#players freeze at 144FPS or 240FPS
1 messages · Page 1 of 1 (latest)
What device are you using? Just curious running 240 fps on phone or tablet is not trivial.
Mrwawe
Why does it sometimes show 120fps?
Every time I think 120fps has come to my device and I am happy, but when I refresh the screen it becomes 60fps
Sharp Aquos Zero 2
ur on an emulator, just exit fullscreen and fullscreen again and they will unfreeze
240 requires A LOT of power from the device.
I can't really say we support it. Our target is 60 fps and everything on top is bonus.
Best bet is to set all to lowest if you must.
240 is crazy
so ur not going to fix it ? when i play with bots everything working fine 144 165 240 but in online as i said just 120 stable im cool with it but u should fix it for futuer phones
We want to provide the best possible performance and actively work on it. Maybe some day we are able to reach 240 fps.
There are currently very little devices to my understanding that actually support 144 or 240 gaming.
Changing FPS back and forth in the settings usually fixes it
Aquos zero 2 but display aspect ratio is 4:3 and file name says mumu
I don't think on c-ops constant 240fps is healthy. There's a bug where the higher fps you get (240 and beyond), the game starts to freak out, for example, players' positions not updating. This once happened on the spectator client on Polaris tournament stream.
MuMu12-20250430-093446.png
you said "Sharp Aquos Zero 2", but that's a phone, A PHONE SCREEN, what you showed is A TABLET screen
^^ look what i said above