#Underwater Void fog + Cameras detect craft through the waterline

40 messages · Page 1 of 1 (latest)

tired tusk
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view distance and ambient brightness decreases with depth down to pitch black at 200 M, this could severely affect submarines detection systems if theyre too deep. but most importantly would make the oceans way scarier and more realistic

sour river
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This wouldn't affect submarines because nothing except sonars and snoopers works underwater. TBH I wouldn't mind if cameras could see a bit below surface. But this would also introduce more complicated calculations to detection.

tired tusk
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ah, i thought cameras would work underwater, well maybe they should be able to now, but lose effeciency with depth

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either way, the water getting darker would be a nice feature

bleak marsh
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I agree, cameras should be able to see into and through water, and just have their range/sensitivity reduced based on how much water they're looking through. We already have the math formula to handle this because it's used for lasers, so adapting it to camera detection and tracking is probably not all that hard.

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Upvoting because of that.

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It'd also mean that visual cameras would be the only detection/tracking system that could cross the air/water boundary (aside from wireless snoopers and those might as well not exist) and this would open up new options that weren't really possible before especially for submarine/aircraft interaction.

warm anvil
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The aesthetics alone make me wanna bump this :0

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And cameras (kinda) working under makes more sense

maiden compass
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I don't see how visual cameras would be good even if they could see through water

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You ever go swimming and look straight up? It looks like someone smeared vaseline on your eyes and the distortion effect is big

tired tusk
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something humans struggle to make snese of, computers and ai can do calculations on to get accurate information

royal quest
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But ftd ai powered by human brain :(

tired tusk
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what is human?

warm anvil
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i dont think camera lenses are powered with eyeballs

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its more like regular cameras

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altho it wont be as good as sonar by literal miles

tired tusk
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not as good as sonar, but with cameras, planes would be able to see submarines and know they exist enough to drop torps

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and the other way around

tired tusk
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Underwater Void fog + Cameras detect craft through the waterline

forest bone
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Doesnt IR work through water at incredibly reduced effectiness? Like a really hot sub right below the surface kinda thing?

prisma thunder
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It'd not be any more complicated to make cameras work underwater than the systems for laser damage in water already are

prisma thunder
maiden compass
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Main reason you put your engines and high heat generating things below the waterline

storm timber
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Underwater trackers of some kind would be nice

forest bone
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Issue with dedicated underwater tracker is balance. Its aquard effectivly engagimg subs if you havent specifically made accomidation, and most weapons are nerfed underwater.

You have buoys, drones, and could even stick a tracker on a piston mast like a periscope if thats what you need.

But i agree visual should work to a degree depending on depth. Would make visual trackers more appealing as an all rounder. Would also help it not be totally broken to play ftd with 0% minimum detection setting.

storm timber
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I want a tracker to engage subs with.

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An underwater tracker to get a better lock on the sub

forest bone
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Ooooh.

Imean. A magnet on a sonar buoy gotta get you pretty close?

Balance has to go both ways tho. If the sub struggle is accurate tracks, its at the boon of bieng difficult to track.

tired tusk
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some sort of harpoon tracker that sticks in the target and gives accurate detections on it would be something

forest bone
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Isnt that just a magnetic sonobuoy?

bleak marsh
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Magnetic detection would be cool but it's already been brought up in another suggestion thread I believe

storm timber
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Eh, I guess?

prisma thunder
forest bone
prisma thunder
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Magnets aren't ideal for this since they'll often tend to either crash into targets or fall behind them

forest bone
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Yea
would be a balance of warhead arming delays in a cluster weapon to get em close, and youd need a baotload of magnets to chase anything moving at speed
(if magnet stacking is still a thing for strength, and i assume theres diminishing returns on increase missile side increasing drag more then magents increase attraction force.)

prisma thunder
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It is not iirc

soft root
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Vump