#Allow ECM Signal Jammers to Interfere with Enemy Warp Drives (By adding an offset to distance)
33 messages · Page 1 of 1 (latest)
the counter to nukes is "just shoot them"
get better detection
laser
ECM interfering with warp wouldnt really make sense anyway cause i feel like its physically wired
Allow ECM to jam your own missile guidance
if the solution is "just shoot at it with lasers" then how come nearly every tournament bans them
because it’s boring
emp is banned
doesn’t mean it’s op
ive never seen a tournament that banned emp
almost all do
alright
idk maybe the greater issue here is SD as a faction
every time I fight them, I hit a brick wall in terms of progression
well godly sd is only about to get more brutal so
but then warp is not the issue if that’s the case
almost nothing sd uses warp
the things that do are the nuke and the snig and the snig pays a huge price for it
I can beat the singularity but it's so boring
what is causing issues?
Just currently Armageddon Protocol but I suspect I will run into issues with other Godly's
Sometimes they get through.
Right now I'm making a craft that is pure laser to deal with tehm.
Missiles that they shoot are also a concern
They spam large missiles.
most craft I make are pretty universal
but every time I encounter SD as a faction I have to go to the drawing board and specifically make a craft that can defeat a specific unit
more ints