#code-discussion
1 messages Ā· Page 29 of 1
but i do want to improve the bloating and DRY cause I haven't been bothered with creating modular scripts up till now
Oh I see, I do have a lot of opinions on that but I'm not gonna impose them on you lol
I just feel like 'bloating' is too general of a problem statement
what does bloating mean in ur case
uhmm, putting unecessary functions which belong to module scripts
having like 3 remote events for no reason
and having too many loops
for i,v in pairs()
I guess just using module scripts will be fine for ur case
thanks, champ
š„
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I just released version 1.0 of my fully open source VSCode extension, Roblox Studio-Like Syntax Highlighting!
The extension now has multi-language support, meaning you will get basic syntax highlighting for non-lua programs.
I'm also very excited to release the auto-insert end functionality. This will allow VSCode to autofill end, do, and then for their associated keywords, much like Roblox Studio!
only Goats in this chat
Absolute legend š
lf someone who can script to make a simulator with me i can pay
anyone have ideas for a unique hotbar/backpack/tool bar design? I want something other than basic boxes
boxes but with gravity
then maybe make circular inventory bar like gta 5
good idea
Where do I learn to script bc im tryna make a battlegrounds game
But ion know where to start lol
@desert plover chat gpt isn't bad for learning code, but make sure you dont just copy and paste, ask it to explain each line so you actually understand
you cant resort to chat gpt to code a whole game for you
i learned through trial and error over many years lol
Lolll
Best method
Did you use the Roblox creator job thing that you sent
Bc like for me itās rlly hard to navigate that page lol
if you're more of a visual learner here's a youtube series
Basics: https://www.youtube.com/watch?v=BkYwRdCukZA&list=PLhieaQmOk7nIfMZ1UmvKGPrwuwQVwAvFa
Advanced: https://www.youtube.com/watch?v=UoVYIZYKPOI&list=PLhieaQmOk7nIoGnFoACf33M3o0BOqB38a&index=1
Beginner's Roblox Scripting Tutorial #1 - Roblox Studio Basics (Beginner to Pro 2019)
Link to Beginner's Tutorial Series:
https://www.youtube.com/playlist?list=PLhieaQmOk7nIfMZ1UmvKGPrwuwQVwAvFa
Link to download Roblox Studio:
https://www.roblox.com/create
Social Media:
https://twitter.com/realtapwater
https://instagram.com/realtapwater
New...
Advanced Roblox Scripting Tutorial #1 - Tools (Beginner to Pro 2019)
--Join my Discord Server to learn and meet other developers! I'm there to answer any questions you have!--
https://discord.gg/FKcSyRh
Link to Beginner's Tutorial Series:
https://www.youtube.com/playlist?list=PLhieaQmOk7nIfMZ1UmvKGPrwuwQVwAvFa
-- Follow me on twitter! (my nam...
But if I gotta learn somehow
Ahh I see
Thank you
I use it all the time, super helpful for learning really niche specific functions that you can't usually find tutorials for
you're welcome if you need any help my dms are always open
or just ask in #code-help
Alr Iāll keep you posted
any scripter want to get hired for 4k robux need a working viewmodel system
@desert plover dont use this thedevking is outdated and also dogass at explaining
Oh
i watched both his playlists
that's who i learned from š¤·
What games do you make
yeah i mean the basics stay the same but he has the terrible habit of not explaining things at all where it is absolutely necessary
Also
and he is also bad at explaining overall he will literally just repeat the specific thingās name
I think Iāve watched him before
hell nah
i think the only person he is better than is byteblox š
true, but to be honest there aren't a lot of great youtube series explaining everything you need to know for scripting
Thatās also true
if you need more elaborate explanations go to the dev forums
they have all sorts of tutorials there
i would recommend brawldev for beginners
Thank you
I know a little bit of scripting
But not enough to make anything
I know a lot
I just donāt know how to bout it all together
make game
I see
@desert plover
all the youtubers i recommend for roblox scripting
https://youtube.com/@brawldevrblx?si=Tdqr3ug3O6Ex2aZN
https://youtube.com/@5uphi?si=rcD3djA8H7lwy2ap
https://youtube.com/@summerequinox?si=IL9MFNWOfY1Sokan
https://youtube.com/@crusherfire1?si=EnEp7PSBPF1R_C0Q
https://youtube.com/@bricey?si=9RUkIqC1-CwX6XwN (may be slightly outdated)
Thank you
local tableofdestruction = {}
function tableofdestruction:Sacrifice()
self.Destruct()
end
function tableofdestruction:Destruct()
script:Remove()
end
dead chat?
