#Add Level Cap to Beginner Mode

69 messages · Page 1 of 1 (latest)

lone knoll
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bump

willow vapor
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I dunno I think it’s useful for all levels, at least while there’s no dedicated hoard mode. Maybe cordon off an outcropping of the mode only for folks under level 45 or whatever.

torn rampart
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I kinda go there sometimes to farm bots for xp. I generally avoid other players and only fight them if they vehemently seek me out and attack me. I go easy on them unless they're higher level. I understand what you mean about high levels going there just to ruin the lower levels fun though. If this is implemented maybe have another one for higher level players? But that seems like too much work.

fluid gale
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Fr I use it as a bot farm and if they approch me its on but otherwise I avoid

flat compass
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They should honestly just rename it to PVE instead and get rid of the beginner name.

torn rampart
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Add horde mode and I wouldn't even use it at all lol

severe notch
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I like being able to turn my brain off when I'm waiting for Bannerlord to be good. But on another note, some weapons in this game are an absolute pain to unlock.

All knight weapons are a straight downgrade from the Officer's Greatsword, and throwing axes on archer, while impractical, are the most fun way to play archer.

hard skiff
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FYI the mode no longer has the word Beginner in it, it's called Training Grounds now.

abstract blaze
# severe notch I like being able to turn my brain off when I'm waiting for Bannerlord to be goo...

Heavy Mace is probably still the best Knight weapon in LTS. Messer is still the #1 dueling weapon or tied with Heavy Mace. GS is a comparable weapon, but it also doesn't offer the support capability of the poleaxe or the sheer theoretical peak carnage of an executioner's axe or war axe.

The Longsword also offers a very particular niche of basically god tier interrupts if you're just trying to set up your teammates to feel like they're playing like a god even at the cost of your own performance, providing something no other Knight weapon does.

Knight really doesn't have a single truly bad weapon in a primary slot. Even the Quarterstaff is at most subpar.

Nothing in this game is hard to unlock. If I recall correctly, no weapon requires above class level 20 which is fairly trivial to reach, and every class has strong weapons beginning from class level 1 other than archer.

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I don't really see any reason that anyone with self respect would need the bot mode for farming when you can just drop 10k point games with significant consistency on officer even if you're a mediocre player and not much worse with other classes, assuming a full map length. It's also, honestly, not particularly healthy for new players to play against bots so I don't have too much of a bone in this fight, but that's to the extent where I'd lean toward removal of "training grounds" entirely if it's not to be level-restricted or replaced with a proper horde mode.

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that'd offer a good spot to bring back 40p so that newer players can work through things in a less hyperstimulating environment

drifting osprey
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I find it neat for testing new ideas to see how they play out without actually harming a real team game I know it's not like comp or something but I don't want me experimenting to actually spoil somebody's fun

abstract bane
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I hop there from time to time mainly to wind down from regular TO, especially after sitting through a few massively stacked matches in a row. That doesn't exist in training grounds. Also I pretty much only play melee archer there because i have an obsession about keeping all my classes the same level ;_;

I do agree with sunder though: bot mode is not a good way to learn the game. It teaches bad habits since bots are hardly comparable to real players. For example bots nearly always gamble, teaching new players that they can just swing through opponents uncontested. This is bad. So while I don't particularly like experienced players ripping through training grounds, i also don't hate it. New players need to learn that not everything gambles and falls over in one Hit. And having those tough opponents somewhat rare (only 1-2 out of 20) is still somewhat tolerable, I'd say.

lone knoll
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bump

vocal anchor
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Yeah I can agree with this there should be a level cap to training grounds. It should only be new players learning the game and learning combat. Higher levels should go to FFA to practice in duels.

severe notch
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I still think a level cap would cause more problems than it'd solve considering the Knight and Archer classes

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Dunno how you'd make throwing axe (archer) unlocking less of a slog, but removing the option to XP grind for Knights would likely require knight buffs + Greatsword removal

rose furnace
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I think the reason its not capped is because of people who let others play on chivalry 2 on their device, had friends that did it with their brothers. they should just add a PvE mode overall thats beginner level easy and harder at the end.

severe notch
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On the topic of PVE, is it bad that I kinda wanna see a 6v6v52 PVPVE control point mode called "Tenosian Invasion"? Where Agathians and Masons try and capture control points while also defending them from players and bots alike?

rose furnace
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yes because it will be packed with new people and 1-2 good players that may be balanced into 1 team and just rekt every1, PvE is the safe way, PvPvE is just a risky game mode

teal kayak
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i dont think game modes should be removed for the majority of the game when theyve been here for 2+ years frankly, and lol at the outcry that changing this would receive. literally zero benefit to devs to even make the change of a level cap.

stratify it so noobs are on their own maybe i guess, but removing features for people that are quantifiably your existing loyal customer base is...not even really a good thing to ask for

severe notch
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Moving the 40p queue to Arena was already controversial IIRC

lone knoll
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at that point just join a server that's empty and farm the bots there

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this is the equivalent of saying you're going to compete in a kindergarten science competition when you're a fucking college student

teal kayak
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its just your opinion

severe notch
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Counterargument:

You need to gain 16 levels as a class with a 16% cap on order to have the most fun as an archer

All knight weapons are straight downgrades from Greatsword on officer

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Longbow and crossbow is more practical than chucking throwing axes sure, but it's definitely not the most enjoyable way to play the game.

