#code-discussion
1 messages · Page 68 of 1
Do any errors show up in console?
Yeah ur gonna have to modify ur startercharacter or modify the script for the new model
what 😭
The animate script requires the startercharacter to have certain parts in it
U can fix that by adding it to ur startercharacter
Or changing the script itself
You are all inferior join us in #code-help.
oh my god bro this thing
wrong vid
i reverted it
i changed the hrp into a normal block
now.
the animation
ill try it last time
ITS WORKING
W
i actually figured the animation myself omg
roblox just warned me for exploiting even tho im on studio
and im not playing anything
how did u make it work
I’m moving onto intermediate scripting now
idk
I gotta learn remote evens n stuff
if you dont know these its not intertmediate
connection = RunService.PreRender:Connect(function()
local camCFrame = camera.CFrame
local currentDistance = distanceValue.Value
local targetPos = camCFrame.Position + camCFrame.LookVector * currentDistance + camCFrame.RightVector * 4
local lookAtCam = CFrame.lookAt(targetPos, camCFrame.Position)
newPetModel:SetPrimaryPartCFrame(lookAtCam)
end)```
im trying to put a pet model inside the camera so it faces the camera and will be 8 studes away and 4 studes to the right, now it works find but when i tilt the camera upwards / downwards it rotates the pet to the right / left. Anyone knows why?
when I'm tryiong to put the pet model just 8 studes away without the 4 studes to the left I do this and it works perfectly fine:
```lua
local targetPos = camCFrame.Position + camCFrame.LookVector * currentDistance
therefore its a problem with this part of the code: camCFrame.RightVector * 4 but I got no idea what causes it and how to fix it
whos a decent scripter & js wants to make a sword fighting game for fun (r6) u have the option to either help me on my current game earn 50% and be coowner or make a fresh new game
yo does anyone here does ui & scripts asw, willing to pay 50-100k
Me
I do scripting
DM me
Because u have been caught exploiting before, they sometimes punish late
They sometimes get it wrong 2 like with the hunt
I’ve been mostly builder/UI creator my entire career on roblox and recently I’ve been practicing a lot of C/C++ and want to translate it all to roblox and lua
I already know the basics of lua and the functionality of scripting in studio,
But my question is to any scripters is:
what tools can I use to script inside visual studio instead of using the studio IDE?
I’ve seen devs use RoJo and other tools but does anyone have any actual suggestions?
^ & should a mostly beginner use a outside IDE or would it be better to just do everything in studio for now
anyone know why this is happening? its moving with Cframe and all anchored
if you've learned to code well in studio it's a good idea to switch to an external editor
plus version control & ci/cd and whatever else your project needs
version control and better collaboration are the top 2 reasons to switch
chat how can i make the camera position changes to a spesific part in the workspace when a proximity promut is activated
i tried to do it but its still not working
Its haunted
Sounds silly but does the model have a script attached for moving it
i want it to move just not shake when the player goes up to it
I see, show me the script i will see if i can help
local TweenService = game:GetService("TweenService")
local building = workspace.Building -- Make this so it is the correct path for the building
local targetPosition = building.Position + Vector3.new(50, 0, 0) -- Moves forward by 50 studs
-- Tween properties
local tweenInfo = TweenInfo.new(
5, -- Duration in seconds
Enum.EasingStyle.Linear, -- Smooth transition
Enum.EasingDirection.Out, -- Moves outward smoothly
-1, -- Loops infinitely
true -- Reverse direction for back-and-forth movement
)
-- Create and play the tween
local tween = TweenService:Create(building, tweenInfo, {Position = targetPosition})
tween:Play()
Make sure you change this around
thats the one for it moving to the place
Try the one i provided and adjust
Bro it’s because your disabling the script before the tween is done
Tweens don’t yield code bro
Btw are you good with imagination?
Uh yeah?
thats the one for going back to the original place - you click a button to change the position
Wanna help me rq with a project
Hm
What’s wrong
What are you tryna do
What's wrong
the model moving shakes when the player touches it
What are you tryna do
Is the modeled anchored?
Whats the purpose of the building, i can rescript it for ya
yes
its to move the building on and off a stage
Hm okay, and you want the building to go off stage then when it hits the end of the stage for it to reset?
its got buttons so click a button to move on the stage and a button to move back behind the stage
Oh right so it wont auto go back on stage
no
Ah okay, in that case use the script i provided above and just change the location of where the building is stored or names etc and how far you want it moved then just copy the script to make it move back -50 studs or however far you want it
should work
Wait so your issue is just the fact that it rocks when a a player hits it?
Yeah just move it to the said position
If your model is anchored it shouldn’t get hit by the player
Well I mean rocked
its all anchored
Make sure everything inside the model is anchored so
Alr
So is that your issue not the tweeting?
