#Add a cooldown to team switch
66 messages · Page 1 of 1 (latest)
Not likely that they will join the same room tbh
oh man...it happens a lot same lobby same map same people over and over
Must be the time when there's only one server with people there
EU around 4 pm
64 p
Seems reasonable
Oh right, i forgot
... or other servers are full
even if they don't actually good players swapping or leaving cause significant imbalance anyway.
There is no solving this problem outside of solving the actual game design issues making defense feel terrible
Yah
Make VIP unlockable for defense team switch, reward more VIP to defense
🍿
Idk man, they got the name "VIP" for reasons
We kinda need it at this point. Been seeing people switch to attack more often
Cooldown won’t do anything, people will wait (like they already do now on spectate.) People need to be able to set preferences so they can be put into matches they actually want to play in most of the time.
Then just make them wait longer, 20 minutes
Then they will leave the match and keep rejoining matches until they get the side they want
It’s all just skirting around the issue. Let people do what they want easier from the getgo and balance matches based on that.
That's quite a problematic solution
You see, it needs time for proper implement, and testing, and even if they do the solution would not 100% solve the problem
Remember when thayic was put into beta?
I agree it’d take some effort. But putting bandaids on the problem is significantly worse in my opinion. Why settle?
And nothing will solve it 100% I agree, but this’d be a hell of an improvement.
Not quite i say, since the maps from the start are not balanced for each team
Worse part, this is basically the band-aid overwatch tried, the preference thing
I’d rather people be where they want to be than have perfect balance
Nah, that's like asking everyone to set preference to attack
It would just increase the matching time
A lot increasing, i say
This also won't work cause the spaghetti code of chivalry 2 keep interfere on each others already
It… isn’t..? Most folks just want to be on their preferred faction, and hell I personally prefer defense! I’m fine with matchmaking taking longer if the match is what I actually want to play.
I simply think the downsides of implementing this system are worth it
What if i tell you that a lot of people don't care about being on faction, but rather just attack team?
Also, there's 3 faction now
I would say based on several poles I disagree wholeheartedly
What if i tell you, i'm in asian and hardly any asian would even care about this server at all?
Basically, ya forgot the vote from asians
For more information, ask cheese
In fact I’d sat the lions share of the playerbase doesn’t give a shit at all what they’re on.
How many people per match are really scrambling to get on attack. 3 or 4? Out of 60?
Actually fuck it. Leave it as it is then.
Welp, either they quit the match or scrambling here
If they failed the spec joining, they would just quit
Which make the ratio between def and atk being 1:2, and even 1:3
One more thing add up to this is that ya can only be balanced out if ya die
Meaning that, as long as ya alive, ya can't be forced to be def
I mean they can literally use some code too force suicide and a warning time message
@pseudo palm
Can I help you?
They can do the tf2 approuch, which is if there's gonna be a message announcing that ya gonna be force suicide if there's no one dying on around 10 seconds, after that if not enough people died out to replace ya position of balancing, ya gonna get forced to suicide
Which then immediately switch team
No I think it should be left exactly how it is
In fact, remove swap limits and team size limits.
Nah, that would just ask for everyone to switch to attack
That would NOT help, cause there's no one to fight, and the W/L will increase infinitely
Which then make people quit the game, rather than teach them any lesson
Cause ya know, why bother playing this game with this kind of boring solution
Yeah I mean if we’re not interested in taking steps to make the experience meaningfully better, why not make it worse?
Reduce def to 40p in 64p lobbies. Add in the preference menu and purposely put people where they do NOT want to be.
Do you really want to kill this game?
If we’re not interested in improving it, yes.
i much prefer literally every other solution on team switching than only wanting a game overhaul
much better to iterate on imperfect solutions than to dunk on every solution that isn't basically designing a new game
team rebalance at the beginning was a great start, they can just continue to iterate from that
I think a better tutorial inside the game would fix alot of the issues. People wanna attack because it's just easier to stay alive, you can always back up and run back. Defenders are mostly without a retreat option. But since the tutorial only scratches the surface of what's possible in this game, new players just don't have a chance to catch up without YouTube, discord or whatever.
There should be tutorials for the different objectives, 1vX the different dodges and so on. With the new balance features I actually got a lot of good games in the queue matchmaking.
But people are just not aware of how to play the maps or different objectives. How to fight 1vX until your teammates arive, not because because they ere bad, but because nobody told them how it works, outside of some feints, drags, accels and basic counters.