#Proposed Stab Change Discussion (2.9)

1759 messages · Page 2 of 2 (latest)

raw ember
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With this change, basically every teammate has to be seen as a solid rectangle that can't be penetrated instead of, well, a digital human that you can thrust around

coarse flume
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That was already the case with overhead and slash

raw ember
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Which hits a much bigger area and should mostly be used when no one is in front of you

coarse flume
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So you don’t want this change because the netcode is bad?

raw ember
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No, cause ist usage is in much different situations

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These two can't really be compared to begin with. Again, a overhead slash literally should not be used when a teammate is in front of you with a few exceptions depending on situation and weapon ofc. With a spear thrust you can, or at least should be able, to place the thrust around a teammate to use the length and small size (in diameter). Its a much smaller area of effect.

coarse flume
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Yes so why not stab around your teammates instead of through them

raw ember
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You should but you can't with this change. At least not without basically standing completely next to them due to a huge hitbox completely blocking you off.

coarse flume
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Cause that would make sense

surreal socket
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The change would force players to use good practices like positioning and good aim around teammates. Stabbing through teammates right now is just a crutch that lots of people use in lieu of engaging in best practices. Team damage should have the natural punish of hitstop even if its not directly your fault. Its the most balanced approach to team damage. Letting stabs magically avoid the punish makes no sense.

coarse flume
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Is stabbing through teammates a necessity to the combat system or can people adjust and learn to drag stabs or move to the left or right instead

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Cause rn all I’m hearing is newer players will struggle but again try are new and will learn

raw ember
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Again, you won't be able to base your attacks around what you see but have to expext a much bigger hitbox around your teammate as what you see. If you think thats good design, hey, you do you. Its your opinion, I have a different one.

coarse flume
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Sure but there isn’t that many situations where you’re behind so many teammates that you cannot attack without doing team damage, and if that’s the case then go somewhere else

raw ember
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You can't precisely aim around your teammated, you have to aim much further around them then what you see, this could be compensated with reducing the penality area of the hitbox.

coarse flume
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I’ve never ran into that issue at all

raw ember
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Yeah no shit

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Cause the change is not implemented yet

coarse flume
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I agree the parry box widening wasn’t a good idea

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But this change is not going to make things worse than better

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You’re thinking of a single scenario of like galencourt church doors

raw ember
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Lets just agree to disagree, cause I feel like this discussion turns into circles

coarse flume
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Maybe so

raw ember
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Especially considering you bringing up points that I literally explained already

coarse flume
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I can say the same

raw ember
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I mean, actually literally: Thats why I think, while it would obviously improve the dogpilling situation where everyone just stabs through their team.
You bring up and try to argue a point that I already explained that I agree on, dogpilling fights would 100% improve with this change. That never was a point from me, so its dumb to try to bring up this point.

ornate steeple
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Sounds like the issue is you

final jungle
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@raw ember thank you for bringing a real opinion on a negative outcome due to this change

mossy hedge
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And don't just make team damage = hitstop

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I think that is what everyone is asking for. Slashes and overheads only hitstop on teammates as well if they hit center mass but as of right now I can stab through my teammates ribcage to hit someone behind them which doesn't make much sense and doesn't line up with the rest of the combat system

final jungle
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@mossy hedge again some people should reread the thread

coarse flume
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Yeah kc reread every message sent

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Then come back to Royal

final jungle
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@coarse flume you too buddy

coarse flume
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don’t have to pipsqueak.

mossy hedge
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I have no idea who that is but I'm all set

final jungle
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ok bet

coarse flume
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He’s ready Royal

final jungle
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im starting from the top

mossy hedge
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I'm pretty sure he's a spear player

final jungle
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100

coarse flume
mossy hedge
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Crazy how that adds up

real mortar
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Kc and dvs are known trolls in this thread, thinking that only their opinion matters when they barely have any hours in a stab weapon. Its funny how they try to make fun of you whenever you come up with a good argument.

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Ever notice how kc and dvs always back each other up and speak at the same time? Either you're an alt or you message each other

coarse flume
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Fax 📠

mossy hedge
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On no we've awoken the beast

coarse flume
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I Hope tom@banner bans you from the game

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Zzz

real mortar
coarse flume
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you’re just the goat 🐐

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Know it all, play in every comp event

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goat shi Fr…

mossy hedge
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I never said only our opinion matters

I pointed out an almost perfect positive correlation between spear mains and not liking the proposed change

coarse flume
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Pause

real mortar
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That came out wrong

coarse flume
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And also when I asked him why it’s bad he literally never gave a genuine reason

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Trolling aside

real mortar
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I gave you plenty of answers

mossy hedge
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Also my opinion is that spear is the lowest skill weapon in the game. I am a very good spear player but no I'm not worried about it getting slightly nerfed by this change

real mortar
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Whats your lvl and kd with spear

mossy hedge
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What do you mean kd

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Nothing tracks KD with an individual weapon

real mortar
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Kill death ratio

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Yes it does

mossy hedge
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No it doesn't that feature is broken and has been broken since launch

real mortar
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Oh its broken all of a sudden huh

mossy hedge
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Do you seriously not know that

final jungle
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it does @mossy hedge my k/d was cleared and fixed

surreal socket
mossy hedge
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Wait really when did they fix lol

real mortar
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Guys the kd is broken i guess kc wins the discussion

final jungle
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but k/d doesnt matter tbh

mossy hedge
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Dane is also low skill floor I agree but that's fine

final jungle
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@mossy hedge all you can do is stab and overhead

surreal socket
mossy hedge
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I'll have to go check scorecard, my spear is like lvl 80 or something

real mortar
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Its funny, everytime someone says the spear is easy to use in TO i always tell them, "alright go ahead use it the next match" they agree and barely get in the top 15 of the leaderboardchivlol chivlol chivlol chivlol chivlol chivlol chivlol chivlol

mossy hedge
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My halberd is higher I like halbert

real mortar
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Lvl 80????

mossy hedge
real mortar
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Aint no way youre lvl 80 and making claims that the stab should be nerfed

mossy hedge
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I am lvl 813

real mortar
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And?

mossy hedge
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I use all of the weapons my highest is lvl 110

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Or something

real mortar
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Im lvl 400 with spear lvl 395

mossy hedge
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I am likely one of the broadest playtime players you'll talk to I literally use every weapon

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So yes I think someone who's only used spear may have a limited scope about how the game works

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Thanks for further proving I am correct by pointing out you only use one weapon

real mortar
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You haven't fully focused on one weapon how can you know anything about the stab change and what kind of effect it has. Youre looking at this through your own mind you gotta learn and see how it will go with people who only relies on one attack

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Why do i have to change my ways for you?

last silo
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Keeper but as a spear main?

sage tartan
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ALERT! DO NO ENGAGE THE ZZZ! ALERT!

final jungle
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@mossy hedge SPEAR PLAYERS ARE NOT WORTHY ENOUGH TO BE IN THIS DISCUSSION

real mortar
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Just because you dont like it it has to be changed, meanwhile we got a dane axe that has a overhead accel faster than a 1h sword lmao

surreal socket
mossy hedge
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I don't think anyone's opinion should be disregarded but I think it's important to acknowledge where people's biases come from

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When making decisions

final jungle
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I love how the only ones arguing against this change are literally spear mains (obviously not biased.)

