#bug-reports
2 messages Β· Page 35 of 1
Sometimes the LUV turns 90degrees to the left when entered after it was build. I thin it also happend once when i entered LUV on the bridge
Question: Is it or is it not a bug that Anti-tank mines are on the skirmish tech tree ?
If you don't "unlock" it it blocks Smoke Grenades, Reinforced Walls and Sniper Rifles from being unlocked
We have a fellow who was in our operation, but he's not on the operation list anymore. He can hear us talking in operation chat, but he can't speak himself and he can't leave the operation. To him it looks like he is in the operation.
So theres a nice spot here you can get stuck on I15, 4 Orebreaker
Apparently my screenshot of my char being stuck is explicit? :^)
Getting run over by an apc traps you under the apc for a bit before putting you inside it
Also I canβt wrench motor boats, I think because I canβt crouch in shallow(but not swimming depth) water
@languid wigeon its the fact you are showing defenses of a town, turn that option off on the map before screenshotting
Please fix it so that I don't just randomly die while standing in water on wet sand. Fresh spawn, no damage, friendly side, standing in water next to motorboat - just fell over and died. Tempest island, colonial side beach opposite of base bridge. Someone set the drown zone too close to the shore.
I don't like this
travel point from deadlands to callahan's has fun thingy where you get crushed into a mountain and stay there forever
can't move from that spot
More invisible tracers........
Has anyone ever reported that defenses don't just shoot you when there's an enemy nearby, they will actually not fire at enemies that are occluded by certain obstacles (in vehicles with friendlies, for example) until a friendly walks between them and the target?
I think you can reproduce by getting a vehicle with friendlies and enemies inside it, moving it near a foxhole - the foxhole should want to shoot the enemy, but won't fire because they are hidden in the vehicle - then having a friendly to the foxhole run between the vehicle and the foxhole. The foxhole should then immediately shoot and kill the friendly
Friendlist is not working properly, a lot of players on my friendlist are online but i dont see them as online - whispering via friendslist is also not working, "player is not online.."
sorry for bad resolution
when i prone and tap shift rapidly, i can move fast like running while standing up
03:45 After teleport - my teamates was on the hometownhall, and there was only me who teleported successfully
Teleport from Tempest Island to Enldess shore . After teleport - my teammates was on the hometownhall, and there was only me who teleported successfully
I have noticed this evening that while reloading, my character will stand up, regardless if I am reloading from a crouched or prone condition.
I played as warden in skirmish, and for my 1st time login since the war I couldn't switch faction. It worked wars before.*
Not necessarily sure whether to classify this as a bug report (probably just an accidental oversight) but the town of Sclera in Tempest Island is currently missing a Safehouse putting the defending team at a disadvantage.
Description
Ice floe island in Weathered Expanse can trap landed motorboats
Pre-conditions
- Get motorboat, go to Weathered Expanse
- Go to ice floe "island" at R10k7, west side
Reproduction Steps
Approach island from direct west, go up nominal beach as far as possible in boat.
Result
Boat is now stuck at a point where it cannot move in any way or reverse off the island, meaning it is trapped.
Expected Result
Be able to get boat off island as you can do anywhere else you can land a motorboat
Reproduction Rate:
100%
Environment:
Live game as of Jan 30 2019
when the home island is restarting, there is a chance u will then have a first person point of view. it doesnt always happen every time a home region is restarting though, but its been happening a few times recently. only way to fix is to relog
bug on oarbreaker: on the colonial port base island there's a small strip of beach just before the docks that you can build motorboats at, but once built you can't take them onto the water
result: https://steamcommunity.com/sharedfiles/filedetails/?id=1639756940
new bug for me since latest update, didnt happen before:
when i hit a link on the startup screen (devblog, patchnotes, etc.) my game crashes.
link wont open either
afterwards the game can not be started again
only way to fix i found is to go to steam - properties - local files - verify integrity
neither restarting steam nor pc helps
reproducable, happened twice now, only tried twice
Cannot travel regions sometimes (Hearthlands <> Deadlands)
Info: traveling from dead>heart>umbral>heart>dead = can't travel anymore,lost connection,after recconecting steam,join deadlands and spawned one edge without anything
Tree Flickering is worse in 0.21 :[
https://clips.twitch.tv/AgitatedBloodyJalapenoHeyGirl
@unkempt zealot this is an intel leak
<@&374193809174822912> ^
@unkempt zealot For future reference, be sure to filter out intelligence on map screenshots before you post them. Ty!
G8k6 were the referenced coordinates.
I forwarded it over to the devs as well. If you want to report bugs with intel like that, feel free to send them to @nimble ingot
@unkempt zealot it happens, no harm done : )
Transferred from Oarbreaker to Westgate...ended up on the far side of Ferrum .......
intended?
im here to report collies doing it too, i only did it because u were doing it to us @junior reef
@crimson wyvern im not reporting wardens for breaking rules im just asking if being able to get ontop of buildings in general is intended to be in the game
imo it shouldnt
well thats a completley differant discussion that isnt really a bug and more inbalanced map design for certain areas which im sure has been brought up
i tried to work out how, but could not, collies getting on top of this massive rock mountain
alse this one
these places look designed to be even less accessible than that building and they get on top
Scarp of Ambrose is a cliff iirc, and we can't get up on the mountain east of Jade unless there's a way I don't know of
We can get on the very edges but that's the case with almost all rock structures
Being roofs is fine also climbing the way u did is also .. lets hope devs add ladders to buildings so. All roofs have access
Also its not a bug
If u fell thru the roof it would be a bug
just fix aiming upwards and we'd all feel fine about terrain advatages
They did
With that ugly hieght line
I never have a issue shooting up before
Id go step further and let sand bags be built also on roofs so we get cover
mad man
In war the terrain all should be used aslong as both sides can do it .. i reckon roofs for snipers and in general trying to hold when decay is rotting the defences best thing would be holding and shooting down at ur enemies when they come into your town... i think the way garrisons have ended up is more of a bug ... we should be able to walk around first floor not be stuck to a window
We were traveling to another zone with an armoured car on a barge. The "standby for travel" message appeared and the barge dropped under the water, so it was visually full of water, and the armoured car started taking damage and was destroyed. It looked like the barge hit the edge of the map before it dropped down into the water.
Ive seen that happen, IIRC if you start the barge moving forward it rises up to its normal water line
same thing happened to a gunboat I was on, it went submarine
sounds like an "additional unknown corner case"
This was before it changed zone, not after, and it was in the uncontrollable state because it was awaiting transit
mkay
Anyway, I got a cool new bug: we changed zone, with me a passenger standing on the barge, and instead of spawning on the barge I spawned at the port base with the default equipment
you ded
It didn't ask me to respawn though, it just put me there
Wow, and now we just had the barge sink underwater while leaving the dock, destroying the armoured car
It seems like maybe there are serious problems with barges' interactions with armoured cars
Howitzers still have the problem that was supposedly fixed in 0.21
Map location too, hard to just guess which mountain that is :D
yeah sorry working on that, I keep getting killed
You can press M ctrl click the place / square and copy paste that
Tempest Island I7k2
something goofy is goin on with the found in the Warden home region
Fort above Irons End
Deadlands
was last night, so not sure if its still happening
but yeh
Unusable dock The L21k8 dock is unable to be used properly with a barge as the ramp does not match up with the dock itself. This is done by pulling in and docking, upon which you will find your barge ramp does not match up properly.
(Oarbreaker Isles)
### Pre-conditions
-Have a friendly safe house. *Foxcatcher safehouse was where issue was discovered.*
-Have a friend.
### Reproduction Steps
-Destroy friendship forever by having them die first while in the window.
-Occupy the same window.
-Open their backpack and take their stuff, (maybe).
### Result: Be locked in the safe house window unable to return to ground floor.
### Expected Result: Be able to dismount.
#### Reproduction Rate: Atleast once.
#### Environment: 0.21.14.0```
### Pre-Conditions
- Have something in refinery
### Result
- Lose anything you had in that refinery, perhaps losing you hours of farming sometimes
### Expected Result: Be able to pull farmed items out
### Reproduction rate: 3 current instances found over the player base at least.```
Several of the guys i'm playing with have problems logging in to the game and crossing borders. Anyone knows what's going on
?
^ same here. Clicking to join, take my side, "Lost connection to server. Please try again".
I am currently unable to log on myself, when I try I just get a message saying "Lost connection to server. Please try again."
Same
cant get in
"Home Region not found"
Warden Home region should be back
Farranac Coast, can't enter region, can leave
I cannot teleport to Faranac Coast
oarbreaker fishermans row and tempest island do work but mainland regions do not work, I do not know for certain if cross region travel by sea or land is possible, and just prior the home region was unavailable. you are most likely already more then well aware but just in case id drop a message here
### Pre-conditions
- Have the vehicle you're in die.
- Respawn
### Result
- You spawn at the wreck of your vehicle
### Expected result: You spawn at the area in which you had your spawn set, or home base if you so choose.
### Reproduction rate: Unknown, seems to happen at random.```
Hugging the wall is a big bug report that needs to be dealt with
you can drive the boat that can transport trucks even without fuel
@languid wigeon that is an intended feature, being able to βdriftβ at a slower speed when you run out of fuel. Same for gunboats, motorboats, and APCs
motor bot another bug : https://clips.twitch.tv/PiercingPiliablePoxNotLikeThis (stucked)
ramp not closing again.
@young sluice oh, sorry, i didn't know that ahahah
π
im being shot by gunnest through walls sometimes
anyone else noticed this?
right now i died in liberation point
on the southeast corner of the factory there
a gunnest shot me from northeast through the wall
has there been a fix yet for the game black screening permanently upon launch?
I just died without hearing or seeing any attack against me, shots fired near me, or explosions around me.
yes that was also happening last war sometimes
theres no tracers or sound of shooting
and you get injured and die
it also happened with AT Turrets against Tanks
again
at liberation point
shot through walls
on factory sides
i dont know if its specific for this location
or if it is a general bug
i can see the tracers through the walls
and injuring me
friendly defenses kill you even if enemies are not even seen by the defense behind the sandbags
have a truck stuck on my barge in oarbreaker. I can interact with it, just can't drive it/enter it
#1, A random no named character seems to be running into the wall. I was on for a few hours and I kept seeing this after spawning.
