#code-discussion
1 messages · Page 46 of 1
this entire conversation feels like every single time i have to code ui
Now try it
yeah but i want something specific
yay
gun
idkk
it will still not work 😂
physics(?), hit detection, inputs, heaps if you make a gun - perfect demonstration of understanding the roblox API for a skill role
it didnt work
Ok whatcha think of this?
it should not work lol
AHHHHLOUKGCFNr3eadszfn;ojpw'01y9-t87guo1ibqj3k/lnsv;mlzJO{uY("WDtq8of;aydvIZHK?C jWDFSGHFErwatse
This is rough ik
sybau
Just record another video bro
oki
wait im sending u the code + structure
Let’s see what’s going on
when issues come up read the output and show us the error medsyaes
W
messages fuck
And make sure you show the output menu
sweet
its fire right
I wanna learn C—
😭
IT WORK
I wanna learn L+++
You could do mouse controlled instead of arrows
Why isn't the part working? it should give the item to the player
All this for 5 lines of code 🥀🥀
I could, but thats more work
i can finally go to sleep
whatcha think of my minimap and status bar?
have you debugged it?
use print statements to find where the issue in your code is
You should check for the player before getting the character
wait how do i teleport back
@somber vault
And you have a bulky if statement
to telleport back?
he is a beginner
repeat the code but in reverse
He needs to implement a delay system so it doesn’t teleport infinitely
This is true
hes gonna duplicate the code
watch
😭 i was not specific enough
i'm chronically afraid of not disconnecting my connections in code and it eats me alive now
local l1 = script.Parent:FindFirstChild("location1")
local l2 = script.Parent:FindFirstChild("location2")
local db = false
--l1 > l2 teleporter
l1.Touched:Connect(function(hit)
local rprt = hit.Parent:FindFirstChild("HumanoidRootPart")
if rprt then
rprt.CFrame = l2.CFrame + Vector3.new(0,3,0)
db = true
task.wait(1)
db = false
end
end)
l2.Touched:Connect(function(hit)
local rprt = hit.Parent:FindFirstChild("HumanoidRootPart")
if rprt then
rprt.CFrame = l1.CFrame + Vector3.new(0,3,0)
db = true
task.wait(1)
db = false
end
end)
oo
soo i create new script
or local script
NO
hmm
NO add it to ur current
yes
Bro what
in smae script
create new one
just replace ur code with this new one
start over
He does not need to make a new one
You need to setup the touched event for the location part
why are we over complicating such a simple task
yo I’m making a project based off the new-manga kagurabachi and I need a scripter willing to work on percentage and I’m willing to give 25% - 30% depending on skill.
Send me your code
Adrian, Imma start up my roblox studio
I’m ngl bro no one is trusting percentages
good luck finding a scripter for a startup that wants a %
...
ain't nobody out here working for the chance of a payout
gimme a few secs to get to my pc
thank you bro ts is so difficult
Learned the hard way 🥀
make sure the name of the parts are location1 and location2
that's like me rocking up for my 8h shift and my manager tells me i might get paid 💔
Made 3 systems for some random bums game and got $4 🥀🥀
technically you might get paid always applies
but you will get paid tho
game is game
\hmm
Cause what if ur manager just decided to fire u at the end of ur 8hr shift
or he goes bankrupt
and ur cooked
technically bros still need to pay
it's the law ?!
No one should do percentages until there is some sort of contract
but if he cant?
how fast I gotta walk
then he's a fat ass
Bro this warning has nothing to do to with your teleport script
That looks like a plugin warning
🥀🥀
ima ask friedn
use print statements and debug you got ts bbg
we know you aren't asking no one 🥀
Ok let me explain
Your teleport script has the right idea but is missing a check to prevent infinite teleport loops between l1 and l2. Right now, once you hit l1, you get teleported to l2, which instantly fires the Touched event again, teleporting you back to l1, and so on.
You started to implement a db (debounce) variable, but you’re not using it in your if conditions, so it’s ineffective.
mb i didnt run the code for got this use this
local l1 = script.Parent:FindFirstChild("location1")
local l2 = script.Parent:FindFirstChild("location2")
local db = false
--l1 > l2 teleporter
l1.Touched:Connect(function(hit)
local rprt = hit.Parent:FindFirstChild("HumanoidRootPart")
if rprt and not db then
rprt.CFrame = l2.CFrame + Vector3.new(0,3,0)
db = true
task.wait(1)
db = false
end
end)
l2.Touched:Connect(function(hit)
local rprt = hit.Parent:FindFirstChild("HumanoidRootPart")
if rprt and not db then
rprt.CFrame = l1.CFrame + Vector3.new(0,3,0)
db = true
task.wait(1)
db = false
end
end)
u right
local l1 = script.Parent:FindFirstChild("location1")
local l2 = script.Parent:FindFirstChild("location2")
local db = false
-- l1 -> l2 teleporter
l1.Touched:Connect(function(hit)
if db then return end -- prevent looping
local rprt = hit.Parent:FindFirstChild("HumanoidRootPart")
if rprt then
db = true
rprt.CFrame = l2.CFrame + Vector3.new(0, 3, 0)
task.wait(1)
db = false
end
end)
-- l2 -> l1 teleporter
l2.Touched:Connect(function(hit)
if db then return end -- prevent looping
local rprt = hit.Parent:FindFirstChild("HumanoidRootPart")
if rprt then
db = true
rprt.CFrame = l1.CFrame + Vector3.new(0, 3, 0)
task.wait(1)
db = false
end
end)
Use that
Let’s save everyone time
so likeee where do i put it
Bro
below the one i got
Do you know how to copy and paste
no
Replace it
bro thats my code i forgot to add the db logic in the if statement fix it bro
doesnt work 💔
Also bro location 1 and location 2 won’t work
Because the parts names do not match with the ones specified in the script
You have to be consistent with song bro
Yo bro check DMs
Location 1 is part and location 2 is part1 but in the script it’s recognized as location1 and location2
Ima cry
i'm gonna hold your balls when i tell you this..
