#code-discussion
1 messages · Page 4 of 1
if 1 = 5 return end but it 1 = 5 return void
unable to compile code, compilation error
20:51:20.003 > if 1 = 5 return end but it 1 = 5 return void - Studio
20:51:20.013 if 1 = 5 return end but it 1 = 5 return void:1: Expected 'then' when parsing if statement, got '=' - Studio
how do you learn roblox code
You can learn it from Roblox Creation Documents
crap
bro please be quiet ts was not funny 😭 🙏
its called lua and u learn it from a documentation
ik but like roblox uses different things like RespawnTime:number i do not think that is in lua
its roblox ver of lua
It's not in normal Lua, but it's in luau
i want to learn like the different types of function
yeah how do i learn lua U functions
want to learn fr
is their a list of the functions
Use the link I provided
is it under classes
yeah i want to learn
you can look at Roblox globals or libraries
but their is only like 10 i thought they had like atleast 100
who made ts
like the useful ones
while true in a task.spawn, using render stepped, and another while true 💀
"if it works, it works" ahh code
memory usage is 2500mb and theres like no gameplay yet
yeah idk about working with other scripters 😭
restart
why do scripts like to work perfectly then wait a day to break
like what the flip man
they do a little trolling
anyone know why my code door isnt working?? when you press the button nothing happens...
wrong channel
-- Indicate to the user that we are trying to boot.
function PrivateFunctions.do_boot_ui()
if PAINT.WITH_PAINT then
debug.profilebegin('bUI')
if not Main.PRODUCT_INFO.PRODUCT_IBEC then
--[[
Don't enable remapping for iBEC because it will cause a
"white flash" on white-faced units in restore mode.
<rdar://problem/14620772> boot logo color remapping support for restore mode
]]
PAINT.paint_color_map_enable(PAINT.paint_color_map_is_desired())
end
PAINT.paint_set_bgcolor(Color3.fromRGB(0,0,0))
PAINT.paint_set_picture(0)
PAINT.paint_set_picture_for_tag(require(boot_master.include.lib["image.h"]).IMAGE_TYPE_LOGO)
PAINT.paint_update_image()
debug.profileend()
end
end
do_boot_ui function. Indicate to the user that we are trying to boot.
your order of operations is wrong, the print statement only occurs if foodCount isn't 5; also what is going on with the line below
i made a spinning wheel gui
me
Hey so im using nodejs for a discord bot, is it possible to translate roblox id to rober user?
you mean rover
im using bloxlink api right now for it
same
aight bet dawg
Any expert scripters here for a question
just ask ur question 💔
whats the scripts do
Localscript handles button presses
Server script handles server side cooldown and hitbox
Module script handles the function for replicating effects back to client
For which the function are called in the localscript
effects on client then fire to server which fires to all other clients to make the effect
That's not what I asked
idk its kind of confusing what u asked
wdym make 1 local and server script for each character?
Nvm
free\
Or just fireserver and then fireallclients

print(('')["\99\104\97\114"](110, 111, 111, 98))
but then its delayed for teh original player
Can someone explain how global slash commands work?
not when I do it
Aslong as you don't yield the fireallclients on the server u should be fine
Anyone need a team for game jam?
the delay is negligible at lower ping ig i js prefer no delay at all
d1d
does anyone have a group with a game with over 100K+ visits? if so, I’m willing to buy it for rbx.
Rate pls
The weapon idle animation feels a little stiff, you should also probably set the idle to the same priority as your movement so you can blend the animations a little
Looks good so far
I don't know how to script this and I need help with making it so when you touch a part the invite friends gui pops up, i've tried looking up on dev forum but didn't find anything
anybody know if a tween with a strong refernce will gc when the scope ends?
local part = workspace.Part -- strong reference
do
local tween = game.TweenService:Create(part, ...) -- create tween using the strong reference
tween:Play()
end -- scope ends, but does the tween gc afterwards?
yes
I need to decode a file can't anyone help it's encode into _ = lambda __ : __import__('zlib').decompress(__import__('base64').b64decode(__[::-1]));exec((_) can anyone decode it?
Ask chatgpt
why are u asking a python script in lua dedicated server?
Anyome have a doc about oop
alr i asked chatgpt and it just refused, deepseek said its potentially dangerous
its ez to understand
oop or object oriented programming is basically handling programming with 3d objects
bro i mean bro wanted oop i just said oop 💀
i dont think i cooked 
can anyone help me make things happen at a time like from Fears To Fathom: Woodbury Getaway
Give an example?
or specify more
check DM
CAR!!!
