#bug-reports

2 messages Β· Page 31 of 1

glad laurel
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is this the right place to submit map flaws issues?

slim kelp
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if its a bug

rancid bison
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Yo got an incoming bug or odd terrain feature issue

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H2 quadrant 2 this random bush apparently traps you

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sorry map is

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Endless shore

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I also record a little bit of it

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The gentleman in the bush was unable to exit the bush. It also briefly snagged me also. Something with the hitbox maybe?

glad laurel
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have you tried crouching or proning to get out of it?

unkempt plank
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Friend of mine
Traveled from Callahan pass to deadlands
Then for 2 minutes I can't hear from his VC at all
While other players can

languid wigeon
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there is a random AC flying at Great March, Fort Leto

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it is a blueprint*

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here

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the VF didnt load..

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interesting

grim tangle
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Enemy tank taken over and lost in transit between regions. Possible reason: I initiated the border travel countdown in an attempt to loot the gas mask of the previous driver of the tank and got back into that tank before the countdown hit 0. Video: https://youtu.be/op3ycI756us <@&282920218462912512> (you can skip the first 50 seconds of the video)

viral crest
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Vehicles not spawning if the Driver gets Connection Lost whilst travelling to a new region.
When travelling to a new region, if the driver gets connection lost whilst loading or does not manage to connect to the server due to whatever, the tank will not spawn on the other map. The crew will spawn where it should be but no tank will be found. Nor will it be found on the previous map.
This happens to me quite often to be honest and I've seen it happen to others, it's quite game-breaking in that an artillery piece or a tank which is stacked with gear could just up and disappear and these could be instrumental for an assault (as what just happened to me).

I haven't tested how to replicate, but I'd imagine just alt + f4ing whilst travelling to a new map whilst in a vehicle will cause the same effect else pulling out ethernet cable definitely will.

slim mantle
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Hey, don't have a screen shot but i found that characters will glitch sometimes with heavy weapons, I've only seen this so far first hand with HMGs and RPGs, but its really annoying, you start to move at a choppy, glitchy speed even when it is unequipped and at one point my HMG merged with me and I was able to walk at regular speeds only with it out and I could fire in any position and move

split smelt
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I have clicked E to travel between regions while being in Field artiellery. Unfortunately, enemy tank made to destroy me but I didn't spawn in townhall instead I have spawned with no equipment on border of other map.

slim kelp
civic inlet
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so frostmarch scrap doesn't spawn ,or spawns inside garrison house. wheatered expanse

hidden ocean
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FIX THE FUCKING RELOADBUG

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GODDAMNIT

grand stone
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Everytime I try to connect it says "No home region found" ?? It was working just fine yesterday

slim kelp
grand stone
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I did

slim kelp
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then go to technical chat for further help

languid wigeon
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For 3-4 weeks, I could see people flying over the map for real. I don't even know how it happens without the thing I tried, but they fly for few seconds, then die of fall damage. I am not sure if it happens because I've sinned too much with shotgun, but as I've seen (experimented on a Cpl, poor guy) it happens when you run into a closing gate. It just makes you fly, and if you start flying in a mountainy place, you are something like a recon plane, and when the player is flying he/she could see nearly EVERYTHING on the ground before falling and that is bad for the defenders.

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Only happens if the player starts running at the gate from a distance in the right second

slim kelp
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or mods are aboosing

misty coyote
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was driving a truck had to stop on a bridge to lower the bridge and the truck despaired when i hoped out it was colligable but i could not see it or get in lost a truck full of crates

topaz path
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Just noticed this today so it maybe just a slight glitch but a lot of us trying to build/scrap see the guy only hitting it every other time

slim kelp
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known issue

high onyx
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I would just blow them up but I dont want to lose my ability to use weapons

tardy hawk
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So when I try to get in the barge (either) it just doesn't work, says door is blocked, tried logging in and out; did not work.

alpine thunder
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I think what's happening here is that the tank is too close to the side of the barge and its door zone is overlapping with the barge... so you're trying to access the tank which is indeed blocked

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Try putting the tank further away from the barge walls

tardy hawk
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I cant move the tank though because it is blocked

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we blew it up anyway xD but yeah

mortal parrot
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Shotguns are definetly too overpower, they hit from 75% of screen, got huge power range ( i mean u don't need even to aim, just shoot and one of bullets almost always hit you) + it hit throw the wall and trees. Collonials almost only use shotguns, Yesterday two shotgunners (making light backpack -> just shotgun and 1 ammo to refill) and run around, we were 7 and two that guys killed us just for 2 shoots. It's seriously retarded how overpowered are shotguns.

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Also aiming should be fixed in my opinion. I wrote e-mail, and wrote on forum but still 0 answear. Even if I lie on the floor, I aim and shoot my shoots 1 of 4 is into target, 3 get out of it. Matter of lucky. This is too randomly right now in my opinion. Also this is game where u see from "sky". Sometimes people are more up on the ground (not mountain) and sometimes u hit them perfectly, sometimes i shot 10 times and hit above target. Same about Sandbags this is really unbalanced in my opinion.

hidden ocean
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this guy knows^

unborn fiber
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traveled to deadlands from endless and this happened

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the border which we crossed is directly west of the fuel node north of enduring

slim mantle
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@languid wigeon I found that glitch on a skirmish once (the gate flying glitch), but i didnt fly, i just went into the air for a little and landed safely

ivory dagger
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@unborn fiber I don’t see a bug here you have simple activated the submarine mode

thorn pecan
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@nimble ingot just the report above^

nimble ingot
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@unborn fiber Do you have coordinates of where you map travelled? (ping me when you reply)

unborn fiber
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endless shore, the fuel node on top of enduring post, go direct west

nimble ingot
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** BUG PASS STOPS HERE **

This is a strong reminder that any bug you post you should try to include as much information as possible. if your bug report has one-line it is very likely we won't be able to action it. Please follow the template on the pins.

unborn fiber
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yep

nimble ingot
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Thanks

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Template:


Optional. When the title of the bug does not provide clear context.

### Pre-conditions

Conditions which should be met before attempting reproduction steps.

### Reproduction Steps

Clear steps to reproduce issue.

1. 

2. 

3. 


### Result

Result of the issue.


### Expected Result

What the expect result should be when the steps occur.


#### Reproduction Rate: 

Rate at which the bug is reproducible. 

#### Environment: 

Changelog number and / or environment found in.```
light valley
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I don't know this bug or my connection is bad if you shoot RPG the sound of RPG shot is gone

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You just see the rocket

grim tangle
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Person "jittering" and not getting hit by all the shots fired that should have hit. Video showing the bug: https://clips.twitch.tv/AdorableBadRamenPRChase

### Pre-conditions

Find an enemy player that is "jittering".

### Reproduction Steps

Clear steps to reproduce issue.

1. Find enemy in above mention state (only seen it in crouching and/or prone state).

2. Shoot at him.

3. See your tracers hit in close combat and only some do damage.


### Result

Enemy players needing more hits to be damaged and in 1v1 situation it is very unlikly that you can win against a "jitterer".


### Expected Result

I shoot, he dead.


#### Reproduction Rate: 

Unknown. I do see it 2-3 times per day.

#### Environment: 

Happenend in Endless shore between The North Star and Brakish Point.```
thorn pecan
rapid arch
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Here I got a Screenshot from the following Position: The Great March F1k1. This is the northern part of the warden Portbase. To the left is a COLONIAL Bunker in the warden Portbase Defence. On the left is a Gate that cant be closed. together this enables colonials to easily get into the Portbase from North. I request the Devs to solve this problem as soon as possible!

alpine aurora
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Stuck by the fallen bridge, even rebuild did not help... You know.. Immortal mermaids exists.

fossil coral
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Attempting to roll a Field Artillery down a ledge had an unexpected result. While trying to wiggle it over the edge, the FA was turned making both players hovering in the air outside the edge. After a slight moment both players were dropped down to the lower level but the FA stayed on top.

fossil coral
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Next thing we were walking below the ground, still connected to the Field Artillery. (This is at the coastal area straight east of the Port Base at Weathered Expanse)

frozen fjord
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hey guys, scroll up a tiny bit, KFC posted a template for bug reports.
@fossil coral @alpine aurora

torpid glen
viral crest
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Sometimes when exiting or switching seats whilst inside a Construction Vehicle, you will be forced back to the title screen with the "connection lost" message. Often I find it happens when pressing WASD or any other movement key whilst exiting.
### Pre-conditions

Just have a CV.

### Reproduction Steps

1.  Enter CV in drivers/gunners seat.

2.  Hold WASD or move camera whilst exiting the vehicle (Q) or switching seats (Z).

3.  Sometimes randomly you'll find you're just kicked to the title screen.


### Result

Sent back to the main menu with a connection lost error message.

### Expected Result

Not being kicked from the game.


#### Reproduction Rate: 

It's not often but I've probably had it happen 20 or so times in my 700 hours. I imagine many others can testify to this happening also.

#### Environment: 

Literally anywhere. I've had it happen in near all maps.

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I thought I had a video but it turns out I was recording my desktop, not the actual game. So only audio. :/

woven dawn
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People are apparently able to sprint and fire their guns at the same time without aiming, seemingly by pressing the aim button many times in a row and attempting to fire they can sprint at full speed while spraying a weapon like an SMG

hard bolt
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@dusky temple

split bloom
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Hey there is a bug about using greenshot (a screenshot program that i use) wich when i go to take a screenshot the screen zooms in in about a pixel scale wich i cant reverse it!

covert robin
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That probably isn't something they can fix in ame

daring canyon
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@split bloom That's a third party program that Clapfoot has no control over. Not a bug though. Ask for tech help in #technical-chat.

split bloom
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ahy k

gleaming comet
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Maybe u should fix this^

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For the broken legs all u need to do to replicate this giltch is:
Driver seat
Prone

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And of course a Field arty gun

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And for the pushing the air dude which is me... that’s not exactly replicable... or i should say it just happened

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It happens near small slopes i think not too sure

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Pretty minor glitches

tough glacier
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i like the broken leg glitch

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very funny

gleaming comet
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Its like the battlefield 3 long neck glitch

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Lol

tough glacier
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tru

pulsar elk
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Dont know if mentioned already, CV's also do not trigger Defences

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<@&282920218462912512>

hollow turtle
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aw shit

thorny wigeon
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Thanks for info

feral dagger
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it was known ^^

hollow turtle
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did we know that?

feral dagger
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yes

manic mulch
paper thorn
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Am I supposed to be able to walk into my truck

gleaming comet
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no?

paper thorn
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There was a slight cliff and I was able to

autumn grail
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Hello its me again, with another repost. My tank was just lost again due to the fact that someone can stand behind it and not be run over from a stop. Hello Devs, I would like you to fix this fucking problem already. You have known about it for a long long time now and seemingly dont care about the fact that people can just stand behind tanks to stop them from moving. Possibly one of the dumbest mechanics of your physics. The more stupid shit that is in your game the less people want to play it. @nimble ingot

nimble ingot
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@autumn grail I know its frustrating 😦 Its a problem we recognize but its not a high priority for us. It took us a lot of effort to find a sweet spot for vehicles to stop accidentally running over teammates... so the more we enable it, the more FF incidents happen.... we need to make tanks a special exception to these vehicle physics which is harder than it sounds, but is inevitable when we eventually add more tanks to the game

autumn grail
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blocking tanks is not okay

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honestly Friendly fire accidents shouldnt be more of a big deal than running over enemies blocking tanks

hidden ocean
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@nimble ingot how about a special votekick so that person cant use vehicles anymore?

