#bug-reports
2 messages Β· Page 31 of 1
if its a bug
Yo got an incoming bug or odd terrain feature issue
H2 quadrant 2 this random bush apparently traps you
sorry map is
Endless shore
I also record a little bit of it
The gentleman in the bush was unable to exit the bush. It also briefly snagged me also. Something with the hitbox maybe?
have you tried crouching or proning to get out of it?
Friend of mine
Traveled from Callahan pass to deadlands
Then for 2 minutes I can't hear from his VC at all
While other players can
there is a random AC flying at Great March, Fort Leto
it is a blueprint*
here
the VF didnt load..
interesting
Enemy tank taken over and lost in transit between regions. Possible reason: I initiated the border travel countdown in an attempt to loot the gas mask of the previous driver of the tank and got back into that tank before the countdown hit 0. Video: https://youtu.be/op3ycI756us <@&282920218462912512> (you can skip the first 50 seconds of the video)
Vehicles not spawning if the Driver gets Connection Lost whilst travelling to a new region.
When travelling to a new region, if the driver gets connection lost whilst loading or does not manage to connect to the server due to whatever, the tank will not spawn on the other map. The crew will spawn where it should be but no tank will be found. Nor will it be found on the previous map.
This happens to me quite often to be honest and I've seen it happen to others, it's quite game-breaking in that an artillery piece or a tank which is stacked with gear could just up and disappear and these could be instrumental for an assault (as what just happened to me).
I haven't tested how to replicate, but I'd imagine just alt + f4ing whilst travelling to a new map whilst in a vehicle will cause the same effect else pulling out ethernet cable definitely will.
Hey, don't have a screen shot but i found that characters will glitch sometimes with heavy weapons, I've only seen this so far first hand with HMGs and RPGs, but its really annoying, you start to move at a choppy, glitchy speed even when it is unequipped and at one point my HMG merged with me and I was able to walk at regular speeds only with it out and I could fire in any position and move
I have clicked E to travel between regions while being in Field artiellery. Unfortunately, enemy tank made to destroy me but I didn't spawn in townhall instead I have spawned with no equipment on border of other map.
defenses see through bushes
so frostmarch scrap doesn't spawn ,or spawns inside garrison house. wheatered expanse
Everytime I try to connect it says "No home region found" ?? It was working just fine yesterday
#technical-chat pinned messages @grand stone also try restarting foxhole
I did
then go to technical chat for further help
For 3-4 weeks, I could see people flying over the map for real. I don't even know how it happens without the thing I tried, but they fly for few seconds, then die of fall damage. I am not sure if it happens because I've sinned too much with shotgun, but as I've seen (experimented on a Cpl, poor guy) it happens when you run into a closing gate. It just makes you fly, and if you start flying in a mountainy place, you are something like a recon plane, and when the player is flying he/she could see nearly EVERYTHING on the ground before falling and that is bad for the defenders.
Only happens if the player starts running at the gate from a distance in the right second
or mods are aboosing
was driving a truck had to stop on a bridge to lower the bridge and the truck despaired when i hoped out it was colligable but i could not see it or get in lost a truck full of crates
Just noticed this today so it maybe just a slight glitch but a lot of us trying to build/scrap see the guy only hitting it every other time
known issue
https://www.youtube.com/watch?v=3ZCQshgWrEs&feature=youtu.be I showed up at this island and found a truck floating in mid air that was on a barge yesterday and it is impossible to get to cause its over water and when I tried moving the other truck on the island I backed into a tree and now it wont move even though their is clearly enough room to move forward. π¦
I would just blow them up but I dont want to lose my ability to use weapons
So when I try to get in the barge (either) it just doesn't work, says door is blocked, tried logging in and out; did not work.
I think what's happening here is that the tank is too close to the side of the barge and its door zone is overlapping with the barge... so you're trying to access the tank which is indeed blocked
Try putting the tank further away from the barge walls
Shotguns are definetly too overpower, they hit from 75% of screen, got huge power range ( i mean u don't need even to aim, just shoot and one of bullets almost always hit you) + it hit throw the wall and trees. Collonials almost only use shotguns, Yesterday two shotgunners (making light backpack -> just shotgun and 1 ammo to refill) and run around, we were 7 and two that guys killed us just for 2 shoots. It's seriously retarded how overpowered are shotguns.
Also aiming should be fixed in my opinion. I wrote e-mail, and wrote on forum but still 0 answear. Even if I lie on the floor, I aim and shoot my shoots 1 of 4 is into target, 3 get out of it. Matter of lucky. This is too randomly right now in my opinion. Also this is game where u see from "sky". Sometimes people are more up on the ground (not mountain) and sometimes u hit them perfectly, sometimes i shot 10 times and hit above target. Same about Sandbags this is really unbalanced in my opinion.
this guy knows^
traveled to deadlands from endless and this happened
the border which we crossed is directly west of the fuel node north of enduring
@languid wigeon I found that glitch on a skirmish once (the gate flying glitch), but i didnt fly, i just went into the air for a little and landed safely
@unborn fiber I donβt see a bug here you have simple activated the submarine mode
@nimble ingot just the report above^
@unborn fiber Do you have coordinates of where you map travelled? (ping me when you reply)
endless shore, the fuel node on top of enduring post, go direct west
** BUG PASS STOPS HERE **
This is a strong reminder that any bug you post you should try to include as much information as possible. if your bug report has one-line it is very likely we won't be able to action it. Please follow the template on the pins.
@unborn fiber
Here?
yep
Thanks
Template:
Optional. When the title of the bug does not provide clear context.
### Pre-conditions
Conditions which should be met before attempting reproduction steps.
### Reproduction Steps
Clear steps to reproduce issue.
1.
2.
3.
### Result
Result of the issue.
### Expected Result
What the expect result should be when the steps occur.
#### Reproduction Rate:
Rate at which the bug is reproducible.
#### Environment:
Changelog number and / or environment found in.```
I don't know this bug or my connection is bad if you shoot RPG the sound of RPG shot is gone
You just see the rocket
Person "jittering" and not getting hit by all the shots fired that should have hit. Video showing the bug: https://clips.twitch.tv/AdorableBadRamenPRChase
### Pre-conditions
Find an enemy player that is "jittering".
### Reproduction Steps
Clear steps to reproduce issue.
1. Find enemy in above mention state (only seen it in crouching and/or prone state).
2. Shoot at him.
3. See your tracers hit in close combat and only some do damage.
### Result
Enemy players needing more hits to be damaged and in 1v1 situation it is very unlikly that you can win against a "jitterer".