Get out
awh 
if a player's movement is prolonging on a slippery platform, will they have a move direction?
could someone dm me and explain how to make a data store from one game work in another, for example if i want to reupload my game and make a second version how do i make it so i still have the same data from the 1st to the 2nd?
different 2 games or multiple places in 1 game
2 different games
external site and you connect both games to it and do the transfer
as far as I know, it is complicated
whats the external site your talking about?
a website that is holding data or cloud service
experiences cant share the same datastores
this is out of roblox btw
either make a brand new place
so be careful
or have an external database
or use a proxy to talk to datastores using httpservice
no its pretty more sophisticated than that
its more like classes
the "object" in OOP doesnt mean it HAS to be a 3d object
how to optimize this animation?
Tool.GripPos = Vector3.new(0.5, 2.9, -0.3)
wait(0.02)
Tool.GripPos = Vector3.new(0.5, 3.5, 0)
wait(0.02)
Tool.GripPos = Vector3.new(0.5, 4, 0.5)
wait(0.02)
Tool.GripPos = Vector3.new(0.5, 4, 1)
wait(0.02)
Tool.GripPos = Vector3.new(0.5, 4, 1.5)
i mean youre not wrong but this is somewhat expensive
you can host proxies for free
and through those proxies you can send requests to datastore's open cloud
thats the most feasible way that i can think of
only trouble is writing those proxies and your roblox-facing functions to send them packets
could someone pls help with a external database in dms
yeah, but for him i thinks thats enough tho lol
i cant waste my time explaining each concept
I own a fighting game and in some situations i need the player mouse position to be constantly updating, this usually causes ping lag though, is there any way i can prevent that?
why do you have to update the mouse position constantly?
i mean u can add a tiny delay in between ig
you could lerp or tween it from Vector3.new(0.5, 2.9, -0.3) to Vector3.new(0.5, 4, 1.5)
Some moves require it
Like a beam that always fire towards the mouse
Yeah but that doesnt solve the problem, just reduces the scale of it
Tweenservice
But it goes to multiple locations and tweening it or lerping it like that will only go straight.
i mean if u would like it to go to multiple locations u could use it as is
"if it works dont touch it..."
i mean how are you calculating the beam?
from the server side or local?
how to do in multiple places in 1 game
just access the datastore by the same name
datastore works on basis of universe (game) not places. Each place shares the same datastore
how do i make it the same name?
?
im sorry idk how to make the datastore the same name wdym 😭
you give your datastore a name when use GetDataStore
use the same name across all places
for accessing that specific datastore
ooh thx
A question, where did you learn LUA?
From its native home, the moon.
is there any stuff to start making while learning luaU?
which would help to retain what i learnt from the tutorials
why facepalm ;-;
Have you ever coded before

Tryna learn man
Guess I did do some python and stuff and web dev
That's it though
No I'm 15💀
or is this the very very first time you started at programming
Like I've been trying shit to see what clicks for like 2 years
learn the fundamentals of programming first or learn the fundamentals of roblox lua first
Trying game dev rn
beeeeeeeeeeeeecauseeeeeeeeee
Yeah I know some stuff ig
if you dont know the basic, you cant do anything with the tutorials give you
I took courses like cs50x and stuff
Cs50p
And stuff like those
And made stuff
But game dev is new for me
Yes 💀
Im watching brawldev rn
That stuff in like later parts of the advanced stuff
Me in the middle rn
Tryna learn tweens rn
💀
Yo, is it possible to create string attributes with nil value through a script to then assign to players on join?
Shi is hard yeah
go to #code-help
this channel is dead
Good luck on your journey bro
cuz i aint coding yet 😼
oop rip
its okay bro, code help have more experienced coders
HELPPPP
who will fully script game (5k)
that’s not percentage ☠️
nones gonna script you a whole game just for 5k
/post
5k is arguably worse than percentage ☠️
any % of 0 is 0
fair
Is getting your game available / compatible with console and ps hard ?
/// is that a scripters job orb
if you pay them to do so
scripters arent going out of their way to make shit work with consoles
Ian if hard ?