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@mossy hedge

real mortar
# surreal socket Arnt both points of view valid ?

Not really, he can still adapt as he has other attacks in his arsenal. People who rely on stab has no other ways. Cmon now we acting like this game has choke point after choke point. This change is extremely dumb and the focus should be elsewhere not here.

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Theres like 1 or 2 chokepoints each map that last a few mins. We really gonna remove the feature for those few minutes? Dont make me laugh

surreal socket
mossy hedge
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So what's your point royal

real mortar
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And for those saying 'but.. but what about stabbing through teammates when im in a 1vx' heres a newsflash buddy, youre not gonna survive the 1vx regardless, the stabbing through teammates speeds it up. Thats the only difference.

mossy hedge
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If you play a bit more you might get a bit better at 1vX, which is actually super attainable in this game

surreal socket
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I survive insane 1v4s constantly

real mortar
surreal socket
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Of course youre not going to survive 1vX with a spear, but very doable with many weapons

real mortar
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This goes for all of you btw

surreal socket
real mortar
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Spear bias? What bias elbow? Im telling you how it is, truth sucks i know welcome to politics.

mossy hedge
real mortar
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Guess that shows the difference in quality between EU and US

mossy hedge
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Because of turncap. So then spear is mostly about footwork in 1vx the underhand stab riposte will block any attack before it hits and land a lot of free damage

surreal socket
real mortar
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You need to send me recent videos to back that up

surreal socket
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Unreadable spear attacks take the choice out of the players hands entirely, and isnt in the spirit of the game

surreal socket
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"You were gonna die anyway" is such a horrible argument 🤣

real mortar
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Because you are

surreal socket
real mortar
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Why is it mechanical exploits if it has been there since the start of chivalry 2. Listen, id give you the benefit of the doubt if they added it in like a year ago or something like that but thats not the case. This has been a feature since the start, its there for a reason, it has a purpose and you know damn well what that it is. Im tired of going into circles the entire time, this discussion is over and the change will NOT happen, if it does then expect the playerbase to leave, heard mordhau has a console release now. Developers should make the right choice here.

mossy hedge
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Temper tantrum

real mortar
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Excuse me?

final jungle
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Na toxicity

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uwu

mossy hedge
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Threatening to quit because you don't like a proposed change

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Guess what mordhau has, hitstop on stabbing teammates

real mortar
mossy hedge
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Who is us

real mortar
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The people who main spears, longswords and even halberds

mossy hedge
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There's over 1000 comments in this thread, I thought this was the discussion

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I main halberd

surreal socket
mossy hedge
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I discussed it with moonmoon I think we're on the same page now

real mortar
# mossy hedge I main halberd

First you mained spear, then it was longsword, now its halberd. Think ive had just about enough of your false claims and blatant trolling/jokes/insults

mossy hedge
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You know it's funny I never actually said any of those but it is true

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I was a longsword main for 200 levels and I mained spear in comp for a bit. Now I main halberd

surreal socket
real mortar
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Yea alright, make sure to remove the messages about which weapons you main buddy

mossy hedge
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200 character levels not longsword levels my longsword is only like 90

real mortar
coarse flume
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i Main halberd in comp LTS and play messer a lot, you keep saying moon moon didn’t check in with “us” which would indicate you believe your opinion holds more weight

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Ok honestly I’m just gonna unfollow this lol

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This guy is insane

mossy hedge
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Are you not having fun discussing potential weapon changes

real mortar
mossy hedge
coarse flume
real mortar
mossy hedge
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Noone has insulted you I just said you were a spear main and you took that as an insult

mossy hedge
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Not my fault you don't like spear players

real mortar
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Steam and ps5

coarse flume
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You probably play heavy mace …

final jungle
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@real mortar I believe what he's saying is that this change will hurt console spear mains

coarse flume
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Sweaty….

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HERE WE GO AGAIN WITH CONSOLE SPEAR MAINS!!

real mortar
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Heavy mace? Id rather play executioner axe

coarse flume
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so you’re a exe axe main, got it

real mortar
coarse flume
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I remember teaching you back in the day actually

real mortar
coarse flume
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I don’t live in us

real mortar
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Sure buddy

coarse flume
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lol

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🇨🇦🇨🇦🇨🇦🇨🇦

real mortar
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Literally the same

coarse flume
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Yeah you asked me how to use 2h spear and I showed you

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It was on wardenglade

mossy hedge
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I know a single console spear main and he is technically the best player in the game

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As he got the highest takedown and kill record ever in TO

coarse flume
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Jc?

mossy hedge
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Clearly 2h spear console players have a tough time aiming!

final jungle
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LOOK AT THAT LOBBY

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HOLY COW DELETE THAT

mossy hedge
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Yeah it was from ps+ release haha

real mortar
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Ah yes he must have had a really tough time playing against those noobs while also using the catapult in the final phase

mossy hedge
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Only noobs

coarse flume
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lobby might’ve been ass but bro could aim for the noobs

real mortar
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Best console spear player guys

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Jesus we hit it low today

mossy hedge
coarse flume
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Your argument is that console won’t be able to aim

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Clearly they can

real mortar
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So you base that on skill?

coarse flume
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It only effects newer players

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Who will learn to aim

surreal socket
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Im a polehammer supremacist. I have a great opinion on all matter of swing, stabs, and even overheads chivlul

real mortar
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Technically hes better than wildcard mask? Man you really have shit takes

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Jesus christ man

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What are we even talking about lmao

coarse flume
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Bro what

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Is wildcard mask the secret goat or something

real mortar
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Bro gets a few kills with cata on some noobs and hes the best spear main ever guys

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Guess that wraps up the discussion huh?