i need help on finding resources on creating local parts and localizing server script systems for simulators but general help with local scripts are appriciated
bro jus loves creating functions
fake fake
Fucking Nav bro really
cant put slander on my goats name
Is there some kind of test on scripting knowledge? I wanna know if Im novice or intermediate
can someone help me im trying to make a 2 player obby and im trying to make it so the players have a rope so they stick together but it adds input lag and idk what to do
Working on a battlegrounds game rn and I'd be happy to help you make everything feel responsive
fake a visual rope, on the clients just dont let them move further than a specific distance from their partner
Don't fall into beginner trap of downloading prefabs and editing pls
i used the beam method but only tried on server
This is because the rope owned by server and makes player character physics owned by server
do the distance detection on each client with some sanity check on the server
alright i will try
And there would probably be desync
Are you an active & good scripter?
no
does anyone know why the 'wrong' tile doesnt work when u try hit it a second time
saying that with me here is crazy
Ok! Thank you I sent you in DMs
can someone help me
ima tryna code this sqaure box that chases ppl and it kills them. changes colors n shit when doing so. i got 275 rbx dms are open š
Huh
You cant control me
You controlled
You a pawn
crazy
mmirror's edge?
u guessed it
na it aint out yet but we're working on a public demo to be released soon
alr bro
maybe in a month or a few weeks
do u have a server for it
ye
put me on
i would suggest for the ledge jump to have a stronger animation or a sort of camera bounce cause i didnt understand u were ledge jummping until u did it like 5 timmes
my m key is broken
ya we'll do alot of more polishing soon
alr
how did u make the point in the middle move with all the movement
im guessing surface gui in front of the camera?
its a imagelabel
oh oh
oh i guess youre moving it with the script then
im pretty sure me and the scripter just made it follow the head rotation
of the animation
in first person
oh dam
youd have to translate a 3d rotation vector onto a 2d plane
interesting choice
tbh i only did the math stuff
thats the hard parrt
for stuff like the custom camera
lolllol
i didnt rlly code any of the mechanics themselves that was my friend hes goated
im revisiting scripting and idk what to make cause whenever i want to make something i lack the assets to do it such as animations and models and while i can do both of those things im mid at them and its a big waste of time
what would u do in this situation
yeah the mechanics look great
so does the map
what are you even tryna mkae tho thats the question
for animations if your tryna do movement stuff focus on the movement first and then once you finish smth like that try to get animations
like you dont need to have animations for movement systems you can just hide the player viewmodel
nah im tryna do stuff in general to get more experience
ohhhh
cause
i know how to code and im starting to understand roblox' ecosystem more
but idk what to make
u can really make anything u want
right now im making a simple combat system
but again i dont have animations for it
should i just skip the anims and focus more on the scripting part such as hitboxes knockback and the rest
focus more on scripting first
mhm
yeah
i should get over the feeling of incompleteness when i dont have the anims or models
or make ur own and jus tmake it very shitty
bc it doesnt have to be good as a placeholder
scripting is the most important part dont worry about effects
get mechanics done then go on animations and effects etc
can u send me the server of ur parkour game?
i mean this was trhe game a long time ago it had no animations just VERY buggy movement
insane jump
then we started polshing and polishing and making more mechanics and fixing shit and it turned out like that
i cant even think of a way to make mechanics like that lol
its good that u have someone that sticks to a project with u that long
well it isnt a parkour game but it has parkour elements
its actually a campaign game
ye
its meant to last 5 hours
damn
first of its kind on roblox i think
bro thats something so difficult
coming up with story stuff
or progression in general
i respect everyone who puts decent progression in their game
it has to be planned so well
we did all of this in 2 months ish
i just wish we had more popularity tho and donations
bc we hire other devs too to help us it just we're not that popular and dont have a big budget
ye please
anyone know i could make visual trailing (yes I can script idk how I would make that)
theres no mf way roblox studio added syntax highlighting for types mere days after my extension did the same thing before it. talk about copying someones homework? (i'm not actually salty i think it is kinda funny and mine is still better)
are there any scripters who know how to script tycoon games that would like to join my team as a scripter?
