#mixing feedback | calibrating headphones
1 messages Β· Page 1 of 1 (latest)
I think the wobbly bass is quite loud, while the melody lead thingy is too quiet,
The bass at 0:44 can be a bit louder
oh thank you it means a lot
I feel like the wobble sound is too muffled, like it's struggling to express it's powerfulness. I think you need to increase high end for it a bit. Also, from 0:44 onwards, I feel there could be more low-end or a layer of sub-bass.
Other than that, everything else sounds great on this! A really fun track to listen to.
Thank you! I bought headphones recently and I felt on how muffled everything sounds haha
Yw!
fixed a bit but not the compression and masking issues yet till me andmy collab mate finish it
The snare really blends in the background
The high-end is a bit strange
The sub is mostly fine
which high end? of a specific synth? or all the high ends in the mix in general?
yeah i gotta fix the damn snare masking all over the background
This is pretty clean, i recommend to change a little bit the sound design or the effects that the sounds has
Because it may be not the mix but the sound design, some sounds for itselfs sound more "clean" or loud if you design a good.... lead for example
Mix is good, just play a little bit with the small details of the sounds
The high ends of most instruments except the drums and bass are pretty in your face
What's your current headphones?
idk π
theyre shite but ive won 3 bol's from my old heardphones which are also shite
im still trying to get used to its range

Model & brand?
its offbrand
yeah
Oof
oh...
i dont buy shit online so
I think your new headphones may be lacking in the high-end, explaining why it sounded muffled
More than likely your subs are also under what they should be
i have no money so i bought a fucking 4 dollar headassphones
π
i am infact, adjusting cause..........
i used earphones or earbuds
which have A LOT of treble
so shifting another hardware fucked my perception
i just did the opposite which i decimated the high ends
Yeah I know what you mean
The earbuds I had also hurt from the treble
They had too much
But my headphones have too little
I had to EQ them to adjust to something flatter
If I knew what the fuck these headphones were I could probably get a good idea of the sound profile, and what to look out for π
is this for this one?
Yeah
The reason it sounded muffled is probably that your headphones are sweetened to death
ngl had to install uhhhh eq apo cuz the bass mostly leaned to left and treble to right
Killed the 6khz region, brought up the 200 hz region, almost no sub
WHAT 
I use EQ APO
But like
If treble is on the right and sub on the left, your headphones are fucked
idk why shitass audio devices i have are like that
who unironically listens to those
I don't care how much you wanna save, this is saving too far
Fuuck
Get some used, falling apart better quality ones at this rate π
eh my old one which is fucking decent for 4$ the time i bought died so
which got me into BOLs finalists
yeah
thats why il use it to compensate my fucked headphones lol
It'd help if we knew the bloody sound profile in the first place
But yeah, overcompensated on the highs, the bass is lower than before
Still fine, but it wouldn't be too much to bring it higher by a tad
Still, I think the bare minimum for a pair of headphones is that both ears have the same sound profile
Still I don't know how useful my advice is if we consider I've not won BoL thus far 
its alright as long as u state fax lol
Don't forget reverb on sub π© π© π© π π π
LMFAO
so what i shoud do next after the wav i sent is
Increase the high ends? (specifically 6k hz)
add sub
change a bit of lead's sound design (tbf that chorus is fucking up the mix)
Decrease high end 6khz by like, maybe 3 to 4 decibels on specific instruments
You can play with 10KHZ if you want to bring it forward or back in the mix without necessarily hurting the ears as much
Probably
Take that one with a grain of salt
Can bring up the sub by maybe one or two decibels without negatively impacting the mix probably
May want to sidechain some of the leads so they duck when the snare plays if you absolutely can't make room in that area of the mix
Else just EQ other instruments down a bit where the snare plays, or specifically duck those frequencies on those instruments when it plays (I.E. automate a portion of the EQ to duck.)
But no, if your headphones sound muffled, that means they have a propensity to kill some portions of the high-end
(4 to 7 khz tends to be the ballpark that's focused on when sweetening headphones, as they tend to not be very pleasant.)