### Expected Result
I shoot, he dead.
#### Reproduction Rate:
Unknown. I do see it 2-3 times per day.
#### Environment:
Happenend in Endless shore between The North Star and Brakish Point.```
Here I got a Screenshot from the following Position: The Great March F1k1. This is the northern part of the warden Portbase. To the left is a COLONIAL Bunker in the warden Portbase Defence. On the left is a Gate that cant be closed. together this enables colonials to easily get into the Portbase from North. I request the Devs to solve this problem as soon as possible!
Stuck by the fallen bridge, even rebuild did not help... You know.. Immortal mermaids exists.
Attempting to roll a Field Artillery down a ledge had an unexpected result. While trying to wiggle it over the edge, the FA was turned making both players hovering in the air outside the edge. After a slight moment both players were dropped down to the lower level but the FA stayed on top.
Next thing we were walking below the ground, still connected to the Field Artillery. (This is at the coastal area straight east of the Port Base at Weathered Expanse)
hey guys, scroll up a tiny bit, KFC posted a template for bug reports.
@fossil coral @alpine aurora
Sometimes when exiting or switching seats whilst inside a Construction Vehicle, you will be forced back to the title screen with the "connection lost" message. Often I find it happens when pressing WASD or any other movement key whilst exiting.
### Pre-conditions
Just have a CV.
### Reproduction Steps
1. Enter CV in drivers/gunners seat.
2. Hold WASD or move camera whilst exiting the vehicle (Q) or switching seats (Z).
3. Sometimes randomly you'll find you're just kicked to the title screen.
### Result
Sent back to the main menu with a connection lost error message.
### Expected Result
Not being kicked from the game.
#### Reproduction Rate:
It's not often but I've probably had it happen 20 or so times in my 700 hours. I imagine many others can testify to this happening also.
#### Environment:
Literally anywhere. I've had it happen in near all maps.
I thought I had a video but it turns out I was recording my desktop, not the actual game. So only audio. :/
People are apparently able to sprint and fire their guns at the same time without aiming, seemingly by pressing the aim button many times in a row and attempting to fire they can sprint at full speed while spraying a weapon like an SMG
@dusky temple
Hey there is a bug about using greenshot (a screenshot program that i use) wich when i go to take a screenshot the screen zooms in in about a pixel scale wich i cant reverse it!
That probably isn't something they can fix in ame
@split bloom That's a third party program that Clapfoot has no control over. Not a bug though. Ask for tech help in #technical-chat.
ahy k
Maybe u should fix this^
For the broken legs all u need to do to replicate this giltch is:
Driver seat
Prone
And of course a Field arty gun
And for the pushing the air dude which is me... thatβs not exactly replicable... or i should say it just happened
It happens near small slopes i think not too sure
Pretty minor glitches
tru
Dont know if mentioned already, CV's also do not trigger Defences
<@&282920218462912512>
aw shit
Thanks for info
it was known ^^
did we know that?
yes
no?
There was a slight cliff and I was able to
Hello its me again, with another repost. My tank was just lost again due to the fact that someone can stand behind it and not be run over from a stop. Hello Devs, I would like you to fix this fucking problem already. You have known about it for a long long time now and seemingly dont care about the fact that people can just stand behind tanks to stop them from moving. Possibly one of the dumbest mechanics of your physics. The more stupid shit that is in your game the less people want to play it. @nimble ingot
@autumn grail I know its frustrating π¦ Its a problem we recognize but its not a high priority for us. It took us a lot of effort to find a sweet spot for vehicles to stop accidentally running over teammates... so the more we enable it, the more FF incidents happen.... we need to make tanks a special exception to these vehicle physics which is harder than it sounds, but is inevitable when we eventually add more tanks to the game
blocking tanks is not okay
honestly Friendly fire accidents shouldnt be more of a big deal than running over enemies blocking tanks
@nimble ingot how about a special votekick so that person cant use vehicles anymore?
not that it has anything to do with the previous problem
I dont mind that... but my first thought is what if people are using this to steal vehicles
I guess they could do the same thing with a basic votekick
Ill think about it
If while you are swimming with overload the endurance will end then you get stuck. It can be fixed only by logout and killing by a grenade from the teammate.
https://drive.google.com/file/d/1rJnxcPTsJ4NqLANK4fwjW37_iNQ1pbRC/view?usp=sharing
@heady kettle that bug is being fixed in the next update. It was already fixed in the DevBranch
can confirm^ 
Theres a bug on refineries that allows you to grab other players refined materials if you yourself try and refine some
So in a step by step process:
Player A: Deposits 400 scrap to be refined
Player B: Deposits 100 scrap to be refined
Player B: Can collect 500 Base Materials from the refinery if Player A never grabbed their output
The total shows up in the output instead of inside the building's inventory
K-11-key-8 Oarbreaker. Ran into a rock with only half a texture and honestly in a weird spot.
Map location
Integrum Island just south of fuel. Road exists but is not on the map.
Garrison size will reset from max to 0 when failing to upgrade with CV, its a bug right?
Whenver i attempt to use earphones as mic foxhole doesnt register it
<@&282920218462912512>
I think it's problem of your OS, not game
I've found a bug that occurs when I bring the map up while in a UI screen e.g. Town Hall's inventory or a truck's inventory. The bug makes it so I can't pan around the map.
@echo steeple Right clicking on the map usually works
Yes and also exiting out of all UI and then opening the map back up
Attempting to push a Field Artillery down a ledge had an unexpected result. While trying to wiggle it over, we turned the FA making both players hovering in the air next to the ledge. After a moment both players dropped down to the lower level but the FA stayed on top.
We were still able to push the FA from below, walking through the upper level. After a minute pushing it around the driver popped back up on the ground, quickly follow by the other player's immediate death. (This is at the coastal area straight east of the Port Base at Weathered Expanse)
<@&282920218462912512>
Indeed.
Pretty sure it's easy to replicate, although requiring 2 players and a bit of time pushing it.
Doing FMG on the next level
The video does not have sound since its only a video which only exists to inform the mods/ devs / whoever about this problem.
Bug: In the keymap interface in the Options screen, Append Map Coordinates and Scout are sort of tied together when they shouldn't be. If you change the hotkey for Scout to LMB it changes the hotkey for Append Map Coordinates to the old Scout hotkey (G by default). You can change the hotkey for Append Map Coordinates back to LMB, but then it remaps Fire Weapon to the G key.
i love that the devs can't fucking spell
On "The Reaching Trail" Windy Way is spelled as "Windy WAy"
need to fix this map bug
I've got kind of a major bug report
Place a bouncy area ontop of the watchtower blueprint and stop people from building chains of them to gain a disgusting height advantage anywhere
Could potentially throw infantry combat out the window
General Reminder:
We encourage people to use the format posted in the [pinned messages].
