#nerf one hander JABS

112 messages · Page 1 of 1 (latest)

true aurora
#

What’s wrong with the shield being noob friendly

#

They should be able to learn that at their own pace

#

I’m not that familiar with the Heavy Mace

icy python
#

"Shields [...] are very noob-friendly for allowing people to delay their death holding block as long as possible."
Yeah that's kind of their goal.
How often do you play TO instead of duels?

hybrid citrus
#

this is not a jab issue. it is a riposte issue

#

if you do a quick riposte or a delayed riposte their jab will not land. that is why you consider it a gamble, because the risks involved with just randomly jabbing someone while they riposte are high

#

to argue for a nerf on something is to say it is too powerful, which it simply isn't. the real powerful stuff in chivalry 2 are heavy drags with massive weapons like greatsword, messer, heavy mace, etc.

#

I mean if you'd like we can hop in game real quick and I can show you

#

as long as you properly do a quick riposte you can outpace any jab

#

it is important to say though that latency can impede on this, but that goes with most of the game's mechanics

#

@orchid abyss would you like to hop in game w/ me so I could show you? or nah

hybrid citrus
#

you aren't. it's just that the way initaitve works is you are only guaranteed your fastest option. If you attempt to do a heavy, a drag, or slow down your attack in any way you forego initiative

#

if you play safe you will be safe and maintain that initiative

#

if you do not press the riposte button instantly, and the acceleration isn't perfect frame 1, then it is 'slowed down' from its max potential speed

#

foregoing that initiative.

#

if you want complete assurance, just press the riposte button faster, or delay activation and active parry their jab

#

you have two options. either doing it faster or delaying activation

#

you are forced to do that because the game takes skill to beat powerful opponents and unfortunately, gambling is a form of skill

#

so you need to anticipate that technique and surpass it with a well timed riposte, that being a quick or delayed one

#

if you counter you should be much safer than if you riposte, since they can't combo

#

but if you feint that counter or make it heavy, you lose initiative

#

then you shouldn't have a problem

#

just accelerate your counter and you'll outpace it

#

if you'd like, I can show you how

#

ok. I'll join now. wanna vc?

#

lmao this is what you call overpowered?

#

as you can see, you cant gamble jab someone EVER if they know how to riposte properly

#

it simply doesnt work. you'll either get hit or just get active parried

#

now are their outliers where someone played properly and still got finessed? sure, but they can be explained by latency or the game generally not working beacuse it's a buggy mess

#

but in those tests we just did I had no issue defending against gamble jabs whatsoever

trail creek
# hybrid citrus as you can see, you cant gamble jab someone EVER if they know how to riposte pro...

Yeah you can. If you light drag your attack so it hits the enemy's block at the very end you can input a jab immediately, and because the attack is already finished there is nothing left of the attack to be slowed down from comboing into a block. Jab lands before their riposte, from my experience active parry only blocks it if the person does a delayed riposte and intends to do it

There are some outliers of course like super quick weapons but you'd be surprised how much you can get away with

hybrid citrus
#

their attack would outpace your jab and if it didn't, active parry would block it

trail creek
#

He either doesn't know how to do it properly or you're using one of the weapons that can work around the light drag thing due to speed

hybrid citrus
#

I'm open to testing this with anyone who is interested like I said. I'm not saying it is easy to use these techniques to counteract jabs but they do work

trail creek
#

The way of doing it that I described isn't exactly something a non-duel gremlin would know

hybrid citrus
#

I could show you the footage of the duels

trail creek
#

No I don't doubt that he was competent, it's just that there is a niche way of gambling jabs

hybrid citrus
#

could you show me footage?

trail creek
#

I also don't doubt your sincerity

hybrid citrus
#

likewise

trail creek
hybrid citrus
#

I think what you may be referring to is a rare glitch where when you hit an enemy's block on the tail end of the release it doesn't register that you hit them and doesn't apply the slowdown on the combo. sort of like how lockout happens on really long drags and it thinks you missed when you didn't and then you can't block or counter.