anyone can change its color in settings
Oh fr I didn't know that
hey so i have this problem where i made a tool but i cant pick it up i have a video of me trying to pick it up
@placid shore i think it has to have a touch interest inside of the handle
ok how do i do that
ok
wait nevermind that doesnt exist
its not their
it probably does just i dont know how to get it
wait
search up
sword in toolbox
and then grab the touch interest
thats inside of the handle
and try putting it inside of yours
ok
yeah
it didnt work
dang
crazy
make look up some youtube videos
on how to make a tool
im sure those can help you out
ok
yeah
thoughts?
You should try quitting
good
learn about tweens they can make beautiful gui
fuck no text generation api this cant go well
tbh I dont want ai to be implemented into roblox a lot considering quality content on roblox is user generated
anybody have any good sources to learn inventory + hotbar system like deepwoken? i cannot find a good source
ik about tweens, just hadn't polished it yet, mainly looking for feedback on the functionality
guys how do i put a post on scripter hirable
uh who r u
very nice
@hollow turtle cold
does anyone know how i can fix my drag detectors not being directly center on the mouse...
heres my drag detctor properties
function ItemModule:createDragDetector(obj: BasePart): DragDetector
local dragDetector = Instance.new("DragDetector")
dragDetector.Parent = obj
dragDetector.MaxActivationDistance = 10
dragDetector.DragStyle = Enum.DragDetectorDragStyle.TranslateLineOrPlane
dragDetector.PermissionPolicy = Enum.DragDetectorPermissionPolicy.Everybody
dragDetector.ResponseStyle = Enum.DragDetectorResponseStyle.Custom
dragDetector.Responsiveness = 100
dragDetector.ApplyAtCenterOfMass = true
return dragDetector
end
wait wrong channel
chat
any builders got a executor? needa move fits from 1 game to another (WILLING TO PAY)
wym executor
i think its the mass of your ball
weighs it down
not sure though
its scripts
well yeah but what do you mean
dont think thats the case i changed the ball to massless same thing applies
try messing around with the ball properties and drag detector properties a little more
enable customphysicalproperties and change density to 0
same thing happens
dragDetector.DragStyle = Enum.DragDetectorDragStyle.Scriptable```
when i set the drag detector to scriptable
it just doesnt drag
even though its supposed to follow the cameras Y axis
thats because you have to script the drag style if you set it to scriptable
hence the name
yeah i know... i followed this guys tutorial step by step
https://www.youtube.com/watch?v=7d5XSSZJTQM
DragDetector Allows You To Drag Objects In The 3D Space. This Roblox Studio Tutorial Focuses On Using The New DragDetector Technology To Drag Props, And It Allows For A Prop Dragging System On Roblox Studio.
Become a member for great Channel and Discord perks!: https://www.youtube.com/channel/UCmIFjYx2aXrTjy5H8Zz1IfA/join
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and it doesnt seem to work the way i intended lol
Lol
Oof open up output
And check what its reading for me
You have to check where the center of mass is in the model
If theres a hitbox it should be massless
The ball should not be massless
Nevermind
read a devforum someone said roblox disabled dragcontinue for dragstyle scriptable for some rzn
To get robux what is the easiest commission way like modeling or interface or like scripting
Roblox update ruined that video
yeah just noticed
Hey guys when making something like an OTS camera system should I make my own custom one or just edit the corescripts?
imo scripting is the most straightforward
but all of those require you to actually have experience anyway
Interface seems the easiest for me since I did it in school
tools must have a object named "Handle" as children.
someone welp why it vibrate after some time ?
Only if you set that property to true
@exotic sequoia ?!
no wayy
bro is the creator of alien tycoon
which in this case is not enabled
lol hi
It is a UGC game
bru
bro can u help me fix this since ur smart ?