This will help devs consider your bug report logged.
### Description
Optional. When the title of the bug does not provide clear context.
### Pre-conditions
Conditions which should be met before attempting reproduction steps.
### Reproduction Steps
Clear steps to reproduce issue.
1.
2.
3.
### Result
Result of the issue.
### Expected Result
What the expect result should be when the steps occur.
#### Reproduction Rate:
Rate at which the bug is reproducible.
#### Environment:
Changelog number and / or environment found in.
I keep getting a glitch where i lay down and then i cant get up again, also for some reason i can then move at sprinting speed everywhere and i dont loose stamina, its kinda cool but still anoing not sure if just lag but it keeps happening to me
### Description
Town Hall loses upgradeable status when attempting to upgrade but failing. I was trying to upgrade Nightchurch TH. It was at 50/50. Hit E to upgrade in the CV, got the blueprint. Was positioned too close, so switched seats and moved the CV a little back. Switched seats again and just before the timer ran out, the CV hit once, but blueprint disappeared. Hit E to upgrade again, expecting maybe the "too soon" message. Instead got the message that it wasn't ready for upgrade. Checked and it was now at 0/50.
### Pre-conditions
Garrison Level 1 ready for upgrade
### Reproduction Steps
Clear steps to reproduce issue.
1. Garrison Level 1 ready for upgrade. Hit E to upgrade.
2. Wait until just before the upgrade times out and hit it once with the CV. Upgrade fails anyway (hit doesn't register)
3. Try to hit E again to upgrade. Game reports you have to wait. Check Town Hall, now at 0 progress toward upgrade.
### Result
Lose all progress toward upgrade
### Expected Result
Progress toward upgrade still there, able to just hit E to upgrade.
#### Reproduction Rate:
Unknow, too difficult to try and reproduce
#### Environment:
Current build in Skirmish
Hi @gloomy panther try putting βββ at the start and end of your message
cant see the Ides garrison size cuz of the text. i got the screenshot, so just ask if u need it
somehow the ACs dont get hit on by pillboxes either
Pressing enter twice while in map allows you to drive a car and walk
help !
assuming tryign again does not work restart foxhole, if that doesnt work restart steam, if that doesnt check your intenret and restart your computer @young basin
also that would be in #technical-chat next time please
I have done everything but really everything I will not reinstall my pc because I have things bcp and I know that it comes not from me but games! so I will ask for a rebate!
Tree stumps in the great march have no collision
location of this particular stump but others had no collision as well
Gates in collie port base dont close, north side. The great march
Oar breaker collie port base, gate leading to shipyard, when entering the portbase from the shipyard, trucks often get stuck. the gate is too high out the ground
Is this not a shore line? Oar breaker south of port base near shipyard
can you provide a location for that shore?
Truck stuck on the ramp, cant enter truck, cant move ramp
I suspect the ramp was lifted while the truck was still entering
Cant warp to home region when both doors are blocked
cant switch seats
cant exit
Forced to build 2 tunnels even though tunnel should have been connected
Nearest tunnel
Binos says its in range but not connected
Cannot transfer out Gsupplies even if the structure is max garrison level. This causes the slots to get filled up in late game there could be only a few slots left for crates
Tunnel distance is calculated from the very center of the townhall or FOB. It should be from the outter boundry.
This causes the closest distance you can place your first tunnel 10 meters away, should only be maybe 3m from the town, but says 10m
So you effectively lose 10m making the max distance 30m not 40.
If a tunnel is built on a scrap spawn, over time eventually all scrap will have spawned there and it cannot be mined.
π
If an enemy runs up and jumps inside your vehicle it immediately becomes enemy owned and friendly foxholes will immediately destroy it. Vehicles should only become enemy after 5-10 seconds, or after they begin to move, not immediately
that's more of a #game-feedback-archive i think.
perhaps
11 targets scouted, what does this even mean? where? how? which?
im in D4
not even at the front
It counts friendly items too
Exited the CV and was bumped by truck, clipping them into the CV, they had to relog.
If a vehicle is destroyed while you're repairing it will still say its being repaired and consume mats.
You can also access the inventory of a destroyed vehicle
Aiming a howitzer with the map open.
Issue #745
Issue #745
Issue #745
Issue #745
also happens when too close to another sea vehicle
closing the hatch while looking in binos bugs your crosshair
APC's are buggy https://youtu.be/Tv4SMmpgn_0
lol @thorn pecan wrong room my bad
BUG: i dont see enemy weapon's whan he using it, and he is hiting me with fist. So icant see if smb iis shooting to me or from where is shotting
to expand on this; enemy may be shwon holding wrong weapon or noting at all, often tracers are desynced as well
Had a bug today, where my pistol wasnt releading until i Put it Out of the Slot and Back in. Then it worked. It played the loading animation but it was still empty at the end.
@jade root its because you pistol jammed, game feature lol
xD
sprint bug NOT fixed in 0.15
so once again spin dancing is the only way to fight in an open field
You might want to elaborate or give context on the sprint bug for your post to be useful @alpine laurel
(Game Mods) George the Neutral QM: Hey, we are aware of this bug, though it probably wont be fixed until the next patch or two. Even though it seems like a big advantage, the rng on the smg actually causes the majority of the shots to miss so it shouldnt be too hard to counter them. We apologise for any frustration caused and the devs will be working on a fix for this as soon as they are able to.
aiming now also restores stamina so it is arguably worse
whilst staying in sprint
idk if this is intended
<@&282920218462912512> can open/close gate from this distance its for sure not okay
that's a long distance.
@opaque cloud can you actually open them from this distance or it's just sign appears?
yes, i can open and close it from that distance
It's that far. It was that far in the devbranch too.
yeah, no problem !
Tree stumps are missing collision box.
### Pre-conditions
Find any tree stump located on map.
### Reproduction Steps
Clear steps to reproduce issue.
1. Identify tree stump.
2. Walk into the tree stump.
3. Shoot through tree stump.
### Result
U can walk, shoot and get shot through tree stumps.
### Expected Result
Tree stump should stop your character from moving through it or shoot through it.
