#Archer Class Discussion and what you want changed. (Actual Archers only to keep talk relevant)
1 messages Ā· Page 6 of 1
Ignore my temper tantrum in the beginning lmao
thats not a glitch, what is happening is that youre picking skirmisher, but the archer limit has been reached. so its spawning you as an alternate class with a small shield
Then itās a bug, bazam
Temper Tantrum? I see a warrior with a warriors mindset! " Swing like an ass hole! " lol
For the Oooordaaaah!
so its working as intended is your point?
I donāt think this counts to Archer haters because they arenāt good archers. That is what we call Archers that die in videos.
If youāre not dying in this game you arenāt playing it right
šÆ
I die more to Ballistaās than swords I think. Those hitboxes are never the same and trying to punish/shoot them is like winning the lottery.
Im the main character so Iām really not supposed to die at all
Sounds like you're not using enough cover
What if you're Goku
Trees have a funny way of blocking shots only sometimes on Ballista bolts.
Itās wild how many people stand under that on defense. I like shooting the first one to move them back and for some reason they always group there, itās like they donāt know you can shoot from the other side.
Is bro the main character?
I honestly feel bad for archers in FFA
So when are we miccing up for Archer Discussion
I say if Keeper and Random go at it again we all need to be in a VC together and let them at it in the thread
and spectate it
sobs
cries,
Weeps even
when u use archers as bait and also to triangulate your target š https://imgur.com/TOOeiQF
https://imgur.com/meMGKwk its a symbiotic relationship ā¤ļø
Ngl, this clip is very cringe. There's a multitude of things wrong with it. Honestly, it disgusts me. But rather than continue to berate your obvious ignorance, I believe it to be more productive to enlighten you on your rather obvious mistakes. They are as follows:
- you are not playing skirmisher
- you are not using throwing axes
lol i dont know if i got to pick a class that map
im not sure if skirmisher is actually good or this is a psy op planted by the devs
Skirmisher is good.
lol skirmisher is great for giving other classes javelins to throw
i dont thin i have a clip on this new hard drive but my old favorite move is grabbing jav from an enemy archer then launching it back into their face lmao
Using a mace: š¤
Using a cudgel: 
Using a javlin overheads only: 
sounds like it never happened
why would it never happen ive posted clips of much more difficult moves lol

i did have a cool move that i tried that failed earlier tho, somebody tried to kill me with a throwing mallet and after it bonked off of me it bounced in front of me
i grabbed it in midair and wanted to kill them with it after the bounce but i accidentally then re-grabbed the item i originally had in the slot and died
however im now going to die many more times trying to do that move again
LOL
throwing axe is very fun, it was strangely the first weapon i tried to get good at lol
i was a noob but immediately noticed that the speed was helpful against basically the entire game running messer back then
i like the chit chit chit noise it makes as you slowly knock off somebodys soul piece by piece
ALso hilarious when you are in melee range, and a guy swings at you but then you dodge back n chuck a throwing axe to kill him
Its not about aiming well
Its about hail marying them until you get a miraculous kill
After playing Throwing axe more I decided to update my ranged weapon tier list
This pyramid has the hardest and most skilled of the ranged weapons up top and easier as it goes to the bottom
Throwing axes need a buff itās practically a meme to play
I hate the ballista , if I am it .. it doesnāt work but if I just meme it .. it works better.
Itās an enigma, but on defense on Dark Forrest. That thing is a War Crime itās so good. Iām not sure why it is so accurate on that wall checkpoint. But itās not that good anywhere else
Nah itās always good
Especially on bulwark oh man, itās like being the Germans on D Day
I almost always get more commendations when I kill w/ the throwing axe
Be like me, though, and commend after every death
We're all fixing for XP anyhow
I commend so people won't know I'm mad they killed me
Def needs attention
also the same for me, its a mix
Weak
https://imgur.com/a/7oDlKEw i think its a style thing
Is bro the main character????
So archers won this right
Archers won it
Throw your axes and shoot your bows, and remember to help your fellow archers and teammates in need.
How about just throw your axes
i recently got yelled at for "farming KDR" with throwing axes by standing on objective and killing somebody that was coming towards me
i think its time to use more throwing axes
in a sense they were correct since my ultimate goal in that moment was to get a kill without dying or leaving the obj
i think throwing axe archer is probably the hardest build in the game tho
Without a doubt itās Throwing Axes. Actually throwing them though not just using the axes in Melee.
lol theyre ok in melee but they need better coding for range
That class is what these boys in here want all Archers to feel like lol
its better than it used to be
i remember when theyd legit be bouncing off ppls backs
Throwing axe archer is hard
Even with its bonus damage to knights itās gonna take at least 3 to down someone
Maybe 2 with headshots
Theyāre awesome on bridge choke points though. The arc is enough to go over your allies and soften up the enemy or kill retreating ones
You just paused
i think they do 107 dmg to knights with headshots
Yup but not enough to kill on full hp
why would throwing axe do that tho lol
theres only one weapon that can even 1hk knight
I never said it should
But that would be hilarious
Thatās because you donāt use throwing axes you donāt understand
what levels your throwing axe at
Like 3 million
lol
Fuck if I know man Iām not home
so 3
But did you ever get good at them?
yeah i would say so
i appreciate that the goalpost moved from "using them" to skill level real quick tho
Iāll move it back then
Now itās back to āusing themā
Congratulations
Anyways yeah buff throwing axes make them insta kill all classes
I can't throw either worth a shit but atleast I unlocked the skins I wanted
Explosive ammo
let skirmisher use the braziers that longbow places so i can throw flaming axes n javs
Turn their quiver into a pitch bucket so all their weapons can be set aflame
let me also set myself on fire
Yes
if an archer self immolates it should buff nearby teammates
Flagelant class unlocked
Replace quiver with Super Quiver
Add throwable mallets
4 quivers
5 quivers
Add throwing pans
8 quivers?
Yes
Guys where is the heavy crossbow!?!??!? We need it asap!
So something to bring up. For FFA Tournament coming up, we actually decided to ban archers " But not Skirmishers " cause we made a vote that they are free kills
Are you sure it isnāt because someone would blame an Archer if they ended up losing by like 3-5?
But really if they are brave enough to enter as a Warbow or Crossbow that is some skill if it is against top Melee players.