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not that it has anything to do with the previous problem

nimble ingot
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I dont mind that... but my first thought is what if people are using this to steal vehicles

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I guess they could do the same thing with a basic votekick

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Ill think about it

heady kettle
half schooner
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@heady kettle that bug is being fixed in the next update. It was already fixed in the DevBranch

thorn pecan
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can confirm^ DM_Check

carmine quarry
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Theres a bug on refineries that allows you to grab other players refined materials if you yourself try and refine some

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So in a step by step process:
Player A: Deposits 400 scrap to be refined
Player B: Deposits 100 scrap to be refined
Player B: Can collect 500 Base Materials from the refinery if Player A never grabbed their output

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The total shows up in the output instead of inside the building's inventory

cunning tide
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colonial Fortress Wall in the Warden Port Base on Great March, E1

thorny citrus
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K-11-key-8 Oarbreaker. Ran into a rock with only half a texture and honestly in a weird spot.

thorny citrus
silent plank
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Garrison size will reset from max to 0 when failing to upgrade with CV, its a bug right?

languid wigeon
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Whenver i attempt to use earphones as mic foxhole doesnt register it

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<@&282920218462912512>

thorny wigeon
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I think it's problem of your OS, not game

languid wigeon
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no game

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i checked tech forms and still

glad vale
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Should know better

gleaming comet
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I am one with the ground

echo steeple
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I've found a bug that occurs when I bring the map up while in a UI screen e.g. Town Hall's inventory or a truck's inventory. The bug makes it so I can't pan around the map.

half schooner
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@echo steeple Right clicking on the map usually works

echo steeple
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Yes and also exiting out of all UI and then opening the map back up

fossil coral
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Attempting to push a Field Artillery down a ledge had an unexpected result. While trying to wiggle it over, we turned the FA making both players hovering in the air next to the ledge. After a moment both players dropped down to the lower level but the FA stayed on top.
We were still able to push the FA from below, walking through the upper level. After a minute pushing it around the driver popped back up on the ground, quickly follow by the other player's immediate death. (This is at the coastal area straight east of the Port Base at Weathered Expanse)

#

<@&282920218462912512>

hollow turtle
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uhhh

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thats

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something

fossil coral
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Indeed.

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Pretty sure it's easy to replicate, although requiring 2 players and a bit of time pushing it.

languid wigeon
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Doing FMG on the next level

thorny aurora
summer charm
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Bug: In the keymap interface in the Options screen, Append Map Coordinates and Scout are sort of tied together when they shouldn't be. If you change the hotkey for Scout to LMB it changes the hotkey for Append Map Coordinates to the old Scout hotkey (G by default). You can change the hotkey for Append Map Coordinates back to LMB, but then it remaps Fire Weapon to the G key.

languid wigeon
olive nebula
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On "The Reaching Trail" Windy Way is spelled as "Windy WAy"

late beacon
woven dawn
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I've got kind of a major bug report

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Place a bouncy area ontop of the watchtower blueprint and stop people from building chains of them to gain a disgusting height advantage anywhere

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Could potentially throw infantry combat out the window

thorn pecan
#
General Reminder: 

We encourage people to use the format posted in the [pinned messages]. 

This will help devs consider your bug report logged.
### Description

Optional. When the title of the bug does not provide clear context.

### Pre-conditions

Conditions which should be met before attempting reproduction steps.

### Reproduction Steps

Clear steps to reproduce issue.

1. 

2. 

3. 


### Result

Result of the issue.


### Expected Result

What the expect result should be when the steps occur.


#### Reproduction Rate: 

Rate at which the bug is reproducible. 

#### Environment: 

Changelog number and / or environment found in.
boreal mesa
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I keep getting a glitch where i lay down and then i cant get up again, also for some reason i can then move at sprinting speed everywhere and i dont loose stamina, its kinda cool but still anoing not sure if just lag but it keeps happening to me

gloomy panther
#
### Description

Town Hall loses upgradeable status when attempting to upgrade but failing. I was trying to upgrade Nightchurch TH. It was at 50/50. Hit E to upgrade in the CV, got the blueprint. Was positioned too close, so switched seats and moved the CV a little back. Switched seats again and just before the timer ran out, the CV hit once, but blueprint disappeared. Hit E to upgrade again, expecting maybe the "too soon" message. Instead got the message that it wasn't ready for upgrade. Checked and it was now at 0/50.
### Pre-conditions

Garrison Level 1 ready for upgrade

### Reproduction Steps

Clear steps to reproduce issue.

1.  Garrison Level 1 ready for upgrade. Hit E to upgrade.

2.  Wait until just before the upgrade times out and hit it once with the CV.  Upgrade fails anyway (hit doesn't register)

3.  Try to hit E again to upgrade. Game reports you have to wait. Check Town Hall, now at 0 progress toward upgrade.


### Result

Lose all progress toward upgrade


### Expected Result

Progress toward upgrade still there, able to just hit E to upgrade.


#### Reproduction Rate: 

Unknow, too difficult to try and reproduce

#### Environment: 

Current build in Skirmish
half schooner
#

Hi @gloomy panther try putting β€˜β€™β€™ at the start and end of your message

languid wigeon
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cant see the Ides garrison size cuz of the text. i got the screenshot, so just ask if u need it

languid wigeon
alpine laurel
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somehow the ACs dont get hit on by pillboxes either

languid wigeon
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Pressing enter twice while in map allows you to drive a car and walk

young basin
slim kelp
#

assuming tryign again does not work restart foxhole, if that doesnt work restart steam, if that doesnt check your intenret and restart your computer @young basin

young basin
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I have done everything but really everything I will not reinstall my pc because I have things bcp and I know that it comes not from me but games! so I will ask for a rebate!

jagged pulsar
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Oar breaker collie port base, gate leading to shipyard, when entering the portbase from the shipyard, trucks often get stuck. the gate is too high out the ground

thorn pecan
#

can you provide a location for that shore?

jagged pulsar
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Cannot transfer out Gsupplies even if the structure is max garrison level. This causes the slots to get filled up in late game there could be only a few slots left for crates

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This causes the closest distance you can place your first tunnel 10 meters away, should only be maybe 3m from the town, but says 10m

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So you effectively lose 10m making the max distance 30m not 40.

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If a tunnel is built on a scrap spawn, over time eventually all scrap will have spawned there and it cannot be mined.

slim kelp
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πŸ‘

jagged pulsar
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If an enemy runs up and jumps inside your vehicle it immediately becomes enemy owned and friendly foxholes will immediately destroy it. Vehicles should only become enemy after 5-10 seconds, or after they begin to move, not immediately

thorn pecan
jagged pulsar
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perhaps

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im in D4

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not even at the front

alpine thunder
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It counts friendly items too

jagged pulsar
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You can also access the inventory of a destroyed vehicle

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also happens when too close to another sea vehicle

jagged pulsar
jade root
thorn pecan
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not exactly a bug.

jagged pulsar
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lol @thorn pecan wrong room my bad

honest pollen
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BUG: i dont see enemy weapon's whan he using it, and he is hiting me with fist. So icant see if smb iis shooting to me or from where is shotting

slim kelp
#

to expand on this; enemy may be shwon holding wrong weapon or noting at all, often tracers are desynced as well

jade root
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Had a bug today, where my pistol wasnt releading until i Put it Out of the Slot and Back in. Then it worked. It played the loading animation but it was still empty at the end.

heady kite
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@jade root its because you pistol jammed, game feature lol

jade root
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xD

alpine laurel
#

sprint bug NOT fixed in 0.15

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so once again spin dancing is the only way to fight in an open field

half schooner
#

You might want to elaborate or give context on the sprint bug for your post to be useful @alpine laurel

alpine laurel
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(Game Mods) George the Neutral QM: Hey, we are aware of this bug, though it probably wont be fixed until the next patch or two. Even though it seems like a big advantage, the rng on the smg actually causes the majority of the shots to miss so it shouldnt be too hard to counter them. We apologise for any frustration caused and the devs will be working on a fix for this as soon as they are able to.

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aiming now also restores stamina so it is arguably worse

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whilst staying in sprint

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idk if this is intended

opaque cloud
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<@&282920218462912512> can open/close gate from this distance its for sure not okay

thorn pecan
#

that's a long distance.

thorny wigeon
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@opaque cloud can you actually open them from this distance or it's just sign appears?

opaque cloud
#

yes, i can open and close it from that distance

thorny wigeon
#

What "yes"?

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More info please @opaque cloud

daring canyon
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It's that far. It was that far in the devbranch too.

thorny wigeon
#

Oh, okay

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@opaque cloud thank you for your report

opaque cloud
#

yeah, no problem !

cosmic heart
#
Tree stumps are missing collision box.

### Pre-conditions 
Find any tree stump located on map.

### Reproduction Steps 
Clear steps to reproduce issue. 
1. Identify tree stump. 
2. Walk into the tree stump.
3. Shoot through tree stump.

### Result 
U can walk, shoot and get shot through tree stumps.

### Expected Result 
Tree stump should stop your character from moving through it or shoot through it.

#### Reproduction 
Currently can be reproduced with any tree stump on Great March map. (Not yet tested on other maps)

#### Environment: 
0.15; Great March skirmish```
summer charm
#

random text to make this look like a more official report

some more stuff so this takes up more space and is more noticeable```

@peoplewhocare
slim kelp
#

you cant crouch while moving or sprinting

#

50% reproduction rate

spice rover
tacit remnant
#

This whole road K21 on orabreaker makes your vehicle speed as if you were driving off road

little swallow
#

Pressing T to talk causes the game to freeze and then rubberband you to where you are supposed to be.

#

Only experiencing this bug after the last update.

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Will update with more info if I can recreate it in a different play session.

cosmic sundial
#

When you stick to the South Side of a tree crouched for more than 15 second you are stuck and need to return to home base..

God..how many satchels and mortars I lost in these trees.

royal cloak
#

Sometimes enemies outside foxholes would be visible

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Every setting is on ultra except shadows which are on medium

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and of course, this is 0.15

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windowed fullscreen, on a gtx 970 with the 398.36 driver, i will be available to provide more info if needed

summer charm
#

^to add onto that, sometimes enemies in foxholes within your viewrange aren't visible

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so @nimble ingot <@&282920218462912512> tell the devs to pick one or the other already

wise verge
limpid notch
#

road fucked up

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everyone moves slow at the road at oarbreaker heading towards outside of port base

#

this road up to the munitions factory

#

<@&282920218462912512>

fallen scaffold
#

Reeeeeeeeeee!

brittle trout
#

any chance any dev can take a look at the bmat spawn in weathered expanse H4 and move it to the east alittle cause you have bmat nodes spawning on both roads

half schooner
#

@brittle trout Pics and the specific grid within H4 would help tremendously

brittle trout
#

ok ill SS it when they spawn again

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its H4 2/3 grid

earnest chasm
#

Did scrap spawning inside building was really fixed this update? I read it was but...

half schooner
#

Dear lord @earnest chasm hbjoy you can screenshot by pressing F12 next time

earnest chasm
#

Yeah i know i can even do it by Pressing P button. But then i need exit the game login into discord on Pc because im om mobile. Export the image and send it here and launch game again so yeah

#

There supposed to be 10 scrap piles here but there is only 9. One is missing

half schooner
#

@earnest chasm You don't have Discord for PC? Also, you don't necessarily have to exit the game. You can press Alt-Tab and that will switch applications for you.

earnest chasm
#

I know i can do it but im not doing it because i have reasons geez when i alt tab it would take ages to send it.