Tweeting?
Just the collisions?
could just add
local building = workspace.Building -- Rename to the building name
Building.Anchored = true
Nah he already said everything inside the model is anchored
That doesn’t do anything
Idk
I’ve never had issues like that
i think its something to do with the building
is this alright?
could it be that its meshes or does that not matter?
Hello guys, may I know if this prmopt feature available initally in the roblox modules,
or is it custom made
I believe you have to make it
ngl yall gotta admit I cooked up here
local touchPart = game.Workspace.Touch
local partIsTouched = false
touchPart.Touched:Connect(function(OtherPart)
if partIsTouched == false then
partIsTouched = true
print(OtherPart.Name)
if partIsTouched then
touchPart.BrickColor = BrickColor.new("Really red")
touchPart.Material = "Brick"
task.wait(3)
touchPart.Material = "Rock"
task.wait(3)
touchPart.Material = "Plastic"
task.wait(3)
end
task.wait(2)
partIsTouched = false
end
end)
I dont think roblox provide that
You can make a cool version of that where it can detect if a player on your friends list in in the same game but different server and you can teleport to that server
Which is super simple to script
No one gon complement my script 🥀 
Its built in (may of been replaced now)
Wait thats built in?
Ty for the suggestion, but the thing is I want to first encourage players to join my game so the first strategy is more reliable for the current situtation
currently learning metatables, anyone got tips or notes
can you tween a tween
Ah i see, i havent really looked much into that but should be straight forward if roblox has a built in version.
yeah they have a built version that's using coregui
Ahh okay, i may have to look into that then
Are you any good at building btw
Yeah
wdym building, like parts building?
?
Metatables are pretty good tbh very useful to use
Just placement of stuff, i do the building but am awful at making the placements look good
oh yeah, I can handle that but without using meshes, I only have an experience with regular parts building using a tool like f3x
So youre good with imagination basically, like finding good places to make buildings look good
@grim moss the model doesnt shake when its stopped moving. its only when its moving
Hm weird, if all parts are anchored then im not sure what else could be causing it. Its hard when i cant see in studio if that makes sense
Only other think i could suggest is ungrouping the models and anchoring all and turing massless on, i doubt it will make much of a difference but it may work
Then grouping again
could it be something in the script actually? when i walk up to the trasnparent base part it shakes and can collide is unticked
Have you tried the new script i wrote
it doesnt move
Did you change the name of the part, i only called it building as idk what the model is called
Hey guys! I'm making a gun system, should all animations (like reloading, inspecting, etc.) be visible to other players too, or just local? What’s usually better for gameplay feel and performance? And even more important, the sound effects I'd say stuff like shooting other players can hear but I'm not sure about reloading should other players be able to hear your gun reload maybe if their close? I'd be happy to hear thoughts on this one!
How can I take 4k recordings of roblox studio to make it my portfolio?
u can use a video recording app?
which one like obs ?
i script a vfx + more
it should look very good
most people dont evne have 4k monitors to see it in
A 4k monitor to see vfx?
nuh bro i a scripter i do vfx just for fun you know ?
Not you- what ocnarf said makes no sense
okay
I just meant how to film in good quality that was my question
Ahhh
So 1080p60 even then 720p60 is more than enough, if you can render at 720p30 minimum, it should be decent but quality is horrible
xD
Anything higher is really more of a strain on you- and lower end users wont be able to render at higher qualities considering there's are like "baselines"
Yeah- lower end users will have an issue lol
So if you're using obs/streamlabs, I'd mess with your Video settings
Specifically the setting that pertains to Lanczos .. etc etc, I can't remember the rest off the top lol
Yeah, it'll apply to both by default- raise your bitrate if you're recording
okay thx like 5500 ?
hahahha
It really depends though
If you're planning on 1080p60, 6-10k is decent, 4k roughly 10k-60k
i want 60 k xD
As long as your PC can handle it lol, best of luck brother
here
idk it dont look like 4k xD
Christ, amazing VFX but is it server lag I'm seeing while it's active? Or a strain on your encoder?
strain
How is this? Still a work in progress
what looks better ?
This is decent
That crash effect ate your encoder lol- but this is a lot smoother
Take your time, you got it
anyone want ui doing for free? i also script.
I'm an experienced Roblox scripter/programmer I mainly take commissions but can do long term based on a contract. Prices are affordable and negotiable for my services.
Is using rojo plenty?
what is the best way to go about scripting a combat system efficiently?
can i get some general ideas
why am I suddenly gettin this error 😭
One of your modules aren't returning a table- or it's erroring upon initialization
Itll say what the issue is right above the error in the ss
I just had to scroll up...