Wouldnāt someone winning with that handicap be more impressive than any other class? (Not saying one would)
Im part of the mod group that discusses the FFA Tournaments. We had archers before but they just turned out to be free kills since they have no team to rely on to protect them.
longbow and xbow are a joke in FFA since they can easily be 1hk walking out of spawn lol
skirmisher as well really
Skirmishers have more of a chance then archers. Skirmishers spawn with a shield and a weapon to block with, Archers dont so they can get 1 shot as soon as they spawn cause they cant block
yea if you dont get back swung or ganged on
Are there many archers in FFA outside Skirmishers?
archers might not have a team in FFA but FFA fighters will stop fighting each other to team against archers
Yes
yeah i used to play a lot of archer in FFA tbh
until the highland sword + knight getting great sword and then it was too many 1hks
Seems like if they are good enough it should warrant an exception, but itās a good rule to prevent just feeding ya.
its not even a skill thing is the problem
people will wait until the millisecond you can be hit
and you have your ranged weap out and cant do fuck all
i have a video give me a second
i really enjoy(ed) FFA but as soon as melee archer became "wait for the archer to spawn then overhead with HS" it wasnt even a game anymore
they should probably make the ffa spawns not terrible
Even though this isnt an archer but this is what i can do right off the bat every time i spawn and an archer cant switch in time to stop me from doing it unless they get a lucky jab in
i gave up on asking for FFA improvements
yeah thats basically what archer is like lmao
that poor gamemode
thats exactly why i stopped playing, because way more classes and weapons can do that
and in maps like galencourt youll have 4 people mid swing when you spawn
I honesty wanted to do a thread that asked for archers to spawn with secondaries equiped so they can defend themselves when they spawn in FFA
so youll just spawn into an incoming cleave and instadie
ive asked for that change forever
bc of that specific dynamic
its obvious FFA is done being worked on since the fighting pit still has fucked up spawns lmao
the most effort theyve put into the gamemode in 2 years was removing the ridiculous horse map
tbh I forgot that map existed
Honestly the fighting pit is loved so much that the FFA discord is actually called the Fighting Pit lol
its honestly a shame bc FFA does have the best community but i dont like being forced into or out of any classes
that game mode is what first made me realize that TB was basically not using mathematical concepts to design their game
i was like wait, the spawns in here have absolutely zero logic to them and its absolutely shitting the mode, this cant be right!
haha noob me š¦
well they probably used in-game statistics to decide to nerf the maul
it seems they just don't think about the way they set up the spawns or the desertion zones or anything really
Honestly there isnt anything they can do with the spawns all that much since its an FFA and they cant just spawn people in the middle of the map besides some points they did in Warden Glade but then Warden Glade is a big map to do that.
they could do some things though
they could make dedicated ffa maps instead of repurposing tdm maps that have spawns meant for team modes
they could make spawn location dynamic even among extant spawns and prioritize vacant areas
theres not really much to justify spawning into a 5 person fight in a mode where teh win condition is determined by kills imo
Honestly idk what they could do. Fighting Pit is as good as it can get, Court Yard they could improve a little bit on it for how big that is, Warden Glade is honestly fine, Tournament grounds again is a small map too and not much can be done there either
dont make FFA 40 person and that solves a good portion right there
cap it at 30 and the maps become "bigger" WRT areas safe to spawn in, including tournament grounds which has a lot of areas to spawn in honestly
its not like its rare to spawn in tournament grounds 3 feet from a fight and then look across the way at a different spawn location and its empty af
Our first FFA Tournament was just the fighting pit map and we had 45 player playing at once. Everyone loved it for the first 2 rounds but after that it did get boring playing on it over and over lol.
having spawn time itself be dynamic to a degree based on availability is another option
instead of X PERSON MUST SPAWN IN Y SECONDS, X PERSON MUST SPAWN IN Y-Z RANGE DEPENDANT ON DISTANCE OF ENEMY
Well you do get the occasional issue of you have to run across the map to fight people
better than dying in .5 seconds
Even on Courtyard and Warden Glade on a full server
being alive longer is probably preferable to getting spawn killed
better for the integrity of the game itself and better for the player
spawning into an extant fight just means youre effectively an unearned kill on a lottery
Fighting pit even if you limit to 30 players you can still die in .5 seconds.
because you spawn into a fight
which ive addressed now 2 different ways to mitigate that
can you even spawn out of the tunnels on that map in FFA lol
Well you said bring it down to 30 players which again wouldnt solve the issue at all, and them diversing the spawns even farther from each other which again is not possible for 2 maps would make it take longer for players to fight
tell me why its not possible
you just explained why it isnt preferable to you personally
I told you why.
because you dont like that it would take longer for people to fight doesnt mean it isnt possible
Its not personally its logical.
its more logical than spawning somebody into a fight with no real chance of defense
you simply dont prefer it to that
thats the reality
the condition youve listed as preventing the possibility is a subjective one that has no bearing on the "possibility" of implementing something
Again even with a full 40 player server on Courtyard or Warden Glade you still need to run across the map to fight people time to time and that is an issue that players bring up. Bringing it down to 30 players they would have to do the same thing but more often. You cant spread the spawns farther away from each other on Fighting Pit and Tournament grounds since they already small maps and pretty much utilize the whole map to spawn.
its possible to spawn people close enough to mitigate that but out of a fight if the maps that big then
range from enemy > X AND < Y
and if you have a dynamic timer as well that makes it even easier
Again 2 maps you cant spawn them farther away then they already are lol or you not spawning everyone in the beginning of the match since you have to take out spawns to not start a fight in .5 seconds and they have to wait even longer to spawn which no one wants to do. Thats just the reality of FFA with the maps they currently have and the biggest reality is, everyone prefers to play either Tournament Grounds or Fighting Pit over the other 2 maps in the FFA Rotation
so the map is big enough that peopel complain about long walks to fights but small enough that its impossible to fix
youre talking out of both sides of your ass on that one i think
Tbh his is the first time i seen someone that has an issue getting into a fight really quickly in FFA.
So your not reading. I said the 2 maps that you couldnt spread spawns apart or make it fewer players is Warden Glade and Court Yard for already how big they are. You aint reading.
neither are you
I said getting into a fight really quickly. Thats the issue on taking too long to get too fights
youve decided that fixes arent possible lmao
keep your opinion im not here to change your mind
Cause you logically cant lol. I literally just explained it and it aint opinions, these are facts which were already discussed on lol
why does a dynamic spawn timer not work
Your issue even with that is how you gonna input that into Fighting Pit when the map is so small your actually just fighting at spawns.
