#Give skirmisher the mallet

31 messages · Page 1 of 1 (latest)

magic tulip
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The mallet is in every way superior to the throwing axes and would make a perfect ranged subclass that will be superior to the crossbow on targeting footmen and knights

oak pagoda
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give skirmisher a bunch of bows that you can't shoot but just gets thrown at people

lone void
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The last thing this game needs is another ranger class or subclass. Go play battlefield FFS

void ember
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You can also block all of skirmisher's projectiles

gleaming hemlock
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You’re absolutely fucking wrong it is NOT superior to the throwing axe.

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But yes I do think skirmisher should get mallets. I understand some skirmishers are lacking in mental faculties and we should accommodate them.

gleaming hemlock
oak pagoda
olive gull
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Skirmisher should 100% get mallet, I've been saying this for ages. This is coming from an ambusher main.

empty hemlock
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But to stay on topic, I'm not too sure if it'd be a good idea to have weapons that are straight upgrades. If Mallet was introduced to Skirmisher, the Throwing Axe would need some sort of buff to make it a sidegrade.

void ember
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Throwing axes need buffs anyway, at least on skirmisher

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+Ammo at the least

sage lily
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Throwing axe is the best weapon in the game, what do you mean

empty hemlock
lone void
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Exactly

empty hemlock
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I still think archer complainers should spend a Sunday evening on NeoGK's Team Deathmatch server for Warband, see if their opinions on Chiv2 archers would change

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They won't ever know what they're talking about otherwise regarding archer balance

livid eagle
# empty hemlock I still think archer complainers should spend a Sunday evening on NeoGK's Team D...

"oh no things are worse in another game so they can't be bad in a different game because they're only much much much less worse!"
just because one game is dogshit doesn't mean a similar design pattern of a much less severe stature isn't dogshit in a different game too.
"people are starving in Africa, so we shouldn't worry about the terrible food quality and nutrient availability of cheap foods in the West because we can get enough calories to die from obesity. It's not a problem." is what you sound like

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throwing axe should one shot archers to the head though

empty hemlock
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I mean, archers are as weak as they can be without being actually useless, and being capped at 16% of server population means that anyone who picks him are expected to have decent aim and actual gamesense. But that's likely a conversation for anther thread

livid eagle
# empty hemlock I mean, archers are as weak as they can be without being actually useless, and b...

yeah that's talk for another thread. It's more about the fundamental paradigm of how they deal damage mechanically rather than their absolute strength which makes them an untenable design, and unless they find a way to resolve that then archer should be optional(no-archer servers as a queue option) or mathematically untenable to play, at least from my standpoint on game design.

I'm just pretty sure the other threads have been shit up too badly to talk about this at this point though and I'd rather not derail the fact that the throwing axes should have an extra damage modifier added to enable consistent oneshots to overhealed archers to the head.

gleaming hemlock
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Skirmisher should get little a stamina as a treat

livid eagle
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archer vs archer is kinda fucked up because only war bow is actually good there and only war bow, xbow, and jav can oneshot overhealed archers

gleaming hemlock
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Fuck it should just make a skirmisher thread

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Skirmisher Supremacy

empty hemlock
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But yeah, I'm pretty sure that Mallet has the same base damage values as Throwing Axe, and the damage multipliers would make it a straight upgrade

livid eagle
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this is more a reason to improve the throwing axes or worsen mallets or even both than to replace axes on skirmisher, as axes either have or should have a different thrown trajectory