Is it ****
no idea, doubt it
the only things youd need adapted would be like custom guis
so they could be navigated with controllers
besides for that
dont think so
nah depends if they game is bad it might be worth
yeah I realised after saying it
but its still ass
is there any good scripter who can fix bugs in my game and make it ready for release
is there a way to make this more short and concise it looks rlly ugly
can i just do this in one line somehow
You can have a template part to clone
You can abstract it into a function, it's still multiple lines but clutters your other functions less
Yeah it's basically just rearanging it but it'll make it much more readable
I cant understand how "kill leaderstats" works
I want do it with myself
or
lemme search it
anyone here have experience with building vehicle chassis?
staliniumdev
he hasn't responded to my DMs in a month so he probably isnt interested
staliniumdev
theres not really a specific channel for chassis
Does anyone know how Bloxlink/RoVer does "Game Verification", when you just join the game and It knows that ur the Discord user asking.
dm
do you know why my leaderstats dissapear?
GUYS ATTENTION : Guys is very careful of him, he's a thief, a scammer and he's wasting everyone's time, he made me believe that we were going to create a game together, but he just wanted a free text logo and when I tell him, I need time, he said, you're useless, he's gone, be very careful with him, he's going to send you a message in Come let's create a game together but in fact he's going to rip you off .Even if you don't do the logo it can try to rip you off on something else
"it" bros talking about pennywise
anyway is there a limit to serverstorage?
sizewise
He loves to help people usually if you catch him in code help
how? 5k is guaranteed and percentage is not guaranteed anything
do y'all read
I've admitted it was a stupid statement twice
i didn’t, i just read your message lol
This is basically the reason for 70% or internet fights tbh
Misunderstanding
I love not reading up on discussions then commenting on them!
alright, thanks
am i allowed to ping him or..?
@hardy pilot is it okay to ping him?
That’s a bad habit of mine I’m trying to do less tbh 
i think i can write now datastore
with this code
(i stole it from a youtube video)
so
heh
if only he knew
😏
should work fine for the most part
ehh you'll figure it out
thanks bro
everyone starts there

lol
kinda mid
do you really need two seperate datastores for kills vs deaths?
there are read/write limits to datastores
structuring your data to use one store imo makes more sense ie:
type data = {Kills: number, Deaths: number}
local data;
local suc, err = pcall(function()
data = dataStore:GetAsync(player.UserId) or {Kills = 0, Deaths = 0}
end)
...```
Although I havent written stuff like this in a while since I use profilestore
A warning is great but only reason you'd do that is if you wanted to run something after that
I suggest implementing retrying, notifying the player or something other than ignoring it and just loading nothing.
thankss
thanks for suggesting
Also the problem with this is that while your data may not load they might still save
Turning a simple rejoin to fix into loss of all data
what is this thing yapping about
yeah maybe at the ned of your player join do player:SetAttribute("ServerLoaded", true)
and then in player removing do
if not player:GetAttribute("ServerLoaded") then return end
Also pcall returns success and result, result being the error message or whatever you return
cuz my ass did not say players bruh
you went out of the gui, out of the player gui into players
(probably)
send ss of where script is located
local success, result = pcall(function()
return "Hello World!"
end)
if success == true then
print(result)
end
That's because of who you're working for
other way around
What way exactly
they work for me
or find someone to compliment your skill set as a partner
half of the scripters out there charge some VILE numbers
i had some dude try con me into paying 200 gdp for a weather system
just for rain bro
😭
pretty sure I saw a free plugin that does that for you on the devforum
guys why when i try to test if my gamepass works
I mean that varies
i get this
when you make the gamepass you own it
Some rain could be clouds, natural occurrence, lighting change
nah i was simple with it
A lot of code to write and a lot of front end work
you cannot in any reasonable mind justify 200 gdp for some weather
Mostly just front end visual work
Rich people getting bored and going onto twitter 💔
and then we give them more money anyways
click on my profile rq
I mean what is Kanye going to do with his life, he's rich already
local success = ( function() return "hello" end
What am I meant to be looking for
what im listening too
I'm guessing a Kanye song?
I've literally never heard his music
I wouldn't know
All I know is that he made "Graduation" because of people talking about it
tbh
separate the art from the artist
his old shit is reallllly good
anything new is just sad tho
its like seeing a family memeber whos turned into a zombie
you see how fucked they are but you remember the good times

I mean being rich as fuck early does get rid of most joy
anyway i should be slaving away at this code
in like everything
how do i fix organization
You seem to treat modules like normal scripts
the frame for that wasnt made by me i just followed it
You could probably distil a lot of that into a larger system like a component one
probably, some of them are 100 ln and others are 1k+
guys i have a question for my friend's game
Also stop calling everything a handler
At least try to avoid words like that
Handlee System and such are all true but they apply to every script written
im translating it, sorry for translate english
i fixed that issue on the server
He makes a game similar to Roblox, but in retro form. What he wants is for people to arrange their avatars at the start place as they wish and enter the games they have prepared with that avatar. In short, he wants to move the data of the players in the start place to other sub-places.
but im happy 👍
how will we do this?
