#bug-reports

2 messages · Page 37 of 1

bronze schooner
#

When the bridge is up, it is impossible to reach the top of this ladder (Oarbreaker Isles P7k3)

nova hamlet
#

just had a crash crossing border

worthy reef
#

Dying while the server is refreshing causes the player to be invisible, unkillable, and unable to do anything except have the AI shoot at you. Which if caught in the cross fire can kill enemies and friends.

#

Might have accidently caused the death of some players and froze a warden offensive before I saw I was killing them.

languid wigeon
#

Anyone know why my OP chat wont work but my Local chat is just fine?

#

No one can hear my in OP chat

clear dove
upbeat dragon
#

After crossing a border (on foot, as on last test crossing in vehicle leads to a crash. Foot is maybe 80% successful), I often get this lag on the UI. That is, the UI doesn't appear for anything from 1 minute or 2, to upwards of 10-15 minutes. On rare occasions it doesn't appear at all. Those rare occasions seem to correspond with me entering a vehicle after crossing on foot.

After I enter, I can move for a time, but then I get stuck. I can't move, enter or exit vehicle. All controls non-functional apart from T for local and G for operation chat. This last time the minimap was appearing (and hideable with F8). This is presumably related to the variations on the border bug I have. I ended up force quitting the game (couldn't even press escape to return home or log out). This specific variation happened once before - or at least a very similir thing - but that time I managed to exit, but then couldn't move. Had to request a merciful execution from another player

brave mulch
#

WTF that view after death. I used badage and I got screed of loading and now I have free camera view

clear dove
#

A natural discovery of free camera hbwow

gleaming flame
#

Just as an FYI, after waiting 10 minutes to type.. blah. The exe is being flagged as a false positive by Avast

#

I know I can add an exception, etc.. but it's just an FYI in case you get people trying to launch and it bringing up an error

fast wigeon
#

J1 Bridge in Moors are a hassle to cross, slope by the end of the bridge act as invis wall. west side are impossible to cross by flatbed

midnight echo
#

Voice Chat does not work while using Steam Remote Play aka Steam in Home Streaming , all other audio works other than Voice chat. By not working I mean I can't hear anybody else and they can't hear me. Both my machines are running Windows 10. Let me know if you need any more info.

Edit:
Further Clarification

Voice Chat Works on both machines, it only doesn't work during Steam Remote Play aka Steam in home streaming.

glacial igloo
#

Fisherman's Row

#

Bug: stuck on some strange ground in the sea

tough plinth
spiral eagle
#

Please use the Bug Template format posted in the pinned messages when reporting bugs in this channel. This will give the Dev's most of the information they need and will greatly increase the chances of the bug you found being fixed.

outer wigeon
#

1.launching the game

I did everything:
-Restarted router
-Restarted Steam and PC
-Turned off firewall

pseudo ravine
#

@outer wigeon scroll up to where people had similar problems

outer wigeon
#

i was looking, either i'm blind or

spiral eagle
outer wigeon
#

ty

languid wigeon
#

not sure if intended to walk into mountain

strange rover
#

When crossing a border in a barge with any vehicle it imdieatly sinks and then the vech is unable to move

remote pelican
#

Eidolo, Fisherman's Row: Garrison House by the shipyard cannot be built as it is too far from the TH and Safehouse.

marsh carbon
#

When travelling between regions there is a chance of HUD disappearing

pseudo ravine
#

Pic?

#

Also read pinned @marsh carbon

young swallow
#

Not sure if this is a bug or not, but sometimes ctrl+click for stack-splitting doesn't work when you're interacting with a stockpile of some sort. It says "this is not allowed" or something.

sharp wing
#

@young swallow go out of the stockpile and split it in your inventory

young swallow
#

Well, sure, but my point is it makes no sense that we can't do that in the stockpile

remote pelican
#

Victa TH took a small amount of damage with no enemies anywhere near it. Unsure of whether this is decay, but we all saw the notification that is was under attack.

jovial wind
#

Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000018

0x00007ff7db23f373 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff7db646dba War-Win64-Shipping.exe!UnknownFunction []
0x00007ff7db651e6a War-Win64-Shipping.exe!UnknownFunction []
0x00007ff7db4ac0e7 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff7db4a9efd War-Win64-Shipping.exe!UnknownFunction []
0x00007ff7db4b07f1 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dad2ec61 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff7db6640f2 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff7db6641f8 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dae32267 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff7dae2f977 War-Win64-Shipping.exe!UnknownFunction []
0x00007ffafd604034 KERNEL32.DLL!UnknownFunction []
0x00007ffafe9e3691 ntdll.dll!UnknownFunction []

Crash in runnable thread RenderThread 1

#

Just got this error twice now (once in a truck and once again on foot) while walking west on the road east of Crows Nest in Weathered Expanse about a screens width west of the tower

spiral kestrel
#

Borderlane bridge in map The Moors... could not drive a flatbed truck off bridge once on. lost the truck to the water when menuvering including 4K of salvage.

bright prawn
#

No. It just means there is a global population advantage on Colonials, hence why it's throttling Entries into regions.

rapid socket
#

ok tnx

stable cosmos
#

Vivox still broken. Error [2] 2-5008 followed by either [8] 6-0 or [7] 6-0 whenever I press the PTT button. I have reinstalled the game, changed DNS, disabled firewall, and checked to make sure the mic works on Steam voice.

uneven scarab
#

People are still able to get on top of the factories. Which is very unfair, because you can't shoot them or even see. Create maybe a large hitbox above a factory to prevent this please

exotic barn
#

Bugged terrain in Westgate - sanctuary docks. With vehicle you can go down kinda like jumping off cliff, but once you try get up the hill from shipyard you get bugged in air and you drop off to water sideways. Also Westgate - Gallows. Hill passage from refinery to Mine next to it has bugged terrain aswell. You can get to water sideways aswell while trying to climb it. On top of mountain rocks prevent from getting near mine and makes you float. Double bug to the mountain passage.

remote pelican
#

Farranac Coast: Road texture is painted on the ground but acts as if it is still grass, slowing vehicles.

strange rover
sullen nymph
#

Description: Crawl through Mountain and end up on Top

Optional. When the title of the bug does not provide clear context.

Pre-conditions

Conditions which should be met before attempting reproduction steps.
Go to Linn of Mercy mountain located at G5k7, bring a bandage in case of fall damage.

Reproduction Steps

Clear steps to reproduce issue.

  1. Go to Hole in map

  2. Prone and crawl into hole

  3. Stand up and freely walk up mountain and show up on top.

Result

Result of the issue.
Glitch on top of mountain. Linn of Mercy G5k7.

Expected Result

What the expect result should be when the steps occur.
Be able to walk through a mountain and end up on top.

Reproduction Rate:

Rate at which the bug is reproducible.
Everytime.

Environment:

Changelog number and / or environment found in.
LinnMercy-5 Current version of foxhole.

humble mural
#

Description

Buggy Voice Chat with the implemented VoIp System.

Pre-conditions

None known.

Reproduction Steps

  1. Not known

Result

My voice keeps cutting out/has bad quality, the speaker icon above my player head keeps flickering as well. This happens in local as well as in Operation Chats. Meanwhile when using other programms such as Discord or Skype there is no issue with my voice quality/ connection at all.

Reproduction Rate:

Roughly 100%, I test now and then and people are not/hardly able to understand me. All fixes proposed in the technical-chat are not working, the only thing I did not try was turning of SIP-ALG since my router doesn't allow me to do so.

Environment:

Current version

tranquil quest
#

Description

Freighter gets stuck near shore in Godscroft

Pre-conditions

Have a freighter. Perhaps fully loaded if it matters.

Reproduction Steps

  1. Drive freighter to i8-7

  2. Attempt to follow the coast

  3. Observe getting stuck

  4. Observe only at night the shallow coastline extends into deep water

Result

Stuck freighter

Expected Result

Freighter should be safe in visually deep water and blue water on the map should be navigable

Reproduction Rate:

1/1 freighters

Environment:

Alpha 0.26.22.9
Build 26891
Location: Godscroft i8-7

THANK YOU MODS FOR HELP LAST NIGHT!

Screenshots:

idle pawn
#

Managed to Recreate the Death Free cam bug from lagging my ass off yesterday.

mystic frigate
#

When I open up the tent in the colonial home region and look at the map callouts it has them badly misaligned, I closed the game and it still does this. When I enter the war it works fine.

marble raven
cosmic heart
#
Secondary map posts cannot be upvoted or downvoted while “hidden” on map

### Pre-conditions 
Map post that is not shown as primary on map, it is just pin

### Reproduction Steps 
Clear steps to reproduce issue. 
1. Hover over the pin of the post 
2. Try upvoting or downvoting it

### Result 
The main map posts of region can be upvoted or downvoted without any issue, but secondary map posts that are showed only as pins cannot be voted on when hovered over with mouse. They can be voted on though if u zoom your map close enough to the post for the game to show it whole without hovering over it. 

### Expected Result 
Any map post can be voted on, even when opening secondary map posts by hovering over the pin. 

#### Reproduction 
10%

#### Environment: 
0.27.7.0 - 27092 / tested on multiple map posts across the regions, while being located in Stonecradle```
amber niche
#

Trucks getting thrown into water off of barge when you back up onto a beach. They glitch out wildly then float in the air, then drift off barge into the water. This wasn't happening last war, now suddenly, everytime I back off a barge with a truck it goes nuts.

spiral eagle
#

Please use the Bug Template posted in the pinned messages when reporting bugs in this channel. This will give the Dev's most of the information they need and will greatly increase the chances of the bug you found being fixed.

drowsy cradle
#

While reviving someone with a trauma kit, dying does not stop the revive process. Instead the person is revived although you have died reviving them, this happens all of the time.
So basically:

Go to revive someone dying
Revive them with trauma kit
Die while reviving them
Person that was being revived is still revived even though the person reviving is dead.

mellow ocean
vestal gyro
#

reporting floating tree on the roadway towards the artillery range in warden lobby island, photos attached.

open lotus
#
I am unable to stockpile raw resources in storage depot.

### Pre-conditions 
Have any amount of any resource.

### Reproduction Steps 
1. Put items into storage depot.
2. Attempt to package items
3. Attempt to deposit resources into storage depot.

### Result 
No stockpiling of resources or crating happens.

### Expected Result 
Storage Depot stockpiles the resources.

#### Reproduction 
100%

#### Environment: 
0.27```
open lotus
#

UE4 Fatal error and crashed.

worn elm
#

not really a bug but the bridge at F9/7 reaching trail is unclipped and is not working right from the north side

spiral eagle
#

^ Can confirm the above

Metal engineering bridge in Reaching Trail @ F9 keypad 7 is partly floating on the North side.  

### Pre-conditions 
Vehicle or attempt to foot cross

### Reproduction Steps 
1. Attempt to drive over from the North side
2. Attempt to walk over from the North side

### Result 
Vehicles collide with the bridge edge and stutter or sometimes come to a dead stop.  Infantry must hurdle to cross.

### Expected Result 
Vehicles cross without colliding and infantry is not required to hurdle.

#### Reproduction 
100%

#### Environment: 
0.27```
bright nest
#

Potential bug - My internet cut out whilst in a flatbed truck with a resource container filled with 3.2k components, when I got back to the truck I was locked out and had to wait for someone to bring a wrench. When I got to the refinery im pretty sure there were no components in the container I had just filled + an extra fuel can was not present in the truck either - So either whilst I was DCed someone swapped out their flatbed for mine (South side of Great March K13 kp6 approx or they disappeared?

half schooner
#
### Description
Resource Container is stuck under the ground in hilly area. Unable to lift with a Crane (I really tried and it wouldn't even detect it).
If you come to Shackled Chasm-I12, between keypad 1 and 2 there is a hilly area that the player (Kevlarkello) dropped his Resource Container into in such a way that the Container is completely under the terrain.

### Pre-conditions
N/A

### Reproduction Steps
1. Lift Resource Container with Crane
2. Drop it in hilly area in between high and low ground.

### Result
Resource Container is (probably) dropped at the lowest elevation it detects in the area around it. In this case it goes under the terrain. Players can still access it and package it but cannot lift it with a Crane.

### Expected Result
Suggestion: Container should be level with the highest elevation of the area it was put down in.

#### Reproduction Rate: 
Did not attempt reproduction.

#### Environment: 
Update 0.27.7.2
Build 27111
open lotus
#
Garrison house cross section does not revert to full model.

### Pre-conditions
Have 1 garrison house and 1 vehicle.

### Reproduction Steps
1. Park near window.
2. Sit in the window of garrison house.
3. Get in vehicle.

### Result
Game never detects the player leaving the garrison house, cross section structure remains.

### Expected Result
Full model garrison house returns.

#### Reproduction Rate: 
100%

#### Environment: 
Update 0.27.7.2
Build 27111```
rancid saffron
#

Cant aiming 2th floor and all what stay higher then me

rocky hamlet
#

getting shot off screen without sound queue's or tracers is getting really annoying

ivory garden
#

Died on contact with water

#

sprinting

half schooner
#

No joke bug reports please.

frosty thunder
mellow ocean
kindred holly
#

Description

Something wrong with pulling crates out of containers

Pre-conditions

Have a container with crates in its stockpile

Reproduction Steps

  1. I attempted to pull out a single crate of FMG ammo from container.

Result

Received one clip of FMG ammo

Expected Result

Containers do not store clips of ammo. I put in the crate of FMG ammo myself. I pulled out 1 CLIP of FMG ammo when I should have gotten 1 CRATE of FMG ammo.

Reproduction Rate:

Never seen before or since (happened yesterday).

