#statue from SCP-5000

18 messages · Page 1 of 1 (latest)

placid cedar
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Add a statue from SCP-5000, which is mentioned in JOURNAL ENTRY 0001-11.
The description of this statue should also be taken from JOURNAL ENTRY 0001-11:
"They're statues, statues of soldiers - MTF uniforms - with empty sockets for eyes. Their arms are carved into blades, like what you'd see on a praying mantis or something. They're harmless as long as you look at them. But the second you look away, they can move - and they're fast. Saw one cut through an entire crowd of people when a gust of smoke blocked it from view for just a second."
This will make the gameplay and mechanics more interesting for the player.

lucid garnet
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seems like it would just be a reskin of 173 in terms of mechanics, but i guess there would be more?

placid cedar
lucid garnet
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so pretty much a more annoying version of 173

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but this does remind me to reread SCP-5000

next dagger
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i mentioned it before a long time ago, but it would be a very economical enemy to add into the game because 173 is already implemented

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the devs could just recycle those elements and make these enemies killable and appear in multiple instances, thus distinguishable from 173

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if there was a chapter that required you to look in certain directions (potentially within the 7528 section) while also having to deal with these 173-like grunts, that would be a very frightening experience

cosmic garden
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this is the end of the game cuz 5K is backstory of the original

cosmic path
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Likely won't be seeing these guys. The game is but isn't a backstory. It's more of a timeline branch after the original story ends and the timeline resets

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And there are differences

tender lodge
quick spruce
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Anything like 173 needs to have entire sections of the map to itself

lucid garnet
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keep you on your toes

next dagger
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in the case of 173 (indestructible) then yes, you need dedicated map segments; however if you could kill these weird MTF things then it wouldn't need to be dedicated

quick spruce