#### Reproduction
Currently can be reproduced with any tree stump on Great March map. (Not yet tested on other maps)
#### Environment:
0.15; Great March skirmish```
random text to make this look like a more official report
some more stuff so this takes up more space and is more noticeable```
@peoplewhocare
This whole road K21 on orabreaker makes your vehicle speed as if you were driving off road
Pressing T to talk causes the game to freeze and then rubberband you to where you are supposed to be.
Only experiencing this bug after the last update.
Will update with more info if I can recreate it in a different play session.
When you stick to the South Side of a tree crouched for more than 15 second you are stuck and need to return to home base..
God..how many satchels and mortars I lost in these trees.
@nimble ingot <@&282920218462912512> At Reaching Trail in J13K1, I was able to see enemies occupying foxholes through the night cover while on the mountain
Sometimes enemies outside foxholes would be visible
Every setting is on ultra except shadows which are on medium
and of course, this is 0.15
windowed fullscreen, on a gtx 970 with the 398.36 driver, i will be available to provide more info if needed
^to add onto that, sometimes enemies in foxholes within your viewrange aren't visible
so @nimble ingot <@&282920218462912512> tell the devs to pick one or the other already
might be a bug in the WC timer.
road fucked up
everyone moves slow at the road at oarbreaker heading towards outside of port base
this road up to the munitions factory
<@&282920218462912512>
Reeeeeeeeeee!
any chance any dev can take a look at the bmat spawn in weathered expanse H4 and move it to the east alittle cause you have bmat nodes spawning on both roads
@brittle trout Pics and the specific grid within H4 would help tremendously
Did scrap spawning inside building was really fixed this update? I read it was but...
Dear lord @earnest chasm
you can screenshot by pressing F12 next time
Yeah i know i can even do it by Pressing P button. But then i need exit the game login into discord on Pc because im om mobile. Export the image and send it here and launch game again so yeah
There supposed to be 10 scrap piles here but there is only 9. One is missing
@earnest chasm You don't have Discord for PC? Also, you don't necessarily have to exit the game. You can press Alt-Tab and that will switch applications for you.
I know i can do it but im not doing it because i have reasons geez when i alt tab it would take ages to send it.
Location The Heartlands F3K6
weathered expanse h4-3 scrap on road
I got stuck on in the trees on endless shore for the second time in the row
Scrap )
so i found this uh bug
at the very very top left corner u can see that collie's legs in the bridge
@worthy kernel Is that node clipping the house gatherable?
Scrap spawned under destroyed Garrison house (Deadlands)
Video: https://youtu.be/DhFsjL7h7D4
### Pre-conditions
None.
### Reproduction Steps
Clear steps to reproduce issue.
1. Go to Deadlands C7-1 Scrapfield (North of Liberation Point)
2. Look at the Garrison House.
3. See the scrap that is not gatherable.
### Result
Not beeing able to gather scrap.
### Expected Result
Scrap not beeing under the Garrison House and gatherable.
#### Reproduction Rate:
Permanent.
#### Environment:
Deadlands C7-1 Scrapfield (North of Liberation Point) in 0.15 (current patch - 24th July)``` <@&282920218462912512>
Looting a Warden, bag auto closes and second bag spawns on top of first bag.
Video: https://youtu.be/qRUXNJ48fGk (skip to 25 seconds into the video for the bug)
### Pre-conditions
Dead enemy with loot on him.
### Reproduction Steps
Clear steps to reproduce issue.
1. Kill an enemy.
2. Start looting him.
3. Looting menu closes on you and a second bag spawns on top of the first one.
### Result
Looted the fallen Warden, got automatically kicked out of that bag and a second bag spawned on top of the first one and makes it almost impossible to loot the actual bag.
### Expected Result
Beeing able to loot the actual bag of the fallen Warden.
#### Reproduction Rate:
Happened from time to time but seems to have gone down since the deployment of 0.15 in regards of how often it happens.
#### Environment:
Abandoned Ward (Deadland) in 0.15 (current patch - 24th July)``` <@&282920218462912512>
Killed a downed Warden by punching. Got hit by rifle shortly afterwards but the sound (relativly silent) it that of getting hit by a fist not a bullet.
Video: https://youtu.be/goN_hAQO5RE
### Pre-conditions
Kill downed enemy by punching him and get shot with a rifle afterwards.
### Reproduction Steps
Clear steps to reproduce issue.
1. Down an enemy, miss first punch, hit second one and kill him with it.
2. Have some enemy shoot you out of distance with a rifle
3. Hear the sound of somebody punching you.
### Result
Getting hit by rifle with punching sounds.
### Expected Result
Hearing the rifle with appopiate hit sounds.
#### Reproduction Rate:
First time ever experiencing it.
#### Environment:
Deadlands in 0.15 (current patch - 24th July)``` <@&282920218462912512>
LowLevelFatalError [File:C:\dev_release\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 798]
Rendering thread exception:
LowLevelFatalError [File:C:\dev_release\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 981]
GameThread timed out waiting for RenderThread after 32.39 secs
KERNELBASE.dll!0x00000000AF85A388
War-Win64-Shipping.exe!0x00000000CE38225B
War-Win64-Shipping.exe!0x00000000CE34FA38
War-Win64-Shipping.exe!0x00000000CE7A2B11
War-Win64-Shipping.exe!0x00000000CE7A38BA
War-Win64-Shipping.exe!0x00000000CE794B5F
War-Win64-Shipping.exe!0x00000000CE79B86B
War-Win64-Shipping.exe!0x00000000CE8597A6
War-Win64-Shipping.exe!0x00000000CE85775E
War-Win64-Shipping.exe!0x00000000CECF15C5
War-Win64-Shipping.exe!0x00000000CECF2D50
War-Win64-Shipping.exe!0x00000000CE2DEA9A
War-Win64-Shipping.exe!0x00000000CE2DEB8D
War-Win64-Shipping.exe!0x00000000CE86BBF6
War-Win64-Shipping.exe!0x00000000CE86BC88
War-Win64-Shipping.exe!0x00000000CE3D1747
War-Win64-Shipping.exe!0x00000000CE3CEE84
KERNEL32.DLL!0x00000000B1AD3034
ntdll.dll!0x00000000B3181431
ntdll.dll!0x00000000B3181431
also this issue where bridge doesnt render:
oh i have that visual glitch as well
same here
I've played on Colonial side for a couple hours now. I quit the game and came back and it asked me to pick sides, isn't that only when you first start?
i've gotten my inventory back after relogging most of the time so i don't think so
hmmmm
regarding loosing inventory: you might got shot while logging off, that can lead to a fresh spawn rather than with your previous gear..