It's possible they're also messing around with the 200 to 500hz range, depending on if they were made to focus on vocals primarily or not
So what this means is, to you, it sounds muffled
So you're bringing up frequencies that sound muffled to compensate
But that means that when you're on a pair that isn't muffled, those frequencies will be like, twice the amplitude they should be
Actually, if I kill the EQ APO profile I've put together, the mix on that second one sounds fucking perfect
So I'd say that's definitely what's going on
Bring up the low-end a bit, kill the 6kz band a bit, bring up the 10khz band a bit, depending on the instruments
This is my current EQ curve fyi, on SkullCandy Crushers from 2014
Everything that is brought up here, and by how much, is what is downright killed by my sound profile otherwise

If you want an idea of which frequency bands are killed on your headphones, what I'd do is play like, pure noise, let's say
Take an EQ
Cut frequencies
If it doesn't sound like those frequencies have dropped in volume, then those frequencies were already much lower than they should be
also hmm is there a way to calibrate multiband stereo profile in eq apo
i wanna bring in the mf basses and trebles in the center
π
It looks like you can assign specific EQs to L and R
Not sure how
Sounds like a right pain
I think the 4 dollar lottery has not panned out this time
Yeah either you get a pair that sounds fine or cans, there's no in between
Did you listen to your BoL entries with these?
Should give you an idea how far off they are and why
never thought of that
ill look into it
i hope... uh... ill recognize the mix
Keep in mind here since you know your BoL mixes are good enough to win BoL, if they sound crap right now, that tells you everything
if they sound completely strange in my current headphones im gonna have a seizure
I guess the reason I can spot these things easily is that I have a tendency to listen to my own music and go "Yeee, proud of this π"
real
holy fuck i just listened to my bol track that got me into rank 3 did i mix this myself lmao
Does it still sound amazing on the cans? 
it is fortunately LMAO
except there is an emphasis on 200 hz range
and the bass disappeared
the subs are mostly at the right ear bruh
Which tells me your current headphones have a 200 hz boost compared to your previous cans
And your current headphones have no bass
ill note that
More than likely as well since 6khz is likely dead on your current cans, you can't tell that they've been lowered
Again, take noise, EQ it, see which parts of the EQ don't change the sound at all, and that should give you a good idea what's already silent physically on your cans
my snares in womping.wav are muffled to everyone else because its base/fundamental freq is around 200 hz, and 200 hz range is boosted to mine
so i cannot hear
Yep
Also just the fact that they've no highs
they have highs
just freuency masked to death 
Lmao
i did not add eq on that and cymatics mix the one shots well so i assume its how it is mixed to the song
I'd say since every mix is different that's not necessarily entirely correct
i mean they sound decent on themselves
if not mixed into the songs yet
ive been using them since like 2018 or so, so im familiar on how it sounded with my old headphones
this kinda makes me wanna ressurect my old headphones but the wires are so painful to deal with
Yeah, which is a good sign
It still needs to be set up for the mix
This one song I'm working on, I've not myself singing in it
The vocals on their own sound really ass, but when they're properly assembled into the mix, they sound quite passable
Yeah there's ways to repair wires
the wires a flat as hell and stripping them gives me accidents of ripping each single thread accidently π’
Something about a multimeter, and measuring resistance until you find an anomaly between two points
Then you narrow down until you find the break point, you fix it, electric tape
Fairly certain the individual threads are just one wire if it's a jack
Usually you would sort of twist both broken ends together, maybe do some quick welding, job done
Wait no, it's usually just twist the two ends together, electric tape, heat gun
i wouldnt really have the stripping problem if the wires are circular
i know the things that should be done next but im stuck with stripping them
Oh it's those weird flat doubles eh
ill start calibrating my shit now
Good luck π
ill give out this other song
so mhmhm
bring down raise 200hz range
boost high ends
bring subs
That would be the idea
You'd still need to test the frequency spectrum against an EQ cut
Or do a sweep
doing something like this?
