Instance?
it would error
if this was in strict both would error
thanks
but cause its not strict the type checker allows the weaker typed to not error
I use a cube render, may sound weird but its not a 2d screen, its a 3d cube with pixel cubes on it, basically parts, i cant use mesh api and image api but i try this way, the problem is performance when iterating alot pixels delaying the loop and when parenting the parts and changing color, what can i do to filter better or render with less roblox api cost, swap buffer is laggy when i have rapidly moving parts
you don't need to index all of these
just locallize the variable
also use a flatten array
rather then a 3d array
maybe u can use instance pooling?
so you don't destroy, you unparent
which is much cheaper in resource
I do unparent but save parts in table
Parenting and the time to iterate and check conditions makes it delay and lag, i do it in sever
What do you mean localize them, i store color of every pixel and get it
Instead of indexing chaninging
Store the table as a local
And just index that table
Rather go thru the whole chain to find the table each iteration
Either you should be using a flatten array
For the best performance
A flatten array is have all coordinates in the main parent table without having seperate table for each x and y?
You could also use vector3s as keys
Yes
this is what I needed that func for btw
Basically i should store each color and is active as a vector and all in the parent table basically buffer without going in depth?
Yeah
And what can i do instead of parenting and unparenting and changing color if needed
It takes perfomance on 50x50x50 cube when i for example make noise terrain that moves rapidly
Move it instead of parenting it
You mean store parts far away and move to their correct position when needed?
Yeah
Not so sure about 125000 small parts in the distance but will try later
And what else could take time when switching buffers and rendering
just don't check if the color is the same
as old
roblox would check already
if its the same or not
im tryna tween a model but i cant, how can i use weld constraint to make 2 parts form into one like a model
Hairy twinkle
what this means when i play game
Guys is there a way to script a build board in my game so it says "come join my game called ……." That people can hire but like how do I make it so they can only type their game name and not edit the rest of the text
turn off debugging in studio settings
make a variable for the last word for example: print(“Come join my game called” .. gameNameVariable)
anyone experienced in making pet simulators or simulators in general? DM
I feel like i can find more linux people here than in general chat so imma ask here; does anyone know if the flathub version of discord has hardware acceleration enabled by default? changing the hardware acceleration slider in the settings doesnt really feel like its changing anything
function VFXHandle(Player)
if Player:GetAttribute("VFXGamepass", true) then
local HumanoidRootPart: Model? = Player:WaitForChild("Character"):WaitForChild("HumanoidRootPart")
if HumanoidRootPart then
HumanoidRootPart.
end
else
return
end
end
how do i display a vfx in this function? im guessing its to do w humanoidrootpart but whats the function to display the aura? i have it in replicated
how long did it took y'all to learn metatables?
also, i made a moving platform tween but my player wont move with the platform
HOW TF DO I FIX THAT
clone the aura and parent it to humanoid root part i guess
anyone who can code a 2 player obby system where the player is on a skateboard and one person on front is controlling moving it, and one on the back controlling direction, (payment robux caus im poor)
#scripter-hiring also how much?
dm n we'll figure it out
i wasnt gonna take the job
oh igh
i have no idea how to make 2 play controls
question can u like tween right
i was asking how much because some people pay by the cost to buy robux not dev ex rates
yes, for some reason it was the first thing i learned
uh 1s dm me
if u wanna get coms
i gtg to school
😭
can we talk later
dms
qwhat happend to schl
loop did boom i think or something like that
i iant scripter !
no
its a breakpoint
red circles on left of script
Does anyone know why UserSettings().CameraRelative is not working when the player respawns? It just locks the current facing position instead
Works fine the first time, then on character respawn it just faces the same way
Bro smelled the bag and suddenly school can wait 💀
anyone can do a tween dm me payment robux cus im poor
Yeah but who wants to do allat
You
Making functions uses more memory
Not a significant amount
dm me if u can make tweens payment robux
And after the “statement” is executed there is no longer a use for the dictionary of functions
Adds up
Also not sure how switch statements compare in other langs
How many cases do you possibly have
Like 5 characters a blue moon
50 switch cases???