I only saw it vibrate at the end
I am assuming that you are using the rails to guide the train and pushing the train with velocity
I would set waypoints along the tracks and tween the train betweem waypoints but that's just me
mhm do u know dead rails ?
no
I don't play a lot of roblox games anymore
ok basically idk how the train dosent vibrate for them
too busy making them š
It's vibrating die to friction
it demotivate me
Remove the friction from the rails and the wheels
wdym how
CustomPhysics
bro what
there isnt a friction objet or smth added or even in hinge
a value that goes up
right ?
I just wrote some more anti-cheat today
to stop players from enlarging their hitbox and collecting stars in my game
I am pretty sure I've shut down all possible ways to cheat now
u want me to try to cheat on ur game
what is collisionfidelity for ?
sure
u want me to change the friction of wheels and rails and put it to 0
do i have to do that with a .onchanged
script?
yea and if needed raise the FrictionWeight
or do i just put 0 for friction
just set it in studio
but idk i made the wagon and track bigger and it works now š i think
unless youre dynamically creating parts
wdym
you set it like a property g
if you already have the parts in workspace then set it there
If the part is always going to be in studio and you made it in studio, you can just set it's propertys in Studio š
if youre making them in a script then set them there
wait i just set the friction to 0 and my wagon started to tweak out
its jumping everywhere
rail too
increase the mass
anything that touches the rail
so guides too
yes
no
hinges the wheel
wheels make turn a
axel
and its blocked by another wheel
thats welded
to the wheel that turns
you are moving the cart by turning the wheels instead of using velocity
yea that is why then
I assumed that you were moving the cart using linear velocity
or BodyVelocity
is this good for guides
You can still allow that to happen using velocity
bro wth
nah but i wana use wheels isnt it better
ok but why isnt it working tho for the frictions
i set them to 0
and its fliing
bru
would it be easy for me to do a click to make a part move? i have no idea how to make it
The second part of your question answered the first part
bro yes
or should i just hire someone
Everything is possible
i mean for me with 0 skill at all no idea what im doing
not just in general i know its possible š
The question isn't if you have the skill right now. The question is if you are curious enough to desire the skill right now.
local part = workspace.myass
part.ClickDetector.MouseButton1Click:Connect(function()
part.CFrame = CFrame.new(part.Position.X + 1, part.Position.Y, part.Position.Z)
end)
here sigma code
ok let's start with a better definition of what you want to do
or part.CFrame
oh thank you
ok that edit was much better
I was about to question you on that first version lol
lel
nah but i think i made the wagon bigger and it has been fixed
i dont understand
like uh
btw makesure to add a clickdetector in ur part
i will š
it was an easy question tho u couldve asked chatgpt for that one
i just HATE using ai
yeah true
but then watch tutorials man
how to move a part
using ocde
@exotic sequoia
should i learn to script
do u know other
i may be bad at it because my brain doesnt work like that
programming languages @exotic sequoia
?
i dont see ur game btw
alr time to do my unemployed hackin on roblox
lol
Any of u scripters for hire?
btw uk a language
for what
I checked hiring but didn't like it
another programming language than luau
holy meme stream
I'm just sayin ... if the coder isn't running the show on a dev team, just quit now.
bro
@exotic sequoia
lmao somehow i bypassed ur tp anticheat
and also u can fliing players
you don't know how you did it?
I don't really care about flinging
I only care about things that can get the UGC faster
how can i get letters in the game
things like teleporting to the stars or boxes, flying through the air, altering their walkspeed or health
explain
The boxes
boxes
They are all over the map
just walk up to one of them
whats this
it's a part but why is it outlined
oh you have it selected
bro made it sigma encrypted
yea
and i don't have seliware to track remotes š¦
is the anticheat serversided
the brains of it is
Anything that changes on the client side must be approved by the server side or it gets reverted
Client side is for rendering shit. Server side is for governance
Those are values that hold stat boosts
They stack
Then get cleaned up with debris
ANY1 WHO WANT A GAMECOPIER??
no
ur dad that is missing wants one
That is not only illegal, it's not cool to the developers it would steal from
"wym" š
actually maybe need one to see how dead rails train system work lol
who goes into a developer chat and tries to scam out something that steals from developers
ok sorry dev
say sorry king
that is stupid
fk no
That's like going into a fire department and selling arson kits
Or going to highschool and dropping out
(me)
(me)
YES
why would I tell you that?
bro so i can tell if there is vulenarbilities in ur game
bc i dont have seliware
umm
if you can't find that out yourself ... it's not vulnerable to you
bro people who make hacks on robox dont use shitty executors like xeno
like me
i had a seliware subscription but ended
The number one rule to pen testing is ... you are the pen tester
lmao
My opsec is pretty solid with this game
but you did point out something to me I need to change
although I don't think you realize that you did
something with the afk system
?
no
lol
no its ur code
I'm going to guess you changed your stance
wdym
BROOO ur so dumb or what
?