#

Location The Heartlands F3K6

brittle trout
normal storm
#

I got stuck on in the trees on endless shore for the second time in the row

worthy kernel
gleaming comet
#

at the very very top left corner u can see that collie's legs in the bridge

pine plank
#

@worthy kernel Is that node clipping the house gatherable?

grim tangle
#
Scrap spawned under destroyed Garrison house (Deadlands)

Video: https://youtu.be/DhFsjL7h7D4

### Pre-conditions

None.

### Reproduction Steps

Clear steps to reproduce issue.

1. Go to Deadlands C7-1 Scrapfield (North of Liberation Point)

2. Look at the Garrison House.

3. See the scrap that is not gatherable.


### Result

Not beeing able to gather scrap.


### Expected Result

Scrap not beeing under the Garrison House and gatherable.


#### Reproduction Rate: 

Permanent.

#### Environment: 

Deadlands C7-1 Scrapfield (North of Liberation Point) in 0.15 (current patch - 24th July)``` <@&282920218462912512>
#
Looting a Warden, bag auto closes and second bag spawns on top of first bag.

Video: https://youtu.be/qRUXNJ48fGk (skip to 25 seconds into the video for the bug)

### Pre-conditions

Dead enemy with loot on him.

### Reproduction Steps

Clear steps to reproduce issue.

1. Kill an enemy. 

2. Start looting him.

3. Looting menu closes on you and a second bag spawns on top of the first one.


### Result

Looted the fallen Warden, got automatically kicked out of that bag and a second bag spawned on top of the first one and makes it almost impossible to loot the actual bag.


### Expected Result

Beeing able to loot the actual bag of the fallen Warden.


#### Reproduction Rate: 

Happened from time to time but seems to have gone down since the deployment of 0.15 in regards of how often it happens.

#### Environment: 

Abandoned Ward (Deadland) in 0.15 (current patch - 24th July)``` <@&282920218462912512>
#

Killed a downed Warden by punching. Got hit by rifle shortly afterwards but the sound (relativly silent) it that of getting hit by a fist not a bullet.

Video: https://youtu.be/goN_hAQO5RE

### Pre-conditions

Kill downed enemy by punching him and get shot with a rifle afterwards.

### Reproduction Steps

Clear steps to reproduce issue.

1. Down an enemy, miss first punch, hit second one and kill him with it.

2. Have some enemy shoot you out of distance with a rifle

3. Hear the sound of somebody punching you.


### Result

Getting hit by rifle with punching sounds.


### Expected Result

Hearing the rifle with appopiate hit sounds.


#### Reproduction Rate: 

First time ever experiencing it.

#### Environment: 

Deadlands in 0.15 (current patch - 24th July)``` <@&282920218462912512>
alpine laurel
#

LowLevelFatalError [File:C:\dev_release\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 798]
Rendering thread exception:
LowLevelFatalError [File:C:\dev_release\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 981]
GameThread timed out waiting for RenderThread after 32.39 secs

KERNELBASE.dll!0x00000000AF85A388
War-Win64-Shipping.exe!0x00000000CE38225B
War-Win64-Shipping.exe!0x00000000CE34FA38
War-Win64-Shipping.exe!0x00000000CE7A2B11
War-Win64-Shipping.exe!0x00000000CE7A38BA
War-Win64-Shipping.exe!0x00000000CE794B5F
War-Win64-Shipping.exe!0x00000000CE79B86B
War-Win64-Shipping.exe!0x00000000CE8597A6
War-Win64-Shipping.exe!0x00000000CE85775E
War-Win64-Shipping.exe!0x00000000CECF15C5
War-Win64-Shipping.exe!0x00000000CECF2D50
War-Win64-Shipping.exe!0x00000000CE2DEA9A
War-Win64-Shipping.exe!0x00000000CE2DEB8D
War-Win64-Shipping.exe!0x00000000CE86BBF6
War-Win64-Shipping.exe!0x00000000CE86BC88
War-Win64-Shipping.exe!0x00000000CE3D1747
War-Win64-Shipping.exe!0x00000000CE3CEE84
KERNEL32.DLL!0x00000000B1AD3034
ntdll.dll!0x00000000B3181431
ntdll.dll!0x00000000B3181431

#

also this issue where bridge doesnt render:

gleaming comet
#

oh i have that visual glitch as well

slim kelp
#

same here

ember jetty
#

I've played on Colonial side for a couple hours now. I quit the game and came back and it asked me to pick sides, isn't that only when you first start?

lunar tapir
#

no, it always pops back up

#

you can't switch to wardens so just keep going colonials

ember jetty
#

okay sweet

#

and are yyou also suppose to lose your inv when you relog?

lunar tapir
#

i've gotten my inventory back after relogging most of the time so i don't think so

ember jetty
#

hmmmm

wraith scroll
#

regarding loosing inventory: you might got shot while logging off, that can lead to a fresh spawn rather than with your previous gear..

thorny citrus
blazing dagger
#

Probelm with Greenfield Scrap node, only 1 or 2 scrap spawning

worthy orchid
#

When your in the map and alt+tab you crash...(update) still happens but at random since that time i was in a truck.

green raven
#

Pandora Compound in the Heartlands is missing a scrap yard. Is this intended?

feral dagger
#

ust so you know Servers crach sometimes and we lose everything we have on us and there is a 1-2 min rollback

gleaming comet
languid wigeon
#

Description

Lost in Blue

Pre-conditions

We were just getting Shelled at Victa which was our last spawn point, when we lost it.
People were clicking Spawn in the Wild and got randomly spawned in the water

Reproduction Steps

Have no Spawn left and click Spawn on the Wild
Will have to figure a bit more exact when test server is back up, not sure if it happens all the time yet

Result

Get placed at D7K3 in the middle of nowhere

Expected Result

Spawn on land, or at least so close you can make it to a beach

Reproduction Rate:

First time ever experiencing it

Environment:

Farranc Coast - Victa TH / D7K3 Water
https://gyazo.com/0e33e1b3373dac1c30c34b32189f6293
https://gyazo.com/3c21b31fda2b589a3e270fd05e3acfa6

​

​

alpine thunder
#

The scrap bug was not fixed at all.

#

Same field as last war, same garrison as last war...

#

The northwest scrap field of Lochan Berth.

#

On top of that, we had one scrap field stripped from our portbase as part of the 'rebalance'

frozen fjord
#

thanks for using the template

alpine thunder
#

And it was the one on good flat ground, not the one in the middle of hills and trees.

#

Also you're welcome, @frozen fjord

thorn pecan
#
World Map flags towns with blue or green marker, even though they're still under construction.

###Pre-conditions:
β€’ none.

###Testing-Environment

β€’ Foxhole version 0.15 
β€’ Farranac Coast

###Reproduction-Steps

β€’ Build a Construction Vehicle.
β€’ Drive the CV towards another unclaimed town. 
β€’ Using the builder seat, Press E to create a build site for the townhall.
β€’ After that, Check your world map by pressing M, and then N.

###Active-Result
β€’ World Map flags towns with blue or green marker, even though they're still under construction.

###Expected-Result
β€’ World Map should not automatically flag a town with a blue or green marker when it's under construction.

https://media.discordapp.net/attachments/214529208150523924/471702338672001024/unknown.png
https://media.discordapp.net/attachments/214529208150523924/471702295382327306/unknown.png

gleaming comet
misty coyote
#

scrap yard in Hartland @ F3-6 is not spawning the correct # of nodes and over time it spawns less

near stratus
#

I have 2.... first one is in oar where the trucks that drive by hq ( warden ) are slowed down on the road and by the ss and weapon facility ( the road that's not by docks ). the other one is rare and I don't know how to activate it, but this one also happened in oar where you can't close gates or access buildings inside a truck. idk about TH , FOB or HQ but the rest is no-go. I don't have any pics

thorn pecan
#

use the bug format when possible

obsidian chasm
#

After the Westgate server reset I can no longer seem to access the garrison camp from my truck this also appears to extend to other places such as weapon factories and Workshops, etc.
(Sorry for not using the bug format.)

alpine thunder
#

At Deadlands - Callahan's Belt, there used to be a vehicle factory. It's gone now, but there are still particles of snow falling from the roof on the map

gleaming comet
#

what the hell?

#

lol

obsidian shell
grim tangle
#

<@&282920218462912512> Is there somewhere / somebody I can report a possibly game breaking bug directly to without sharing it publicly? I don't want to annoy devs but it needs to be looked at.

cosmic heart
#

@grim tangle with bugs like that u can always DM @nimble ingot

grim tangle
#

did that. Thank you πŸ˜ƒ

cosmic heart
#
Game does not recognize you as driver of the vehicle.

### Pre-conditions 
Find a vehicle (preferably truck) and enter as driver. (cannont enter vehicle as passenger prior entering as driver)

### Reproduction Steps 
Clear steps to reproduce issue. 
1. Build truck
2. Enter truck as driver
3. Find something that truck can interact with and try interacting with said object

### Result 
You as a driver would not be able to interact with structure (TH, factory, refinery, gate) or even switch seats. This bug is most noticeable while driving bike as your character is sitting in the middle of the bike instead of on top of the driver seat on bike. Your character is placed in the middle of any vehicle, this bug happens with most of the vehicles (so far found on truck, bike, HT, HT gunner, APC). You are able to drive the vehicle normally but the game does not recognize you as driver of the vehicle. This bug was in the game for long time and back before the radio and watchtowers revamp it would cause the driver of the vehicle to be unable to use radio while driving (the map would not give the player any watchtower warnings; not tested with current radio system). To fix this bug you just need to exit driver seat of the vehicle enter the passenger seat and jump back into the driver seat after that.

### Expected Result 
Game should always recognize you as driver when u enter vehicle at driver seat, put you in the right seat and allow you to interact with all structures.

#### Reproduction 
This bug is very rare; I would say there is less than 2% chance of this bug happening to you when entering vehicle as driver.

#### Environment: 
from 0.4 (maybe even earlier) to present day (0.15)/ can happen anywhere in foxhole```
#

this bug also looks like is the same as @obsidian chasm and @near stratus reported few posts before this

#

@nimble ingot

spring citrus
#

Just a couple of minutes ago I encountered some kind of duplication bug.
I traveled from Heartlands to Deadlands in my truck - picked up some stuff I left close to the border and traveled back ( so maybe 2 minutes between the region travels )
When I came back to Heartlands there was a dead soldier on the ground. I checked the inventory and to my amazement it were the exact same items I had in my inventory at the time of the travel. I even had blueprints in my inventory so the chances of this being a coincidence are almost impossible

spark spoke
#

Rambo bug To remake get a hmg/rpg/AT rilfe in your hand when you are encumbered and falling to the ground. I am able to sprint with hmg in my hand equiped and i can fire + move in crouch. I am not able to reload in the glitch. Only a visual bug for the people who doing it.

molten sand
#

when I travel map to map I got time out I was having a truck full of logistics to front line but when my game timed out truck disappered. Still when I travel my game time outs

near stratus
#

in weathered I can access the hq in a utility car but I can't make anything ( 1 or 3 items )

near stratus
#

actually idk if that's a bug or not XD

tender sage
#

anyone know if its a bug that you can pull things from a TH or FOB with a jeep?

sharp wing
#

Had a bug where I could walk through my truck, wasnt game breaking or anything, just shoudnt happen

steady saddle
#

K2 key5 in Callahan's Passage, seems like there's some invisible terrain here. Footprints show approx where the incline begins.

hidden ocean
#

enemy killed me in a lt pillbox while shooting through a tunnel, this is a bug for sure, tunnel and foxhole were on the same height

marsh cradle
#

getting "no home regions found". Tried reinstalling, running as admin, verifying cache, nothing seems to workl

covert robin
#

@marsh cradle check the pinned messages

marsh cradle
#

i did

#

nothing works

covert robin
marsh cradle
#

yes i did

covert robin
#

where network issues should go

#

@marsh cradle do all of those steps

thorn pecan
#
- let's keep discussions to a minimum.```
languid wigeon
tough glacier
#

oof

tough glacier
#

sometimes when people drive jeeps near our defences they dont shoot, or its a like a minute or 2 until they start shooting. kinda the same with infantry darkcookie yesterday ran up to us with a shotgun and our defences didnt shoot him until he was dead and i stood over his dead body

languid wigeon
#

When I launch the game and get to the main menu - press play; I get the option to choose which side of the war I would like to enter. Do I need to choose this every time I start a game session?

slim kelp
#

yes but you are locked to your original @languid wigeon

languid wigeon
#

Should my choice not be permanent for that war?