Environment:

Current build
@nimble ingot (sorry for ping but this is pretty important)

open lotus
#

Reaching train to Callahan's Passage. You have to turn 90° to be able to traverse.

mellow ocean
peak carbon
opaque cloud
#

Two horrible and game breaking BUG:

1st: MAP bug when i set a marker i cannot close the map for like 10-15 second... thats game breaking

2nd: voice chat constantly error, ppl voice are mostly breaking up, and every 3rd word can be heared.. reconnect voice for sure not working

turbid cairn
#

When the space around Field MG is obstructed it is possible to take a driver seat, but not possible to leave it ("Door blocked" message)

open lotus
rapid arch
#

my game stopped working while I was driving my truck. I closed the game, reopened it, went to the spot where I had the disconnect, but my truck was unfortunately gone

signal cedar
#

Sir, the freighter's not moving. Come on

hoary pebble
#

effect went away after re-entering the vehicle

remote pelican
#

Gunnests decay unusually quickly, even faster than foxholes.

opaque cloud
#

driver and gunner still glitching in FMG / FA / HT gunner they are invisible for the other and cant see properly what are the other do: for example driver cant see his gunner on gun, gun is not moving , the gun is shooting from the air,

full sonnet
#

Invisible Resources container, can interact with them, but cannot be seen neither moved with cranes. Restarted the game and steam client (in case of random update) and still there

hoary pebble
#

is is underneath the map not invisible had it happen to me before

hearty dew
full sonnet
#

Description

Gunboats made my game freeze

Pre-conditions

Be inside a Gunboat

Reproduction Steps

First Try
1.- Attemped to exit the gunboat cuz error at control pressed Q intead of 2 (for binos)
2.- Got inside again and got gae freezed in place

Second Try:
1.- Filling a Gunboat, i tried to get inside to move it
2-. Got Frozen game

Result

As i mentioned, games get frozen. I can hear BGM, see the game, do second instance work, but cant do anything with foxhole. First Try i had to kill the process, losing all the itmes i had on me. Second Try i stayed for like 15 minutes in the hope it got unfreezed; no luck. No Log for the crash when i tried to pry upon the local app data

Expected Result


Reproduction Rate:

Happened twice by accident.

languid wigeon
#

When you spend ages preparing a truck filling it with bmats for the next war...take it to temptest island from loch mor and on the barge the transport truck dissapears ._.

trail field
#

when putting a container onto a locked flatbed you must stay in the crane until its fully loaded otherwise it stops and pulls it back up. if its unlocked you can start loading it jump out and get into the truck by the time its done. just an annoyance tbh

mellow ocean
ember tartan
little trail
#

Hey I have a rubberbanding bug where I also move faster. I have a video I am uploading. Apparently others also saw it

#

it is not due to latency

magic mortar
frosty path
#

just floating in the air

#

floating in the middle of the ocean, and the corner map doesn't line up with ingame borders, because i sailed there and went off the corner map but still hadn't reached Tempest Island's border with Godcrofts

crimson wyvern
#

When i look at monument (in park on near TH), i can see the result, but when i try to close display or walk away it crashes the whole game.....

austere ferry
#

Problem with refinery. Put in around 70 tech for research, the refine give me 31

#

update: it was personal refine

chrome surge
#

Tried to get into the barges driver seat, but instead the game put me into the back of the truck. Now I am stuck, because the door is blocked and I cannot switch seats.

royal stag
#

G8k4 in Endless Shore, Flatbed Truck is stuck. Screenshot follows.

#

Put a halt to our logi plans.

#

If anyone could assist, would be grateful.

safe ermine
#
### Description

Support Button on Main menu Corrupts game EXE

### Pre-conditions

Have certain antiviruses installed like https://www.avg.com/en-ww/homepage#pc or Avast Antivirus

### Reproduction Steps

1. Start game and click on Support

2. Game exe gets corrupted and quarantined by Antivirus

### Result

Can't start game. Steam says file is corrupted.

### Expected Result

Clicking on Support should not cause problems that result in inability to play

#### Reproduction Rate: 

Unknown

#### Environment: 

Alpha
0.27.7.3
27131

### Additional Info:
Issue has not been my problem but of two other users like these:
https://discordapp.com/channels/203512636556574720/203512636556574720/604092508313747468
https://discordapp.com/channels/203512636556574720/203512636556574720/604093357156728833
Possible issue due to EXE being modified while running?
bitter lynx
flint locust
#

Changing the language setting found in the chat cogwheel symbol can filter out your own messages without any hint why. (I tried to write to a russian with google translate and it auto set my language to russian which I didnt notice and which I found out now a week later)

flat cipher
ivory dagger
#

@shadow copper that’s an intel leak may want to delete that photo unless it from and old war

solar viper
#

a colonial man walk with no name in the colonial spawn of linn of mercy in H-7--6. We can't kill it and he just walk in a wall

foggy acorn
#

Floating random Pitchfork in Umbral Wildwoods P6-Keypad 8 top right corner of the square

cosmic heart
#
Typing anything in map post sends the cursor to the end of the message

### Pre-conditions 
Map and ability to place map post

### Reproduction Steps 
Clear steps to reproduce issue. 
1. open map
2. create map post
3. try typing anything in the middle of your map post message

### Result 
The cursor gets sent at the end of your message instead of staying at the spot you trying to type something. Trying to add something to your map post means u are forced to type what u want one letter at the time and moving your cursor back where u want it after each of those letters. This issue was in the game before and it was affecting the in game chat.

### Expected Result 
The cursor stays at the position you are typing the letters into the map post and does not get put to the end of the message automatically after each input. 

#### Reproduction 
100%

#### Environment: 
0.27.7.3 - 27131 / anywhere```
half schooner
#

For map bugs, please use the shortcut Ctrl + Alt + Shift + P as described in the pinned message. 😃

azure whale
#

I 've been experiencing a number of bugs when entering shallow water. in drowned vale my walking animation stopped when I entered shallow water, two other times in Endless shore I entered shallow water and drowned even though I should have been able to walk

harsh tapir
#

Cant use enemy unlocked cv.

daring yacht
#

@harsh tapir That's game feature nowdays

forest crater
old wing
#

Gun nests STILL shoot dead hostiles WELL after they have been killed

#

just had an incident resulting in 4-5 friendly deaths

#

Please for the love of god give them foxhole hostile recognition or something

#

Getting sick of this damn bug

random falcon
#

Hello I got a Freighter stuck

#

is there anything to be done?

languid wigeon
#

I can post of me exiting

#

but I dont think I need to, not sure if this is intended

languid wigeon
#

Computer crashed and restarted when gunboat blew up:

Description

Sitting in the artillery seat of gunboat, no other members on board. An apc with two guys in the back drove up and threw the stickies at the gunboat, destroying it. When the boat exploded my computer completely locked up, and after about 15 seconds it restarted entirely.

Environment

War 34 - Loch Mor - beach northeast of feirmor (gunboat was backed up to the beach)

signal cedar
#

Please help me quickly.\

#

@long sapphire I'm so sorry, but can you help me?

#

plz anyone help me...

signal cedar
#

I AM DEAD BECAUSE EMENY GUN BOAT

#

Thank DEVs to kill me

#

ivory dagger
#

@signal cedar intel leak delete those images

light kernel
#

Reminder: When reporting with map screenshots, please remember to turn off any intel from the map legend toggles on the left side of the map screen when you are reporting bugs, and to include which map and the specific coordinates.

high quarry
#

How to Report Bug?

daring yacht
#

@high quarry check the pins of this channel

signal cedar
#

Sorry guys

#

I will be careful next time.

half schooner
#

@signal cedar Please DM @bitter ravine next time and mods will assist. Devs cannot as they are busy developing the game.

half schooner
#

Ok after assisting a player again with glitched Resource Containers, I'd like to report this entire area. The player drops a Container down but it teleports to a nearby spot underneath the terrain. Happens repeatedly.

opaque cloud
#

Game breaking bug:
When a guy reviving another one with trauma kit the revive still finishing when the "medic" guy dies doesn't matter when, at the start of the reviving or at the end.

hearty dew
spiral eagle
#

Ships, especially the Freighter, become stuck at this location

### Pre-conditions

Have a Freighter

### Reproduction Steps

1. Raise the draw bridge @ K7K8, Marban Hollow

2. Attempt to cross North to South

2. Get close to the wall, or come in at an angle and bump the walls of the bridge

3. May take a couple tries, but if you don't hit it perfectly straight you will become stuck


### Result

The freighter becomes stuck.  This also happens in the water close to the shore on the West side, South of the bridge.  It appears that the water is too shallow, pushing the freighter above water level and making it stop working.


### Expected Result

Passage should occur without needing precision to navigate.


#### Reproduction Rate: 

80%

#### Environment: 

0.27```
#

Please use the Bug Template posted in the pinned messages when reporting bugs in this channel. This will give the Dev's most of the information they need and will greatly increase the chances of the bug you found being fixed.

gloomy patio
#

Truck rotating 90 degrees and glitching out of Barge after landing on a beach

### Pre-conditions

Have a barge loaded with a transport truck

### Reproduction Steps

1. Land the barge on a beach 

2. Lower the ramp

3. Get into truck and instantly get rotated 90 degrees. 


### Result

The truck will glitch out and start to drift off the barge into the water, while being stuck on one side of the barge. Sometimes you will even get thrown further into the water when you get out of the truck, sometimes you can safe yourself. Had it happen three times this war and one time last war, and was never able to safe the truck - it just glitches uncontrollably into the water and dies.


### Expected Result

The truck does not rotate, but stays in place until you drive it safely off the barge and onto the beach.


#### Reproduction Rate: 

20%

#### Environment: 

Alpha
0.27.7.3
27131```
fossil kite
#

ANYONE SEEN THIS ERROR BEFORE?
LowLevelFatalError [File:Unknown] [Line: 1766]
Detected negative delta time - on AMD systems please install http://files.aoaforums.com/I3199-setup.zip.html - DeltaTime:-0.006263, bUseFixedFrameRate:0, bTimeWasManipulatedDebug:0, FixedFrameRate:30.000000

0x000007fefd06b87d KERNELBASE.dll!UnknownFunction []
0x000000013fc4acab War-Win64-Shipping.exe!UnknownFunction []
0x000000013fc1a198 War-Win64-Shipping.exe!UnknownFunction []
0x0000000140d029f3 War-Win64-Shipping.exe!UnknownFunction []
0x000000013f4a91ce War-Win64-Shipping.exe!UnknownFunction []
0x000000013f4aee5c War-Win64-Shipping.exe!UnknownFunction []
0x000000013f4aeeca War-Win64-Shipping.exe!UnknownFunction []
0x000000013f4b5abe War-Win64-Shipping.exe!UnknownFunction []
0x00000001414a0977 War-Win64-Shipping.exe!UnknownFunction []
0x0000000076fc556d kernel32.dll!UnknownFunction []
0x000000007722385d ntdll.dll!UnknownFunction []

half schooner
#

lmao wtf it even gave you a link

fossil kite
#

had to restart.. trying again

unborn grotto
#

Description

Vehicle near Barge ramp may confuse game as to refueling target

Pre-conditions

  1. Vehicle that you can put on barge + can be refueled to some degree
  2. Barge that can be refueled to some degree

Reproduction Steps

  1. Put wheeled vehicle in proximity to lowered barge ramp
  2. Attempt to refuel wheeled vehicle

Result

Refuel action was applied to barge even though player was not in close proximity to barge or barge ramp (see picture)

Expected Result

Refuel wheeled vehicle, not barge

Reproduction Rate:

Unknown, did not attempt to reproduce

Environment:

Live game as of 2 Aug 2019

desert sparrow
#

HMG isn’t loading when I press r, sitting positions and foxhole won’t help it work

open lotus
#

In a contest between a crouched dude with an AT rifle and a Gunboat 14.5 MM cannon. The AT rifle won in this situation because he could shoot through 2by4 planks and I could not.

granite kettle
#

Description

You can't duck/crawl under a wooden structure in the Training Course.

Pre-conditions

Make your way to the wooden structure in the Training Course.

Reproduction Steps

  1. Read the sign that informs you that you can duck or crawl under things
  2. Try to duck or under the wooden structure immediately after the sign

Result

The wooden structure does not allow you to crawl or duck under it

Expected Result

The wooden structure allows you to crawl or duck under it

Reproduction Rate:

Every time during a given war for a given side(I think), but seems to change randomly between wars and/or sides.

Environment:

Alpha 0.27.7.3, 27131

half schooner
#
Two Garrisoned Houses in The Plaza, Deadlands cannot be built due to a lack of AI range.

### Pre-conditions
Have both Safehouses built up and their Operating Post facility upgraded, as seen in Image A.

### Reproduction Steps
Try to build the Garrisoned House with a CV.

### Result
You cannot build it. It tells you, "Requires connection to a Tier 1 Town Base or Safe House".

### Expected Result
You should be able to build it. Alternatively, because the Garrisoned Houses are only partially within the AI range provided by the upgraded Safehouses, those Houses should not exist.

#### Reproduction Rate: 
100%

#### Environment: 
CL: 27131
Version: 0.27.7.3
somber seal
#

I cant play

half schooner
soft condor
#

Description

Using the monument while moving can crash your game

Pre-conditions

  1. A monument in the starting island
  2. A soldier

Reproduction Steps

  1. Interact with the monument
  2. spam w until you start moving
  3. run/move a distance until you get crashed

Result

Your game crashes with ue4 fatal error.

Expected Result

Your game does not crash and the monument overlay goes away

Reproduction Rate:

100 percent

Environment:

Live game as of 6 Aug 2019

loud hearth
#

Description

Ingame voice so lagy ..
it's been long time and no fix ! it's really annoying

strong jetty
#

Operations markers or grid reference only appears for the map you are in

### Pre-conditions

Operation in a region, player in another one

### Reproduction Steps

1. Join a region

2. Make a operation and put the marker in that region

3. Join a diferent region

4. Look at the first one

### Result

Can not see the operation marker nor the grid

### Expected Result

Operations appear in all maps and grids appear for the region where the cursor is

#### Reproduction Rate: 

100%

#### Environment: 
Screenshot taken in debranch
0.28.5.0, 27406
but the bug is also on live
soft condor
#

they seemed to have fixed the memorial where you spam w but I found out another way where you jump off the side of a memorial while you're in the menu and it still crashes your game with a fatal error.

ivory wagon
#

@soft condor Can you submit the crash report please? The instructions are in the bottom pinned message

soft condor
#

Description

Using the monument while moving can crash your game

Pre-conditions

  1. A monument in the starting island
  2. A soldier

Reproduction Steps

  1. Get on the side of the monument
  2. Get the perfect timing where you are in the middle of the jump and interact with the monument.
  3. you access the monument menu and your game crashes at the end of the jump.

Result

Your game crashes with ue4 fatal error.

Expected Result

Your game does not crash and the monument overlay goes away

Reproduction Rate:

100 percent

Environment:

Live game as of 6 Aug 2019

harsh haven
chilly juniper
#

why are the friendly occupations low but still there is a queue for the wardens

languid wigeon
#

Description

Sound volume from stationary objects changes depending on orientation of player.