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Good lord

mossy hedge
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Wait is wildcard mask the best spear player in your head

coarse flume
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lol

mossy hedge
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Also he isn't console

coarse flume
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That’s actually the most absurd thing ever

real mortar
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One of the best yes

coarse flume
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Nah he’s pc

mossy hedge
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Oh

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I see

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Wildcard is a great guy and he certainly makes spear work well in duels to a degree

coarse flume
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There’s 0 possibility this guy isn’t trolling though

mossy hedge
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He said all of his hours are in duels to me the other day though

mossy hedge
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That says playstation/eu

real mortar
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Ive read enough.

coarse flume
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lol

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i don’t even believe these people play the game

mossy hedge
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I think he just plays EU pubs

sage tartan
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wait you're actually engaging zZz? That's your own fault tbh

boreal thistle
mossy hedge
lethal pulsar
surreal pagoda
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stab dn

lethal pulsar
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never forget the kwazi spear arc

surreal pagoda
ornate steeple
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Bro imagine maining a weapon

shell smelt
ancient wing
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Bro reported me to the mods

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What a joke

final jungle
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@ancient wing who?

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@ancient wing cares

ornate steeple
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I'm gonna report you to the mods

earnest ivy
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Typical cleave spammer opinion. I main 1h spear and I'm all for the change.

ornate steeple
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All I hear a skill issue

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My teammates are there to absorb the enemy’s swings

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I built them for that purpose

earnest ivy
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Mine are there to beat me in the back of the head and give the enemy free parry windows. We are not the same chivcry

ornate steeple
earnest ivy
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Well stop giving the enemy EZ parries so I can just stab them to death and we both win

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Just team kill me after ok

warm wing
# real mortar You haven't fully focused on one weapon how can you know anything about the stab...

You know you don't have to put hundreds of hours into a weapon to figure out how to use it right? Like by the time you're level 50 on any given weapon you should more or less know how it works. Someone with level 395 spear and someone with level 90 spear are equally valid in the discussion, and KC probably knows a lot more about the game as a whole due to him not tunneling into only one weapon. Also the argument of "it's been around since launch, it's a feature" is clearly untrue seeing as this thread exists.

Personally I think these are good changes. The argument of having to aim around hitboxes now with stab is something you already have to do to begin with when it comes to slash and overhead, it won't suddenly make stabs useless. You'll just need to actually use proper positioning. Honestly the less team damage is incentivized the better, I shouldn't be in a choke point at one shot health when an enemy hasn't even hit me yet because a polearm is using me as a riot shield.

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That's my two cents chivsip

twin venture
warm wing
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There's no point in trying to put "if/then" arguments to try and lump other changes in.

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One improvement at a time

low barn
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i agree with less incentives to stab through teammates.

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i think though this change would undisputably change the game in TO for better or for worse so i hope TB would be prepared for the shit storm one way or another

radiant sundial
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don’t fix anything leave it how it is

ornate steeple
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@alpine barn what do you think

alpine barn
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Yeah.

ornate steeple
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Awesome thanks

barren ermine
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Never understood whats wrong with this change. You would think players would know not to actively hit their teammates

undone kraken
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If they actually got punished for team damage they would've known, and if they weren't hard wired to only throw slash attacks instead of overheads and stabs.

winged sapphire
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honestly idgaf I'll still get hit by teammates anyway

sage tartan
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Now it just won't be a viable strat

real mortar
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They first need to revert parry

undone kraken
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I don’t really think it’s a parry problem

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More of a game problem with the servers

sage tartan
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Yeah it's a symptom of hitting through people.

real mortar
ornate steeple
#

What do you expect from a Mrdhau Role*layer

low barn
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mitagates the points but people keep kills and takedowns

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maybe not even have it count for a takedown or a kill

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lol someone made a puking reaction to my suggestion

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i think it is worthwhile to think about it, it would indeed be a detriment for TO to 90% of the pub players

real mortar
low barn
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good discussion

real mortar
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I first wanna know, are you insane or are you trolling rn

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And what does it have to do with stab change

low barn
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yes?

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it woudl de-incentivize stabbing through teammates potentially

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or make it roughly neutral perhaps

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just a thought.

mossy hedge
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Bro just make team damage reflect

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Ez

final jungle
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@mossy hedge now you must be trollin

mossy hedge
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Yeah a little

mossy hedge
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Gives you a lot of opportunity to learn not to attack teammates rather than no punishment into insta boot

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Would probably improve the team damage situation overall and help the player base get better

final jungle
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@mossy hedge or it would hurt console peasants and new players. But I'm sure we could argue about that all day.😘

mossy hedge
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Explain how team damage reflection is worse than literally being kicked from the server

final jungle
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@mossy hedge I will msg this thread again when I'm not working

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Wait for the @

surreal socket
earnest ivy
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Rumor has it this change is a comin

ornate steeple
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I hear trouble coming

winged sapphire
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I have trouble cuming

real mortar
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Bro i literally almost choked on my food just now reading this

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Wtf is going on moonmoon? Don't tell me its gonna go through?

ornate steeple
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Cope

warm wing
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I second that

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Cope

boreal thistle
placid orbit
barren ermine
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Archers were buffed? When?

mossy hedge
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@jade gorge

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you shouldnt be able to attack directly through a teammate... it negates the skill of using footwork to get one enemy behind the other

mossy hedge
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i said in lieu of being kicked, once you hit that threshhold it starts to reflect

placid orbit
ornate steeple
jade gorge
mossy hedge
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so rather than 0-100 progression on punishment, (no punishment, then kicked) it starts to reflect damage to help people learn not to do team damage

jade gorge
#

he thought i was your team's spear so blocked

mossy hedge
#

reeeeeeee

sage tartan
# placid orbit almost at every update

Listen, I despise archers, instead of coffee I spit on a photo of an archer to wake me up every morning, but archers have not been buffed in a long time, maybe ever.

placid orbit
# sage tartan Listen, I despise archers, instead of coffee I spit on a photo of an archer to w...

How do you call making vanguard super vulnerable to archer and get 133 dmg for a headshot, how do you call gamepad aim-assist + homing arrow? How do you call bending all rules to make them shine like setting the knock down limit to 25 just for them ?
How do you call giving them better side weapons ?
How do you call defacing the queue menu with their infamous volley mode noone wants?
It really looks like someoone at TB love archers and don't give a shit about what most players wants to see in the game.
It sounds like how the major movie productions flopped recently.

sage tartan
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were the first two added? Same with side weapons. If they have been that that counts as a buff. Though the only good archer side weapon is axe on xbow and xbow got nerfed pretty hard (rightly). Takedown change buffs a LOT of weapons. Notably faster long weapons, swords, the glaive.

