#Skirmisher QOL buffs
129 messages · Page 1 of 1 (latest)
To all the anti-archer people. It is medieval warfare remember that please.
Switching to the fists makes skirmishers several times harder to play. Im not even sure its an intended feature, but if is its a bad one.
Interruption on javelin is best left turned off. On top of doing a lot of damage, they are highly spammable and have a massive range. Removing it was a good thing.
However i think it should be reinstated on throwing axes, simply due to the nature of how the weapon is used. Interruption gave the weapon its viability.
But that aside, i think you're out of your mind if you think bow and arrows should have Interruption. I see you liking your own post.
The switching to fist thing is a HUGE nerf to an already defensively weak class. It sucks on all classes that have similar mechanics, but its most noticeable on the one with 90 HP
I think its a little bogus that throwing knives interrupt archers but throwing axes from an archer get completely ignored in this regard too, btw, because for some reason vanguard, the most viable class in the game, needed help
https ://imgur.com/a/Gu5UJM6 if you cant beat archer, you arent trying
i would be happy, if at a minimum, your sidearm popped up again after you ran out of axes. that made the class simply less fun and i dont think archer deserves to be some lazy walking skill issue's free kill either
id be personally also very pleased if skirmisher got the ambusher treatment and got a medkit instead of quiver. quiver just is not a competitive skill i think, especially since frequently theres some other archer throwing their own javs at you to pick up anyway lmao.
Yes it does.
Disagree. Once the nerf came to javelin it made it not viable to effective play it.
Throwing axes though really do need it agree with you on that since the range of them is low.
Makes archers potentially more useful how can you disagree? Basic bow is pointless to use once you get warbow. Course I like my own post.
The ammo crate camp would increase if skirmisher did not have quiver. I miss ambusher not having it. Those damn crate cooldowns.
then what would be the point of the war bow? It would just be a bow with slightly more damage, less ammo, and more draw time.
Sneaky sharpshooting.
i think thats actually a different issue that needs addressing frankly, there should just be a hard max amount that each person has to wait
missing "your chance" at a health pack because a teammate kicks you and moves you out of the way, or even sitting there and having to wait for more than a few seconds is really weak gameplay
imo this is easily solved by a hard ceiling that cuts in at ~10 seconds of waiting or whatever, but waiting for the health kit dispenser in a line where you dont even have an assured spot an can be moved out of the way by other people waiting, etc, is an inherently flawed system that should be renovated and not designed around
also, FWIW, and i can only speak for myself but, it would not get a net change in first aid trips for me since my quiver usage is nearly 0%, i change to guardian or xbow to plant banner and then go back to skirmisher. while obviously thats only one person, i can at least say for myself there would be no net change in trips, and also anybody that was there exclusively for a health kit might even catch one from me on the way, as they currently do on footman/amby
javelins have massive range?, its short-mid range at best
im curious though, when was javelin ever really "viable" to play?, given that in a game where warbow users one shot you, or the fact that players can brainlessly block your projectiles without the need of shields
outside a headshot?
uh i mean a headshot is a 1 shot so
Ambush with javelin mostly hit them from side the stun assisted teammates in melee with enemy. Stun would help if they were too slow to block whilst charging you.
we're arguing semantics at this point but w/e
you are yes
warbow users don't need to headshot you as a javelin man to get a 1 shot
i didnt say they did
thats not the point, getting body shots is leagues easier than headshots
FEYDRID HERSELF — Today at 2:03 PM
all archers can 1 shot archers
yeah and playing knight is leagues easier than archer so
as i said...git gud territory
lol semantics again ok, going to move on
if we want to go down that route, any class can 1 shot anyone, just use the ballista
if yuou keep bringing up statements and they end up being semantics that sounds like a controllable for you
oh so there was a stun at one point?
they removed the interrupt recently
Yes AKA interrupt same as a melee hit.
ok so i can definitely see why a weapon block was justified
im ambivalent to that change on its own but hwen you look at throwing knives, which do interrupt, i dont understand the parity at all
They still interrupt? I barely used them since the range is not worth it.
they interrupt archers yes
because ambusher and knight officer needed help i guess lol
I was on about all around interrupt on all class types.
2 classes that can 1hk archer with ease
ambusher and knight officer are 2 classes
i appreciate that youre correcting a statement i didnt make tho lol
Any class with sprint attack
Lets just forget it happened im a bit tired.
lol
but anyways, thats what upsets me tbh
they removed the projectile stun, yet... gave nothing in return
they even gave the weapon blocks a damage reduction against arrows and bolts, which made 0 sense
I despise that I forgot to mention that.
30%
bad enough that players don't really need shields as they can block all projectiles except arrows and bolts, now they get protection against that too, do players really not like using shields?