Multi millionaire
from what it sounds like a datastore?
yes
In USD? Really?
or messageservice
yeah
yes
📋✍️
-# to rob Parihsz's parents
if its the same data between each server just set it async on leave
its my parents money
im tryna make money from game dev on roblox
and its fun
same data
its like roblox
we making avatars
and entering the games
with same avatar
so its not on roblox
Well how much did you make from it
im still working on my game hush
So 0?
how can i say..
well i made money from commissions
In what range
its like roblox in roblox
if its still roblox then datastore
% 💔
I mean that's 30 monthly salaries where I'm from, I'd definetly say thats great
i like making my own game and working w ppl
oh just we need set async on leave?
or I guess under that
Not allowed.
last time i worked for % i got 25% for making the whole game, and the investor got 30%
You get em!!
are they teleporting between places? or same system but like teleported to a spot
Working with others is sm fun but I only have scripter friends so not a great combo for making a game
same system but like teleported to a spot
then no, if they dont get teleported between places theres no need for datastore
Data store? Places?
What is this about
they teleporting between places
im not really sure myself theyre making roblox in roblox
but retro version
Oh right the avatars
messaginservice
Well if it's the same place I don't understand where the issue
and otherwise I'd probably send it as a starter option or save it into a data store on edit
By starter option I mean that thing where you can bind data to a player when sending them to a different place
I forgot what it's called
playerstore?
Something like that yeah
thats a module
the journey is the friends we made all along
I think the method for it is like GetJoinData
🫶
sorryy
The friends is the journey I made along the treasure
and it has an option for your own
when teleporting places
Well yes but you don't get it there
TeleportService allows you to set it but you get it directly from the player if I recall correctly
@lone haven 🏳️🌈
Hi
do you guys use strict or nah
what is this
is it possible to change the assembly linear velocity property of a humanoid root part
i've been trying to change it but it just stays at 0,0,0
nah
what does that do again i only rember it preventing global variables
oh
its strict type checking im pretty sure. so type annotation has to be done
its luau
O
i use it for some modules but idk if its good for actual code
type setData = {
value: number,
name: string}
local config: setData = {
value = 5,
name = "hi"
}
? 10 hour what
soemthing liek that
look at my profile
k
if you had strict and put value as "5" it wouldnt work
anyone?
i can set it for every other part
O me too i stoped scripting for years and i finaly comeing back
nice! its so good to hear that
what u learnign rn
what exactly
lua
like moving part's, events stuff like that
uhh yes
nvm
let me give u 2 tips
use task.wait() not wait()
use for i, v in arr do instead of
for i, v in pairs(arr) do
👍
make all your code on the client for security /j
client ? what u mean by that iv been gone to long
oh okk
yeah youre cooked
really?
i'll do that
please explain i think ik what u mean
i was joking 😭
oohhhh
i was thinking about people scaming
a client is your computer, the server is what you and the other players in a place connect to
not aobut actull code :/

im so sorry for didnt understand this im beginner 😢
nah its good to learn
yeahhh
na i got confused to also you should usaly do stuff on server side if they are improtant data like lvs and iteams
Is there any good scripter here in horror games
ts is a mess
also how would u suggest i build my portolio
y this so ugly
yeah thats why i stopped using it
i mean as long as he knows it
Anyone here experienced with horror type games?
ass mentality 😭
build random things ig
i made inventory systems starting out, then guns, and idk from there
trading is kinda good to make
api like physics
also how do u actully like make a portfollio i forgot
i use youtube and just post clips on it
😭 i rember my stuff even i couldnt read it
lowkey why i quit
k thx
yeah my old code is trash
ill show some if i can find it from like 2022
ts pmo
Why
cuz ive been dead for 35 years
Lol
YOOO
Why is it bad it looks off to me but idk iv been gone too long
its horrible
💀
Why
Not that 1
LOL
This
💀 aint no way
the 3 functions
there were 2 more like that
it would have been better to pass in variables as they do the same thing with different valeus
😭
💀 how kon gu been scirpting
3 years
O
i did the asme thing on the client lol
can u recmond some tutorials for me
dev forums
he has beginner and advanced scripting tutorials
i like suphis videos too but hes kinda more advanced
yeah 😭
wsp yall
good what about you?
