#Archer Class Discussion and what you want changed. (Actual Archers only to keep talk relevant)

1 messages · Page 2 of 1

boreal owl
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I would actually agree, it should’ve been more like Chiv MW’s tutorial

slender kiln
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Simply explain countering arrows and only being able to block arrows with shields

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And done

plucky lake
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Or learn... get this: cover and formations.

boreal owl
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I’d say this game encourages you to scavenge more than anything, due to the fact you can throw everything and find everything lying around as props

full coral
boreal owl
#

I pick up a tower shield if the archers are bothering me

full coral
#

where do you pick it up from?

boreal owl
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The walls

plucky lake
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The dead knight who had his head cleaved off from the vanguards battleaxe

boreal owl
#

You’d be surprised at how many props are actually useable

plucky lake
#

That too

full coral
# boreal owl The walls

so... dev placed, and i know there are quite a few... but not all maps have them readily avaliable

full coral
boreal owl
#

See em a plenty

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I definitely grab bucklers if I see them

full coral
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but are they healthy enough to use?

and keep in mind, this is still just in the line of "IM not getting shot".. the archer is still alive.. and your teammates also can still get shot

also. youre limited to a 1h weapon now

plucky lake
#

Ok?

slender kiln
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They are supposed to pressure you from a distance they're archers wtf

boreal owl
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You give up range for more protection

full coral
boreal owl
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Though I’m an advocate for throwing random objects I find like wheels

slender kiln
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Flank, push with shield, throw shit, or simply reposition

plucky lake
#

Anvils

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Also fish

slender kiln
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Archer is supposed to have the advantage at range, that's the point of the class...

plucky lake
#

On bad days I'll throw my crossbow to kill people

boreal owl
#

This game just isn’t as refined in combat as Mordhau. You pick up flaming chickens to use as weapons. So that’s what I do

full coral
# slender kiln Flank, push with shield, throw shit, or simply reposition

flank, requires a flank route. and ideally not much opposition on said flank

pushing with a shield requires you to by-pass the frontline, exposing your back to multiple melee players

throwing shit.. you MIGHT be able to throw 20m with picked up objects

and reposition to what? off the objective?

boreal owl
#

Dare I say I’m the best fire chicken user on PC

slender kiln
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You legit want an even footing with archer as a melee player from a distance, it's just weird

#

The range is their only advantage, you deal with it until you can nullify it

full coral
boreal owl
full coral
plucky lake
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Give me a burgundian archer setting where I get a warbow/heavy crossbow and a longsword

slender kiln
#

Never ever had this much trouble with archers

full coral
full coral
boreal owl
slender kiln
#

?
I play for fun, I'm also pretty decent and like to win and do well

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If I didn't play for fun I wouldn't be maining katars

boreal owl
#

I would say at this junction it takes skill to have fun

boreal owl
dreamy grotto
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🍿

full coral
boreal owl
slender kiln
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Yes, archers mildly irritate me when they kill me

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They don't inspire me to go on a year long malding crusade to gut them

full coral
slender kiln
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No, I think you need to stop being a crybaby

plucky lake
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I need to see what my other class mains are.

full coral
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oh so you will sit there ,get irritated at the game becuase you died to something you couldnt do anyting about.. and do nothing about it

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"did i ever tell you the definition of insanity....?"

slender kiln
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You can always do something better actually, and I don't take such a casual game that seriously like you apparently do

full coral
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youre right, you dont.. chiv2 is a skill expressive game where the better play wins in melee. archers devalue this skill by bypassing core mechanics of gameplay.

boreal owl
plucky lake
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Chiv2 is a casual game with a high skill ceiling

dreamy grotto
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wow they devalue it by playing range wow, im sorry i didnt know an archer was a melee specialized class

full coral
dreamy grotto
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they should give archer flail

slender kiln
full coral
boreal owl
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Listen my brother, there are two things for certain in this life: Dane axe mains and archers

dreamy grotto
#

the unblockable damage is justified for it being a small projectile, blocking their arrows will ruin their whole form of gameplay if it was just blocking it

dreamy grotto
full coral
# slender kiln And I can do the same in melee, grats

as can i in a typical lobby... but the point being. it doesnt matter if my opponent is a skilled player. capable of 1vX and winning every single time... if they dont have a shield...

welp, thats a simple kill for an archer"

slender kiln
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Weird how archers "bypass core mechanics" of every medieval slasher since war of the roses and age of chivalry

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Almost like ranged damage is a core mechanic

full coral
plucky lake
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And my chalice emblems

slender kiln
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Throwing knife users do not have 90 hp and asthma

boreal owl
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I remember my first archer

slender kiln
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And they are wielded simultaneously with a melee weapon

full coral
slender kiln
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Whoa, are you telling me range is the advantage of archers?

full coral
#

nor do they do the level of damage the warbow does..

boreal owl
dreamy grotto
full coral
boreal owl
#

What is the actual issue

plucky lake
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Usually the warbow at +50 m is looking to pick off soft targets.

dreamy grotto
slender kiln
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The issue is they make him angy when he dies to them

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His tendies end up all over the floor

dreamy grotto
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doesnt even need to be a throwing item or range item, just throw a weapon and gg

boreal owl
full coral
slender kiln
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Throwing knives shit on archers lol

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You're only weak to them if you're not positioning as an ambusher should

boreal owl
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I have killed many archers with knives

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As an ambusher you aren’t supposed to be in the middle of the fray you are the dipshit that plays like an asshole

full coral
boreal owl
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Hence why I love it

dreamy grotto
full coral
dreamy grotto
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you've seen my clips of literally killing archers with multiple people around without a problem even if its risky

plucky lake
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It really isn't hard

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I make it easy by running at people and forgetting I only have 90 hp

full coral
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and i can get clips of me coming up behind a knight and doing the same thing... is being flanked an archer exclusive?

boreal owl
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If you do that then you will die

slender kiln
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90 hp flanked archer is a guaranteed kill with bow out, knight actually fights back so ya it's different

full coral
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wait.. you mean to tell me that not only do >I< have to get through the flank.. we have to get multiple people through the flank, in order to deal with an archer?

dreamy grotto
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they all fought me

boreal owl
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Flank within reason of course my brother

full coral
dreamy grotto
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if you wanna flank do it its not being scared its smart, but i didnt

slender kiln
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Lol unless you have knife you aren't drawing secondary in time

plucky lake
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I am not a smart ambusher brother

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I just like the weapon kit

full coral
dreamy grotto
boreal owl
dreamy grotto
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they have far less stam and their weapon isnt as great vs a melee class user

plucky lake
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Yeah I get that, I just like straight up engagements.

dreamy grotto
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most archers arent even great in combat either

full coral
boreal owl
slender kiln
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I don't? News to me

boreal owl
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I just love getting a backstab on knights and watching them fly

full coral
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i dont play archers.. thats news to me too

dreamy grotto
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damn ayla doesnt play chivalry???

plucky lake
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Never said I was smart

slender kiln
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You play skirmisher

full coral
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wow. almost like we both just pulled something out of our asses in order to try and devalue what the other person is saying.

slender kiln
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Might be an archer subclass but the gameplay is not the same

full coral
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i main skirmisher... but i play archer too.

dreamy grotto
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you obviously dont lol

boreal owl
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Oh yeah add the sling to skirmisher

plucky lake
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Give this man his slings

dreamy grotto
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flail sling when

plucky lake
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...uh where did Romans recruit their slingers? I forget.

full coral
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clearly. i can do something that you said wasnt possible... like pressing 2 after dodging to the side.

full coral
dreamy grotto
slender kiln
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15k points with the bow pog

dreamy grotto
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it was standard but almost every one was from there

full coral
boreal owl
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To both parties: all of your grievances would be solved if slings were added to the game.

plucky lake
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Irregular spear throwers were more inline with republic armies until the reforms that issued pilum with the outfitted infantry.

slender kiln
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I mean you don't have the time nor the knowledge unfortunately

dreamy grotto
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i like that ur complaining against someone that literally mains katars

boreal owl
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Yeah Katar mains hate themselves

full coral
boreal owl
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I just can’t katar, I’ll use my dagger

full coral
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unless you kill an archer in 1 hit with that flank.. they have the opportunity for counterplay.

dreamy grotto
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they use katars, seen them kill multiple archers without a problem

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its almost as if archers can be killed quickly and easy

plucky lake
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I've only tried katar a few times

full coral
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its almost like archers can get kill easily. and safely..

plucky lake
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It's an interesting novelty.

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Simple isn't easy

full coral
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im not saying that archers arent weak in melee

im saying that they still have the tools to fight in melee..

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every single subclass can fight in melee (to different degrees of intent).. but only 1/4 of the subclasses have the ability to block and arrow.. and that requires holding block in order to do reliably.