Pre-conditions

Be in game

Reproduction Steps

  1. Listen to a sound from a nearby, stationary object (like a truck or a factory).
  2. Use the middle mouse button (or whatever button is used to drag the orientation) and change the orientation of the screen

Result

The volume of the stationary object fluctuates and possibly disappears.

Expected Result

The volume of a nearby, stationary object, should not fluctuate.

Reproduction Rate:

100%

Environment:

Live game as of 8/10/2019.

foggy lake
#

Mines on the road were invisible to vehicle crews, despite being on the road

unborn grotto
#

Description

Parking a barge next to a freighter may result in player being locked out of barge cockpit

I was shipping a truck full of stuff from point A to point B, I get to the dock area, some nublet left their locked freighter at the pier. I pulled up to the freighter in an attempt to wrench it, failed, and for whatever reason I was now locked out of the barge pilot house.

Pre-conditions

Freighter, in a locked state, cargo hatch open
barge, backed up against side of freighter (see picture)

Reproduction Steps

  1. Maneuver barge so that the stern of it is flush with the side of the freighter with barge pilot house under an open cargo hatch half.
  2. Exit pilot house of barge.
  3. Attempt to re-enter barge pilot house, get "Door blocked" msg.

Result

Cannot re-enter barge pilot house, you get a "Door Blocked" message

Expected Result

Enter barge pilot house

Reproduction Rate:

Uknown, did not attempt to reproduce

Environment:

Live game as of Aug 10th 2019

wet cargo
#

HELP

#

BLACKROAD

#

HELPP NEED

woven wyvern
#

@wet cargo DM to @bitter ravine

#

next time

wet cargo
#

it was destoy bois

#

next be specic?

#

or only report on new bugs?

spiral eagle
#

This channel is for reporting bugs only. All requests for help we ask kindly go to @bitter ravine by DM. Thank you.

round stirrup
#

westgate k7k3 nearby

#

Spider cv

#

And i could drove it like that short time

spiral eagle
#

Vehicles sometimes fall through or act funny on M6K4 bridge, The Linn of Mercy

### Pre-conditions

Have a vehicle, trucks seem to replicate this better

### Reproduction Steps

1. Drive truck over bridge.  Sometimes it will entirely ignore the ramp or bridge and vehicles go into the water

2. If this doesn't happen, drive very slowly across the bridge and observe near the joint in the middle, the axle of the vehicle crossing it wants to drop in.  If you tap forward or back slow enough, the truck will drop down slightly on that axle.  This is also shown very quickly at full speed, but it's easier to see exactly what is happening at slow speed

### Result

Vehicle either falls through the bridge, ignoring it and the ramp completely, or it will act funny crossing.  This seems to be tied in with bridges in general as it is sometimes reported that vehicles fall straight through them and then suddenly function fine again on the next crossing.

#### Reproduction Rate: 

Vehicles ignore bridge and fall through:  <5%

Vehicles dropping axles slightly down when crossing the middle section:  80% (at least at this reported bridge)

#### Environment: 

0.27```

http://prntscr.com/or94g6

http://prntscr.com/or94mu
Lightshot

Captured with Lightshot

Lightshot

Captured with Lightshot

grim linden
#

Description

Exiting gunboat (probably from artgunner's seat) causes game to crash. You have to close it with task manager because game doesn't respond

I was at dock when I got out to get on the dock's bridge. Game crashes instantly. Also my partner in gunboat crashed as well at Jade Cove's bridge while trying to get out of the vehicle to open the bridge (we stole a colonial gunboat)

Pre-conditions

Exiting colonial gunboat arty gunner (maybe after being in water)

Environment:

Live game as of Aug 12th 2019

#
  1. Description

Unreachable to repair top (second) shipping container
I needed to repair shipping containers, but couldn't reach the second one on top

  1. https://steamuserimages-a.akamaihd.net/ugc/772849313862415635/DF91F317CBB0ECBC84E2D4729F4D7F2FFBEAC34A/
    Sandbag wall doesn't reach it, pillbox doesn't reach it as well
  2. https://steamuserimages-a.akamaihd.net/ugc/772849313862413630/4FD701D7CA41ABAB62B98D657630BE8A4EE20196/
    This is the only (perhaps) way to repair the second shipping container
  3. https://steamuserimages-a.akamaihd.net/ugc/772849313862416441/A6227D6D1FE437633A8BB612976B9585DFC53195/
  4. https://steamuserimages-a.akamaihd.net/ugc/772849313862417003/40858EF1990F640A9AD12F43081C376DA0467F22/
    What is needed sandbags + flatbed truck + 2 resource containers

Note: please, make it possible to repair it with sandbag wall, or even without it

languid wigeon
#
  1. Description - mistake on the map (Tempest Island)
    According to the map, there should be a body of water on my left, however, it is not actually present
#

also this place

languid wigeon
west lichen
cosmic heart
#
Map intel incorrectly displaying the amount of resources left in the salvage fields.

### Pre-conditions 
Depleted salvage field, access to map

### Reproduction Steps 
Clear steps to reproduce issue. 
1. completely deplete any salvage field
2. check map intel about amount of salvage left in the field
3. compare the number with the number that is shown by pressing “E” on the field itself

### Result 
Even though the field is depleted (this is confirmed by manually checking the field itself by pressing “E” at it) the map intel still shows some salvage left in the field. The field continues to respawn normally even after this bug. This bug may possibly be present with sulfur and component fields too. (unable to test this at the time due to lack of equipment needed to mine these fields)

### Expected Result 
The map intel should show correct number of salvage left in the field.

#### Reproduction 
100%

#### Environment: 
0.28.10.0 - 27474 / anywhere```
#
Bright circle of vision during night doesn’t follow the spectator cam while spectating other players.

### Pre-conditions 
Night, another friendly player in the area of 50m around your character upon death.

### Reproduction Steps 
Clear steps to reproduce issue. 
1. have your character die during night
2. spectate another friendly player in your area during respawn screen
3. check the bright night circle on your screen

### Result 
The bright circle that is available during night stays around the area where your character has died and does not follow the player you are currently spectating. The FOV on the other hand follows the character you are currently spectating and you can only see what that player can see. 

### Expected Result 
The bright circle indicating FOV during night moves to the character that you are currently spectating.

#### Reproduction 
100%

#### Environment: 
0.28.10.0 - 27474 / anywhere```
hearty dew
hearty dew
#

On a low end pc, the game is still playable but when i enter the fort render range, my client can straight up freeze for 5-10 seconds, doesnt happen with any other structure
I should not that this doesnt always happen

storm bay
#

no idea if it is a bug or not but I am having an issue with incessant stuttering, game is running at 60fps but every second there is some horrible hitching going on.

open lotus
#

Great March-H4k8, salvage field is borked, shows 270 salvage available for pickup but none is available to be mined

loud hearth
#

i had fatal error near a fort in endless

#

Fatal error: [File:Unknown] [Line: 826]
Rendering thread exception:
Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000018

0x00007ff690972693 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff690d8e2eb War-Win64-Shipping.exe!UnknownFunction []
0x00007ff690d99e3a War-Win64-Shipping.exe!UnknownFunction []
0x00007ff690be3987 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff690be179d War-Win64-Shipping.exe!UnknownFunction []
0x00007ff690be80e1 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff69042f891 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff690dad502 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff690dad588 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff69053fae7 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff69053cfec War-Win64-Shipping.exe!UnknownFunction []
0x00007ffd56f17974 KERNEL32.DLL!UnknownFunction []
0x00007ffd5705a271 ntdll.dll!UnknownFunction []

Crash in runnable thread RenderThread 1

zenith crane
#
Unable to lower ramps on Weathered expanse  port of rime loading docks

### Pre-conditions
Barge
loading dock

### Reproduction Steps
1. Maneuver barge in all possible positions and all possible locations against the loading dock.
2. Spam E.

### Result
Cannot lower ramp. "must deploy on a shoreline or dock"

### Expected Result
Ramp lowers

#### Reproduction Rate: 
100%

#### Environment: 
Live shard Weathered Expanse M3k9 Port of Rime```
languid wigeon
#

Movement lag.

#

When driving vehicles after 3 seconds there is a movement lag in which the frames stop and teleports. Also occurring while on foot as well.

unique bough
#

Render/view distance issues?
looking with binocs, pretty much everything past 80m either dissapears from my vision or doesn't render all together. No single setting seems to change it either. Can't spot enemy howitzers at all because of it.

deft breach
#

What @languid wigeon reported is happening to everyone on the server from what it sounds like.

languid wigeon
#

@nimble ingot

nimble ingot
#

Roger. Yes we're working on it

tough glacier
languid wigeon
#

When using the spectator cam at night, the FOV stays around ur character’s body, meaning that u cant see the ennemies the guy ur spectating is shooting at, too dark

signal python
#

Was driving close to the shore and then my barge went under water and armored car I was carrying proceeded to mount the captains house on the barge.

hollow garden
#

is there a bug what u cant hear speaking voice?İ can hear all voice except speaking voice since new patch?i am sick of that.it is realy bothering me.when will you fix if there 🙂
or did i broke something:)realy i dont kno

hearty dew
ebon gazelle
#

There's uneven terrain / road in Tempest at The Gale, H13k9 where the two road join. It's difficult to drive south with any vehicle, especially with a flatbed. One has to go off road often. Vehicles keep hitting invisible obstacle, but that's probably due to that buggy terrain.

autumn sparrow
#

why is there a queue on every sing map?

spiral eagle
#

@autumn sparrow This channel is for reporting bugs. Please use #technical-chat to discuss issues.

little swallow
#

3 of us got sent back to main menu while travelling in a truck because the server was full.
It should stop us on the adjacent server we were already in if thats the case. 😦
And we lost everything we had when we spawn in on a different map...
Later when we were able to get across, the truck had spawned in on the other side. This is without any occupant whatsoever (everyone in the truck go kicked).

#

This happened travelling from Shackled Chasm to Allod's Bight

hearty dew
#

Cannot spectate nearest fort while dead

copper zinc
#

there is abug with harvester you can glitch somehow getting in and out and has to be something with refueling

#

then you run on foot on fucking lightning speeed

copper zinc
#

OK SO

#

way it happens is you refuel harvester after getting out of it, then when the can gets empty you spam running AWAY from the harvester then you get locked in animation and run super fast

teal sinew
spice vortex
#

Area in Callahan's Passage you can't drive on with Flatbed.

serene oxide
#

When I set a base as spawn it will remove it if I don't click on that option, for example, if I clicked on the 'spawn at home' option then it will remove my set spawn. It's very annoying, please fix this.

deft mango
#

This bug has been going around a while and many folks get it, where tracers dont show up and next thing you know is your downed with no indication as to why.

spiral eagle
#

Just to add to that one, it appears to happen when the shot's come from off screen, long range. Won't hear the gun fire or see the tracers.

hoary blade
#

Bugged space under bridge in deadlands. You can enter it but can't get out. I'm (=3OO= Prottos) currently stuck here with =3OO= Bezi

cosmic heart
#

@hoary blade that map post contains map intel, u should probably delete it, next u should disable intelligence on the left side on the map legend; also for future u should take screenshots with "ctrl+alt+shift+P" when reporting map specific bugs, this screenshot contains valuable map info for devs.

clever karma
#

Okay, so I'm shooting at this Warden Fuel truck in a fully warden controlled sector as a colonial and it's saying I'm committing friendly fire? What?

modest wren
#

probably shoulda stolen it

#

actually the Wardens must have been all around so nvm

ivory dagger
#

@clever karma it’s probably had a colonial,jump in the driver seat making it friendly

clever karma
#

There were about 100 wardens and the truck was damaged

finite ether
#

when you change the buttons for use and use-menu yaou cant put it on the same button. tried switching it from E and shift+E to F and shift+F. shift+F becomes automaticly something else (shift+comma with me as i have a german keyboard), when i make use to F

and the buttons are not correct displayed in the bottom left.

scarlet sleet
#

Don't have a damn clue what I did

calm rain
#

experiancing extream lagspikes every 5 seconds in faranac, westgate and fishermans. I am on the northamerican server. The lag causes skidding and compleat stopping of all movment.

calm rain
#

Faranac still having previously mentioned problems.

languid wigeon
#

a better example right here

potent willow
#

if you take out technology parts from a fort to a truck that's full of technology parts, the parts will be taken out of the fort and dropped under the truck

#

i.e the truck is full but the parts are taken out but dropped on ground

half schooner
#

That happens with anything if your truck is full ^

upper lake
#

Hi, I'm having the following error message after I choose a faction and click "deploy", ""Lost Connection to Server. Please try again. If the problem persists please try refreshing the server lists." I played the game about 3 weeks ago before the recent update also. How to fix and play please?

spiral eagle
#

@upper lake Please ask for help in #technical-chat, they will be able to help you. This channel is for reporting bugs to the devs.

hearty dew
#

completely immovable

nova coral
#

I keep crashing about once every 10 minutes and getting the following message

Fatal Error: [File:Unknown][Line:200]
Unreal Engine is exiting due to D3D Device Being Lost.
(Error:0x887A0006-'Hung')

tough glacier
hearty dew
languid wigeon
#

In Deadlands, at F7 K4, there is a garrison house next to the bridge, near the river. Cant build it, needs a connection to TH or safehouse

whole lance
#

Floaty tree and like just east of this one there's another

hearty dew
#

"tied up" is censored in chat

peak badger
#

Probably for the best

hearty dew
#

Town hall blueprint shows detection range (even though it doesnt work)

fathom rune
#

Anybody else get the bug where all voices in local get muffled until you exit the game and come back?

peak badger
#

Anybody else get this bug people call a Battle Tank? I’ve only seen this bug happen like, 2 times and it seems pretty rare to occur. I wonder why it’s here, but I honk the devs should officialize it, it would make for a great vehicle if we could actually use and produce one.

desert sparrow
#

When trying to join the server, game is stuck on loading screen

mystic frigate
#

When the servers reset in LoM, I think my saved spawn point in CP was reset and I have to spawn at home region (obviously I don't have a way to do repeat tests)

#

I am also have issues spawning back at the home region, so I don't know if it is related

midnight crescent
#

@hearty dew in fact the bug is more than this, you can respawn too when a TH is in blueprint

#

i may have some footage from the WC30 showing this

mystic frigate
peak badger
#

Don’t reveal useful intel on your screenshot

trim berry
#

It doesnt look like you can hit foxholes built in shallows. Example: Drowned Vale-G10,K9 has build spots for foxholes. Not sure if its just a render thing on the tracers but im fairly sure you cant hit a foxhole thats built

spiral eagle
#

Please use the Bug Template posted in the pinned messages when reporting bugs in this channel. This will give the Dev's most of the information they need and will greatly increase the chances of the bug you found being fixed.

upbeat dragon
#

Lag spike when approaching and spawning at built forts (upwards of 10 secs common)

Pre-conditions

Fort is built

Reproduction Steps

Case #1

  1. Spawn away from a fort
  2. Approach fort on foot or in vehicle (in vehicle actually sometimes results in lost connection)

Case #2

  1. Spawn at fort
  2. After a split second of character "dropping" in, big lag spike as things visibly render.

Result

Lag spike of 10 secs +. Character continues moving in last indicated direction

Reproduction Rate:

Nearly 100% of the time, especially when fort area is highly populated

Environment:

Multiple areas. Last night: Fort west of Bleating in Marban's Hollow. I remember it happening at SW and W-SW forts in CP a few wars ago also. Other areas that I can't specifically remember. Also happens near the steep mountain east of Latch, oddly.

remote pelican
#

Drowned Vale - Baths: Safehouse out of range of town hall and cannot be built.

rocky shadow
#

Damn, rubber banding is bad in Deadlands today.

strong jetty
#

Ctrl+Shift+P did not work

daring yacht
#

I didn't ping you, my bad, you need alt as well for that combo :p

#

CTRL+ALT+SHIFT+P

#

@strong jetty

rocky shadow
#

Deadlands, Callahan's boot.

