#Allow ECM Signal Jammers to Interfere with Enemy Warp Drives (By adding an offset to distance)

33 messages · Page 1 of 1 (latest)

delicate panther
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This is mostly to add a counter to Warp Nukes. As far as I know, there isn't really much of a counter to them other than "Just shoot them.", but this can be negated if the warp nuke in question is ultra evasive.

exotic bridge
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get better detection

sharp dune
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laser

exotic bridge
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ECM interfering with warp wouldnt really make sense anyway cause i feel like its physically wired

elfin turtle
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Allow ECM to jam your own missile guidance

delicate panther
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if the solution is "just shoot at it with lasers" then how come nearly every tournament bans them

sharp dune
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emp is banned

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doesn’t mean it’s op

delicate panther
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ive never seen a tournament that banned emp

sharp dune
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almost all do

delicate panther
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alright

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idk maybe the greater issue here is SD as a faction

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every time I fight them, I hit a brick wall in terms of progression

sharp dune
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well godly sd is only about to get more brutal so

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but then warp is not the issue if that’s the case

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almost nothing sd uses warp

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the things that do are the nuke and the snig and the snig pays a huge price for it

delicate panther
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I can beat the singularity but it's so boring

sharp dune
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what is causing issues?

delicate panther
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Just currently Armageddon Protocol but I suspect I will run into issues with other Godly's

sharp dune
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you can definitely 0q the nukes

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consistently

delicate panther
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Sometimes they get through.

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Right now I'm making a craft that is pure laser to deal with tehm.

sharp dune
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more detection and more combiners to offset inacc

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you only need like 4k dps

delicate panther
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Missiles that they shoot are also a concern

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They spam large missiles.

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most craft I make are pretty universal

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but every time I encounter SD as a faction I have to go to the drawing board and specifically make a craft that can defeat a specific unit

sharp dune