Westgate J11k1 floating tree
Probelm with Greenfield Scrap node, only 1 or 2 scrap spawning
When your in the map and alt+tab you crash...(update) still happens but at random since that time i was in a truck.
Pandora Compound in the Heartlands is missing a scrap yard. Is this intended?
ust so you know Servers crach sometimes and we lose everything we have on us and there is a 1-2 min rollback
Description
Lost in Blue
Pre-conditions
We were just getting Shelled at Victa which was our last spawn point, when we lost it.
People were clicking Spawn in the Wild and got randomly spawned in the water
Reproduction Steps
Have no Spawn left and click Spawn on the Wild
Will have to figure a bit more exact when test server is back up, not sure if it happens all the time yet
Result
Get placed at D7K3 in the middle of nowhere
Expected Result
Spawn on land, or at least so close you can make it to a beach
Reproduction Rate:
First time ever experiencing it
Environment:
Farranc Coast - Victa TH / D7K3 Water
https://gyazo.com/0e33e1b3373dac1c30c34b32189f6293
https://gyazo.com/3c21b31fda2b589a3e270fd05e3acfa6
The scrap bug was not fixed at all.
Same field as last war, same garrison as last war...
The northwest scrap field of Lochan Berth.
On top of that, we had one scrap field stripped from our portbase as part of the 'rebalance'
thanks for using the template
And it was the one on good flat ground, not the one in the middle of hills and trees.
Also you're welcome, @frozen fjord
World Map flags towns with blue or green marker, even though they're still under construction.
###Pre-conditions:
β’ none.
###Testing-Environment
β’ Foxhole version 0.15
β’ Farranac Coast
###Reproduction-Steps
β’ Build a Construction Vehicle.
β’ Drive the CV towards another unclaimed town.
β’ Using the builder seat, Press E to create a build site for the townhall.
β’ After that, Check your world map by pressing M, and then N.
###Active-Result
β’ World Map flags towns with blue or green marker, even though they're still under construction.
###Expected-Result
β’ World Map should not automatically flag a town with a blue or green marker when it's under construction.
https://media.discordapp.net/attachments/214529208150523924/471702338672001024/unknown.png
https://media.discordapp.net/attachments/214529208150523924/471702295382327306/unknown.png

scrap yard in Hartland @ F3-6 is not spawning the correct # of nodes and over time it spawns less
I have 2.... first one is in oar where the trucks that drive by hq ( warden ) are slowed down on the road and by the ss and weapon facility ( the road that's not by docks ). the other one is rare and I don't know how to activate it, but this one also happened in oar where you can't close gates or access buildings inside a truck. idk about TH , FOB or HQ but the rest is no-go. I don't have any pics
use the bug format when possible
After the Westgate server reset I can no longer seem to access the garrison camp from my truck this also appears to extend to other places such as weapon factories and Workshops, etc.
(Sorry for not using the bug format.)
At Deadlands - Callahan's Belt, there used to be a vehicle factory. It's gone now, but there are still particles of snow falling from the roof on the map
Scrap spawning inside house, could be easily missed. Heartlands - M5K8
<@&282920218462912512> Is there somewhere / somebody I can report a possibly game breaking bug directly to without sharing it publicly? I don't want to annoy devs but it needs to be looked at.
@grim tangle with bugs like that u can always DM @nimble ingot
did that. Thank you π
Game does not recognize you as driver of the vehicle.
### Pre-conditions
Find a vehicle (preferably truck) and enter as driver. (cannont enter vehicle as passenger prior entering as driver)
### Reproduction Steps
Clear steps to reproduce issue.
1. Build truck
2. Enter truck as driver
3. Find something that truck can interact with and try interacting with said object
### Result
You as a driver would not be able to interact with structure (TH, factory, refinery, gate) or even switch seats. This bug is most noticeable while driving bike as your character is sitting in the middle of the bike instead of on top of the driver seat on bike. Your character is placed in the middle of any vehicle, this bug happens with most of the vehicles (so far found on truck, bike, HT, HT gunner, APC). You are able to drive the vehicle normally but the game does not recognize you as driver of the vehicle. This bug was in the game for long time and back before the radio and watchtowers revamp it would cause the driver of the vehicle to be unable to use radio while driving (the map would not give the player any watchtower warnings; not tested with current radio system). To fix this bug you just need to exit driver seat of the vehicle enter the passenger seat and jump back into the driver seat after that.
### Expected Result
Game should always recognize you as driver when u enter vehicle at driver seat, put you in the right seat and allow you to interact with all structures.
#### Reproduction
This bug is very rare; I would say there is less than 2% chance of this bug happening to you when entering vehicle as driver.
#### Environment:
from 0.4 (maybe even earlier) to present day (0.15)/ can happen anywhere in foxhole```
Gunner of the HT
Driver of APC
this bug also looks like is the same as @obsidian chasm and @near stratus reported few posts before this
@nimble ingot
Just a couple of minutes ago I encountered some kind of duplication bug.
I traveled from Heartlands to Deadlands in my truck - picked up some stuff I left close to the border and traveled back ( so maybe 2 minutes between the region travels )
When I came back to Heartlands there was a dead soldier on the ground. I checked the inventory and to my amazement it were the exact same items I had in my inventory at the time of the travel. I even had blueprints in my inventory so the chances of this being a coincidence are almost impossible
Rambo bug To remake get a hmg/rpg/AT rilfe in your hand when you are encumbered and falling to the ground. I am able to sprint with hmg in my hand equiped and i can fire + move in crouch. I am not able to reload in the glitch. Only a visual bug for the people who doing it.
when I travel map to map I got time out I was having a truck full of logistics to front line but when my game timed out truck disappered. Still when I travel my game time outs
in weathered I can access the hq in a utility car but I can't make anything ( 1 or 3 items )
actually idk if that's a bug or not XD
anyone know if its a bug that you can pull things from a TH or FOB with a jeep?
Had a bug where I could walk through my truck, wasnt game breaking or anything, just shoudnt happen
K2 key5 in Callahan's Passage, seems like there's some invisible terrain here. Footprints show approx where the incline begins.
enemy killed me in a lt pillbox while shooting through a tunnel, this is a bug for sure, tunnel and foxhole were on the same height
getting "no home regions found". Tried reinstalling, running as admin, verifying cache, nothing seems to workl
@marsh cradle check the pinned messages
yes i did
- let's keep discussions to a minimum.```
oof
sometimes when people drive jeeps near our defences they dont shoot, or its a like a minute or 2 until they start shooting. kinda the same with infantry darkcookie yesterday ran up to us with a shotgun and our defences didnt shoot him until he was dead and i stood over his dead body
When I launch the game and get to the main menu - press play; I get the option to choose which side of the war I would like to enter. Do I need to choose this every time I start a game session?
yes but you are locked to your original @languid wigeon
Its a weird feature that makes you think you can choose who u want to be on again
also questions like that to #386353469776330762 please
but once you choose the first time, you will be faction locked for the war, and ya #386353469776330762 is a better place for questions
Why? The visual feedback is confusing and it borders on lazyness to not remove that screen completely.