Yup
....
ts so tuff

what does ts stands for (tweenservice?)
tweenservice so tuff boiii
only been 1-2 week since i started coding (i understood basic syntax of it but i know for fact that emplimenting it in a game and making it look as we desire is toooo hard )
shut up kid
ts u?
Guys can I join in the conversaition
What you making this for
I couldl lowkey make it to
you anit tough
tiwn
does anyone know a programmer thats good with pathfinding/ai?
i seriously need someone to help me or ill pay someone to make me a pathfinding system for me 😭
gng im a modeler n tryna learn scripting 😭
I was just tryna practice incorporating modules
did you just start learning
yea
Help idk how to use handlerd
make them monkeys
lowkey
What software did you use to record it
obs...
Thats what I use but when I would put in discord I dont want it to be something that people can download to watch
do you know how to change it
Yeah but when you put that video in you can see it but when I put in the video you see this
NERD
change it to mp4
not mkv
Oh nvm I got it
sm1 help how do i disable emote wheel
what system/mini game should i script to practice im an intermediate
anyone need a 4 year and 6 year scripter to help with games or have any ideas what game to make?
bro i dont even cheat
whats something easy to make to practice my skills
whats something easy to make to practice my skills
how much usd do you guys think it would cost to make a subnautica type game in roblox? just for a scripter (i can model, animate, rig, etc.)
this means a custom water system, crafting system, skill tree, biome system, and a ton of other stuff
(posted this in #dev-discussion as well, but im mainly looking for a scripters perspective so i reposted here)
I love coding
Well u dont need to make a custom water system, u just need to make a custom swimming system for the player to swim in rather than running.
The rest of it tho is alottt of work especially if its just 1 scripter.
Just a crafting system thats identical to Subnautica's is alot of stuff
well, i want to include submarines
and roblox's water doesnt work with airtight spaces
True
What is the best scripting beginners guide out there?
how much usd do you think
I mean your probably ramping above $1000
I know i wouldnt do it for anything less that $1000 i can tell u that
I mean just my Rust Style Building system, if i were to have coded it for someone rather than myself, I'd have charged $250-300
rust style building system is on a grid right
i didnt even consider the building aspect
forgot about that
yeah something like that
(im making better models for everything lol, this is just the base building system)
honestly i think if i invest like 2k into the game
give the scripter like 1.3k
a bit for concept art
a bit for ui
and the rest for advertising
i think it will turn out good
U also gotta do resource mining
yeah, ill keep looking into it
Ye u got alot on ur plate especially if its just 1 scripter
Its alot of work
Trust me, as im the one person working soley on my Rust Style game im making
But, im also doing all the Models
Terrain
UI, etc
but tbf, the UI i just do thru Code
I dont ever use the drag and drop UI placing studio provides, i just code it all
how can i add customization on my custom rig
wym
avatar items?
ohh
huh
wait
like this
ahhh
how do i do that
u can better hire someone 😭 .
uh
but
u need alot to make
only hats bruh
i think u needa add an attachment to it and weld it and parent it.
the thing is idk how to code 🙏
and stuff like that im new
😭
then do like i said, "Hire someone", or u can learn on youtube or sm, but aleady something to say to ya
dont start so hard bruh
i dont think thats even his.
and 2, you'd have to script that in
And its definitley not
considering bro doesnt know at all what hes doing
i was working on a duck game
i know a little
bruh, dont start making games, make sm actually little.
and work your way up
im not
im only practicing
By Default tho, Roblox's characters already have a "hair slot"
for the hat itself, you;d have to code it in
what if i make the hair look like a hat
yes and no, u needa add more then just code.
not the same
i mean. u can try
outfit check 🥶
idk how hairs and hats work allat.
🔥
by using the HumanoidDescription
What im saying is you can attach parts via code
eww
For example, if i wanted to weld a Cube to the top of the players head i could
lowkey one piece fan
no.
And then add that to the Customization Menu so that when u select a different item you have a different model on ur head
ive never watched that
and wtf do u mean no?
now running is broken WHY
don't watch it its too peak 😭
I WAS ADDING WATER
i wont cuz i always see them on shorts, i already hate it.
