suggestions-forum

1239 threads · Page 3 of 25

Damage bonus to bomb chutes 2: electric boogaloo 63 messages
Yet another Ring Shield improvement (and aesthetics) suggestion 61 messages
Get Target Offset From APN/TPG In Missile BB 3 messages
Add for loops to breadboard 4 messages
Non AI and AI BB compatibility 3 messages
Make space visuals based on planet air density / space altitude instead a fixed value. 5 messages
“Allow rail magnets to spin” off by default 3 messages
Add fake spin rate slowdown 2 messages
Let vehicle loading search bar filter directories as well 3 messages
Saving APS shell like missile 9 messages
Version of wood without seams. 11 messages
BIGGER APS SHELLS 2 messages
More access to older versions of the game (e.g., through Steam betas) 28 messages
APS rounding 17 messages
Balanced Idea for a research system 19 messages
PAC HE-shock buff 96 messages
APS balancing. 87 messages
Scuttlebot and old NPC as options (DLC?) for the Animation Block 2 messages
Reduced vertex cram pellet 5 messages
Offset drag reduction from the side 3 messages
larger (longer) missile interceptors 41 messages
Make LAMS unaffected by stability 8 messages
Option to Use Universal Coordinates In Missile BB "Target Info" and "Set Target" Modules 15 messages
a better selection box for prefabs like how stormworks has it 3 messages
Rope tool for rigging 2 messages
Make a THICK laser 7 messages
Make underwater be dark 6 messages
Make incendiary and emp works with timed fuse when triggered inside blocks. 2 messages
GPPP cards should be able to connect directly to wireless receivers. 2 messages
Decoable Cram Shells (And maybe tracers?) 5 messages
Bomb-pumped Laser 2 messages
ammo clip improvements 12 messages
missile expansion 19 messages
Applique slopes should have drag consistent with their slope and cross section. 6 messages
autocannon aps 5 messages
Braking Distance Setting for Ship/Tank AI 6 messages
New Part - Inertial Anchor 28 messages
Breadboard normalize function for vectors 20 messages
Campaign force management improvements 6 messages
Add a clamp function to the maths evaluator 6 messages
Multistage missiles 37 messages
Rubber Doors / Hatches 14 messages
Add inverted square corners 40 messages
Determine IR signal from a fire using the amount of fuel burned over time 6 messages
Vehicle tethers 5 messages
Custom Rockets 24 messages
L shaped input/output large steam engine. 3 messages
Despawn optimization 28 messages
Ion Expansion Blocks 7 messages
Variable Adders 2 messages