I tried killing it and even running over it, nothing happened.
#2, Self explainatory: https://youtu.be/34tFGeJO7sg
Photo for #1
since yesterday i see no named charachters. they dont move or etc.
Thats a bug I think
If its moving then its gonna back in time before he move and move again
Hello, I'd like to report a bug concerning vivox/voip systems in-game.
Description:
At seemingly random moments I simply lose connection with Foxhole's LOCAL(not Operation's)voice channels, which triggers an automatic attempt to reconnect, as described the feedback in the chatbox. This local voice channel reconnection never happens, however. I have to manually reconnect through the ESC menu. Operation voice channel successfully reconnects(it never times-out, rather).
Issue:
- Local voice chat intermittently "dies" on me. Sometimes it takes 10 mins of gameplay, sometimes it stretches over 1 hour or more. It's random.
- When this happens, the game never manages to actually reconnect me to the local voice channel on its own. I have to manually reconnect through ESC>Options>Voice>Reconnect.
- Operation voice channel never causes any of the issues aforementioned. Rather, it never even times-out in my experience.
Details:
- Quality of VoiP is not bad. It does not cut out, it remains 100% crystal clear and at 100% quality at all times until I randomly lose connection to local voice chat. Upon manual reconnection, the quality remains perfect.
- My connection is solid. My ethernet cables are intact. Adpter drivers updated as far as I know. Also, I do not experience any sort of in-game lag and Foxhole is the only game who causes voip issues.
- This issue did not happen in the previous iterations of voip in Foxhole.
- My router model: HGB10R-02
- I live in Brazil and around 3~5 of my fellow Brazilians reported this issue happening to them in Foxhole
Solutions I've already tried so far:
- Clean reinstall (deleted the entire Steam folders too, and appdata's)
- Router unplug for more than 30 seconds, twice.
- PC restart
- Disabling ALG SIP in my router config (followed by router unplug and PC restart)
- Using Google's 8.8.8.8 & 8.8.4.4 DNS.
Greeting, I would like to report another Voip bug in-game
Description:
When I launch the game every part of the sound works except the voice system: I can neither emit nor receive voices. I don't think the problem comes from my hardware, as my discord voice chat runs smoothly.
When I use the push to talk button i have the "channel: Local" on the right side on the screen, but I checked with a friend: I am not emitting in-game. I see that other people are talking but I cannot hear them either.
What I've tried so far:
-Restarting the game
-Checking my hardware in the voice menu
- cycling through all options of the voice menu
I would hop over to technical chat]
You have a lot more to run through to possibly fix lol
If someone already reported this I apologize: In Brackish while In a gunnest I was using Binoculars and after using it I found myself unable to do anything save hitting V to bring up the various phrases/commands and use them. Before hand I was using the binos regularly up until I got in the Gunnest. My cursor also changed to the rotating x.
so if you haven't heard this yet you must be under a rock, and its very annoying for logistics, barges will sometimes glitch the player out of the game, they have to restart and respawn back in, losing anything that was being shipped until someone can shoot it with an apc abandoned in the water. this affected one of my runs today because I couldn't risk losing my delivery to a bug. I hope you don't take this as me "barking orders at you" or anything like that, I just got confirmation this glitch has happened to other people than myself and relaying it to where im told is the proper chanell. ps, great game.
Log out and log in again ? @edgy plover
@light valley sorry i forgot to delete those last 2 messages, my whole problem is in #technical-chat
Fighting enemies in Callahans Passage just now and player models (enemy) are not loading 10m infront of me when behind (crouch/standing) a sandbag (invisible enemy - can see gunshots from barrel)
Got some weird bug I just got, I spawned in callahans. Started picking my stuff in the fob and started to notice weird things, first when i left click an item in the inventory it just dropped it, secondly when left clicking to put an item inside the fob it just said "not alowed, other similar bugs happened.
swimming to the bridge I drowned
but then stayed underwater able to walk and therefore regain stamina
@true yew respawn / restart
Doing so, just wanted to say it is a thing
I think it's already logged but here it's again, stray roads need fixing https://puu.sh/CHV93/82714b429c.jpg
Almost drove into the forest
Also this! https://puu.sh/CHWb2/52786d771b.jpg
First one is umbral wildwoods / stray second is the bridge east of saltbrook
https://i.gyazo.com/d632fd218d987e6df55b4393718ad9ec.png
Says you will be locked into the faction for the remainder of the war but have been allowed to 'choose' sides every time i restart the game - days running now :/
@spiral python Not a bug - you are actually locked to one faction. Every player gets the same screen when they log in.
ah ok fair enough, didnt realise
i think it is not a feature
YES IT IS!
home region has restarted
and i just spawn in first person
with the view like between the legs
really strange
respawn at fob button would not work, had to abandon war to get out of menu
Have you noticed when there's a medic reviving a downed soldier that if you kill the medic before he manages to do all the reviving cycle, the soldier is revived anyway? Is that a bug?
do we report exploits here as well
Yes, or if you believe they are gamebreaking direct message them to @nimble ingot @glad karma
a feature which is designed to give balance to the game can easily be exploited, would this be game breaking? @covert robin
If you think it could be, send it to KFC directly @glad karma
For some reason i have a huge lag whenever i'm close to bodies of water unless i'm at the spawn of the islands but the moment i hear the sound of running water my game just bugs and lags and it gets on my nerves because i run over people while crossing bridges and sometimes my trucks just tps in the water.
and don't get me started when i try to collect stuff from nodes near rivers.
Seems I wedged a motorboat amongst rocks trying to board an island. I backed into a narrow cove and when I tried to exit, I was notified it was blocked. At that point the boat ceased to move. I could switch seats, but neither position allowed exit. I evetually shot the boat, blew up and was able to respawn.
The road nw of machas in FC has a grass spot that slows down all vehicles. I'll get Coords when I log in soon.
I fixed it by verifying files, but you should know that this might happen.
one safe house and somen building at stray cant be rebuild.
admin
helpo
:<
I need help
@daring canyon or @bitter frigate
I found gamebreaking bug
anyone?
@shrewd marlin PM @bitter ravine and I'll check it out in like 10 minutes.
nevermind π you found us already
π
I made the mistake of dropping an upgrade part in front of the Eidolo Townhall (I forgot I was on a motorbike, so it spawned below me), and it fell on the ground. I am unable to pick it up, since everytime I try I interact with the townhall instead. Is this intended?
@nimble ingot Major emplacement house bugs, thus the ping.
The emplacement house is giving me GUI as the 'nearest base' when building.
When firing at the enemy it air bursts on the same elevation as the gun.
Permanently stuck when upgrading structures on slopes.
### Pre-conditions
A tier 2 wall on a slope.
1 R.mat.
Hammer.
### Reproduction Steps
Build the tier 2 wall so it runs along the slope.
Walk right up to it and upgrade it.
### Result
Permanently stuck, forced to log or have a rescue vehicle come park long side.
### Expected Result
Being unable to upgrade or being pushed up and away from the structure when you upgrade.
#### Reproduction Rate:
100%
#### Environment:
0.21.14.0 WC```
@ruby condor and thats why i think a fps version would be pretty sweet
for 1 war i wish they'd do that xD
3rd person atleast
@open lotus I think that GUI indicator is with reference to the new decay zones
its trying to let you know that you're near a world structure, which makes the zone not a high-decay area
even though it would probably be in the high-decay area otherwise
agreed though it could be more clear
Does it do that with the other garrisons?
No, but the decay border zones were overlapping some towns. So as a workaround solution, if you're near a world structure of any kind (even scrap nodes) the high-decay area is pulled back
@nimble ingot On the Dev-Branch, the border areas where the high decay area excluded were simply blank and acted as previous versions of Foxhole.
Can you make it so that it also gives the distance to the nearest TH / FOB / Safehouse as well?
Because that's probably more important
Cheers as always KFC. Thanks for giving up your weekend time. How's the BC wind treating ya today?
Better than the Toronto snows π
We're getting snow and the winds in seattle
South west WA also getting snow
Hello, yesterday night i was playing in Vulpine Watch, Endless Shore. I enter a garrisoned house and can't get out because other player was killed there and his backpack was there. the game didn't let me leave by pressing Q so i had to take everything on the backpack and wait until it disappeared, then the game give the option to press Q to leave.
@vale roost
Thanks for the report, this bug has been reproduced by another player in another location and now we know that it's reproducible.
FOB shirts stuck underground in farranac coast T3 FOB
Infantry bridge south of Brackish can not be opened. Same problem was there last war.
is it me or the back gun of the GB is a little clunky?
i fell through the map
I switched from a foxhole to a pill box and fell under the foxhole and through the map and died
Was someone able to verify why the Safe House at Stray, in Umbral map, can't be rebuilt now? Dialog says too far from garrison
taking down a bunker safehouse through the windows with an FA, a bug or a feature?
Title: Field Artillery Can Kill Safehouse thats Upgraded
Description: Warden FA tookout 2 upgraded safehouses before our eyes
@mossy bolt They're putting the splash through the windows
feature 
Hi guys, I have a map imperfection to report. Oarbreaker Isles, Skelter Course has two emplacement houses. The one northwest, P8 k1 is too far from the safe house or the town hall to be ever built and the one in the middle of the town, P9 k5 is somehow inaccessible; the ladder climbing animation never finishes so you cannot practically use the house. Otherwise, great work, keep up the good job.
Falling through map bug There was a foxhole and pillbox almost right next to eachother, just enough for a person to fit in between. The pillbox was on the left the foxhole was on the right. I got in the pillbox on the left and got out fast to get into the foxhole to test how fast I could do it. I did it a couple times; faster each time. I believe it may have also been server side lag. Got out of foxhole > Got in pill box (as soon as in pillbox left) > got in fox hole > fell through map
I come to report a bug that I found in the region of callahans not know if they are informed but I leave it is that you can cross the mountain from the south of the location that shows the map
Please fix.
I would also complain about how obviously biased this spot is, in addition to the fact it is a bug (since you are invisible in the mountain and clip through it at some points), but I think its VERY clear here...