WHAT
u call dat broke, iant even got 12k or more in my life, thats like... 10x more
im broke as an average game dev
fair
Crazy
😔
you want it to be a cylinder instead kain?
cool hat
im 4x richer than you
🥶
4x0 = 0 smarty pants
ducklin poopoo on grass 🙂
what
nun
😎
me x10
ehh, if ur that new then.. yeah
i started on 2024 but im lazy
now i aint
i started ehh, also 2024, but iam not lazy but.. im just dumb 😄
Crazy
HOW
Ignore the shi UI i made
teach me
i want to add cylinder on my head
how do i do this
how
Well mine, I have a Script in ServerScriptService that Spawns the Sphere and Cylinder parts as hats that u can select when u select them on the UI
weldconstraints?
or billboarduis
As for the Hat, I have a model i just made in 2 seconds lmao (a block part and a cylinder unioned then grouped as a model)
what script
awh :C
local Players = game:GetService("Players")
local ServerStorage = game:GetService("ServerStorage")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local changeHeadPartEvent = ReplicatedStorage:FindFirstChild("ChangeHeadPartEvent") or Instance.new("RemoteEvent")
changeHeadPartEvent.Name = "ChangeHeadPartEvent"
changeHeadPartEvent.Parent = ReplicatedStorage
local function removeExistingHeadPart(character)
local existingBlock = character:FindFirstChild("HeadBlock")
if existingBlock then
existingBlock:Destroy()
end
end
local function attachHeadPart(player, partType)
local character = player.Character
if not character then return end
local head = character:FindFirstChild("Head")
if not head then return end
removeExistingHeadPart(character)
local headPart
if partType == "Sphere" then
headPart = Instance.new("Part")
headPart.Name = "HeadBlock"
headPart.Size = Vector3.new(2, 2, 2)
headPart.Shape = Enum.PartType.Ball
headPart.BrickColor = BrickColor.new("Really red")
elseif partType == "Cylinder" then
headPart = Instance.new("Part")
headPart.Name = "HeadBlock"
headPart.Size = Vector3.new(2, 1, 2)
headPart.Shape = Enum.PartType.Cylinder
headPart.BrickColor = BrickColor.new("Really blue")
elseif partType == "Hat" then
local hatModel = ServerStorage:FindFirstChild("HatModel")
if not hatModel then
warn("HatModel not found in ServerStorage")
return
end
headPart = hatModel:Clone()
headPart.Name = "HeadBlock"
else
return
end
if headPart:IsA("BasePart") then
headPart.Anchored = false
headPart.CanCollide = false
headPart.Position = head.Position + Vector3.new(0, head.Size.Y / 2 + headPart.Size.Y / 2 + 0.1, 0)
local weld = Instance.new("WeldConstraint")
weld.Part0 = head
weld.Part1 = headPart
weld.Parent = headPart
headPart.Parent = character
elseif headPart:IsA("Model") then
local primaryPart = headPart.PrimaryPart
if not primaryPart then
warn("HatModel has no PrimaryPart")
return
end
primaryPart.Anchored = false
primaryPart.CanCollide = false
primaryPart.Position = head.Position + Vector3.new(0, head.Size.Y / 2 + 1, 0)
local weld = Instance.new("WeldConstraint")
weld.Part0 = head
weld.Part1 = primaryPart
weld.Parent = primaryPart
headPart.Parent = character
end
end
changeHeadPartEvent.OnServerEvent:Connect(function(player, partType)
attachHeadPart(player, partType)
end)
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function()
attachHeadPart(player, "Sphere")
end)
end)
for _, player in pairs(Players:GetPlayers()) do
if player.Character then
attachHeadPart(player, "Sphere")
end
player.CharacterAdded:Connect(function()
attachHeadPart(player, "Sphere")
end)
end
This is my Script
in ServerScriptService
WHAT THE CODE
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UserInputService = game:GetService("UserInputService")
local changeHeadPartEvent = ReplicatedStorage:WaitForChild("ChangeHeadPartEvent")
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "HeadPartSelector"
screenGui.ResetOnSpawn = false
screenGui.Parent = Players.LocalPlayer:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 200, 0, 150)
frame.Position = UDim2.new(0, 10, 0, 10)
frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
frame.BackgroundTransparency = 0.5
frame.Parent = screenGui
local listLayout = Instance.new("UIListLayout")
listLayout.Padding = UDim.new(0, 5)
listLayout.Parent = frame
local function createButton(name, partType)
local button = Instance.new("TextButton")
button.Size = UDim2.new(1, -10, 0, 40)
button.Position = UDim2.new(0, 5, 0, 0)
button.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
button.Text = name
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.TextScaled = true
button.Parent = frame
button.MouseButton1Click:Connect(function()
changeHeadPartEvent:FireServer(partType)
end)
end
createButton("Sphere", "Sphere")
createButton("Cylinder", "Cylinder")
createButton("Hat", "Hat")
My localscript in StarterGui
Thats not even much code
how can i make the ui
😄
Just learn luau bud
Dominic rlly not sigma, but now is becauseawf he taughta rain.idk
idk
iam or else i wouldnt be able to create the chat systemi got going
Homie for what ur wanting, it has to be done differently
and im not doing it for you for free lmao
lolz
ur learning or already know?