Volley mode is an affront to society and I agree on that.

ornate steeple
placid orbit
warm wing
warm wing
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I get hating archers, personally I think they ruin the fun for people, but a lot of this just seems like cope no offense

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also yeah source for the 133 headshot damage number?

placid orbit
placid orbit
placid orbit
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The damages are ridiculous

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Also crossbow about 109 dmg quite often

magic zodiac
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Crossbow does 78 to vanguard, 105 to footman, 117 to knight, and instakills archer.

placid orbit
#

I'll stop it, they banned me last time I brought up facts in another threads.

last prairie
boreal thistle
#

Lol that was keeper's thread, there are 2 other archer threads discussing balance still open

placid orbit
last prairie
placid orbit
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Yes that's why I said stop discussing it.
The link was that they care about very little issues when others are killing our interest in the game

ornate steeple
#

Jeb coping

warm wing
ornate steeple
ornate steeple
#

It's a very civil discussion

placid orbit
final jungle
#

Classic @ornate steeple derailing the thread

ornate steeple
#

I think everyone's caught on now that I'm a creep and a weirdo

final jungle
#

@ornate steeple knew from day one but I'm not hatin

ornate steeple
magic zodiac
#

Entire thread here has been coping about a nerf to mechanic abuse, I can't imagine if they nerfed some other dumb melee shit how the reaction would be.

final jungle
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@magic zodiac re read the thread some really good points in here ty

prisma nest
#

gonna just say it again, a prop stab "exploit" fix would be 100% team damage.

last prairie
final jungle
#

@last prairie low ball comment buddy. you know the special kids are playing with sticks aka controllers

mossy hedge
#

All and all a terrible idea

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We should be able to deincentivise attacking teammates without making the game less fun (100% team damage meaning way more team kills)

last prairie
mossy hedge
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That would just increase overall salt and toxicity

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Which i don't think is torn banners goal

real mortar
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Glad ur not a developer

cloud cave
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Honestly no matter what change they do, its gonna make things harder for players even though they need to stop the players from hitting through teammates to get kills. Like if you make your swings to stop on hitting a team mate like hitting a wall, you will get teammates that might get you killed by preventing you to do a counter or prevent you from getting a kill. If you make it 100% team damage you will still get the same result but this time your killing your teammates more in the process and you have a higher probability of getting kicked in matches. You reflect the damage back you get killed by your teammates who jump in front of you. Its really just more on which change benefits more out of the negative aspect. Also with any of these changes you know trolls would take full advantage on ruining their teammates game play and possibly getting them kicked.

jade willow
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should've been this way from the start, stabbing through teammates is just ridiculous and shouldn't be rewarded

ornate steeple
prisma nest
last prairie
shell smelt
nova gate
#

Hiya, so just want to give an early heads up on this. This proposed change to all weapons will be in during the Beta test of 2.9, so those on EGS, please give it a try 🙏

We will have further notes to come.

coral ginkgo
#

I am literally awaiting the update

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Is it available now?

nova gate
#

Not yet, we'll do official announcements on the status of it chivup

coral ginkgo
#

I put off playing the game until parrybox width was sensibly halved but now stab change also seems necessary

real mortar
#

*Stabs

*Stabs for all weapons now thwack when hitting teammates

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This is only for the test right? Not actually going through with this change?

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Surely not?

nova gate
real mortar
#

Got it on steam..chivcry

sage tartan
#

All three egs users are elated

coarse flume
#

Easy claps zzz

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I made a call to the devs, told them to make it happen

lament bone
#

Don't know if these changes should apply to rapier. Not like it needed a nerf.

ornate steeple
coarse flume
#

This ain’t a weapon nerf, it’s a combat change. It effects all weapons.

earnest ivy
#

Like stab abusers are almost always heavy stabbing through

boreal thistle
#

Now you're incentivized to do even more team dmg to get that stab through, it's perfect 😎

earnest ivy
#

Sorry default footman, I'm afraid TB has made it clear you are not long for this world, team mate or not

shell smelt
#

I love the opening question, all the debate with no dev input, then the change wasn't even what was proposed. Just TBS things

nova gate
warm wing
#

Why is it that slashing with a sheild is faster then stabbing with both hands on the weapon this makes no snese to me the guy stabbing should be faster and hit first.

ornate steeple
prisma nest
shell smelt
#

This is about protecting the player being stabbed through, and the enemy from an unreadable attack, not really about punishing the person abusing it.

final jungle
#

Guess I'll be heavy stabbin all of you then. uwu

#

Console peasants shield this community again.

lethal pulsar
#

stabbing through teammates is a stupid mechanic that most of the people in this thread didn't even know about till this was proposed by the devs. It's a crutch mechanic that allows you to attack an enemy without the enemy being able to see or read that attack. Do you need this mechanic that bad to pad your stats in a casual TO lobby?

final jungle
#

@nova gate absolutely a good change ty tornbanner for playing the middle ground. Also please buff spear turn cap ty.

ornate steeple
#

Yeah and buff throwing axes let those stab through teamates

final jungle
#

@lethal pulsar randy I will be heavy stabbing you all day buddy

lethal pulsar
prisma nest
final jungle
#

@lethal pulsar see you in 2 years for stab change 2.0

#

uwu

lethal pulsar
shell smelt
final jungle
#

I'm pumped to see this change go live brother @lethal pulsar 🙏

prisma nest
# shell smelt You're arguing stupid strawmen

oh I am glad u aware of term "strawmen" so your changing from QUOTE "to punish people playing the game improperly what better way than to make their attacks ineffective when they are doing it "wrong" to QUOTE "This is about protecting the player being stabbed through" is not? 👏 bravo

shell smelt
#

Fair. My excuse is I'm mobile and generally in support of this change anyway. Nobody has been talking about catapults but you afaik.

ornate steeple
sage tartan
#

yo, new keeper just dropped

ornate steeple
#

Holy shit your right

ornate steeple
#

@prisma nest Thoughts on archers?

last prairie
final jungle
#

@last prairie this change also may break spear gamplay on console in choke points.

#

I hope that it doesn't become anti fun for the console peasants.