What are you talking about
I think I already am
hi
Is player:GetMouse() bad?
cause the mouse.filter needs to use a instance folder while using raycast exclude use a dictionary
I make module right now wich is will connect server and client with remote events
Is this overengineered or ok?
Don't think so
raycast is easier to implement
also why proximity-prompt does not work over invisible walls
i think theres a setting that lets you interact with the prompt even whilst obstructed
no idea
Low tier scripting
aslong as he is properly playing the animation in the script
hir eme instead of him,
guys if i disable humanoid died state on server and give ownership to the client will he be able to re enable it
who is this person bro id get a headache from allat talk
"i reveal what you conceal" ahh
you can jus make your oen
you cant give ownership to a humanoid
I know that
However for some odd reason, when you have ownership over another player's character
And set their humanoid's health to 0
the humanoid's Died state replicates to the server
resulting in an insta kill exploit
I read a fix on forums about disabling that state before giving ownership
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
i was just wondering if you could re enable that on the client since you have ownership over the character
but now that i think about it it shouldnt work since the humanoid still belongs to the server
Uh uh
i'm searching for a serious person with good developping skills (building)to collab and create bunch of games (you will get % of the earnings)
#builder-hiring š
He prob doesn't know or can't
finally finished my first combat system lets goo
show it off bro?
im worknig on my own
guys how do i make an animation stay there like im trying to make a crouch animation when you hold a tool but it keeps getting back up
is AI reliable for coding?
Anim:AdjustSpeed(0)
its reliable when you know what you are doing
its like being a cook and asking someone to chop some veggies for you
if you know aot, Im tryna making a titan shifting menu
you could do it urself but you are saving time
menu...?
a selection of titans in said UI, allowing you to transform
So whats your question
would it be capable of making it
no, you have to make it urself
you need to know how to debug
yes
well if you just stuck the script in it wouldnt work
wym
you cant expect AI to make everything for u and itll magically work
even if u let AI generate the scripts, youll still have to make some adjustmets here and there
and make sure everything is working together
plus since u want to make a menu, u also have to create a ui design which is also something AI cant really do for u
i recommend u stay away from AI until u learn how to do it alone
yeah i set up the ui and it was able to script me simple buttons like team changer
yes but thats something so easy you should be able to do it alone
if you cant then u should focus on learning how to script on roblox and not on using ai
yea u just need to understand everything
turns out it was not finished š made my friend playtest it and he somehow broke everything
well now it's finished
fixed the bugs
show
can someone help me get my main menu shit to save to the datastore š
@gentle halo
wut?
a builder
thus
ohhhhhhh a builder
what game r u making
can i test
dm
just posted it on #ācreations had to fix some final bugs
looks nice, are u using network ownership at all?
Sorry I don't know what that is
I have only been learning how to code for around a month lol, I'm still ignorant on some things
where did yall learn to code
YouTube
Specifically codebro29 2023 series
Alr
school
Home
from what
Youtube
how do you guys make your portfolios
?
Like what do you use or where
you can use various sites that let you host a site or your own
for example github pages
alr thanks, I'll use github
how do i get name of the attribute instead of its value?