(well that graph thats a random ass eq on an instrument and not a noise yet)
ahh
You want to see which frequencies don't appear to be affected by the cut
If you're lowering a frequency, and it's not lowering any, then it wasn't "there" in your headphones to begin with
Which means that frequency got killed
So, in your EQ APO, you'd bring up that frequency so that you could actually notice a difference when cutting, like the other parts of the spectrum
noted
Although I would heavily advise lowering volume, you can also use this website to do a sweep, that should let you hear precisely where it's going up and down in volume from where it should be, but that'll be your own perception of that volume
https://onlinetonegenerator.com/frequency-sweep-generator.html
there is barely difference when i eliminate stuff at 0-230 hz so ig those were faulty
mixing feedback | calibrating headphones
Hrm π€
It's possible using noise might not work as well as just, some kind of all encompassing sound?
But like
That's what noise is
or am i doing the opposite 
Check against the sweep
If that sweep shows you clearly there's nothing to head in a region, and you can confirm by cutting noise in that region, that's a region that's lower than it should be by a large margin
is this right now?
You lowered there and it made no difference?
between 0-100 hz
If you do the sweep on the website, do you manage to hear anything from 1-100hz?
i only start hearing shit at 80 hz
Holy
So those subs are fucked 
If you bring them up?
From what I can see if you go too high with EQAPO you can introduce some distortion, especially in the low-end
i still havent configure apo yet
but yeah that will happen
ill try it a bit with my other song
i added a sub and boosted some bass
which... i couldnt tell the difference from the 2 
They actually do sound incredibly similar 

was the sub more present in with eq compensation though
oh wait i didn enable the second band

updaet
That bass is p h a t
i think the sub is clipping a bit
Toss a DC offset remover on there, doublecheck
these are the eq settings
for the sub or the master channel?
Master, before the limiter
So wait, are you doing EQ compensation for your headphones within LMMS instead of EQ APO? π€
ill try it with this specific song before APO
APO is for what you hear, not what others will hear, though
So how am I supposed to compare on my end 
H
aight
i practiced mid side left right eqing in ozone suite
i removed the eq in the master that raises all high ends
raised 6k range
made the snare clearer
(it sounds like theres over compression, but its the peak controllers used to reduce masking on the snares, will fix tomorrow)
the loop roll before the drop is incomplete, i will reserve that for my collbmate
I'd say that's pretty good at this point
thanks! ill set this up a reference
ill keep the mixing as it is because my current headphoens i bought 2 weeks ago is already breaking
i cant catch a break huh
it doesnt really want me near any music making
You paid 4 bucks
It's not so much that than they were 4 bucks
Nobody around you can ask for headphones that won't break on you that quick?
i did receive mony now π my last headphones that are really good and carried me over are 4 bucks too. i just lost the lottery.
How much are you working with?
Ye
1,000 philippine pesos is the extra i earned
(im a student so i recieve allowance from my parents)
my brother did have a pair of genuine samsung earbuds that are 1,000 pesos
thats just the extra money i have, i have more in my pocket that i dont bother to count
Hrm,
I can barely find anything for that price range that looks halfway decent
What used to fit that price bracket seems to now be in the 60 to 40$ CAD range
Behringer headphones hps3000 high-performance studio headphones ultra-wide frequency response high-definition bass and super-transparent highs ultra-wide dynamic range high-efficiency cobalt capsule 1/8" connector plus 1/4" adapter included single-sided cord with oxygen-free copper wires optimize...
yeah
i cant go out without my parents' permission so i have 3 weeks to earn mo- BEHRINGER??
26 CAD
That about fits your budget with conversion
There appears to be other lower price sellers too
The specific headset fits your bill
Don't know about other offerings
Apparently it was previously German, but since the 90s has operated in China
Still, for your price bracket, that specific model, which is still in production, will probably work better for you than the 4$ lottery you had going before