#

Ah okay.

sharp wing
#

Its a weird feature that makes you think you can choose who u want to be on again

slim kelp
sharp wing
#

but once you choose the first time, you will be faction locked for the war, and ya #386353469776330762 is a better place for questions

languid wigeon
#

Why? The visual feedback is confusing and it borders on lazyness to not remove that screen completely.

#

Goodnight.

alpine thunder
#
### Rotating the camera too fast makes it 'bounce' back.

### Pre-conditions
Works both in vehicles and on foot.

### Reproduction Steps

1. Hold down MMB
2. Flick your mouse to make the camera rotate at high speeds while holding MMB
3. Observe

### Result
At some point the camera stops rotating and rotates backwards as if it collided with something.

### Expected Result
The camera should keep rotating normally.

#### Reproduction Rate: 
100%

#### Environment: 
Live 0.15 WC and any subsequent branches
tough glacier
#

ive done this before 0.15 i think

covert robin
#

I've been able to do this for like 5 updates now

alpine thunder
#

Maybe they lowered the threshold for this to happen somehow... only surfaced for me in this update

primal juniper
thorn pecan
#

what

charred flint
#

Why the enemy plays squeaky music? Ears are just burning in agony ! ( i play in hearphons )

languid wigeon
#

not a bug

#

it's called M I C S P A M

proper elm
#

So I wish i got a screenshot of this, but @thorn pecan was also a witness to me when it happened. Basically I was wrenching some of the locked trucks because people have a nasty habit of locking a truck, leaving an area and keeping the truck full of stuff. Either way, after checking about 5-6 trucks I was making my way back to the town hall, which had a truck next to it. I barely stepped next to the truck (No wrench in hand) before I was pulled into the unlocking animation. I proceeded to get stuck in that animation, unable to do anything until I was killed. Even moving the vehicle did nothing to allow me to move or interact with anything. I do want to note again. I didn't even initiate the unlocking nor did I even have a wrench in hand when this happened. Afterwards I was still able to see within the vehicle though, which was very weird.

#

I wish I had taken a screenshot when it happened.

thorn pecan
#

@nimble ingot ^

#

not sure if desync related.

covert robin
#

And this is why I record everything I do in foxhole

thorn pecan
#

Muh raw videos

proper elm
#

I normally do too, but It just took me soo off guard.

covert robin
#

My foxhole videos folder is 800gb...

proper elm
#

Oof

swift rock
#

Are devs planning on fixing scrap Callahan's Passage-J5k4 in Lochans Bert spawning beneath garrison house not being able to scrap them.. Ive reported this like 2 patches ago

ancient trench
#

@nimble ingot I’m pinging u again for this

summer charm
#

oi there's one in weathered also

#

S of Crow's Nest TH

#

either it spawns inside the garrison or the field just plain doesn't respawn fully because every time i show up there's 2 scrap nodes missing

brave beacon
spring citrus
#

I hoped out of my truck to gather fuel - I gathered some fuel and now I am unable to interact with ingame objects anymore

near umbra
#

Scrap nodes isn't respawning at greenfield Orchard in heartlands since yesterday evening

#

@nimble ingot

alpine thunder
#

Try hitting the FOB with a sledge. They might be inside it.

nimble ingot
#

^ scrap still spawns inside friendly structures

near umbra
#

they don't here, they simply just appear

languid wigeon
#

When you're in an Armoured Car and you have a passenger, when you travel to different sections of the map the passenger always gets teleported out. Not major but it is slightly annoying. πŸ˜›

tight cloak
#

I can confirm what Twildion said. I drove into that corner a dozen times thinking someone had claimed it, but the scrap never spawned

teal edge
#

Greenfield orchards 's craps still no respawn

obsidian hollow
#

My truck is floating and I can not get in it

vocal plank
#

Walk 200 meters from it or ask someone to get in it for you

uneven scarab
thorn wagon
#

<@&282920218462912512> Sometimes after getting out of vehicle you cannot access anything. 15 minutes ago after getting to Farranac I had to check with Binos situation and could not get back in, so I lost Barge + CV + 2100 Bmats because enemy barge came in, wrench it and took CV+Bmats... is it possible to fix it ?

ember jetty
#

Why do only some of my sledgehammer hits register when hitting scrap?

hollow turtle
#

its a desync or a connection issue or something like that

#

soluton: do not hold down hammer or sledge hits

ember jetty
#

Okay thanks

deft mango
#

What i see ^

vocal plank
#

@deft mango Close out of the game

deft mango
#

Ok

gritty bramble
#

I just got shot by a foxhole and got med-kitted now my man won't aim properly. Like I can aim but not change the direction im aiming

#

nvm it fixed itself when i alt-tabbed out of the game and back in

unique bough
#

I find that the hammer/sledgehammer hits not recording happens mostly in heavily populated maps, same goes with reload bugs. Id just blame server lag for it with the server running a tiny bit slower and actions taking a tiny bit longer then should normally take and as you see client side. Probably causing the hammer/reload action to be void because from the server's perspective you were not able to actually start them yet, so they never happened and are only shown client side.

reef horizon
#

some sounds start to dissapear when there is a lot of sounds playing at the same time

#

most noticable with hmgs

nimble ingot
#

@swift rock Yes scrap spawning in buildings is getting fixed

nimble ingot
#

** BUG PASS STOPS HERE**

This is a strong reminder that any bug you post you should try to include as much information as possible. If your bug report has one-line it is very likely we won't be able to action it. Please follow the template on the pins.

fast adder
wary furnace
#

I ran into a strange bug last war outside the Blemish. We had gun nests on our side of a wall and the Collies had some foxhole blueprints on their side, close to our gun nests but outside LOS. As soon as a Warden walked right between the foxhole blueprint and the gun nest, it would start firing towards the blueprint, killing the friendlies. After the friendly is dead, then the gun nest apparently couldnt 'see' the blueprint anymore and stopped firing. Until the next friendly Warden came by to loot the backpack that is... I think 20 Wardens died there. angrywarden

swift rock
#

Oarbreaker has offroad speed in normal transited roads inside and outside portbase, mainly between the road between shirt factories and weapons factories, and also norht of that road and outside portbase The -E12k1 to Isles-E12k5 roads

kindred holly
cosmic heart
#

@kindred holly you should report DevBranch bugs in #devbranch-bugs channel; not in #bug-reports, this channel is only for current live version of Foxhole

kindred holly
#

Ok thanks

woven monolith
#

Hello i have a potential issue with faction switching , i just started playing a few days ago and played wardens now what i understand the war did reset today and i expected to be able to switch sides. same goes for a friend of mine. .... so my question is did the war really reset/end? or am i just being silly here and need to have more patiencesalute

half schooner
#

@woven monolith Yeah so if you played Wardens during the Skirmish rounds, you should be able to pick any faction for the World Conquest.

woven monolith
#

ok thanks will do !

languid wigeon
#

not sure if its the right place, but in Farranac, at Jade Cove, there is this useless dock which needs to be rebuilt. i would suggest either getting rid of it or make it already repaired. The place im talking about is surrounded by mountains, which makes it impossible to acces or to get out by land. u can just unload ur barge at the beach right next to it, and i dont think anyone would come with scraps and rebuild it

warm mason
#

same name means same chat

#

one person said oh no but it showed it to everyone

chrome surge
#

There is an enemy in that foxhole. I couldnt see him even when i passed right next to it.

languid wigeon
#

The Heartlands at Greenfield Orchard location M5k8 scrapyard dont have scrap at all. Doesnt spawn

agile gate
#

If 2 or more people have the same name (steam name) and they are in reach of reading each over lokal chat move will "say" the same no matter who wrote it

jagged rose
#

That is a beautiful bug. I enjoy this

slim kelp
#

if you get shot while manning either FMG's or field guns you will die instantly instead of gettign knocked out

#

you can see FMG and FA crews if inside a foxhole through bushes

#

if experiencing high latency your death is delayed significantly

#

getting shot by enemies you can not see is still a thing

slim kelp
#

high latency causes no-damage shots

#

shooting enemy who is prone while crouched behind sandbags makes you unable to hit them

#

random severe latency issues that last for about one hour

slim kelp
#

if experiencing high latency you are immune to defenses like foxholes for extended periods of time

languid wigeon
#

good bug, do not remove ples, is good joke ;D

slim kelp
#

also @nimble ingot mods told me to tag you for bugs

languid wigeon
#

If howizter has 3 sandbags around it
It says" press E for inventory" but doesnt work

slim kelp
#

does not always work adding to that, id say 25% reproduction rate

dull hollow
#

so seeing as i just fell dead instantly while standing in a bush (with no enemies, had watch towers), is there any way someone can look at the logs as to how i died?

slim kelp
#

latency is so bad on average that the game is actually unplayable

lost patrol
#

Have a very disgusting bug and can't interact with any interface

chrome surge
#

You mean in the game? You should try restarting it.

opaque cloud
#

warden PB shot me randomly ? why ? why can this happening

oblique dust
#

Second time now today my blueprints have dissapeared from the research factory (after blueprint production has begun)

neon peak
#

Game failing to close after exit, remains running in steam but no process visible in task manager

somber loom
#

So I call this β€œghost hitting”, the animation plays, but no puff of smoke, you don’t get items, the hit doesn’t count towards the 3 hits per pile, and you can still move, all of this even if you stay in place and make sure to hit the pile.
A fix for this seems to be releasing LMB then pressing it again in order to get a delay between swings.
The worst I’ve seen is one out of two swings being a ghost hit, and never any more. I think this is an animation bug, as it doesn’t seem to be able to go over 1/2. Nevertheless, here is some extra info:
I have a high download speed and a low upload speed, some games give me a packet loss warning, probably because of the low upload speed. The video was filmed at 3 AM in France, I don’t know what ping i had.

nova comet
#

Found a pretty small bug, when bringing up the map in F1 mode, the side menu still shows up

harsh tapir
#

cant climb on certain flat objects seem to unrealistically bounce off , barb wire on walls doesnt seem to slow players down but make them bounce like a basketball.

tight cloak
#

I think that's unfortunately intentional to prevent people from standing on certain other things

#

So... does anyone else get random artillery 'streaks' (the smoke trail) across their screen even when they're not near artillery?