Goodnight.
### Rotating the camera too fast makes it 'bounce' back.
### Pre-conditions
Works both in vehicles and on foot.
### Reproduction Steps
1. Hold down MMB
2. Flick your mouse to make the camera rotate at high speeds while holding MMB
3. Observe
### Result
At some point the camera stops rotating and rotates backwards as if it collided with something.
### Expected Result
The camera should keep rotating normally.
#### Reproduction Rate:
100%
#### Environment:
Live 0.15 WC and any subsequent branches
ive done this before 0.15 i think
I've been able to do this for like 5 updates now
Maybe they lowered the threshold for this to happen somehow... only surfaced for me in this update
hmmm
what
Why the enemy plays squeaky music? Ears are just burning in agony ! ( i play in hearphons )
So I wish i got a screenshot of this, but @thorn pecan was also a witness to me when it happened. Basically I was wrenching some of the locked trucks because people have a nasty habit of locking a truck, leaving an area and keeping the truck full of stuff. Either way, after checking about 5-6 trucks I was making my way back to the town hall, which had a truck next to it. I barely stepped next to the truck (No wrench in hand) before I was pulled into the unlocking animation. I proceeded to get stuck in that animation, unable to do anything until I was killed. Even moving the vehicle did nothing to allow me to move or interact with anything. I do want to note again. I didn't even initiate the unlocking nor did I even have a wrench in hand when this happened. Afterwards I was still able to see within the vehicle though, which was very weird.
I wish I had taken a screenshot when it happened.
And this is why I record everything I do in foxhole
Muh raw videos
I normally do too, but It just took me soo off guard.
My foxhole videos folder is 800gb...
Oof
Are devs planning on fixing scrap Callahan's Passage-J5k4 in Lochans Bert spawning beneath garrison house not being able to scrap them.. Ive reported this like 2 patches ago
@nimble ingot Iβm pinging u again for this
oi there's one in weathered also
S of Crow's Nest TH
either it spawns inside the garrison or the field just plain doesn't respawn fully because every time i show up there's 2 scrap nodes missing
floating prop at Umbral Wildwood at N4k5
I hoped out of my truck to gather fuel - I gathered some fuel and now I am unable to interact with ingame objects anymore
unable to interact with my truck
can't interact with the gate
Pillbox? nope
FOB? No
Scrap nodes isn't respawning at greenfield Orchard in heartlands since yesterday evening
@nimble ingot
Try hitting the FOB with a sledge. They might be inside it.
^ scrap still spawns inside friendly structures
they don't here, they simply just appear
When you're in an Armoured Car and you have a passenger, when you travel to different sections of the map the passenger always gets teleported out. Not major but it is slightly annoying. π
I can confirm what Twildion said. I drove into that corner a dozen times thinking someone had claimed it, but the scrap never spawned
Greenfield orchards 's craps still no respawn
Walk 200 meters from it or ask someone to get in it for you
I'm swimming haha (oarbreaker F15k6)
<@&282920218462912512> Sometimes after getting out of vehicle you cannot access anything. 15 minutes ago after getting to Farranac I had to check with Binos situation and could not get back in, so I lost Barge + CV + 2100 Bmats because enemy barge came in, wrench it and took CV+Bmats... is it possible to fix it ?
Why do only some of my sledgehammer hits register when hitting scrap?
its a desync or a connection issue or something like that
soluton: do not hold down hammer or sledge hits
Okay thanks
@deft mango Close out of the game
Ok
I just got shot by a foxhole and got med-kitted now my man won't aim properly. Like I can aim but not change the direction im aiming
nvm it fixed itself when i alt-tabbed out of the game and back in
I find that the hammer/sledgehammer hits not recording happens mostly in heavily populated maps, same goes with reload bugs. Id just blame server lag for it with the server running a tiny bit slower and actions taking a tiny bit longer then should normally take and as you see client side. Probably causing the hammer/reload action to be void because from the server's perspective you were not able to actually start them yet, so they never happened and are only shown client side.
some sounds start to dissapear when there is a lot of sounds playing at the same time
most noticable with hmgs
@swift rock Yes scrap spawning in buildings is getting fixed
** BUG PASS STOPS HERE**
This is a strong reminder that any bug you post you should try to include as much information as possible. If your bug report has one-line it is very likely we won't be able to action it. Please follow the template on the pins.
please help cant play all i get is
I ran into a strange bug last war outside the Blemish. We had gun nests on our side of a wall and the Collies had some foxhole blueprints on their side, close to our gun nests but outside LOS. As soon as a Warden walked right between the foxhole blueprint and the gun nest, it would start firing towards the blueprint, killing the friendlies. After the friendly is dead, then the gun nest apparently couldnt 'see' the blueprint anymore and stopped firing. Until the next friendly Warden came by to loot the backpack that is... I think 20 Wardens died there. 
Oarbreaker has offroad speed in normal transited roads inside and outside portbase, mainly between the road between shirt factories and weapons factories, and also norht of that road and outside portbase The -E12k1 to Isles-E12k5 roads
Found on DevBranch. Invisible while piloting motorcycle after driving over shell crater in Mooring. Leaving motorcycle makes player visible. Entering any other vehicle or the passenger's seat fixes the bug.
@kindred holly you should report DevBranch bugs in #devbranch-bugs channel; not in #bug-reports, this channel is only for current live version of Foxhole
Ok thanks
Hello i have a potential issue with faction switching , i just started playing a few days ago and played wardens now what i understand the war did reset today and i expected to be able to switch sides. same goes for a friend of mine. .... so my question is did the war really reset/end? or am i just being silly here and need to have more patience
@woven monolith Yeah so if you played Wardens during the Skirmish rounds, you should be able to pick any faction for the World Conquest.
Take this to #386353469776330762 for further discussion
ok thanks will do !
not sure if its the right place, but in Farranac, at Jade Cove, there is this useless dock which needs to be rebuilt. i would suggest either getting rid of it or make it already repaired. The place im talking about is surrounded by mountains, which makes it impossible to acces or to get out by land. u can just unload ur barge at the beach right next to it, and i dont think anyone would come with scraps and rebuild it
There is an enemy in that foxhole. I couldnt see him even when i passed right next to it.