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one of the biggest tips to new players.. is to NOT HOLD BLOCK because it drains your stamina.

slender kiln
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The only archers that can outlast your held block are crossbowmen

full coral
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thats in a 1v1 scenario.

slender kiln
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Regardless shields are extremely strong tools that don't need to be on more classes

plucky lake
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Longswords should get bucklers

Jk

full coral
#

extremely strong... you mean like breaking after 10 hits?

slender kiln
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They literally create a deceptively large forcefield that far surpasses their visual model

plucky lake
#

Yeah

slender kiln
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Are you blocking every single attack when counters exist?

plucky lake
#

The shield hitboxed are wild

dreamy grotto
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here i made this

slender kiln
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Lmaoo

full coral
slender kiln
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You should only use it when you need to, yes..

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You don't want to block more than you need to, shield or no

full coral
dreamy grotto
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i just dont ever use shield cuz 1h alone is badass and i like punching people with a jab

full coral
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or. youre able to counter every single hit that comes your way?

slender kiln
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You use it when it's too risky to counter or you're in a 1vx, it's pretty obvious

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Yes I counter most of my attacks

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You have to with katars

boreal owl
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I should be there throwing axes

plucky lake
dreamy grotto
full coral
#

you counter most of the attacks? so when that skill gets translated to archer... that stamina disadvantage becomes almost null.. right?

plucky lake
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Or throwing my crossbow in frustration

boreal owl
slender kiln
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Yes, a good archer can work around their bad stamina with good counters... Is rewarding good gameplay a bad thing?

full coral
boreal owl
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Love me buckler jabs

full coral
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i too love me some buckler jabs.. its like half my damage as skirm.

slender kiln
full coral
slender kiln
#

All it takes is one heavy drag or good feint to nuke either their stam or hp

plucky lake
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Excellent thank you best goblin

boreal owl
full coral
full coral
# dreamy grotto

we get it.. youre funny.. youre still missing the point and insulting because you have nothing to add here.

slender kiln
#

Pretty sure the arrow equally damages everyone, if a "good player" is constantly having trouble with them they might not be as good as they thought with their positioning

boreal owl
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Archers take skill

boreal owl
full coral
dreamy grotto
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buckler at the end for you

slender kiln
full coral
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also. you cant "position" out of line of sight.. if the entire objective is a wide open area.

slender kiln
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That's a map design issue first and foremost

full coral
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youre correct. but if the only class that majorily benefits from it... isnt that an archer issue aswell?

slender kiln
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Some objectives like lionspire bridge are indeed shit

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Engis and polemen benefit as well

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Banners too

boreal owl
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Biggest problem in this game is map balancing not archers

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I think 75% of my games have been defense…

full coral
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engies benifit becuase theyre able to setup walls, i'll agree there

but poleman and banners, thats just reach (blockable) and a special

dreamy grotto
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nah how could you blame tornbanner for building a wall with a wide view of enemies or a bridge behind it a large tall wall where everyone is exposed to archers. with 4 trebuchets on another scaled wall platform , its obviously the arrows grrrr

plucky lake
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Imagine if they had machiculations

dreamy grotto
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gotta be honest, tornbanner took map realism a bit too far in some cases like thayic stronghold

full coral
plucky lake
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Thayic could be made far more defensible

boreal owl
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Average archer apparently

slender kiln
plucky lake
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I did not need a rocket at work

boreal owl
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To be fair archer takes skill

slender kiln
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Lmaoo

dreamy grotto
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shit has a tower for archers in a tower at the gatehouse, huge walls, and hillish terrainto view the catapult area

plucky lake
full coral
#

whats skills does a archer need to become annoying to play against?

dreamy grotto
boreal owl
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This is now a pathfinder discussion, where archery is bullshit and non functional

dreamy grotto
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idk i can throw shit, thats all. but thats their role

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if you dont want archers to do their role, idk what you want then

full coral
slender kiln
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Catered to? They've been hard nerfed since release

plucky lake
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For feeling.

dreamy grotto
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next he's gonna say "exactly thats their point" "they have an advantage that no one has" "its bad"

slender kiln
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There's literally an achievement called "playing the wrong game" for getting archer kills

plucky lake
full coral
boreal owl
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You have no flexibility, and god forbid you want to use crossbows or any other ranged weapon besides bows

slender kiln
#

The maps are designed for offense to steamroll generally, I wouldn't call that archer favored

full coral
plucky lake
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I guess thats because DnD sucked for years for bow users

slender kiln
boreal owl
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Anyways archers are not favored, I’d say knights are pretty favored but that’s okay brotha

full coral
slender kiln
#

No???

full coral
#

do you mean backstab? i forgot about that honestly

boreal owl
#

Ambusher’s passive was a much needed buff

plucky lake
#

Knights are the meta and are pretty much favored. On top of that they're the posterboy and they market the game to people going to knights.

slender kiln
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They have backstab and they never down enemies

dreamy grotto
#

ambusher insta kills

full coral
slender kiln
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That's unique to weapons, not the class... A knight can pick up a bow and do the same

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You cannot pick up a ambusher wep and execute

full coral
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a knight picking up a bow.. makes him an archer.

boreal owl
#

Good sir do you never scavenge in Chiv 2

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No sarcasm I recommend it

full coral
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archer-someone who uses a bow.. not the longbowman or crossbowman

dreamy grotto
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It surprises me how this guy hasnt got a clue why no one has ever agreed on him

full coral
#

it surprises me that you dont realize that if 100 people agree on something.. it doesnt make it the right choice.

#

99% can agree that something is the right answer.. but that doesnt make it correct. it just means that the general mass agreed upon it.

slender kiln
#

Funny how you make the argument that lots of people complain about archer= archer bad though

#

Seems to be some cognitive dissonance at play

dreamy grotto
#

they do not agree what you state actually, you want to gut the class hard. and ur points are the worse possible, you've been debunked probably now a dozen times

full coral
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no, i dont want to gut the class. i want the class to be reworked to have healthier counterplay

dreamy grotto
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its like an archer did you wrong irl

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and now your personal hate is being put into here

boreal owl
#

Scariest archer

full coral
#

ive pitched the idea of buffing shield's passive block in order to make them better against arrows while fighting.. but people didnt agree on that.

boreal owl
#

Anyways I need to go campaign for slings have fun everyone

slender kiln
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Cause having a forcefield for existing isn't healthy or fun for anyone

full coral
#

having unblockable damage just for existing isnt healthy or fun for anyone.

#

see. i can do it too.

dreamy grotto
#

a shield alone is perfect against arrows

full coral
slender kiln
#

One is a problem of clarity, arrows hitting you and damaging you is clear

full coral
slender kiln
#

Missing an arrow that is dead on someone's head because he has a light shield 2 feet away will never be good game design

#

Change every animation with shields? Go ahead and pitch that to TB

full coral
#

allowing that arrow to bypass the shield because you shot 2 inches under it will never be good design for balance.

dreamy grotto
#

i pick that shit up all the time and i block stuff that should hit me

full coral
#

look. listen.. pay attention

if the go-to defense for how to not get hit with arrows is "bring a shield"... then make the fucking shield do something.

slender kiln
#

They do plenty...

plucky lake
#

I aim for the legs all the time on shield carriers and all 3 block

full coral
#

and yet.. its still not enough.

slender kiln
#

You're speaking for yourself here

full coral
#

hmm.. almost like there is a thread about changing shields..

plucky lake
#

Don't need to hear how annoying the head peaking over gets covered by random crap

dreamy grotto
full coral
#

im speaking for myself?? youre speaking out of your ass

slender kiln
full coral
#

im not asking for nerf after nerf. im asking for a rework to archer to give healthier counterplay.

slender kiln
#

Rework with 0 upsides lmao

#

Not a nerf btw

plucky lake
#

The counterplay to archers is learn teamwork or distance, not nerf them to make them harder to use so two hander knobs have an easier time playing as lemmings.

full coral
#

did i ever say you couldnt give them upsides of healthier counterplay was introduced?? no.. yeah i didnt think so.. try again keeper

dreamy grotto
#

Archers 2 op, pls make them dumb and stop climbing walls or being far ty

slender kiln
#

I don't want katars buffed, I just want to rework them so they also flinch myahsmirk

plucky lake
#

Give me grapple with shortsword so we can use all these messer and dussack treatises

full coral
#

thats not a rework. thats a buff, do you really not know what the fuck a rework is?

slender kiln
#

Do you not know what a nerf is? Glad you're following

full coral
#

rework- as in. CHANGING THE MECHANICS..

slender kiln
#

Flinching would be a new mechanic for katars, yep

dreamy grotto
#

they should add sprint kick too

full coral
#

okay, then remove the special. since its a double hit. the only one in game.

slender kiln
#

?? No, katars are fine

full coral
#

?? no. archers are cancerous to play against.

plucky lake
#

Add dual swords

dreamy grotto
slender kiln
full coral
#

if there was healthy counterplay to archers.. .cool, give them heavy crossbows that 1 shot knights to the head.. okay. if the counterplay makes it a skill based matchup, im all for it.

dreamy grotto
#

its just dual wielding in general

full coral
#

you really are keeper.. you keep putting words in my mouth because its not following into what your own personal bias thinks

slender kiln
#

And how will you give them power after drastically lowering theirs with things like blockable arrows?