ehhhhhhh, learning
wait wym
i figured so
Well you clearly dont know everything, otherwise you'd know it was possible for someone to code a part to a characters head
Just as its possible to code all of the UI
ohh wait nvm, ik how to code, but i never use the parts of an character
rather than using the drag and drop system
So, tell me ur long way of attaching a hat to a players head and being able to change it
Cause originally, you told me "no" as in its not possible for me to use code to weld a part to the players body
ehh no cuz im stupid and never will learn that. 😄
So exactly, your learning
and with that i meant, no cuz i never use the parts of an character
and i will not be making avatar type of stuff
So as said, you dont know all of luau
ofc i know that, but, ion even wanna.
otherwise you woulda been able to tell me how to weld a part to a head
duh no one knows EVERYTHING.
So as said your learning
now im confussed.
Lets go thru a series of questions. Do you know how to make this via Code (I used all code for this except the models that are 3D obviously and the Holograms of the Models before placed are just the model but movable/partial transparency)
wait just a question, how can i even send videos?
But the code does in fact change the no collide, transparency etc
ermm, no 😭
owhh
Typically u use that to send videos
So, you dont know luau, which means ur learning
ehh, all i can say is yes 😭
but i dont wanna learn those stuff, i mean i will have to eventually (or not) but still.
Another thing im working on is a plugin that builds hexagon generated maps.
It just randomly generates the map in a random sequence
accoridng to the Values you put for the Terrain
😭 YEAH YEAH I GET IT, your an......... experienced scripter
for example, "An island" in the prompt, then "30% Snow biome", "40% Grass Biome", "30% Sand Biome"
And then it just starts placing shi everywhere
is there a plugin that will automatically format my code so it looks pretty
Which as u can see, its not perfect
LOL
ehh, no?
I dont think so chief
But, im sure theres an AI/website that'll do that for u
StyLua Roblox Introduction StyLua is a formatter for lua/luau, StyLua-Roblox is a plugin to use StyLua in Roblox Studio. Features Compared to roblox’s format document feature, StyLua offers lot of different formatting configuration. more information about the details of each option can be found here Installation Download th...
I did find this
atleast
I've never used that in my life
me neither
😔
oof
you'll learn as u go
and eventually you'll just by default organize ur code
what did/do u even want to create
as you type
imma learn coding for a long time, for the fun but also robux cuz im broke :c
if you're tryna earn robux, scripting is gonna take u a while to actually earn sum
but in the long run it'll pay off
max robux i have with saying broke is 500 or less :C
well depends on what commision or what game your doing/creating
commisions can take long not always and games well, u need robux to get robux with games ngl.
no it depends on how skilled you are
bro, i mean if ur actually good 🤦♂️
and it does and doesnt u need to be skilled for the things i said, so, NO SH*T...
u werent even gone for like, 10 minutes
Nah ive been working on this for a few hours chief
I just finished the Animation part for the cards flipping tho
but like, U KEEP TALKING IN HERE SO WYMMMMMMMMMMMMMMM
anywyas
anyways
typical scripter ify 😭, but i dont work with that stuff, mostly im working on an game or.. being an discord mod while not being an mod
lol
Well you were complaining about being broke, and I was just sayin scripting has a far higher skill curve for commissions then the other options
bruh, litterily, i said that commisions can earn and games takes the earning and can return it with more. SO NO SH*T THAT U NEEDA BE GOOD FOR THAT,. well it also depends ngl, if u is a rich mf u can hire peaple 😭
are you ok
?
😭
wym am i okay?, u are answeraomg wrong.
bc i didnt complain abt being broke
i just said iam
and also the point u reacted to the message i didnt say i was broke
you put a sad face, which often refers to being sad you're broke lol
bro
u do NOT understand our generation/s.
gng I was just saying get good if you dont wanna be broke
you're over here rambling
bro, im saying that
"imma learn coding for a long time, for the fun but also robux cuz im broke :c" i said.
so bro, just read, and u dont gotta act stupid.