The Heartlands at Greenfield Orchard location M5k8 scrapyard dont have scrap at all. Doesnt spawn
If 2 or more people have the same name (steam name) and they are in reach of reading each over lokal chat move will "say" the same no matter who wrote it
That is a beautiful bug. I enjoy this
if you get shot while manning either FMG's or field guns you will die instantly instead of gettign knocked out
you can see FMG and FA crews if inside a foxhole through bushes
if experiencing high latency your death is delayed significantly
getting shot by enemies you can not see is still a thing
high latency causes no-damage shots
shooting enemy who is prone while crouched behind sandbags makes you unable to hit them
random severe latency issues that last for about one hour
if experiencing high latency you are immune to defenses like foxholes for extended periods of time
good bug, do not remove ples, is good joke ;D
also @nimble ingot mods told me to tag you for bugs
If howizter has 3 sandbags around it
It says" press E for inventory" but doesnt work
does not always work adding to that, id say 25% reproduction rate
so seeing as i just fell dead instantly while standing in a bush (with no enemies, had watch towers), is there any way someone can look at the logs as to how i died?
latency is so bad on average that the game is actually unplayable
Have a very disgusting bug and can't interact with any interface
You mean in the game? You should try restarting it.
slide here from top and infinity falling
warden PB shot me randomly ? why ? why can this happening
Second time now today my blueprints have dissapeared from the research factory (after blueprint production has begun)
Game failing to close after exit, remains running in steam but no process visible in task manager
So I call this βghost hittingβ, the animation plays, but no puff of smoke, you donβt get items, the hit doesnβt count towards the 3 hits per pile, and you can still move, all of this even if you stay in place and make sure to hit the pile.
A fix for this seems to be releasing LMB then pressing it again in order to get a delay between swings.
The worst Iβve seen is one out of two swings being a ghost hit, and never any more. I think this is an animation bug, as it doesnβt seem to be able to go over 1/2. Nevertheless, here is some extra info:
I have a high download speed and a low upload speed, some games give me a packet loss warning, probably because of the low upload speed. The video was filmed at 3 AM in France, I donβt know what ping i had.
Found a pretty small bug, when bringing up the map in F1 mode, the side menu still shows up
cant climb on certain flat objects seem to unrealistically bounce off , barb wire on walls doesnt seem to slow players down but make them bounce like a basketball.
I think that's unfortunately intentional to prevent people from standing on certain other things
So... does anyone else get random artillery 'streaks' (the smoke trail) across their screen even when they're not near artillery?
I see it quite a bit in port bases and was just wondering if that's just me or what π€
trucks are broken you can glitch them on roofs and fling people across the map
you can do it with any vehicle with a long length trucks halftracks have not tied it with tanks yet
Sitting in a bush with an enemy 2 feet from me and could not see them
You're actively trying to fit trucks up there. π€
3rd time my blueprints have dissapeared from the Research Factory this war (after progress has started)
Booted from squad after re-logging into game
I second Ghost hitting. Very frequently, when I hit a pile of whatever, the first hit makes the swing sound but does not make contact and does not give resources even though my mouse is over the pile of stuff and my hammer hits in the pile as well. I just hit again and eventually I can mine it but that first hit misses a lot.
Also, if a stack has 10 and a heavy pickup receives 30 and you right click on the 10 stack, it still takes the same amount of time as though the stack was 30 large. If the stack is less than a right-click pickup, then the amount of time it takes to receive it (in a truck that is) should scale down accordingly
ehm yea...
I just used E to open a 2nd while in vehicle
but 1st gate closed
and took it up
add gravity in 100% pls
someimtes when I'm in a truck, I can't access buildings. I don't know why and don't see anything that is associated with it. Happens randomly
Bug: Can climb Barns when they are not built
https://www.youtube.com/watch?v=MNQacF9DC34&feature=youtu.be
Video should show everything, works to any barn
Another one: Build a box close to an destroyed barn, rebuilt the Barn after, now we got the best looking chest in the game
We still are able to use it
Hearthlands D-11 Keypad 8 there is a gap at the bridge-ground connection
Endless Shore N12k2 or 3. Traveled from Umbral with a CV from O3k7, spawned N12k2 or 3, in the sea. CV immidiately sinking and explodes.
at least, we know CVs can drift
Some of the stone two-way road on Deadlands is clipping through the ground
My character in the deadlands (and only in the deadlands) moves incredibly fast, so fast I can't really control it
i found a buq where u can travel fast with the HMG on you and when u crouch u can travel too and u can walk and shoot while crouching
not downed when shot
### Description
instead of being downed, player dies instantaniously
### Pre-conditions
any
### Reproduction Steps
Clear steps to reproduce issue.
1. find someone to shoot
2. shoot them untill they either die or are downed
### Result
player dies instantly
### Expected Result
player is downed
#### Reproduction Rate:
completely random
#### Environment:
live .15 ```
^to add to that report, the reproduction rate is not random at all
either player needs to be interacting with certain object and must be in certain animation when killed (driving bike, pushing FMG/FA, pulling stuff from TH, etc.)
or player must be pulling or holstering weapons, items by pressing 1,2,3 keys when killed
or player was revived few moments before he was shot again
in fact it is random as it keeps happening to me and enemies without any of the above being true
@languid wigeon Hey - your video is a broken link
BUG PASS STOPS HERE
This is a strong reminder that any bug you post you should try to include as much information as possible. If your bug report has one-line it is very likely we won't be able to action it. Please follow the template on the pins.
@nimble ingot its working for me when click it, anyway, please let me know if this one is working: https://www.youtube.com/watch?v=MNQacF9DC34
@bronze niche if the ever happens again, exit and enter the vehicle rapidly while pressing left or right movement keys. Because of server desync, it will usually cause the vehicle to jerk to one side as you enter and exit the vehicle
Teleporting near the river from Deadlands to Endless Shore will send you into the river.
Not sure if it's a bug but the road east of the Colonial Port Base in Oarbreaker, it slows the truck.