#

How will you make it not just nerfs?

slender kiln
#

Add heavy crossbows is your solution, gotcha

dreamy grotto
#

keeper is in his brain rn nappin

full coral
slender kiln
#

What if I don't use heavy crossbow?

plucky lake
#

Give shortbow

dreamy grotto
#

shortbow plox

full coral
#

bodkin arrows. broadtipped arrows, specialized arrows of multiple types.

dreamy grotto
#

so you like want archers to be more buff against melee players?

full coral
#

if you make the counterplay an actual interation.. you can give them awesome shit to play with that would really put a lot more depth to the class. without risk of it being inherantly dangerous to the game.

full coral
dreamy grotto
#

ah yes, a melee player should be able to defend themselves against someone ranging

#

right next to them or what

slender kiln
#

Your counterplay is having on demand archer invulnerability regardless of class and weapon

dreamy grotto
#

thats like what

#

a nerf?

full coral
next furnace
slender kiln
full coral
dreamy grotto
#

i once killed 5 people with a hammer, 3 were archers

slender kiln
#

I'll let TB know archer invulnerability isn't working as intended, thx

full coral
#

let me tell you what im actually doingg here...

yorue saying that offering counterplay would make people invincable to arrows!!

becuase ya know.. YOU DIDNT FUCKING READ

plucky lake
dreamy grotto
#

damn this guy is loosing it, grow up dude

slender kiln
#

I love when HE BUSTS OUT THE CAPS

full coral
slender kiln
#

A troll is ANYONE THAT DISAGREES

full coral
#

do you know why you dont see complaints about javelins from the average TO player... because even if they do 85 damage (which is more than any bow)... theyre blockable.

plucky lake
#

Deez nuts are a troll

slender kiln
#

Uhh, I see plenty of complaints

#

People don't like range advantage, period

full coral
# slender kiln A troll is ANYONE THAT DISAGREES

no. thats not disagreeing. that omitting portions of the statement because you cant retort with an counterpoint

im asking for COUNTERPLAY... not invincability.. not making archers useless...

dreamy grotto
#

not a troll, its just that ur argument is being an archer isnt workable and in short, i want them, capitalized letters too "REWORKED" when asking for obvious nerfs and useless solutions of a "buff" if the archer class can be played as an archer class.

slender kiln
dreamy grotto
#

then blaming archers for maps giving the range advantage

full coral
slender kiln
#

You want to be able to avoid literally every instance of damage and anything less is not good enough for you

full coral
#

do i have to capitalize every key word so you'll agknowledge it?

dreamy grotto
#

you also probably never saw ziggys video but you also stated the shield wasnt like working if i recall when the shield wouldnt havve blocked that arrow at all

#

on his own thread, we even told you that

full coral
#

which effectively translates to... shield work to block arrows. until you need to fight.

dreamy grotto
#

he had no solution at that point anymore lol, his stam was draining and he went for a hit and a arrow hit him. theres no argument there and everyone agreed it was just bad luck or couldve done something else

#

ur acting like this was a telltale game story game and it was slowmotion and he could only do that and nothing before or moments like these can happen

full coral
dreamy grotto
#

what am i suppose to do with a catapult ball right on top of me alreadyy

#

i dont do anything, i die, because i didnt see or hear it before hand and moved outta the way

full coral
slender kiln
#

Make held block block catapult rocks

next furnace
full coral
full coral
slender kiln
#

I'm not, there's just no valuable discussion to be had with your malding ass so I'd rather poke fun

full coral
#

also. a catapult takes 2 people to operate smoothly. and has a much longer reload time than an arrow drawing

next furnace
full coral
dreamy grotto
# full coral die.. but heres the thing that catapult is stationary.

and heres the thing, ziggys situation was the same because he has 2 people on him and a archer that shot him and he went for a hit and arrow passed the 2 masons heads and hit ziggy in a straight diagonal angle, ziggy could've done many other many possibilities and lived or died the same. no one debated that anything messed up there on the archers part.

plucky lake
#

If Ayla's trolling, I'm genuinely a nice guy.

full coral
dreamy grotto
#

archers cause stress to a player but at that point at that time, ziggy was gonna die and he said that there wasnt nothing he could've really done either way

next furnace
dreamy grotto
#

catapult lowkey shouldnt do damage on the gate tbh

full coral
dreamy grotto
plucky lake
#

So we should add 1v3 protection like for honor?

dreamy grotto
#

pretty much what random wants is some how for the archer to patiently wait and do nothing while ziggy 1v2's and then 1v1s archer

full coral
#

let me put chiv2 into rpg terms, just so people can see the way i see it

frontline=tank
healers=specials
dps=archers

sure the tanks and supports (healers) can do damage, but the dps are going to do it better

the dps often dont take damage, because the tanks are holding the "aggro" or attention on them (since the objective is at stake)

when you try to bypass the tank and healers in order to kill the dps.. the dps get peeled for (teammates helping the archer kill the threat)

getting TO the DPS is only half the fight. being able to kill them quickly is key.. but youre ALWAYS at risk when attempting it.

dreamy grotto
#

heres the clip if yall gotta see again, only issue i see is the aim assist moving the arrow elsewhere of his body, still a direct hit when he tried to swing

full coral
#

notice how his shield stayed WAY outside his body. allowing the archer to kill him

i feel like addressing that, would be enough to get archer a bit better feeling, since a shield would be a proper counterplay.

plucky lake
#

The cockblockers of dreams

full coral
#

also, the class with the most stamina.. cant use a shield. MAA is your best bet for dealing with archers since its has the most stamina of any shield user.

dreamy grotto
#

idk what ur asking for. the shield followed the basic function of its animation, do you want the shield just more higher and facing the opposite way guarding his arm during a swing

#

because that will just look fucky af and not only screw archers more doing their role closer but also throwing projectiles

full coral
plucky lake
dreamy grotto
#

thats never gonna happen with our current devs lol

plucky lake
#

It's not gonna happen with 98% of devs

full coral
#

since it would allow you to fight you way to the archer, while blocking their arrows

dreamy grotto
#

well that solution will never happen because ur asking for a lot with the animation part. its not at all that simple or done in most games alone

#

that solution will also screw skirmisher/throwing projectiles

plucky lake
#

Ironically simpler combat would be easier to animate, but harder now to fix it.

#

Although the shield flying away as you swing protects your back from projectiles so there's that

full coral
full coral
plucky lake
dreamy grotto
#

because ur providing just a unnessary counterplay that people already hit if they miss a swing, ur asking for a archer to hit ur head or legs something not easy in a rush amount of time with throwing item or arrows. a player swings, thats already a moment everyone knows to return a hit even on melee

#

for them to swing and get countered only makes shields a very op piece when it already is, buff its hp on top of that and its literally overkill

full coral
plucky lake
#

If they fix shield hitboxes I am certainly going more for legs and the head.

full coral
dreamy grotto
dreamy grotto
#

none of that will happen, none of that is worth over seeing that video, ziggy died normally and just was not in a good spot.

#

if you want the shield to suddenly work like your way, you mess up arrows and throwing projectiles being a counter attack vs ashield player after they swing just because this is more "realistic"

#

when a swing is done, it should always be cleare as they to swing or retaliate for a possible hit, not a insta block during teh animation

full coral
# dreamy grotto again ur overdoing a lot of changes to try to justify the most tiniest wrong tim...

i dont see it as "over do-ing" if it fixes multiple issues at the same time... shields cause issues in melee aswell due to the stamina negation

so giving shields a purpose with blocking projectiles passively, via animation changes, would be fixing 2 things a the same time. but with them currently as it.. they lack the longevity to be used for more than a few minutes on the frontline, and still be the "just take a shield" against archers.

dreamy grotto
#

not be a plot shield hero

plucky lake
#

Shields already have enough of a purpose

full coral
#

thrown projectiles in game are already blocked by held block, and held parry.. so you rarely see complaint about them, as the counterplay already exist and is relatively healthy

bows bypass block, which is one of the main complaints. and when "take a shield" is often a go-to retort to those complaints

those shields need to be actually worth taking, 400hp on a large shield isnt a ton when a rapier can break it in 9 seconds (just light stab spamming, no counters involved)

countering to lengthen the lifetime of the shield, opens you up to arrows.. hopefully you can see the delima here.

dreamy grotto
#

theres no delima, they are opening up doing a counter, anything can hit you even melee. a shield does its purpose against arrows, to say it doesn't just because a person is fighting melee players and gets shot when they open up is a really bad argument. i see want ur wanting but its not at all a smart idea with shields just practically forcing an archer out of any way killing a melee player using a shield, when you open up ur hittable by anything period not just range.

full coral
dreamy grotto
#

actually thrown items are dependent on that said parry as are arrows, you can deflect both if timed right and will be rare because you can not parry everything properly like that whenever, ur sides and back are also exposed unless you parry turn. the shield blocks, ur asking for it to block on when someone counter and opens up a swing, thiss is exposed to throwing, and range on the front most of the time, and hits on the side if they land early in time as well before the user swings