There is a bug (idk if happend with more people or only me) that every time that i die on a vehicle, I respawn near the destroyed vehicle, then " auto-die" again and i respawn again on TH with a copy of my body without name stop in front the TH
Title: Map Travel Bug
Description
While being the passenger in any vehicle that attempts to cross the border, if your map is open when the driver hits "e" to cross the border, you will be rendered unable to close your map and upon travel you will be left behind.
Pre-conditions
Have a vehicle near a region border with two people.
Reproduction Steps
-
Have a vehicle and one other person near a region border. (Preferably near a road but is unrequired)
-
Be the passenger of said vehicle with your map open.
-
The driver should proccede to hit "e" to cross the border.
Result
You are left behind in the initial region and the vehicle and all others are transfered to the other region like normal.
Expected Result
You Cross the border and arrive on the other side along with everyone else.
Reproduction Rate:
100%
Gunboat artillery wonβt shoot if you swap to the seat. Might be if a shell was already loaded.
Guy standing on top of building invisible from all but this angle shooting people at around 22:47 GMT - Deadlands.
I don't know if this is the right channel but every night at 00:00, (brazilian time) if im playing, i am disconnected to the server and unable to join for 2-5 min does this happen to anyone else?
Baston, thats not a bug, that's just a smart player.
Farranac country, The alone northern bridge. I stuck in there but can climb with some tricks
https://plays.tv/video/5c6775dfa764de4788/killed-inside-a-tank-
I got killed inside a tank. Sorry about the length of the video, I wanted to include the last time I had my head out of the tank so you knew I wasn't bleeding something.
I was the gunner during the fight itself, and when the top area of the tank was shot with me in it... The splash somehow got to me and killed me... or so I assume.
It MIGHT have been because of the slope, just a thought.
Reload bug, gotta love it
My spawnpoint got killed, and I died on the next map over, however it said I could still spawn @ mooring county... SO i clicked it and im under the map.
Title: Radio Backpack Radius is Broken!
Description: THe radio backpack only sees what I can see on my screen pretty much..... I thought it was a fixed radius around the radioman
Title: Terrain Issue
http://prntscr.com/mmkxuf
The Heartlands-F8k9
@mossy bolt Could you describe the issue?
Title: Issues with vehicles on barges.
Description: I landed a barge on the beach with a transport vehicle, but had issues trying to get into the driver side of the transport vehicle despite being prompted and having a clear space to do so. When it finally let me in after spamming q, I accidentally left after I got in, causing the transport vehicle to angle and stick through the wall slightly. It then began to drive on its own through the wall until it went off the side and to the bottom of the ocean with 1400 rmats that I had worked tirelessly to gather, refine, and transport
I think the backpack radio is bugged I click G when using the binoculars and does not highlight the enemy structure on the map the radio works only in passive mode, highlighting the objects that are next to me
That is working as intended, come to #386353469776330762 with me.
It is only a recent occurrence, i don't know why
but my game sometimes will chug really badly for about a second
the rest of the time its completely normal
i have a GTX 1060 6GB and i7 8th gen
for foxhole it should be overkill, but you know, maybe its my problem
@soft ledge Try asking the good guys and gals in #technical-chat
copy that chief
π
bridge is both up and down Tempest Skirmish
cant cross as you fall through but cant climb out
https://gyazo.com/8618a65aa9c7edbd416d53911920f43e @ Tempest Island I7k2. Can essentially phase through this rock texture.
Umbral Wildwood, E of Stray - Roads in red no longer exist in game but still show on the map
Deadlands, South of Steppes - Shows as a normal road but is a foot bridge
Tempest, SE of Iris - Didn't double check to make sure this isn't the one Laz posted but, the rock with green moss can be entered
Enemies can sneak into warden base in tempest Island if they build sandbags in the area behind the port base.
Nice hope that stays
for some reason i cant shoot from howitzers
Title: Stuck under destroyed Jetty Fishermans Row
Description
While being the driver of the motorboat and arriving to the den of thieves ( N11k7 ) jetty you get stuck.
Pre-conditions
Motorboat under jetty. Can't leave motorboat, exit blocked, tested in all positions.
Reproduction Steps
- Drive motorboat under jetty. N11k7 Fishermans Row
Result
You are stuck and and only way to get unstuck is to do suicide so you would respawn.
Expected Result
To be able to drift under the jetty using the motorboat.
Reproduction Rate:
100%
Stuck!
I believe voice is bugged rn, I am refreshing ad reconnecting but nothing is working....
Double AAFs, Tempest island, 0.22 Live
I was there with Maybar and I wasn't seeing any Shift+E menu on my client, while his did.
@light field Not to me or any of my other various Brazilian friends, no.
--STOCKPILE LOG BUG--
Stockpile log is not registering every submit/retrieve action.
I've been told it only tracks "important" submits, but I deposited an entire inventory's worth of crates and nothing showed up in the stockpile, whereas another played submitted 2 SMG ammo crates and it appeared instantly.
Ok so my ingame voice may or may not be working right now
@vocal parcel #technical-chat to discuss that but try restarting vivox through the in game menu.
Inventory is still a bit wierd.
no idea how that happened.
Stuck inside the mountain after traveling to Callahans Passage-N16K8 from Deadlands-J1K3
Unable to travel back or do anything, only fix is relogging..
:^(
tracks appear under the rear wheels, but the texture of the track depends on the front wheels
So for some reason if a person creates a Blueprint in the tech center but never gets to use them and the war ends, wene the new war starts from day one he can still find them in the tech center use them and submit them, a guy just found carbine Blueprints from last war.
IMPORTANT BUG YOLOLOLOLOLO
I just found 3 Carbine Blueprints in my tech center from last war! I put them into the factory to check if they are real and now I can build 9 carbines in the factory, Portbase Callahans Passage. I'm not sure I'm the only one, but so far appearently we can not build Tanks π
Edit: i realize @dry vapor already reported this, but maybe its better from my perspective.
Edit2: I was apart of the last war until last minute and I joined in the first few minutes this war, maybe it has something to do with it, idk.
@nimble ingot ^ Feel like this is something to ping you for and quickly bring to your attention
Thanks
why u need to spam the map screen with red marked stuff ? who care about OPs on the other map why we cant just hide it ? so annoying,..
Unsure if this has been posted already, but you're able to climb ontop of these buildings.
feature
Tried rebooting the game?
doing that rn but thought id report that
http://prntscr.com/moeyo9 first one should be 4x Shotgun, second one x4 SS
cant take shotguns even after timer reached 0
(factory)
I tried to switch teams, but i accidentally chose colonial side. I quiclky left after and joined back to warden side. When i traveled to faranac coast from warden home region I spawned as a colonial in the colonial HQ.
i realized left the colonial side while i was loading into farranac coast that could be the reason
Dude wtf
Exactly why would you
Now the little chance the wardens didn't know about it is gone too
Because climbing isn't against the rules and this is where we report the games bugs :P.
theres a bug where you can withdraw a shirt from the townhall without decreasing the actual number of shirts
wait nvm couldnt reproduce it might have just been lag
most likely
TH@ woodbind
https://clips.twitch.tv/VainHappyBeanTheTarFu Howitzer impact is not working properly as soon as it is on a higher elevation level. This works with small hills, rocks, vehicles, buildings,
Ameythist garrison camp people spawn inside of it while they were rebuilding it and were all stuck in it
Spawning in a base being upgraded causes you to be stuck inside it
Hello, the new map update looks like the fonts went all wacky
Would you be so kind and fix (or at least remove) the 2 not working achievements in Fortified? Removing them shouldn't take more than a few minutes. Players have been asking for this for ages, please do something.
MY GAME CRASHED WHEN CHANGING MICROPHONES
Map icons covers callouts
Talking icon above a soldierβs head, when hes using local VC doesnt always show up
The first time I spawn in the last days I've been spawning with 2 pistol clips that I can't get rid off. Anyone noticed this also? I can't drop them, I can't submit them to the stockpile.
Region (All) chat channel still appears in channel list when All chat is muted. Nobody who understands the nature of the all chat complaints would have overlooked this
No points awarded for all chat changes.
Found a bug at factories, it seems that as long as you have the required materials in your truck, it will place the order without consuming the materials.
That said, it seems to only happen occationally.
The ACs turret can't be turned around anymore, so it can only shoot forward. This has been tested with multiple ACs and multiple people.
AC turret not able to rotate
Description:
AC turret cannot rotate and only can shoot in a small arc forward
Pre-conditions:
None. Effects all ACs
Reproduction Steps
Build an AC, and try to rotate the turret.
Result:
AC turret is locked forward and can only shoot in a very small arc.
Expected Result
AC should be able to rotate turret
Reproduction Rate:
100%
Environment:
0.22 (current war)
I was told to report my broken ac here. My air conditioner is fine, its like 40 degrees outside.
unless you live near the equator, i dont see why you would need to worry about your AC, its still winterish
so i traveled from deadlands where my cursor is at
to endless shore
and this hapened lmao
https://puu.sh/CR1ab/1dbdd18f6e.png
really hard to actually mouse over the factory when there's so many stacked icons.. I wish we'd get map legend to show invidual structures too and ability to turn them on / off
Cant close gates when driving on a bike
I've been getting this voice error for over a year with absolutely nothing I do working, I would like to play this game as it is my absolute favorite with the time I have played being my fondest gaming memories, but this error makes the game absolutely unplayable, any help would be appreciated. (feel free to DM me with any questions)
when i equip the medkit it says i have 1 and when i unequip it it says 2
but i cant split them its only 1 really
cant get out of foxholes
https://cdn.discordapp.com/attachments/374272127953666048/549311588184883208/unknown.png I've been getting this error since the most recent update. I got it just after the last update (motorboats etc.) too and asked about it in #technical-chat but @covert robin linked me to this https://ptb.discordapp.com/channels/203512636556574720/374272127953666048/497281479135461387 and after following those steps I never got the error again last war.
Unfortunately I've done all those steps again this time but the game still dies with that error. Sometimes it happens immediately when I open the game, sometimes it happens about 2 minutes into playing. It doesn't matter which region I join etc.
All other games I play work fine but granted, foxhole is the only Unreal Engine game I play.
I've also just deleted the game from steam and redownloaded/reinstalled it and the same thing keeps happening. I really want to play in this war but it's just impossible with this bug!