blabla:GetAttribute("attname")
hmmm idk if this exist in lua but mayby u can try :HasAttribute("")
it doesnt exist
why tf is there no option to check name of attribute
i probably gotta do :GetAttributes() and then go trough each one in for loop
not exactly if u do blabla:GetAttribute("attname") it should return the right attribute
attname = the name off ur attribute
ye i think u gonna have to loop trough all off them
in what scenario would you need the name and not the value
yea
why would there not be a scenario where you would do that
because you usually set them by default
local valueimlookingfor = "xyz"
local atr = instance:getattributes()
for i, j in ipairs(atr) do
if j == valueimlookingfor then
return i
end
end
im too lazy to wrap it inside a function cuz im on a phone but the concept is here
Why doesnt it multiply by 2 even after i buy the wall somene pls
game.Players.PlayerAdded:Connect(function(player)
local leaderstats = player:WaitForChild("leaderstats")
local Money = leaderstats:WaitForChild("Money")
local moneygenerated = 0
local mailbox = game.Workspace.Mailbox
local textLabel = mailbox.BillboardGui.TextLabel
local moneycollected = false
local CollectedWalls = player:GetAttribute("CollectedWalls")
local Walls = CollectedWalls + 1
local part = script.Parent
local collectmoney = game.Workspace:WaitForChild("red button")
collectmoney.Touched:Connect(function(otherpart)
local character = otherpart.Parent
if character then
if moneycollected == false then
Money.Value = Money.Value + moneygenerated
moneygenerated = 0
end
end
end)
while true do
task.wait(1)
moneygenerated = moneygenerated + 100
moneygenerated = moneygenerated * Walls
textLabel.Text = tostring(moneygenerated) .. "$"
print(Walls)
end
end)
hmmm
game.Players.PlayerAdded:Connect(function(player)
local leaderstats = player:WaitForChild("leaderstats")
local Money = leaderstats:WaitForChild("Money")
local moneygenerated = 0
local mailbox = game.Workspace.Mailbox
local textLabel = mailbox.BillboardGui.TextLabel
local moneycollected = false
local part = script.Parent
local collectmoney = game.Workspace:WaitForChild("red button")
collectmoney.Touched:Connect(function(otherpart)
local character = otherpart.Parent
if character then
if moneycollected == false then
Money.Value = Money.Value + moneygenerated
moneygenerated = 0
moneycollected = true -- Reset the flag after collecting money
end
end
end)
while true do
task.wait(1)
-- Fetch the current value of CollectedWalls dynamically
local CollectedWalls = player:GetAttribute("CollectedWalls") or 0
local Walls = CollectedWalls + 1
-- Calculate base money generation and multiply by Walls
local baseMoney = 100
moneygenerated = moneygenerated + (baseMoney * Walls)
-- Update the text label and print for debugging
textLabel.Text = tostring(moneygenerated) .. "$"
print("Walls:", Walls, "Money Generated:", moneygenerated)
end
end)
Can someone help me with my state manager š
Keeps telling me that the state is nil even though it isn't
what are good hitbox methods that are still performant for lower end devices
@solemn orchid
'any scripters want to make pvp game with me i made half system with anaimtinos need soemone else to fix and add to it
:GetPartBoundsInBox()?
wym
i typically weld a cylinder to their character
so if a raycast hits that i can just tell if its a player from its name
Yes
That's good way of making hitboxes if you don't wanna do raycast like me
im doing that for melee and raycast for ranged
Hey everyone, I've made an animation using Moon Animator that includes VFX, but I don't know how to make them visible while the animation is playing when using a tool. Let me know if anyone can help. Thanks!
Look into magnitude vector check
Pretty goated imo, but i dont see them being applicable in projectiles tough
Tldr, just checks positions between you and the enemy then checks the angle between your humrootpart vector and the vector between each of your positions
I can see it being alright performance wise, cause you dont need to spawn any parts. Its just "simple" maths
lf duo who can script i have 200k+ robux for investment and payments just dm me.
this is not real or just desperate for a duo
how does it know
that's exactly what i was abt to write, like bro do i not even need to learn coding, can ts js do this for me bruh
HOW
HOW TF DOES IT KNOW WHAT I WAS ABOUT TO NOTE DOWN ON WHAT SMTH DOES
it even added code to improve it AND notes at the same time
it js did it all for me bro
is this ur first time hearing about AI
did you really use ai for this?
no bc most of the time the ai sucks
also you have really basic code so its not surprising the ai can do it
i found out ai using this
i mean, this ai
not like this, usually it sucks and cant do much, last time i tried doing code with ai it couldn't even make this
i mean ye ig
Im sorry if that sounded rude lmao
nah it's fine
lerp or tweenservice, who should i use? does it matter?
paying like 400 robux to fix a small bug**Very easy work around 2 minutes at most DM ME **
Anyone know how to weld a sword model like a tool to the players hand like a tool when they join
like have it in the inv when they join?