#1120674199158141018 message
suddenly its off topic
How would yu do it lol
" range from enemy > X AND < Y " on fighting pit good luck lol
spawn time range between X and Y seconds, spawning at / closer to X if distance allows, or if not, maximally at Y
People would be waiting a life time to spawn on fighting pit then lol
negative
How wouldnt it
because Y can be hard capped at whatever the current cap is with X being simply earlier if available
youre about to tell me a preference again i can tell
and also "maximally at Y" means that spawn timers would never exceed Y seconds
So again Fighting Pit Map super small, they gonna be fighting at spawns regardless and your gonna tell me your gonna use range to tell whether or not they can spawn there? They would have to wipe each other out first before people can spawn and if you get people that arent taking each other out which is usually the whole map unless someone 3rd parties them then they aint spawning lol.
so? theres nothing lost in my system and its mathematically simple to create
its an improvement that youre arguing against for basically zero reason
So? Who wants to wait to spawn for over 20 seconds or possibly more lol?
youre ignoring or dont understand what hard cap at Y means
so who isnt reading now?
Even with hard capped its still the same issue lol
you cant tell me that keeping the current cap will make it take longer to spawn than it currently does
thats just not how it works lmao
and if you spawn at X interval at +distance then i guess you have some time to get to the fight, regardless of the map
Again brother your the only one that thinks its an issue. Only thing people are complaining about for spawns is how long it takes to get into a fight and not how quickly they get into fights. I aint gonna keep going back and forth on it when im in the FFA community that constantly talks to the FFA community all the time lol. I basically just told you why these couldnt work which again " Was Already Discussed On " cause someone else was saying the samething you are saying and they realize too when we messed around with Zain's private servers that it doesnt work.
Only thing people are complaining about for spawns is how long it takes to get into a fight and not how quickly they get into fights.
explain this in different words to me
In a different language? I dont understand how your confused about this?
What am i clarifying exactly? Like do you want me to put it in different sentences? Only thing people are complaining about for spawns is how long it takes for them to get into a fight. They arent complaining about how fast it takes to get into a fight. Is that better or???
Im not trying to bash you in any way shape or form so i hope you dont think i am. We actually did test this when we had one of our guys actually get the private server together that Zain put up and we tested this cause someone else were saying the same thing you did. It doesnt work with the FFA maps.
I'd ban skirmishers too honestly.
I hate when mommy and daddy fight
Hi Ayla
Hi Arbalestier
is it safe to come out yet
This is an archer thread, we've already all come out
Its to allow people the option to technically play one of the subclasses, as we dont want to really try and limit gameplay.
Then why ban archer
Cause everyone agreed that there wasnt any way to win as playing archer or crossbow and considered them free kills. " This was agreed upon the players who played archer as well " Skirmisher is left open since they actually can defend themselves and arent much of a free kill as Archers and Crossbowman are.
I disagree but I'm not participating.
Well if you go into a casual FFA server then yeah its possible but when a whole bunch of OG players playing FFA, Archers dont really last long and the stats we had on those Archers from last Tournament does show they have no chance on winning.
Again, I still disagree. I'm not here to argue sample size and population though, if it was my tournament I'd limit everyone to the subclasses under one class to begin with for fairness or bar none because that's how the game is.
Thats why we tested no limit on classes to see how it goes and basically go from there. FFA Tournaments never existed till basically now for Chiv 2 and this will be our 2nd Tournament coming up on July 22nd. So we still switching things up and testing to see what would be the better option.
Iām going purely off of a blind whim here guys, but I think he may or may not, or may, or may not like archers
He secretly loves then and wants to be one
What makes you think that?
Nah he loves them lol
I wanted to duel him so bad but he's Eur*pean
Pean
End this discussion
End yourself (ingame)
Reported
wOaH Archers are cooky ey gang!
Archers win again
What are the odds the Siege Crossbow doesnāt end up being a 1 head shot kill on other classes like in 1.
I may end up going back to Crossbow if it stays true to the first game.
Be nice to one shot the same classes that can 1 Shot you.
Chivalry: Medieval Warfare - 25 kill streak playing team objective on Stoneshill as an archer using the heavy crossbow.
Silence, crossbowman
Yeah dunno how I feel here
you should feel angry, like you're ready to pointlessly argue for 6 hours for the entertainment of your betters
i see almost no chance that a new archer weapon 1hk knights
i am enjoying the nice nerf to 1h axe where it no longer "hits enemies" tho
They are going to make it worse than in 1? They could make it 1 shot everyone but Knights I guess. But what is the point of a longer reloading and Crossbow if it doesn't melt people?
Also if hit detection isn't fixed that is a huge risk huge reward weapon. More so wasted shots / no regs
yeah theyll probably make it worse one way or another- TB hasnt really shown me with their actions that they intend to make the archer class more powerful lol
and melee players dgaf about hit detection, you could miss 99 arrows and theyd only care about the one that landed
Dont sent death threats please.
Didn't crossbows used to 1 shot to the head against either footman or knights?
you could never 1hk knights with xbow and i dont believe footmen either
Itās ez
Heavy Crossbow killed every class with a Headshot. Killed Men at Arms and Archers with 1 Chest shot.
Yeah that doesn't sit well with me even as a crossbow affecianado
Probably why they haven't released it and instead gave us the much requested pony weapon instead.
theyre talking about chiv2 afaik
i wanna know what they were doing that they broke 1h axe
Cavalry sword is a flop
It's just curved
its also long af
i dont think its a flop so much as it went on 2 classes that dont get a huge amount of play
I guess the Mounted Warfare playlist is more popular than we think with the average player base to justify a pony sword.
Yeah it's nice to have something that performs closer to a 2h in range and speed for the shield classes
That isn't a stabbing weapon*
this is why sword is popular af
The numbers are off thus the weapon bad
Yes I too see they used conditional formatting. Interesting.
Cav sword is fine. Itās no throwing axe but it is serviceable
Another way to tell the same joke
Give me a rock so I may throw it
i love rocks
They are nice yes
archer should get throwing rock as well
Yes
what numbers are off and how?
all of them
They pale in comparison to the throwing axe
Do you have all the skins for the throwing axes unlocked? I need to check them out to see whatās best.
The hurlbat is best
What was the point of this thread again
Ban Random Savior
For archers to discuss the archer class and changes/reworks that might be beneficial to the game.
You wanted to put me in solitary confinement
Yes
Now I'm going to have you condemned to a lifetime of reading chivalry 2 archer threads
He wins regardless
Iād be impressed if you used a throwing axe
im not trying to impress you š
Statement still stands use more throwing axes
Throw pies
a meme weapon for skirmisher would be basedpilled
Do you have a favorite throwing axe clip?
Also it really seems like you need 10 axes instead of 6.
Something really should be done about the axes- i think the flight speed should be faster and that would help, i think part of the problem is that theyre too easy to avoid by "moving at all"
right now the build seems to largely exist to prove to the person you kill that youre more masochistic than they are
I had so many just go through people last night
It was a sad time
They also bugged out and wouldnāt let me pick them up a bunch.