Let me see your code bro 🥀
its that bad
Yeah why not just use this guys code
It works
how do i list 2 parts in this script to both play the sound at the same time
Still can leave what?
the place i got teleportedin
cant
oops
oaky
I don’t understand
Explain
local button = script.Parent
local part1Sound = game.Workspace.SpeakerThe.SpeakerSound
local part2Sound = game.Workspace.SpeakerThat.SpeakerSound
local playing = false
local db = false
button.MouseButton1Click:Connect(function()
if db then return end
db = true
if not playing then
part1Sound:Play()
part2Sound:Play()
playing = true
else
part1Sound:Stop()
part2Sound:Stop()
playing = false
end
wait(0.5)
db = false
end)
Make sure both speakers are in the workspace
yo 5-6 ppl still none can solve bro , bro got some aura
hello were looking for staff for our upcoming game and we need experienced staff to manage our server dm me if so
I give up helping adrian, i gave him the code, gave him step by step instructions how to implement it, and homie cant figure it out
I give up
Bro is smooth brained
He doesn’t know how to code he needs to learn
Wrong channel
Ill say this, When i was learning back in 2015, I was reading existing code and learning from it
So, I figure if he reads
and has a bit of understanding from it
He can figure it out
But, bro seems to not know how to spell literally anything
and he doesnt seem to understand that
a space before the word Location1 messes up the code if you have it as "Location1" in the code
cause bro named his parts Location1
like he needs to comprehend that 1 character difference in the code
will mess up the entire code
he doesnt know how to use studio
There is zero way
in two months i went from not knowing how any studio worked to having a test version of my game ready 😭
people see small devs on yt make a decent amount then think it’s a side hustle anyone can just hop in and do in few weeks
lf a good scripter (pay is % however ill invest alot of money into project + i can show funds 50% pay 4u) i have a really good game idea just pm me asap
is there any framework similar to knit that has full type support?
knit sucks
this feature is annoying as hell as a new and learning dev, might be useful later on but like shut up roblox AI, I would like to learn and type it out myself 😭
none, move on
stop relying on knit and learn to use modules
How can I make a leaderboard system using ProfileService?
where all the cracked programmers at 
here fr fr
Press Alt+S then press script editor then scrool down until you see code asisst and turn it off
So how do I make a good elevator, that isnt affected by physics easily like Prism Constr, is moving smoothly without lagging(Set CFrame)? Any tips?
idk tween service
Anchor the elevator box and use tween service for cframe
Hello good to see you all am new in this community and I can model very well and I can build too with scripts please if anybody can help you with work 🙏 thanks very much
The talent hub is practically useless
most people pay in compensation
and if they pay in money or robux its just not enough
I just switched my game from me to group, and now half of the people dont see any of the animations, but half do. How to fix?
Like code a entire horror game ai for 250 robux
Why am I unable to tween anchored model?
also tween is not really suitable, since I want it to be freely controlled elevator, not floor based
it could be alright for new developers getting into commissions trying to build up their portfolio
Yeah I could see that
Wym freely controlled
is it me, or is typechecking useless as hell
all i know about is that it checks the types of variables or functions
but that's just it
I figured it out how to tween, thank you 😄
Wasnt me i got hacked🙏
Alright
I hope your mom is alright
She is
typechecking is uselss as hell
facts
I’m very confused. When do I get the premium payouts from premium players playing my game? I have 6k visits and have seen lots of players in my game. I have gotten 0 so far.
Lf scripter pay is 5k robux and 20% pm fast (investment covered)
thanks!
fr
i really only use it when i need autocomplete but its not inferred by studio
can someone please make me a thing for roblox so you hit tree it gives wood and a inventory has the wood and it saves and you can build a house like rust and you loose some wood and you open a chest with metal and you metal to make upgraded wall please and crafting too for a door
create a buffer that has a max byte count of 8 and create a write function to said buffer that allows you to update the buffer with the current value of a player's wood
just kidding dont do that
but google is free
and ai 😭
as controversial as it is i think ai is lowkey useful if you actually understand how to code
i will pay 1 robux
yeah agreed
working on sys.h
what is this
uhh
in lua
yeah tbh idk what that is
why 😭
I had just started reworking iBoot
never seen this before... ive used roblox.ts but never seen roblox.c LOL
well C is coming
i respect it
I finished the folders yesterday
roblox gave me buffers so im happy for now but i still wish that they had some c++ functionality
I just started working on the headers
nice
are buffers even necessary to use? i lowkey cant find that many use cases and they just seem like micro optimizations
after I finish working on the headers, I'll start working on the source code
i program in c++ a lot so memory management and safety is just kind of a default for me, but it honestly is just micro optimizations
it also makes my code safe from exploiters since they have no clue what the decompiled code means 
damn ive only tried c++ when working with unreal
i used to make game injections and such so i just find it fun to get down to the bottom level of programming
the code I'm working on is also low-level code
you know ball
like the C++ framework?
can someone recreate rust building rust crafting and rust like farming like cutting trees and opening chests and stuff for me ill pay 1 robux maybe 2
how about 3 robux
oh no lol im saying like you know whats up with the low level programming
idk
ohhhhhhh
thats a high budget
google is so free my guy
dang it
ehhhhhhhhhhhhhhhhhhhh 3 robux will do i guess
im not good at coding in google
use youtube
heres some of the code for iBoot
youtubes a hard coding language too
is this an external code editor or the roblox one
external code editor
I normally work on two computers
my personal one
you have 2 computers?
and my school one (which kills the Luau interpreters cuz of Mosyle Zero Trust 😭)
What device are yall using for developing pls
I'm only using a MacBook Air
It supports roblox ?
cuz its where I have anything related to Apple on it, this includes the iBoot source code
yes
Hm, you can play smoothly?