I might be a switch fein
What is bro writing 25k lines for 🙏
And two are for dev products and gamepasses
🤔
I use a module for dev products game passes and badges
That flower better be the best thing to ever enter Roblox 🙏
Does anyone has a tutor for creating a movement physics for skates and bikes , ex : obby but you're on a bike 

98% variables 2% code
guyyss
someone can give me ideias of how make my code prettier?
see
why discord keeps removing my tabs 😭
pascalcasing
Type checking
local isCar: boolean = game.car.value
For example
the hrp is a part not a model btw
you dont need to include the possibiltiy for the nil question mark either as youre waiting for it
whyd bro define task.wait as a variable
because i can
there is any performance issues/
i mean, there's no performance gains
you asked how to make your code prettier, well that isnt helping
that makes it more unreadable imo
^
it could possibiliy be nil or the value it presents
cool
its the same as NpcName: string | nil
didn't there be something like:
local number = 7==7 then 7 else 9
?
i dont remember exactly
ternary operators
yes
yes but that's different than types
typeof is helpful for instances/ objects too
ya but you can't use that on custom types 😔
local num= 2 > 6 and "I am greater than 3!" or 2 == 2 and "I am equal to 2" or "I am less than 4"
you wouldnt really need to
its just helpful for carrying types over
you cant compare with strings
unless its returning the string or smth
yeah i will test
tbh if you have more than 2 conditions, just use an elseif
idk when youd need a comparision like that though
or it gets confusing and buggy
same
is case/switch a thing in lua?
in this case the correct is to use 'or'?
not the keyword
not in the way cpp has it
the general idea
i mean really else ifs
wouldnt that be more effective here than an elseif
no
ah gotcha
ya
i dont really use elseifs
💔
else if 💔 elif ❤️
someone tryna give me a game idea to practice my coding im decent at it
what type of game?
Incremental Game
idk something to practice
pretty basic
I just started making one but got stuck on something and I think it had to do with the logic of my code and i dont wanna restart cause im too lazy
thats dumb just ask people for help
i did but no one answered
ask ai
ima restart tmr or something prob
have u tried askiing AI?
for bug fixes i use claude, from experience it helps the most
Ai is last opition
it works tho
AI helps a lot in Coding fr
like it can identify errors
and can help make Lists
Yeah, but it needs to be treated as a last option
who would want to write this much
i
my order is taking so much time bruh
Feels like a crime reading that
what is the reason of why reason why there is like no?
What is bronze II
i think 😆
Ive done python before anyway
its nearly same as python
Fair enough
thats the reason
yo did you ever find someone to make those islands?
Hm
yep
Maybe
how much did you end up paying?
i do
Python
Lua
JavaScript
C++
for others
Html
CSS
Lua only gets difficult when you set ur font to wingdings
wtf
Probably gonna nail the language down by like the end of next month
750$ still not paying , my friend wont be active for some reason im waiting for him
Lowk all i know is python and a lil bit of java
Well gl with him
know many things and is good a nothing
alr
Java is shit 😭
Yh it is
was English
i stopped halfway
guys i will sleep
good night everyone
no way
?
I don’t really sleep cause i like to keep active
i dont sleep ngl
i will sleep when i go to school
which is in a month and half
Pretty lucky then
I just know I’m gonna crash when I start coding advanced stuff
I feel it
u can ask me if u need any help lol
we are likely the same a few years ago 💀
I crash out on errors that now I treat as a piece of cake
Literally python was my enemy at times
Now I just laugh on why i was crashing on these mistakes
It don’t even matter for you vro you make 150k a year
Crazy shit
Don’t even need skl anymore
Realistically i want to make a good income
How ineffecient is it to set an attribute every tick on the server?
Currently I have a stun system that sets a timer on the server, and every heartbeat it's subtracting the delta time until it reaches zero. Is there a more efficient way to do this?
i made a plugin that automates button and frame animations, do u think yall would use it?
