#Underwater Void fog + Cameras detect craft through the waterline
40 messages · Page 1 of 1 (latest)
This wouldn't affect submarines because nothing except sonars and snoopers works underwater. TBH I wouldn't mind if cameras could see a bit below surface. But this would also introduce more complicated calculations to detection.
ah, i thought cameras would work underwater, well maybe they should be able to now, but lose effeciency with depth
either way, the water getting darker would be a nice feature
I agree, cameras should be able to see into and through water, and just have their range/sensitivity reduced based on how much water they're looking through. We already have the math formula to handle this because it's used for lasers, so adapting it to camera detection and tracking is probably not all that hard.
Upvoting because of that.
It'd also mean that visual cameras would be the only detection/tracking system that could cross the air/water boundary (aside from wireless snoopers and those might as well not exist) and this would open up new options that weren't really possible before especially for submarine/aircraft interaction.
The aesthetics alone make me wanna bump this :0
And cameras (kinda) working under makes more sense
I don't see how visual cameras would be good even if they could see through water
You ever go swimming and look straight up? It looks like someone smeared vaseline on your eyes and the distortion effect is big
something humans struggle to make snese of, computers and ai can do calculations on to get accurate information
But ftd ai powered by human brain :(
what is human?
i dont think camera lenses are powered with eyeballs
its more like regular cameras
altho it wont be as good as sonar by literal miles
not as good as sonar, but with cameras, planes would be able to see submarines and know they exist enough to drop torps
and the other way around
Underwater Void fog + Cameras detect craft through the waterline
Doesnt IR work through water at incredibly reduced effectiness? Like a really hot sub right below the surface kinda thing?
It'd not be any more complicated to make cameras work underwater than the systems for laser damage in water already are
Agreed that cameras should work through water a little bit. It would give an incentive to make subs that dive deep rather than camping the surface
IR doesn't work underwater IIRC
Main reason you put your engines and high heat generating things below the waterline
Underwater trackers of some kind would be nice
Issue with dedicated underwater tracker is balance. Its aquard effectivly engagimg subs if you havent specifically made accomidation, and most weapons are nerfed underwater.
You have buoys, drones, and could even stick a tracker on a piston mast like a periscope if thats what you need.
But i agree visual should work to a degree depending on depth. Would make visual trackers more appealing as an all rounder. Would also help it not be totally broken to play ftd with 0% minimum detection setting.
I want a tracker to engage subs with.
An underwater tracker to get a better lock on the sub
Ooooh.
Imean. A magnet on a sonar buoy gotta get you pretty close?
Balance has to go both ways tho. If the sub struggle is accurate tracks, its at the boon of bieng difficult to track.
some sort of harpoon tracker that sticks in the target and gives accurate detections on it would be something
Isnt that just a magnetic sonobuoy?
Magnetic detection would be cool but it's already been brought up in another suggestion thread I believe
Eh, I guess?
Okay this is actually very clever
A detection add-on to the Harpoon / Cable Drum options
I like it
"Wired Telemetry Sensor" and it gives super high quality detection as long as you have the target vehicle harpooned maybe
I meant use magnets to glue a sonobuoy to an enemy craft.
but ngl, harpoons giving off there position would also be peak.
Magnets aren't ideal for this since they'll often tend to either crash into targets or fall behind them
Yea
would be a balance of warhead arming delays in a cluster weapon to get em close, and youd need a baotload of magnets to chase anything moving at speed
(if magnet stacking is still a thing for strength, and i assume theres diminishing returns on increase missile side increasing drag more then magents increase attraction force.)
It is not iirc
Vump