I mean yea
Whats the problem again?
yeah indeed
You could just be a vibe coder
😔
and make decent money vibe coding with simple commissions
wot is that
well im searching, but like, THEY WANT LIKE 30 TASKS OR SM 😔
get a IDE like Visual Studio Code, then get the Augment plugin for example, and just use AI to code your shi for you altho, it messes up when u get to complexities, so you really can only do small things
Alternatives are like Cursor
which is its own IDE, but its basically just a reskin of Visual Studio Code
then, you can always use other AI's like Grok, Chat GPT, Claude 3.7 Sonnet(which is currently the best for coding) and Gemini
the point is, i dont want to use ai, AND the peaple who are asking for 30+ tasks are harder then normal good scripters
Gemini has the largest token count, but its not the best
But, my point is this Kain, you can start out vibe coding and use the AI to learn how to code and how to do this stuff by reading the code and as you do Vibe coding just tell the ai to explain the code to you so you learn shi
Then as you learn, start doing your own coding
oh and they always say "At Completion" or sm, and most of'em are using paypal/USD, but ion got paypal and im in europe but idk if europe matters.
well, do you have paypal in your country?
yeah, but ion got paypal.
welp
😔
paypal automatically converts USD to your countrys money too
not like it matters anyways cuz most of them are "Advanced" not normal advanced but like, actual good advanced scripters.
i never used it in my life
Well, if you're a minor just ask your parents. If you're a adult just make one 😭 🙏
Or you'll be stuck taking robux comms.
And if you have a issue with taking on completion just take 50% upfront
ehh i hate the word minor so imma just call it under 18 or sm
but like
most of them is hard
and thats wy im learning, but also for fun.
ducky
what do i add in my small lake
a boat
no
awh
💀
what in the boat
wym
is like frogger but with a chicken?
thats a duck
what
nope
yeah i know frogger
Frogger is a classic
i just forgot
That'd probably actually do pretty good on roblox
maybe
Im sure someones already made a version of that tho
considering "crossy road" or whatever was like a top 10 app on the appstore for a while
Which is just a new version of frogger pretty much
I think crossy road used a chicken too
Yea it does
lmao
I love gifs
They make life simple, i aint gotta get off discord to do research 
👍
is it just me or are yalls studios bugged
like
sometimes scripts wont run, then it works perfectly after restarting studio
HOW IS THIS ROBLOX
huh
it looks like unreal engine
Ts easy to make
It must be Unreal Engine cuz it's too realistic
yes its too realistic
no
real
its too realistic
Unity is Roblox
because it is.
Shits so realistic 🥹

player presses f to parry and fires remote -> server checks if parry is on cd and calculates parry timing window as well as tells client to play animation / plays animation serverside and aligns actions with event frames -> states split up here on whether or not parry was triggered, if not you just transition to block state?
is this usually how parry systems are implemented in combat games?
should be , but if u tell the client to play animation there is gonna be some delay in playing animation
if u have 100 ms , it will take avg 200 ms after clicking for anim to paly
i usually trust the client with animation and stuff and rollback incase it was wrong
yall whats better to learn scripting or building
Scripting
Scripting for money and if you're very good with grammar, building if you wanna be able to draw but suck at drawing (the reason I build)
Realistically you can do much more with scripting though
You don’t need to be good with grammar to script
I might start scripting to be honest
I have been building/modeling for like 3-4 years now
Im not experienced with lua but at least in C# the syntax is very particular
And I think its pretty hard to shift to another platform other than roblox cuz outside of roblox builders and modelers are crazy good
but for scripting I think its better
Modelling should be like the easiest to shift away from Roblox though
Just learn Rust
you can shift away from it but again there are more better modelers than you once you step outside so its gonna be pretty hard to find jobs
That’s kinda the same with everything on Roblox
yea
At least with modelling you don’t have to learn a new language
but like scripting can be learned better and easier for me personally
because in modeling you cant just copy a tutorial in youtube and expect it to be %100 the same
Err
but in scripting you can absolutely can
I dunno about that
its just my opinionn when I was learning lol
cuz for scripting there are alot of sourcess onlinee
But scripting is harder than modelling
And it also takes way longer to get good at to the point where you can do whatever you want
If you do decide to start learning dont immediately pick smt big out the gate, start small and make learning fun. Make something stupid like every time you click, a bunch of spheres spawn, or when you click you explode. I find learning through fun to be the most effective method
for you, lets say hypothetically, if I want to earn a bunch of money what language should I learn
cuz scripting is the most important thing rn in this world lol
All of them
how long have you been scripting
A long time
if I learn scripting for 2 years can I earn 2000 usd by then
per month
cuz its easier to get hired as a scripter rather than a modeler
On Roblox?