Or it hits their shield somehow despite the shield facing well away from your shot
because shields are basically 360 degree apparatus now
yeah honestly between throwing axes being slow and blockable and only having 6 its kinda meh
they dont really do that much more dmg than throwing knives and you get 7 of those and can hold a 1h spear in your hand with them lmao
https://imgur.com/a/Ez4eEr3 this guy turning around to laugh at the dead archer made it a lot better
man I love it when people use emotes for comical effect like this
my only emote is teabag
I'll forgive you if you make sure to break the laws of physics and wobbly rapidly from back to front while you do it
thats the only way i teabag
perfection
that poor knight just wants to do the objective
The f key was made for these moments
no, friendly fir was made for these moments
FUCK I'm just leaving the error, two edits is too many
F key will solve the problem quicker, team damage is so highly reduced
yeah but I don't want them out of the way, I want to teach them a lesson
That's fair
Fire chicken
Koxwell fried chicken
Fire bomb
What kind of engineer is out here approving this tiny ramp
its wheelchair accessible but nothing can stop 3 archers with a combined IQ of 3
and probably that many kills
I wonder if they know they have the unblockable damage and auto aim?
šÆ
This is worse than keepers proposed buffs
Youāre a buff
lol slow down arrow speed. you can legit crawl and dodge them
You can stand there and they'll probably miss
If we gonna balance archers around the worst archers, then why not balance melee the same?
Range increase for everyone, turn cap reduced heavily, block width as big as your screen. Its only fair š
Guys the silver ranked overwatch player is speaking. Getting shot back at was too hard so he here
How do I play Mercy in Chiv 2
Ask keeper, he was GM mercy. He missed the auto aim so he here
I was diamond mercy š
Fun stuff
Console GM is like PC gold š
Cool story bro
You took that personally? Oof
Just facts
You just said ... you were insulted š
Time to change the subject
@boreal owl yo we need a verdict. Hes rambling again
If that's how you view it sure. I dont really care š
Random said it's my turn for the title š„ŗ
If that wasnt projection, then i don't know what is š
It is your turn, vanguard main.
Sure i am š
Have you not called your parents in some time keeper ? Are you feeling lonely?
Just going off the information im given. How is this not projection?
I extrapolate youre a failed fps gamer and you start talking about parents? š¤
Whys it on your mind?
The irony
Oh wait. You dont understand irony i forgot š
Well everyone is wrong compared to you when youre always right
It must be lonely being that above people
Are we making a breakthrough ? Let it out buddy , its a safe place
Sure why not š
You two make a great couple
Ill acknowledge you, here
@slender kiln heyy
š

Me when Archer (I want to run straight towards itās line of fire with no shield then complain on discord when I get shot in the throat with a sharpened stick)
If you want to give archer class more stamina and better side weapons, fine by me, if you nerf their ranged weapon quite a lot.
No more headshots bonuses, vanguard bonuses and all this shit aim-assist and magnetized arrows. Just give them bonuses when they shoot at each others.
This way the hate will cool down quite a lot.
There is no real basis to justify nerfing all of their primaries. They already nerfed crossbow, the longbow did so poorly they had to lower the damage to get takedowns for it and other underperformers, the warbow suffers from wannabe sniper syndrome where it forgets it's not one, and Skirmisher weapons fall between olympic thrower or meme on any given day because of the accuracy.
Controller aim assist exists because the controls for aiming ranged weapons are dogshit unless you just sit there and pick off lemming knights and vanguards who only run in strait lines or people who just stand around like new archers. Blunt damage to knights is still worse than being shot at as a vanguard by a warbow unless you get headshot by a javelin, which only happens if you do what I just described.
The hate won't cool down for whiny noobs who can't deal with being shot in a casual medieval slasher. The real fix for the bandwagon would be to make Archers neutered or removed and the Devs have basically shown and said no to that.
@next knoll opinion on javelins?
thank you for boiling down legit issues with a class into "whiny noobs" it really helps people take you seriously in your arguments
and the real fix is a range class that actually interacts with the combat system rather than live outside of it
I'm not required to professionally deflect what I want to say like the devs are, nor do I have the patience to sit and argue for hours in circular logic like Keeper. Deal with it or find something else to satisfy your complex because the game doesn't cater to you.
ah, "stop airing issues with the game, let me play with me free damage class" I see your position. Though I don't know what complex you think I have. A less frustrating game complex?
it seems to be a default position for many archer mains. They don't want to put effort in so they wish to preserve a class that can bypass the core defensive tools of the game.
Dude doesn't know there is no such thing as a "vanguard bonus" and that archers already do bonus damage to each other... another player trying to give balance takes on a class they've never played before
Don't minimize the hate to whiny noobs, tons of chadd players, level around 1000 and some on the top of the world board hate archers.
They just ruin the fun of melee players. Noone appreciate being a moving target while being busy with hand to hand combat.
Idk 133 dmgs for a head shot doesn't look like nerfing to me, nor 70-75 dmgs to the body.
And what withthe fact that an archer needs 2-3 hits to die even with a special rush attack involved. Archer should die in one slash or boink, it's already painful enough they often hide behind their mates and next to a spawning spot.
They are annoying but it's ok, they can't shoot from that far even if they are deadly, they feel fair.
They feel fair because they can be blocked, you're not just subject to a javelin doing damage to you no matter what
That is also true. The fact we can't block arrow feel even more frustrating, but the distance and the sneaky attack while being busy is also very unfair
Everyone dislike them. That's the point.
They are harder to spot at range but the game area isnt so large that it's impossible. It's more that even if you spot them there's not much you can do. Maybe take cover, but not many objectives have a reasonable amount of cover on them
They are annoying enough when you spot them, but you still can zigzag and make your way to them if it is 1vs1 or 1vs2, but you have to deal with other melee players and you can't focus on dodging arrows anymore.
you ever faced two archers on comms? Hell.
The rate of death by archers seem to have exploded since the last big update, willing to help noobs to frag older players is backfiring as involvement in the game tends to be reduced more and more with this and other bugs occuring
comms?
yeah two on voice chat. One spots you and they both turn to look at you. If they spread out well there's not much you can do in that life, you have to pick a shield to have a chance
Yes I think I have encountered such thing, it is a pain, really.
any level of competency in an archer can be hell, you can try and approach with a zig zag but they can easily retreat behind their team again
idk, I think the devs want to make it easier for noobs to score in this game. But it is just disrespectful for the long term players who support the game.