#

I see it quite a bit in port bases and was just wondering if that's just me or what πŸ€”

covert cliff
#

you can do it with any vehicle with a long length trucks halftracks have not tied it with tanks yet

oblique dust
#

Sitting in a bush with an enemy 2 feet from me and could not see them

covert cliff
#

i just was able to get 4 trucks on port base this should be fixed

sudden lake
#

You're actively trying to fit trucks up there. πŸ€”

oblique dust
#

3rd time my blueprints have dissapeared from the Research Factory this war (after progress has started)

#

Booted from squad after re-logging into game

languid wigeon
#

I second Ghost hitting. Very frequently, when I hit a pile of whatever, the first hit makes the swing sound but does not make contact and does not give resources even though my mouse is over the pile of stuff and my hammer hits in the pile as well. I just hit again and eventually I can mine it but that first hit misses a lot.

languid wigeon
#

Also, if a stack has 10 and a heavy pickup receives 30 and you right click on the 10 stack, it still takes the same amount of time as though the stack was 30 large. If the stack is less than a right-click pickup, then the amount of time it takes to receive it (in a truck that is) should scale down accordingly

uneven scarab
#

I just used E to open a 2nd while in vehicle

#

but 1st gate closed

#

and took it up

#

add gravity in 100% pls

languid wigeon
#

someimtes when I'm in a truck, I can't access buildings. I don't know why and don't see anything that is associated with it. Happens randomly

languid wigeon
#

Another one: Build a box close to an destroyed barn, rebuilt the Barn after, now we got the best looking chest in the game

#

We still are able to use it

somber oracle
languid wigeon
#

Endless Shore N12k2 or 3. Traveled from Umbral with a CV from O3k7, spawned N12k2 or 3, in the sea. CV immidiately sinking and explodes.

languid wigeon
#

at least, we know CVs can drift

severe cave
#

Some of the stone two-way road on Deadlands is clipping through the ground

bronze niche
#

I did cross map travel, and my HT got stuck in arock

#

what do I do

latent bone
#

My character in the deadlands (and only in the deadlands) moves incredibly fast, so fast I can't really control it

scarlet flax
#

i found a buq where u can travel fast with the HMG on you and when u crouch u can travel too and u can walk and shoot while crouching

sturdy pivot
slim kelp
#
not downed when shot

### Description

instead of being downed, player dies instantaniously

### Pre-conditions

any

### Reproduction Steps

Clear steps to reproduce issue.

1. find someone to shoot

2. shoot them untill they either die or are downed

### Result

player dies instantly 

### Expected Result

player is downed

#### Reproduction Rate: 

completely random

#### Environment: 

live .15 ```
cosmic heart
#

^to add to that report, the reproduction rate is not random at all

#

either player needs to be interacting with certain object and must be in certain animation when killed (driving bike, pushing FMG/FA, pulling stuff from TH, etc.)

#

or player must be pulling or holstering weapons, items by pressing 1,2,3 keys when killed

#

or player was revived few moments before he was shot again

slim kelp
#

in fact it is random as it keeps happening to me and enemies without any of the above being true

nimble ingot
#

@languid wigeon Hey - your video is a broken link

nimble ingot
#

BUG PASS STOPS HERE

This is a strong reminder that any bug you post you should try to include as much information as possible. If your bug report has one-line it is very likely we won't be able to action it. Please follow the template on the pins.

languid wigeon
tight cloak
#

@bronze niche if the ever happens again, exit and enter the vehicle rapidly while pressing left or right movement keys. Because of server desync, it will usually cause the vehicle to jerk to one side as you enter and exit the vehicle

sturdy pivot
#

Teleporting near the river from Deadlands to Endless Shore will send you into the river.

shrewd spindle
#

Not sure if it's a bug but the road east of the Colonial Port Base in Oarbreaker, it slows the truck.

hidden ocean
#

@shrewd spindle I think both sides have this bug at the Portbase and the devs are aware of it too, guess it'll get fixed in the next update as this game doesn't know "hotfixes"

#

@shrewd spindle you mean the roads that aren't really roads right? They look exactly the same but don't give vehicles the boost like roads are supposed to do

shrewd spindle
#

It's the "west" road leading out of the Colonial Port Base in Oarbreaker

#

Sorry my mistake

slim kelp
#
### Description

static defense friedly fire

### Pre-conditions

any (refer to "steps" for all information)

### Reproduction Steps

1. stand in front of any static defense behind a wall

2. have enemy player (same faction as building) run or stand in fron of you on other side of the wall

3.enemy player is killed by said defense

### Result

defense kills the friendly player

### Expected Result

defense does not shoot

#### Reproduction Rate: 

100% 

#### Environment: 

live game
#

also dying in one hit

gloomy lagoon
#
### Description

Snow tracks of vehicle where it should be dirt tracks

### Pre-conditions

Having a vehicle (I've only seen a truck and a half-track do it for now)

### Reproduction Steps

Moving besides the town hall in the middle of Deadlands (Colonials side for now but I can(t remember the name)

### Result

Snow tracks appear for no reason

### Expected Result

Dirt tracks appear.

#### Reproduction Rate: 

It seems like it's 100% but it's not certain

#### Environment: 

Besides the town hall in Deadlands

EDIT: Apparently it's The Salt Farms town hall

languid wigeon
#

when I click browse events my game says "failed to find servers. Please restart Steam and also verify that you have latest version of the game." I did both of those and it still doesn't work, any suggestions?

toxic chasm
#

Browse events is not used all of the time. Its used for special event such as Trainings, community gatherings or devbranch.

#

If you are just trying to play the game then click on Join The War.

languid wigeon
#

Im training with clan

toxic chasm
#

Is the clan playing on World Conquest?

latent grove
#

clock he in discord

#

with me

toxic chasm
#

arront let me do my joooobbbbbbb

frigid pollen
#

3 mortar teams shooting a T2 fob at the same time did not kill it because of 2 people repairing it, thi must be a bug.

toxic chasm
#

@frigid pollen about how many shells were used in total?

frigid pollen
#

over 20

#

direct hits

toxic chasm
#

hmmmmm

#

I definitely know it takes less than 20 shells total and that 2 mortar men can outpace 2 repairers on a level 2 FOB

#

possibly there was more than 2 ppl repairing

#

or aim was off

warm mason
lost patrol
thorny wigeon
alpine thunder
#

@thorny wigeon This is due to the currently known scrap bug which spawns scrap under garrisons and other world buildings

#

If you try to hit the garrison house walls you might see that the scrap is inside

thorny wigeon
#

rgr

languid wigeon
#

the picture isnt recent btw, so not sensitive info

frigid pollen
#

Tanks won't move if a infantry stands behind it while its moving.

pallid sequoia
thorny wigeon
#

@pallid sequoia Scroll up a bit

pallid sequoia
#

I saw, there's a scrapyard there, only all of the scrap is in the building. If you drive to it, you should see all the scrap, before the building graphics are put in place.
Managed to find 1 sticking out @thorny wigeon and it respawned next to the building.

autumn grail
#

Just lost another tank due to the infantry block exploit. Can you please fucking fix this already. @nimble ingot Tanks can run people over from a stop. Fix it jfc its so dumb SO DUMB walking behind a tank to fucking block it? are you kidding ? Its so fucking frustrating.

#

We had the same tank since yesterday, Had no problems ate plenty of damage all day yesterday and today, Only thing that takes us out is stupid fucking block exploits.

viral crest
#

Emptied an entire magazine (all hit, saw blood) into this lovely mortar guy.
Did not die, some weird hit collision to do with the bunker walls I'd imagine.
He was able to just keep firing mortars at the townhalls despite me putting 12 bullets into him.

earnest valve
#

So tonight 3 different people got disconnected from the game when switching seats in a CV. I don't believe this is clientside because its happened to me, [FFL] Sharpshot, and [FFL] FI3ND tonight

#

It's also been happening to me for awhile now

#

Make that 5 people now. Jester and Rose have also been d/ced when switching seats

covert robin
#

Happened to me yesterday

spice rover
#

happened to me in 0.7

#

or 8

lost patrol
#

The tank can't be loaded,This bug is very disgusting

oblique dust
#

Once a gunboat or supply barge is left (locked) in the ocean (away from any coast) it is impossible to retrieve as the boat cannot be unlocked from a barge (or any other naval ship) or in the water.

#

P.s. the infantry block exploit is still not fixed...?

deep river
#

If you are able to travel from Oarbreaker to any of the western areas with a cargo ship then it isn't working for me in this instance.

#

I've gone along almost the entire border from Farranac Shipping Line South to Mooring County Shipping Line

#

Maybe I'm missing something but I hope this helps

unique bough
#

On the report that they are impossible to unlock; Gunboats can actually be unlocked; you can climb up on the front but will start sliding off. While sliding you can whip out your wrench, crouch, and unlock it.

deep river
#

I just switched from Callahan's to Deadlands and drove up to this gate. Now I can't access my tank or interact with the gate.

#

A truck drove up later. I couldn't do anything with the truck, and the driver could get into my tank. Even though previously I had it locked.

gusty sable
#

@nimble ingot

_**Prone Defence Exploit**_

### Description

A Exploit that grants players the ability to prone in a defence giving them increased accuracy. Additonal Video is provided here and at the end of the report:
https://www.youtube.com/watch?v=XQjbeoih2cc&feature=youtu.be

### Pre-conditions

Friendly Accessable Defence, Hammer/Sledgehammer, Any Kind of Firearm

### Reproduction Steps

1. Construct or Find a Friendly Defence that can be entered (i.e. Foxhole, Gunnest, Pillbox, Bunkerwall)

2. Proceed to use a Hammer or SledgeHammer while in proximity of entering a friendly defence

3. Spam "Q" while using the Hammer/Sledgehammer until you enter the defence in a standing up position

4. Press "X" to go prone inside the defence

### Result

The player is in a prone position inside a defence when they should be crouched.


### Expected Result

Player has increased accuracy inside a defensive structure due to being proned.


#### Reproduction Rate: 

This bug is well unknown, however is easy to reenact.

#### Environment: 

Bug Discovered in Farranac, can be reproduced in any region.```
https://www.youtube.com/watch?v=XQjbeoih2cc&feature=youtu.be
pallid bronze
#

We are in jeep entering other map. After the loading screen, this is what happened. All players in the jeep experience same thing.

honest pollen
#

why road in The Oarbreaker Isles-K21k6 is slwoing vechicle ?

worthy kernel
worthy kernel
#

@thorny wigeon Π’ Π³Ρ€ΠΈΠ½Ρ„Π΅Π»Π΄Π΅ Ρ‚ΠΎΠΆΠ΅ Π΅Π³ΠΎ Π½Π΅Ρ‚

opaque lantern
#

drove my truck into a double gate, pressed e to open other gate, closed the original gate accidentaly, and this hapened

desert sparrow
#

Sometimes after a serious lag the game mutes sound for me

#

but a restart fixes it

empty fjord
#

I have found a bug causing me to be unable to travel between regions

#

Getting out of the vehicle and back in hasn’t fixed it help

#

It’s only when I’m in the truck that I can’t

#

Moved everything into another truck and now I’m able to cross

empty fjord
#

Beautiful

#

I spawn

#

I get shot by a friendly

#

Wonderufl

covert robin
#

Not a bug

empty fjord
#

Shit wrong chat

grim tangle
#

Running infront of pillbox with the pillbox  losing interest after dealing initial damage and not continueing to fire at you.

### Pre-conditions

Enemy pillbox.

### Reproduction Steps

1. Run in front of pillbox

2.  Get wounded and stop running

3. Stare at the enemy pillbox that lost interest.


### Result

Pillbox not shooting.

### Expected Result

Getting killed by the pillbox.

#### Reproduction Rate: 

Happend only once so far.