Also, you're asking Knights to play at a disadvantage for most of the game until they unlock the tools they need to live long enough to hopefully steal a Highland Sword, Dane Axe, or archer weapon off a dead body

lone knoll
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again Im not sure why you can't just earn this XP in a 64p or 42p lobby?

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the way I recommend getting to skirmisher if you really hate using bows is play archer and pick up a melee weapon off the ground from a body.

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still gives you XP for archer, levels you up. if you're good at countering and positioning the lower health and stamina shouldn't matter

warped mortar
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i support this case

teal kayak
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to indicate how much of a nonstarter your suggestion is: people have been complaining about high levels in that mode since the game came out, and instead of catering to the whines, they changed the name of the mode

teal kayak
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i'm not sure why you feel the need to dictate where people derive their fun from in this game to the point where you want to delete or ban access to extant day 1 features

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thankfully, as i said, the developers themselves find the suggestion to be so utterly preposterous that they changed the name from beginner mode to training grounds to address these complaints.

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your opinions on where you think people should go have fun are...basically irrelevant, in particular if your end goal is to restrict access to game modes. you dont personally see value in the mode for its intended purpose- this is a limitation of the scope of your vantage point, not an indictment on the mode itself. sorry

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pretending like theres nothing to be gained from the mode ignores the reality that experts in different physically skilled fields still practice basics in a simple setting. expert marksmen still use shooting ranges, NBA players still practice free throws, NFL players have pregame walk throughs and practices with less contact etc. the mechanic is basically omnipresent in anything that has fundamental skills that can / should be practiced

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the fact that the combat system itself (weapon timings, et al) arent even static from patch to patch lends further credence to this, since you can't even simply necessarily learn "a thing" once, as that thing may well change in 2 months

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i dont really think people should be forced out of their comfort/fun zones because ThatGIrlSol doesn't see value in "practice" or has what they perceive to be better ideas for somebody elses free time

lone knoll
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this post was made when the game mode was called "beginner mode" so seeing level 300s in "beginner mode" was really pathetic

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and yet people still defended it even before the name change

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if you really need to practice go in duel servers

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practicing on bots will not make you better if you already know the basic mechanics

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i dont know what your argument has to do with "people will be outraged if they put a level cap on this game mode" no not really i can't say i've ever heard of anyone even fucking using that game mode to practice

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it's shit for practice, at the very best it can be used for learning the maps i guess

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but my argument is that people went into this game mode back when it was a BEGINNER mode to shit stomp new people

teal kayak
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so your argument is gone is what youre saying

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the basis for your argument has evaporate

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ive used the game mode to practice. now you've heard of it, and you cant truthfully say that anymore.

teal kayak
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one side is clamoring for equal access, your stance is that you've got things figured out enough for other people and theyre incorrect about their own desires

lone knoll
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certain people made it into an argument 🤷‍♂️

teal kayak
lone knoll
teal kayak
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thats how the language works, i appreciate that you also have a bone to pick with english as well as high levels in training grounds

lone knoll
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now that's named training grounds i suppose i dont have an issue but again my whole point was that it used to be beginner mode

teal kayak
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thankfully those days are gone 🙂

lone knoll
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now what they should do is improve the tutorial for the game

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tutorial doesn't teach how to use horses, siege weapons etc,.

teal kayak
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yes, i agree with that sentiment

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it should also tell people to not stand behind teammates and slash them

lone knoll
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yeah definitely

severe notch
plush field
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Keep training mode 💯

vocal anchor
paper hornet
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they should named it coop or dominon lol, what you need train for in training ground? objective? you can play on practice mode it doesnt prepare you to get into 64p mode

abstract blaze
# severe notch Probably because a Level 1 Devastator is still stronger than a Level 19 knight o...

That's an insane take given how much advantage it is to be able to take stray hits with how horrendous the servers have been. A large portion of the comp community just plays knight in TO because it's much better there, and even in LTS the reason we have class limits is because of the knight health pool, not because we're ending up with 6 devastators.

That was also a problem before and in the absence of the servers degrading.