bug-verifying-forum
My Recordings Have Got The Jitters
bug
Balloons will be activated on a craft put in play despite having a "water start" ai setup
Steam able to enter from every surface of Steam Hull Pipe when connected directly to piston.
ACB Object Presence does not detect the player with magnet boots on (Reproducable)
bug
Gamecrash. Reproducable.
bug
Aps displaying wrong FP in the gun overview and shell overview.
Stacking subobjects breaks AI target prioritization
bug
Armour refit menu should have a warning about costs.
Lights don't seem to work with empty mimics
bug
FUBAR breadboard
bug
my game crashes continuously sometimes and i have no idea why
discussion
My ship ascending and this builder thing going on...
bug
APS shells killing me through my ship walls even with God mode enabled.
Gun sync not functioning properly
bug
CIWS passing through Projectiles
Can't access planet
Pendepth and timed fuse sometimes causes HE shells to explode before penning an enemy
bug
I have an error message comes every time I start up the game
GBG Min and Max Value Outputs are Flipped
Large APN module has 150 health (unclear, but solved)
Simple APS weapons Turret Error
bug
Strange aps shell action at high speeds
Beamslopes and Regular Slopes Have Differing Turret Collision
bug
glass can be seen though solid blocks when pulled vehicle is behind it
Target Prioritization Cards affecting where a vehicle targets an enemy
Unexplained Lean / Sway
Advanced Build tool overlap
Game is FUBAR after Windows reinstall, Motherboard swap, and a few other things.
Visual deco bug? Video included!
the inner sides of the huge gantry hatch are transparent
ACBs not responding correctly in multiplayer [client visual bug]
bug
*--missile intersepters failing to fire or track incoming munitions properly--* ***(closed)***
Rams getting negative damage and knockback
steam wheels connected by belts can start spinning the wrong way when changing directions quickly
I have no idea but I was told to post this
campaign "Could not initiate the loaded AI state- making a fresh one" error
bug
Breadboard event input component does not count events in whole numbers
Flamers show the wrong fuel usage
bug
Trackers stop tracking after a 10 bearing focused and 10 range focused trackers are tracking
Shaped charge fortress issue
bug
apheat spawning frags in the wrong place
Multiplayer bugged
Bread Board Steering Point errors
Always aim high and prefer high don't work
bug
2m-4m Have bugged collision on one axis turrets,
Lag spikes when deleting blocks
Campaign Editor doubles vehicle "effective health" upon using "Load and Save Near Instantly"
*SOLVED* LAMS No Longer Working (Only Sometimes)
bug
discussion
Prefabs Images bugging?
Damage reduction from angle not being inherited correctly