However to install Roblox or Roblox Studio, you need to install Rosetta 2
Not good at performance
Oh ok
Thank you for precising
I added a custom proximity prompt to my mesh, and it works fine.
However, the Highlight inside the mesh is already enabled when the game is running, even though it should only appear when the prompt is shown.
What am I doing wrong?
local camera = workspace:WaitForChild("CameraMesh")
local prompt = camera:WaitForChild("ProximityPrompt")
local gui = camera:WaitForChild("Mesh_Prompt")
local highlight = camera:WaitForChild("Highlight")
local actionText = gui:WaitForChild("ActionText")
local keyInput = gui:WaitForChild("KeyInput")
highlight.Enabled = false
prompt.PromptShown:Connect(function()
highlight.Enabled = true
gui.Enabled = true
highlight.OutlineTransparency = 0
actionText.Text = actionText.Text
end)
prompt.PromptHidden:Connect(function()
highlight.Enabled = false
gui.Enabled = false
highlight.OutlineTransparency = 1
end)
keyInput.MouseButton1Click:Connect(function()
prompt:InputBegan(game.Players.LocalPlayer)
end)
prompt.Triggered:Connect(function(player)
print("it works!!")
end)
I played it once, I kinda lagged
.. alr thx !
no problem! 
i use an asus rog strix g14 but im getting an m4 macbook pro
sick of windows
try printing whenever the prompt is shown
I mean, I like both Windows and macOS
Can you tell me more ?
and debug from there
windows is peak
Does it overheat, and for how long have you had it now ?
every single windows device ive had in terms of programming is just terrible. gaming is awesome though
I think I need to remove EmbeddedIOP runtimes, I looked through the iPhone 16 Pro IPSW, couldn't find any images for it
How to code a proper cutscene? Is it that I'm supposed to have 2 synced animations first?
doesnt overheat, but the battery life is laughable so even though i have a laptop the farthest ill work from my room is the couch. the overall build quality on windows laptops also doesnt come anywhere near a macbook imo
I'm also curious about something, do scripters continuously try over and over again to find the best timestamps for camera movement and so?
any cracked af programmers in chat?
there's tons of devforum posts that explains this in great detail
I've not really found the exact explanation I'm looking for, there was none to explain how they sync all the visual effects, animations and camera movement
@spring token you fr is ?
Found the issue. It was max distance that I needed to adjust 🥲
im too humble (yes im cracked at the programming)
oh alright
lookin for work? LOL
I'm also curious how they add different effects such as bone breaking effects and so like in the video below https://www.youtube.com/shorts/Ur7D4Jpu4uM
today in the strongest battlegrounds i mean legends battlegrounds someone told me about a secret combo extender in the latest update which i used to make this crazy combo
send me a dm 
they play a video of the bone breaking effects
Possibly, it's just an interface element that pops up
Any advices for me ? Im just starting to learn ?
good luck my guy
So it's simply an interface element right?
try not to get stuck in tutorial hell. its better to make things that dont work than to copy things that do
uhh wdym
💯 thx bro, should i still watch tutorials if im beginner tho ? And if yes do you have any recommandations ?
yeah, its just a videoframe or whatever that they're playing on the screen i think
yea i would recommend learning the basics from thedevking and then checking out b ricey for advanced implementations of the things you learn
Oh, thanks
no worries
can someone slide me 1$?honestly i gotta buy a game to play w my friends
get a job 😭
real 😭
the paypal fee will be 5 dollars 🥀
im young tho
ask ur parents or something
im not the type of person that ask these childish things to my parenbts
u can do comms
Thank you so much i appreciate your help man/madam
then idk
yo guys, basically I finished brawldev advanced series, what's the next step ? comissions are always asking for 3 years + so am I supposed to makes games on my own for 3 years ?
i do a lot of commissions but its just something at the moment
But ur shamless in the fact of asking strangers for cash 
i can give the dollar back if u want to
yeah basically
what game
rust
bluds 1 dollars short
guys please 😭
like rn?
yeah
this grappling hook system will be mentioned as cause of death on my death certificate
does profilestore have any bugs at all?
Anyone good at marketing DM me please I have a game that can get up to 100 CCU but I’m having some issues keeping it like at a high number just dm me please
why does it say I'm attempting to index nil with numbervalue.value? if I get only the number value then it gets the name of instance
local FoodValue : NumberValue = foods:FindFirstChild("FoodValue")
FoodnValue = {
FoodValue.Value,
foods
}
end```
how do i make the sound client sided to whoevers health is low?
Play it on the client
does any scripter wanna work on a RPG game
lets say i had a text on the screen that would change every 2 seconds from a table in random order with values of strings that are gonna replace the text. how would i do that
That is simple enough for Claude to solve or even chatgpt
can someone slide me 1$?honestly i gotta buy a game to play w my friends
what would be a good way to control physics of a ball for a volleyball game?
guys just get a job at mcdonalds
jobs bro... jobs...
go back to modeling comms 💔
bro switched from uefn to roblox 💔
just exploring, lua shit tho
its less strict and you can do more stuff on roblox studio
also fortnite has some random ass algorithm
yea yea I was just talking about lua, the rest is cool
Anyone want an advanced free scripter?