No like have it on there right hand like a tool but itās just a model attached to it
put it in the starterpack
create a tool and put your stuff in there like this
No like itās a model itās just like a access attachment to the right arm
I tried everything
can someone tell me what do you do on this parameter ?
Is it something like a duration or lifetime?
and empty references for the fastest load possible
theres no parameters
it just creates a new character including backpack and gui
means u cannot put anything inside that parameter?
its like respawning
we know we get it
just get our point by saying.
so it has no parameters?
you COULD but you shouldnt
Yes
thats confusing
the function doesnt require any params
great
but putting them in wont do much harm
can u bring out explains as how we can abuse that parameter
wdym
thanks
š¤·āāļø
Yo can someone help me create a bot?
Discord
Iām broke though so I understand if u donāt want to
How do I disable a playerās shift lock temporarily then turn it back on again?
anyone know how to do this?
if yall need help coding your game or fix a script just dm me ill help you out with anything u need (free)
tyy
whoās a scripter for cheap?
i made this search panel API to search anyone offline and do commands, but for the commands how do i tell the server that the player im doing commands on is a player? it uses the player name and ID but i usually do server lookup, but as theyre offline i cant lookup in the player service
i could probably use ID as im adding it to a table for banned players no?
i dont understand the question
also not clear to me what youre trying to achieve
the searched players arent treated as players is what im saying
check if the players in the current server has the same ID as the one you searched?
i dont think its an issue actually as my blacklist table uses IDS
its supposed to be mainly for offline people
paying 4k robux anyone who understands framework coding and can put 2 scripts toghether and make it work!
whats the issue then?
if they're offline then the Player instance cant possibly exist
i guess there isnt one actually, the table uses a webhook, so when they click on one of the searched offline people, there would be an option to blacklist and unblacklist, which fires a signal to the admin script to then send the webhook and add them to the blacklist
so... you dont have an issue
ok lol
could someone give resources for combat system, data saving , vehicles?
search on the devforums
can someone help me with my script its not working for some reason
you can use task.delay
idk what that is can you explain it to me
@shy venture
When i finish a project in python and realize im gonna have to tango with pyinstaller š
can someone help me fix this?
im still new
i want there to be an @symbol for the players name
like @Playername
"@" .. player.DisplayName
.Text = @{player.DisplayName}
fuck why did it do that wait
Real men concatenate with plus signs š
.Text = `@{player.DisplayName}`
thank you
this
mid
how's this for one of my first scripts without help
Your first script?
Thats impressive tbh
without help, ive done little before. been focusing on blender most of the time
i learned how modular scripts worked and thought it was better then the original method i was using
this is a "cleaned" verson of the original script. still has random junk in it
this is the module script
im going to add more to it, amount isn't being used as of now. need to fix that
for anyone who uses the poison disk sampling algorithm for item generation, how can you find the perfect radius to spawn a give number of items over an area with a given length and width
Does anyone know how to solve this?
press alt + s
and then click āScript Editorā
then you should see a setting called something like max lines
just look there you will find it
then when you do just put a bigger value
Is it in the general section?
no i believe it is in the script editor section
I mean general section of script editor
oh
idk exactly where it is just look around there and you should find it
i think it is near the top somewhere
this?
Nvm I figured it out
can anyone whose done poisson disk sampling to spawn items that are spaces out send me their code. Im having trouble figuring out how to canculate the right radius based on the number of items i need to spawn, the length and width of the terrai nin which to spawn it on
You have ai
some people actually wanna learn how to do things the correct way tho
beat this string.format("@%s", player.DisplayName)
i use ai when im stuck
whats so bad abt that
i feel like ai code cannot be that good
it's like yanderedev code
else if else if else if else if else if else if else if else if
its 100% worth a shot to ask something about your code to ai to see if they can spot anything
if you're stuck
forums and ai are very good for people who dont have people teaching them
i feel like forums are better
both are equally as good
real people, many perspectives
alot of things
not true
you wont learn anything
you're acting like i said i tell ai to write a full script for me
also not true
"explain what you changed and how it works"
and i assure you it will give you good reasoning
do you even read all the explaining
yes
ok
and i understand it just fine
thats good then
how do you get those green roles?
what green roles
that people in the coding help place have
no clue man
you apply
check #information there's info on how to apply
Does anyone know how to fix scroll wheel zoom being annoying?