Maybe in the future
I didn’t publish it yet but if it is useful for others I will
maybe if im feeling lazy
How do i start learning scripting(without watching basic starter youtube tutorial)
how much u want for that
i want it for my game
i know nothing about roblox studio
Read documentation
How are you making a game without knowing nothing about roblox studio
i am paying people so they can make my ideas
i have money not the skills lmao
nahh thats some mafia type shit
yea, i tried to learn lua but i just dont have time
Understandable
some people dont have the time to solve a code which problem was a miss pronunciation for 6 hours
Tbh, if you truly wanted to, you would make the time
Yea fair enough
I guess it’s just a matter of interest you have in learning
yeah im trynna learn but i feel stuck all i know to do is do a kill brick i know while loops for loops functions tables instances but idk how to implement them into something
Wdym by implement them into something?
its like i know how to use the tools but i cant use them to build something real
The best I personally did and would recommend is try to do an obby
Not to build things but to test how to script with almost every scriptable thing on a part.
One level, one thing changing (ex transparency, color, size, …)
And this will just lead you to more knowledge
interesting i will try to do that thank you
Start really slow (a bit boring I know) then grow
Yeah no problem. And personally, I know the basics, but then (really preference) I went full on UI and Camera/cut scene and stuff. So I was doing small projects I saw on other games or just out of my head and try to reproduce them
Exactly
And obviously sometimes it’s gonna be « oh well I want to make the camera move. Easy. Now, how to move the camera? »
How would you guys tween a model
In my side i did simulators and searched uo how to do simulators and what to use and learned pretty quick
Yeah that’s really good too
Im already making my second game
first game was for pratice
Tween the PrimaryPart if I’m not mistaken
yeah i didnt even think about that just recreating stuff from other games thx
Then my pc must have rotten
Pleasure
I’ve just started my first combat system perso
Not crazy but nice to do
Indeed
UIP, Body/Linear Velocity, Hitboxes, etc
lmao
Yeah perso physics on Roblox is what I want to learn after that combat system
The amount of things you can do if you understand physics right is just absolutely crazy
Guys
Gals
Hello
I'm looking for a gui Maker in scripter
oh god
My Battlegrounds game is about all animes
I’ve never done that before but if you want I could check tomorrow more in details, doesn’t look too crazy.
Dm
@odd copper hey I need a picture in video of what u done so I'll know what u doing ok I can give ideas if want
But I gotta eat brb
#interface is where you go
#2d-graphics is alternative
am i doing good? started 2 months ago
GIVE ME Basic things to script
Wdym
Rock throw
Im the dumbass while basic can be multiple things lol, yeah well try to do a loading screen, it aint that hard
This music is so ass 🗣️ 🔥
Create a code that generates a simple stair model with an user defined height
Bro, I made it so you can add infinite types what do you think is gonna change when I add more values???
why does predator sense not launch when i press the key
Why are you making http requests for a background moving...
yes now do that for multiple sort of collection , typically hundreds and arrange each item in each collection into these groups
im talking about a productive case here, the manual work is difficult
and the multiplying factor doesn't really represent the luck sense at all
Neither do game slol
Also
its not my script thats causing that its genuinely weird that its coming from one of my plugins
it does to some extent unlike yours which is completely away
wdym add more collections, all games like pet SIM just take a script like that and put it in a module, nothing hard
you are talking as ifyou witnessed that 🙏
collections as in eggs in case of pet sim
It's highly likely they'd use that
highly likely 🤣
Because I don't work for pet SIM?