30 diff games have that UI bro 🙏
just publish a game, its mediocre like the rest of invincible battleground games
i aint publishing this
just monetize it a lil
i m just saying
its my scripting level
and i still dont get commitions
everytime i look for one
its like the user is deadne
send ur portfolio
SOME1 PLS TELL ME WHAT TO READ IN DOCS IN WHAT ORDER
hi 
meow
assert macros
who does shopify coding here?
One doubt, for making sound effects play fast and accurate we have to put them in replicated storage and the clone them right? do we have to do the same with animations or not neccesary?
you could probably do this with editableimages now
instead of paying to upload a video
if im constantly having debounces for stuff like ui buttons that have animations, to prevent them from being spammed when they aren't finished tweening, would it be best to make a debounce module to just handle all debounces, instead of constantly writing new logic for a debounce
does anyone have the roblox documentation website
If there is (lots of) repetitive code then yes
Why is the pay so ass for such complex systems? #scripter-hiring
they are all recycling code
u don't reinvent the wheel by implementing leveling systems and etc I saw a lot of those there
Me and my friend wanna make a fun game with some indie Devs we need a scripter tho we split share 30% each and 10% back into game
yeah ik thats what im thinkin but the thing is if its repetitive code then surely its me just not programming it as efficiently
but then part of me is like well theres debounces involved for so many other things so
but like it confuses me why nobody else has made such a module, like i've sen some online but none are as widely used?
they tryina hire kids who do it for fun, not people to make a living off it lolll
People live off Roblox scripting?
How do I make it so when I hover over a part, the part will kind of rotate smoothly towards the camera?
I cant seem to figure it out
hi my fellow coders
hi
Yo is there any developer that can help me make a game long term 😭
Uh no
Can someone help me script my ptz cam? I alr have the model i just want it where the user can sit at a seat and control it was wasd and mouse wheel
this is the camera
Do you think backroom drift using chassis, or its just brick who moves like on ice with player steering binds?
i think there is a bit of flickering 🤔
anyone know how to dual wield a tool
use plaza connect
when you go super super fast it does that I think
anyone???
what can i do im not the best at scripting but i also want commisions
ServerScriptService.Services.RespawnService:11: attempt to index nil with 'Connect'
does anyone know how to fix this
Learn 💀
it didn't get a value. Whatever you are trying to do it tried to use nil aka nothing with connect.
btw #code-help also post code for help.
Has anyone ever used DraggerService?
We programming like this in 2025 righ? 🤣✌🏿
💀
looks like someone who hasn't learned loops yetr
any more progress on this? i would love to see some
Bro that's actually funny as fuck, what does it looks like when ran
I’m halfway done with the macros. I’ll work on it tomorrow morning when I wake up. And, then later in the afternoon after I come home.
I gotta get ready for bed
how do you efficiently code a machine gun?
should you fire remotes remote events rapidly for damage and server bullet tracers?
It's fine. Barely noticable honestly.
The 6 hrs later reply is crazy
The feeling when you have to admit to #code-help that all your code was ai
any scripters looking to work on a project with me?
You probably don't even need loops lol, just using a tween to animate max visible graphemes
I remember doing exactly this as a 13 yr old
so this is how to create dialouges right?
Dialouges
💔 🥀
please overlook my silly mistakes its due to the fact im overall excited at the time
im gonna look it up to understand better
from trash to slightly less trash 😔
it just iterates for every letter in the string, updating the text label with the substring from the start of the string to the current index
the players aint gonna know 💔 🥀
i gotta get these games out quick as a mf
u did that as 13? i used iterations as 13
they will if they're on a higher or lower framerate- and it's also just easy to tween MaxVisibleGraphemes.
am i stupid for not being able to understand this
string = "hello world"
string length = 11
in loop:
i = 1
label.text = h
i = 2
label.text = he
etc etc
Good for you bud, hope you end up making 100k a year from ur iterations at 13
is copying a script from a other script gonna teach you coding, like your muscle memory?
is it bad if i am copying the roblox sword's script?

scripting isn't muscle memory- tf u mean?
some things are kinda muscle memory like i could program leaderstats with my eyes closed and im sure you could too. although that could be more accredited to knowing how to program and having a keyboard memorized
i just contradicted myself there is no muscle its only memory smh
the keyboard interaction is muscle memory, sure, but any medium of text input and i could still write a leaderstats script. even vocal if the speech-to-text were good enough.
i will agree with you on that
I learned using another method, i wanted to do smth simple like: simple button, tool that creates part etc, cause its easy i learned fast, then i started doing something hard
did you use voxel system destruction?
Can't you use MaxVisibleGraphemes instead
and also how to turn off physics, cuz when i did flying script i started falling
is it easy to learn fast?