#

Flying trucks. spawned at TH, running to front and a truck literally flew over my head and about 50 meters down the road.

#

After I mysteriously died a few minutes later, during the bleed-out, I watched two other players suddenly bleed and die. No gunshots, no artie, no grenade, just out of nowhere.

haughty surge
#

train station and windmill ghouses do not start built in backline towns

languid wigeon
#

if you leave production parts alone do they disappear?

half schooner
languid wigeon
#

@half schooner sorry, just was building harvestors and left the prints alone for an hour to get more rmats and they poofed

half schooner
#

Someone probably stole 'em 😦

midnight crescent
#

We can't fire with the SMG in a HT because it's considerate as a heavy weapons

round stirrup
eternal path
#

My game crashes whenever im at axehead port in godcrofts and someone from the OP uses voice chat

tough glacier
#

the bullwark still messes up your aiming

#

idk how to report something like this

languid wigeon
#

Issues when using border travel: UI wont appear for a while after travel, and got stuck on loading screen

Pre conditions: traveling from endless to weathered

Reproduction steps:

  1. Travel from endless to weathered
  2. loading screen
  3. traveled but no UI, had to wait for 30s ish, then UI appear (minimap, stamina bar and vehicle icon, 'Press E to X' pop up
  4. worst case, got stuck on loading screen

Result:

  1. for missing UI, i had to wait for mentioned time above
  2. for stuck on loading screen, i had to force close the game from task manager

reproduction rate: since the lastest update, its been like that

environtment: any border

round stirrup
#

endless shore f10k9 terrain is broken a bit

upbeat dragon
#

@languid wigeon I get that bug almost daily

#

If you enter a vehicle while the UI is lagged out, you won't be able to exit it again. You just have to wait, and even then it doesn't always fix itself

#

I've had to wait 10-15 minutes or more for my UI to re-emerge before

tough nebula
#

Ya that's not an issue specific to weathered/endless. I get it pretty much everywhere when I'm doing logi runs. As far as I can tell it's some sort of glitch with loading, maybe related to slower computers. If you try and interact with something, you basically cannot interact with anything else until UI appears (if at all). I can still move around, I just can't interact

wind shard
silent furnace
remote pelican
#

Fortress walls still require RMATs to repair, and 1 RMAT repairs <1% to them.

#

40mm shells still require HEMATs to produce.

unique bough
#

^Same goes for Bunker walls, they still require Rmats to repair and the total repair cost is greater then the cost to build a new bunker from scratch.

limber torrent
#

howdy there developers! 🤠 https://i.imgur.com/tgZElbc.jpg This here spot with the frowny man is a foot bridge, every time, 100% of the time, you pass under it in a barge with a truck on the back, it knocks the truck clear off of the barge! This is clearly a determent to the game, so I thought I'd post it here where nobody would ever see it wardenlol . Anyways, cool game. Big fan!

brave hazel
#

The large dock west of Longstone - Westgate, these rocks at this part of the dock makes it really hard to use both sides when using freighters, in this image, I'm stuck, I can't move because of the rocks in the bottom right.

winter gull
#

Title: Decreased map navigation speed when dragging view camera
Noticed a few hiccups where sensitivity doesn't matter and more dragging on map canvas is required.
This occurs at any zoom level, where speed is relative to inverse of zoom level. (can't remember what the math would be...)

Applying this to help repro in development, when centering map on Deadlands I8k5:
This is based on observations where both the top and bottom of Deadlands is within screen boundries (mine being 1920x1080)

  • Dragging to any of the East / West map borders would just about align the center of my camera over the other side of the map border
  • Dragging to either the North or South border would be a full 3 or 4 squares short

This somehow fixed itself, while I was typing this... mouse sensitivity didn't kick in until I attempted to repro this to make sure```toml

Screencap key

Blue = starting position
Red = before unknown changes
Green = after ^ (that)
Yellow = remains the same / nothing out of the ordinary


Further strange occurrences include cursor displacement while dragging the map around and then attempting to realign to where the camera was originally.
harsh haven
#

deadlands f5k8

#

Current setting, medium texture quality and low shadow detail

strong jetty
#

I managed to reproduce twice the HUD travel bug


most of HUD not appearing after crossing regions

### Pre-conditions
None known, specs may influence. 
This was done on a PC with:
4GB RAM
GTX 650 Ti
Pentium Dual core E5700 3Ghz
### Reproduction Steps

Enter Viper pit from callahan's passage with a normal truck, trough the southern road, The friars on Viper

### Result

HUD does not appear after crossing regions, only mouse pointer and minimap, F8 only removes these two, Map and escape menu are not visible. It does not come back within some seconds(did not come back in more than 5 minutes, i restarted)

### Expected Result

HUD appears in less than a second when crossing is complete

#### Reproduction Rate: 

Not appearing ever 100% in that specific road
not appearing fast enough: 83% (small sample, repeating borders)

#### Environment: 
Alpha
0.28.10.2
27500
charred crag
torn onyx
#

Killed friendly in home region

Description

Friendly was running circles on a motorcycle in home region. I shot the motorcycle to intend to disable it. Instead a few shots later and I killed the driver while using a pistol in home region.

Pre-conditions

Be in home region, have a pistol, be on the pedestal on the monument, have a friendly ride a motorcycle

Result

Friendly is dead by pistol shots.

Expected Result

Friendly should be invincible in home region

Reproduction Rate:

Unknown

Environment:

Colonial home region
Alpha 0.28.10.2
27500

midnight crescent
#

if i remember it work with Motorboat too (when you are in a motorboat)

pearl solar
#

Deadlands-I5k4 Going under the bridge allows you to get stuck. Geometry lets you get under the southern archway but not back out

viscid timber
#

So I found a bug I dont know what to call it but this guy died then started walking away not like he was in control but it just was walking up

#

So where's my hat

tough glacier
#

that happens a lot

#

we still don't know how it happens

midnight crescent
#

It's what i call a ghost, i suspect this bug happen sometimes when someone is killed in a vehicle with a high speed.

round stirrup
#

@viscid timber maybe bcz he just quit his game
It happens to friendlies as well

spiral eagle
#

It is a known bug.

#

Please use the Bug Template posted in the pinned messages when reporting bugs in this channel. This will give the Dev's most of the information they need and will greatly increase the chances of the bug you found being fixed.

ember tartan
#

Description

There is no cancel button in the UI for Squad invites

Pre-conditions

--

Reproduction Steps

  1. Open the F1 Menu and Click the Squad button on any player

Result

Only options are to invite the player as an officer or member. Only way to make the UI go away is to alt+f4 the game

Expected Result

I want the window to go away without inviting somebody

Reproduction Rate:

--

Environment:

--

loud hearth
#

i can't submit techs in tech tree .. HALP

jagged rose
#

Bug: Vehicle health bleed

Description: There have been reports of a number of cases that vehicles are taking damage with no known cause. Users in the area cannot hear or see anything that could be cause damage to the vehicle yet the health ticks down faster than it can be repaired. This has happened to a range of vehicles (Halftracks and armoured cars but is likely not limited to just these vehicles).

tame bolt
#

The game is allowing us to over fill buildings with crates / items and it just deletes them, it doesn't drop them like it would when over filling a truck. Please fix ASAP.

midnight crescent
#

@tame bolt if you want the but to be fixed asap i advise to fill the template of bugreport

shy island
#

I’ve lost connection to the server when trying to cross the boarder again...cant even deploy now... rip the mats on the truck lol

remote pelican
#

Fortress and bunker walls still require RMATs to repair, and require many more than is used to make them originally.

mellow ocean
languid wigeon
#

Been a bug for quite some time now, but placing a marker when ur on a bridge doesnt work. Like im trying to tell my allies to look on the other side but the marker just kinda disappears in the bridge

brave hazel
#

Chat bug, some players can't read my text in world or region chat, but others can, happening a lot.

languid wigeon
peak badger
#

Is this a bug or something?

#

(Of course occurred in a war before this one)

midnight crescent
#

@languid wigeon it's a faction overpop

#

The cap of the faction overpop is fixed in function of the opposite population (if there is no collies the cap is fixed to very low) but i don't know the details of how it's calculated

round stirrup
#

Description

grande launcher tracker is keep blinking when I aim far and aim high ground

Pre-conditions


Reproduction Steps

Clear steps to reproduce issue.

  1. use granade launcer and aim high ground and far

  2. granade launcher tracker is keep blinking unlike aims near ranges

Result

granade launcher tracker is keep blinking unlike aims near ranges
It makes hard to know exact track of the grandes and make me confuse

Expected Result

granade launcher tracker is not blinking

Reproduction Rate:

always happens in this place
maybe it happens when i aim from deadlands N7K9 to deadlands N7K8 road
like low ground -> high ground

Environment:

deadlands N7K8

round stirrup
deft breach
#

Westgate experiencing lag while driving again. Everyone in the region affected

zenith bear
#

^confirmed. its making driving unbearable

brave hazel
#

Fishermens Row is getting the same weird sort of lag, please fix.

lucid halo
#

Ya Westgate lag is bad. Cannot drive for 5 seconds without coming to a full instant stop for a second.

half schooner
#

@lucid halo Still lagging badly?

#

Can confirm.

languid wigeon
#

anyone else have a wierd bug that when you are hit by a vehicle while trying to climb up a sandbag wall then suddenly you are sent flying across the map?

tough glacier
#

it happens all the time

south ibex
#

can you destroy the colonial star base at lynn of mercy plz. Warden use this fort as spawn kill without the intention of destroyed it, they surrunded it with gun nest bunker and wall

#

very important

#

@everyone

lucid halo
#

@half schooner I logged out for the day. I will check shortly. @south ibex Id suggest contacting @bitter ravine for that one. Seems like a clear abuse of game mechanics to me.

lethal snow
#

Dont know if this is already known... I don't do shipping very often... but when I was changing regions I moved slightly the barge after pressing "E" (to travel)... an when I got to the other side the Half-Track was absent... I came back and it was on water 😦
Happened 5-10 minutos before posting here.
Day 234, 1811 Hours (time now)

teal sinew
#

Mapping of the mountain borders is failed in Lynn of mercy. Visually accessible areas are blocked. It's like the mountain hitbox is physically 2-4 meters before the moutain visual.

austere ferry
neon vapor
#

oh yeah that happens a lot if you spectated the last time you died and respawned before your spectating timer is up

#

it says you can’t spectate but... well... you can

dense kraken
#

Description

Container that atached to crane submited to storage depot and disapear.

Pre-conditions

Empty crane with attached shippen container
Storage depot

Reproduction Steps

  1. Place crane near storage depot with shippen container attached.
  2. Submit deliver

Result

Crane submit to storage when unload it again he have no shipment container attached. Shipment container just disapear.

Expected Result

Crane with attached can not be submited

Reproduction Rate:

100%

Environment:

Salt Farms storage depot.

teal sinew
#

Just died after 1 hour of partisan to get where I was, due to a mapping failure

#

the black line is the coast limit. You can't go back to the land from the coast. I went on the coast because there were bushes and beaches, things that give you indication it's an infantry-accessible area. But if you go there, u can't leave as infantry. An way out is missing.

meager sky
#

Guys please fix the bridge in mardan

half schooner
#

@meager sky More details would help you know...

meager sky
#

I know my dude but my bug reporting wisdom is limited. There's a bridge in the marban between starbase and the scrap field in the east. It's a dam of some sort? Anyway when you try to pass that bridge, at the scrapfield side of the exit, your vehicle will get bugged and you can't pass it. It's like devs made that bridge's rigidbody a bit off. Just take a flatbed from Marban try to go to that scrapfield to the east, you will understand.

fervent mesa
#

Hi Folks, noticed the mic in-game is particularly intermittent, or is it on purpose? You can simply test by doing a 30 second "hummmm" , can see other people notice this too here https://www.reddit.com/r/foxholegame/comments/7o6d8n/intermittent_mic_failure_ingame/ . Can't spot anything wrong my side, doesn't seem to be mic volume related either. cuts out no matter the volume.

zenith crane
#

Description

Vehicle duplication when 2 people, one with good and one with poor connection border travel and during the proces poor connection person crashes.

Pre-conditions

  • border travel in a vehicle
  • person with poor connection (who often crashes or has to wait a long time when border traveling)
  • other person with good connecton

Reproduction Steps

  1. Poor connection player in driver seat travels, good connection player is in secondary seat. Tested with a bike.
  2. During travel poor connecton player crashes.
  3. Good connection player spawns in with vehicle and drives away.
    Poor connection player does not appear.
  4. When poor connection player restarts game and spawns in again he spawns at the border in a copy of the vehicle, but with empty vehicle inventory.

Result

Vehicle duplication

Expected Result

Poor connection person spawns in at border without vehicle.

Reproduction Rate:

Happens 100% if the player crashes and loses connection during border travel. But that only has a 1/10 chance. (With said person) Purposely closing the game during border travel was not tested.

