So I've started dabbling with decos.
It was nice until it became frustrating. Specifically due to what I presume are tethered decorations, but I imagine that it isn't much better for untethered ones.
What would likely be an improvement here, would be for:
- decos to clearly mark what they are linked to, if anything,
- decos to be cycled between, similarly to subobjects - but preferably only within a an area to make things more manageable for heavily decoed vessels
- to have a deco manipulation menu that is easier to access than at present.
- to have more localized deco nuke options than craft-wide nukes via blueprint maintenance.
- even a click to open options menu could be helpful.
I know that there is likely something that I'm missing, and so I'd appreciate tips from people in the know, if this is also a knowledge check issue.