Are you dumb
Do you work for pet SIM?
exaclty u r making vague assumptions
So are you 💀
no i never claimed to say what they did or not
what assumptions did i make about pet sim?
none , im just talking about silly ur idea is when it comes to large scale games
i never said that, i said you are not sure u r just assuming
they have tons of egg , now imagine manually editing data for these when you could develop an algorithm that divides the luck and not multiplying by some arbitary factor that fakes it
what
Bro Lower multiplier = 1/Multiplier
i have a question that is related to coding, how does the storage limit work?
yea u r just finding easy workarounds when it doesn't do what u r intending to
what storage limit
for what specifically
Bro what
That would give it an accurate
for datastores
Chance
wdym how they work
one sec
how the storage limit work
yeah u r ignoring my point 🙏 good luck
They file your data saves along with the name and your user?
https://create.roblox.com/docs/cloud-services/data-stores/error-codes-and-limits#data-limits @violet citrus
There isn’t really a need for any special module for data saving as long as you aren’t doing anything weird. You can find more info about DataStores here: Data Stores (Old link) Snapshot Date Stores (New link) In short, normal DataStores are constructed as so. local dataStoreService = game:GetService('DataStoreService') --Getting ...
"it doesn't do what U r intending" yes it does? I was intending on an accurate result???
or yeah what bryce sent
thats not close to accurate and u just said that above
u were justifying it by saying "thats how popular games do" when infact ur assuming
you can use HttpService:JSONEncode to get how big a table is for example
https://create.roblox.com/docs/reference/engine/classes/HttpService#JSONEncode
one character is one byte in terms of strings
Bro half of it isn't assumptions
Can you not count?
altho it's 4MB per key, but it's shouldn't we technically use 1MB per player because of the 100MB storage limit?
give me the source then
Because they lie about chances
not sure about that, im not aware of a specific limit on this
it probably exists i just dont know about it
it doesn;t matter as long as the e probablity relative to sample space remains same
open creator dashboard and look at datastore manager
but generally you should be fine unless your use case is massive
half certain it goes up the more players you have
what's your use case if you have one? if you're just curious that's fine
you generally wont really hit the limit
true but what does lifetime players mean? like every unique player or every player that plays the game alot
m- m- massive...?
if one person joins then never plays again then they're a lifetime player
oh that's nice
like your game is building massive, massive structures
you know what else is massive?
and it has to be ridiculously big for it to even hit the limit because roblox is pretty generous
i'd rather not
I feel like you don't know what he actually means
either way i dont like the way he asked so i'd rather not find out
LOOOOOOOOOWWWWWWWWW TAPPEERRRRR FADDDEEEE
see
We in the big 25
wdym see
i noticed my default key size is like 1.2KB
it was nothing good
yeah you'll be fine
i mean once u join the game u have 1.2KB data of storage...
what kind of game is it
simulator
tf
What
how much bigger does it get from there
idk
i can see a set data structure on join being set so it's not too bad at that point
Each item you pickup adds another KB 😭
it just depends on if it gets even worse from that point
you gotta save the attributes lol
then you'd have to implement some optimizations
and even then you're 0.029% of the max limit per key so it's probably still fine lmfao
i had a game where it saves recording, 15 sec recording is in megabyte
Surely there can't be more than 3 attributes for each item
good
it's not very optimized considering your game but it wont hit any limits
How large are the tables for each item
idk shouldn't be too big
im pretty curious too how big is that data structure
like just the name and bunch of attributes
Give a sample
123 lines
unreal
unfortunately, it is real
Like: Apples = {Quantity = 3, Shiny = 2, Mouldy = 1, Sizes = {1,0.5,0.9}}
like [Name] = {attribute1 = value1, attribute2 = value2,attribte3 = value3, attribute4 = value4}
ye
but they're more like pets
Are you saving that for each individual pet?
ye
but i think they're more attributes
Does anyone here have approval for the hidden app developer? I'd like someone to review my code, please, if possible.
rate limiting
If it's taken over 24h you can ask it #staff-help or similar
*48h
I think
wat
yo what game you making looks sick i can build
local num = 5
local question = print(5 + 1)
if num == question: then
print('hello')
end -- i rlly thought python and luau was the same shit, shit did not work
print returns nothing
it has nothing to do with python and luau not being similar
so do i just remove print
so what else needs changing?
what r u trying to do?