Environment:

Border between weathered expanse and Viper pit.
Border between Marban Hollow and Deadlands.

acoustic rampart
#

ive been stuck in here for 25mins

acoustic rampart
#

@nimble ingot

spice sand
#

Umbral wood K2 section 2 there are trees in the middle of the road

round stirrup
peak carbon
peak carbon
teal sinew
#

get a basic anti spam => prevent empty message spam && prevent multiple message spam on a certain amount of time (10msg 10sec max)

#

not a bug, but just horrible when people spam

wanton flame
#

Bug where if you hold down left click on the harvester and open the menu for players, then close the menu, it maintains the left click (in effect click locking). Not game breaking but maybe useful to know.

unborn grotto
#

same thing happens when you open the world map - I use it for cruise control harvesting

wanton flame
#

^

#

Kinda neat cuz u can leave it running and look at map etc or use chat

round stirrup
meager jackal
#
Bayonet stab after death

### Description

This bug is linked to the fact that the stab animation of the bayonet occurs even after death, leading to players killing others while dead.

### Pre-conditions

Having a bayonet, having a player in range of the stab while getting killed.

### Reproduction Steps

Clear steps to reproduce issue.

1. Equip a bayonet

2. Get stabbed by a bayonet (would also work with other weapons, the general idea being to get an instant death)

3. While getting stabbed, press left click (to use the bayonet) in the general direction of the player that stabbed you

4. Die

5. Observe the death of the other player even though you weren't in the killing state of the bayonet animation at the time of your death

Here are some foxhole videos I found with the bug being displayed (timers included) :
- https://youtu.be/yfYchZNY3MQ?t=28
- https://youtu.be/mhHfd4P6C-w?t=147


### Result
Animation of the bayonet stab finishes after death killing anyone in front.


### Expected Result
You shouldn't be able to kill someone with a bayonet once you are dead, animation should not continue while the player is dead.


#### Reproduction Rate: 
100%

#### Environment: 
Alpha
0.28.10.2
27500
drowsy cradle
#

You can get under the Iron's end bridge easily, but you sure as shit can't get out of it once you're in

median viper
#

Extra stone wall at deeplaw, easy to get truck stuck

weak mirage
#

At deadlands D1k3

#

I am under the ground for a large section of the boarder with deadlines and linn

shadow copper
storm tulip
#

Description

the apc can't run over enemies but can run over friendlies.

Pre-conditions

get in an apc

Reproduction Steps

drive over an enemy.

Result

he gets stuck under my apc like a piece of gum under my shoe.

Expected Result

he needs to go splat

Reproduction Rate:

100%

Environment:

beta update 29

primal sky
#

Spawn system seem a little bugged at the moment cant spawn anywhere but in 4 locations on the entire map .... I hope this is not how it's supposed to work

uneven scarab
hollow oyster
#

Not able to interact with stacked shipping containers

Pre - Conditions / Reproduction Steps

  1. Stack a shipping container on top of another container.
  2. Wait approximately 10 minutes for the top container to unpack automatically.
  3. Attempt to access the container with shift+e from the ground and you can select the specific container.

Result

I forget the exact phraseology but there is a black text box that appears which says you cannot reach the top container. In order to reach the container the standard procedure has either been to use a prop like a low wall or another elevated surface like a t1 sandbag to get higher or to even get on top of an adjacent container to access the top container. I have also heard of people packing the bottom container, moving it, and then standing directly underneath the floating container to access; however, I cannot confirm being a witness to this or attempting it.

Expected Result

I could understand that perhaps you don't want players to pull/submit items from containers that are stacked and not at ground level. However, the issue is for logistics is that if we want to utilize the storage density aspect of containers by stacking them we need to move the containers within 10 minutes (because the containers automatically unpack) or have a scaffolding system using sandbags to get on top of the containers. So either make it so containers dont unpack or return the ability to pack a stacked container from the ground.

Environment:

Foxhole - everywhere

#

(this was during the entirety of last war)

signal cedar
signal cedar
mellow ocean
languid wigeon
#

:/

little spade
hollow oyster
#

Not able to interact with stacked shipping containers Pt. 2

In order to include more information for devs attached are some images of resource containers (which have the same issue) to give further context. All these resource containers had been left here and by the time I came back they had all been auto unpackaged. All the containers you see that are packed are the result of me packing them to demonstrate that i am interacting with the container on top in the shift+e menu. After attempting to access the resource container a black box appears that states “Cant access that from here”. If you use a sandbag as demonstrated you can access the resource container and pack it.

open lotus
#
### Description
Character is aiming in only one set direction, I am  unable to aim where my mouse cursor is.

### Pre-conditions
Be in this area.

### Reproduction Steps
Aim a weapon.

### Result
You aim far off into the horizon in a set direction.

### Expected Result
Aiming where my mouse cursor is.

#### Reproduction Rate: 
100%

#### Environment: 
0.29.9.1 - 27895```
copper zinc
wind shard
craggy oasis
#

just encoutered a really weird bug :
truck full, still taking scrap from townhall, with RMB, so it should drop 300 scrap on the ground, but when i take it on my character inventory, it's only 44
I tested with LMB, and we go the regular 100 scrap

craggy oasis
#

Actually, sometimes it's also just disapearing totally, when trying to take it from the ground (there were 200 this time)

wind shard
peak carbon
#

Spawn system bug. The system allows players to deploy at a Th/FOB with no soldier supplies, provided there is garrison activity. This allows players to travel to the home region and back instead of using soldier supplies . Traveling to a th should consume a soldier supply

languid wigeon
#

Voice connection unstable

Description

Windows 10's connection to Foxhole's voice communication service is unstable. As you can see in the GIF included, in the Windows 10 microphone permission settings the Foxhole mic usage keeps rapidly disconnecting and connecting. This also happens with output audio. This has the effect of making people talking to me hard to understand, as they keep cutting in and out rapidly. I can usually get the jist of what they're saying, but it is very annoying. The same is true for my input voice - it cuts in and out rapidly, and it makes me not understandable.

This bug has been going on for me for the better part of 6 months+. I've been hoping an update will eventually fix it, but it seems you guys are completely unaware. This bug makes operations and even local voice with randoms completely unusable for me, which serveraly dimishes the teamplay aspect of the game for me, as I can only communicate thorugh text.

GIF: https://gph.is/g/aXmq5Ln

I have had some luck in using a software audio mixer such as Voicemeter to mitigate the issue by channeling Foxhole's voice input and output through the mixer, and that has worked for a few weeks, but it no longer does.

I will provide whatever logs, videos, and additional cooperation you need to help you fix this issue. This bug servely diminishes my enjoyment of the game and I need it fixed.

Pre-conditions

Unsure, something to do with my PC setup. There is a post about the bug on Reddit, but it seems quite rare and no concrete solutuons are provided.

Reproduction Steps

Clear steps to reproduce issue.

  1. Launch Foxhole and join war

  2. Have bug

Result

Voice input and output constantly disconnecting and connecting, causing voice audio to be choppy and not understandable.

Expected Result

Communicate with voice with no issues.

Reproduction Rate:

100% for the past 6 months+.

Environment:

0.29.9.3
27944

@nimble ingot

hearty dew
#

Description

Aim stability does not decrease while aiming as a motorcycle passenger

Reproduction Steps

  1. Get into the motorcycle passenger seat

  2. Equip a pistol

  3. Hold the right mouse button and drag it around the screen

Result

Stability increases and never decreases regardless of mouse movement

Expected Result

Stability should decrease consistent with mouse movement in other states

Reproduction Rate:

Always

Environment:

0.29.9.3/27994

sly smelt
#

While testing out the new training course at the Warden Home Region, nyancat and I (Curt Tu) found that the storage boxes that spawn the weapons for the firing range can be damaged and destroyed (unlike the rest of the boxes in the course). For a temporary fix please replace the box that was destroyed (it was the sniper spawner) until you can give all of these boxes the proper structure invincibility.

#

I will also make the request to the mod mail as well.

twin sail
#

so i have reinstalled and uninstalled the game and tried restarting my computer but with this update it has caused the sound in the game to either speed up or it has cause me to hear cuts in the sound both when hearing someone talk in game and hear vehicles in game i have 1154 hours on your game and this is the first time ive ever had something like this

#

its also slowly driving me up the wall

golden bison
#

I've noticed a bug with aiming. Several times this evening, I'm lined up a shot on a target, fired, ammo gets ticked--no tracer or indication of having fired except for the sound. Clearest and cleanest shots I've had in a long while amounting to nothing at the end of the day. I've had this occur multiple times, and wonder if it's related to terrain inaccuracies on the map

timber cape
#

My armoured car was rubber banded into a landmine. I assume it to be connection errors or something... or it somehow clipped in and shot me into the mine somehow.

ebon gazelle
#

I just pulled a truck from a stockpile and it's already squadlocked by an unknown squad. I guess it was squad locked when it was submitted, but it's a bug regardless.
Edit: I was imprecise; when I tried squalocking it for my squad, it would say the vehicle is claimed by another faction. Refueling it up fixed it and it became squad-lockable.

random drum
#

APC can be used as a mobile gun truck with soldier laying ontop shooting with perfect accuracy whilst moving

signal cedar
#

Why can't APC climb here??

#

Please fix it

tawny frost
#

I had a bug where I had gone too deep in Colonial Lines and died in a Armored Car and it took me to the Respawn screen, so I respawned at the fort and started walking around and it teleported me back to the Armored Car and I got killed again.

#

Don't know what's up with that.

mossy bolt
#

The Linn of Mercy-N11k6

manic ivy
#

More of a discord problem - it’s been 15 hours and I still can’t post in clan recruitment :/ the timers only goes down when I’m in the channel. Is there something I’m missing?

placid viper
wicked holly
#

Tempest Island-H12k6 - If you angle a freighter while approaching the right side (coming from ocean) of stone textured dock, there is the potential for it to become stuck. Seems to become stuck if you collide with the shore.

obsidian cobalt
#

was under the impressioin this wasn't supposed to be a thing

magic shale
#

a moment ago, after home region restart.
this happen, the camera change to first person view

languid wigeon
#

This looks like evil joke, i get it after first travel... agaaaaaaaaain

dapper sluice
ivory wagon
#

@languid wigeon those are some fun graphics drivers

languid wigeon
#

@ivory wagon Whats you mean?

modern drift
#

He's laughing that your graphics drivers failed in a manner that produced that effect.

covert robin
#

@languid wigeon Update your graphics drivers.

languid wigeon
#

@covert robin oh, i got intel HD only...

covert robin
#

Yeah that would do it. Try updating drivers and lowering your graphics settings to the lowest possible in-game @languid wigeon

ancient trench
#

@languid wigeon u are now on the hall of “my graphic card vomited”

stable cosmos
#

Resource container turned invisible. Hitbox was still present, but was unable to interact with the container. Footsteps show where the hitbox was.

quartz tangle
#

@stable cosmos are you sure, that the ice didn't break?

languid wigeon
#

me truck stuck crow's nest in weathered expanse
the terrain and difficult to pass

languid wigeon
unborn night
#

Boat stuck for no reason nothing blocking it, no damage. full gas no engine sound

remote pelican
pine plank
#

I just spawned at a Cargo Ship @remote pelican , if you want to message me about the specific location of this one, we can look into it. Something else more edge casey happening, or maybe poor communication in that error message.

midnight crescent
#

The cargo Ship Was in Weathered Expanse couldn't spawn in too

elfin sand
hollow stratus
#

Three times today while crossing in truck I got 3 attempts connection error and although I could talk using T got know further. This is important logi trucks and I am forced to log loosing and risking a truck and all I have on me . THis is Ruining my gameplay. WTF are you gonna do about it!!!!! 😡

half schooner
#

Steam maintenance day my dood

unborn night
open lotus
wheat garnet
craggy oasis
#

More bugs concerning pulling system with trucks.
I pull 3 carbines ammo crates from Storage Depot, when assembling time is over, the crates are not appearing in the truck, but still depleted from Storage depot

craggy oasis
#

update : there is actually a little delay before the stuff assembled appear in the truck, if spam right click during this delay, it may cause the stuff to never spawn in the truck, like if it was skipping this condition.

honest pollen
mystic frigate
#

Frontier bases spawning is not working properly

#

if you look at the collies we have a base in (censored for op sec) and it shows in the travel tent that we can go, but for some reason it says region has no friendly bases

half schooner
#

@pine plank I think you are tracking this bug? ^

pine plank
#

Yes, there's an issue spawning into offline characters with Frontier Bases / Landing Ships, but if it's something more general, then @mystic frigate please DM me the details.

whole lance
#

Magic fuel cans, you can effectively get more than 100 fuel out of a single can, up to 199 fuel. Only tested with diesal so far: have two vehicles you want to fill with fuel, and an empty inventory fuel tanker, use the gas can on one of the vehicles you want to fill up until 90% or however close you can get to 1%, take the low fuel can and stick it into the empty fuel tanker and now enter the inventory of the other vehicle you wanted to fill up, fuel tanker accepts the non full can and fills whatever vehicle with 100 fuel. Could probably use this method with petrol but haven't tested, could be good to cheese when armoured vehicles are low on petrol, though fuel tankers maybe shouldn't be accepting non full cans? I dunno.

obsidian cobalt
#

Collie are REALLY exploiting that APC bug where you sit on top of it and fire mgs for days

hollow stratus
#

Another thing how do we board enemy ships at see and unlock them. I tried a few times and ended up floating suspended in air over them. Naval activity has been busy this war it should be able to board a ship like in RL and capture it and use a wrench if need be to unlock it.

ember rover
#

@obsidian cobalt let me tell you

#

i talked with lercas

#

he said

#

"you have to drop the ramp to fire heavy weapons, so it's fine"

#

so

#

i don't know what you want us to do about it

#

also, i saw [WB] doing it last night, maybe you should ask them how they do it so you can try it too

#

also

#

i wouldn't point fingers at us

#

because some people climb refineries and snipe from up there

#

and if climbing an apc is unintended then so is climbing a refinery

#

Also

#

We taught half of WE last night so you can’t ban us all

#

Also

#

You can just shoot an rpg or even a Grenade and everyone on board is fucked

languid wigeon
#

River from stonecradle to the moors is bugged

#

On the border while traveling I found out I was under the water level.

#

At the moors south river at the border

#

Also

#

If you right click on the loading time of border travel, the game switches from top down to the ground level (first person) view

ember rover
#

does the first one mean that you are underwater until you drive?