#

redo ziggy with ur way, he hits the two people, archer shoots, he blocks the arrow on his open up attack, ziggy can kill the two because the archer wasn't able to take advantage of the counter place as anyone else could just as someone with a spear, throwing weapon, or any other ranged or someone. when someone opens an a attack their sides are vulnerable or a barely late hit anywhere

full coral
# dreamy grotto actually thrown items are dependent on that said parry as are arrows, you can de...

me and AHHHH did some testing, he was unable to block a single bolt out of 15 crossbow shots, from ~25-30m range (if i had to guess)

countering and arrow is more luck based than it is skill based imo.. since in order to counter an attack AND and arrow at the same time, they have to contact you at effectively the same time

thrown weapons and melee attacks and blocked by held parry, meaning that you can be in a 1vX and someone can be throwing javelins at you, and they would have to time it very well in order to slip it past the active parry and into the recovery time

full coral
dreamy grotto
#

sure if he's being spammed hard on repeated parries and not turning ur side at all to be exposed from the start point

#

ziggy turned from his start of a swing, the arrow hitbox hit that exposed part

full coral
full coral
carmine loom
#

just remember if you can’t kill someone in melee just play archer!

dreamy grotto
#

when you turn, the start of that drag moves, he moved and got shot in a exposed part, a thrown projectile wouldve killed him as well

#

you want it changed and the shield more front that it blocks even that

#

this gives ziggy not only a nice ass parry but a crazy big block radius

full coral
plucky lake
#

Ok and

dreamy grotto
#

in that instance no

#

if the thrown projectile was the same path as that arrow

#

it should've hit ziggy still

#

he is turning which increases the radius of him with the melee, but that start is being turned too, when he turned anything on that shoulder area was open unless it hit directly that shield and it was projectile

full coral
#

i believe your missing my intent.

if the arrow was a thrown weapon, and ziggy knew that if he stayed facing it, that he had a chance to block it. he more than likely wouldnt have drag'd that extreme (if any, since his goal was stamina)

since it was an arrow, it was going to bypass it regardless due to the archer not being on the shield side

i order to defend himself against the archer during his counter attempt, he would have had to HEAVILY accel the strike, which comes with its own pros-cons

cunning umbra
#

I don't understand the constant whining about this subject, one person (who's name i shall not mention due to witch hunting rule) made a video and multiple threads about how this specific class is singlehandedly making people quit chivalry 2 and that's the biggest joke i have ever heard so far. Team stackers, dane axe/messer is making people quit, not archers. In fact i have been in so many games where me and a group of my buddy archers have carried a game to victory while being in def against multiple 500+ attackers. Boo hoo if you get shot down by an archer, welcome to the medieval times my friends, don't like it? There's always The Sims 4 that you can play in peace so stop crying and let me actually play the game the way i want to. Before you gonna complain about aim assist let me tell you why it's a great addition and why it should NOT be changed. I'm 43 years old with two children (boy and girl) my gaming years have been behind me and age has caught up to me, my reflexes are not as sharp anymore, the aim assist helps greatly to make it more enjoyable for me. I do not care about your little archer problems, the sooner you guys understand this the sooner we can stop this pointless discussion. There will not be any more nerfs, there wont be any changes, learn to live with it and accept the terms.

plucky lake
#

Thank you zzz

dreamy grotto
#

ur suggestion only makes shields too op, they already have a use

full coral
#

yeah.. theres a thread about team stackers too...

dane axe is on the strong side, but its not debated as heated as archers

and as for your aim assist claim.. so youre not as quick as you used to be.. therefore you should have a handicap helping you.... as someone with nerve damage in my left hand, i understand whats its like to try and compete with the hyper aged ones.... but i understand that my limitations are my own... and having something that would make movement easier would be abused by someone without the nerve damage that i have.

plucky lake
#

Dane Axe just gets flack for being a newb weapon and being strong for it like most of the beginner weapons.

dreamy grotto
#

dane axe pretty meh, i dont like them having 2 tho to throw 1 all the time

full coral
# dreamy grotto ur suggestion only makes shields too op, they already have a use

he was screwed with either way because there was an archer involved.. if that was a skirmisher or ambusher, i could have played out MUCH differently.... thats the point im trying to bring attention to. (since those are blockable with block/active parry)

shields have a use.. but its not really a "projectile counter".. as much as it is a 2nd stamina bar.

plucky lake
#

I prefer daneaxe/glaive or daneaxe/messer

full coral
#

i tend to use dane/hammer... dane axe is short, but quick. and the hammer is the opposite

dreamy grotto
#

my point here is that, not everything will ahve a counter random, theres points where people overreach and have done a oopsie. ziggy did one of them. he died, simple as that, didn't complain about it

#

he was at the wrong place, wrong time

full coral
dreamy grotto
#

his stam was dead, he went for a hit, he got shot, died

full coral
#

even being wrong place/wrong time.. is showcases the issue at hand.

dreamy grotto
#

no because then everything just isnt balanced in a right way anymore done that, these suggestioins only unbalance other sides and the reason for the shield front in a attack just has the worse examples there are

#

if ur gonna make a suggestion you gotta make it doable and in a way archers wont be useless in a situation either

full coral
#

archers wouldnt be useless.. they would just be useless against shields. just like how melee is useless against archer unless you have a way to get to the archer..

dreamy grotto
#

if you wanna throw in a counter, make it logical, not something like an archer has to be forced to melee to kill you or be close to give a melee player a counter

plucky lake
#

Archers wouldn't be useless, they'd just be a throwaway class that isn't a threat.

full coral
full coral
next furnace
#

I mean doesn’t every projectile need perfect accuracy? Cept for catapults I guess

dreamy grotto
full coral
dreamy grotto
#

you buffing shield to block that only chance just makes it fully useless to engage a shield player or assist anyone with a bow

full coral
#

but if you dont attack.. your shield breaks..

#

its a catch22.

dreamy grotto
#

dont face directly at an archer 30ft away maybe until ur shield breaks by a million arrows?

full coral
#

its not a 1v1. you have to remember that youre dealing with other members of the team at the same time

dreamy grotto
#

shield blocks arrows, that works.
you want shield blocks arrows in a exposed moment
you know this will make archers useless to a shield in every given moment unless an archer goes melee you or goes the side of you

#

so what will the archers class counter play be using abow against a shield if they are fighting someone

full coral
#

look.

shield blocks arrows, and gets hurt when used to block melee (not sure if arrows do damage)

you can counter to keep your shield alive longer

countering moves the shield out of the way

you get shot by an arrow while countering to keep your shield alive.... so you could block arrows

dreamy grotto
#

should archers not assist team mates then? is it wrong?

full coral
#

its a >catch 22< its just like locking your keys in your car..

you need what you cant get, in order to get what you need.

you have to counter to keep the shield alive. but you cant counter without risking getting shot.

plucky lake
#

If you stand there and let teammates fight on their own in team fights you deserve a firebomb.

full coral
full coral
dreamy grotto
#

those are ways to kill archers, ur asking an archer to give up his class role, to go and flank ziggy because his blocks would block all frontal range attacks even if he exposes himself by swinging

#

again ur solution is just not ideal for balance

#

no archer is gonna do that, it would force archers to drop support of team mates

full coral
dreamy grotto
#

oh yes reposition right next to him or give up valuable time to shoot as he did there properly in a exposed ziggy moment

plucky lake
full coral
#

or ya know... as close as the archer was... just scoot 5 fucking foot to the left

#

stop acting like adapting the fight requires a surgery and 5 months of recovery..

full coral
dreamy grotto
#

its not the adaptation part, its that its pointless and not gonna be suitable for most situations and not possible at all in tighter spaces, he only has 1 area to go torwards to to get an angle shot thats safe and thats the roof, which btw knowing ziggy would've killed those two by the time he got there probably and he would've just murdered him because the archer is btw low hp and not suitable for melee as much vs him

full coral
#

if you cannot see how bypassing block, and the only actual counterplay someone has against you... is a chunk of wood that has its own pros/cons... that MIGHT protect you.. IF YOURE NOT ATTACKING.

if you cant see that... im having a conversation with a wall..

dreamy grotto
#

ur the one being unable to adapt urself crying about everything and bringing up anythingn possible only to be debunked off of it and cry more

full coral
#

just when i thought you could hold a conversation and give counterpoints

you devolve to "no that wont work"]

dreamy grotto
#

i guess melee players should adapt to not expose themselves bro

full coral
#

how the fuck do you expect to flank in a tighter area??

dreamy grotto
#

idk bro, i think you should adapt on not losing a shield to an archer

plucky lake
#

Random you've been throwing shit at a wall this entire time.

full coral
dreamy grotto
#

maybe adapt and do zigzags instead of a line

full coral
#

no eyes. no brains.... walls

plucky lake
#

Nah, if we refute points we're not walls, we just mostly to completely disagree.

full coral
plucky lake
#

Yes

dreamy grotto
#

it works

full coral
plucky lake
#

This isn't a pikewall

#

You have room to maneuver

dreamy grotto
#

gotta ya know, adapt

full coral
#

tell me you dont understand footwork.. without telling me you dont understand ANYTHING ABOUT MOVEMENT.

dreamy grotto
#

ive played warband for 14,000 hours ofc i know footwork. i dont think you do though

full coral
#

dodging an archer.. that close... and fighting someone in melee...

youre going to have a damn hard time doing both.