The game is easy for most people to get into regardless of class.
i just want it to be a class that has some level of skill behind it, some interaction with the main combat system that isn't totally 1 dimensional
Yes, you have to be able to sneak on them, with is not always possible, or result into a kamikaze attack because they hide next to the spawn zone. Then when you're surronded by 5 ennemies they sometimes pull out their side weapon
I'd say, give them extra bonus against other archers and nerf a bit against the melees.
I imagine many archer would take this to mean a nerf, but really if it could interact with the melee combat, the peak of skill should be higher than it is now
If I want more kills then when I play archer I play a melee class. Dying once because you cheese 4 people by spamming counters is deserved.
what
You complain about breaking mechanics because you can't solid block projectiles but the only people salty they get shot are usually after they managed to survive four people.
Magic buckler
yeah cos that takes actual skill. and those four all have the tools to defend themselves, they just have to learn. You cannot learn to block an arrow. the counter window is inhuman
It takes skill to top score as archer too, just different kind of skill
I actually just countered an arrow the other day. Then I killed the archer.
Or a really shitty team
That, and most of the time you don't see them coming as your are dealing with closer foes
Yeah, that happens once every 50 games
I usually don't do it because I'm too busy shooting other archers.
again, even if you see them there's nothing you can really do. Counter from neutral while being attacked by four others is an impossiblity. Maybe you get lucky, but that's the limit of it
Or knights.
Or goblins.
Nah it's hard to practice inconsistently, better off just dodging or zigzagging to them.
When I get killed by really annoying archers I've gone back to swapping to warbow to oneshot them with the op arrow or pulling out my vanguard and politely axeing them to stop.
Usually the latter is more fun.
Most arrows will hit you faster than 200ms and since bows have no release animation you can't practice it. From extreme ranges probably but the further an archer the harder it is to spot them mid-combat
Most arrows are easy to dodge.
You see, we arrive at a point where bad faith is the only thing that those archers can resort on, I think the debate ended few comments ago on this countering arrow topic.
You're more likely to make them miss by going back and forth.
true, but not something you can really control mid-combat
Hey, you can stop arrows between your cheeks with few experiment.
Don't be a noob.
Now we need 50+ damages for each arrow shot. They are so easy to counter! š
I find it pretty easy to keep an enemy between me and the archer unless there's multiple targeting me at once
so all melee fights
Multiple archers
so all melee fights
No? I'm rarely getting shot at by multiple archers at the same time
I am
There is a sign floating above me that says shoot me regardless of class, but mainly archer.
Nerf the nighttime on desert, it's hard to see masons as the Tenosians.
well you guys must have killer movement to always keep someone in the way while you fight multiple others, or you're very static getting hit by things you could avoid
im sure there's videos to teach others about this great skill
I find the mason side better to fight from than the Tenosian side, it's not a good map to tdm.
The more people you're fighting at once the more likely they are to absorb friendly archers' arrows
More people means more pin cushions
Like the last four idiots that saw me pointing a crossbow at someone and still proceeded to run past me.
I just disengage if I'm in a disadvantageous position and let the archer swap targets if they've been shooting me
the lemon tactic, hide in a corner
I don't hide, I make myself unavailable to shoot briefly
It can be just behind a wall while I'm still fighting etc
If I remember to do more than battlecry
need more chest high walls
a lot of objectives are very open to accommodate the melee fight
all of lionspire really
I find the start and plaza have plenty to work with
The bridge and battlements suck though
plaza is super open, there's the statue but you usually have to be in front of it
Ya but there's tons of routes to it from different angles
Like 4 different approaches
Part of me wishes defenders had machiculations
but not on the actual objective. the bit from the gate to it is okay
Then I remember I hate counter battery already
I love archers on the town square objective, it means less bodies on the point so an easier cap 
anyway ban archers 
I will throw fish at you
Gigacat
devs make it so you basically cant die to melee at all anymore
players: the % of my archer deaths is increasing DAMN U ARCHERS
devs nerf every melee weapon ever
players: i still seem to die to arrows
the feedback forum is filled with post after post begging for X melee weapon to be nerfed
and then they wonder why melee deaths go down, as the devs nerf melee weapons patch after patch
refuses to accept any of the current archer countering moves ARCHERS CANT BE COUNTERED
meanwhile war club and GS kill people that for a fact, i know the person using them doesnt even know are there
somebody hit me with a war club and 100% they got fucking startled by my presence lmaol
I think we should um bnerf akll archer wepaons
cut arrow damage down by 35%, but make all headshots 1hk all classes
i can play knight and talk in discord and go from bottom to mid on the board thats how easy it is
not possible on archer lmao
So true king
That tenosian kush got me questioning my loyalty
it aint easy being green
when was the actual last melee nerf exactly? I guess reducing stamina drain on some weapons. That minor change doesn't make your rant look totally unhinged 
I guess every class can pull a shield out their ass now? And if you're being killed by melee weapons near you, that's a skill issue. You have the tools to block that damage with every melee weapon in the game.
It's pretty ez to find a shield
ah, random chance, the best counter
Yeah every class should get a tower shield now
But I've always felt that TO encourages you to scrounge for objects and/or weapons to use. Love using me ballista bolt as a spear
you can of course but the chance of finding something isn't a good counter argument
The maps are littered with stuff to pick up what do you mean
usually throwables that don't block arrows
Shields are more common than you think
sometimes, maybe
Nah man trust me you'd be surprised at how often they get used as decoration and you can just scoop em
Yeah you are possibly giving up your two handed weapon with good reach and power, but its a trade off
it's the same reason barrels aren't actually OP, you can't count on having them since you can't spawn with them. Not all classes spawn with a shield so saying "just find one" isn't a good argument against not having a shield
and if you could spawn with several at a time people would be very, very angry
ah, october last year, lines up perfectly with all the other issue posts you were quoting before :thumb
im actually just going through every single major patch in order, because they all contain melee nerfs lol
the game has been made progressively and progresssively still less deadly every patch
so calling what i said unhinged is frankly showing your ignorance of the changes- which is fine, i dont expect people to read the patch notes frankly
yes, im legit just going in order from most recent
i think ive made my point though since i only had to go back to october and theres been 3 patches with melee nerfs lol
people have been BEGGING for this game to be less deadly since it came out. honestly its sad to see
so one patch that lines up with with melee hitbox issues you were using as a basis for your argument
of the two of us, lmao
yeah, i watched it happen in real time
thats fine though- he's been exposed
this will be the last time i engage them in good faith
fair enough, I guess my point was wrong š¤·āāļø
from now on ill skip the correcting part
i wasnt even kidding, i'm just not going to engage them anymore since theyre either liars or legit completely ignorant
š
@quaint notch anyway, your initial point of your rant was quoting people having issues since 2.8, The parry box is fair, it does make random side hits less of an issue, perhaps archer deaths have gone up. It was just strange seeing you claim melee nerfs when any nerfs have been minor and mostly targeting troublesome weapons like highland sword or weapons with the stamina buffs to them
so you didnt read the patch notes
patch notes before 2.8 have no relevance to the complaints you quoted
yes, I adressed that
so constantly reducing the efficacy of melee weapons doesnt increase the likelihood that deaths will come from anotehr source in your mind
like i said- youre either lying or ignorant
unfortunately not everything I say is perfectly applicable at all times, and sometimes discussion is needed so both parties can have accurate points. I don't mind being corrected when I'm wrong, despite what certain people say.