#### Environment: 

Current live build (16.08.2018) - Callahans Passage
``` <@&282920218462912512>  Video: https://youtu.be/7L5CwxLFUvA
high carbon
#

two colonial regions are bugged at the moment

#

cant access them

#

in any way

empty vale
#

Boats can get stuck together and wont move xD

autumn grail
green swan
#

Went off road to park next to component yard. Got sucked between these two objects and became stuck. (Deadlands, E-8-1)

tough glacier
#

@green swan did you spam q to get in and out

snow crescent
#

When I turned on my mini map for first time i dropped my game down to 5fps. and its staying like that even after I turned it off

#

yep my games ruined now, it wont stop running at 5 frames.

#

Thanks foxhole

#

this is completely unbarable.

tough glacier
#

note

#

this is a alpha build so there will be bugs

snow crescent
#

Anyway to fix this devs?

#

This is kinda serious

hollow field
#

@nimble ingot have you heard of this at all? this

snow crescent
#

I tried reinstalling and its still 3-5 fps. Sounds fine but its just a slide show.

covert robin
#

@nimble ingot ^

nimble ingot
#

@snow crescent This is the first im hearing about this kind of issue. Have you done any troubleshooting for it yet? Reinstalled? Updated drivers?

snow crescent
#

All of them

nimble ingot
#

DMing

hasty axle
#

there is a bug where when a tank shoot the shell disappear no explosion nothing just the sound and the smoke of a shell being shot

daring canyon
#

@hasty axle That's similar to the Field Artillery shell disappearing after being "fired." Hopping out of the tank and getting back in should fix it.

hasty axle
#

The problem is this bug seem to happen only when we are fighting other tank, it never happend when we are shooting defence

cosmic heart
#

@hasty axle thats actually not a bug but a feature of tank shell bouncing off an armor

pallid bronze
#

We cant hit some tunnel around North Star (Endles Shore) around the trenched road. Maybe it is geographical editor issue?

hasty axle
#

@cosmic heart the problem is the tank shell can’t bounce at 2 meters

#

But in this case it happend

cosmic heart
#

it happens at any distance, the game only takes to account where u aim when u fire at enemy tank

scarlet kelp
leaden coyote
#

@nimble ingot

leaden coyote
#

Moving across borders can remove squad locks

slim kelp
#

do they misspell it in every update

velvet spoke
#

-Firing into bushes are inconsistent, somehow it misses the person completely if you don't see him.
-Even the smallest bush blocks line of sight and you can hide in a bush smaller than your character model.
-Weapons seems to miss/doesn't show a tracer round in a server with high pop and high amount of buildings.
-The game registers you as crouching the second prone to crouch animation starts even though you are still lying on the ground, which makes you be visible behind certain low structures(sandbags, low walls)
-Enemies sometimes can see your red silhouette from far away or sometimes behind buildings when it's dark.
-Barbed wires are sometimes very hidden on roads.

#

<@&282920218462912512> ^

covert robin
#

@leaden coyote That's on purpose, been like that ever since they were added.

#

It's a contraction

autumn grail
#

weathering halls

pallid bronze
#

Deadlands buggy right now or my internet? 1 hit building need 2 swing.

ancient trench
#

@pallid bronze it is laggy over here too

#

Not the only one

lyric minnow
#

Currently myself and Numerian are in the Deadlands, and it was brought to my attention that our Farnac Coast World map is not updating. It is showing us the incorrect information about who owns what cities. Just wanted to report the issue.

pallid bronze
#

I don't know how, but I shot a Warden 5 times in range of 10m, he is decumbered, 5 times animation hit, bullet not go through, but no blood, no damage at all.

velvet spoke
#

@pallid bronze I do believe it's because of amount of buildings and high population of deadlands server. Same for the 1 hit 2 swing issue too

crimson wyvern
#

ive just stopped building in this game all together due to this bug, its torture and sad, hoping new net code update fixes this πŸ™

covert robin
#

@crimson wyvern That's beautiful

#

HAHA

crimson wyvern
#

🀷

woeful pewter
#

guys out of nowhere i can't connect to the server, i've already reseted both game and pc, disabled firewall and nothing seems to help

nova gale
#

Are you using VPN or anything alike? tried to reinstall the game?

open lotus
#

Structure interaction bug.
Reproduction steps:
-Set spawn in Endless Shore Fort.
-Die in Umbral Wildwood.
-Choose 'Abandon War'
-Relaunch game half an hour later.
-Join home region.
-Join Endless Shore.

Result: Structures are not interactable. I can't open the fort, boxes, gates.

modern ridge
#

for some reason

#

I can't travel with tank

#

If I press E in tank, nothing happen

#

okay, Apparently if I get in the tank, for a moment I can travel

#

but then it vanishes again

#

maybe I wasn't close enough to the border with the driver seat

#

nope

covert robin
#

@modern ridge Is it happening everywhere? or some specific grid?

modern ridge
#

between Farranac and Mooring

#

I can travel on foot

#

and I can also travel in tank if I get in and quickly press E

#

After being on foot

#

but not if I am in tank for awhile

eager zinc
#

I wanna report that Collis walk on a destroyed barn, Deadlands G11 Keypad 5, it doesnt look like they got any ground under them, more like the border models from the functioning Barn are still there wich enables them to walk on it.

Iam not 100% sure if thats a bug but it clearly feels like one. If you need proof i can post a rather embarising video of myself where it is clearly visibel that they can walk on a "invisible" block.

modern ridge
#

not really a bug

#

but if you build foxholes in some bushes they are invisible

#

they can shoot you but you don't know where the yare

eager zinc
#

@modern ridge ?

#

They changed that. Its a feature, sadly.

modern ridge
#

oh okÍ

covert robin
#

@eager zinc So is that climbing

#

And buildings always have their built hitmodel except for walking inside them

exotic linden
#

no idea what happend but i have no sight

#

or headlights

#

cant travel across border with this it seems

proven wing
#

There’s some collie in a bush and he’s invisible

#

He’s got an SMG and took out my logi truck

#

I circled around said Bush and he was invisible

wind hull
#

@proven wing That's normal. When someone is inside a bush they are hidden from view.

proven wing
#

fair enough

nova pike
#

There's an inmortal truck at D-8-2 in Deadlands

slim kelp
#

not being able to travel in vehicles happens randomly everywhere in the map

#

it is completely random for all vehicles

leaden sierra
vocal plank
#

Crouch, have someone kill your or logout for about 5mins

modern ridge
#

There is supposed to be a road here according to minimap

zenith citrus
#

Warden Watchtower Deadland @ E8. Built in the hill and in the water.

covert robin
#

@zenith citrus Hey seed, could you remove the colonial defenses from the first image stop leaking our defenses

zenith citrus
#

The recording is old and I have not shown any Fob`s.

covert robin
#

Alright

vocal plank
#

I wanna know how the hell they managed this lmao

covert robin
#

I mean, you can climb that mountain using certain glitches

#

Or well, you used to be able to

#

Not sure about it anymore

glad vale
#

lol

#

this is amazing

prisma zenith
#

Hey something I noticed when I was in a apc crossing from oarbreaker to faranac. apparently the mic of the driver will glitch and people in the back of the apc cannot hear the mic until the driver gets out of the apc and back in again

hasty axle
#

@prisma zenith same thing whit tanks or boat when u cross the borders the people in the vehicule cant hear the driver anymore

frigid pollen
#

When shooting someone when they are wrenching doesnt register the shots and go straight threw the person

honest pollen
#

i can't interact with refinery or gate whan i am in logi truck

unborn grotto
#

popups + tank = bad

#

White Chapel, trying to drive E between the popup & the tree, things got wierd

#

managed to save it by somehow driving down the lane SW a bit and then it returned to normal

pure yew
slim kelp
#

static defense bullets hit you before the actual shot is fired

fluid yoke
#

I got stuck here at Tarsal Bridge in Deadlands. Couldn't move, climb, not even drown or die. I'll relog once my character disappears from the server.

crimson wyvern
#

hopping out of gun in halftrack while it is in reverse can result in you getting killed as if being run over

covert robin
#

same for going forward ^

wind shard
tight cloak
#

So I had a bug that I resolved by walking out of the region and reentering. What happened was I went over to a gate and opened it from my truck. I tried closing the gate while the truck was still on it, and it gave me the usual 'gate is blocked etc' message. After that point, it would both no longer prompt me to, nor allow me to interact with anything from within the truck. That includes opening refinery and base inventorys, opening and closing gates, and ... anything else you can do from a truck.

#

Leaving the region (on foot since I couldn't do it from my truck) and coming back resolved the issue πŸ€”

#

I could still interact with everything while on foot, and the truck itself.

slim kelp
#

2 out of 3 shots dont register ALWAYS HAPPENS WITH ALL WEAPONS

cosmic heart
#

@tight cloak jumping into passenger seat and then into driver seat should also fix that problem

tight cloak
#

I'll try that next time if it happens, thanks!

#

Huh... just happened again, and I can't switch seats either πŸ€”

cosmic heart
#

yeah, u need to jump outside, get in passenger and then back in driver seat

tight cloak
#

Ah, thanks

scarlet kelp
#

its free camera

autumn grail
sturdy pivot
#

Pillbox shooting a player from inside a small bush making it completely invisible.

#

I believe this is a severe bug and needs to be fixed immediately.

hollow field
#

@sturdy pivot let's not.

rich ivy
#

If you guys want to see for yourself its live in home region

tender sage
#

Road outside of Colonial HQ in Oarbreaker does not function as a road.

When trucks drive on it, it acts as if you are driving on grass rather than a road. Other vehicles have not been tested.

Pre-conditions

Driving a truck out of Colonial HQ in Oarbreaker

Reproduction Steps

  1. Get a truck

  2. Fuel it up

  3. Drive it out of Oarbreaker using the road

Result

Truck will drive on the road at a slow pace, as if driving on grass.

Expected Result

Truck will drive on the road at a slow pace, as if driving on grass.

Reproduction Rate:

100% of every truck (other vics have not been tested)

Environment:

Oarbreaker, outside of Colonial main spawn/ HQ

#

@nimble ingot

covert robin
#

I think that is fixed 0.16

#

Not sure though

tender sage
#

It is not, as I am on Memebreaker atm

covert robin
#

0.16 isn't out...

uneven scarab
silent kite
#

found bug while upgrading town hall from tier 1 to tier 2. it was 50/50 so i started upgrade with CV, but didnt have bmats, so "blue town hall tier 2" dissapeared. After i put bmats in CV i got massage "garrison size is too small" (now its 0/50).

ionic oxide
#

that's a known bug @silent kite, you need to have the bmats to build otherwise when the blueprint dissapears the garrison size will reset

silent kite
#

😦

#

now i know

oblique dust
#

Bullets seem to travel through hard cover/objects from both automated foxholes and players

pure yew
#

<@&282920218462912512>
Broken movement speed with heavy weapon equipped.

you can sprint with RPGs (and other heavy weapons) in your hands instead of moving slooowly.

### Pre-conditions
you need to have a heavy weapon (HMG, AT rifle, RPG) to be equipped in primary weapon slot

### Reproduction Steps
1. Pull out a main weapon
2. Press 1 to hide a weapon
3. Before hiding animation is finished start spamming 1 (button)

### Result
you get reversed speed.
Normal speed if there is heavy weapon in your hands and reduced speed when you have no weapons in hands.

### Expected Result
expected to be slow speed with heavy weapons in hands and normal speed with nothing in hands