#

I believe the heavy stabs not twacking is a good middle ground for everyone.

prisma nest
prisma nest
final jungle
#

@last prairie I read that you said console players where a majority of our player base in the other thread. I know that you can see that this change could negatively effect them.

prisma nest
sage tartan
prisma nest
#

but serious, what keeper

boreal thistle
# prisma nest but serious, what keeper

Keeper is a legend in the chiv 2 discord that was beloved and cherished by everyone until he was unfortunately and unjustly banned...

It's a great honor to be compared to him 👍

cloud cave
#

lol not this again

barren ermine
#

May his soul rest in piece. God Bless

low barn
#

NGL gonna be sad that they are going to fix the "heavy" stab part. i think it should just be the same as other swing hit weapons, otherwise i wonder if people will start swinging heavies through teammates

sage tartan
low barn
#

are you suggesting i've been needlessly murderin my own teammates?

#

i am literally heavy slashing through teammates

#

and getting kills... it does hitstop if there is no enemy though

#

Maybe its because sometimes teammates block. hm

low barn
#

in that case sure i agree with this change

last prairie
#

I think it's about their spacing, as there seems to be some leeway when hitting teammates even with lights under the right circumstances

#

it's just that stabs are a problem if they have that sort of leeway generally and in the test server I was basically only precluded from doing things it'd be genuinely disgusting to be able to do

final jungle
#

Gotta use better foot work guys

final jungle
#

@last prairie honestly any attack that hits a friendly player should hit stop

#

@nova gate many high level players utilize the lack of hit stop with heavy slashes to gain an unfair advantage. @forest horizon @weak glade are great examples of this and have been using this nasty technique to absolutely destroy casual to player. When will this exploit be fixed?

surreal socket
#

Im still not exactly sure what causes certain attacks to avoid hitstops but it seems very minor

final jungle
#

@surreal socket it's been abused for a soil 2 years by many high level players. maybe a dev could explain why some attacks hit stop and others cleave straight through the backs of you teammates

final jungle
#

#fairgameplay

#

@prisma nest if this is going to be fair it has to effect everyone equally.

surreal socket
final jungle
#

@surreal socket definitely doesn't effect all swings ATM so it should hit stop 100% of the time is my point.

#

We shouldn't be rewarding team damage

#

Everyone should use proper foot work

#

We should have an equal playing field and no favoritism between stab and slash weapons.

#

I've said my concerns regarding the stab change and will hold my peace.

#

Ty all for your opinions and counter arguments against mine. I greatly appreciate your prospective.

lethal pulsar
#

attacks can cleave through anything even buildings if they cleave while in the attacks release faze

#

@final jungle

surreal socket
#

So if they hit an enemy first they cleave everything ?

lethal pulsar
#

no your weapon can cleave through any structure in the release phase of the attack but after that if your weapon is still hitting a structure or a teammate it stops

sage tartan
#

That's definitely not true. But some things you swing through, others you don't, you can't really judge it 100% of the time. Well, unless you memorize every objects collisions.

surreal socket
#

I feel like the tip of the tracer is different, but I may be wrong

lethal pulsar
final jungle
#

@lethal pulsar this mechanic is still being abused in all teirs of gameplay. This should not be a combat change for thee but not for me.

#

If your weapon hits a building or player it should hit stop. Realism

#

Especially if you do team damage at any point in your swing phase.

#

@surreal socket I believe if you hit an enemy first you could be allowed to cleave through teammates. as we aren't rewarding team damage. Including stabs.

last prairie
surreal socket
final jungle
surreal socket
final jungle
#

@surreal socket if you body hug your teammates your heavy slashes will hit stop this will help teach new players proper position

final jungle
#

@surreal socket ?

sonic root
#

No more stab your teammates kidneys to get a headshot while crouching with a spear

surreal socket
#

The majority of swings will hitstop on teammates. There seems to be some very situations where one will pass through. My best working theory is this works with the tips of swings for quality of life purposes. Large weapons would feel really clunky without it, its a QoL change that would be hard to use to gain an advantage on purpose.

final jungle
#

@surreal socket great examples of this forbidden technique would be @weak glade @forest horizon

final jungle
#

I would argue that the original stab was the way it was for QoL, but due to people abusing it that had to change.

#

It make no sense for a slash to pass through a teammates back and into someone's face.

#

That why you have the option of using an over head.

final jungle
#

Team cleave must be stopped.

final jungle
#

@surreal socket are you asking for me to provide source of their gameplay? We all know and it's be said by @sunder @earnest ivy that you can team cleave with slashes.

#

@surreal socket you're the first person that has said that this isn't a tech that exists.

surreal socket
# final jungle <@795208840999469076> you're the first person that has said that this isn't a te...

Youre misrepresenting what im saying and misrepresenting the scope of the mechanic by simply saying "you can team cleave with slashes". No one can even explain the situation it actually works in, its that rare. Much less of an issue than simply using your teammate as a meat shield to make your attacks invisible.

As someone who very much likes the stab change this thread is about, id be much more against slashes getting the same treatment in those rare situations it actually works, if it works as i theorize.

final jungle
#

@surreal socket but you believe that you should be rewarded for slashing into the back of your teammates and into an enemy player?

#

Or should the slash hit stop

#

And why?

surreal socket
final jungle
#

@surreal socket again I've seen high level player abuse and use this "feature" if we want to curb team damage/team cleave abuse we have to treat all weapon equally.

#

This shouldn't have been a feature to begin with and we are just starting to see the real issue 2 years after game release.

#

If your weapon hit a team-mate it should hitstop no questions asked.

surreal socket
# final jungle If your weapon hit a team-mate it should hitstop no questions asked.

I just flat out disagree there. If they have the ability to make certain points of swings hit-stop or not I think thats a good thing that could contribute to a better game, its nuanced and someone put that mechanic in for a reason. Having the attitude "All hit stop is good" is just kind of black and white thinking. If you have any clips of this so called abuse, i'd love to see them, but as someone with a lot of hours in long range weapons, I dont ever see how it could be used in the way you are suggesting.

final jungle
#

@surreal socket on one hand you say that it happens on the other you say that it's not a problem? I'm starting to think you're opinion is biased.

surreal socket
final jungle
#

@surreal socket again if a dev would help explain why this happens with slashes it would help us all understand better

surreal socket
final jungle
#

@surreal socket again I've seen the player I've listed do it very reliability in casual to.

#

Team cleave is a crutch we shouldn't have in this game

surreal socket
final jungle
#

@surreal socket do you think that team cleave doesn't exist?

surreal socket
final jungle
#

But you believe that it's a part of the game and should stay as is?

surreal socket
final jungle
#

@surreal socket bet brother.