I don't think so, unless you have an explanation or something.
a lot of scripts have weird shortcuts
i mean i already know what the roblox sword does, you click, it slashes, you click a few more times and you get the lunge, then it goes back to normal
certain things like what Grips stuff are & this section
function IsTeamMate(Player1, Player2)
return (Player1 and Player2 and not Player1.Neutral and not Player2.Neutral and Player1.TeamColor == Player2.TeamColor)
end
function Blow(Hit)
if not hit or not Hit.Parent or not CheckIfAlive() or not ToolEquipped then
return
end
local RightArm = Character:FindFirstChild("Right Arm") or Character:FindFirstChild("RightHand")
if not RightArm then
return
end
local character = Hit.Parent
if character == Character then
return
end
local humanoid = character:FindFirstChildOfClass("Humanoid")
if not humanoid or humanoid.Health == 0 then
return
end
local player = Players:GetPlayerFromCharacter(character)
if player and (player == player or IsTeamMate(Player, player)) then
return
end
UntagHumanoid(humanoid)
TagHumanoid(humanoid, Player)
humanoid:TakeDamage(Damage)
end
I'm sure you can understand it but some parts you can accidentally paste without learning from it
o
i am typing it by hand
yea luau is not hard
@thick sluice Did you hand-type the Grip cframes?
yep
Xyz
Yur
Position orientation
no no the rotations
Or just position
like UpVector / LookVector
Degrees radians
Math.rad
yea the radians
Math.iforgot
yep fr
It's 4 am
i know it now but I used to type random 1's and -1's for UpVectors
Me two
I still do when I'm confused or brain fog
I just let CFrame * Angles calculate UpVectors
i am almost done fully hand-scripting the sword script
done
now i just need to test it
i mean it works
but i got 1 error
and 1 warning
yes roblox has that implementation on the docs
who scripter on mac need help
i didnt even know that existed and ive been programming for a long time you learn something new every day
can somone help me with my avatar game and why the gui wont pop up with the right clothes
whats the error
You must have destroyed the ImageLabel and then tried to Parent it again
try first replacing ImageLabel:Destroy() with ImageLabel.Parent = nil
alr
as long as you're not repeatedly creating ImageLabels, it should be fine
o. You might've wanted to do
local new = oldUI.UI:Clone()
what I know 100% is that you called oldUI.UI:Destroy() and then tried to set .Parent afterwards
OR .Archivable property is turned off
ok fix that er but now I got an new one
whats the error
how can i make this handle more realistically ?
(im not good with cars) but generally reduce the torque speed in proportion to speed
can someone please make me a inventory and ammo that works into my gun so it can take ammo out inventory and into my gun tool thing
If you can’t afford that then how will you afford paying someone for their hard work
😭
i have added the canvas draw module to my render engine to make my display better
you made a 3d rendering engine?
pretty much
thats insane
its not using editable images tho right?
thats much faster than creating tiny frames
just the canvas draw module v3.4.1 for the display
any canvas draw version after v3.4.1 uses editable images but not the versoin i am using
oh why not?
hmmmmmmmm
is there any reason you dont want to use them
1.Pairing System
2.Teleporting System
3.Spin Wheel
4.Server Messages to Like and Join Roblox Group
5.Make All The Revives and Trolls Work
6.Script The Leaderboard
7.Finally, The Main Part Is scripting the obby itself
guys how much do u think this cost?
because i don't have verification on hand that is not expired
ah fair enough
2 player obby 🙏
yh lol
id do at least 200k
200k robux??
So everything in the game
yep
guys what do you think of the new idle growing genre of games
such as grow a garden
hella addicitve i cant lie
Sure but you do that in every farming game ever
holy shit 60k ccu
Not exactly a new ganre
its new for roblox
what im sayin
Overfarmed been out for a while
okay
i think what makes grow a garden so good is the satisfying little details as well as the simple and relaxing progression
no overcomplicated bs
this is so basic for something with 60k players 😭
I'm already bored
Dead rails was at least a little fun
Probably because it's another gambling game for the biggest crop
my exact thoughts when i first tried it
at least it seems well made
i never understood dead rails
grow a garden yes very well made, all the other copies, not so much
like you can tell its not coded like shit
ye
How to make something work on 30 Hz even when the frequency is larger? (client having more fps)
this has 60k players??
And how to ignore requests being sent more than 30 times per second on server side? I don't need 100% precision.
Talking about remote events btw.
yea
dt
33ms cooldown with some leeway or leaky bucket
Thanks, gotta check that out, Ik what to do now, but what about limiting?
you cant limit remote events
you have to store when the last one was fired by a certain player
roblox automatically limits them but u can detect if a player spams them
and add a clientsided limit so u can make sure theyre actually cheating
I still need limit this, because I don't want server to do stuff more than it should.
just add a cooldown its simple 😭
Stuff is sending on like minimum 30 hz, I can't use task wait that's not precise.
make a simple anti spoof/spam module which checkes remote events and matches templates and rates so that player remotes dont contain any possibly gamebreaking injections or use too much memory for stuff that shouldnt exist
Nah just ignoring remote if it spams would be nice.
I don't need precise limit, I just need it to be near 20-40 hz.
Is there any practical and optimized way to check the frequency in real time?
local lastFired = {}
local event = Instance.new("RemoteEvent")
event.OnClientEvent:Connect(function(player)
if not lastFired[player] then
lastFired[player] = os.clock()
end
if os.clock() - lastFired[player] < 1/30 then
return
end
lastFired[player] = os.clock()
-- do whatever
end)
pretty sure that would work
well i did it wrong cuz it will ignore the first event but you get the point
Network is not that perfect to make it work, I bet there's a better method.
Also it's unreliable remote event.
I was thinking about getting some kind of middle amount of frequency you have.
And if this middle amount gets higher than like 40 hz you start ignoring it a bit till middle amount goes back to normal
question why did u use hard brackets next to lastFired
im a beginner, ive only ever used hardbrackets for i
like [1] to indicate i value
You do the same thing there but instead of number you try to find player instance.
There's 2 types of tables, dictionaries and arrays.
Arrays are tables that has number indexes ranging from 1 to inf, depending how much items inside an array.
Dictionaries can have any index, index can be anything except nil.
kk tysm
Anybody here good with ads and stuff? I need advice and info on ads and stuff. I recently ran a bunch and got solid results but need someone to talk to about how to move on and take a bigger step in advertising.