#### Reproduction Rate: 
very high. (few attempts and you'll get this bug working)

#### Environment: 
0.15
opaque cloud
#

Hi ! its just happened : i hopped in enemy AC (gunner was in if its matters) can move some meters and i just got removed from it , no gas no bleeding nothing hit me... it sent me instantly to spawn screen

undone jackal
#

in game voice chat seems to be broken after switching to vivox

cosmic heart
#
Local voice chat can be heard in death screen.

### Pre-conditions 
Need at least 2 people and any kind of weapon to kill 1 person.

### Reproduction Steps 
Clear steps to reproduce issue. 
1. Meet at certain spot.
2. One person dies.
3. The person left alive uses local voice chat.

### Result 
You can hear person speaking in death screen while waiting for respawn be it enemy or friendly.

### Expected Result 
Local voice chat is muted and you cant hear anyone speaking.

#### Reproduction 
100%

#### Environment: 
0.16/Reaching trail```
#
Iron fence around Nighchurchs med lab (Reaching trail) blocks LoS.

### Pre-conditions 
Need at least 2 people.

### Reproduction Steps 
Clear steps to reproduce issue. 
1. Meet at Nightchurch med lab.
2. One person moves to the other side of fence.
3. The testers will lost visual between each other.

### Result 
Person can hide in the cemetery of med lab without been seen by people running on road and vice versa.

### Expected Result 
The fence has no reason to block LoS and you should always show people on the other side.

#### Reproduction 
100%

#### Environment: 
0.16/Reaching trail```
there is warden in red circle
https://cdn.discordapp.com/attachments/363400186677952512/483687423197446145/20180827183303_1.jpg
#

@nimble ingot

little swallow
#

Description

Local voice chat stops working.

Pre-conditions

Reproduction Steps

Clear steps to reproduce issue.

  1. Talk in Local Voice Chat.
  2. Setup an Operation. Be only person in operation.
  3. Use Operation Voice Chat.
  4. Press T to local voice chat.

Result

Local Voice Chat doesn't work when you press T.

Expected Result

Local voice chat works.

Reproduction

Unsure

Environment:

0.16/Reaching trail

opaque cloud
#

nothing to say

Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x3f7b2429

War-Win64-Shipping.exe!0x0000000045709F20
War-Win64-Shipping.exe!0x000000004440CAAB
War-Win64-Shipping.exe!0x00000000444B4CA3
War-Win64-Shipping.exe!0x00000000444B5406
War-Win64-Shipping.exe!0x000000004445EF65
War-Win64-Shipping.exe!0x0000000044456EC3
War-Win64-Shipping.exe!0x0000000045BE025E
War-Win64-Shipping.exe!0x0000000045964FDE
War-Win64-Shipping.exe!0x00000000458A7195
War-Win64-Shipping.exe!0x0000000044348BBF
War-Win64-Shipping.exe!0x000000004434251C
War-Win64-Shipping.exe!0x000000004434258A
War-Win64-Shipping.exe!0x00000000443493F0
War-Win64-Shipping.exe!0x0000000046952227
KERNEL32.DLL!0x00000000C64D3034
ntdll.dll!0x00000000C73F1431
ntdll.dll!0x00000000C73F1431

#

this is my "screenshot" print srcreen key

little swallow
#

Description

Issues with Operation Markers
A) Edit Button becomes unavailable sometimes. (Lose ability to edit an operation you previously made).
B) Markers do not update after you edit them.

Pre-conditions

Make an operation.

Reproduction Steps

Clear steps to reproduce issue.
A1. Close map, do something else for a while.
A2. Open Map.

B1. Click edit on an operation. Change information/icons.
B2. Save changes.

Result

A. Edit option unavailable. Can make new operation.
B. Map Markers do not update.

Expected Result

A. Edit button should not disappear for an operation you made.
B. Map Markers should update without having to close and reopen map.

Reproduction

Unsure

Environment:

0.16/Reaching trail

snow crescent
#

So um, you guys did revamp the aiming machanics? Because when either moving or standing still the accuracy is still about the same.

#

maybe 2/5 shots will vere off

sturdy pivot
#

Invincible every bullet. It's happening if the enemy is in a Foxhole and you don't see him.

#

It used to happen with HMGs.

#

Now, it happens with EVERY gun.

#

@nimble ingot

#

Literally a game-breaking bug

grim tangle
#

Respawning with the last spawning supply getting stuck in a screen that you can't leave without respawning at "home island".

### Pre-conditions

Have yourself set to spawn at a FOB. Get the last spawning supply.

### Reproduction Steps

Clear steps to reproduce issue.

1. Die

2. Get the last shirt, respawn and half a second later you are stuck in the screen.

### Result

Not beeing able to respawn or do anything but talking to the operation / opening the menu.


### Expected Result

Beeing respawned and not stuck in the screen.


#### Reproduction Rate: 

Happend once.

#### Environment: 

0.16 - Marshes skirmish``` Video: https://youtu.be/ty03qb8TwIo <@&282920218462912512>
#

Facing west will cause you to instantly lose accuracy. 

### Pre-conditions

Aim and turn. The crosshair "gets bigger" as soon as you face west.

### Reproduction Steps

Have a weapon. Aim west.

### Result

Weapons loses accuracy just by facing "west". All other directions are working fine.

### Expected Result

Not loosing accuracy by just facing west.

#### Reproduction Rate: 

Always. On demand.

#### Environment: 

Live - 0.16 (27.08.) and Devbranch (02.08) ```
 Video: https://youtu.be/ixTJdV8bkHo (video is from the 02.08 devbranch but it is the excact same in 0.16 live) <@&282920218462912512>
cosmic heart
#

I have something similar happening to me with the respawn screen as @grim tangle bug report. The only difference is that i dont need to respawn but the free cam happens to me during death screen. Basically the respawn options and the blur just dissapears for me. I need to press ESC and return to home region and rejoin again too.

grim tangle
#

Person "jittering" and not getting hit by all the shots fired that should have hit. 

### Pre-conditions

Find an enemy player that is "jittering".

### Reproduction Steps

Clear steps to reproduce issue.

1. Find enemy in above mention state (only seen it in crouching and/or prone state).

2. Shoot at him.

3. See your tracers hit and most times they don't do any damage (even though blood splatters).


### Result

Enemy players needing more hits to be damaged and in 1v1 situation it is very unlikly that you can win against a "jitterer".


### Expected Result

Shooting and hitting should result in damage.


#### Reproduction Rate: 

On regular basis. Played around 2 hours and saw 10+. [EIDT: I played Oarbreaker skirmish today and couldn't push up because of a row of sandbags with 6 simultanously jittering Wardens. It is a **huge problem!**

#### Environment: 
Live - 0.16. + previous patches``` Video: https://youtu.be/eULHRQIno1w  <@&282920218462912512>
#

And additionally I did still encounter the reload bug, once. Just to let you know that it is still in πŸ˜‰

sturdy pivot
#

If you crouch with your pistol out, aim, wait a few seconds, you are able to "run and gun" with HIGH accuracy for 2-5 bullets.

#

I'm talking about on par, if not better than, old rifles.

tender sage
#

I just got the fatal error as well in foxhole @opaque cloud

opaque cloud
#

yeah .. thats what i am talking about

#

after death ?

#

cause i got shot down and after got error

tender sage
#

no i was farming sulfur

opaque cloud
#

rip

sturdy pivot
#

I received the fatal error after being blown up by a cooked grenade.

#

When I died ingame, my game also died.

#

πŸ’€

crimson wyvern
#

hey mark, i cant use my O key
since update
can you try binding something to it and test it on yours
its my walk back key(edited)
bug confirmed, had someone else bind o to walk back and it dont work
O key in broken in this update !!!
😒

languid wigeon
#

when ur waiting on the respawn screen, u can still hear the ppl talking near the position where u died, its happening every time

crimson wyvern
#

i think this is a feature @languid wigeon

half schooner
#

It shouldn't be

crimson wyvern
#

as i can now talk in my op chanel even when dead at respown timer screen

#

i guess decided to make it that way, so you dont miss anything

cosmic heart
#

hentai is not talking about op channel

crimson wyvern
#

its all the same

cosmic heart
#

hes talking about local voice channel

crimson wyvern
#

new voice engine

#

so you can still talk with voice even once dead now

#

it makes it fair and even with those playing with discord

#

that can talk always too

austere rose
#

If anyone is experiencing crashes (fatal error) after updating to 0.16, please email us your crash dumps:

1) Find Foxhole error logs at C:\Users\ username \AppData\Local\Foxhole\Saved\Logs
2) Use a archiving software like 7-zip or winrar to zip the logs into a single archive if there are multiple logs
3) Email the log(s) to foxhole@clapfootgames.com so the developers can help you with your problem
half schooner
#

Pin?

austere rose
#

done thanks

calm crow
#

How can I fix the floating truck problem?

covert robin
#

@calm crow Relog, or run ~200 meters away and come back. Or have someone else get in the drivers seat and move it

river kindle
#

There is a stretch of road outside of Camp Posterus in Oarbreaker Isles that doesn't actually allow trucka to go at full speed- trucks drive as if you were offroad there.

crimson wyvern
#

^^this is terrible i know, it really slows down our logi

mossy bolt
novel wyvern
#

F

snow lake
#

<@&282920218462912512> After the change to a viocox chat system, I can now hear people when im dead

#

they can also hear me

#

Further testing

#

I can hear people in ops chat when im out of foxhole, but cant respond

rain spoke
#

on the colonial side on the island map part of the road doesn't work. all veicles go slow on road for 30 m

rain spoke
#

some warren have climb a montain on oarbraker island on top of satyr stores

pure yew
thorny wigeon
#

Bug:
I can hear voices of ppl in OP and local chat even if i swipe desktops. Very annoying

latent grove
#

Bug; i cant hear anyone in operations or local voice

snow crescent
#

Local or operation voice chat doesnt work for me after 20-30 minutes.

austere rose
#

@opaque cloud What were you doing at the time of the fatal error? were you swimming or encumbered?

woven wyvern
#

on a new Reaching Trail

opaque cloud
#

@austere rose i built a foxhole and got shot down , after death instant error msg

spark spoke
#

If you upgrade a th to level 2 . garrison count goes down to 0 ,happend me twice at Ides

#

@nimble ingot

austere rose
#

@opaque cloud thanks for the follow up! can you send me your crash dump?

If your game encounters a fatal error or can't start:
1) Find Foxhole error logs at C:\Users\ username \AppData\Local\Foxhole\Saved\Logs
2) Use a archiving software like 7-zip or winrar to zip the logs into a single archive if there are multiple logs
3) Email the log(s) to foxhole@clapfootgames.com so the developers can help you with your problem
opaque cloud
#

for sure, i will do it today !

opaque cloud
#

@austere rose logs is empty for me wow...

thorny wigeon
woven wyvern
#

πŸ€”

topaz socket
#

@woven wyvern ΠΈΠ΄ΠΈ Π°Π΄Ρ‹Ρ…Π°ΠΉ Π½Π΅ ΠΏΠ°Ρ€ΡŒΡΡ

opaque cloud
#

@austere rose thats not in logs, found it in "crashes" folder

austere rose
#

perfect can you email it in?

opaque cloud
#

i sent it right now

vale kernel
#

Ingame voice chat (T) not working

languid wigeon
#

Change you're settings

silent warren
#

Bug: cant use gates and rifineries from truck :v

#

dont know what i did

uneven scarab
#

Can you fix the bug "the gate is obstructed and cannot be closed" when nothing is on it. It has been for so long

uneven scarab
cosmic heart
#
Incorrect name show in operation list.

### Pre-conditions 
Create a squad and have players that can join the squad.

### Reproduction Steps 
Clear steps to reproduce issue. 
1. Let someone create squad
2. Join squad
3. Check player list

### Result 
Sometimes instead of players real in game name the operations list shows β€œ?”.

### Expected Result 
Operation list show same name as the name set in game.

#### Reproduction 
Pretty rare (2%)

#### Environment: 
0.16 / Oarbreaker and Reaching trail skirmish maps```
#

The name marked by "?" in this case is [STR] Chilly. I was in the same op before and his name was shown correctly, after i restarted the game and joined the op again his name was shown by "?".

#

@nimble ingot

quasi plover
#

people can hgear me, but i can not hear people