#

would you like for me to explain why? i'll put out the chalkboard if i need to...

dreamy grotto
#

you got jabs, you got dodges, you got a weapon, multitask and adapt to doing it and you may just land an archer kill like us

#

and no one is like targeting you like some streamer either, you can get away just going around people very simple most of the time

full coral
# dreamy grotto you got jabs, you got dodges, you got a weapon, multitask and adapt to doing it ...

yes jab.. and get shot

dodge.. and get shot while its on cooldown

weapon.. cool, its an arrow, that weapon wont do shit..

multitask.. fighting a 1v2 is already multitasking.. adding the archer made it a death sentence.

im not saying i cant kill archers.. im not saying that all my deaths are arrows

YOU BLIND/DUMB WALLS ARE SAYING THAT

even if you dont deal with it often. if you dont understand the issue... you have 0 FUCKING BUISNESS given input on it.

dreamy grotto
#

i got through those people got up the wall and killed 3 people

full coral
#

congrats.. now why is that on you "cool moments".. perhaps.. becuase its doesnt happen often??

#

hmm novel fuckign concept.. i know.

dreamy grotto
#

nah it happens a lot actually

full coral
#

then it wouldnt be in a montage.

dreamy grotto
#

idk bro cant just judge a montage on whole experience

full coral
#

idk bro, cant say that jsut because it happened in a montage it happens all the time..

dreamy grotto
#

i save clips most never get in them because im lazy and dont like making it 1 hour long

full coral
#

idk bro. cant say just becuase you have fingers and can type that you actually understand what youre trying to say.

dreamy grotto
#

these are all clips that were good and never used yet from last upload, its not rare

full coral
#

we're looking at this whole situation from 2 comepletely different viewpoints. i can see yours.. but you cant see mine.

dreamy grotto
#

i do, you don't have a good view point solution though and i say why, you say no still, you eventually end up stating something else against archers, you stack it up more and more. you tell archers to adapt on that stupid change, im telling you to adapt on ur way handling archers

full coral
#

i say that keeping your shield in front of you while you attack would actually make shields a valid counter to arrows..

i understand that it would be more difficult for the archer to hit them

but you refuse to understand that the fucking archer has legs and can move.

dreamy grotto
#

theres obvious archer problems that are a very specific minority of warbow users in my opinion but im not gonna butcher a class for everyone just for them

#

thats why i rather think of solutions that are small to effect these people rather than a whole playerbase

full coral
#

how the fuck would that shield change effect the whole playerbase???

#

it would effect projectiles.. and thats it.

dreamy grotto
#

that wasnt on this that was just my opinion on archer problems

full coral
#

fixing warbow.. would fix archery.

#

the issue is the extremely limited counterplay

dreamy grotto
#

ur shield wouldnt effect playerbase at all, it would just effect any counter to an archer vs shield players in their only exposed moment that is well deserved on being shot if landed in that moment

#

that they would have to spend time to move

#

and that move can be either a long walk or short, its dependent on the maps enviroment

full coral
#

youre right.. the poor baby tiny archer would have to hold the A key for like.. 4 seconds to get an angle that isnt directly in front of the shield...

oh boo-hoo.. the class is ruined..

dreamy grotto
#

in this instance, he'l have to walk in the roof to hit ziggy, something ziggy has time to think on and kill his team mates and then him

#

all because he couldnt kill ziggy in the obvious deserved moment in terms of actual balance

full coral
#

you bring up map and enviorment... yet.. thats already a contributor to archers success.. and people claim its a map issue.. not an archer issue.

pick one.. is it the map.. or the archer.

#

because you cant have both.

dreamy grotto
#

he moved for no reason

#

do you see the problem?

full coral
#

omg... novel concept..

alert the news medias!!

dreamy grotto
#

oh you can do the counter play as well with just holding ashield and moving ur camera btw

#

but ziggy opens up and he cant be shot? thats ur way of being acounter play?

full coral
#

the acher had to put in effort in order to kill someone

DEAR GOD ITS A CATASTROFE!!!

#

archers is by far... one of the simplest classes to play.

dreamy grotto
#

here lemme just move my screen a lil, oh the archer moved for no reason, he is effectively useless for his team mates as his class

full coral
#

adding some more dependancy on positioning.... wouldnt hurt.

full coral
dreamy grotto
#

im aware you can do that with shield yes, ur solution is to make it op on the time he opens up and should be shootable.

#

maybe adapt and use ur shield normally for arrows then if u already can do that

full coral
#

no.. the solution is to make it be INFRONT of you.. instead of 70-90 on your left side..

dreamy grotto
#

ah yes, and then the player can keep forcing the archer to move then 🙂

#

making their role useless in ever hitting you

full coral
#

if the player is facing the archer.. then his melee teammates just get behind him

dreamy grotto
#

because u wont ever open up anymore

#

ur only chance will now be only to shoot an angle of a player that never spotted you, only to realize after 1 shot in a longer distance scenario

#

OH WAIT HE CAN DO THAT ALREADY WITH TEH SHIELD BY DEFAULT

full coral
#

or.. or.. hear me out...

just take an off angle that the rest of your teammates isnt actively fighting on..

dreamy grotto
#

HOLDING IT NORMALLY WITHOUT BEING EXPOSED

full coral
#

youre making it sound like the shield staying in front of you while you attack.. is going to make archer ABSOLUTELY USELESS...

#

when in reality... just move to one side or the other.. force them to face you.. or face the melee theyre fighting..

#

you jsut refuse to accept that healthy counterplay.. would make shields worth using against archers..

dreamy grotto
#

im making it sound like melee players shouldnt have a shield immunity when opening up in a attack like the rest of the players, an archer aims at you, cant anymore gotta move sure, you counter the melee person to point their way, of wow... i moved for no reason, players stay ithe same position, archer useless unless he melees or moves position, they will probably not move anymore because they know its pointless now

#

they probably wont risk melee because its risky with just low hp

full coral
#

im not even going to read that

#

youre wasting my time at this point becuase you refuse to look at any viewpoint that isnt your own

if the archer is attacking in-line with their melee. they shouldnt get value just for timing their shot for right after their teammate attacks.. there is a rythm to combat... and its easy to read and know when to shoot

shields staying in front of you while you attack.. would actually let you COUNTER to keep your shield alive.. and not get shot..

you know. THE WHOLE FUCKING REASON TO TAKE THE SHIELD!!!

#

dont type..

next furnace
#

“don’t type” lmbo.
“just stop talking. begone. never speak again.”

dreamy grotto
#

imma go to bed and give you 1 simple thing to read, use shield as intended and adapt, stop crying over everything, dont dictate if i can type or not and grow up, you've been insulting and capitalizing things to look mad. you've been immature and unable to ever take a point and listen to multiple people.

next furnace
#

(I’m not making fun of you random, just found the message funny)

full coral
dreamy grotto
#

ziggys clip didnt prove that actually, and he didn't complain he just said he couldnt do anything anymore at that point himself

#

know when things end, not everyone is immortal

next furnace
#

I mean even introducing a shield into the mix does still make it significantly harder to land a shot, whether or not there are openings

full coral
dreamy grotto
#

been like that for years

#

no ones complained

full coral
full coral
dreamy grotto
#

lmao using the whole "archer" topic for ur op shield buff justification

#

no ones suggested what uve said, no ones complained as much as you to suggest that

full coral
#

goblind. stop typing

dreamy grotto
#

imagine telling someone to stop typing

#

im not telling you to stop typing

next furnace
full coral
next furnace
#

whether or not the shield is held in front you’ll still need to just maneuver around it. having it not move away just makes it more consistently vulnerable in one spot and consistently protected in another

dreamy grotto
full coral
dreamy grotto
#

ive been calling his idea too op but he never saw it and kept telling me to view it his point

next furnace
dreamy grotto
#

all i see is me holding my shield and moving an archer killing people, and him afterwards

#

vs the archers deserved hit if i expose myself

full coral
dreamy grotto
#

i can always just leave and block

#

to avoid archer

full coral
dreamy grotto
#

after all thats the point of a shield blocking

next furnace
#

(is active parry a riposte or just a blocked attack?)

full coral
full coral
dreamy grotto
#

oh sure sure, a arrow wont kill ur shield tho, and you shouldnt be made to be an absolute tank and dictate where an archer goes over and over by moving ur frontal shield while fighting people at the same time

full coral
dreamy grotto
#

you just want the archer to move and shoot you on the side and call it adaptation when the guy is being dictated where to move by the direction you combat at

#

because ur no longer open on an attack animation

#

just ur sides

full coral
dreamy grotto
#

ive understood since the start bud, and thats exactly why its pointless and op

full coral
#

calling it pointless and op shows your bias being extremely pro-archer

#

3 subclass in game would be able to force an archer to reposition if they was to attack that player specifically... and you say its

"pointless... and op"... which i dont get how it can be both pointless.. and overpowered... at the same time..