wait
local num = 5
local question = (num + 1)
local answer = 6
local num2 = 1
if num + num2 == (6): then
print('hello')
end
wait local question was irrelevant
man idk plis help
just tryna learn lua i started aprox 10 minutes ago
ok
with what
learning lua
no
u can get my help if ur a femboy
no

bye
Hiya! I’ve recently released a new game: THE COUNTDOWN, which is a reupload of an older game I made (Wait 1 Million Seconds) with some adjustments and new stuff. The original version had a life span of 4 weeks and grew naturally, peaking at 650 concurrent players Both games (versions) have EXTREMELY effective monetization. the ARPDAU for ou...
asking here since you’re probably like
the more sentient ones
yeah how do I make it fun
i aint a kid bra, so im not the intended audience 💔
if you have a little cousin, ask them
I don’t 😭
@placid matrix Sorry
he isn’t sorry btw
i only like uwuu daddy girl
YES I AM
oh my god theres ui everywhere
my 9 year old self would eat this
upgrades
those low effort anime battleground pvp
I think
fraud + scammer
js make it into an incremental game at this point 😭
devouch
actually I think the upgrades actually harm the game
idrk
nvm I’ll keep them
how doesit harm
Yes i scam u bechuz i not femboy
to anyone who sees this message, femboys are welcome to become my disciple.
Ok
freaking roblox chat moderation is broken
im sure its a bug
cant say a goddamn thing
Whos ready?
Is it fine if i use offset to drag ui?
locked in
Locked in what
locked in roblox development
dm me
likely not
just convert it to scale
you cant do that using scale
mouse position are in offset
revoked your profound intelligence
hence i said convert
the above gif was meant for yourself 🙏
and all other ui will too
no, when dragging ui
who even changes resolution mid game
idk
i just like the gif, we good bro 🤝
no hiring inchat

can any1 teach me scriptin
guys does anyone know a good dev fourm that has a already pre built zombie ai system? with pathfinding and raycasting

Hiring a scripter, a compliment a hour pay
No!!
Just script that urself?
Takes two seconds
i did it glitches bro
like literally
i did everythign correct and it still gltiches
enum.code/if did then lua.=PartPart or respawn
if respawn then add "You died" splash text.gui.enabled
if respawn then go to .. Checkpoint/"Part"
simple code for respawning and death message

r u gonna use it?
no
why
i have no need for it
does it function ?
idk if i did my varbals right
nah it doesnt
Is this a new Discord server? Count me in.
Still working on it
Im trying to get my staffs from my main UI server to be temporary staff there
yo guys how do u get the inventory/backpack system like in fisch or grow a garden?
quite a lot of people in fact switch between windowed and fullscreen
some mobile devices also do a bit of trolling and change resolution randomly to display notifications or something
fair
Who wants to make a game with me?
ServerScript, Module Scripts, Local Script <3
the edit history on this message is awesome
um guys so how do i make my game without knowing scripts 😦
hire someone to script it for you, or learn to script
I am broke and i dont like to learn scripting bruv
i already tried learning sadly :/
then I don't know what to tell you lol
bruh i am doomed i have been searching for a scripter for like 3 years
spelo
?
insane
Can someone help me? My image buttons look like this before the game starts but when I press play this happens
Just Move it until it looks like what you wanted (no matter if in studio it isnt in place if it works in the ACTUAL game)
Fr?
tbh i feel its the solution
if it doesnt work make a script to place it automatically
scaling is going to go wild
Couldn't have overexagerated more
It's just cus the studio view weirdly scales the UI cus of property tabs and stuff
nah im not lying i want to make games for 3 years and bc im broke i need to find a scripter for free thats the thing
if you were a scripter, would you work for free?
Scaling is crazy ik
you "wanted" to make games for 3 years, you obviously didn't try find a scripter
Find work bro if u wnated it so much
cash app me 500 USD and I'll be your scripter trust me
U can't suck at flipping burgers bro
No thx
Your not half bad with what we did last night 😘
@sturdy furnace oh u are a game tester that explains lol
can yall stop being mean
We ain't
What tf did I say to offend u
U having a schizophrenic paranoia or something
Did u forget to take your dopamine pills
You said you were too broke so they recommended you get a job, that's mean?
yeah it is
Bro forgot his aripiprazole pills
alr im done report
Uh oh
...