eh alr just lookin for a scripter
feedback? ```lua
export type math = {
add: (...number) -> number;
subtract: (x: number, y: number) -> number;
divide: (x: number, y: number) -> number;
multiply: (...number) -> number;
pow: (number: number, pwr: number) -> number;
round: (number: number, decimalPlaces: number) -> number;
abs: (x: number) -> number;
huge: number;
random: (m: number, n: number, decimalPlaces: number) -> number;
}
local math: math = {
add = function(...)
local value = 0
for _,number in {...} do
value += number
end
return value
end,
subtract = function(x, y)
return x - y
end;
divide = function(x, y)
return x / y
end;
multiply = function(...)
local value = 0
for _,number in {...} do
value *= number
end
return value
end;
pow = function(number, pwr)
return number ^ pwr
end;
round = function(number, decimalPlaces)
decimalPlaces = decimalPlaces or 0
if number > 0 then
local multiplier = 10 ^ decimalPlaces
return (number * multiplier + .5) // 1 / multiplier
end
end;
abs = function(x)
if x < 0 then
return -x else return x
end
end,
huge = 1/0;
random = function(m, n, decimalPlaces)
decimalPlaces = decimalPlaces or 0
assert(m, "no minimum value found")
assert(typeof(m)=="number", "max must be a number")
assert(n, "no max value found")
assert(typeof(n), "n must be a number")
if m >= n then
print("no interval found")
else
local randomNumber = (os.clock() * 13 * 31) % (n - m) + m
local decimalMult = 10 ^ decimalPlaces
local roundedNumber = (randomNumber * decimalMult + .5) // 1 / decimalMult
return roundedNumber
end
end;
}
print(math.random(1, 2))
jesus
multiply will always return 0
i got 0 on my math exams 😭
yea i recently fixed that forgot to update code tho]
your round function only returns a value when number > 0, if number is 0 or negative, it will return nil
Is this ragebait
whyd you need your own math functions when there is a built in module
💀 how
would u recomend using chat gpt to help me learn or should i stay away from it
stay away
why
it doesnt usually have the best code for something and you will tend to rely on it than actually learn
😭 yea iv been realying on it too much
yeah you might want to break that habit
na math is so easy i sleep in it :/ and i have straight a's
yea imma stop using it entierly
What does putting a : after the thing to decide what is it called?
this guy?
type annotation
Value: number is a type annotation
Thanks
yea
k thx
Boredom
fix multiply value to 1 and not 0, for huge use math.huge, and for random number its easier to just use local randomNumber = math.random() * (n - m) + m
dont use it to help u "learn" but use it as a tool when you're experienced, it will increase ur productivity and is also useful when u know how to use it. Chatgpt is only as smart as you are if that makes sense, if u dont know what u want and what ur doing, chatgpt isnt gonna be of much more help
what else should i use
in what aspect
um iv wathed basic tutorials like brawldevs but i cant realy apply it beacuse i missing stuff
I'm not using any math functions for a reason lol
he dosent teach me how to make the stuff i want
i wanted to mkae a invotory and i dont even know where to start
the best way is to be in the environment where you're watching someone code, think of how people learn languages from different countries the best. its from living in that country and picking up on it, same for everything in life. If you want to learn how to code at a rapid pace, then watch videos of people programming or join calls and watch, they dont even have to really be explaining it for you to start to pick up on it, eventually it'll just click, also give yourself very simple tasks to do, you could start off by spawning parts and changing their values through code, then move on to roblox services, then learning about server vs client and whats the difference, or learning about modules
you can even use chatgpt to give u a detailed plan layout of what to learn in order and then work on that until u have a deep understanding in that one section and then move on to the next
iv learned that and i can do simple stuff lieke that oo
oo nvm idk what a module is
but i can do most of that
i use chat gpt then i searhc up wanser then they diffrent 😭
do u know of, variables, functions, event connections, remote events?
yea im i tiny but confused on remove events and even connections but i can do them
u men events like part.Touched:Connect(function(hit)?
if it those ik those
remote events are use for communicating between server to client and vice versa, for example you know that if u spawn a part on the client it wont be seen by any other player or by the server, only that specific player that spwned it will see it? but if u fire a remote event to the server from the client to spawn that part, then everyone will see it, and u can also do the same from server to client.