#

its almost like you dont like the idea because it would add depth and skill.. not to mention counterplay...

dreamy grotto
#

i stated earlier i disliked some warbow problems, im not pro archer but i am defending archers ability to actually fight a shield player as deserved, if ur left open it is well deserved you can be shot, or hit.

full coral
dreamy grotto
#

oh yes me not agreeing with you makes me "pro archer"

#

you wanting me to never type either makes me bias

full coral
#

no.. you saying "we cant have counterplay"... is what makes you pro-archer.

#

you want it to be even.. right?

dreamy grotto
#

you wanting me to see ur point only and agree isnt bias ah yes

#

it is even? dont open urself up to an attack? you wont get shot?

#

adapt?

full coral
#

.. so dont attack at all... which mean.. your shield breaks

#

GOD WE'RE GOING IN A FUCKING CIRCLE BECUASE YOURE A LITTERALLY BRICK.. youre not just a wall.. youre a specific brick at this point.

dreamy grotto
#

move and change player position in front of you then, do a dodge then, ctrl dodge, again ur using that ziggy video like theres proof of something but there isnt at all

full coral
#

you refuse to admit the catch 22 of shields

hold block to block arrow=shield takes damage

counter to avoid the shield taking damage=open yourself to arrows

do you need it in caps lock in order to be able to see?

dreamy grotto
#

from all my use of a shield i can admit me holding rmb blocks arrows 🙂 me exposing myself is a deserved hit for an archer for my mistake or unawareness of an arrow going at me

#

ive adapted to avoid that more and more

full coral
dreamy grotto
full coral
dreamy grotto
#

mhm mhm goodbye 👋 hope you are more mature and less of a insultive-bias person

#

i hope you "adapt" also against archers

next furnace
full coral
dreamy grotto
#

By anyone hitting me i didn't mean front, i meant side or behind or an early hit before i trigger it. i told you that earlier. archer has every damage/kill reward though on just a front/back/unshielded side hit for me not noticing them either.

dull cliff
#

It's wild how even a guy who mains a class with a shield can't convince Random how wrong he is and is labeled "Pro-Archer".

Truly amazing

unkempt tangle
boreal owl
#

Woke up, got my uniform on, poured a cup of coffee. Let's see how this discussion turned out.

#

Ah yes, it went nowhere

#

Look my friends, the bottom line is this: skill issue

dull cliff
#

I am 100% certain you could write a 5000 word response in extensive detail and Random would just make up some new wild reason why Archer took his fun away.

#

"BUT WHAT DOES ANY OF THAT HAVE TO DO WITH ME NOT BEING ABLE TO TOUCH HIM FROM 32M AWAY"

boreal owl
#

Archers may have their issues but there's not much else you cant do short of removing them from the game to resolve most peoples' complaints

#

This is how they are in every slashing game period

#

Very annoying

#

They are gremlins

unkempt tangle
dull cliff
#

Yup, that is why they get killed by so many 1 shots. To reward getting to them.

boreal owl
#

It is quite funny

unkempt tangle
#

We are fortunate that most archers are single IQ amoebas

dull cliff
#

I was honestly amazed he thought he should be able to attack with a shield and it have no downside. That he should only take damage from being flanked by an Archer.

#

That was a new one

unkempt tangle
#

That was weird, and would also cause issues in melee readability.

boreal owl
#

Anyways so yeah um give skirmisher the sling, throwing mallets, and some more throwing axes. Then every issue will be solved

dull cliff
#

Have you asked for Fire Daggers?

plucky lake
plucky lake
plucky lake
dull cliff
plucky lake
#

I know

#

Hence why I brought up balance

dull cliff
#

Now a game like Chiv that was more Sim than Arcade would be pretty cool, extremely slow lol but fun for a bit.

boreal owl
#

Realism? In my funny throwing axe buckler jab simulator??

plucky lake
#

My bolt to a knights head simulator

#

Let my meme be dreams slingman

boreal owl
#

A survey indicates that at least 78% of Footmen hate archers. Together we can stop this.

vernal trellis
#

This is why i stopped responding to these archer threads. Reading through all the posts and seeing its just getting ridiculous cause people cant accept reality that archer aint the issue, its them making bad plays lol.

plucky lake
#

It's space marine with the assault marines/raptors all over again

unkempt tangle
dull cliff
#

Nobody complains when bracing absorbs arrows : (, it's been a bug since bracing for reduced damage was introduced.

vernal trellis
# unkempt tangle Hitting through blocks is the issue

Blocking a swing that came from behind is an issue as well. Like the core main issues arent being focused when they should. But instead people rather complain about dying to an archer once in a blue moon instead of banding together to make the game playable. Like i stopped playing as much as i have cause of major lag issues, like you stated hitting through blocks, or blocking an attack from behind etc. I would love for us to actually focus on making the game playable and then come back to these disputes when the core issues are resolved.

boreal owl
#

This game has bigger problems tbh

vernal trellis
unkempt tangle
#

Bugs are different to intended design being frustrating. And we can discuss more than one thing at a time

boreal owl
plucky lake
#

I prefer the soup spoon

boreal owl
#

Back to topic: the real problem with this game is that they removed the funny sickle weapon.

unkempt tangle
#

And by hitting through blocks I was referring to arrows, since this is the archer discussion thread

vernal trellis
#

Lag will cause most of that issue

plucky lake
#

I thought he was just complaining about not being able to hold block arrows like you can throws.

vernal trellis
plucky lake
#

Yeah, he's on about everyone else.

dull cliff
#

Is he saying he is blocking with a shield and the Arrow is going through it?

plucky lake
#

Shields can block your body despite not covering most of it.

vernal trellis
dull cliff
#

I have literally never had that happen, it's always the shield blocks way more than it should never less.

vernal trellis
#

If he complaining about not being able to just parry with no shield then good luck finding a game that did implement that cause they know it will cause issues for archer players

plucky lake
#

If that is the case of shields not blocking because of lag then that is a big ol issue

dull cliff
#

I haven't seen one complaint of an arrow going through a shield due to lag until 3 minutes ago lol

vernal trellis
#

I have it happen to me before

dull cliff
#

High ping?

vernal trellis
#

But the game will have those big lag issues regardless

dull cliff
#

0 ping only happens on LAN. Always thought it was weird they displayed it in game as 0

vernal trellis
#

Like that shows had bad their net coding is

dull cliff
#

I do wonder how different this game would perform in a 32v32 on LAN

boreal owl
#

I play with 500+ ping. I become an absolute laggy blur

#

That’s how I deal with archers

dull cliff
#

Can't hit what you can't track lol

vernal trellis
#

I could go on any other game and go onto a server that i have 90 ping on and be fine. But this game when you go into a lobby and have 40 ping its unplayable

plucky lake
#

It's lag or net coding. Bodies will randomly dissapear if they get a certain height above me for some reason.

dull cliff
#

Ya 40+ ping feels wild

vernal trellis
boreal owl
plucky lake
vernal trellis
#

Like i can run any game on the highest graphic settings and be fine. This game i used too before Hippodrome map showed up, thats when it just started going to shit

#

Their updates are making the game worse instead of better

boreal owl
dull cliff
#

The snow on the winter castle map making my 4090 drop frames was wild

vernal trellis
dull cliff
unkempt tangle
vernal trellis
plucky lake
#

I got trolled half a match by a guy who was hitting me with magic missile javelins. The netcode was bad where they would fly 3 ft above my head but they'd hit me. Was really fucking annoying.

vernal trellis
# unkempt tangle Yes, this. It shouldn't just be added to the game though, archer would need a fu...

This game needs a rework lol. But again we need to pressure the main issues and force them to do it or it wont happen. We basically just go and say do this or we stop playing. Stop buying their battle passes, stop playing, force them to do it under our conditions or lose their player base. SWTOR was doing the samething and people banded together. They finally listened to the demands and they brought the game back from shit.