It depends how fast you learn
what language is lua similar to btw
Python
hello guys
yo i watch your vids and played your games a bit
i see
i was experimenting something
i screwed up 💀
im gonna have to recode it rah
oh overlapparams are a thing
yes instead of getting all parts
thats going to be helpful one day
ive only just learned about raycasting and params with that
fr
my dumbass learned tweening first thing when i started scripting
bruv why is not working ;-;?
lemme try fixing it rah
the debug position goes to 0,0,0
i dunno why
ok nvm i fixed it ;-;
ohhh
ok shit it finally works 😭
uh oo
wanna create a game
alam mo ba ung mga pinoy games
HAHAHHAHAH
I can build/model and shi
you can script we can go 50/50
sorry can't im busy 
goods
ok finally it works ;-;
i was mainly using it for railing system
now i have to make something that creates a line


Why do you suck at skating
?????
how do u make ts chat
this video i was showing about experimenting a new system
for grinding system
to make it advanced but more calculating to make
is kinda complicated idk
is not that easy
hey ps_lol, with those euphoria ragdolls you made, how did you attach the second character to the player, the one which plays the animation (if you used that method)
fair
let me bless yall ears rq
i guess is too hard for me to make ;-;
i'll have to stick with "Rail" Tag then ;-;
wasn't it like 2 years ago when you made those ragdoll things
I know
this is my ragdoll system
im tryna make my own thing
is that an animated / euphoria ragdoll?
animated ragdoll please do not call euphoria ragdoll ;-;
alr
euphoria ragdoll is like a real-time cpu ai
yes
it blends with rig
i mean like
two rig
one has humanoid and one has no humanoid
so the secondary rig gets attached to the player?
wdym
i'm not good at explaining btw
but i'm just good at making ragdoll but i am no longer doing it
since it gotten bored alot and i don't even get a chance to get the game popular
so i am working on skateboarding game
im confused, does it attach a second rig or not? I just need to know how I would handle the second rig
it attach to second rig
with aligns
the second rig has motor6D cloned from current rig
there's no humanoidrootpart on second rig btw
mmhm
so the Root Motor6D thing has Part0 kept the HumanoidRootPart to Current Rig
on align u gotta create attachment0 and attachment1
0 as current and 1 as second
u need to disable when is unragdoll
and enabled from ragdoll
and you just play the animation on the second
I think I understand it now
thanks for helping
nah
humanoid is existed on the current so
it will play second same as current
because it has same name of motor6D
ohhh
and set all Collide, Quey and Touch off
would they be in a new model or just in the player character model?
i recommended not to use it for server
just whatever but inside the player model
alr
is not good when is outside
would I make a part for the torso?
which rig type
;-;?
are u making R6 😭?
r6
hang on, if the player has motor6ds in it with the ballsocketconstraints, wouldnt it not do anything anyways? or is that fixed with the second rig
would it still do the same thing with an r6 character if I follow those steps
I'm feeling so tired so
i mean i hope u get it now
you made an r6 animated ragdoll 2 years ago. anyways bye I guess
sick
Hey, looking for beginner/intermediate developers who wants to join our small team and wants to work with us on projects and learn together and practice together…
Dm if you are interested🙂
probably try finding scripters through #scripter-hiring
u cant do hiring outside of the hiring channels
but first what project
can anyone help me w my tds game, the enemies (zombies)'s body spawn halfway below the ground
Sounds like you didn’t add an offset to your placement vector.
Typically models are spawned using :SetPrimaryPartCFrame() , which sets the center of the humanoid root part. To mitigate, take whatever position you are using and add Vector3.new(0,3,0)
^
oh thanks
is using GUID's to index my buildings / employees good?
who can make a car drift chassis
It can be, but you can also just reference the parts or models in memory. Can you explain what you are trying to do more?
building system works with numbers atm, idk why it confuses me so I want to use guid so instead of looking id do:
local workplace = data.BuildingData[Employee.UniqueId]
why not have a number
if theyre being created in order you can just have an id incrementing one after eachother
or if its in an array
which would be the case if it was numbers
you can just table.insert
the id for the bulding will be the # after yoy inserted
or #t + 1 before you inserted
i have improved the performance a bit and i have added water but because i currently don't have a water texture/ transparency it just uses dirt for now
shit thats cool
lf a scripter to coown a game with me ill give u 50% will be a group game game is 100% done just changing up a lil kinda like a v2!! dm for more info
If you just need unique ids, the guid would work. However, I would recommend looking into how Lua tables work, often in these cases you can keep all references in Lua, no need for ids of any sort.
Wait is this 2d?