#

So you believe you should gain an advantage from slashing your teammates?

#

It's a black and white issue for me if you fail with a slash ex hitting a teammate you should swap into an overhead.

#

Your slash,stab,and orverhead should never be reward team damage.

surreal socket
# final jungle So you believe you should gain an advantage from slashing your teammates?

I believe there should be a reasonable margin of error for people who attempt to miss teammates, and having that be possible via changing which tracer does and doesnt hit-stop is a good way to do it. Exec Axe, Greatsword, HS, Halberd ect are all popular weapons. Swings are the good-to attack for newbs. Making them game clunkier for them, and honestly everyone, is not a healthy change.

final jungle
#

@surreal socket again you could make the argument for stab as well given that you have a majority of players on console.

surreal socket
final jungle
#

@surreal socket absolute garbage brother

#

You deny any mergin of error for new players or console players, because all they can do is stab and overhead.

final jungle
surreal socket
#

There is no reason to do the same mechanic with stabs, its a straight tube.

final jungle
#

@surreal socket but now you would say 5-10% of your slashes benefit from team cleave?

surreal socket
final jungle
#

@surreal socket so you could provide a clip of this happening?

#

As it is not as rare as you you made it out to be?

surreal socket
#

I would honestly ask what your intentions are with the change, because you havent even been able to verify if the tactic is reliably performed, or that it even provides an advantage other than not stopping your swing... like the stab change did. The stab change was 100% reliable and was done intentionally to gain an advantage.

final jungle
#

@surreal socket slashes are a hit that lands for 50-80 dmg. A stab on spear is 50

surreal socket
#

So what are your intentions for the change, what are you trying to fix? Other than provide meaningless symmetry to all hit-stop mechanics

surreal socket
final jungle
#

I'm trying to have an equal playing field for all weapons involving team cleave

#

And I agree 100% with the stab changes

surreal socket
#

Whats unfair about it

earnest ivy
# surreal socket or the supposed users of this "forbidden" technique. If the contrast in comparin...

idk if I'd call it so rare its some silly forbidden technique. Heavy cleaving through team mates has been around since day 1, and yeah it ain't some level 10 default footmen move but it's definitely not some rare thing only 3 duelest in the world know how to do or anything. It happens quite a bit in TO matches, both by accident with people who dont even know they are doing it, and by higher skilled players who do.

#

I'm with royal that hitstop should hitstop 100%

#

Especially so since there are 29485729456829452 cleave side spam weapons in the game.

#

I'd be more apt to forgive it if it was just like, a few specific weapons designed around that mechanic

final jungle
#

This is the goat put some respect on his name@earnest ivy

final jungle
#

@surreal socket how about you learn by trial and error like the greats

earnest ivy
#

it happens at certain points in the animation when you drag/accel

#

kinda like how you sometimes hitstop on a wall

earnest ivy
#

yet other times blades go through it like it oesn'tr exist

final jungle
#

@surreal socket not mad brother just doing what's right

#

Fixing this game for the better

surreal socket
earnest ivy
#

full, complete, pure hitstop would encourage people to play better, have better positioning, etc

surreal socket
earnest ivy
#

hopefully also cut down the egregious amount of big slow weapon cleavers that play the game cuz easymode

final jungle
#

@surreal socket stopping you from learning the exploit before its patched family

#

Casuals read this

surreal socket
earnest ivy
#

there are points in the beginning of the animation where that shit is 'happening' no matter what, and I think the end also but I'm not sure on that

final jungle
#

@surreal socket I'm so clean bby

earnest ivy
#

I dont play big cleave weapons anymore so its been a hot minute

surreal socket
earnest ivy
#

It sounds like you expect someone to bust out video proof with timings to be accepted as proof it exists

#

I'm sure they are out there if you look

surreal socket
#

I know it exists, I just can only theorize of its intention based on what i've seen

#

If it was easily repetable, someone would already have had the answer

earnest ivy
#

It has to do with windup/release/etc shit. Thats different for everyone weapon as is the animation so tehre isn't much better of a way to explain it generically other than that

#

Go get some homies to stand aroujnd you in an empty server

#

pull out your axe, try dragging and acceling at different points

surreal socket
#

It doesnt seem to have anything to do with wind-up, only something to do with the timing of the release

earnest ivy
#

like someone close to your back and right when you swing from the right to left

final jungle
#

This is high level shit

surreal socket
#

Why would wind-up even be a factor

surreal socket
#

unless its just another feint glitch

#

which doesnt really align with my experience of it

earnest ivy
#

I dont thikn it has anything to do with feinting. I remember doing it in the first few weeks of beta/release when I didn't even understand what feinting really was. Just spammin the dane axe accels and drags

#

and it got even easier to do with bigger slower weapons like war axes, exec axe, etc

final jungle
#

It's an obvious exploit and Hopefully the devs will patch this along with the stab change.

earnest ivy
#

think devs already said the heavy stab thwack is happening, just not this patch or something

#

But I'm all for weapons being equal across the board for thwacks and then balance passes taking place. The endless war axe/exec axe/highland/GS drag spam is annoying

#

be nice to have weapons have more unique roles

surreal socket
#

The only theory i have for it being intentional is that it makes bigger weapons less awkward ... by letting hitstop pass through friendlies when its at max arch away from you

earnest ivy
#

like shit, maybe nerf the exec axe a lil, but then give it team mate drag through on purpose

final jungle
#

Cleaving teammates was an obvious design choice but now it's being changed 2 years in

#

If it wasn't purposely put in the game all weapons would twack from the start

surreal socket
final jungle
#

Now it's shifted and we are looking to balance the game again

surreal socket
earnest ivy
#

newsflash: the game has been getting shittier for the last year chivcry

#

but its pretty fair to ask for all weapons to thwack in all scenarios without saying its going to be a detriment to the game. It would ideally teach better play for people.