#

with the new engine

#

discord works

crimson wyvern
#

@quasi plover obvious suggestion but can you check and adjust the voice volume setting in the game menu ?

austere rose
#

@vale kernel did you default your key bindings and also check the "voice" options screen?

quasi plover
#

the options are all on

#

i see the symbol

#

but i can not hear anything

#

dsicord works

#

when i use the operation thing

austere rose
#

@latent grove did you configure the voice options. Pause -> Options -> Voice

quasi plover
#

its discord

#

and it works

#

yes

austere rose
#

@quasi plover you selected the output device?

grizzled harness
#

discord fucks up foxhole voice some time turn off discord and try again my suggestion

quasi plover
#

have two chocices there

#

tired both

#

discord is ok

#

the ingame does not works

grizzled harness
#

right turn off discord it will fix it

quasi plover
#

closing dsicord?

grizzled harness
#

yes

quasi plover
#

i will try a scond

grizzled harness
#

discord is forcing your system as priority nr 1 and blocks foxhole voice some time

quasi plover
#

works thanks

vale kernel
#

@austere rose I restarted the game 2 times and it got fixed

grizzled harness
#

you are welcome

austere rose
#

@vale kernel thanks for the update

silent warren
crimson wyvern
#

@austere rose is there going to be a fix for broken "O" key for next conquest ?

austere rose
#

@crimson wyvern most likely not unfortunately... but let me do a quick check to see where that's at

crimson wyvern
#

man that would suck

austere rose
#

@crimson wyvern good news, bug is fixed internally. we'll see if we can roll it into a client patch in the next day or two.

crimson wyvern
#

ok dokie

#

another bug, can get shot through sand bags even when prone, and cant seem to get loot from dead body if die in AI

covert robin
#

That's been a bug (the sandbags) for few updates, seems to happen more often this update though

crimson wyvern
#

another bug, new aim line does not change when aim too far to one side of pill box, so no indication that you are out of firing arc

native seal
#

should i talk about my perfomance problem here or in technical chat?

hidden ocean
#

i was able to shoot through an enemy APC with an smg while standing practically in the sidearmor, killing the people within

crimson wyvern
pallid bronze
#

I think truck/vehicle floating bug is back. Relogin and still experiencing floating and cant interact to vehicle.

pallid bronze
#

Oarbreaker, The Report Town Hall is floating.

Addition to that, some of nearby land area near shore is considered below sea level, it makes us can't prone and the water sound is heard.

woven dawn
#

I found something kinda major today

#

If you aim a bit beyond where someone is crouching behind sandbags you can hit them no matter how low they are behind that cover.

#

I witnessed this a few times and replicated it a few times against others and others against me.

crimson wyvern
#

yeah i got killed prone behind bags today

woven dawn
#

I'd also like to mention that the reloading bug totally still exists

crimson wyvern
#

nooo

woven dawn
#

Although its much less common

#

had to load a revolver 3 times today

manic geyser
#

The road straight out of camp posterus doesnt actually work like a road like it has road textures and appears as a road on the map but you go at snails pace in a truck along it because it doesnt register at all k21 <@&282920218462912512>

thorn vortex
#

Almost forgot to report this, In North of Brodytown (around G5ish?) in Reaching Trail, one of the trees is broken, and you can get stuck when crouching or proning. <@&282920218462912512>

trim python
#

Is the voice chat glitch fixed?

covert robin
#

Which one?

#

There are many

trim python
#

The one where I can’t hear players speak even though I have VC turned on

#

It started a few days ago with the operations update

leaden coyote
#

If an Operation leader leaves their Op, no one is made leader. Even if the person who left rejoins.

oblique dust
#

Recieved a message that an enemy has joined a squad, however, I am not in a squad

pallid bronze
#

It seems I can't travel map from Deadlands to Westgate from sourthern road

#

Kos Meadows area

#

No press E notification

tough glacier
#

Endless Shore-E8k1Endless Shore-E8k1: everytime you touch this tree you get stuck

hidden ocean
#

I've experienced multiple reloadbugs since the latest update, shame

hasty axle
#

cant talk in game or cant hear people talking in game since the last update all my setting are the same/same mic

grim tangle
patent shadow
#

Dont know if it is intended, plus its not really a bug. Why is Region (All) and World (Team), the same colour? Ive noticed too many people typing in all chat and giving out information. Think All chat needs to be red instead of dark blue.

sleek oxide
#

Odd bug happening right now on bridges in Farnacc, for some reason the LOS seems very bugged.

#

Should be able to see where those tracers are coming from, I've been in that position before and have seen people much farther away.

covert robin
#

LoS seems to be broken in a lot of areas

visual fiber
#

The main menu has strange green/blue blips flash across it rapidly before crashing. Verifying the integrity of the cache did nothing.

covert robin
#

Um, try turning off Vsync

visual fiber
#

My room mate And I have very different builds. We both experienced it. We fixed it by running War.exe as an administrator

#

My V-Sync is off on my Nvidia Control panel, and in game (V-Sync is terrible!)

#

I'm just getting word out on our hotfix

covert robin
#

V-sync or old graphics drivers are normally the cause for the flickering

visual fiber
#

GTX-1070 w/ the 08.23.2018 update. We've fixed it now. It was a D3D error.

dapper bane
#

i found a significant bug, when your cursor crossing WEST you get stability drops

half schooner
#

The One World display map needs some updating, as there are key differences, most noticable in Umbral Wildwood

turbid cedar
#

@half schooner why does it look like you drew faces?

half schooner
#

i drew braces hbjoy

turbid cedar
#

Lol

sleek oxide
#

I have only heard about this bug before, but just experienced it firsthand

#

I went up to the tree, crouched next to it, and moved up against it, and was completly stuck.

sleek oxide
#

I respawned for just an instance, and then this was my screen:

#

I think it was the screen I saw while the respawn timer was going, but wayyyyyy higher brightness

half schooner
#

@sleek oxide intel leak?

snow crescent
#

sTILL HAVE the local chat bug

languid wigeon
#

when getting out of a foxhole, sometimes, it unequips ur weapon and it sounds like ur moving in the water. dunno at all how to reproduce that, its just random

chrome mortar
#

Don’t know if this is mentioned a lot already, but I’ve got the local and operations voice chat bug every time after I disconnected or timed out

#

Description: Bug occurs after disconnected from the server, timeout, or crashing. After logging back in, both local and operation voice chat are unusable. The feature can’t be used, and you also can’t hear the others’ voice too

#

How to replicate: 1. Timeout, crash, or disconnect from the game 2. Log in back to the game

#

Temporary solution: 1. Go to a map other than the map where you last disconnected/crashed/timed out 2. After spawning, return to home island 3. Go to the map where you last disconnected/crashed/times out

#

Extra information: Restarting the computer sometimes does not fix the bug

crimson wyvern
#

yeah lots of people getting stuck against trees

sullen prairie
grim tangle
#

Getting stuck in tree.

### Pre-conditions

There has to be a tree.

### Reproduction Steps

1. Run close to a tree and try to use it as cover.

2. Get stuck. 

### Result

You are stuck in a tree and can't move.

### Expected Result

Not beeing stuck in a tree while trying to use it as cover.

#### Reproduction Rate: 

Unknown.

#### Environment: 

0.16 - Deadlands``` Video:  https://youtu.be/TYFykuIEpO0 <@&282920218462912512>
thorny wigeon
#

General Bug:
Foxholes doubleshots first time when it detects you.

slim kelp
#

can confirm this

rugged marten
#

Fatal Error when a person is using a shotgun

dense cave
#

hey I found a bug cause when you are crouching on the ground behind a sandbag enemies hit you with simple rifle trought the sandbag and this bug is really problematic

brittle temple
#

http://prntscr.com/kotrcy Scrap field at Lochan Berth J5k1. Scrap spawns inside of the garrison house eventually causing the field to be useless after being scrapped several times.

Lightshot

Captured with Lightshot

spice rover
snow crescent
#

Still having problems with local chat

wet wadi
#

EVERYTHING has a que for it

surreal linden
#

QUES are everywhere

little swallow
#

In tallgrass, vision is very screwy. You cannot see people extremely close to you until it is too late?

sleek oxide
#

Not sure if intended: If you walk up to the border and get in a wrecked truck, you can border travel in it. Asshole partisan escape system?

#

I found another interesting bug while this was going on:

#

If you are border travelling in a truck, and the truck blows up, and you hit "respawn in deadlands" (for instance) and you were trying to travel to deadlands, you spawn at the map border instead of at your spawn.

novel wyvern
tender socket
mossy bolt
#

Green Field ORchard SCrap node still sucks(spawns in the garrison house)..... cant we have more regular scrap nodes than mines? im just tryna get rifle ammo but i almost dont want to because its like 3x the driving to get the materials

proper dome
#

I got an issue

#

I am trying to connect since 4hrs ago

#

I uninstaled the game, I check the integrity of the files, I get out of steam and relogin like 10 times

#

But I keep getting this

#

When I try to join

languid wigeon
#

When taking a boat from umbrella to endless as you get maybe halfway your aim on guns gets thrown off (not like the boats moving) but you aim in say the front of the barge and your line is put through your head towards the back. It happened with like five people

#

Also when you fire the shot hits the back so it’s not just a visual the bullet goes the same way

#

And it’s always towards the back

cinder galleon
#

I have an Issue pertaining to faction switching. Saturday I was doing the skirmishes playing as the wardens for about three hours, I decided to hop on to the colonial side for the sake of seeing the community and I stayed just barely long enough to be "locked in" to that faction. I couldn't go back to the wardens even after the new war started yesterday

grim tangle
#

message mod mail with a dm...they may be able to help.

mossy bolt
pure yew
#

Title: broken water border
location: Umbral Wildwood, T1
description: When was trying to travel to Endless, travel message did'nt popup. I hit the invisible wall and barge gone down (into the water). it seems it was enough for AC been affected by water and been destroyed. I was'nt stuck - managed to pull barge back. but AC is gone
expected: get travel popup or hit a border without half-sinking

gritty moth
#

Title: Travel Bug; From deadlands to Farranac Resulting in DEATH
Location: A8K7 west of Liberation Point
Description:
I was trying to travel to farrnac and i went north of Liberation point to Cross off-road into farrnac, I traveled and when i traveled i was spawned into the ocean and died with my Jeep

obsidian badger
#

chat box blogs from using inventory row.

oblique dust
indigo scarab
#

it's normal right?

dawn dome
#

The Frist Hovercraft Prototype in game TFHP

dawn dome
vocal plank
#

oh gee

tacit remnant
thorn pecan
#

@indigo scarab @dawn dome please provide map location, and grid. Which points of the map did you guys travel from, and where did you spawn after travelling.

#

that would help a lot when reporting a bug.

indigo scarab
#

Ask sambee10, we dont really know how he do it

little swallow
#

<@&213133977681264640> ^ see above

vocal plank
#

Christ

#

@little swallow Where are these?

little swallow
#

South of Victa

#

and on the corresponding side of westgate once you travel

vocal plank
#

Alrigthy

chrome vapor
#

dude if they would fix this vc chat shit id like this game

vocal plank
#

Imma remove em then

fleet token