#NETCODE. IS. GARBAGE. HELP!

62 messages · Page 1 of 1 (latest)

gloomy lotus
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MESSAGE TO YOU! SEND ALL YOUR VIDEO CLIPS OF TORN BANNER MOMENTS Even if torn banner ignores this I NEED ALL OF THEM
This has to be one of the most inconsistent and infuriating multiplayer experience I have ever played.
I see way too often hits go trough people whitout dmg, counters not working, weird input queues messing up everything, hitboxes just being broken (like sometimes they litteraly alter themselves), swinging and wep speeds altering themselves and the list goes on...

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already 4 clips, ill edit and send some others later

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I have around 89 to go trough

dusty siren
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Skill issue

gloomy lotus
dusty siren
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So original

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I'm proud

gloomy lotus
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🤡

dreamy plinth
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Lol ask atillla for some clips he is quite literally a desync and glitch expert with the highland he can break the game on command

heavy pivot
narrow oracle
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I haven't recorded anything yet but yeah the netcode has been awful

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I don't know why they haven't added mod support + server hosting

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would let them focus more resources on other things while the community solves the terrible server issues

heavy pivot
# gloomy lotus Ethernet

You normally should be good to go, man... Game's just buggy af. I hope they pay attention to this. Good call, dude

chrome jackal
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bruh your ping is larger than your ip

gloomy lotus
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What

glad sparrow
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Which part of the code would you improve? Oh wait, you can't see it

viscid bramble
# gloomy lotus

first clip is overaccel
second is miss due to delayed angular movement
third is unfixable regardless of implementation
fourth is a delayed block animation

glad sparrow
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The classic paradox, skill issue or latency

gloomy lotus
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Stop the clip right at the « misses »

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Im not idiotic

gloomy lotus
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my man

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Not gonna lie your entire message is unfounded

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It’s kinda stupid

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« Unfixable regardless of implementation »

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💀

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« Delayed angular movement »

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« Delayed block animation »

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I’ll tell you how to fix all that bs

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It’s super easy

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Better netcode

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Bitrate limit so everyone is on the same foot whitout the fat latency issues at high level

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Make it so weapons can’t bypass counters with adjusted tracer speed

glad sparrow
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Malding 101 ^

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This guy plugged in a router once, just make the "netcode" better

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Optimization is a very long process, just give them time

gloomy lotus
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Ive put a good 800 hours in duels alone minimum. I have a good understanding of base mechanics.

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this is making me loose hope in the game ever getting fixed. If the community starts acting like torn banner then there is no hope the game will ever get fixed

glad sparrow
glad sparrow
gloomy lotus
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Im leaving this server I’ve had enough of the community defending a dev team that is killing the game worse than Mordhau’s devs

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Afte 2k hours I can safely say

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this is a lost cause

glad sparrow
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2K hours, you got your moneys worth. Enjoy the rest of your time in life I guess

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Its an ambitious project, that I see improve every patch. I have faith in it personally

alpine grove
heady fossil
stray echo
# heady fossil https://www.youtube.com/watch?v=LlHPwDJlkhs

You know what was more disgusting outta of that? Them god damn graphics wtf lol. But yeah your first video that happens a lot and i mean a lot its just awful. Like I dont understand why devs cant fix the most simplest while also being the most important issues and thinking its fine to leave it like this.

heady fossil
heady fossil
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I have a 5800X and a 5700XT. I'm just targeting 160 FPS 1% lows while capping at 164 FPS on a 1440p ultrawide. Most of the settings changes are to offer maximum visual clarity though, even the awkward lighting, and it works.

stray echo
heady fossil
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the second clip is also significantly more egregious honestly

stray echo
heady fossil
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you can kill desynced players by finding where they actually are through walking along their path until you bump and then killing their invisible soul