#

I dont like getting cleaved through by team mates nor do I like when some oppoenent is hugging a wall on their side and somehow swing right through that shit when my shit thwacks

#

big axe men should be cleaving through enemies, not walls or team mates.

surreal socket
#

Fast weapons like dagger can cheat initiative like crazy... or should they just remove that and make all weapons "On an even playing field" ?

earnest ivy
#

I dont think I've ever been cleaved through with a dagger or done it myself

#

this isn't about all weapons being equal, I clearly gave an example even of making a weapon more unique by allowing that SPECIFIC one to cleave through, it just needs to be nerfed in other ways to make it feel and perform different while not being too OP on its own

#

Current state of the game though, there are a lot of 2h cleavy weapons that seem to do this bad behavior, just like the stab through wasn't anywhere close to 'just spears'

surreal socket
earnest ivy
#

now its being nerfed, not because 'just spears' but because its just a bad mechanic all around for all the weapons that do it

surreal socket
#

I want the game to be fun at the end of the day, and to still attract new players.

earnest ivy
#

I mean, thats kinda on TB to take a deep look into it. I dont put the time and effort into a game to where is a job to find out exactly at what point in their mechanics this shit happens. I just know it happens, it happens a fair amount, and people definitely do it on purpose.

#

Yeah I want the same.

#

but I dont want it to be easymode spam to cater to new players who dont wanna learn the game either.

surreal socket
#

Everyone wanted "Active parry" to be more reliable, and we got a massive block width change that arguably, everyone hated even more. Changes manifest in our head differently than they do in reality.

#

I just would like more information on how they work and why they work.

earnest ivy
#

Like autoparry windows and block hitboxes have been broken af for what feels like a year. Seems like everytime a new wave of 'new players' is coming they easymode it up for em because suddenly I'm hitting dudes direct in the back between the shoulderblades with a spear and they magically block

#

etc. Cleave through is just more garbage that needs to be filtered out so people have to learn to aim their strikes, work around their team mates, and can't just button mash their way around to success.

#

well the problem is autoparry and block sizes used to work WAY BETTER in the early days

#

you could reliable autoparry for 1vX if you knew what you were doing, but also some scrub could still pop you in the back. Lately it's like the timings are all fucked, desync'd, and the block boxes people have are so huge they dont even need to be anywhere close to facing the direction of the attacks, but only sometimes. Other times I'll autoparry and it just says nah, and I get hit by the dude right next to the dude in front of my I just autoparried off of

#

I'll be the first to admit I dont know for sure all the technical reasons. But I do know back when this game was only on epic it played a fuckload better and cleaner. I play with a lot of the peasant cap tester bois and these complaints have been voiced for a long time.

surreal socket
earnest ivy
#

I'm talking only about these specific combat mechanics.

#

obv lots of stuff has improved in the game. I still play it 2 years later chivo

#

maybe consoles can't handle high tick rate servers and thats whats require for us to have smooove feeling parries and not need giant block boxes, who knows. I can only guess. That's TB backend shit

#

maybe cleave through happens more often when clients are not sync'd as well to each other and the server, making it easier to exploit by long/off timed drag weapons where I see i thappen the most. Again, can only guess but TB doesn't really tell us shit about the technical back end of things.

lament bone
#

Yall are wasting your time. Moral of the story is the vast majority of players just slash and can't stab. So they loudly complain about stabs. Stab focused weapons will keep getting nerfed because they are a minority. They have nerfed stab damages, turn caps, range, you name it. Don't expect the devs to be fair and apply the same principles to slashes; they will just keep catering to the majority.

mossy hedge
#

Stabs should also hitstop on teammates

#

This isn't a change that the loud dumb majority is asking for, this is a change that the comp community is asking for, along with some casual players. It's not that huge of a problem in casual play as you said, becuase most players don't know how to stab.

final jungle
#

@lament bone @mossy hedge we are asking that all slashes, stabs, and overheads should hit stop when they contact teammates 100% of the time.

#

We were heard by the devs in this thread earlier addressing that the stab change wouldn't only effect the spear but all weapons.

#

And we are asking for a fair playing feild and a black and white look at team cleave.

mossy hedge
final jungle
#

@mossy hedge fair play.

lament bone
mossy hedge
#

No it's just a weird thing with how they made the end of the slash and the very beginning of the swing not hitstop on teammates. I assume it's to prevent the game feeling clunky always hitting stuff and not being able to swing

final jungle
#

But still we would like to see twacking on all weapons that team cleave and I believe that

#

@mossy hedge read what @earnest ivy wrote earlier, we've have a bigger issue

lament bone
final jungle
#

@lament bone thank you brother

mossy hedge
#

I assume they will do the same thing with stabs where the whole hitbox doesn't hitstop in order to make it not feel terrible

#

Right now it feels terrible, being able to stab completely through teammates

#

Thwacking on more world objects would be nice in some situations becuase people can straight up hide an animation in a wall

final jungle
#

@mossy hedge we don't want to promote team damage though

mossy hedge
#

There is a big difference between 1/6 of your weapon being able to phase through a teammate and the entire thing

#

One of them is a fix purposefully put in to make the game feel better, the other is an oversight

final jungle
#

And slashing into the backs of your team mates is being used by high level players @forest horizon @weak glade

mossy hedge
#

I doubt they want you to keep pinging them given they haven't responded here

final jungle
#

They have real life to deal with homi

#

@earnest ivy is another member that plays with them and he will and has said the same thing

mossy hedge
#

I'd be fine to test out full hitstop on teammates if the devs want us to

#

Mordhau does it I'm pretty sure

final jungle
#

Seems only fair imo

mossy hedge
#

You can't really swing or stab through teammates at all in that game

final jungle
#

It should be consistent

mossy hedge
#

I'm fine with that but like everything we should test it to see how it feels first

final jungle
#

It should roll out with the heavy stab change. I completely agree it should be tested.

#

But this will only effect poor foot work

#

With proper footwork we shouldn't need this crutch which we all have been using for 2 years.

final jungle
#

And devs that read this please make this change black and white.TBS

errant oak
#

Has anyone tried this change on controller ?

final jungle
#

@errant oak I haven't yet but will try to play spear with controller when the change is implemented.

#

@earnest ivy said that with he was having a hard time with the 1h spear in the test server. Given that he's top 10 in chiv stats 1h spear his opinion is greatly appreciated.

errant oak
#

I personally am on board 100% for hitstop on teammates for stabs and i’m a halberd/sword/LS/rapier main but I can see it being a bit more of a hit to controller users who are kinda already missing some of the granular control of their aim compared to a that of a mouse.

final jungle
#

Time will tell my friend I also agree with the change. but controller players are my main concern with this patch

last prairie
#

the 1h spear is a fundamentally limited weapon moreso than the 2h spear and you'd be hard pressed not to run into the level of player who can exploit it on those servers

#

which is one of the problems with them running test servers on Epic only and expecting to get good data

warm wing
#

why cant there just be reverse team damage like any other game, that would turn this into a non-issue

#

3 minutes in and all the people stabbing through teammates might as well be spamming f10

earnest ivy
#

Team damage and reflection would both need to occur or it can incentive troll behavior. Instead of teamkilling on purpose ppl would just block you in. Damage to both parties would prob keep it limited.