yeah unfortunately you just shit whatever you want into a conversation regardless of whether it applies at all, and you do it a lot
i agree with you
nah, hes right about that
well fuck off then if you're gonna be an asshole about it
cool, feel free to stop interacting with me
no real discsussions here, got it
you called me unhinged and now are salty because im agreeing with you too ahrd
you're both unhinged tbh
meanwhile you never apologized, you only said "oh yeah sometimes i say shit that has zero relevance haha oops"
assholes with bad faith
nope, you called me unhinged for saying the devs nerf melee patch after patch and i showed you every major patch in 8 months and they did exactly taht
Nice to see that the archer vs anti-archer discussion is still alive and well
šŖ
he aint
the issues you quotes were since 2.8, which are minor at best, and that's why you're unhinged
what issue did i quote
dense mf
yeah? its an added effect with the other things i was talking about
those things are of course going to contribute to fewer melee deaths, and i was showing that thats what the game has been trending towards with every patch
badgers issue is that he doesnt even understand the broader point other people are making
which is why I admintted my question about "last melee nerf" was wrong
he makes his own irrelevant assumptions and then just- per his own admission- says things that arent even applicable
and doesnt even realize how often it actually happens lmao
I really enjoy keeper in the sidelines throwing insults after crying so hard about being insulted
hes not insulting you honestly
Melee players when an archer simply exists: https://youtu.be/4cMVowbhpeA
youve called him unhinged as well now and all hes doing is being an unfortunate participant in interactions with you, and aware of how they go
yeah i mean, hes absolutely correct
you just dont like that its true, that doesnt make it an insult
correct
well you two can rub each other off in peace, fuck you
you call people unhinged and dumb and admit to saying things with zero application to conversations and then wonder why people recognize those traits in you
adios
also the highland sword is a perfect example of a weapon being nerfed too far imo
Smack down
archers are an example of a class not being nerfed enough
Source?
So archers win again?
Under the circumstances of aim assist, unblockable without a shield, ability to hide in spawn or behind teammates, little counterplay, unreadable animations. iām probably forgetting more but yes imo they are not nerfed enough if some things were changed then it wouldnāt be like that but as it stands yes
since archers seem to hate dying to melee they can't block, they should all be forced to only use melee, that solves that issue.
so we agree no archer should use a bow? just melee weapons. solved, next issue, lets go
tbh I don't even know what the fuck you're on about, what mechanic is melee ignoring in this situation exactly?
PS+ players are only free kills if you donāt get insta headshot(aim assist) can make a flank to get pass 15 teammates and into enemy spawn area.
Unblockable unless you handicap yourself
Aim assist exist and people generally understand the concept of aiming and clicking some are better then others but they have 12-20 chances to land unblockable damage.
Yes they are unreadable anything else is cope, they can be countered but one in a team battle that is hard to to do if you are actually playing the game, arrow trails are useless if an archer has a drop of awareness they are gone when you make eye contact.
also please donāt link archer with melee they are way different, if you counter a swing wrong thatās on you for not timing it right
archery is just damage at range. what mechanic is melee ignoring? being close? archers can deal damage close too you know
Thatās all for me today, you have no counter for what i said so
archers just need to take only melee weapons, it solves all their gripes with one hit kills on them
I don't know why I didnt see this before, it's a perfect solution
well you said this so idk why you're making things up now
Active parry happens constantly
exactly so archers should only use melee weapons all the time because they can now block melee attacks. I knew we agreed!
but we agree here
Excellent attempt at countering me and justifying unblockable damage(free) iāll be back when you can come up with some actual reasons why archers are okay
š¤
archers should only use melee because they sometimes get one hit, it's like the basis of your whole shield argument
why should only archer get to play the weapon they want? No one should!
well im sure glad we cleared that up, it could've gotten ugly!
well that just shows your lack of understanding of maul specials, but you're in shock from this glorious news, I'll give you a pass
whatās the context for the one hit speaking point?
archers can be one hit with some weapons, they've complained about it before
if youāre flanked by a maul or a big sword ur being punished for not paying attention
just donāt get flanked
but if they're forced into melee it's no longer an issue
this is where i get lost
iām missing the jump from there to here
everyone agrees that archers should be the weakest class in melee?
did you miss my post in #šŖļø±chivalry2 ?
why are they in melee?
i did but ur sarcasm is lost on me
but since melee has been, in their words, gotten easier and easier, it shouldn't be possible to die in melee to melee
if you are in melee as archer you done fucked up
theyāre better off avoiding it, but sometimes they get flanked or theyāre too close to their front line when it folds
then youāre playing to close and not paying attention
exactly, so if they're forced to play a melee class and weapon, they can no longer be punished
Nah, they fucked up thinking my knife won't carve em to bits
absolutely no reason for it
ur still being sarcastic and i still donāt understand ;-;
i donāt follow this channel at all
oh no, archer thinks there a chad
thatās what i was saying, yep
it's just a simple flip of keeper's fantastic arguments for just playing with a shield. We just force eveyone to play the class that counters what can kill them. for melee it's shields, for archers it's melee
It's a fact 
no one gets to be happy, no one gets to complain
if arrows could be blocked by normal weapons itād be better
people shouldnāt be forced into such a tiny box for counterplay
I do agree but we must make the best of this situation
this feels chronically online
i ask for active parry
reasonable?
wdym?
itād be right for balance, and youād still be a third party menace
*unreadable
generous parry windows would be a good alternative
if youāre gonna say something say it like you mean it
yes, but they are unreadable as mentioned above
im not sure why you're still talking this has been solved
you have to read to understand me
most people donāt know the timing
like iāve parried arrows that were being released as soon as they hit full charge bc ik the timing, but thatās not generally the case
ah yes keeper making his judgements
now hold the bow for .5 seconds longer and read it
the window for reacting to an arrow is generally very small, and they can be held
in fighting game terms, they have a variable timed attack that isnāt broadcasted
itās only because i know the bowās timing
by broadcasted you mean unreadable right?