Neural networks
at list give a game commision on ur reward robux from the game like 10%
least*
Chat where the actual cracked programmers 🤝
is it possible to use datastores(in a serversidescript), to save intvalues of a leaderstatfolder under the player which is increased by a localscript? or do we have to just use a remote event to tell the serverscript that the textbutton was clicked and the intvalue should be increased?
im french ...
but thx
i wasnt being rude tho i was just correcting
you have to use remote
alr thanks
well, it doesnt save anyway
ive been trying to make it work using the localscript and it wouldnt save under datastores, so i thought id ask
!?
wrong channel i think
sorry
anyone want to make a game with me its not for youtube but i think those rodev videos are awesome when people dont even talk to eachother and make a cool game and i want to try that!
Data stores are an API that only works on the server
It stores game information so it wouldn’t make sense for it to work on the client
Especially since the client is never to be trusted
mhm
hello im a new code if you can a make small stuf for free to build my profile

im gonna do the stuf
all 4 of these videos are me doing the same thing.
<last video is me comparing Color3 using ArrayIndex rather than MemoryAddress>
What is it actually doing though? Like what's the point of the color switcing text label
also I messed up the inequality on last video so the color didn't change lol
the fps is the same
Its optimizing redundant property changes
Oh like checking if the property changes?
love it
just overwriting X.Transparency = NewTransparency is slow on its own already <1st video>
but most ppl just assume
if X.Transparency ~= NewTransparency then
X.Transparency = NewTransparency
end
optimizes things. (its actually 2X slower than the first video I posted)
can i ask yall how much cost to make a drunk player physics in robux ofcourse
Very slow 😭✌🏿
Lol I made this as 11 which was 4 years ago I'm a lot better now trust me
How does this work in Roblox?
nobody
feedforward neural network trained with backpropagation and gradient descent.
Yo! Does anyone know a URL that works for a donation game. Roproxy dosent seem to work
Funny words i do not understand lmao
You are a stapid person grrrr
It's alright to don't know thing
It don't mean stupid
GUYS
i finally got my first pending form my game
i got from developer donations
game
chat
how do i set the timescale
of a particle
to 0
is it just particle.TimeScale = 0
if timescale is a property then yeah
if Particle:IsA("ParticleEmitter") then
task.delay(Particle:GetAttribute("EmitDelay"),function()
Particle:Emit(Particle:GetAttribute("EmitCount"))
local time = Particle:GetAttribute("TimeScale")
time = 0
end)
end
end
``` would this work
just try it
can anyone help me make a drunk script for my game
How long would it take to learn coding if I locked in
I’m on spring break
And I need to make robux b/c I’m in debt and this is my last hope
I have been coding for 2 years and have made games in Unity. Should i learn roblox scripting will it be worth it?
obviously
first script i ever made that probably works i guess?
--Things
local Door = script.Parent
local ProximityPrompt = script.Parent.ProximityPrompt
local TweenService = game:GetService("TweenService")
--Random
local isOpen = false
--Tween Stuff
local ClosedCFrame = Door.CFrame
local OpenCFrame = ClosedCFrame * CFrame.Angles(0, math.rad(90), 0)
--Tween info
local TweenInfo = TweenInfo.new(
0.5,
Enum.EasingStyle.Sine,
Enum.EasingDirection.Out
)
--This is the trigger
ProximityPrompt.Triggered:Connect(function(Triggered)
local goal = {}
if not isOpen then
goal.CFrame = OpenCFrame
else
goal.CFrame = ClosedCFrame
end
local Tween = TweenService:Create(Door, TweenInfo, goal)
Tween:Play()
isOpen = not isOpen
end)
Looking for scripters to create “broken legs” physics.. Payment in robux. dm for more info
Its not bruh
I need some serious help. This game was created under me, but when I transferred ownership to my group all the animations stopped working. I published animations under my group, and they still do not work.
did you switch the anim ids in the animation objects or scripts loading animation ids to the new ones published under the group
Q based algorithm for training
I switched the anims ID’s to the ones in animate. I tried both, Rstorage and chatacterscripta (where they are located)
are you sure you actually published the new ones under the group
check the group's animation assets
Can I screenshare you the progress how’d I do it? Thanks I will check
yea, the animations are under my group assets
and they still do not work
might be an issue with the implementation then? e.g. your animation script not properly loading them
Yeah, not sure. Some of the animations work on studio playtest, but all don’t. In game none of them work
in the console logs for in-game does it give a warning for sanitized animation ids
type /console in-game to check
Failed to load sound asset. The experience doesn’t have permission to one ID. Downloading failed for asset id. Yeah, it seems like it fails to load many IDS
@novel cloak yea, it fails to load many animationclips.
iirc that means your game doesn't have permission to use them or roblox filtered them somehow
how do I get permission? I been working on this for ages I don’t wanna lose the progress
they worked just fine when the game was under my account
@novel cloak do you know
I think we've all done this in our scripting career lmao
it fails to load all animations
its not what?