#

Player base for chiv 2 is not that high and can easily do this

unkempt tangle
#

Ok, but, this is the archer discussion thread

vernal trellis
boreal owl
vernal trellis
#

At least im talking about the issues of the game

plucky lake
#

You can use throwing axes on everyone

vernal trellis
#

Thats why i said javlins

#

You can easily 2 shot them

unkempt tangle
#

I was trying to curb some of the archer specific suggestions brought up, how they'd negatively affect the rest of the game

#

While also shit talking keeper

boreal owl
vernal trellis
vernal trellis
unkempt tangle
#

If you'd read all my messages you'd know but, w.e.

vernal trellis
boreal owl
plucky lake
#

Did you try turning it off and barking at it

boreal owl
#

I always carry my Anti-Archer Cream

#

Just lather a thin film onto your skin and bam, watch those archers run away in fear

#

(It’s actually soap)

vernal trellis
boreal owl
#

Skirmisher Axes al the way

plucky lake
#

Boredom

vernal trellis
unkempt tangle
#

You can believe that, okay 👍

boreal owl
plucky lake
#

Axecher

vernal trellis
unkempt tangle
#

my other effort was to make everyone's voices heard, not limiting discussion to those that would hold bias towards their own class

#

but sure I didnt say that either

vernal trellis
unkempt tangle
vernal trellis
#

And they disagree

unkempt tangle
#

literally

boreal owl
#

The Banana Republic

plucky lake
#

Banananaaaaa

dull cliff
#

I made this post for people who play Archer to discuss changes, not create another thread where melee players come in spread misinformation and tag mods to shut it down.

If you want to make an "Archer issues as a Melee main thread" by all means go ahead.

But if you can't contribute more than toothless insults to a person you have blocked then you have 0 value here.

plucky lake
#

That's enough out of both of you.

dull cliff
#

I 100% thought that was going to be a gif where it bounced back and hit her

boreal owl
#

Hi

plucky lake
#

Hi

dull cliff
#

Try moving closer to him to say hi

vernal trellis
# unkempt tangle literally the title of this post

Thats what you guys were doing in other threads. He stated this cause people that havent played the class are saying they need changes when they arent playing the class. That is actually true on a lot of fronts that if you never touched a class or a weapon etc, how can you judge whether or not it needs changing? Anyone that was stating " archer isnt really an issue " you guys lit up on them. Like i kid you not when i threw up facts of archers, people talk shit on me cause i was proving them wrong, then a mod stated the same thing i typed but they didnt talk shit to them. You guys will clown on anyone that disagrees with you ( besides mods which i think is funny). They have to agree with you. The funny thing is also everyone assumes im an archer main when im not lol, my main class is Vanguard with Maul as my top weapon, with katars my second.

boreal owl
#

Man at Arms is op. There’s no legitimate way to engage them safely and fairly. They deal tons of unavoidable damage.

plucky lake
#

That throwing shield

unkempt tangle
# vernal trellis I have read lol thats why i called you out on it. Its okay for you to do it but...

#1120674199158141018 message #1120674199158141018 message #1120674199158141018 message #1120674199158141018 message #1120674199158141018 message #1120674199158141018 message #1120674199158141018 message #1120674199158141018 message #1120674199158141018 message #1120674199158141018 message #1120674199158141018 message #1120674199158141018 message #1120674199158141018 message #1120674199158141018 message

#

but you obviously read these already

vernal trellis
plucky lake
#

You can block ballista with a pavise. I think shields too.

#

Only 1 though

unkempt tangle
dull cliff
#

Him and random try to label Archer Damage as "unblockable" a lot.

unkempt tangle
dull cliff
#

See, just constant bad faith from people who don't even play the class.

unkempt tangle
#

we can discuss the opinion part all day, but you can't just say it isn't when most weapons in the game do no not have a reasonable ability to block arrow damage

boreal owl
#

And yes you are limiting yourself by scavenging a shield but that’s the intended trade off, more protection for less potential reach and damage

vernal trellis
unkempt tangle
cunning umbra
#

July 12th mordhau release for console

#

This discussion is over now, archers won.

vernal trellis
#

Thats new to see tbh

unkempt tangle
#

well sorry for trying to have a discussion in the discussion threads

vernal trellis
dull cliff
#

When you make a claim something is "unblockable" and you get corrected you don't then move the goal post to "but not all classes".

plucky lake
vernal trellis
unkempt tangle
vernal trellis
#

Like everything thats being discussed in this thread is in the other threads

dull cliff
#

See moved goal post

unkempt tangle
vernal trellis
#

Nothing has changed on context its all the same thing being said throughout all 7 different archer threads lol

plucky lake
#

Hard block for most classes, counterable by everyone, and not that good looking because archer fashion is lacking.

vernal trellis
#

is it all 3?

#

When people say shits unblockable, can i block it with a shield? Yes? Then is not unblockable

unkempt tangle
unkempt tangle
boreal owl
#

Man At Arms play their own game. All of their damage goes thru blocks.

boreal owl
plucky lake
#

I'm prolly gonna get console mordhau

unkempt tangle
#

which is my opinion, you can have your own, we can discuss that, but arrows going through most people's parry is a fact

dull cliff
#

You have more options to negate Archers than melee though so that isn't true

plucky lake
#

I watch a lot of my bolts go through people for no damage. Moreso since the block change.

#

Or counter

vernal trellis
# unkempt tangle sure, these things matter, and usually get refined through discussion or correct...

Honestly i feel the reason why Keeper moves posts and i dont blame him. The mods are bias. They definitely are playing Favoritism. I will admit Keeper in the past was an ass hole lol but he actually hasnt been doing anything wrong from these last few threads of archer posts. Shit that hes done that gotten him put in time out corners, others are getting away with and mods will only target Keeper for it. So he moved into this thread to show that. Like when Jebastrus made his archer thread and i was proving him wrong left and right. People were calling me bias so i decided to go onto luna's thread and said i agree with her to show the mods they targeting me then it showed there i got attacked saying im pro archer when i actually agreed with her in that thread that archer needed changes.

unkempt tangle
#

and it's behaviour that fuels arguments over discussion

vernal trellis
dull cliff
#

I have backed up my claims with gameplay and actual knowledge of Archer mechanics lol.

vernal trellis
boreal owl
#

Archer deserves more cosmetics

dull cliff
#

A guy who had two death threats and countless insults was allowed to keep posting after I tagged mods lol.

They tried to kick me off the server for being argumentative in a debate thread.

That was the most hilariously easy appeal in history.

unkempt tangle
dull cliff
unkempt tangle
#

skill will trend up so balancing around idiots is a bad idea in general

dull cliff
#

If Archers are so brain dead easy go show you dominating with them, not pull the "it's boring" excuse when called out

vernal trellis
plucky lake
unkempt tangle
dull cliff
#

It's the ultimate 2 button meme

Archers are brain dead

Archers are broken

vernal trellis
dull cliff
unkempt tangle
vernal trellis
unkempt tangle
#

and thus, they escaped consequence

dull cliff
#

They lost the point and I killed 2 more.

You don't have to kill the Archer to make him ineffective

#

I think that is a massive issue you have trouble understanding

plucky lake
#

Making archers waste ammo is enough

#

Since suppressing enemies doesn't matter if they just run forward.

vernal trellis
# unkempt tangle which will be people that generally understand the mechanics, unless you want to...

Yes average player would generally understand the mechanics. But again if there isnt any changes that need to happen then there shouldnt be a discussion about it. Archer is fucking hard, its not ez at all. You can be so skilled at melee but suck as archer cause you aint hitting people consistently. Sure you might have that nice pop off when you hit someone 3 times in a row but thats never happening. The game is always on the move and players are always on the move.

#

Like i can show you my stats and i play everything. All my classes are the same rank pretty much except for Vanguard which is 100 maybe 200 levels higher cause i love smashing peoples face in with blunt weapons lol.

#

Maul in particular cause i can 1 shot every class besides vanguard sadly lol

dull cliff
#

Go ask Ziggy about the best game he had with me in the lobby as an Archer. He still scored only 75% of my score and is proud of it , I went Melee (pre-nerf Highlander) and beat him the next game in score and the map.

The game rewards smart plays and awareness in TO.

unkempt tangle
# vernal trellis Yes average player would generally understand the mechanics. But again if there...

I've even said, judging purely by the scoreboard, that archers rn are quite balanced, yet they are still exceedingly frustrating to play against, and put an insane amount of pressure on a player just by existing nearby. Then you add the factor of range and a spawn wave never being too far, and it becomes and even more frustrating class to play against. You either drop the weapon to take a shield, which doesn't happen vs any other weapon, or you just take the damage, ignore it, or take yourself out the game flanking so the archer can respawn in 10 seconds.

#

which is why they need a rework, not just number adjustments

dull cliff
#

Suggesting a class needs a rework when you don't even have experience playing it at any length is a horrible way to approach balance in any game.

vernal trellis
# unkempt tangle I've even said, judging purely by the scoreboard, that archers rn are quite bala...

Here is the other issue. Go to other medieval games. Mount and Blade, they go into realism a bit which armor matters but if an archer scores a head shot you dead. Archers actually have great weapons, great stamina, and armor but yet more players play that game then this. Mordhau they impemented the 1 shot archer with bow in the game, its hell for the average player and youtubers have been proving that left and right, but people still bitch about archers cause as you said are a nuisance at times but yet more players play that over this. Take any other medieval game and they gonna have the same experience. Why? Because its a medieval game and in medieval times arrows were never fucking fair lol. Which is why they created a shield to counter archers. You cant think unrealistically when it comes to changes. They are gonna be a nuisance no matter how much you paint it until you decide to just take the painting and throw it out the window, thats when they will never be a nuisance, is when they stop existing.

