suggestions-forum
Shotgun/Canister shot APS shells
Synchronized gun barrels
Add a easier way to Copy and paste Mimic settings.
String connector
Sticky Flares and Fire.
Add an option to shift the position of the entire mimic/deco in the options tab
Bomb Fin piece : AP capabilities, mass , prevent use of thruster (by being a back piece)
Destination reached for breadboard
AI Targeting Debug Option
Proposal to change the color of the jet engine afterburner
Crush Depth Utilizing Existing Code
Supercavitating torpedo modules
Suggestion for adding new defence system "barrier" (Yes I know bubble shield was once rejected)
LET PAC HIT MUNITIONS!
A pie chart-like system for firing restrictions
Ring shield visual feedback
Breadboard: Give the firing event a block name filter!!! (please :salute: )
Incendiary rounds as CIWS
update the FTD wiki
Improve APS shell models
Armor Piercing missiles
HE buff (fire)
Exclude payload packers from cram refit
Make ammo/fuel/cargo explosion do fire damage?
Easier access to lore
Ability to clear deco list from menu
Lua Integration Improvements
Add flamers and plasma target prioritization
Option to replace engine sounds with a .Wav of your choice
Share munition detections across Intervehicle Transmitter
Add an option for vehicles in designer to "hover" without being in build mode
FLAK rework
Rotating Barrels
Prevent planar shield shenanigans
thermite head for APS
Option for missile laser designators to lead the target
RENAME flamethrower fuel tanks into something else!
Lower the minimum caliber of fire shells to 94mm
Flamethrower additions
Water thrower
Incendiary CRAMs
Water Sprinklers
Decorative prop rpm
Connecting diplomatic resource gain to difficulty, instead of start location.
Rename flak APS components into "Anti-munition" Components.
New types of grenades
Unlock LWC Priority for GBS
Allow us to use the delete button to delete decorations
plz more love for Ring shields.
Construction Spawner Fleet Toggle