Anyone know why my localscript for sprinting works in roblox studio but doesn’t work when I play on roblox?
are you blind?
whatever, bro is asking 200k for easiest work ever
then go do it
im not dumb
ur just ignorant
this is proof
and 200k is low
anyone with voice chat? need to test something please
i think its worth 1 mil robux
the game?
the scripting part
no idea i dont know how complex the game actually is cuz i havent played a lot
Can someone explain what is OOP in luau, and give a example ?
you could find a 14 year old who can do it for 50 bucks ig
How much would a complete scripted obby cost, with ui (Shop, Skins, Trails and more)? round about.
im not very good at technical explanation but you can create classes by using metatables, which are just tables that you use methods on. and a method is just a function that uses the table as the first argument, named self
its not really that useful but just to make abstractions and more organized code its sometimes nice
Oh ok thank you!
i would say 5k robux max but a safe price would be 2k-3k
s
hell yeah, if ppl who study 5 years get paid 20 dollars an hour, why should we pay kids on roblox any more that minimum wage
Im trying to play an animation which moves character far away and I try to use PivotTo right when animation ends and it acts weird (flinging)
im also ragdolling character
anyone knows a fix?
Looking for scripters to create “broken legs”/drunk physics.. Payment in robux. dm for more info
Metatables are similar to module scripts right?
theyre different things
if a scripter scripts whole game and want percent should he get 25 or 30%?
A, I should probably look into metatables then
negotiate as low as you can
i´m the scripter xD
what game is it
it´s a obby with many aspects, owner sayed he not want give me 30% cause this 5% means alot to him and he says he carryed the development costs.
does anyone know this means Failed to load animation with sanitized ID?
ig its 25 then 👍
I found this to be the easiest workaround for the time being. If I know I’ll be working on a few anims, I will just make that many place holder animations and publish them. Then go make the animations and overwrite the placeholders I published before hand. Usually they all will be available at the same time.
Well, do you know what is OOP?
In general
Well it makes complex systems esier to modify and add more stuff
You know parts right?
ye
does anyone know how to invert controls?
like when a use tries to move foward, they go backwards
when a user tries going left, they go right
It can detect 2 now 
:0
🫃🏻
How do i get my moon animator camera animations as script or i gotta manually do everything
PlayerModule 
im there
idk that shit is like thousands of lines
so u gotta find what applies the character movement
and swap the keycodes i suppose
I did that but idk how to do it on command
like if a person presses e, I want their controls to inverse
ohh
then its more tricky
you will have to create a module or something
or an event
that changes those values
but idk if the player module updates it automatically
How do I do switch function in rlua?
function EffectsModule.spawnEffect(params: {
lifetime: number?,
position: Vector3?,
color: Color3?
})
if not params then return end
local effectReplica = Replica.New({
Token = Replica.Token("VisualEffect"),
Data = {
Position = params.position or Vector3.new(0, 10, 0),
Color = params.color or Color3.new(0, 1, 0),
Active = true,
DestroyTime = os.time() + (params.lifetime or 10),
--* we use os.time instead of task.delay() to store the exact time the effect should be destroyed
},
})
effectReplica:Replicate()
table.insert(EffectsModule.activeEffects, effectReplica) --* tracks all currently active effects to be cleaned by janitor later (visual, sound, or animation)
return effectReplica
end
function EffectsModule.EmitVFX(position: Vector3, amount: number?, length: number?)
local emitAmount = amount or 5
local lifetime = length or 3
local particleReplica = Replica.New({
Token = Replica.Token("ParticleEffect"),
Data = {
Position = position,
Amount = emitAmount,
DestroyTime = os.time() + lifetime,
}
})
particleReplica:Replicate()
table.insert(EffectsModule.activeEffects, particleReplica)
return particleReplica
end
function EffectsModule.spawnAnimationEffect(params: {
AnimationName: string,
Speed: number?,
StartSlowdownAt: number?,
MinSpeedFactor: number?,
lifetime: number?
})
-- * Spawns a replicated animation effect
-- * Returns:
-- animationReplica: [Replica]
-- * Description:
-- Replicates an animation effect to all players. The effect can be destroyed by setting the Active property to false or by setting the DestroyTime
if not params or not params.AnimationName then
warn("spawnAnimationEffect: AnimationName is required")
return
end
local effectLifetime = params.lifetime or 10
local animationReplica = Replica.New({
Token = Replica.Token("AnimationEffect"),
Data = {
AnimationName = params.AnimationName,
Speed = params.Speed or 1,
StartSlowdownAt = params.StartSlowdownAt or 0.7,
MinSpeedFactor = params.MinSpeedFactor or 0.3,
DestroyTime = os.time() + effectLifetime,
},
})
animationReplica:Replicate()
table.insert(EffectsModule.activeEffects, animationReplica)
return animationReplica
end
-- * Removes a specific effect from the list
function EffectsModule.removeEffect(effectReplica, customDelay: number?)
-- * Parameters:
-- effectReplica: The effect replica that will be removed from the list
-- customDelay: A custom delay for the effect to destroy itself (os.time() + customDelay)
-- * Returns:
-- Nothing
-- * Description:
-- Removes the effect from the list and sets the DestroyTime to current time + delay.
if not effectReplica then return end
local newDestroyTime = os.time()
if customDelay and customDelay > 0 then
newDestroyTime += customDelay
end
effectReplica:Set({ "DestroyTime" }, newDestroyTime)
effectReplica:Set({ "Active" }, false)
-- * Remove the effect from the list
for index, effect in ipairs(EffectsModule.activeEffects) do
if effect == effectReplica then
if not table.find(EffectsModule.activeEffects, effectReplica) then
warn("Effect " .. effect .. " not found!")
else
table.remove(EffectsModule.activeEffects, index)
break
end
end
end
end
how's my visual effects replication code looking so far?