eternal forum
#

Oh yeah, I can probably just pull up a random fight and it'll be there

trail creek
eternal forum
#

Can't get it to you until tomorrow evening as I'm not at my PC rn

#

We're talking about my BS riposte skipping jab right?

trail creek
#

Yes yes

hybrid citrus
eternal forum
#

Just do it in game? I can give repro steps

trail creek
trail creek
#

It's midnight. Tomorrow

eternal forum
#

I'm meant to be getting up at 5 tomorrow yet here I am

trail creek
#

You've got a point

eternal forum
#

@hybrid citrus What weapons are you both using?

hybrid citrus
eternal forum
#

Who was jabbing?

hybrid citrus
#

I have the footage but I cannot sent it in here due to file size

#

I expect you to purchase nitro for me swiftly

eternal forum
#

The release of the dagger will make this hard to do

#

It's easier with GS

hybrid citrus
#

I was explaining that due to the many weaknesses of one handed weapons, on top of the counterplay to jabs like quick/delayed ripostes, they did not need to be nerfed

#

then we played and I showed him how I defend against jabs in a fight

eternal forum
#

Oof, this is a topic and a half

hybrid citrus
eternal forum
#

I'd disagree heavily but before I get into discussion, I need to bring up my own footage

eternal forum
#

Ok

#

@hybrid citrus

fickle arch
#

Whgat happened to OP

drowsy siren
#

He got executed

hybrid citrus
# eternal forum <@1133499104765423706>

yeah I'm sayin in this situation if he accelerated faster (along with riposting faster) he would have interrupted the jab attempt. Or he could have delayed the riposte to active parry it

eternal forum
#

True but it's extremely hard to predict and you can force your opponents view point into making accels nigh impossible

#

Also, you're considering the top players perspective here. I know that @trail creek catches maybe 60% - 70% of them now but your average decent duelist will struggle to read this unless I spam it to high heaven

hybrid citrus
#

since ripostes and counters can be done in the alternate direction

#

so they can't really predict which side you will accel from

hybrid citrus
#

also, if the game was actually competitive then it would be widely known as well

eternal forum
#

Sure but if everyone adopted that playstyle, A) you'd need to delay your ripostes making each duel much longer as both players effectively turtle and B) This only applies to faster weapons. In the clip, it's a Dane Axe Overhead that is gambled out of riposte. Even if it isn't the fastest accel, compared to other weapons, it's still extremely fast. Any mid speed weapon can get gambled out of it.

#

Faster weapons can only defend, slower weapons can't. Also, in my eyes this is a tech which shouldn't exist as it fundamentally breaks the game. If you riposte something without delaying it heavying it or feinting it, it should have the initiative

full wagon
#

this is more about jab being a bad mechanic in general than one-handed jabs specifically being particularly bad though. 1h jabs can also be dragged which lets you variate the timing on them even more which makes them even more awful.

#

jabs were a mistake they had to make due to the overly generous counter windows which were required due to the awful server quality and low tickrate

#

otherwise you can just turtle and late counter forever

eternal forum
#

Good point, it definitely seems like all the jabs have different release timings. If we were to bring them all down to a common amount, what should it be brought down to?

full wagon
#

the game would be better without jabs as a mechanic, but that'd also require tighter counter windows and, most of all, better server quality

#

two things torn banner is clearly not interested in providing, especially the latter

eternal forum
#

Pole weapons, 1h and a few outliers all seem to have really powerful jabs

full wagon
#

I think the jabs actually have the same release. It's just that 1h jabs are "to the side" and thus draggable whereas 2h jabs are centered and thus harder to drag

#

2h jabs are a | while 1h jabs are a \

#

the rapier does get a unique jab which affects shield jab as well which iirc has a faster windup but I don't know that the release is actually different

digital sage
#

Just block

digital sage
eternal forum
#

Depends on the weapon, not all of them can do that

digital sage
#

Well could

eternal forum
#

If you time it correctly, it beats a GS stab riposte iirc

#

@trail creek

#

We tested this right?

trail creek
digital sage
trail creek
digital sage
eternal forum
#

He's scared of me

#

(real)

digital sage
#

real and true

#

Also fat