#

also second one i think sounds pretty cool

#

could you send a screenshot next time you get it?

modern ridge
#

is it possible to die inside the driver seat of a tank while wearing gas mask + filters before the tank is destroyed?

#

because after 1 AT hit to the tank I somehow died in drivers seat

ember rover
#

no it's not possible

#

there's a glitch involving BTs, RPGs, and the engine deck but not with LT AFAIK

#

(furthermore, whether it's even a glitch is up to dispute)

spiral eagle
#

This channel is for reporting bugs using the format posted in the pinned messages. It is not meant to be a channel to host discussions about bugs. Please discuss these affairs elsewhere

languid wigeon
languid wigeon
#

saw a tank on fire moving didn't get a screenshot in time but it was near , serenity's blight

calm knoll
languid wigeon
#

You also can't build a CV in kirknell in the same region.

vocal plank
outer lark
#

fix?

shut nacelle
open lotus
#

This garrison house in Kirknell will shoot its partner to death.
"The neighbor had always been envious that the municipality of Kirknell had given me an exemption to build a wharf."

wind pond
#

People can't deploy/change region, "lost connection to server"

languid wigeon
#

I also can't login with the same error message. Likely connected

wind pond
#

I'm hearing it might be steam related.

half schooner
#

Steam is reported to be down.

modern ridge
midnight crescent
#

...next level logistics

half girder
#

Harvester cannot dismantle radio towers or mines placed off-road.

graceful orchid
#

i'd have something to report but it's in a video and it's over 8mb so i cant put it on here, is there somewhere else i can upload it?

half schooner
#

You can upload to Youtube and post the link here @graceful orchid

lean vine
#

is there something i can do about random crashes?

languid wigeon
#

good evening i have a problem i just bought the game and when i run it my game is a black slice and this firm thank you google translation

acoustic rampart
edgy lodge
#

OMg, pls fix that

#

i cant upload screen

#

fix bug

#

tempest island

#

surge island

#

crane in another dimension

#

on water place

#

he destroy cars

peak badger
#

@austere sable its a feature, not a bug. It happens to me as well. It’s just really deep snow.

west lichen
#

Bug: Crumbling Post refinery wont accept raw mats when trying to submit to stockpile

mellow ocean
#

### Reproduction Steps

1. Go to area near water in Blemish

2. Equip a pistol

3. Walk around

### Result

Area near ponds in The Blemish are "Shallow", and incur slow movement speed/visual "splash" effect/gun put away, even though there is no water on those surfaces.

### Expected Result

You should only get the effects of shallow water on areas that actually have water, areas that lead up to water but are dry shouldn't be shallow.

#### Reproduction Rate: 

100%

#### Environment: 

0.28```
wind shard
#

The Refinery tutorial-sign uses a outdated name
should be "Salvage" instead of "Scrap"

 ### Result

confusion...

### Expected Result

Reading updated text in a beginner turtorial

#### Environment: 

The sign next to Refinery - Home Island
mint oyster
#

it's how it should be

wind shard
spice vault
#
### Description

Boats in water getting stuck or getting locked.

### Result

Unable to unlock it because it’s in water. Even if it’s shallow water and a land vehicle, you can’t crouch in the water to unlock it.

If the boat is too close to land it’ll just get stuck without warning, and none of the movement keys do anything. 

There is no vehicle collision to push them either. You cannot do *anything* whatsoever. 

### Expected Result

Not being completely helpless when there’s a locked or stuck boat in the way.

Being able to move a barge close enough to shore to load something on it.

Not losing 5 shipping containers worth of supplies to a stuck freighter in the crevice at Marban Hollow, and completely preventing other boats from coming through in the process.

#### Reproduction Rate

Near 100%.
#

@nimble ingot

amber niche
#

There is a spot right in front of weathered expanse main townhall where trucks get stuck on NOTHING. I was literally moving my truck around, and suddenly the tires go underground and I can't move my truck at all.

open lotus
#
Small Garrison Facility does not prevent decay until the Operating Post Facility is upgraded.

### Pre-conditions 
Have materials, a CV, upgrade parts.  Image shows layout of FOB, Town Center, and defenses that decayed vs those that didn't.

### Reproduction Steps 
-Construct an Encampment.
-Construct defenses in range.
-Put G.supplies into Encampment.
-Upgrade Small Garrison Facility. 
-(Decay is not prevented) Upgrade structure to a Tier 2 Field Base.
-(Decay is not prevented) Upgrade structures Operating Post Facility.
-Decay is prevented.

### Result
More manual labor from the player from a mistake.  Town prevented decay during all steps, the Forward Operating Base did not.

### Expected Result 
Small Garrison Facility works without an Operating Post Facility in the event of having low upgrade parts.

#### Reproduction 
100%, (once)

#### Environment: 
0.29.9.8 - 28027```
tepid plaza
#

###Description:
When prone using a rifle, it's a coin toss if you actually hit the enemy or hit the ground right in front of your rifle causing a blood splatter.

Reproduction Steps

1.) go prone with rifle
2.) shoot

Result

Enemy finds you because you gave yourself away and you still can't hit them because the ground keeps spewing blood every time you shoot

Expected Result

Actually hitting the enemy as you'd expect

Reproduction Rate:

100% random, but very frequent

Environment:

World conquest, flat terrain.

This bug is EXTREMELY frustrating for the sole purpose it is out of the player's control.

crimson wyvern
#

Still getting very slow map loads between regions at times, up to 30sec

#

Frontier base visible from home travel tent and says travel available, yet when click and after some waiting with it saying 'traveling' it fails with a pop-up like ' travel not available to this region'

#

Right click fob extract takes out same number of for example 'research parts' if in Jeep or truck, leading to excess that won't fit from one click (x15) being dumped on the ground with out knowing this had happened. Should never be able to pull up too much and it go on ground..

#

Travel between regions at times can bring about a drastic change in time of day with one map/server being full daytime and the next full night darkness

#

Blueprints are being used to pop open sunken pill box to make it weak to gun fire, when these are anti vehicle ai guns and don't target built buildings do why bp's

honest pollen
#

Hello, I think because he was on the hill, the defences were not shooting. Also, if he used and RPG, I want to know how many shots did he fired. It is possible that he was in-range, close enough to take it down, but too high for the defences to shoot him which calls for a submission in #bug-reports so that thd devs will be aware of the issue and fix it next war.
The Linn of Mercy-N5k1

honest pollen
crimson wyvern
#

You can outrange ai with weapons

honest pollen
#

COLONIALS SHIP STUCK
Stonecradle-K4k4

rose crater
#

Also this after a while:

potent adder
#

While traveling and having a connection error, with 2 people in a truck, when you alt tab out and go back in, the game freezes.

#

Hasn't changed for 5+ minutes.

frank walrus
#

We traveled with our Barge+Crane and a Cargoship through Checkpoint Bua, when suddendly our Barge stucked and the Cargoship too, after we destroyed the Barge the Cargoship could continue its journey. (it wasnt possible to leave the barge.

kind quartz
#

If you shake around the application in windowed mode (hold mouse on the window and shake left/right) this happens. Can we have this as a feature ? 😛 turn on/off flag on the minimap

austere ferry
uneven scarab
#

Description

When you look by binos from the hill, props don't render from like 80m

Result

unfair play, collie bias

Expected Result

I can see these props

Environment:

overlook hill

#Note:
Wardens (on hill) had a FOB and howi, and collies started barrage on our FOB, but we didn't see enemy howi though we had range from binos +180m angrywarden

honest pollen
#

63k and not respawning salvage field

silk stirrup
#

Title: Partisan Island (at Fisherman's row) Town Hall

Description: It is impossible to make a CV next to a TH here. The building location is either "Obscured", when its too close, or not close enought to the Town Hall~

Edit: It's accualy true at more cities as well

#

Here is another photo, this time for Black well

hot palm
#

I cant hear anyone say anything

west sentinel
#

this bridge is always buggy evertime i cross it

mystic frigate
#

@west sentinel opsec, I would advise against posting screencaps like this. (Unless it is from last war) It is advised to turn off the map intel or PM KFC directly.

whole lance
#

I don't remember what I was submitting at the time but I don't think its suppose to display like that? :P

#

Was in refinery and didn't submit any tech related stuff but still came up as research part crate x0

uneven scarab
#

Refinery has SS and tech part count on top of the logi tool

kindred holly
#

Weathered expanse is accessable when it should not be. I didn't get there but the guys who did is heading off to sleep. I also heard something about Westgate also being accessable?

#

@nimble ingot

nimble ingot
#

@kindred holly Thanks, looking into it

timid juniper
#

Description

Water at Eristown doesn't behave like any other water in the game as it doesn't slow you down

Pre-conditions

Can get to eristown

Reproduction Steps

  1. Go to Eristown

  2. Go to the pond there

  3. run about in the pond

Result

Can run at normal speed in water

Expected Result

Can run at normal speed in water

Reproduction Rate:

Should be 100%

Environment:

Great March, right now

mystic frigate
#

@nimble ingot weatgate is definitely somehow accessible as well, so the problem may be more widespread, although I am not sure by what method.

nimble ingot
#

@mystic frigate The problem should be corrected

round stirrup
#

Template:

Description

Cant shot enemy behind sandbag wall,tall bush(hiding in bush but head and gun is out of the sandbag wall)

Cant aim while enemy is in the bush

Pre-conditions

Conditions which should be met before attempting reproduction steps.

Reproduction Steps

  1. Tries to shot enemy behind sandbag wall

  2. Enemy hides in the bush

  3. Enemy can shot me but i cant shot enemy behind the sandbag wall

Result

Cant aim the enemy in the bush+ behind sandbag walls

Expected Result

I can shot the enemy behind the sandbag walls

Reproduction Rate:

It usually happens at one of the tallest bushes in game

Environment:

Deadlands, abandoned ward south bridge

#

I can shot enemy if enemy is moving in the bushes
But if he stops and hides in bush i cant shot him

frozen sedge
#

my truck was stuck on the bridge due to bug that made my wheels go under

#

abandone ward

frozen sedge
#

floating truck

#

DV

#

eastmarch

mossy bolt
#

Title: You can no longer unstuck trucks
Description: my truck got stuck and you used to be able to unstuck.

hasty bobcat
unborn grotto
#

Description

Hitting particular bridge with empty truck glitches the truck

Pre-conditions

Have cargo truck @ 0% encumbrance, go to bridge NE of Ogmaran in The Moors.

Reproduction Steps

  1. Have truck go eastbound towards bridge at max speed, hit bridge ramp
  2. Truck will glitch out, go into a floating/sliding state, will stay in this state as long as you hold down forward key.

Result

Truck will be in a glitched state until you let go of forward key. If not reacted to in time truck may go over edge of bridge & be lost

Expected Result

Not to get into a glitched state

Reproduction Rate:

100% @ 0% encumbrance
0% @ 100% encumbrance
Seems to be a thing with truck speed

Environment:

Live game as of 12 Oct

crimson wyvern
#

getting stuck un unpacking crate animation, had to get someone to kill me, there needs to be a "kill self" option in the menu , as its not uncommon to get your self stuck somewhere and require someone to come and kill you.

gusty granite
#

There needs to be a way to "unstuck" vehicles. If they get jammed in a weird way, they are impossible to move. (like a transport truck between two buildings or between a mountain and a building) Or they end up flying, or something.

Also, while driving a vehicle, it's hard to determine the ground's gradient -- makes it difficult to understand whether you can or can't drive there.

brave hazel
#

If you get a vehicle stuck, you can get a crane to move it.

midnight crescent
#

if your truck is empty and you are in the middle of nowhere better leave and make another truck
than run in foot 10 min to maybe find a crane, move the truck put back the crane, comming back to the truck.
And knowing that if your truck isn't full HP you can't package it

fallow talon
#

Well Wardens stopped their AC infront of the bush were hiding at, I've got a wrench so as soon as they got away from the AC we both ran as fast as we can, after we ran I crouched and tried to wrench it but it says "there is nothing to dissasemble" or something like that, I tried it 4 more times on the 2 sides and it still does not work, so we spent waiting just to get destroyed by their LUV

cosmic heart
#

@fallow talon are u sure the AC was locked? This usually happens, when u are trying to wrench unlocked vehicle

unborn grotto
#

For some reason I can see a group of zombies who are not in or anywhere near radar coverage:

#

Ive been watching and any Zeds going N over the bridge disappear just as they exit the N end

#

same thing happening with Lughbone Dam, I can see them spawn & run over the bridge towards Maidens Veil

#

random guess: Cursed towers are giving radar coverage to everyone ?

#

or at least the faction that owned them before becoming cursed

wet cargo
#

@unborn grotto wait is that devcranch?

#

or live severs?

weary flume
#

im a warden turned zombie but cant melee downed wardens only slow bleeding

gusty granite
fallow talon
#

@cosmic heart yes, I was sure it was locked because it has a padlock icon

gusty granite
#

No padlock, just stuck

#

Feature request: Auto-run/auto-drive mode

pale ingot
#

please fix travel bugs, it happens all the time guys. Slower internet connections constantly can't transit over to other borders and me as a player of Foxhole for about two years now have constantly been harrassed by this.

#

I'm not sure what it is that you guys need to fix on it, but it's really getting old, to a point where i just dip everytime it happens, as i've lost tanks, trucks, all kinds of stuff on border transit.

unborn grotto
#

@wet cargo live, bout an hr after they implemented Zeds

#

i intentionally got the day/time in there

mellow ocean
#

Description

Fort Stops bleeding

Pre-conditions

Cursed Fort, SMG ammo

Reproduction Steps

  1. Fire on fort with SMG
  2. Continue firing

Result

Fort will stop "bleeding" after automatic fire. Will not resume bleeding thereafter

Expected Result

Fort continues to bleed

Reproduction Rate:

Unknown

Environment:

Whatever this test war in resistnace is

boreal mesa
#

cant level up my zombie

i’ve reached level 11 twice as a zombie now but when it says press K to respawn and evolve it does nothing.

#

i’ve tried everything but nothing works

shadow badger
#

@boreal mesa Pretty sure it is 20 kills to evolve, the 10 is buggy

pine plank
#

If you're having issues with evolving, try resetting your keybinds. Whenever we make a new keybind things usually end up messy for people. If it's still not working after that, please @ me.

boreal mesa
#

ok it worked thanks

winter pagoda
#

Description

Defences connect to Cursed Forts

Pre-conditions

Cursed Fort, some bmats and hammer

Reproduction Steps

  1. Find Cursed Fort that was fully upgraded before it was taken

  2. Build defences in range of Cursed Fort

Result

If Fort was upgraded before it was infected, later if it becomes Cursed one it still acts for defences as allied one they will connect to it and shoot.