no
all i play is archer, and iām the exception to the rule
i'd love to see that nonexistant mechanic. Both holding a swing and getting instant release
no i mean broadcasted, but itās also unreadable
someone whoās trying to parry an arrow has like a 10ms window or something incredibly stupid like that
We are getting close to 6k comments here
so we agree unreadable as well
idk why we solved this already
we're stress testing this discord feature
isnāt broadcasted and unreadable
their point was that u can watch a slow animation- heavy attacks donāt come out instantly
waiting an extra beat or two to release the arrow changes ur timing and thereās no animation to broadcast that ur doing it
if you can't read a feint that's on you
What if I can't read
I read a great book about reading once
thereās no animation to read- just a window where the arrow can be released at max damage
if melee had archer mechanics it'd be like you hold the sword above your head then teleport the attack into the enemy, but the enemy HAS to counter you with knife counter timing or they get hit
Archer always wins
keeper not understanding mechanics moment
Hold up I know how to make this fun
@full coral defend your family honor!
don't invoke him
what have you done
@plucky lake We also need you! Mega brawl going on!
how have you played for so long but you don't understand the difference
it's ignorance or lies
right, what iām saying is that thereās no difference in animation between firing the arrow as soon as itās charged and holding it
it means the timing the arrow comes out on is varied, and we can all agree that arrows are very fast
when someone is using a melee weapon, you can watch the animations change, even if they are delayed
when you delay an arrow, ur character doesnāt move at all
failed talking point as you would say
I love using my telepathic powers to read people's minds
you know theyāre going to fire, but you donāt have enough information to consistently parry arrows
I INVOKE THE ONE ARGUMENT MASTER RANDOM
i agree
me and you both
the point iām trying to make is that thereās no counterplay outside of two specific subclasses
I'm calling the sanitation crew
@next knoll Fuck it we need you in this shit too itās time to argue
doesnāt need it for anything else
iām still waiting for some valid counter points as to how archer is fine
that's been the point all along but to accept that he'd have to be wrong š¤Æ
how did you infer thay?
HE SAYS IT AGAIN. plays for so long but does literally not understand the game mechanics
i said thereās no counterplay to archer*, and you jumped to me saying there shouldnāt be counterplay to archer
*when i say this just add outside of shields bc iām tired of typing it
bad faith
arrows canāt be countered consistently
ones unreadable the other isnāt
nitpicking and biased
the game doesnāt give you enough information or reaction time
Bye bye
this guy gets it
Tbh the melee noobs be malding so hard
how about ad hom? ur just attacking him instead of responding to his point
misrepresenting how mechanics work is bad faith. Or you're ignorant on the game, it has to be one
and for good reason
arrows cannot be countered consistently.
No they donāt fuck you
"no u" but IRL
arrows cannot be countered consistently.
yes they can actually
the same mechanics apply to arrow countering every time you hit or miss them
weāve went over this countless times
you cant "consistently" counter arrows for the same reason you cant "consistently" counter melee attacks
impeccable logic
the reaction window is 10-30ms depending on range and thereās no animation
I wish we had machines that countered arrows like the dwarves did
i canāt explain to people that refuse to listen
We have...
- still damage
- unreadable
- class specific
- one sliver of the map
- not on most objectives
therethere is an animation though?
cmon bro there's plenty of cover in aberfell
Gr8 b8, m8. I rel8, str8 appreci8, and congratul8. I r8 this b8 an 8/8. Plz no h8, Iām str8 ir8. Cre8 more, canāt w8. We should convers8, I wonāt ber8, my number is 8888888, ask for N8. No calls l8 or out of st8. If on a d8, ask K8 to loc8. Even with a full pl8, I always have time to communic8 so donāt hesit8
and the only way to deflect an arrow without a shield is by countering it- comparing it to melee counters is a false equivalence
just like wardenglade
Here's the thing. You said a "mountain lion is a lion." Is it in the same family? Yes. No one's arguing that. As someone who is a scientist who studies lions, I am telling you, specifically, in science, no one calls mountain lions "lions". If you want to be "specific" like you said, then you shouldn't either. They're not the same thing. If you're saying lion family" you're referring to the taxonomic grouping of Felidae, which includes things from house cats to ocelots to tigers. So your reasoning for calling a mountain lion a lion is because random people "call the big ones lions?" Let's get panthers and leopards in there, then, too. Also, calling someone a human or an ape? It's not one or the other, that's not how taxonomy works. They're both. A mountain lion is a mountain lion and a member of the lion family. But that's not what you said. You said a mountain lion is a lion, which is not true unless you're okay with calling all members of the lion family lions, which means you'd call house cats, tigers, and other cats lions, too. Which you said you don't. It's okay to just admit you're wrong, you know?
the release animation is instant
it's literally refuting your points
where?
he's got you there badger
Iām going to subway
you have never
Badger just got OWNED
just did, nerd
look to the right side of the statue
nice counter slash
you can clearly see the agatha archer drawing
? i took that video just now specifcally to show the archer
the draw animation stops- it doesnāt tell you when the arrow is going to be released
LMAO
like once itās charged it can be held for a bit before you lose power
cool so when is that attack going to release?
unlike melee attacks, which you can see, an arrow comes out with variable timing and the draw animation gives no feedback
suddenly we go from no animation to "well the animation that does actually exist, "
you are the dumbest fucker on the planet i swear to god
true
okay let me correct myself
thereās no release animation
deserved
there is no animation for release
you insult people left and right, he just said āfuckerā
sso? and you can hold a melee attack too
yes, well done, gold star, moron
and it just stays up until it releases lmao
and you can counter it
and you can counter an arrow
bro the mods should just ban everyone here
what is wrong with you people
and itās readable
thereās no difference in animation between a held arrow and an instantly released arrow
LMAO
no it's a way of putting across how I feel about you as a person
you can, without changing your animations, delay the release of your arrow which already has a 10ms window close up and a 30 ms window at max range
nitpicking and biased
i clarified that i meant release animation, but pop off
the longer the arrow is held past that point the less dmg and accuracy it has though?
no
thereās a window before you lose that
thatās actually a skill issue
you keep finding new thigns taht exist that counter your point and ignoring them
and so you use that to change the timing of your attacks.. it happens naturally when youāre focusing on aiming
ill throw out a guess that this window is much larger than the arrow counter window
my brother in christ iāve been talking about this same thing
keep your religion outta here imo lmao
they have no point, they just sit on the same thing and go "no u" over and over to feel good about themselves. it's sad really
itās a figure of speech and iām an atheist
Why aren't the headphones over his ears? Is he stupid?