Any help would be very much appreciated.
In case it's useful at all here are my specs: https://cdn.discordapp.com/attachments/214529208150523924/549326581286567936/unknown.png
if enemy is standing or lying on a friendly pillbox you cant see him on radio
camera turning dpi fucked up its like 10k dpi
my bad - had no radio π
Colonials cannot join any region except Westgate despite the regions not being anywhere close to capactiy (Tempest has 4 players but still has a queue for example)
https://clips.twitch.tv/AffluentCautiousCattlePipeHype
Friendly AI is still killing you for no reason.
some weird lewitating stuff there i can walk under this, drive car , but its just weird lol
(map screenshot with location)
Crotch-of-View bug. (Or point of view). I queued up to join Umbral Wildwood, was first in line for the queue, then the home region restarted, putting me in a brief loading scene with the background. I respawn in Umbral Wildwood in a kind of first person view point (camera located in the nether regions). Not sure if I can reproduce this. I did not do anything particularly strange. Two screenshot attached of how it looks like.
A last screenshot. Other player's appearance.
Rescued a barge from B4K7 (closest to the lower left corner of K7) the other day on Farranac Coast. Player stated they were carrying an AC when the barge suddenly submerged and then the AC exploded. Barge was free after that.
### Pre-conditions
AC loaded into barge
### Reproduction Steps
Clear steps to reproduce issue.
1. Barge around area until barge submerges
### Result
Barge will sink until the AC is destroyed and then re-surface
### Expected Result
No barge sinkage
#### Reproduction Rate:
Unsure
#### Environment:
0.22```
so vehicle rotates 90 degress if i switch seats while in the garage
When in AC driver seat when near gate you get a tooltipβpress e to open gateβ
Cant use gate when using sprint .
No no that is clearly intended
O16K1 Mooring County Map, Road Defect, upon entering the map from Farranac Coast, you bump into something in the road repeatedly but there is nothing there, very annoying and small map defect.
Climbing is good for the game . Also its intended as climbing on things is very basic
A bug would be not being able to climb somthing what clearly should be climbed
A known added bug what should be removed is when u do climb onto somthing you bounce off like a ball .. all the bugs added to stop what people using buildings etc to sniper off or get slight hieght advantage ..its stratergy at its basics people will climb .. fighting it adding bugs in my opionion a waste of time .. also the new gate bug... why add it .. its really going backwards .. cant sprint and press e .. on gate .. like thats a clear added bug.
So a broken building if manage to get on one good for you .. it makes sense
yeah, but i doubt u should be able to "levitate" above that giant hole in the roof π
Make it so they fall in hole
Instead they probs will add sum bouncy ball effect to climbing
my chat messages (not all chat) seems to appear but not shown for me in chat
I would like to report that all the Wardens live in Bernie Sanders basement
@daring yacht Its already implemented Moxie you just have to use your eyes, its on the far top left corner of your screen
?
What is
oh that, no what I mean specifically building by building not ALL of them, that doesn't help anything.
But thanks for the feedback I'll use my eyes..
I did specify there invidual structures, like the old map legend used to be. execpt now they don't exist anymore.. there's just this general "structures" and if you turn that off.. well all of them disappear which doesn't solve the problem of stacked icons
^Agreed. Before it was much nicer and easier to just remove defense icons specifically. Which are usually the ones cluterring things. Now you can't do that without removing more than just defense icons too.
Like in my image if I wanted to remove vehicle factory so I could see the factory under it.. I can't. Would also make it easier for new players if they could turn everything off and just show vehicle factorys on map instead of ALL of the production structures etc..
No idea why they changed it. I liked how it was before
Title: Viewing Map Intel sometimes hidden
Description: if you click on the refinery icon on map(or any facility) while its loading it will go blank.
http://prntscr.com/mr6p68
Once you drive onto the grey bricked area at the dock and try reverse off it you can't because theres a dip in the ground. Map: Tempest Island. D3 keypad 6
Mis-alligned map travel between Endless Shore and Deadlands, traveling on the road at B5 endless shore spits you off on an island in deadlands where you have no escape, if you go back to endless shore from this island, you are stuck inside a mountain where you can't move. Tons of trucks are stuck here along with an AC. https://steamcommunity.com/sharedfiles/filedetails/?id=1668913476
If ur resolution scale is not at the highest settings and u change the window size or the volume of sound, the said resolution scale with automatically be put at the highest
Can't upgrade walls while standing on a chest right by them. I've been able to reproduce this in several spots with a similar wall placement - standing on chests makes it impossible to add any materials to upgrade a wall.
Keep getting a Voice Chat Error 2-5006 spam and voice chat dead
Mooring County C8K6 eastern side, there is a map imperfection in the water that gets barges stuck, right in the middle of the water. A thin sliver of land, not sure why its there. https://steamcommunity.com/sharedfiles/filedetails/?id=1669541805
Barge stuck in middle of water on land that shouldn't exist.
https://gyazo.com/e4f683181f47a42a04613a663f96fb05 When pressed up against a defense/structure, it appears that the tracers from bullets propel in the opposite direction. Have not tested with other structures than the posted AT Gun - the tracers do not deal dmg if you stand in their line of fire.
when ever i click on the links on the menu the game crashes and the only way to fix it is to reinstall
Cant close gates while running .
Keybind bug ...
Uhm I froze my game by (what I assume is caused by) pulling out my headphones while in the audio-menu. I cannot Interact with the game whatsoever and am unable to shut it down via any method.
I think I am just going to restart my whole computer, because this is not working out
at the beach west of the gallow's
Main spawn in farranac is now a fort when we hold all but 1 town
Bug: The mouse is completely invisible when in (true) fullscreen mode...unless mouse pointer trails (in system settings) is off.
Hey there, my HT fell through the ground when crossing from the most southern road between Deadlands and Farranac:( Had 90 bmats, 50 hmg clips and about 80 fuel in it
Had a gunboat disappear during traveling to a different region
Gunboat loses squad lock when transferring from region to region on occasion (going from one region, to another, and then going back to the first region after 30 minutes)
This bug has been around for a long time, and has never been patched.
Im having a bug where my trauma kit is duplicating while in my inventory
So instead of having 1 trauma kit I have 2
And I become big boy
When I try to split it in half with ctrl rm it says "Not allowed"
When I put it into a structure it shows that it's 1 trauma kit
When I pull it back into my inventory it duplicates again
Lots of people have this bug
It used to exist, but not anymore, map just haven't been updated
Yeah its been shouted out countless times, I believe nonexistent roads are in mooring as well
there was some in endless too, but I believe that maps are getting touched, so they don't bother updating maps just yet. Could be wrong tho! :D
This ramp link in the road is not reflected on the map at all. Endless shore D6K8, bottom middle of K8.
Title: Construction Vehicles
Description : Blowing up a friendly CV leads to a weapons ban. This is broken pls fix.
@quiet fern
Title: Construction Vehicles
Description : Blowing up a friendly CV leads to a weapons ban. This is broken pls fix.
@quiet fern
Wrong roads at Tuatha in Endless as well
Mulon you can't take items out of safehouse witch truck only witch hands
If you climb on a ladder/vine while overencumbered and you drop items while climbing, your character will be moving slow until you die
### Pre-conditions
100 bmats
### Reproduction Steps
1. Find a ladder
2. pick up 100 bmats
3. Climb the ladder
4. Drop the bmats while climbing the ladder
5. Let go of the ladder and check the movement speed
### Result
Your character will move slow as if he was overencumbered.
### Expected Result
Character speed should be according to encumberance
#### Reproduction Rate:
100%
#### Environment:
0.22.11.4 - 24714 / anywhere```
@west sentinel I'm fairly sure its possible, but very very difficult and buggy to get the truck to register
Not sure though
Safehouses are tricky. It's a bug still. You have to perpendicular to the window and very close to the deck
I wonder why it's made so clunky, would like to see either definite NO trucks or made it easier to access / work with truck.
Muting someone with the alt click doesnt work, have to do it with F1
Not all the safe house allows retrieving items with vehicleas far as I know I've been able to use only one so far with a vehicle
@nimble ingot When u destroy Light tank you can only see 1 tank shell in the loot box.
@fiery moss When you loot it, does it seem to be like an invisible stack of shells? Like you'll end up pulling single shells out every time you click it?
@nimble ingot there is only 1 single tank shell icon. And when you grab it you get only one and the icon dissapers
@nimble ingot It is a serios issue. Soon there will be battletanks around. If we cant pick up the shells when we destory a BT it will be bad.
@nimble ingot It happened twice. It is a bug for %100. For ex I lost one tank for 1h ago and I could grab only 1 single shell but I had about 30
Has anyone else experienced this issue?
Can't say that I have, but I guess it's time to go destroy some light tanks and see :D
@nimble ingot Did you test it in game ?
did you put the shell back in tank??
see if its just one shell or the stacked shell?
I did not because my tank was destroyed. Its good idea but if it was more than 1 shell I would be heavy.
Description If your FA DIES the crate only drop one shell instead of the 69 you had
Pre condition : FA with more than 1 shell
reproduction steps
1.get an FA loaded with more than 1 shell
2.Get it destroyed
3.The crate the FA dropped only contain 1 shell
result
you cant get your Shells backs
expected result, the crate should have all of my shells in it
reproduction rate: No idea happened to my first and last FA
Thanks for nice decription. If they dont fix it many shells will be wasted and there will be no reward when u destroy something
^ In relation to this bug, it could be caused due to arty and tank shells not stacking in the vehicle crate as they would normally in the vehicle itself.
@nimble ingot Some of our guys noticed it when they killed a Collie tank and only got one shell from the vehicle crate, seems to be a global bug.
THanks ill log it
^ A follow-up, the unstacking shells dropped from certain destroyed vehicles is probably caused by the game thinking there's one shell in the vehicle trunk similar to a normal chest where the shells stack individually. It's supposed to be the same chest found in armored vehicles that allow shells to stack in multiple amounts in the same slot, not individually, that's a pretty big problem.