Expected Result

Just it shouldn't happen.

Reproduction Rate:

100%

Environment:

Dead Harvest event / Westgate - Taswer Point Cursed Fort

quick token
#

Description

cpu usage

Pre-conditions

play foxhole

Reproduction Steps

  1. play foxhole, run around as a zombie

Result

80% cpu usage on a computer that can run almost any game at 40%

Environment:

deadlands

languid wigeon
#

Zombie Towers Show Resources

remote pelican
#

Is there a way to change where the CTRL+ALT+SHIFT+P saves to?

#

Players get caught on hitboxes of all objects here and require vaulting to go past them.

whole lance
#

Being human in a squad then dying and becoming a zombie will boot you from the squad, happens everytime it seems.

winter gull
upbeat dragon
#

Description

Huge stutter/lag spikes/audio distortion near a zombie, zombies, and as a zombie.

Pre-conditions

Be near a zombie, zombies, or be a zombie

Reproduction Steps

See above

Result

See above

Expected Result

See above

Reproduction Rate:

100%

Environment:

Every time I encounter zombie, zombies or am a zombie, regardless of zone or region.

####Attempted solutions:
Tried lower SFX and AMbient sounds to see if it was an audio issue, zombie noise is unaffected. Can still hear it with both on zero, and visual stutter remains.

I cannot fight a single zombie like this

weary flume
#

no mechs all day for wardens i think they just arent spawning collies have 4 apparently

midnight crescent
#

Maybe your dear clans hided it like they like to do ?

ivory dagger
#

😂

river gyro
#

I think I heard some collies stole it from wardens.

acoustic tapir
#

Black screen + instant crash (no error message)
The title litterally says everything, I'm also on windows 10, my GPU drivers are updated, and I also tried launching it in windowed, with my integrated graphics. Already tried checking the files integrity, uninstalled and reinstalled the game several times.
Thanks for your help in advance !

https://cdn.discordapp.com/attachments/374272127953666048/632663999883903074/War.log
As I don't have any "crashes" folder, and that my issue is that hard to solve, someone on the discord technical channel suggested that I should add the log so... here it is

https://cdn.discordapp.com/attachments/374272127953666048/632698136447680552/War-Win64-Shipping.exe.13624.dmp
And this file too, cause huu somebody also told me to include it

languid wigeon
#

Description

people can build cranes/CVs inside the invisible wall in the home region and block deploy tents

Pre-conditions

be in the home region and build within invisible wall/"safe zone"

Reproduction Steps

See above

Result

people spammed 4-5 cranes at a time, nearly making it impossible to move or deploy

Expected Result

see above

Reproduction Rate:

100%

Environment:

home region, specifically right outside the TH/deploy point

####Attempted solutions:
had to walk 50+ smg clips from the firing range to destroy all the crates/cranes; though this worked it was time consuming

fallow talon
#

I am at Colonial Home Region now. Farranac Coast has queue, I joined the queue after 13 minutes I finally got deployed (I clicked Jade Cove for spawn) after loading it said to me "No spawn Available" then it has 2 Buttons 1 "Spawn at Loch Mor" 2 "Go back to Region", I clicked Loch Mor and it spawned me maybe 1mile from Jade Cove, literally disappointed me because I wasted my time just to be a victim of that stupid glitch

deft mango
#

Description:
Just some floating firepit at Viper Pit-C5k7, i can drive a jeep under the thing!

gusty granite
storm niche
half schooner
gusty granite
#

Stuck inside the boat, can't do anything

west sentinel
#

this end of the bridge make the truck stop

bold dove
#

When I turned in a zombie I was not auto-removed from the operation voice chat, and I could hear what they were saying

#

and there was no option to leave

signal cedar
#

Description

Ghost Squad Lock

Pre-conditions

I played the Squad lock on the A-Squad and all the Squad members went to the B-Squad, but it was the Squad lock.

Reproduction Steps

  1. Our Squad members are 5.
  2. In order to prepare for the operation, we played Squad lock on vehicle to A-Squad. But all the Squad members created a new squad B while they were preparing for supplies.
  3. However the vehicle is Locked to A-Squad(No squad members). So we couldn't do anything.

Result

The supplies we prepared were useless and did nothing. We tried to get ready again, but we didn't have time and as a result we lost one of our base.

Expected Result

If our squad went to the front line, the results would have been different. As far as I know, this Ghost Squad Lock problem has been around for a long time,
even though it's less than a year from the official game launch and two years from the Alpha test.
I think developers should reflect on the fact that these problems have not been fixed. The problem is a serious one and developers hope to fix it quickly.

acoustic rampart
#

fatal error pop up after leaving sanctuary in WG. never had this error ever in this game. i dont have much about it

gusty schooner
#

I got to lvl 10 on zombies, got even 4 more extra kills after it, and the game didnt allow me to evolve.

gusty granite
#

Description: Unable to repair containers that are stacked on the top
Pre-conditions: A container has degraded or damaged over time (I'm guessing?)
Reproduction Steps:

  1. Containers are double stacked, top one is need of repair
  2. Unable to target for repair (always repairs the bottom one only)
zinc orchid
#

Description

You can return to human by going to home region and respawning.

Reproduction Steps

Die without a charm.
when zombie, go to home region.
respawn as human

gusty granite
#

^ @zinc orchid That's by design, go read the release notes

lilac skiff
#

I wasn't able to evolve to level 10. Thought it might have been because it wasn't night so I waited a whole in game day trying not to die and still nothing. Tried changing keys as well but nothing. Sorry if this isn't how to write a report, haven't done this before lol.

cosmic heart
#

@lilac skiff iirc u need to reset your keybinds, it happens sometimes when devs introduce new keybinds in game

lilac skiff
#

@cosmic heart Bummer

#

Thanks for the heads up, will do so next time i get on

rich storm
#

Hitting E twice on a monument at home island will crash the game.

magic hedge
#

all of my hardwork disappeared jsut because i disconnected due to bad net

#

@bitter ravine all of my hardwork disappeared just because i disconnected due to bad net now i need to harvest rmats all over again

#

140 rmats

#

2 hours of hardwork

dim shore
#

It seems many people are experiencing this issue. I have been unable to find a fix. I've reinstalled Foxhole, restarted my PC, run steam as Admin, verified file integrity, reset router/modem, and I haven't been able to get into game.

#

@nimble ingot

spiral eagle
#

@magic hedge You have to DM the mod mail bot for us to see it and get a response

unique bough
#

AT turrets shooting at zombies is absolutely ridiculous. Please fix that.

elfin sand
remote pelican
#

Cranes and CVs cannot be built at friendly THs, forts, etc anymore ._.

mystic frigate
#

@remote pelican, does KFC know? because that is serious if we can't make CVs.

remote pelican
#

Apparently the Wardens can still make them

midnight crescent
#

huh? tonight we made 3 CV in Godcroft

solar wolf
#

Wardens could open colonial gate in weathered expanse

languid wigeon
surreal linden
#

whenever I try to join a server I get this message. I know it isn't a problem on my end because I can usually join the home region just fine and I can connect to servers on other games just fine.

surreal linden
#

Essentially, each time I enter the loading screen I get this message

#

even when I am crossing regions

solar wolf
#

gates can still be opened by anyone

#

either team

hazy silo
#

we cant move it

#

we need help

#

oh shit we fixed it

#

but its still a problem

near hamlet
#

make everybody get out. Package the mech.

#

Mech's will space out the second they come in connect with a other vehicle.

#

@hazy silo

scarlet spire
#

In this update you should not use mech if you don’t have a crane nearbyjulianlol

quasi ice
#

Hey ive been having a problem to where I cant hear other people but sounds are up and steam is connected to my proper Mic and Headset as well

brave hazel
#

Heartlands - Blemish: Can't build on the right side of the screenshot, but can build on the left side.

#

The right side has a large area front of the gate that can't be built, be nice if that could be fixed.

uneven scarab
teal sinew
#

Deadlands, Calahan's Boot, You put ground texture on stone wall

teal sinew
#

Deadlands, North, some rocks are almost flying, with 2 m of space between them and ground

meager jackal
#

Bayonet stab after death

Description

This bug is linked to the fact that the stab animation of the bayonet occurs even after death, leading to players killing others while dead.

Pre-conditions

Having a bayonet, having a player in range of the stab while getting killed.

Reproduction Steps

Clear steps to reproduce issue.

  1. Equip a bayonet

  2. Get stabbed by a bayonet (would also work with other weapons, the general idea being to get an instant death)

  3. While getting stabbed, press left click (to use the bayonet) in the general direction of the player that stabbed you

  4. Die

  5. Observe the death of the other player even though you weren't in the killing state of the bayonet animation at the time of your death

Here are some foxhole videos I found with the bug being displayed (timers included) :

Result

Animation of the bayonet stab finishes after death killing anyone in front.

Expected Result

You shouldn't be able to kill someone with a bayonet once you are dead, animation should not continue while the player is dead.

Reproduction Rate:

100%

Environment:

Alpha
0.30.5.0
28302

Highlights from the last day of the war. Well played everyone!

▶ Play video
teal sinew
sand raptor
#

Found this

ancient trench
worn elm
#

cross roads at callahan's passage O5/4, bugs out a little (clips truck into ground) when ever i head from west to east on that raod

whole lance
#

Last night shackled had a little thingy to click on to spawn at but when clicked it would fail to load and say no Friendly's in this region or whatever

whole lance
#

So the things still there and message reads "region has no friendly bases" when clicked on :p

knotty musk
#

@nimble ingot

#

I don't know how to fix the error. I've been playing since 2016. everything was fine. last played 10 days ago. I couldn't come in today

covert robin
#

@knotty musk Restart steam

knotty musk
#

not help

knotty musk
#

😔

steady beacon
steady beacon
#

@knotty musk VPN помог

#

VPN will help

ivory birch
#

Fishermans Row, East of Eidolo
at the Ports
J9k8 if that helps

#

Boats get stuck, pretty easily.

mystic frigate
#

@icy spade you may want to look/ask in technical for a short term solution until the devs figure out and fix the real issue.

icy spade
#

Done, many thanks.

wispy oriole
#

BUG: Sound of destroying blueprint travels server wide in loch mor. I noticed wierd sounds, and radiocoverage did not provide any logical intel. talked about it in teamchat and retried reproducing the bug. player in feirmor shoots at a blueprint, player in mercy's wish can hear it.

empty cove
#

Game client crash while driving in Weathered Expanse

Description

Sometimes the game client crashes while driving a vehicle in Weathered Expanse near the border
The message I and some other teammates get is:
The UE4-War game has crashed
Fatal Error
Maybe it has to do with the weather changes (snow)

Pre-conditions

Vehicle to drive

Reproduction Steps

  1. Get into Weathered Expanse and a vehicle
  2. Drive to the border, e.g. to the south resp. Endless Shore

Result

game crashes, need to restart game and hope to spawn next to vehicle

Expected Result

no crash

Reproduction Rate:

sometimes, I had this crash about 4 times in the last 2 weeks, also teammates complain about this

Environment:

current live server

teal sinew
#

Description

Animation stay the same after death (character standing)

Pre-conditions

Spotting far from our character location

Reproduction Steps

Spot far.
Get shot and die.

Result

Character still standing.

Expected Result

Character on the ground.

Reproduction Rate:

Test in progress.

Environment:

current live server

loud hearth
#

can't deploy after the game kick me when 10/10 connection retry over

Description

sometimes i can't travel broder and i click go main menu button , i cant deplay and says lost connection to the server. My internet in working and i can't connect to the game

drowsy cradle
#
### Description
Reconnection not functioning as/was intended; inventory deleted and player not restored to previous location upon hitting Deploy

### Pre-conditions
Be in the world with your inventory

### Reproduction Steps
Get forcibly disconnected by any means/quit the game/log out

### Result
Failed to download character profile upon first time hitting play from the main menu (Not the deploy button in the screen after); may be potential cause.
Load at Home Island instead of the area you left from immediately after.

### Expected Result
All of your inventory intact while spawning in the last position as left from within the given time... but also expected to have the inventory stay intact should the sleeping body not have been killed after leaving in the same map.

### Reproduction Rate: 100%

###Environment: 0.30 - Live Server
deep garnet
half schooner
#

It's like the terrain there has no hitbox.

#

They phased through the terrain here.

ivory dagger
#

Nah that just really deep snow

drowsy cradle
thorn wagon
#

Description

I used CV for making BP for TH... than left it for other guy to finish it, when he went to build TH and make factory at Abandoned ward If I was close like 30m to him I could see how many "Basic materials to go" icon...

thorn wagon
#

Description

seeing killed personel on map intel at AW DL after many refeshes... disapearing after few minutes...

fervent mesa
fervent mesa
#

anyone want the crash folder? travelling from heartlands to LochMor. Logs show Loading LochMorHex and connects to Loch-Mor5, then reverts and loads HeartlandsHex again, then i get WarService External already exists - Reconnecting, then authentication successful, then pretty much ends there (crash)

fervent mesa
#

I think it has something to do with travelling with the vehicles (12 x travel on foot = no fatal error), (12 x travel on bus = 5 fatal errors)

sleek vault
#

Yeah, I'm crashing consistently too when travelling between lochMor and Heartlands

sleek vault
#

Also may want to check and see if Squad functions work correctly on the vehicle, was just in a squad of three, and we could not get our vehicles assigned to our squad

pine plank
#

@fervent mesa @sleek vault If you have the time, can you send over your recent crash dumps my way via DM? Likely located in C:\Users\[YOUR USERNAME]\AppData\Local\Foxhole\Saved

west sentinel
#

map overlay bug

teal sinew
#

Frag grenades now damage and kill (no damage absorption or reduction) through sandbags (lvl 1 & 2), stone barriers, etc..

west sentinel
#

Many 'Fatal Errors' when border travelling

whole lance
#

I'm still seeing spawn points in turned off regions like last war, this time two spots in heartlands

languid wigeon
#

frag grenade damage seems to go straight through sandbags, and the radius has been somewhat increased

### Pre-conditions

have a frag grenade in your inventory

### Reproduction Steps

1. have someone stand behind a tier 1 sandbag

2. throw the grenade not directly at the sandbag, but maybe 7-10 meters out 


### Result

grenade will explode, killing (if not downing) enemy instantly 


### Expected Result

same as result.