yea those are event connections
yea ik that ik waht they and i can do them it jsut takes me some time because i havent used them much
because when i try to make somehting to apply them
idk how to start
and when i search tutoriasl it just gives awnser
its from 2022 i was ass back then
id suggest using chatgpt to give u tasks to practice for each subject
ok
like u could ask chatgpt to give u a list of tasks to do for learning remote events
thx
ofc
O i see instead of jsut telling me how to do smth
iv jsut been tellign it to add smth
yea u should learn how to do it urself first before asking chatgpt
np and gl
How can i better understand datastores is there a video?
can someone help me its supposed to only work for people with those ids but it works for everyone
local ownsGamepass = true
local haloGui = script.Parent:WaitForChild("HaloGui")
local haloFrame = haloGui.MainFrame.ScrollingFrame:WaitForChild("Halo2")
local equip = haloFrame:WaitForChild("Equip")
local unequip = haloFrame:WaitForChild("Unequip")
local equipped = haloFrame:WaitForChild("Equipped")
local unequipped = haloFrame:WaitForChild("Unequipped")
if ownsGamepass == true then
equip.Visible = true
unequip.Visible = true
end
if ownsGamepass == false then
equip.Visible = false
unequip.Visible = false
end
if player.UserId == {game.CreatorId, 5205628620, 2453484968, 7576222758, 2559114835, 298414323, 878356451} then
ownsGamepass = true
else
ownsGamepass = false
end
ownGamepass = true?
local Players = game.Players
game.Players.PlayerAdded:Connect(function(plr)
local lead = Instance.new("IntValue",plr)
lead.Name = "leaderstats"
local cash = Instance.new("NumberValue",lead)
cash.Name = "SwordCash"
end)
local function clickandgetmoney()
game.Workspace.temple.holypart.ClickDetector.MouseClick:Connect(function(plr)
plr.leaderstats.SwordCash.Value += 10
end)
end
clickandgetmoney()
its
bros gonna give up in 2 hours
where did all the code helpers go
check code help they amdm active
oh this isn’t code help
wait i have a question do u not aces color liek this part.color
nvm i got it
Yay

the run the check that equips it first before checking the ids to change the state
tables are better for data
??
ok ty
Is anyone here knowledgeable in cyber security?
Just ask the q
is this good?
local ownsGamepass = true
local haloGui = script.Parent:WaitForChild("HaloGui")
local haloFrame = haloGui.MainFrame.ScrollingFrame:WaitForChild("Halo2")
local equip = haloFrame:WaitForChild("Equip")
local unequip = haloFrame:WaitForChild("Unequip")
local equipped = haloFrame:WaitForChild("Equipped")
local unequipped = haloFrame:WaitForChild("Unequipped")
if player.UserId == {game.CreatorId, 5205628620, 2453484968, 7576222758, 2559114835, 298414323, 878356451} then
ownsGamepass = true
else
ownsGamepass = false
end
if ownsGamepass == true then
equip.Visible = true
unequip.Visible = true
end
if ownsGamepass == false then
equip.Visible = false
unequip.Visible = false
end
Alr well I want to know if there's a way someone can check if a download is malicious for me
There's no way to check
As it's a document
Why wouldn’t virustotal work
Is a Roblox file?
It's a Google doc
Did you open it
I opened it and it has a download file
I want to check if the file is bad or not
I already put the link in virus total though
Okay
Just don’t execute it locally
Alright perfect
i was thinking because since its true, then the script cant check if its false and not give it to the player
i apologize if i am wrong, im new to coding
well does it work (ik im an hour late to respond)
Tysm i'll do that
But tomorrow
I cant sleep im ill 
does anyone know how to make a gui loading screen with animation that has already been made?
hey guys i need help with my script it is for an obby as i am just learning however, i am doing a "KillScript" but instead of it killing you it teleports you back to the checkpoint. my issue im having is it also gives you a + 1 to your Fails stat so it tracks how many times you failed. but it is adding up to 3 to your fails for some reason
Can I see ur script
Probably just a logic error
yea how do i send in script form on here?
local KillPartsFolder = game.Workspace.KillParts
local CheckpointsFolder = game.Workspace.Checkpoints
for _, KillPart in pairs(KillPartsFolder:GetChildren()) do
KillPart.Color = Color3.fromRGB(255, 0, 0)
KillPart.Material = "Neon"
KillPart.Touched:Connect(function(char)
local humanoid = char.Parent:FindFirstChild("Humanoid")
local player = game:GetService("Players"):GetPlayerFromCharacter(char.Parent)
local currentstage = player.leaderstats.Stage.Value
local where = CheckpointsFolder:FindFirstChild(currentstage)
if humanoid then
char.Parent.PrimaryPart.CFrame = CFrame.new(where.Position.X, where.Position.Y + 7, where.Position.Z)
player.leaderstats.Fails.Value = player.leaderstats.Fails.Value + 1
end
end)
end
4th to last line is where it adds a + 1 to your fails but it is adding like 3
forsuure i haven't learned that yet im gonna look into that, thank you!