#

But im glad you even admit that they are actually as balanced as they can be at the moment

#

They dont need any more nerfs or any more buffs

unkempt tangle
# vernal trellis Here is the other issue. Go to other medieval games. Mount and Blade, they go ...

historical context is bad reasoning tbh, since we can cut through plate armour with ease. Games like mount and blade are built for large scale combat, so archers affect the individual less. Same reason you don't complain about getting eviscerated by CAS in arma.

I do believe they can be reworked so they fit in with the combat system, while contributing and being an interesting ranged class to play. That's what I'm pushing for. Others can be unhinged about archers, I will call them on that too. Or if I haven't been doing it enough I will do it more.

#

I will still shit talk archers in the general chats, you're all cowards!

plucky lake
#

You're not even a honeybadger.

vernal trellis
unkempt tangle
#

though if you're talking about online I have zero experience in that

plucky lake
#

Warband online was... an experience

vernal trellis
plucky lake
#

I recommend staying in Chivalry

unkempt tangle
vernal trellis
unkempt tangle
#

you can, the fians are broken

vernal trellis
unkempt tangle
#

fian champs and then the desert dude, idr their name

vernal trellis
unkempt tangle
#

I think the fian champs were better in melee? So they were a better pick overall

vernal trellis
#

2nd are the Kurgaits if thats how their name is spelled lol. Then its the non empire faction i forget their name, then empire then sturgis

unkempt tangle
#

also, warband v bannerlord idk which we're talking about

vernal trellis
#

Im talking newest which was bannerlord

unkempt tangle
#

yeah

#

either way, archers are broken in that game

vernal trellis
#

But honestly doesnt matter cause both games in multiplayer, cav and archers dominated the battle fields

#

Footmen were more used when it came to sieges

vernal trellis
dull cliff
#

You keep claiming Archers don't fit in the existing combat system and get to bypass it.

Do you just pretend that Archers never fight in Melee in your examples? That they only shoot arrows all game?

From my experience you have to take part in the full game to play an Archer well. You have to know how to 1vX, 1v1, flankers, Map Awareness even more than normal melee (where are Archer blind spots so you keep an eye out for Warbow since they are 1 shot kills) and keep an eye on your ammo to be able to output your main damage. Trying to maintain 50% stamina at all times also.

What class is doing more with the combat mechanics than Archer each game?

The majority of Melee is just worried about 1vX. So aren't they technically avoiding the most game mechanics?

unkempt tangle
#

I am clearly talking about arrows you fucking smoothbrain

#

see, THAT is some excellent goal post moving

dull cliff
#

No its directly addressing your claim they get to bypass game mechanics. When the absolute fact is they have to interact with more.

Also your insults are toothless, act like an adult.

unkempt tangle
#

@vernal trellis this is why even mods are biased

dull cliff
#

What class has to deal with more ways their damage is 100% mitagted, hell partially mitigated.

Archer or Melee?

#

As expected, silence.

unkempt tangle
#

im just not going over it all again with you

dull cliff
#

Quote your answers to my question then.

boreal owl
#

So yeah archers won this debate again

plucky lake
#

Had a room where I had to fight 3-4 warbow users as a crossbowmen. Still won but man I really don't like trailing behind to kill a warbow shit.

boreal owl
#

That’s a poor man’s weapon

plucky lake
#

If it's good enough for King Richard, it's good enough for me.

plucky lake
#

Jokingly aside though we won and I even had masons following my harp party.

dreamy grotto
#

or making a nerf that hits all archers

#

like idk a auto balance or map design fixes

plucky lake
#

As much as they annoy me, warbow users aren't an every match occurance for me, let alone good ones.

dreamy grotto
#

yeah they are pretty rare, if they are great they aren't really killable due to how they have their area setup near a spawn point for a quick escape. there needs to be a solution to just more them a lil more ahead and not hogging that area.

unkempt tangle
#

the lines aren't always that far apart tbh. Generally a typical archer range is not far in front of the spawn cluster

boreal owl
#

Just dodge

dull cliff
# unkempt tangle the lines aren't always that far apart tbh. Generally a typical archer range is ...

This isn't true at all lol and you continue to show you don't actually play the class, you just parrot the complaints from others who don't play also. Creating a feedback loop of misinformation.

Normal bow is always close and they are the most populated of the class you will see in game any game.

Crossbow is normally mid because to want to pick off people not be sniping people and to maximize your banner

Warbow is not the typical Archer in any round. They will be the ones sniping and be focused on counter Archer first not melee and timing waves.

They (Warbow) are the smallest threat to melee in a normal/typical game on average.

You are still trying to over generalize one subclass of Archer as representative of the entire class.

boreal owl
dull cliff
unkempt tangle
dull cliff
unkempt tangle
#

archers will vary from spawn up to frontlines but as I said, each team's spawns arent always that far apart, causing most archers to be within with spawn wave group

dull cliff
#

This isn't true at all, it's just more regurgitation of talking points.

The only reason for non Warbow Archers to be in a spawn wave is if they died.

You are referring to good Archers still or did you go back to all Archers so this attempt doesn't fail? It's hard to keep up

unkempt tangle
#

well, this is just in bad faith, talk later keeps

dull cliff
#

Good luck with your next attempt bud! Sorry you keep getting corrected but I'm glad you are learning.

plucky lake
#

What

unkempt tangle
#

I'm just done with you for today, your smoothbrain cannot comprehend English and I cannot be arsed to explain it to you anymore

#

I dunno, man. I guess there's some magical dimension that isn't between spawn and the frontline that archers hang out in 🤷‍♂️

dull cliff
plucky lake
#

I'm retiring from this discussion, this is even worse than random this morning.

#

I don't agree with badger on principle but this is literally throwing shit at a wall until the entire wall is sticky.

dull cliff
#

I'm pretty sure we are going to be upset at Archer armor eventually and how it triggers people.

full coral
boreal owl
#

Archers win

carmine loom
next furnace
#

I still ended up killing the engi though after :3

full coral
full coral
#

https://www.youtube.com/watch?v=C7Rm5NhTm-k

youll have to translate it to chiv2 gameplay.. but overall it points out a lot of the issues with archer

dull cliff
#

0 value

full coral
# dull cliff 0 value

is it 0 value because you didnt watch it?

or is it 0 value because it doesnt support what youre saying?

#

it even goes over the "it can be hard to hit your shots on a juking target"..

its a good watch, i suggest it.

vernal trellis
dull cliff
#

It's 0 value because it's a FPS, vastly different gameplay and not relevant.

It's just a lazy way of pretending you are contributing and acting like it backs up your failed "takes away skill" talking point.

#

You don't even expand on anything they say just lazily say "watch this me agree"

boreal owl
#

The average new archer is raw xp

full coral
vernal trellis
# full coral just keep watching overpowered has a variety of definitions based off who is sa...

Thats every class though lol. Every class can be problematic. Your stating to where Archer can be picked up by anyone and easily be amazing when that isnt truth. TF2 is a horrible example of anywhere close to balancing especially since they started adding new weapons into the game, instead of keeping it the old classic TF. But even so no one can even pick up a sniper in TF2 and be problematic lol

dull cliff
#

It doesn't fit any of his definitions of overpowered or you would be "mopping the floor" with it and you refuse to upload a game doing so.

#

Problem is "design of the map"

Lol this video is not helping you st all

full coral
boreal owl
#

We are back at it again ladies gentlemen we have Keeper vs Random tonight

#

Who will win? Who will make the best impression? Let’s find out

full coral
#

keeper is typing?

im having a conversation with AHHH. i already know that keeper is going to find some copout for any points that is made

boreal owl
full coral
full coral
#

also @vernal trellis i meant to test javelin melee damage against a shield. since it says "extra damage to shield"

vernal trellis
vernal trellis
boreal owl
vernal trellis
#

Its funny cause my account has been created 2 years before keepers odd huh

boreal owl
full coral
boreal owl
#

Archers are strong at range?

vernal trellis
#

FPS games all weapons are ranged lol

vernal trellis
full coral
boreal owl
vernal trellis
#

See why you cant compare

#

@full coral #1120674199158141018 message I explained this to even Badger go ahead and read this

dull cliff
vernal trellis
boreal owl
vernal trellis
boreal owl
vernal trellis
#

I will admit i used to duel with throwing axes

dull cliff
#

Axe Archers need love

boreal owl
#

*Axchers

vernal trellis
# boreal owl *Axchers

You ever go into duels with Throwing Axes? You can actually finish people with them with how fast you can throw them

#

They are indeed strong close range

#

But they lack damage which is why i prefer Javelin

boreal owl
vernal trellis
full coral
vernal trellis
vernal trellis
#

Im pretty sure they have something for Scout and Engineer for high damage shotguns for range

#

Well actually Scouts default could pump out decent damage at range

#

hence range weapon lol

dreamy grotto
#

TFW you see a TF2 video for archer balancing in chivalry 2

vernal trellis