Possibly an oversight
@nimble ingot Btw this isnt an invisible stack of shell , WN mint took it and it was not heavy and when he put it inside another FA, it was only one shell
if you can read that in the chat box, not sure if you can.
the stack of Bmats in factory was at 65, i clicked a stack of 100 in truck, the stack became 100 but the stack disappeared from truck instead of becoming 35
i removed that stack from factory, and it became 65 again
thus 100 bmats were deleted
wweeeeird'
did you check the bottom of the factory with the scroll @peak crag
because theres more than 15 slots
ah. perhaps thats what happened though, it still feels odd that a stack of 65 went to 100, then i clicked to bring it out and it turned to 65 again
but there is a lot of bmats when i scrolled down, so you may be right
Always happens to me
@bitter ravine hey, my tank is stuck in a mountain due to border hopping. Im in umbral B6K4
@dense aurora Wrong channel and you're supposed to DM the Mod Mail with your issue.
E5K3 Deadlands garrison houses won't upgrade.
Getting link for pics
Icari and birdman measured.
Logging into the game again I spawned with my previous loadout along with two (2) clips of standard pistol ammo that I cannot drop in any way off my character. Upon drawing a pistol from the main base the 2 ammo dissapeared and were replaced by the pistol. (just happened)
Pretty common ghost pistol ammo. Gets replaced by anything you pick up and is completely uninteractable.
are boat is stuck in the gallows its bugged can anyone help ?
Press F to pay respects for mines and change the description for wrench.
### Description
While in the scout seat of a tank, when driving on a bridge (tested on east farnaac bridge), once the tank goes from the second highest elevation to the highest elevation bridge section & the player has binoculars out and is looking around, the binocular range goes from 120m to approximately 900m+
### Pre-conditions
In scout seat of tank using binoculars & driving over a bridge
### Reproduction Steps
1. Get in scout seat of tank
2. Have driver continue over a bridge while the scout is looking at max range with binoculars
3. Reach the highest elevation of bridge (tested on south-eastern farnaac coast bridge N/S)
### Result
Your binocular range jumps from ~120m to ~900m
### Expected Result
Your binocular range stays at default max.
#### Reproduction Rate:
90%
#### Environment:
Current build
So, at the moment i was fighting at the Jade cove front, we are trying to push up From Victa and and then there is an warden on top of an impassable rock next to the Docks of Macha's Keening, he cant be shot or taken out, he can shoot us and kill us with no problem.
Related to the case ^^^^
also related ^^
kona his report too
in all honosty why hasnt there been a fix for elevation abuse. Just give players the ability to aim upwards, then we wont need to adjust maps so much.
hey guys is anyone else unable to even log in atm?
servers hard down for me and my friend
can't join war
looks like steam is having issues
this game does not want players to be logi I guess
@languid wigeon Steam is having some problems on its end today, nothing the devs can do.
@covert robin So, if we lose westgate now, who ll help ?
@languid wigeon It'll get fixed eventually once steam gets its shit together.
i dont care steam i care my land at map.
@languid wigeon Well, sorry about it. Nothing anyone can do until steam's API get's back to being functional. If you want to keep track of it, https://steamstat.us/ is a good place to check.
I think If u can't travel to that map nither do we. Nothing to worrying about
^^^
what about logi ? u can use ur logi from mooring but we cant use our logi from westgate @timber veldt
ya ya ya nice... nothing to worrying about.
@languid wigeon It will be fixed soon. If you would like to continue to complain, please move to #foxhole-discussion or #general-discussion to keep this channel clean.
ok sorry.
dear developers steam can u fix deadlands because i work tomorrow and im addicted to foxhole and i NEED TO PLAY
are we suppose to be allowed to build in shallows? lots of warden defenses in water
Now that's amazing
Operation Voice Chat keeps breaking after i return to the home region and travel to another map.
Scratch that, its actually all voice chat
Voice reconnect doesnt work
Problem is only occurring in Deadlands
soooo not sure how to go about this or if its been reported but
somethings wrong here on the warden home island at the range
they still work and fire and rotate
but you can get stuck if you hop off the gun seat
Sledgehammer hits sometimes do not register when scrapping component yards.
Vehicle stuck - Left of the vehicle is a bump in the terrain, right is obstacle. Vehicle titled, my view glicthed and it got stuck. This is a resource gathering zone.
same place, another person
i'm not sure if this is considered a bug , but as a collie , i can see what jade cove's refinary has upgraded and what they have stockpiled in the stroage depo, without controlling jade cove town hall.
A garrisoned house in Solas George (D6 k9) is not buildable and the message "requires connection to Townhall or Safehouse" appears, eventhough the Safehouse is build up and just 52m from said garrisoned house away.
@worn badge does the safehouse have upgraded Operating Post upgrade?
u need that to be able to connect defenses to it
no it doesnt... thank you, didnt know that
Hammers do not appear under utility items area in stockpiles.
Our battle tank went to where that spot is circled, and did a power slide very quickly to the right
@vocal plank Assume you just deleted that, my bad intel and what not
Either way, it's at the base of Spade, right before the turns start
Splash damage on the 40mm rounds don't seem to give the gunner a friendly fire warning
I just witnessed a friendly light tank fire on friendly solider and he did not get a friendly fire warning, I assume this is a bug
the wall in front of me north of abandoned ward is blocking the road according to the map
https://www.reddit.com/r/foxholegame/comments/b04jl6/a_small_compilation_of_me_driving_around_which/
blue dot stayed on map from this time i built the radio tower until the end of the war, and there was zero warden on the map
right there on map in heartlands has two trees in the middle of the road
a veeery small visal bug:
floating tree at reaching trail :)
G4 k4
the one to the stump in front of the AC
Not sure if it has been reported before, but I have some time to waste and just thought about it again:
Sound menu freeze
When in the audio-menu, if I remove my headphones, the whole game freezes and blocks my computer, forcing me to cold restart my computer (holding on/off button).
### Pre-conditions
Have a headphone plugged in; I only encountered this bug when said headphones weren't detected for voice speak audio (game sounds did play over my headphones, but people speaking in game still used my speakers).
### Reproduction Steps
1. Open settings and go to audio-menu.
2. Pull out headphone from its jack.
3. Game will be unresponsive, putting it back in wont help.
### Result
Game screen freezes and becomes unresponsive. Trying to switch to other programs via alt-tab results in the game getting in front again. Having a second monitor up with Task Manager on on there won't help with shutting down the game, as "end task" function fails to disable the program (or program screen). Only way to get it away is turning my whole PC off and on again.
#### Reproduction Rate:
I have had it 3~4 times I think, once on the dev-branch. I haven't tried to actively reproduce the bug, since I dont like cold-restarting my computer, duh.
#### Environment:
Update 0.22, but also in the dev-branch of 0.23```
UI Issue
Due to the position of the icons in Hermit's Rest it's nearly impossible to look at the factory.
Fairly certain Deadlands isn't a backline region
Ok so I got a new laptop and earphone
Weee
But here's the problem
I can't hear anything but the voip
I can hear the sounds properly for a while when I reconnect
But as soon as someone fire their gun I immediately went deaf again
Tree flickering changed with 0.23, its not gone, but a bit better
https://cdn.discordapp.com/attachments/386130027634229258/555483038239162368/2019-03-13_21-10-14.mp4
Medical equipment in the first inventory slot is bugged (backpack)
For example it shows two First-Aid kits, when you only have one. The weight is also doubled
### Pre-conditions
Any medical equipment
### Reproduction Steps
1. Equip a First-Aid Kit
2. Unequip it
3. Check the quantity of the First-Aid Kit in your backpack
### Result
First-Aid Kit and Trauma Kits are bugged, as long as they are in the first inventory slot of your backpack.
If they are not in the first slot, it is fine.
### Expected Result
Shouldn't show the wrong amount/weight
#### Reproduction Rate:
100%
#### Environment:
0.23.18.0 - 25017 / anywhere```
^
^same thing happens with pistol ammo in same slot after u border travel
the game adds 1 extra item into that slot, that doesnt exist
if u try to reload that ammo, nothing happens
π
### Infinite loading screen during travel
### Description
Unable to load back into a Oarbreaker through region travel from Farranac although I can successfully travel into Oarbreak through home region. Asked another player to initiate the travel for me, and made me stuck in the loading screen while the other player loads in.
### Pre-Conditions
β’ Must have the "Server failed to connect" pop up.
β’ Must have another player initiate the travel sequence
### Steps to reproduce
β’ Build a barge on Oarbreaker, and travel to the border leading to Farranac.
β’ Once you've travelled, press E to travel back and have the following message "failed to connecto to server" pop up.
β’ Ask another player to get into the barge, and travel back to Oarbreaker.
### Reproduction Rate
2/5
### Testing Environment
0.23.18.0
Revision 25017
To follow up regarding this bug, there was a short update that followed through after disconnecting
Title: Stuck in Foxhole
Description: im stuck in this foxhole, I think its because of the backpack.
Title: Barrier aint working
Description: Barrier does not work, therefore I can go to the edge of the world
Location
in the description for the wrench it says that it can be used to dismantle mines. Mines are no longer in the game and it also doesn't mansion that it can be used to dismantle barbed wire
^That and it doesn't mention it can dismantle tank traps
It's multi-purpose guys! (yes, we should update that, thanks for the report)
Regarding any of the "Look, I can walk into a mountain!" stuff, please give us map coordinates for those as well. I suspect it's a lot of Reaching, but other northern maps have received various touchups as well.
Up on death, two backpacks spawned
One empty
One with his gear
TITLE:
AT GUNS ARE BUGGED FOR 10 DAMN WARS
DESCRIPTION:
Placing an AT gun next to a pillbox results in the at gun never firing, even if you ram the at gun. please fix it, maybe you developers need to go on dev server and place a FOB Pillbox, at gun behind pillbox, and get a damn tank.
https://cdn.discordapp.com/attachments/425847488180912148/554876021279686657/20190311205724_1.jpg
@compact rover @quartz copper @mystic phoenix @long sapphire @pine plank @plush compass @final moat @austere rose @boreal badger @ivory wagon @daring nest @umbral hawk
im honestly BEGGING YOU DEVELOPERS TO FIX IT how many wars will this go on????
should I start counting the wasted rmats, because you straight up find 50 useless AT guns in ONE TOWN
^ doesn't really matter what type of defence you place in front of the AT Turret, as long as its close enough. Feels like the "vision" of the AT Turret is placed near the gun barrel, so it can't see enemies if a defence is close in front of it
Lost a AFT to a map glitch was moving across a small body of water (a marsh meaning knee high water) I hit a certain spot along the path on the marsh, got damaged now drifting and it blew up
In Farranac Coast
Farranc Coast L6 k4
building on north side of Dullahan's Crest red line are where you can climb most of the top of this building makes you invulnerable to howitzers splash
Great March, the Bridge end at F4 K9, you can only just drive a bike off it if you carefully ease up by the fence.