I legit said nothing other then being worried for his health I didn't do non
dang
paranoid schizophrenia is a rare disorder
Why do you care it's not like the report will do anything 😭
thing is i also got it so me seeing people talking bout it is quite surprising
especially how you even know
Tf u mean bro
It's the most common type of schizo
Not really that much
in here it is rare
Most people know about it
most are just delusional one with hallucinations
Well paranoid schizophrenia is the most common type of schizophrenia almost everywhere
oo
oh lol
And sadly it's hardly treatable
yeah rip for those who suffer it
The one that makes ur movement restricted
oo
Well not really
U can still move there is nothing wrong with muscles
But ur brain doesn't let u
but just their brain?
But that is in the worst cases
oh wth that sounds so awful wth
Usually u just have restricted movement
The second one is treatable with pills
But the first it's I am sure untreated
U will prob die in matter of days if u aren't taken care off
Cuz u can't have normal human function
Like eating drinking and shit
Ye I think I am educated on this theme cuz I actually go to the psychiatry often and read the medical books cuz family member works there
I think I also need to take pills bro without that thing in given time exp 1 month, my mind dazes to insanity icl
oo
cool
Nah they are really strong
just surprised how someone mentioned that name
unregulated? like too much dose?
Ye
oh ye i only take 10 mg
Cuz it fucks up the dopamine receptors in most of the cases
thing is with the pill i get sedated for days but without it my mind will slowly crumble
this disease is the worst sh i ever had
i don't even know how i got ts
prob covid
and i never hallucinate
What was your diagnosis
paranoid schizo
it's like super super serious brain fog
Oh
it's okay
Ye
when i ain't take pills for exp a month
when I do it messes with how I think logically 😭 fkk
Ye u should stop em
yeah
I should and must
And if they see u good
yeah
They stop then entirely
that's what i was told to do
So just take em fully now
And after a year u prob will stop em and be fine
😪
i hope so
Gl gng u have question go talk t a licensed medical face not me 
thanks bro 🙂
for ur time
and all
Dw bro I like talking to people
If u want dm when u lonely or wanan talk to someone
@regal geyser btw what are u interestes if u wanan talk cuz I have no one to talk with
goat
best tycoon
Best settings ui? https://medal.tv/games/roblox-studio/clips/khmFhFIfMzVmUeHkB?invite=cr-MSxaSzUsMzAxNzgyMzcx (Ignore that you can hear audio, I havent actually programmed that 😭)
Watch Untitled - Copy and millions of other Roblox Studio videos captured using Medal.
100 lines of code for that ui 😭 (I made it so I can infinitely add new settings without adding new scripts for each one)
its also not the neatest
quite a few lines of code I coulda put in functions but oh well
Does anyone wanna help me build an anti scam bot
mhm
so u do?
Whats up with my script, why isnt this hiding roblox inventory UI? game:GetService(“StarterGui”):SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false) / Its on replicatedfist
theres a dev forum solution for that
coregui probably isnt loaded yet, check output
why doesnt the frame open when i click the button
essentially core scripts might not be ready on load so
Where?
Thanks, where
learn how startergui works
view > output
local Game = game is crazy
For how much
ik but the rest is good
it's fine yeah
Link please?
just replace the resetbuttoncallback with the backpack
once we in 30 servers 40 bucks
Its like 1am here, I dont understand anything could someone please rephrase this: game:GetService(“StarterGui”):SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
the dev forum is for disabling reset button but it also works with the backpack coregui https://devforum.roblox.com/t/how-can-i-disable-reset-button/1969975/3
Adding to what mxlky_moon said, you can use StarterGui:SetCore("ResetButtonCallback", false) However if the coregui for “ResetButtonCallback” has not loaded it will throw an error. To combat this, add a pcall (protected call) and a simple loop to stop it. Like such: repeat local success = pcall(function() starterGui:SetCore("ResetButt...
