... at least since this used to be a channel π
This is a little "sampler", I guess, of some patterns hastily thrown together; I know I'd need to fix some pacing and make a coda if this were to be finished--which I haven't yet committed to. It's a bit long--sorry about that, I know I have that problem.
So... anything I should do more of? Less of? Things to fix or add? Promising or scrap?
#Been a little while
1 messages Β· Page 1 of 1 (latest)
I like it! Since you uploaded the LMMS file, I took the liberty of downloading and messing around with it, and I have a few notes:
- You can sidechain using an amplifier plugin, and that gives you the ability to still use your fx mixer.
- I added a white noise sweep for you. If you don't like it, that's fine, but I thought it needed it for some texture.
- You're bass needed a sub. Fortunately, since you were using tripleoscillator, all I needed to do to add one was turn on one of the other oscillators
also, since you mostly use TO and kicker, your project was extremely portable and I had no trouble opening it
I would rather sidechain with peak controller, it's easier
I rlly like it man! The thing is you have too much repetition, that one part which repeats you fan turn that down and add more instruments or add more variation, or even both, that works. π
Or else it's great
i meant connecting the peak controller to the amplitude param in the amplifier. that way you can still use the mixer
Ah okay, I thought automating the amplitude param
π π
Thanks for the feedback! This is still to be arranged--so pardon that everything's in order of authoring; I was going to move it about once I was happy with the individual parts. (I think I'm getting there...)
Good thought about the sidechain -> amplifier (instead of the mix fader); I'm really not using it for anything other than a route target, so it's fine for now, but useful to know for more complex routing layouts.
I'm actually having a bit of trouble opening that in the (old) LMMS 1.2.2 stable on hand--it fails to load the "midicontrollers" plugin and kills all the instruments in the BB. I think I see what you did to "Bs + sub", but that's terribly faint--maybe my poor headphones can't reproduce it?
(Also, the "Ns" is a noise instrument with a little sweep near bars 23-26; after listening to your take, I made it markedly more present π
Np anytime π
I think it's a little more arranged--I'll be honest, this still isn't my strong suit, and I'm a bit dissatisfied with the pacing, even if I do apparently like my "long form" pieces; there's just not enough climax before the coda. I'm also not sold on starting with the half-tempo intro--it seems like it contrasts better in the mid-section "break down".
Hearing the previous, I'm hoping (1) the bass part has a better "sub" presence (maybe too much?) and (2) the noise sweeps are at least tasteful, if probably idiosyncratic
(Bonus track: a monitor recording of the half-tempo with the coda filter and tempo--I'd have a music box that played this on loop π
really like this
cant wait for it to officially drop i can hear the sub perfectly the sweeps are nice
this is a 100x better man! Keep it up!
@bronze fiber also man I am taking the liberty to modify your track a bit, yk refine it properly mix it and give it to you
You can learn from it then
Because your track rn is very unrefined and harsh
You have unnecessary tracks which are doing nothing
I also layered some of your tracks
I tried not to change your concept drastically and I also shortened the length to like 3 mins to make it less boring, there was a lot of repetition so removed that too
I will mix it now so yea will give it to you soon
Here's the LMMs project
check the notes section i left a message for you there (Dw i didn't delete those dope lyrics there)
Thanks for the tips and the example! I'm sitting on a "probably final cut" that I've been only slightly tweaking for over a week (to be posted Soonβ’οΈ), so I don't know how many changes will make it into that version--but I am taking note of the techniques: layering the drums (good video to that effect), having a non-binary sustain level, the 3OSC waveforms and octave arrangements, overlapping melody sections to shorten the development... those'll have to be what I experiment with next--along with the regularly-scheduled "figure out how to do percussion at all" π