The Reaching Trail M1 . You can drive through the map boarder and fall off the edge of the world.
Tiny rock in the water, barges can easily get stuck on it
Bordertravel from Deadlands (Peninsula east of Brine Glen) -> Saltbrook Channel can get vehicle stuck inside the Mountain.
respawned while our fob was getting destroyed
logistical truck got tilted in a 45 degree angle after squeezing past 2 other trucks.
Description
Rifles spawn in the storage box at the gun-range in the Basic Training Course (unverified if bug exists for colonial side). Spawnbox appears to "alternate" between spawning only rifles and regularly spawning a gun and 3 ammo
Pre-conditions
Join Warden Home region, follow basic training course.
Reproduction Steps
Clear steps to reproduce issue.
- Go to the storage box in the basic training course
- Take out some guns and ammunition from the box
Result
The box will spawn rifles and only rifles (no ammunition), leaving players unable to use the gun-training course. When the rifles are removed, new guns will spawn in, but new players will not realize this and pass by the box.
Expected Result
Guns and ammunition respawn in the box (as it starts out with), allowing new players to try out and test all the different guns, without having to dump a large amount of rifles first.
Reproduction
100%
@nimble ingot
@gaunt geyser Ive noticed it happening if killed and attempting to respawn as soon as the town hall is attempting to re-establish
At least from last war
https://cdn.discordapp.com/attachments/530071712570540042/556506735767191574/unknown.png
Set minimum resolution. That's looks funny lol
collies pulled off some bs building in a farranac river
ya that entire river is weird, the wardens had a under water fortress last war
I have this issue that after someone dies the torso is still moving and it looks ugly
why even bother having forts if you cant defend them whatsoever, this decay stuff is bull.
https://clips.twitch.tv/MuddyCovertShingleOSsloth bug is self explaintoary throu the video, dont know what exactly made it happen
Title: Game crashed twice on GMA PC
Description: i think tlots of sound was going on, i was duking it out with an FMG and i was an HMG in gunnest when
Inventory-only duplication glitch
Description
Found a condition in which items appear inappropriately duplicated in inventory with weights and stack amount.
Pre-conditions
Travel to a region from home region
Reproduction Steps
-Submit starter kit to townhall spawn by mashing "submit starter kit button"
-Equipt a stackable item
-Unequipt that item
-repeat ad nausium if so wished
Result
Item is x2 duplicated, inventory weight is adjusted; however, upon equipting again it becomes a single item. The duplicated stack cannot be split, and if dropped, becomes the correct number of items
Expected Result
-Don't expect a duplication
Reproduction Rate:
0%
Environment:
Current war
@nimble ingot look above
Item in inventory, equipted, as expected.
Item just in inventory, duplicated. Note that the weight value suggests the second bandage is actually there.
Title: Enemy spawned as destroyed Description: couldn't build town hall with them stuck inside.
Kept receiving error message: build area blocked by player
@kindred holly
Can you elaborate on this part?
-Submit starter kit to townhall spawn by mashing "submit starter kit button"
-Equipt a stackable item
-Unequipt that item```
Im not sure I understand these reproduction steps
@nimble ingot https://discordapp.com/channels/203512636556574720/214529208150523924/555496927144443917
Same for Pistol Ammo
Temporary blueprints blocking vehicles.
### Pre-conditions
2 people, vehicle, hammer.
### Reproduction Steps
Clear steps to reproduce issue.
1. One person equips hammer, other enters the driver seat of the vehicle
2. Person with hammer places any structure blueprint in front of the vehicle
3. Other person tries driving through the blueprint
### Result
The blueprint stops the vehicle and does not allow it to pass through it, which can make vehicles stuck in place in some situations until the blueprint disappears again.
### Expected Result
The vehicle is able to drive through the placed blueprint until at least 1 mat is put into that blueprint by builder. This creates situation when people can exploit this against enemy vehicles that can be stopped from retreating. This sort of thing was moderated back in the day before implementation of the ability for vehicles to pass through these blueprints. Does this mean we should report this to mods again? These blueprints cant be shot by any weapon and destroyed, because all bullets fly through them.
#### Reproduction
100%
#### Environment:
0.23.18.3 - 25045 / anywhere```
^ @nimble ingot should we report this thing to @bitter ravine again?
@nimble ingot , So the bug happened when I spawned in, and submitted my starter kit to the townhall with the 'submit starter kit button'. I then equipted a bandage to the third slot in my inventory, and when I unequipted it, the item was doubled. It didn't work on unstackable equipted items like the gas mask. I've never had it happen before or since.
A bug for my friend in every war after every update he says.
Description: Broken wild spawn at solas gorge
Pre-conditions
Use a wild spawn a solas gorge
Reproduction Steps
One of the wild spawns at solas gorge puts you inside a mountain, just cycle through them enough to get the location
Result
Player is 'stuck' inside the mountain
Expected Result
Don't expect wild spawns to put a person inside a mountain
Reproduction Rate:
100%
Environment:
Current war.
Gas Grenade killed some players at the warden home region (while they weren't in a vehicle). Unfortunately I didn't get a screenshot when it happened. No teamkill feed was made so perhaps it was made by a player who threw one and then logged off or transfered regions.
Ok more information, That_F_Guy showed us, it seems like its related to how vehicles don't confer invincibility in the home region, anyways throwing the gas grenade and then jumping into the motorbike allows the gas grenade to deal damage. The kills aren't recorded as teamkills or anything but the gas does do damage
enemies can hide under our bridge and spam music, no way tokill them thanks to us not being able to take out weapons in ankle deep water
Models of fuel nodes at Deadlands G8k5 are having problems. Has some errors in registering hits.
Title:Flags at night are bad
Description: cannot discern which team owns the flag at night, barely can during day. pls revert back..... you try confusing america and chinas flag lol impossible
Im sure that this has been found before, but I just had it happen to me.
Description: Spawning at town hall, Crumbling Post in Callahan's if it matters. Town hall is destroyed. I see the normal message, 'Spawn not set'. I wait for town hall to be rebuilt. I see that I can spawn again, x number of shirts remaining. Click to spawn, fall through the blueprint into the world. Fall until I load out.
seems like theres no reason for a triple wall here in cals passage near the safe house.
Pressing E on the skirmish Monument in the home map crashes the game with Fatal error I can confirm it happened to me every time while I was near it and pressed E by mistake, and another person can confirm as well, I tested it on the warden home island, don't know if the same is happening in the colonial side.
I was able to respawn at an encampment while it was being rebuilt after it was destroyed.
I had my home set there prior to it being destroyed.
Gallows' mortar house by the refinery (near the refinery) air bursts near the docks and doesn't hurt anything.
a spawned inside Cut while it was rebuilding now i'm stuck
The refinery at Gallows and the houses beyond that are not protected from decay by the townhall. Some of them need you to upgrade the safehouse to build and on just can't be rebuilt if it has been destroyed
Traveling from Weathered Expanse via Gunboat to Endless Shore, one player got teleported into the Mountain in Endless Shore-H6K6, below the map.
Traveltime from Weathered to Endless Shore was normal, 2 out of 3 players from the Gunboat had no issue traveling.
I cannot move/select/interact with the pistol ammo at all
my game keeps having little lag spikes every few seconds
I entered an APC while having no equipment, I crouched while the APC was moving, and began moving against the APC's wall. When the APC lowered its ramp, I un-crouched and exited, but my character continued to appear crouched. My character then appeared to rapidly "slide" across the ground due to the animation being off. Other characters noted this, and said I could be banned for exploiting. After messaging a game mod I restarted, not sure if this has already been reported or not.
I experienced the same issue napo5000 had after logging out, logging back in, heading to world travel, and after traveling to Callahan I also had 2 pistol ammo I could not interact with.
After a quick test, DragonZephyr and I (Curt Tu) found out that you can seem to create your own instance of the Home Region Map (Warden at least), if you log off and log back on multiple times. In Zephyr's discovery, right when the home region was reseting he logged off and got back on, finding himself in his own private home region. In my test to confirm this I logged off and logged back on, trying to change servers too (public, dev, and private or whatever). Afterwards I found myself in my own home region. I could see global chat, but nothing else. I did manage to successfully transfer to reaching trail without a problem though.
same wall was never removed in the plaza south of pommel annex
The game crashed when I pulled my headphones out of the PC
left the game running for about 2 hours, coming home I was greeted to this:
(the camera is essentially stuck in my dude's crotch)
Please fix the road to the dock on integrum, it cant be used to take trucks on. Bugs everyone i speak to to the map.
What is this creature devs (Picture taken by warden predator drone)
1 infantry glitched a the front of the HT with AT rifles and 2 people glitched on the sides with also AT rifles
so this is legit strat right ? (!)
Did Colies unlocked Super HT ? HT with 2 AT rifles on the side ?
while i was traveling trough weathered expanse in a barge with my armored tractor , i hit a rock and my barge began submerge which resulted in my tractor exploding. Weathered Expanse-Q11k6.
Bug/tip
People submit SS crates into the main port bases (for some reasons). Make it so that SS cannot be submitted into fixed port bases. Unless there is a reason to put them there which i cannot think of.
The Build menu cleans up the map view.
### Pre-conditions
A mighty hammer.
### Reproduction Steps
Clear steps to reproduce issue.
1. Equip hammer.
2. Open map view.
2.5 Uncheck "Intelligence" from the map legend (Optional)
3. Press B to open the Build menu.
4. Press any button/key.
5. Enjoy clean map
### Result
The Build menu appears in the map view and, at the same time, erases everything in the map view except for the map drawing, the recent voice chat, text chat and the "Intelligence" map icons. (You can't access any of the removed features when they are gone).