If it is how tf
Or 3D but with a 2D camera angle
yes its 2'd. It uses a graphics library for the display
Roact? Awesome project 👏
That's crazy
no, it uses Canvas Draw but i'll look into Roact
Roact is just a Lua port of ReactJs
Just use React-Lua
It's been out there like months ago
how did you make that
i used a graphics library for the display and it uses triangles in isometric view
what graphics library
Canvas Draw
does anyone have a lobby queue system that has a minimum player functionality? I have found so many open sourced ones, but they're all quite complex and I've been at it for the past 2 hours trying to add minimum players but it just has not been working
Nice
Does someone know which hit detection system does deepwoken/sorcery/runeslayer use? Maybe magnitudes? OverlapParams? ShapeCast Hitbox?
no
use react-lua, not roact
roact is a joke, react-lua is actually made for production
why my chatgpt chill like that 😭
how can i make the player just disappear? im making a miove where the player is just supposed to vanish, and some slashes vfx will display
whats the most accurate method in determing a player that has jumped or is in the air for some reason and determining when they land, the floor material is not accurate if the player lands horizontally on their torso
No way you needed ai for that🥀🥀
humanoid states
change transparency of character parts
@somber vault check dm
i need a good scripter to help me in a game im making :)
Me
Silly question, does anyone know if there's a way to enable RichText for player's chat bubbles by default?
@glacial raft you can hire in other channels but not here
if i used the break statement here, does the loop still continue to get all the parts tagged?
no
Wth Thats Fricking Cool! BUt How You Made That Bro!??
How long have yall been scripting
20 years
Yeah
No
if he uses a windows then the snipping tool would work just as well
i used the Canvas draw library for the display and it works like most isometric games
like 2 years
3 years ago i instantly gave up lmao
i wanna learn scripting
What type of hitbox system does Deepwoken use?
not happening unless you put effort
you need to be ready to spend an entire year learning coding 😭
but chatgpt does all i need
unless you wanna be a vibe coder than you gotta do like 2 years to be decent
what are some difficult topics in lua
learning rn but its a bit boring cus its tooeasy
nothing specific because its based on what you are good at
i like coding that has a lot of maths involved
try making a movement system if you haven't yet
do you have a like reference of whatchu mean
like make a custom movement system maybe like evade or just a movement system from scratch in general because evade movement is more advanced
getpartboundsinbox
Isnt getpartboundsinpart better?
idk never used these
no unless ur hitbox is super specific
replicatedStorage = game:GetService("ReplicatedStorage")
tool = replicatedStorage:WaitForChild("Tool")
if not tool then
replicatedStorage:WaitForChild("Tool")
end
remoteeventimportant = replicatedStorage:WaitForChild("RemoteEvent")
workspace:WaitForChild("take").Touched:Connect(function()
replicatedStorage.RemoteEvent:FireServer()
wait(40)
end)
workspace.deliver.Touched:Connect(function()
replicatedStorage.REMOVEEVENTS:FireServer()
wait(99)
end)
game.ReplicatedStorage:WaitForChild("RemoteEvent").OnServerEvent:Connect(function(playerthatfiredtheremoteevent)
game.ReplicatedStorage:WaitForChild("Tool"):Clone().Parent = playerthatfiredtheremoteevent.Backpack removeevent = game.ReplicatedStorage.REMOVEEVENTS removeevent.OnServerEvent:Connect(function(playerfart)
alltools = playerfart.Backpack:GetDescendants() for i, v in pairs(alltools) do
v:Destroy()
playerfart.Character:FindFirstChildOfClass("Tool"):Destroy()
end
end)
end)
thank you for the script
bro whats the point of even having lines 3-5
what ai should i use for lua and setting stuff up?
What @median echo
i agree
you should avoid the artificial
and stick to the I
I made an entire build system with it
and im broke
and i suck at coding
very cool
So learn?
I learn from example. I was able to make a kill script by myself by observing what ai has to do
show us
Its not exactly surprising, there are tons of tutorials with it and all ai does is reuse and recycle
ya i guess so
any video demos
fire
Dm me if u can script
blender I think
a blunder
Looks like a studio problem if you just rotate the weld it will be fine, or you have to rotate the model 90 degrees in blender
Is this optimizated enough for a camera script? I tried to make it short and doesn't use that much but I'm not pretty sure if it will work that good, I need some feedback:
In a resume is like the SMB camera
is scripting school game good to learn?
is it paid
no
u dont need
a
in what
This?
yt tutorial ahh code
my first code that i was proud of
it did
oh in that case
no(?
I thought it was meant the touched event was meant to fire everytime v wasnt nil
oh haha
cus then it wouldnt be checking if v was nil each time
The mistake I thought you made:
if cooldown < 5 then
part.Touched
crazy
I LOVE IT TAKES TWO
Guys where did y'all learn lua from
learned by doing
a lot of unnecessary variables and nested if statements
that my sister playing
youtube
got the ps5 hooked up to this acc
then google
Scripting school, forums, yt + trying stuff out
oop
Guys fake or real sceeen
I see mh..
shes playing with my cousin in the fucking basement
Screen
What website or yt channel do you recommend me to learn lua?
the good ones
learn by trying
do a tutorial on a tycoon or something ez to get the basics down
google, and just search up basics
and then try to make something on your own
