#Open world

7 messages · Page 1 of 1 (latest)

gloomy dagger
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Imagine an open world map, with all or some of the locations from each match there, players can join 1 of 3 kingdoms that are already preset, tenosia, agatha, mason.

Players would be able to have proximity voice chat as well, making it very immersive. With that, players could gather materials, find materials and more to craft weapons / sheilds / arrows, can sneak into other kingdoms or sub bases to get more materials and such.

Something like this i think would really hit hard, everything is already made, just a few new scripts and some oceans / land masses between the maps.

servers could be public and hold x amount of people each, say 200-300.

there could be boat tech introduced, horses for transport, and just the fact it would be an open world would be insane, imagine having food and hunger, having to farm and craft everything aside from buildings and structures, inventory system, armor grades, everything.

hushed veldt
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it already existed and it was called gloria victis

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you missed out man

gloomy dagger
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Yeah but I’m saying with everything they currently have, all the assets and stuff, it wouldn’t necessarily require them to build a whole new engine / game they would just need to combine the maps create a few systems to make it more immersive and boom

hushed veldt
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ah yes, just draw the rest of the owl

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not to be rude but you can clearly tell when someone has no idea of how gamedev actually works

spare hamlet
# gloomy dagger Imagine an open world map, with all or some of the locations from each match the...

Far too ambitious my guy, but I know what you mean.

Noclip via Spectate on the chiv 2 maps and you will clearly see just how lazy TB were with the later maps. Thats just map alone,never mind materials, vouce proximity etc.

I'd recommend starting a gamedev journey, using ue5. One, you'll see just how time consuming it is. Two, if you go alobg with it, you will hopegully be able to attract others to your vision and make your dream a reality.
Motivation will be the spark, but discipline will be what gets you there.
Now Im halfway through my own RPG game. Good idea, though!