I've found that I can easily zig zag against even the best of archers.
exactly, and the fact that dodge exists
I've never used dodge that much when going against arrows.
I felt I lose control if I dodge badly but zig zagging you can recover quickly.
it works wonders for me and against me, definitely hurts your stamina when youre waiting for knight to dodge... unless they have a crossbow, then thats a little different
Stamina drain is why I don't do it.
If you are quick enough you can counter a arrow.
Not joking.
are people able to consistently do that tho?
I'm not sure that many people know.
You cant whack it back though you just chop it in half.
lol whack it back
theyll probably add that next patch if you arent careful with your ideas
and a lot of people either dont know or say its basically impossible to counter arrows, which, in fairness, its the hardest counter in the game and ive done it mostl by accident when fighting other melee
i wanna shoot another archers arrow out of the air
You been watching too much comic book films 😄
Yea you have to be already blocking and ready with a fast slashing weapon to do it.
but im curious, what would be a good way to make javelin men more viable
should hitstun come back?
or
should projectiles not be blocked unless you're using a shield?
im good with either one tbh, man knowing that hit stun was a thing back then, i would have played javman alot more
Re-add hitstun and the 30% reduction in damage make ranged worth playing.
My real crazy idea was to add hitstun to arrows also.
Would make the first bow useful
lmao it would
Bruh you missed out.
im sorry, i refused to buy from epic
I don't blame you I eventually got a cheap copy for steam.
Epic launcher is only good for claiming free games.
thats all its good for really
that reminds me, brb gotta claim muh free games
ha
first bow kinda sucks unless youre already extremely good at the game lol
i use it as a volume shooter because its easy to aim with zero charge
so you can plunk people fast and move, but as a starting bow for archers its terrible
its decent at killing mediocre archers with at least i guess
pfft, i didn't even bother with that crappy bow, i went straight to crossbow till i got warbow
the problem is that warbow is also a horrible noob weapon
yea, i look at it this way
throwing knives = very effective weapon
your bow is a throwing knife launcher with 20 knives
the starter bow i mean
Warbow is great. I do sneaky headshots. I love throwing knives.
Don't bring politics here please.
was more of a meme really
That's how it usually starts though. Posting a soviet union flag.
lemme change it
ok im done, i had my fix
but he wouldnt be a crossbowman anymore
dont care really
he would be warbow man
Please fix auto equip. Give bow 10 more arrows and warbow a few more or remove ammo crate cooldowns.
Been playing skirmisher this week. Fun class, but some of the weapon-equipping is cumbersome and could definitely use some QOL changes.
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As OP says, auto-switch to secondary when you run out of primary ammo would be very useful.
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Quiver should switch you back to primary.
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Sometimes when I get revived (probably when I ran out of primary and was using secondary+shield), I get up bare-handed. So I have to equip my secondary, and then also equip the shield. I don't remember having this problem with any other class?
A recent patch busted it all.
- is an especially significant nerf (and unnecessary; it's not like skirmisher is OP). Really sucks to lose time switching weapons in the middle of a fight
yeah it completely changed a lot of what you can do, to have that weapon switch thing. i think the most basic way to to express it is that the class was already underpowered in engagements where it would factor in, which makes it both unnecessary for balance purposes as well as being completely unfun to plan/play around, or just a buzzkill when it becomes the determining factor on whether you live or die
i guess i could have expressed that in a more basic way ":( 😦 me no likey"
👍
Upcoming patch will include:
-Fixed an issue where players would not switch to their secondary weapon after the primary weapon has been used up
-Fixed an issue where refilling ammo would not auto-equip the weapon if the player had no other weapons in their hands
Another issue i noted is that when i hold my secondary and swap to trap, after placing the trap I am empty-handed (same problem as when i get rez'ed after being downed holding secondary).
skirmisher should have a higher speed so it can actually flank and skirmish like the name suggests
it still makes no sense how archers are slower than vanguards
no amount of quantum mathematics will ever be able to explain how a dude wearing a mail hauberk and a fully-enclosed helmet can run faster than a dude wearing the equivalent of jeans and a t-shirt
I'm glad that not everybody is screming to nerf or scrap archer and it's subclasses or flat out make it a melee class. Honestly People keep complaining about archers but there's like 5 different counters for them Shields, Countering (I know it's not probably consistent on giant ass heavy weapons but come on you can't have your cake and eat it), Bracing (30% Damage decrease to any arrow or bolt class just by remembering you have the parry button!), Literally positioning yourself in hard to shoot places, using dodges and moving evasively and that's ignoring throwing weapons, ambushers etc.
and people still want more nerfs... Though skirmisher deserves definitely more love than it gets but I think the whole ass class needs some love. It's jarring reading half of the suggestions for Archer cuz 80% of them hinge on just making it worthless at range which at that point will just make playing the class suck.
It’s heinously atrocious