Moreover, once the Build menu disappears, on the top left corner of the screen we can see the object equipped icon (in this case, the mighty hammer).
Players can also move, crouch, go prone, build, change equipment, reload weapons (maybe fire them too, if they are officers) while the "clean" map view is still showing on screen.
### Expected Result
I didn't expect anything because I found this by mistake. I promise you, devs.
#### Reproduction
100%
#### Environment:
0.23.18.3 - 25045 (during previous war too, if I remember well) / anywhere (At least at FC and Home Region)
This could be a feature of the game after all. π€
hello im getting heavy lag when i click for shoot or punch and after lag ended nothing happens. no used ammo.
@vocal saffron i dunno, maybe you don't have enough RAM
press Ctrl+shift+Esc to check out how much does foxhole takes
Bye bye relic <3
because barge cant do shit in this game
without getting the vehicuel out of it
fuck this bug
:/
just try to get near the double border
your barge go underwater
and your vehicule inside get destroyed
@thorny wigeon my pc ram is 8 GB... but ill try
You can go out of borders in the northern part of reaching trail warden side
My barge glitched out and became stuck going from Tempest to Endless
no I think that's a severe case of the zoomies
Yo so DC'ed while i was moving my LT from Reaching Trail to Callahan's PAssage,
Wouldn't you believe the fuckin transport eats my tank.
That foxhole killed me 3 times, we tried going in it or blocking it with infantry
But kept shooting every time
Must be some kind of target bug
i already enter the foxhole. its was empty
its on south right from the mara
its shooting when the angle enter between bushes and tree. you will shot at once when entering it lol
its was supposely shoot collies but shoot us instead : (
its warden foxhole
maybe there is bug in targeting system
but it might i am aligned between enemy and foxhole so i get shooted
So the other day after Joining a group of Armored Cars, we mistakenly traveled from Reaching to Weathered(specifically the road that leads to Elders Gate) instead of Callahan's Passage. We immediately turned around and went back. However after loading back in I found myself back at the Headquarters with the basic starter kit. I was the only one affected by this bug out of about 5 people. When this happened I was in the gunners seat of one of the ACs.
Medkits counting as two in the first inventory slot only
Cannot split, doesn't count as two when equipped
Counts as double weight in inventory
@odd lion Restart your game. If that doesnt work, check the pins in #technical-chat
There's instructions for reinstalling Vivox
Ok, Thanks
still having bug issues with t1 walls being stuck inside of t3 walls. no way to shoot them, can only use satchels and then the whole planet blows up cause they are too op now
multiple slow downs on 18th sideroad in heartlands from border to next E/W road
multiple walls in saltbrook channel blocking mapped roads, heres one south of the river
If you open the squad invite menu where you get the choice to invite as a member or officer, the only way to get out of the menu and cancel the invite is to restart your game
-Entering a region in a vehicle and recieving previous loadout (over 100% while inside vehilce)
-Aiming not working while on 'certain' elevations or overlooking some small terrain differences
-Enemy/friendly defences (within active defence radius) stop firing on enemy for no reason
-Unlimited binocular range while in scout seat of tank & driving over bridge
-Staying in a vehicle while it explodes, but do not die
-Reload bug
-Spawning in a random location across a border that does not correspond to the symmetric crossing location
-Permenantly stuck at loading screen when crossing a region
-Losing gunner/scout/passenger when crossing border in a vehicle with allies/friendlies
-Attacking a vehicle that is border crossing (vehicle shows up on both sides of border if damaged)
what's this Error?
@marsh hollow #technical-read-firstβ
I have done every thing
Is it a bug that mortars can kill drivers and gunner who are inside a tank?
I was killed as the driver inside my tank via mortar earlier...
Hmm, i don't think that should be possible. Could you have been bleeding from getting out earlier?
### Description
Defences not visible until almost touching them, rather than seeing a structure that you should be able to when moving into visibility radius
### Pre-conditions
Be in vision range of a defensive structure
### Reproduction Steps
1. Walk up to a defence (partially blocked by a wall or other defensive structure/terrain object)
2. The defensive structure become visible when directly infront of it
### Result
Cannot see defensive structure until (practically) touching the building
### Expected Result
Enemy defences visible when in sight radius, or have proper elevation to see an object
#### Reproduction
100%
#### Environment:
Current build
non farmable component tank seems to be floating in cals passage, north of crumbling post
so i just founf a bug his when you are travelling when ur are in the corner of a map and try to travel the game will think u whant to travel in both the location and note the one that apear in the left down corner in that result u will spawn in the closest friendly area
that just kill my plan...
but his ok i will survive ^^
and i realise that despawn the vehicule i was in and the soldier setup was well... i guess i should be carefull from now one^^ but lost like 4 sachell 40 storm rifle mag 1 machin gun and 20 mag to... lest say i siply after going back their call it a night ^^
that hapen in the corner of cahallan passage facing deadland and right map (don't recall it name)
30 mins for a granade Launcher blueprint is a bit ridicolous, shoudl be shorter time
i put a satchel next to an observation tower, it detonated but it didn't damage it. wut oO
in Reaching Trail at O1 there is a massive hole in the ground that if you walk into will have you fall through the void for about 2 min before it kills you.
The road on the hill just as it goes from flat to uphill is impassible when trying to drive up it on Callahans Passage K10K9
### Description
Rather than being run over or stopping the vehicle, a player (friendly or enemy) does not register clipping into the vehicle and is put underneath it or completely pasess through the vehicle as it drives through them.
### Pre-conditions
Have a vehicle (except CV) with access to fuel and another player nearby
### Reproduction Steps
Drive the vehicle through or over a player with enough speed to kill them
### Result
Player goes under the vehicle or ignores being hit by vehicle
### Expected Result
Run over player (insant death)
#### Reproduction
10%
#### Environment:
Current build
More bugs because the game still needs work:
-Enemy taking 3 rifles shots point blank
-Enemy LT taking 3 shots to side/back with AP ROUNDS
-Coming into a map overencumbered in a vehicle (100+%)
-Weapon fires, but ammo goes up one instead of down, allowing an extra shot
-Jumping over a wall/barrier, the animation works, but your character stays stationary
-Running through enemies/friendies in a vehicle that should kill them but instead stays on-top of them or does nothing (clips right through the player model - possible lag?)
-Audit log for storage needs proper implementation so it cannot be exploted
-Audit log needed for tech part submission
-Reload bug/glitch (yep, still a thing)
-Aiming with a gun (specifically rifle) sometime misses completely on multiple consequtive shots even though the reticle is completely zero'd in
-Hitting a structure to build or farm a raw resource but the hammer hit does not count (server latency?)
-Player visibility does not always work and certain object will block line of sight that should not (even from higher heights)
And that's just off top of my head

https://gyazo.com/40d8e106a105e7771cb388aee42b3bb3
I14K4 Mooring
pretty much explains itself
Blueprints still block tanks/bt
While attempting to load a CV and LUV onto the same barge, the CV became elevated and, upon movement of the barge, remained floating in air. It actually began to drift gently out to sea towards the border. Issue occurred at Tempest Island-D10k3 and I was graciously assisted by GM Cookie in recovering the CV. Unfortunately I'm not very good about remembering to screen shot such things so I have no further information. I would be happy to attempt to recreate the scenario if it would help with diagnosing the problem.
The bridge north of luch's workshop needs looking into. it is extreamly buggy. upon driving on the vehicle up the bridge it will get stuck and require you to exit and reenter in order to move forwerd. many times it requires you to exit and enter 2 times
Increasing Gamma in options to the max at night removes the night shade, you still have the night effect like decreased vision, but if you are spotting at night for enemy howitzers or tanks they will be clear like its a day time.
Same bug what got A_Tube
Joined to Mooring Country,saw in inventory 2 pistol clips,cannot split them,taking gas nade so can kill myself,got 2 nades in slot 1 . Weight counts,then equip > 1 lost
I hope someday bug with death inside the vehicle from hit with explosive will be fixed
omg u can still shoot in that ice bridge after u are down.
if u keep aiming and get down, u can still aim and shoot.
u have to die on the ice
i died in a tank behind the enemy town hall and was glitched inside
@willow jasper <3
It looks like a giant piece of seasoned jerky.
was walking on the main road in tempest and got teleported to one of the lakes which i couldnt move in so i drowned to death
^same thing happened to me in mooring, got TP'd in front of a BT from ~10 or so meters away
Upgrading a gate can be done while it is obstructed.
After a townhall switches sides in the resistance phase via the new uprising mechanic, not all defences go inactive/switch sides.
Special garrison houses like the factory garrison stay on the defenders side.
### Pre-conditions
Resistance Phase, uprising in a town, prebuild defences/garrisons
### Reproduction Steps
1. Defending faction builds 20 AT Turrets, 20 Gun Nests, 20 Foxholes and all garrison houses inside the town that will switch during an uprising.
2. Trigger uprising in the test town
3. Check if all garrison houses switched to the other faction
4. Check if all other defences went inactive
### Result
During the first uprising in Saltbrook Channel, multiple Gun Nests and AT Turrets were still active, resulting into people getting killed near the townhall.
Special garrison houses like the factory garrison did not switch faction during the uprising.
Emplacement houses (Mortar garrison house) did not switch either.
### Expected Result
All defences should be inactive.
All garrison houses and special structures (mortar house) should switch faction.
#### Reproduction Rate:
unsure
#### Environment:
0.23.18.3 - 25045```
The regional HQ does not switch over from a fort to a townhall, if the townhall was taken via the uprising event (resistance phase)
### Pre-conditions
Resistance Phase, uprising in a town, build fort in the region as regional HQ
### Reproduction Steps
1. Attacking faction claims a fort in a region, it needs to be a regional HQ.
2. Trigger an uprising event in the same region
3. Check if the regional HQ switches
### Result
If a fort is a regional HQ and the townhall is taken by the uprising event. The regional HQ will not switch to the townhall.
The fort will still be the regional HQ.
### Expected Result
If a regional HQ is a fort and a town is taken, the regional HQ switches to the town that was taken.