#### Reproduction Rate: 

80-100% (give or take)

#### Environment: 

update 31, most recent patch / deadlands```
mystic frigate
#

The cover symbol is displayed in trucks (and probably other vehicles) when it is not really needed because the drivers can't shoot or be shot

worthy raft
#

um i went to gorgons grove on low graphics quality and now its all yellow

languid wigeon
worthy raft
#

ok medium graphics doesn't fix it my eyes

languid wigeon
#

Reinstall?

worthy raft
#

other parts of the map were fine

languid wigeon
#

Do others experience the same when visiting that area?

worthy raft
#

no clue

languid wigeon
#

Might wanna ask a person to come and see that area, if they experienced the same, it might be a bug, if not, it might be a technical issue

worthy raft
#

umbral is fine

#

ok so i left the region and went back now its fixed

#

its also night in game now

eager maple
#

Guys i keep getting this when i go from Drown vale to shackled chasm

#

Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000008

0x00007ff743b59ab9 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff743b5bc77 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff743b58073 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff744e4467b War-Win64-Shipping.exe!UnknownFunction []
0x00007ff743b72d3e War-Win64-Shipping.exe!UnknownFunction []
0x00007ff744e03a65 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff74516c2d2 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff744de0563 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff744de7e7a War-Win64-Shipping.exe!UnknownFunction []
0x00007ff7438355f6 War-Win64-Shipping.exe!UnknownFunction []
0x00007ff74383b7bc War-Win64-Shipping.exe!UnknownFunction []
0x00007ff74383b82a War-Win64-Shipping.exe!UnknownFunction []
0x00007ff743842fff War-Win64-Shipping.exe!UnknownFunction []
0x00007ff74593cce7 War-Win64-Shipping.exe!UnknownFunction []
0x00007ffb17ba7974 KERNEL32.DLL!UnknownFunction []
0x00007ffb1a5ca271 ntdll.dll!UnknownFunction []

ancient trench
#

@worthy raft i'm adding your graphic card spazzing out pic into the collection

tender shadow
#

Game Client always Crash while traveling to umbral wildwood

west sentinel
#

yup still travel crash when crossing borders

feral dagger
#

Border travel is still having lot's of issues

drifting kestrel
#

Crashed moving in Deadlands and now cannot deploy "Lost connection to Server"

amber horizon
#

connection issue: lagging to the point of being unable to scrap for salvage

zenith citrus
#

Every time I move from one card to another I'm thrown out of the game. The UE4 War Game has Crashed. (Fatal error!)

teal sinew
#

In the case of the error quoted "The UE4 War Game has Crashed. (Fatal error!)", it appears we cant respawn in our previous location (30 sec and it was too late)

languid wigeon
#

connection issue error at bordesr

#

borders*

languid wigeon
#

its still occurring

austere rose
#

@languid wigeon is it still happenign? to which region?

hoary basin
languid wigeon
#

@austere rose It is happening in Farranac Coast

#

I keep getting the "The UE4 War Game has Crashed"

austere rose
#

@languid wigeon can you dm me your crash logs? Zip this folder and DM it to me C:\Users\Username\AppData\Local\Foxhole\Saved\Crashes

austere rose
#

also what version are you running? (check the numbers on the bottom right corner of the screen on the main menu)

grim tangle
#

'### Description

Grenade changes vector inflight by 15-20° after getting release out of hand if you turn around quickly.

Pre-conditions

Have a frag grenade and less than 20 weight for maximum speed.

Reproduction Steps

  1. Sprint towards designated target.

  2. Right click and cook the grenade while running.

  3. Let go of the grenade.

  4. Turn around quickly and sprint away.

Result

The grenade will not hit the target or fly the arc that you wanted it too and it will drift of 15-20° toward the direction you turn to after letting go.

Expected Result

If I throw a grenade on a bridge in a straight line I would like it to hit people on the bridge and not toss it without any sense into the river.

This issue has reoccurred in this patch. The last time it happened was in context of the "jitter"-bug which you probably remember.

Reproduction Rate:

100%. I need to stand still to throw frag grenades or I can't hit any intended target.

Environment:

Deadlands - 16.11.19 - current patch.'

crisp grove
west sentinel
#

80% of border travelling still causes fatal error

feral dagger
#

When vehicle is claimed by another squad it just says: "Vehicule claimed by squad" when you try to lock it (It doesn't tell you anymore by what squad it was locked).

austere rose
#

@languid wigeon To follow up. That crash from yesterday is fixed now. It was supposed to be in an earlier hotfix, but there was a mix up and it wasn't included. Now it is. Validate your files to get the update.

#

@west sentinel ^

#

@crisp grove ^

west sentinel
#

i did validate the files an hour ago, crashes still happen

crisp grove
#

Thanks 😉

west sentinel
#

oh new patch i see now ok

languid wigeon
#

lots of players receiving this now

#

we had 7 crashes at the border

austere rose
#

@languid wigeon the patch was just pushed out when I posted my message above (about 40 mins ago). Are you certain you got the update? What version number do you see on the main menu?

languid wigeon
#

Alpha

#

0.31.12.7

#

28799

austere rose
#

You are certain the crash happened while playing with this version? Is it possible you exited due to a crash and then picked up the update on the way back in?

#

if you can zip up this folder and send it to me I can examine the crash and also see what version you were running when the crash occurred

C:\Users\<user>\AppData\Local\Foxhole\Saved\Crashes
empty cove
#

finally the crash bug is fixed after more than 2 weeks

solid wharf
#

on this mountain you can climb a bug

west sentinel
#

So with the new squad system it still requires you to have another 3 squad members in the same region to squad lock a vehicle, which is not what supposed to be anymore?

whole lance
#

It's suppose to be like that

thorny plaza
#

The base of the trees keep flickering

vernal bane
#

Hey all !! I'm unable to download the last update... It keeps telling me that it can't install on NTSF formatted drive and asks for FAT32 instead.. But the problem is it won't install on the FAT 32 drive either.

thorny plaza
#

Got enuf room on your ntfs drive?

#

@vernal bane

#

Im using ntfs and works fine

#

Maybe verify files

#

If not working still then delete and reinstall foxhole

vernal bane
#

yeah there is enough room on both drives... but the game refuse to install on any... @thorny plaza

astral flume
#

Am I the only one that lags out each time I border travel?

whole lance
#

Ive never crashed when crossing except for once when it was an issue for everyone, it takes me a while to load in tho but that's on my end

faint hare
#

Keep freezing near borders or close to the ends of the maps at least on roads everytime

#

This has been happening to players since update 26

tender shadow
#

Stockpile Bug

When a Shipping Container is on the Ramp of a Stockpile and the arm of the Crane is over the ramp and you want to submit the stuff from the container vai the submit button the crane will be submitted into the stockpile.

wind shard
wind shard
wind shard
half schooner
#

@wind shard may want to DM KFC with your first bug, as it has to do with the website and not the game

wind shard
#

@half schooner already did on 15th november, but he either forgot or is blind.

west sentinel
#

endless server is quite laggy atm

dire lava
#

colonials halftrack has no animation/sound of shooting. just looks at you and 10 people around you ded af

mystic frigate
#

Could that be the normal invisible bullet issue? Or is it a consistent thing?

light kernel
drowsy cradle
#

A little piece of string on a gun nest can block shots and even damage the gun nest itself.

modern drift
#

Matt was made aware of this bug a while back.

drowsy cradle
#

Why is this not fixed then

modern drift
#

Probably low priority bug.

#

I'd assume it'll be fixed en masse with other bugs and etc. with their winter update.

whole lance
#

I joined a squad after asking to join them and getting accepted, but the squad chats like hidden and invisible and can't see anyone in it or squad name

#

Can still hear em and talk back and type in squad ect

shy coral
young bobcat
#

My mic is turning on and off when I hold down the buttons for voice chat. I'm not sure if this is where I should put this.

thorny plaza
#

When will the bottoms of trees flickering be solved?

#

Its been like that for ages

thorny plaza
#

Matt answered my question thanks.

frozen bear
languid wigeon
#

Experiencing this crash more recently, not quite sure how its happening.

leaden abyss
#

I'm pressing buttons for voice chat and nothing even comes up. I've checked to make sure my mics working and it is. Need help.

#

I'll press T to talk in local and the little pop up that says "channel: local" doesnt even come up.

shell yacht
#

this is permanant for me.. ttrying for hours to fix no luck

#

@languid wigeon post..ima discord noob 😋

#

and all a sudden bam! it works

#

😭

#

time to go take it out on the cat 🤪

faint hare
amber niche
#

Plaza area, many garrison houses can't be built even though they are in range of a safe house that is fully upgraded. When you try to build them, it says they aren't in range of a townhall or safe house when they clearly are. There is about 5-6 that are unable to be built at all.

#

I was informed you need the safe houses to be upgraded using upgrade parts in order to "power" the garrison houses. Sadly the game doesn't make that clear.

languid wigeon
#

bridge in the baths

#

one and force to jump into the water so slow

#

for his part, he can pass the units and kill us, not us, we fall into the water

#

<@&440174949647515652>

languid wigeon
#

its ok thx for reaction

spiral eagle
#

@languid wigeon This is not the place for moderator requests. DM @bitter ravine

woven parcelBOT
#

Contacting Mods via Mod Mail
Do you require Moderator assistance? Please send a Direct Message to the Mod Mail bot with your issue. The Mod Mail bot (located on the members list) will relay everything with the Mod Team and they will assist you as soon as possible.

https://i.imgur.com/YlCOfCs.png

tough glacier
#

we cant shoot out of pillboxes, we just damage themourselves

stoic cargo
spiral eagle
#

@stoic cargo Please DM @bitter ravine if you are looking for moderator assistance.

woven parcelBOT
#

Contacting Mods via Mod Mail
Do you require Moderator assistance? Please send a Direct Message to the Mod Mail bot with your issue. The Mod Mail bot (located on the members list) will relay everything with the Mod Team and they will assist you as soon as possible.

https://i.imgur.com/YlCOfCs.png

winter gull
stone stream
#

@bitter ravine team voice chat keeps disconnecting every other minute, not sure how to fix or if this is even a valid reason to ask a mod for help. if not i wont do again.

cosmic heart
lunar knot
#

My name shows up as just "player" ingame

lunar knot
#

I logged back in it fixed itself

woven wyvern
#

Motorcycle can't be fixed.

### Pre-conditions
We got some shots from Foxholes and AT Pillboxes

### Reproduction Steps
1. Take bike
2. Damage it
3. Try to repair
 
### Result
Idk why, but hammer doesnt hit it. I tried to repair a second damaged motorcycle, the situation was similar.

#### Environment: 
Everywhere - current patch```

https://youtu.be/ukOlNR1UEj0

Idk. Is it severs lags? Because we couldn't fix it.

▶ Play video
grim tangle
#

###Desc:

Active enemy sunken pillbox doesn't react.

Environment:

South of First Coin - current patch (02.12.19)

cosmic heart
#

@grim tangle sunkens no longer target infantry, they are AT now

grim tangle
#

oh really? @cosmic heart When did that happen? I thought I kept in touch enough to not miss something like that. So I guess it works as intended. 😄 Thank you for clarification.

fallow talon
#

•Sea Borders - Sometimes while using a barge and crossing to another region will get your barge to submerge after crossing, it was a bug since 2018 and it hasn't been fixed. This so bad for Vehicle transportation using Barge because if the land vehicle gets submerged it will blow up.

•Land Border - If your crossing border and then the "Loading map" or whatever it shows and it take so long and then you realize that the Loading Screen is not loading after all...

mossy bolt
#

Title: friendlist got removed
Describe: removal of friendslist ruined communication. You can’t message any clans. All clans have symbols in name. Either add back friendslist or make us be able to highlight chat and copy and paste(then we can translate Chinese too)

boreal nest
austere tangle
#

I want to report 2 bugs.. first - i was driving armored half truck and gunnner died for no reason, and I received warning about team killing. that was my first such warning 😦 hope its just warning...

half schooner
#

If the halftrack is moving fast and the gunner dismounts, the halftrack will kill the gunner

austere tangle
#

second - i was transporting AC on barge and when sector ended, where line to next sector - i collide with line with barge and AC with barge gone a bit lower in waterline, so water was inside barge.... then i start to enter new sector. when i spawned there - car spawned in 2 seconds later near barge in air... in other second it falled in water and blown up... i was building it for hour...

#

for compensation i can give my paypal name

silk stirrup
#

🤔 notbad

ember rover
#

perhaps no one has reported this yet, but cmats are not stackable

half schooner
#

@ember rover Please report this in #devbranch-bugs instead of here, thank you.

candid river
#

Keep crashing when exiting regions on dev branch

languid wigeon
#

i can't hear any voice chat

#

except background sounds

woven wyvern
#

@languid wigeon open game option, voice. Check output and input devices. Then press refresh and reconnect.

spiral eagle
candid river
#

This is the big report channel?

spiral eagle
#

@candid river This channel is for reporting bugs in the live build only. Use #devbranch-bugs for all bugs found in devbranch. The dev's don't look here for devbranch bugs

candid river
#

I see

wide belfry
#

Blackthroat shipyard in Viper Pit is bugged. Freighter is stuck while normal docking process.
Looks like there are few invisible objects.

wide belfry
#

Shipyard in Marban Hollow H5 also bugged. Freighter can't move after undeploying. Character also can't leave vehicle. looks like driver exit position blocked but it's not.

#

Maybe it's not a shipyard but freighter issue.

mystic frigate
#

@chilly plover put that in dev branch feedback, but as you know it is not a bug, just feedback

thin kindle
#

hey there, i just built a vehicle and it wont let me squad lock it and says it belongs to the other faction. But we just built it ourselves. what do we do about that?

#

it worked! thanks!

languid wigeon
#

only happens when i join or create a squad

#

logging out and logging back in fixes it

#

kinda rare, only got it 3 times a week

silver vault
#

@compact rover @boreal badger @daring nest Guys we have a gunboat stuck on a pier because it spawned on top of it when we entered the region and we can't do anything we've tried, Bronze, Oarbreaker isles

autumn sandal
#

@silver vault Please don't ping devs. If you need help contact modmail

leaden rivet
#

Well I’m going to board you guys

#

Stay put

#

@silver vault

spiral eagle
#

@silver vault There is never a need to ping any Dev. If you think you need a Dev, contact KFC but it's better to go through Mod Mail.