Also there’s a lot of things you could store in variables to lose redundancy and make your script more neat and organized
yea i've noticed it like the leaderstats variable i could have done. I am just barely learning lol hope to clean that up once i get the hang of it more. scripting a obby cause it seems like easy way to practice lol
thank you it worked. lol
Can someone send me tut on roblox lua scripting
smooth
Yeah I only started a week ago and doing projects was the best way for me!
sure
I watched brawl devs
Beginner's Roblox Scripting Tutorial #1 - Roblox Studio Basics (Beginner to Pro 2019)
Link to Beginner's Tutorial Series:
https://www.youtube.com/playlist?list=PLhieaQmOk7nIfMZ1UmvKGPrwuwQVwAvFa
Link to download Roblox Studio:
https://www.roblox.com/create
Social Media:
https://twitter.com/realtapwater
https://instagram.com/realtapwater
New...
i tried learning lua when i was 12, 13, 14, 15, 16, and 17. It clicked when I tried it at 17. if it doesn't click for you right away, keep trying
games built but broken
i learned at 11, 13 and then i started working.. the coding ship has sailed
hey guys, i cant return a proper vector3 of an attatchment, can i still raycast with it?
wdym
when i print the attatchment it gives me 0, -1, 0
the attatchment.position
it is
yes, but the attathcment in question is the rightgripattatchment fromt he players right hand, and it shouldnt do that
but i read somewhere that it's "read only", will it work?
and "not replicated"
yeah.
i have no idea what that means lol
yay!
it means it cant be modified
a protected variable
bro what
?
i tried once every year.. until it just. yk, clicked
yeah thats normal
trying for 6 years crazy
use worldpsotoion
isnt that cframe? or am i wrong
no
@ruby hamlet
I am looking for a scripter, Someone afforidable . It's a anime type game based around a universal time. But gonna be not focused soley on jojo. Please reach out if interested.
Bite the Dust To
ye
Great work
thasnks
i'm actually still working on it
i plan to make it raycast based so that players can get like an indicarter for the thing
Ahh gotcha
theyre all transparent 💀
exactly
just say the pay here..
i can pay someone 400 rbx to quit this and fix a minor bug
nobody is even opening studio for 400 robux
🙄 okay
WHATS THE BUG
sorry my caps lock was on
Just that the sprint doesnt want to work
everything does like the animation, button and everything but the humanoid speed doesnt change
i think i can fix that
lemme dm u
dont hire in chat
i did it
Yo, how do I delay or stop roblox health regen?
Make a script and remove the default one
guys
dawg, this jawn aint Robuilder's lol
fixed already, but thanks
i started when i was 11
i started when i was born
lua is the first language i learned as a kid not my native one
bro sees using raycastservice
Is this a good tutorial playlist to start scripting
yeah ig
dm me
well that was thrown out the window lmao
it is but its basic help
like basic scripting
?
ive just finished watching the whole thing now
what do you suggest for next
do i do the advanced tutorial playlist that the same guy made?
Any suggestions?
bro after wathcing a tt u need to do it by ur self and try to do somethings without watching tt bruh
yes the last video of the tt
was making a game thing
bro do u open roblox studio or just wathcing like npc
whole thing
with studio open and doing all the code
no like my code wasnt always identical to the tutorial
cuz id try other things
i have a little bit of experience with python so it wasnt that bad cuz it was just basic stuff
oh yeah if u had expeine with other lung then its makes sense now
my knowledge is really basic though
lua isnt hard
i like did a small course on python but i literally know the basics and never did like a proper program with it
so it was quite nice to actually see what i was doing in 3d and not just the output box or whatever
Who needs help
am i cooking with this one? (real map footage)
Most people don’t
Unless you’re backed by some sort of guarantee
i dont also
I might.