My camera zooms whenever I scroll on properties or anything
and I no longer see the scroll speed thing
reboot
anyone need help with a code?
hi how do i write a script to do computational fluid dynamics simulation on roblox
hey do you know how to do computational fluid dynamics simulation on roblox?
yes
what is the best way to change the movement animations for each tools
if im trying to make something happen after 5 seconds do I use a loop?
Stupid
stop being rude
task.wait
is there a way to count the triangles of parts with code
Making my own pythoninstaller builder python installer python launcher and python launcher builder because pyinstaller is trash ^_^
https://gyazo.com/a153cea2c78b199115dcd62b0cae935f
havent finished the finish page or prettied up any of the other pages yet but got this thus far https://gyazo.com/a153cea2c78b199115dcd62b0cae935f
If you dont include python it just makes a installer that downloads files a glorified file share
And playing and pausing music for your installer only plays when you click play and stops when you click pause my laggy pc and gyazo just messed up the audio
But basically if you include python itll recognize it as a python project and youll get more prompts
š
can someone help me whenever i open the gui then close it it wont reopen when i touch the part
- why not just do this in a localscript
- you need to implement guard clauses into your code so:
if not playerGui then return end
wdym
you switch from a serverscript to a local script
will that fix it
cause you shouldnt do UI on server
and also
you can just do
if not playerGui then return end
its for readability
basically just returns to the start
so anything under wont run
wdym
where do i put that script
starterplayer

wait so i move the whole script into starter player scripts
can you tell me in dms
yea but its not needed
Debounce in place incase
just do it on client
Yea your right tbh, exploiters can enable the gui regardless
yea
can you send this script
bro, can someone help me,
a guy, whose i am working for a part of his stuff, me registered as a scripter, he wants ME to take an animation and check if it works, and theres a problem with his game or group cuz whenever i run his animation (the animation is under the group), it does not work, he wants me to fix the animation thing, however, my role is just to make a sword system with animations (just to put id in the animation instance [OBJECT]), hes arguing that i have to do the animations also, which was never my task (in the post)
please try to respond
he is a very dumb guy
if i dont do the animation, he wont pay for what i have done till now
i will bring him here if you want
ok
and youre sure that its not an issue with your script right?
make report, donāt bother us with this bullshit
local part = script.Parent
local function onTouch(otherPart)
local character = otherPart.Parent
local player = game.Players:GetPlayerFromCharacter(character)
if player then
local playerGui = player:FindFirstChild("PlayerGui")
if playerGui then
local earthGui = playerGui:FindFirstChild("EarthGui")
if earthGui then
earthGui.Enabled = true
end
end
end
end
part.Touched:Connect(onTouch)
y r u checking if the player has playergui
yes, very much
u can also js do this on the client
nah bro, if i will report, i will regret (my time was wasted to much with his work)
aight whoās the guy?
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local PlayerGui = Player.PlayerGui
local EarthGui = PlayerGui:WaitForChild("EarthGui")
local part = workspace.whereeverthepartis
local debounce = false
local function onTouch(otherPart)
if debounce then return end
debounce = true
EarthGui.Enabled = true
task.wait(1)
debounce = false
end
part.Touched:Connect(onTouch)
lemme talk to him
where do i put the screipt
k
okay
hes here
where
whats his name
is me
this
if its an issue with his script hes required to do it, if its not an issue with his script then its your issue
yo
what issue
hi
the animation not working
why u not payin the man
tf u mean
u heard me, why u not payin the man?
Whatās your side of the story?
hes saying that the animation is not working, its not my job to do , you need to just provide me the id
is he not paying you for something that U shouldn't have to do?
im paying when the work is done, thats what we talked
and its the terms you gave him that he also does animations?
if thatās the case then aight
wait lemme send you the post
ah, i will let you know what you told me
this doesnāt state that you would need to do animations of any sort..
