suggestions-forum

1239 threads · Page 14 of 25

Deleting the root of a subobject should not eject you from build mode 5 messages
Manually change camera orientation when editing subobjects 8 messages
Drones under a mothership should be alphabetized 21 messages
5m beams and slopes with 16% hp boost for aesthetics 52 messages
Ability to "Anchor" ships in the logistical map, preventing accidental movement. 11 messages
Sort by cost in the "load design" menu 9 messages
Ability to spawn player craft as enemies with X button 21 messages
New Player Feedback 10 messages
A view mode to see the sub-object I am building on only. 5 messages
Add the option for generic block setter to change the output type for general purpose pid controller 2 messages
Reduced sonar crossection for Rubber 5 messages
Custom strategic AI for custom planets. 10 messages
Sized fuel engines 16 messages
Alternate block placement/delete sound that plays when you build in mirror mode. 7 messages
Grav compensator for CRAM 15 messages
Addition of sound generation segment in BreadBorad 2 messages
CRAM/plasma "always upright" toggle 5 messages
Allow for breadboard values and sections be copied to clipboard for use on other breads 5 messages
Second help-channel 11 messages
Add a demo for FTD so that people can see if they like the game without needing to buy it or pirate 4 messages
Damage simulator 4 messages
Simple Weapon Bomb Bay 19 messages
A way to change the direction of steam engine shafts 2 messages
Give currently shooting laser systems a massive thermal signature. 15 messages
Add "Refill Missiles", "Recharge PACS", "Recharge Plasma", Etc. To the designer mode options. 8 messages
Old Camera Controls 7 messages
Little feedback about proximity fuse from 4.2.5 alpha. 160 messages
Merge speed, position, and other craft info into 1 block like Primary Target Info 2 messages
Better Synchronization Options 2 messages
camera control options. 81 messages
Make pistons decohidable. 67 messages
AP Missile head 15 messages
Have the amount of health something has to lose to die decrease as it goes further underwater. 2 messages
Firing pieces should save their ammo types when copied via subobject 2 messages
QOL suggestion: Official photoshoot for campaign vehicles (for the X menu in designer) 5 messages
Key Binding/Advanced Options Tutorial! 2 messages
Plate armour variations 2 messages
Advanced proxy fuse 21 messages
Improve Missile Fire Effect and Jet engine Afterburn effects 3 messages
proper arrays in breadboard 3 messages
Сan Prefabs copy subobject in them make it easily togglable if you can 13 messages
Non-AI breadboards 4 messages
free spinning option for spin blocks 4 messages
logistics needs to be worked on 20 messages
Limit campaign vehicle volume to half of configured battle size to prevent battle size gaming 22 messages
Bad Idea: Destruction physics! 7 messages
Munition Defence Pellets 8 messages
Please add quickly set the size of prefab box. 4 messages
Breadboard should be able to change set points in PID 9 messages
Simulate forces while suspended in build mode 13 messages