m coding a trapdoor with a hinge constraint and I want it so that whenever a player or a block that I've named touches it, the trapdoor unanchored and the player falls or the block falls but I cant for the life of me figure it out. Can someone please explain what im doing wrong or what I could be doing better
dm
guys i got stuck i dont know what to learn now this is the last code i did im new with roblox studio
local module = {}
module.swords = {
["rare"] = 70,
["epic"] = 27,
["Legndary"] = 2.9,
["mythic"] = 0.1
}
function module.getRandomNumber()
local totalweght = 0
for _, weight in pairs(module.swords) do
totalweght = totalweght + weight
end
local randomNumber = math.random() * totalweght
local slectedoutcome
for outcome, weight in pairs(module.swords) do
randomNumber = randomNumber - weight
if randomNumber <=0 then
slectedoutcome = outcome
break
end
end
return slectedoutcome
end
return module
make a game
my knowloadge is bad bruh
bro u were giving me advice????
try it
youll encounter many problems
meaning youll learn much more
Do small projects
go from easy to hard
nobody expects you to make most advanced code as a beginner
i told u the same that ppl told me when i was in ur same stage LOL
the advice was u checking if i actually had studio open while watching the video
what is the output error
i meant that u are doing somethings in studio instead of jsut watching like npc
what is the output error on this
its works well there is no erorr
yeah and i did have it open
wdym i have it open
wait, you posted it to showcase?
I was searching for what is wrong in the script 💀
no
why post it then
just showing the hardest thing i idid so i get a advice to improve myself
u know what i mean
Oh okay
knowing how to use modules is a great thing for a beginner
You can follow the scripting roadmap in resources channel
really cool channel with lots of info and guides
cant find it
They make atleast 50k a day dont ask cheap price!
??
lol
this my game
would a parkour system such as, let's say parkour reborn without there custom movement be hard to make (pretty much like a basic parkour system)?
why database so hard for me 😭
but its so good when working
its easy for me
nice
i finished the datastore thing on the game
i just need add kill and death functions
ok
and script what exactly
ask
What u need help with i can help
a bit late on this but are you able to send the part of the script where it breaks so we can help
can anyone help script smth for me. i pay in paypal
bro everyone in #scripter-hirable never respond

maybe the way you introduce yourself doesn't convince them 🤷
is it possible to tween the size of a block
Ya lol
Animations r usually better tho
😢
If u can use them
im still learning how to code so il do that later
Should i learn Ui or Animation as a Scripter
I think it's like 17, didn't take english so I don't know my history sorry
ui
Ok
does anyone know how to make the roblox weapon kit bullets dont go thru walls with cancollide off?
i need to make a wall that players can walk thru but players outside cant shoot players inside
Okay Experience with what tho
game development
you can change the bullet script to check if its a specific part (the cancollide off part in this case) and stop the bullet
i dont know anything of scripting and i cant find where that is located, i think its the weaponsystem script
can you attach a video or picture so that i can see?
You could probably implement a touch transmitter
exactly
is anyone in here able to make me a airplane system?
how?
Look at studio's documentation, it does a pretty good job at explaining it
alr tyy
If you’re hiring make a /post otherwise there’s some good premade systems on the devforums
can i have a link?
and also are they free or paid?
You should search the forums yourself though
thank's that's a great kit but not to be a pain in the ahh but do you have anything that is already done?
collision groups?
i mean if the bullets are purely projectile based and has collision checks
they are raycast if im not wrong
you can just set its collision group to something else other than your parts
lol then idk im cooked
Gotta look yourself, see what you can work with and what is not useful
its the roblox weapon kit template thing
any idea where to start?
You can definitely find stuff in the toolbox too though
oh shit you can set raycast collision groups
Yeah search on the devforums for community-creations
raycastParams.CollisionGroup = name
^
they are not good i tried alot and also watched youtube videos there arent many
if it uses old rays then gg
Yeah it’s complex scripting for something decent and most people rather sell that than open source it
i would love to buy a good kit but i can't find any sellers
the game idea i have i know it will make me millions of visits that's why i put so much effort and money in it
Make a /post and you’ll get a lot of bites. Just don’t hire people who can’t prove they have experience.
You will get 95% bullshit but the 5% will rock it
does it take alot to be verified?
As a client or a seller?
client
I don’t recall having to do much more than filling out a form
To get verified as a scripter on hd you have to provide some proof in your app and be approved
So just don’t deal with people who don’t have the verification done and people who will do it for peanuts
so i go to marketplace and just say / post and my request?
Try it
this fucking random print system took me like 2 hours + chatgpt help
That’s wild
Which
currentindex
line 23
literally had to had 2 to 3 videos
and chat gpt help
i didnt want to copy the script so i just asked it to explain it to me
Are you new to Lua
yes
You’re just trying to display a message from your list when someone dies?
You could use math random 
tried it
but i suck ass with it

