I'm making my own player models for the first time in my life, and despite all the headaches involved, I managed to make two pretty good ones... however, with one of them, I can't get functional eyes to work. I've tried several things: altering the eye bone in the skeleton, using the skeleton from another model of mine that, incredibly, has functional eyes and worked perfectly (but when I put it on this model, it didn't work), I've tried remaking the skeleton, but this specific model just won't have working eyes. In the model viewer and the ragdoll, the eyes work perfectly, looking at the camera and everything, but when used as a player model, it's bugged. When looking straight ahead, the pupil doesn't appear; the pupil/iris only appears when looking very high or very low... Can someone help me and explain why this is happening and how to fix it? I'm losing my mind trying a series of things and failing. I can't find any helpful videos or even videos that talk about eyes compatible with eye posers on YouTube.
(with non-eyeball eye)
i was losing my mind with this problem lol