#### Reproduction Rate:
unsure
#### Environment:
0.23.18.3 - 25045```
Description:
Storm Tank Can SWIM n SHOOT
Reproduction Steps:
I went to kill my storm tank and when I drove into water I immediately swapped seats to gunner, well it wasnt getting damaged and so I shot my main gun! then i started to get damaged until im drifting and need repair. my amphibious tank is still alive..... i even can swap slots. im suprised the cabin didnt flood when i went to the scouter seat XD
Reproduction Rate: IDK
Enviroment: 0.23.18.3 - 25045
here is me showing that i can still go.
during oleander homestead uprising, I drove an LT from umbral to OH, heartlands. We died in the tank about 50m from the TH with about 20 stickies. My gunner and I both respawned in Blemish (HQ), then my game blackscreened, and I reappeared (or respawned) in the spot I died. My gunner respawned near the same spot. We died again and spawned normally in blemish. Very weird bug. This has never happened before.
Whenever I main turret BT gunner seat and die in it, game crashes and freezes. Literally cannot get out of screen or alt + F4 except for ctrl + alt + delete --> task manager window doesn't pop up so I sign out. During these freezes, I hear enemy chatter and continue to follow conversation despite dying in that one place so it tracks their local voice wherever.
There's a buried truck in Umbril that can't escape the pumpkin patch. (I unburied it and put gas in it)
RPG line of sight the thing that turns red of something is blocking the shot is bugged, at many times it says you have a clear shot, but as soon as you shoot it is blocked by an object
@dry vapor get a screenshot of it for effect
Description: Hard To SHoot Buildings in Water
Bug: if you build a submerged foxhole its almost impossible to shoot to death.
there is an problem with the clan recruitment thing on the part of our clan, there is some other clan discord server swapped into our place
Everything else is correct besides the invite link parts
Hey @gusty schooner, could you DM @bitter ravine about it?
U cant travel through borders = lost connection... everyone has this problem right now...
You can't even join home region :v
It might be caused by steam being down, as far as I'm concerned all my friends are unable to join steam friends system
Not sure it's a bug but I was sitting on a rock with an HMG, nobody was attacking, I just started randomly bleeding, used a bandage, started bleeding for no reason again, used my 2nd bandage, and then just died. Nobody was shooting at me or anything.
Is this some sort of a new heart attack mechanic?

I keep getting "Dagoth Ur (my username) has caused excessive friendly fire" for blowing up garrisoned houses and abandoned trucks while in the resistance phase. It's even restricted me from using weapons.
It's friendly fire
If u r shooting green stuff
@versed umbra resistance phase doesn't mean u r insurgents
Am I marked as collie?
It's just a cool term
Mega oof, playing Warden right now
Contact modmail
I'm posting here to notify them of a bug
kk,sorry
Bug:
Maybe it's already known.
Gates do not open when you press shift due to new system
Horrid bug
Bug: game crashes after a long time loading the home island.
Details: When the game shut down , there was no pop up citing any failure. Also the steam verification was fine. In previous updates, it would just take a few minutes to load and that was it. My connection is usually all bars or minus 1.
Edit: tried again and the home island is lagging at a single frame. Then the connection timed out. The game usually times out while connecting to a region since .20.
Bug: after death game kicks you from the sever
The pockets of normal bridges (not draw bridges) have no ground area, if the bridge is destroyed.
### Pre-conditions
Non draw bridge (reworked bridge model) - Tempest Island-G6k8 for example
### Reproduction Steps
1. Destroy bridge at Tempest Island-G6k8
2. Walk into one of the side pockets of the bridge
3 Your soldier will fall through the ground and get stuck below the bridge
### Result
Your soldier will fall through the floor, getting stuck "inside" the bridge
### Expected Result
solid ground, shouldn't fall through
#### Reproduction Rate:
100%
#### Environment:
0.24.7.0 - 25328```
@pine plank @nimble ingot
^
Structures that are build inside shallow waters, below a normal stone bridge (not draw bridge), clip into the rubbel of the destroyed bridge and cannot be damaged.
### Pre-conditions
Non draw bridge (reworked bridge model) - Tempest Island-G6k8 for example
### Reproduction Steps
1. Build a foxhole inside the water at Tempest Island-G6k8, below the bridge
2. Destroy bridge at Tempest Island-G6k8
3. The foxhole should be below the rubbel of the bridge
### Result
Foxhole can't be hit because it is under the rubbel of the bridge.
### Expected Result
Should be destroyed with the destruction of the bridge
#### Reproduction Rate:
100%
#### Environment:
0.24.7.0 - 25328```
This is happening in Endless Shore right now. We cant angle a gernade onto it and Wardens are repairing it. We can't lower the bridge with it there
Westgate Keep does NOT start built.
Emplacement houses in Gallows do not start built tho the ones in other Westgate towns are
@storm niche I have seen colonials do it before too it not really a bug just a way people annoy the other side really
That barge thing is actually legit af π±
Just gotta bring a small boat with pistol buddies
When you wanna go to deadlands but it puts you on an island so you go back to endless shore but it puts you inside a mountain so you lose a relic truck.
Supervinc3nt had that problem last war. Also with a relic truck. It spawned him on the same mountain and bc the mod couldn't get into the vehicle it couldn't be moved and therefore was lost to the nether regions
Howitzers have a maximum render range of 100 meters. long story short, you can get shot by guns you can't see, for instance because they're 5 meters too far on the other side of a river. Even if the guns should be on your screen, they won't render, and you have no hope of counterbattery
this part in tempest island will get a truck stuck inside of it
to recreate, simply drive the truck's front right wheel inbetween the 2 tree stumps
you also phase into the ground if you exit the truck
For Map related issues, please remember to state where the issue occurred. This can be done through the map grids.
So, I was passing a truck @ Tempest Island-G7k4, and the following occurred.
They were static and I passed between them and the fence. And then my truck became airborne. And then the truck decided to impersonate a howitzer.
@nimble ingot Apologies for not reading the template first. Are we still pinging you per your 08/27/18 pinned post?
Only for game-breaking bugs
Region Travel Bug
Originating Region:
tampest
west bridge of the iris
Outcome:
stuck in the bridge
Anything Noteworthy?:
### Description
When aiming at a target from point blank range, oftentimes the bullet will go stray, firing at an acute (or even sometimes obtuse) angle from the rifle barrel, therefore, missing the target completely.
This makes very little sense, as rifles are designed to fire in a straight line unless the barrel/gun were to be damaged in some way.
### Pre-conditions
Have a target to aim at from point blank distance (soldier or structure)
### Reproduction Steps
1. Have rifle equpped & loaded
2. Aim at target point blank
3. Fire
### Result
Bullet goes stray from target
### Expected Result
Target is shot
#### Reproduction Rate:
75%
#### Environment:
Current build (as of 06/04/19)
wtf is this?!!!
when i want to travel another location this happend : http://prntscr.com/n8bi2j
is the game down?
no.. but a lot of players have issues to get to another map
interesting
looks like steam is having issues currently
the Endless Shore-E8k7 new bridge slows vehicles down on either side of it to the speed of driving on grass and is kinda painful to do logi over
Map icons and text resolution issues.
### Pre-conditions
Options to change in game resolution, ability to view map.
### Reproduction Steps
Clear steps to reproduce issue.
1. Check map icons and text
2. Change in game resolution
3. Check map icons and text again
### Result
The icons and text on map changes size with the change of resolution. On high resolution the icons can be too big to check some structures intel on map when structures are close together. On the other hand on small resolution the text on the map is almost unreadable and the icons are small and look bad.
### Expected Result
The icons and text stays available and readable on all resolution options, giving people ability to check structures intel through map, and giving people the ability to read text on the map without issues.
#### Reproduction
100%
#### Environment:
0.24.7.0. - 25328 / anywhere```
high resolution
low resolution
unable to cross boarder game keep telling me conection to server lost
Cant cross Still ^^^^^^^
@ivory dagger @west lichen @magic zealot it is steam issues try to log in to the game again and again
traditional saturday evenings for steam servers
A garrison building that's already an upgraded garrison can be upgraded into a garrison building...
Am I missing something
Brine Glen btw
As soon you step in that corner of the bridge you fall under it. And there is no way out.
contested region in an offline region
This happens when you spawn when someone's upgrading Outpost
Me and some other guy just've been thrown into underground water
Standing on swamp to SW of Mara on Farranac doesn't allow you to shoot ppl standing on it too. Cursor just clipping above in the air.
2 Garrison Houses impossible to build @ Deadlands E6k9
when you build a wall next to a ladder it clips you inside the wall when you use the ladder
wardens are not helping me. I will not relog! NEVER! Sending live from Spine 24/7 now
With the new bridge models (this one is on the north side of Iris) you can fall through the side "hubs" and get stuck inside.
Hello
I'd like to report a bug
I was in the side hub
and I just dropped into the bridge
Now I am stuck
I'm stuck in the bridge at Iris
When jumping out of a foxhole, it clips you into the ground for less than a second causing the player model to interact with water and de-equip its weapon, and then transfer to the surface, this happens with (to my knowledge) all defenses, and only occasionally
has foxhole fixed the broken fortify achievements yet?
For Fortified stuff I would say direct message @nimble ingot @bronze hollow. This is specifically for Foxhole Bugreports, so I'm not sure.
@covert robin thx
### Description
There was a player named 'Spectre' (Lcpl - lvl3) I attempted to whisper, but could not and recieved the message below.
### Pre-conditions
Whisper an online friendly player named 'Spectre'?
### Reproduction Steps
Player named 'Spectre' (Lcpl lvl3), attempt to whisper while they were in-game
### Result
Recieve message 'The target is either not online or is an enemy' (cannot whisper player)
### Expected Result
Target can be whispered/PM'ed
#### Reproduction Rate:
100%
#### Environment:
Current build (as of 07/04/19)
I literally just watched a Warden walk up to our active foxhole at night and shotgun my commanding officer
Help?
FOXHOLES AREN'T WORKING IN FOXHOLE
I also just watched a pillbox shoot at 160 degree angle
The blue garrison house will spot and try to shoot the player through the red house when the player is on the pink marker.
The blue garrison house will continue shooting , even though bullet tracers seems to pass through the red house , the player won't take any damage however given enough time , the blue garrison house will destroy the red one while trying to kill a player that isn't even on it line of sight.
This is the location. It's Endless shore , Saltbrook
The blue garrison house killed the red one after waiting for a while behind it,