wdym rephrase
all you gotta do is swap the resetbuttoncallback to the backpack one
Make it functional
setcoregui has a race condition with the actual coregui loading
read that devforum post
“local Workspace = game:GetService(“Workspace”)” ah ☠️
well at least something works
I still don't get why's there's workspace but not replicatedstorage and stuff
---// Roblox Services
local StarterGUI = game:GetService("StarterGui")
---// Deactivates the Reset Button
StarterGUI:SetCore("Enum.CoreGuiType.Backpack", false)
print("SUCCESS | Reset button core GUI disabled!") -- Debugging
Will this work?
no
if you put it in startergui it should
you didn't change anything at all though
If you put -- at the start of each line it should work
no
Can anyone please make me functional script that hides roblox inventory, please. ill make it up to you
that would not change anything (unless its parented to something dumb like workspace or serverstorage)
its in replicatedfirst
i already sent u the devforum link
startergui loads after coregui
this is not the ebay for scripts unless you have money
put it in startergui
you need to wait a bit, since the backpack has to load in order to be disabled
what's "make it up to you"
use pcall
oh then you can just repeat pcall until success
sometimes it errors, when it does, you need to do repeat
Models, anims
thats what he got sent
in the devforum post
local StarterGui = game:GetService("StarterGui")
local Success
while true do
Success, _ = pcall(StarterGui.SetCore, StarterGui, Enum.CoreGuiType.Backpack.Name, false)
if Success then break else task.wait() end --No need to yield if the operation was successful.
end
👍
like it doesnt take a rocket scienctist dude
I assume startergui? Thanks also.
What
StarterPlayerScripts or ReplicatedFirst
dont feed him the script 🙏
broski is the dev forum code but with the one change he supposed to do lmao
can you check output?
Cant seem to find anything
local StarterGui = game:GetService("StarterGui")
local Success
while true do
Success, _ = pcall(function()
StarterGUI:SetCore(Enum.CoreGuiType.Backpack, false)
end)
if Success then break else task.wait() end --No need to yield if the operation was successful.
end
try this @twilit garden
do this
while true do end
On what part: local StarterGui = game:GetService("StarterGui")
local Success
while true do
Success, _ = pcall(function()
StarterGUI:SetCore(Enum.CoreGuiType.Backpack, false)
end)
if Success then break else task.wait() end --No need to yield if the operation was successful.
end
at the top, it will wait for it to load
First line?
while true do end local StarterGui = game:GetService("StarterGui")
local Success
while true do
Success, _ = pcall(function()
StarterGUI:SetCore(Enum.CoreGuiType.Backpack, false)
end)
if Success then break else task.wait() end --No need to yield if the operation was successful.
end
right before this
1 line above it
while true do end
local StarterGui = game:GetService("StarterGui")
local Success
while true do
Success, _ = pcall(function()
StarterGUI:SetCore(Enum.CoreGuiType.Backpack, false)
end)
if Success then break else task.wait() end --No need to yield if the operation was successful.
end
This?
i need somone to test my game. dm me if intrested. you just gotta test the lobby for now and tell me if its good and any suggestions
yes
HAHA bro no way
r u even a scripter bro
so dont close studio until it unfreezes
💔
I will be pursuing legal action against you.
if u wanna keep the files
Thanks, but Im just playing with yall I aint that dumb
oh tbf you got me bc u seemed like the kind of guy that would actually do that
😭 Yeah, but the inventory still aint working
dw i got u
Thanks🙏 I could screenshare if that helps
local StarterGui = game:GetService("StarterGui")
local Success
while true do
Success, _ = pcall(function()
StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack.Name, false)
end)
if Success then break else task.wait() end --No need to yield if the operation was successful.
end
RFist?
my dumbass forgot that it was the other setcore function
works on RF or StarterPlayerScripts
if this one works Im blessed and Ill bless you
i personally would put it on StarterplayerScripts
It doesnt work still, is my studio lagged or how
it worked for me
Hmm, could I screenshare