#

Eithet way though, looking forward to hopefuly all swings thwacking, no more weirdguant axes somehow swinging through a building and hitting me, and being more frustrated hy team mates getting in my way but hopefully learning spacing.

#

And then ideally some weapon rebalance visits.

#

Thats about 2 years of tb work though. chivsip

radiant sundial
#

just make team damage reflect back to user I mean they should be getting punished not the teammate

final jungle
#

@last prairie honestly this whole thing is mostly likely my fault. I was stabbing Jeb through my teammates when he took over a duel server and I dropped 100 td on his head.

#

I'm sorry for my sins chiv community and I will reform.

gaunt wasp
low barn
balmy terrace
#

If there is thwacking im in

real mortar
#

I am disappointed in this thread

#

That's all.

coral ginkgo
#

Cope

final jungle
#

Coping well @coral ginkgo

#

@coral ginkgo only going to hurt control players zzzzz

final jungle
placid orbit
#

Nerf anything that kills through teammates.
What kind of game is it to hide behind teammates, give them teamdamage and getting hundreds kills like this.
They would think of themselves as good players, I bet.

final jungle
#

Slashes are next beware you 360 swinging vanilla knights.

pale lynx
#

you already get negative points for hitting a teammate it does not encourage hitting teammates imo. it should depend on the length of the weapon.

rustic grotto
#

you don't get negative points until you actually teamkill, just hitting them only deals damage to them

pale lynx
#

true, honestly you should get negative points by just hitting a teammate.

rustic grotto
#

this change isn't meant to firther discourage teamdamage though, it's meant to remove the ability to stab through teammates

pale lynx
#

only time thats happened for me is on accident but if people are doing it on purpose id say it would be a good change then

rustic grotto
#

people have and probably will until the update

pale lynx
#

well you should be able to stab through 2 enemies if you have a really long weapon and heavy stab with it but not on teammates lol thatd be cool

ancient wing
rustic grotto
#

that's not something they're changing, they just want to stop people who are intentionally damaging their teammates to get an advantage

earnest ivy
#

And hopefully it also gets a deep dive fix

final jungle
#

@ancient wing you must run around To like a youngling if you dint know about this exploit buddy

final jungle
#

@ancient wing ty

last prairie
mossy hedge
#

If done correctly, some portion of the stab hit box will still cleave to make the game not feel clunky. The same way they did it for slash and oh

final jungle
surreal socket
final jungle
verbal wolf
#

good

final jungle
#

So I've recently been taking up halberg, and I have to say the team cleave is absolutely devastating. How could you people be complaining about blatant team damage with stabs when I can drag a heavy overhead team cleave with 0 repercussions for 70 damage.

#

This is disgusting and I will be abusing this technique until its properly patched.

surreal socket
#

You cant overhead through teammates

final jungle
#

@surreal socket brother

#

The amount of team cleave I am able to achieve is amazing

surreal socket
#

Proud of you for pickin a new weapon though lol

#

How ?

final jungle
#

@surreal socket I plan on abusing this for the next 2 years so ima keep it under wraps. I am able the same amount of team cleave that I was able to do with spear, but worse now.

surreal socket
#

I rarely hit teammates, my aim in impeccable. I wouldn't know

final jungle
#

@surreal socket this is my final rant about the stab change.

surreal socket
#

Have fun i guess 😂

final jungle
#

@surreal socket see u in game bby

warm wing
soft cosmos
#

But what is takedown

warm wing
#

whenever you do 25 damage to someone and they die you get a takedown

winter tide
#

I would like to think that one day the horses will reach 64p, also, what is the reason to remove tdm in 64p, I still do not understand, the worst thing is that I just read it

real mortar
#

Especially tdm

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I always see half the ppl in the lobby leave whenever desert or some shit like that comes up

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Maybe a separate TDM mode could be added

last prairie
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the TDM audience is not the TO audience and it was a poor decision to mix those modes at all in the first place

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TDM deserves a queue though

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I wouldn't play it

winter tide
winter tide
# real mortar Im glad theres no horses or tdm

I don't know the truth, but I find it funny that when the horses were released several people complained that there were no horses in 64p, and in fact people who usually play at 40p don't like horses because they simply prefer to play more quietly, I think the public is changing, the truth is that we are no longer the same people who played before.

real mortar
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This is me after 2+ years of chivalry. It's time to retire.

wide egret
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this is something very interesting and I think a core failure of the chivalry combat system. In this clip I input a slash counter but I am interrupted by a exe axe heavy slash that cleaves through its teammate and then collides with my front. Yet I don't get the counter. I know this is caused by a handle hit on my left shoulder, however I think its preposterous that back parrying is as prevalent as it is yet axes find a way to non-intuitively get around parry through the front with slashes. Also, I don't like any cleaving through teammates. As you can see the vanguard entered my field of view at the last second and was only able to hit me going through a teammate. I also don't think that weapons should phase through any walls what so ever. It is almost impossible to predict whether a swing will phase through a world object or collide with it.

wide egret
fallen timber
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cleaving through teammates it absolute balooney, another thing is swinging tru walls and solid objects, having a decent stop on teammates and worl hit reg would raise the skill ceiling 10 folds

fallen timber
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not everyone knows how to stab apparently but damn seeing those giant axe n sword fly inside a wall without stopping its infuriating

last prairie
stray bramble
broken ermine
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Very reasonable, approved🦦

wide egret
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Also you shouldn’t be able to receive riposte or counters from teammates. It’s silly and there is no justification for it in a 1vX

foggy mason
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Just remove teammate damage especially on artillery like catapults.

last prairie
wide egret
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did active parry work? Send you guess now for a chance to win!

fallen timber
wide egret
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axe handle hits are brazyyyyyyyyyyy

last prairie
vale pike
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dont bother with axe balance they wont do it . most people dont bother to rebind stab overhead keys and learn how to use them. its easier to just left click and axe your way through everything while basicly doing heavy slashes that come out quick like its a light attack into instant block stance lol.

and this stabbing though teammates should be patched ages ago . but why nerf stab / oberhead damage on every weapon well i geuss they want this game to be casual and its ok but atleast it would be nice to have some viarity in weapon selection.

played couple of matched with the axe yesterday and got bored fast same movfe over and over again but it works lol

last prairie
final jungle
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Patch slashes while your at it TB