No youāre not!
simply cannot be reasoned with
Shut up and let him do what he wants
Clearly you shouldn't be allowed to hold the arrow. It should fire as soon as the draw window ends. Now it's guaranteed to be consistently timed and nobody can complain. Surely this is a proposal nobody will complain about.
i will throw rocks through your window
you need to be able to hold the arrow to aim
Iām going to subway
krill issue
thank fuck the devs will never implement any of your suggestions honestly
can you get me a meatball sub please?
ultimately the only saving grace to your opinions is that the developers themselves have no interest in listening to them
Watch out for jared
and because of that, the arrow comes out on different timing
thereās no difference in animation between an arrow thatās charged just to ready arrow and an arrow thatās charged to ready and held
and arrows are too fast to react to
all of this to say that the only way to consistently block arrows is to use a shield, whoch restricts your gameplay to two specific subclasses
lol imagine dying to archers enough but you cant manage to use any of the 4/9 remaining classes that can easily carry a shield either naturally or with limited sacrifice
ambusher gets free shields on the ground with effectively no penalty, and lol if you cant be a successful raider with only 1 messer and a shield on your back
"no i need this second messer"
you mean to tell me the difference is unreadable and therefore he release animation is unreadable as well?
anyway we solved this, archers are forced into melee, melee is forced into shields. no one can complain again
all i play is archers
youāre attacking me instead of replying to my points
how is that a personal attack to you
the mark of a good compromise
did i say personal?
..well if its me attackingg you specifically thats kind of intrinsic
nah
so, you clearly thought the remark was directed at you
did you bring me the meatball sub?
I havenāt gone yet
thereās ad hom and there are personal attacks
if i were to just misrepresent you and try to take away from your argument wihout replying to it, thatād be ad hom
if i called you a dumb bitch and dug a bit itād be a personal attack
damn

the remark wasnt even directed at you
instead of replying to this you said āimagine dying to archersā
you literally just assumed it was and decided it was an attack
cool
the remark obviously applies to 100% of people that have issues with archers that ive already discussed at length
it's kind of phrased in a condescending way
"dumb bitch"
you should reply to that post then
AND WITH THIS! By way of comments I give you the new, undisputed, woooooorld champion archer thread!
well- to your point- i certainly didnt reply to yours
Iām a slut for archer arrows
it was a reasonable assumption for me to make š¤·āāļø
Man can take the whole shaft
lol it wasnt even reasonable that you took it as an "attack" at all frankly
youre acting like youre the only person talking here- if we're gonne be 100% honest, and i mean this
okay to clarify, personal attacks are ad hom but not all ad hom is personal attacks
i didnt even read the prior things you wrote directly before that until after you said i attacked you
no, i thought you were talking to me and when you said you werenāt i said okay
I declare myself the winner of today.
iām not āactingā like anything
oh sorry, you sincerely believed you were under attack
now reply to the post 
i stand corrected
@halcyon solstice is the current champ
So everything you say is just shit you spout without think or understanding then, huh?
how does this apply to my remark
Oh sorry I thought we were pointing out hypocrites
yes, lets say taht we are, and im still asking you how that applies to my remark
it's true
Even archers hate archers š
admitting you were wrong clearly makes everything you say worthless, that's how this works yeah? or is it only when it's other people? smells like hypocrisy to me
i was being sarcastic.
sure bud
....lmao
classic goal post move
no, its just true, i was saying that to mock him for feeling under attack for my statement
i'm not a guy <3
i have no problem being 100% honest about this
and i didn't feel attacked, i said it was ad hom- and if it had been directed at me, it would've been
lol sorry i was making fun of her for feeling under attack for a general statement about archer whiners
them please <3
ah, so you're just an asshole instead. no worries
I too mock people for having emotions and not being able to perfectly infer what others mean through soulless text
fine, they said they felt under attack because of my general statement.
dont worry- they werent feeling those emotions apparently
that's the language you use to say "you're resorting to ad hom"
you're deliberately conflating "i feel attacked and hurt" with "this is an attack on me instead of my point"
the word might be the same, but you're latching onto the wrong meaning even though i've clarified several times
and you keep doing thaty- it's manipulative and it's bad faith
well, you either felt it was an attack or you didnt lmao
no way? bad faith? these two? D:
again, i just said "that's the language you use to say you're resorting to ad hom"
and that it's not the same thing as feeling attacked
i'm going to go smoke a bowl
All faith that is not placed in allah is bad. Amen š
go attack taht bowlk id
take a small quote out of context and pretend it's a valid point. keeper 2.0
allah can suck my left tit
i mean, dont tell people youre being attacked if it isnt attack in your mind when you get asked about it
I really love how every time this creature starts to talk about something, he reveals how little he actually knows, and it further drags down every point he makes. Its one of the little things that makes it fun to pop in and read.
use different phrasing if that phrasing isnt acceptable
feydrid is a keeper alt lol
keeper is suddenly back, wild š
that's so convenient
but then all your points would be worthless, we cannot change what we say, ever, else it displeases the archer mains
lol, lmao
they word things the same, keeper tends to vanish when they show up, and they act the same too
feydrid shows up carrying the same beef that keeper is
says the dude thinking melee attacks can be held, lamo
they never recanted the statement they just said i was manipulating the truth for using the word
you was tho
i'm loading it rn
eyo what're ur pronouns?
you can call me anything you want kid
okay [redacted]
dick/hole
i share my pronouns with people that matter to me
okay that's slay
Sheesh it's gotten nasty in here
gotten?
lol deleting posts
Its hard to play weapons that dont carry you, I guess. Your only games you do good are with warbow or pre-nerf highland sword.
be nice ya'll or i'll climb through ur window and throw rocks at u
you miss these two fucks giving me shit earlier while pretending everything they said wasn't an insult just "truth" lmao
put it back up- lets be true to who you are
it was rude and i shouldn't have said it <3
so deleting it isnt manipulating appearances then?
That was pretty standard archer thread shenanigans
nah, i just said smth i shouldn't have and got rid of it
i wear my personality on my sleeve hun
your sleeve looks covered in snot
they can never be wrong so they don't understand
Anyone wanna play Chiv when I get home
I've fought you, its hilarious watching you gamble and scramble with the cudgel anytime youre at risk. You always boast about how good you are yet you run from every engagement. Curious.
idk what that means but it feels rude lol
no, why, wtf is wrong with you?
Oh boy here comes the content creator
fight fight fight fight
Content creator on his way to ruin the thread
Rapier keeper vs warbow ziggy
@dull cliff eyo you won't fight ziggy??
Hell yeah
I mean he clearly doesn't understand how melee mechanics work, so it's not surprising
Begone. Youāre not worthy of my attention, squire!