just make it a metatable
if your functions are this much related
using metatables would be better than replica code thing
Just change the values from this list? where is that
actually nvm i you should swap the callback instead
but I want to change it on command
it doesn't work if I try to change it on command
wym on command
12:46:26.926 Argument 4 missing or nil - Client - Keyboard:111
show me your edited script
like when a person presses e
Any scripter wanna work on an rpg along side 5 other devs including me
I already quit on it
yes
so you switched handleMoveForward with HandleMoveBackward and it still didnt work
I've searched all dev forums, searched online and there's no answers to how you can make the persons control inverted on command
it works if I just switch them around, but they're permanently like that
what are you talking about bro i tested it and it literally worked
but it's doing it relatively to the camera
ContextActionService:BindActionAtPriority("moveForwardAction", handleMoveBackward, false,
self.CONTROL_ACTION_PRIORITY, Enum.PlayerActions.CharacterForward)
ContextActionService:BindActionAtPriority("moveBackwardAction", handleMoveForward, false,
self.CONTROL_ACTION_PRIORITY, Enum.PlayerActions.CharacterBackward)
ContextActionService:BindActionAtPriority("moveLeftAction", handleMoveRight, false,
self.CONTROL_ACTION_PRIORITY, Enum.PlayerActions.CharacterLeft)
ContextActionService:BindActionAtPriority("moveRightAction", handleMoveLeft, false,
self.CONTROL_ACTION_PRIORITY, Enum.PlayerActions.CharacterRight)
ContextActionService:BindActionAtPriority("jumpAction", handleJumpAction, false,
self.CONTROL_ACTION_PRIORITY, Enum.PlayerActions.CharacterJump)
use this
any developers or dev teams would like a 5 year scripter i have no portofolio as work on projects who jsut need like code fixed or bugs
I can I make so the starter character is an object, and make it able to tumble around and interact with the world>
Not just slide when moving
5 year scripter but no portfolio
yh ik
I got a really important question : Is developing on desktop pc good or should i buy laptop ?
brand new account + no portfolio highly doubt you have the experience you say you do
Anyone down to review 125 lines in a script and give some opinions, im newer to this.
is anyone interested on helping on a project dm me 🙂↕️
I develop on my desktop 🤷♂️ I think it depends on what ur developing and how powerful ur laptop is vs ur Desktop PC. Preferably i use my Desktop, cause its much better than my laptop. My laptop tho is good for simple UI things and stuff, and honestly with roblox its fine for everything, but, my PC has alot better specs, therefore i can make alot more stuff in a variety of games and studios(Unity, Unreal, Rust, FiveM, etc) vs just simple roblox
if you're willing to spend more money for the same specs but have portability then get a laptop
if you want price to performance get a desktop
Hey! I'm a scripter with 5 years of experience.
I'm looking to team up with other scripters who might be interested in making some quick and simple cashgrab-style games to earn Robux. Once we've built up some funds, the goal is to move on to a bigger, more serious project together.
If you're down to collaborate, dm me!
if you do any gaming as well, i'd choose desktop
laptops can be good, but they get too hot
why is my script not working 
why are u using a module to get characters
and not js do player.CharacterAdded
cuz the tutorial said so
its working for him tho
do u have the module?
it dosent want to print me
Who?
zeeval
is calling a function from _G or using a remotefunction more efficient
so how do I fix
No clue
Yoo can someone make me a quick script? paying 100 robux
Depends on what it is
remote function
a script on sss where it prints "i" wait 1 sec "am" wait 3 secs then "Steve"
What is it
Ill do that
Dm
print("i") wait(1) print("am") wait(3) print("steve")
less gooo
it worked
Bruh
Man i coulda just done that
mums
😭
i just wanted to troll u fools
for 10 cents 🥀
no
gredy animal
my face:
please what's the easiest way in term of script, to attach vfx on your weapon when you do an attack
Grr scammer
???
noo im not a sceemer
You don't attach vfx
what i have to do so ?
Clone the vfx to the position of ur sword
in the handler or the tool?
Where ever you want the vfx to start
It's ur choice buddy
Freewill innit
too difficult arrrgghhh
It's rlly not
step 1: balls
step 2: put vfx in weapon/attachment
step 3: make function that gets weapon parameter
step 4: if weapon's name is the one u want then like
step 5: send remotes to all players and activate it from their client using another module
step 6: i recommend :Emit()```
how to learn how to script a battleground game?
YouTube fs
anyone a scripter that can vc i need help with my game rq
hi chat
let's say, i wanted to create a replication system to fire my effects for every players client
should i use an open source module to make it, or should i make it my own
is this fair ?
wasn't there a list of things that tracked individual identifiers like client tick for gpu clock somewhere? anyone know what i'm talking about?
How much would it cost to hire a scripter to script a full battleground game
what is this
i would like do it for 100 for combat system and 50 for each moveset
whats soemthing hard to have in my portfolio, that can showcase my scripting well
probably anything math heavy or has a lot of moving parts (internally or externally). but that type of stuff kinda doesnt get noticed i feel like unless the person viewing it has some experience in scripting
yeah tahts what i mean
i was thinking of ahvign something math intesive, but a nroaml customer wouldnt have a clue
it wouldnt be visually appealing
you mean like crime kitchen?
or like ru paul drag race dressup game with cooking mechanics.
I don't know I haven't played crime kitchen
buying simple working games, not assets, full games
no
ok
buying simple working games, not assets, full games
the web
the roblox website
DM’s.
How do I use adgui properly?
hey guys how do i disable my torso and head's collisions hahahahahHAHAHHHAHAHAHHAH I HATE THISSSS
How do big games replicate parry with client side hitboxes
Mainly
I would go spawn the hitbox
client and detect the hit. If it hits something fire it to the server and detect if the hit player is currently blocking or smthn and then do the parrying
uhh
you cant
Roblox constantly updates the can collide feature
well how will my animations work
on body parts
wdym