@shrewd spindle I think both sides have this bug at the Portbase and the devs are aware of it too, guess it'll get fixed in the next update as this game doesn't know "hotfixes"
@shrewd spindle you mean the roads that aren't really roads right? They look exactly the same but don't give vehicles the boost like roads are supposed to do
It's the "west" road leading out of the Colonial Port Base in Oarbreaker
Sorry my mistake
### Description
static defense friedly fire
### Pre-conditions
any (refer to "steps" for all information)
### Reproduction Steps
1. stand in front of any static defense behind a wall
2. have enemy player (same faction as building) run or stand in fron of you on other side of the wall
3.enemy player is killed by said defense
### Result
defense kills the friendly player
### Expected Result
defense does not shoot
#### Reproduction Rate:
100%
#### Environment:
live game
also dying in one hit
### Description
Snow tracks of vehicle where it should be dirt tracks
### Pre-conditions
Having a vehicle (I've only seen a truck and a half-track do it for now)
### Reproduction Steps
Moving besides the town hall in the middle of Deadlands (Colonials side for now but I can(t remember the name)
### Result
Snow tracks appear for no reason
### Expected Result
Dirt tracks appear.
#### Reproduction Rate:
It seems like it's 100% but it's not certain
#### Environment:
Besides the town hall in Deadlands
EDIT: Apparently it's The Salt Farms town hall
when I click browse events my game says "failed to find servers. Please restart Steam and also verify that you have latest version of the game." I did both of those and it still doesn't work, any suggestions?
Browse events is not used all of the time. Its used for special event such as Trainings, community gatherings or devbranch.
If you are just trying to play the game then click on Join The War.
Im training with clan
Is the clan playing on World Conquest?
arront let me do my joooobbbbbbb
3 mortar teams shooting a T2 fob at the same time did not kill it because of 2 people repairing it, thi must be a bug.
@frigid pollen about how many shells were used in total?
hmmmmm
I definitely know it takes less than 20 shells total and that 2 mortar men can outpace 2 repairers on a level 2 FOB
possibly there was more than 2 ppl repairing
or aim was off
Callahan's Passage. No scrap yard
@thorny wigeon This is due to the currently known scrap bug which spawns scrap under garrisons and other world buildings
If you try to hit the garrison house walls you might see that the scrap is inside
rgr
this tree in Brackish, in front of the TH, is bugged. if u get close to it, ur stuck
the picture isnt recent btw, so not sensitive info
Tanks won't move if a infantry stands behind it while its moving.
Scrapyard bugged inside the building, can interact with nodes, if the node mesh sticks out of the building
@pallid sequoia Scroll up a bit
I saw, there's a scrapyard there, only all of the scrap is in the building. If you drive to it, you should see all the scrap, before the building graphics are put in place.
Managed to find 1 sticking out @thorny wigeon and it respawned next to the building.
Just lost another tank due to the infantry block exploit. Can you please fucking fix this already. @nimble ingot Tanks can run people over from a stop. Fix it jfc its so dumb SO DUMB walking behind a tank to fucking block it? are you kidding ? Its so fucking frustrating.
We had the same tank since yesterday, Had no problems ate plenty of damage all day yesterday and today, Only thing that takes us out is stupid fucking block exploits.
Emptied an entire magazine (all hit, saw blood) into this lovely mortar guy.
Did not die, some weird hit collision to do with the bunker walls I'd imagine.
He was able to just keep firing mortars at the townhalls despite me putting 12 bullets into him.
So tonight 3 different people got disconnected from the game when switching seats in a CV. I don't believe this is clientside because its happened to me, [FFL] Sharpshot, and [FFL] FI3ND tonight
It's also been happening to me for awhile now
Make that 5 people now. Jester and Rose have also been d/ced when switching seats
Happened to me yesterday
The tank can't be loadedοΌThis bug is very disgusting
Once a gunboat or supply barge is left (locked) in the ocean (away from any coast) it is impossible to retrieve as the boat cannot be unlocked from a barge (or any other naval ship) or in the water.
P.s. the infantry block exploit is still not fixed...?
If you are able to travel from Oarbreaker to any of the western areas with a cargo ship then it isn't working for me in this instance.
I've gone along almost the entire border from Farranac Shipping Line South to Mooring County Shipping Line
Maybe I'm missing something but I hope this helps
On the report that they are impossible to unlock; Gunboats can actually be unlocked; you can climb up on the front but will start sliding off. While sliding you can whip out your wrench, crouch, and unlock it.
I just switched from Callahan's to Deadlands and drove up to this gate. Now I can't access my tank or interact with the gate.
A truck drove up later. I couldn't do anything with the truck, and the driver could get into my tank. Even though previously I had it locked.
@nimble ingot
_**Prone Defence Exploit**_
### Description
A Exploit that grants players the ability to prone in a defence giving them increased accuracy. Additonal Video is provided here and at the end of the report:
https://www.youtube.com/watch?v=XQjbeoih2cc&feature=youtu.be
### Pre-conditions
Friendly Accessable Defence, Hammer/Sledgehammer, Any Kind of Firearm
### Reproduction Steps
1. Construct or Find a Friendly Defence that can be entered (i.e. Foxhole, Gunnest, Pillbox, Bunkerwall)
2. Proceed to use a Hammer or SledgeHammer while in proximity of entering a friendly defence
3. Spam "Q" while using the Hammer/Sledgehammer until you enter the defence in a standing up position
4. Press "X" to go prone inside the defence
### Result
The player is in a prone position inside a defence when they should be crouched.
### Expected Result
Player has increased accuracy inside a defensive structure due to being proned.
#### Reproduction Rate:
This bug is well unknown, however is easy to reenact.
#### Environment:
Bug Discovered in Farranac, can be reproduced in any region.```
https://www.youtube.com/watch?v=XQjbeoih2cc&feature=youtu.be
We are in jeep entering other map. After the loading screen, this is what happened. All players in the jeep experience same thing.
why road in The Oarbreaker Isles-K21k6 is slwoing vechicle ?
the car went missing when I got out of it, it's standing, but I can't see it.
@thorny wigeon Π Π³ΡΠΈΠ½ΡΠ΅Π»Π΄Π΅ ΡΠΎΠΆΠ΅ Π΅Π³ΠΎ Π½Π΅Ρ
drove my truck into a double gate, pressed e to open other gate, closed the original gate accidentaly, and this hapened
I have found a bug causing me to be unable to travel between regions
Getting out of the vehicle and back in hasnβt fixed it help
Itβs only when Iβm in the truck that I canβt
Moved everything into another truck and now Iβm able to cross
Not a bug
Shit wrong chat
Running infront of pillbox with the pillbox losing interest after dealing initial damage and not continueing to fire at you.
### Pre-conditions
Enemy pillbox.
### Reproduction Steps
1. Run in front of pillbox
2. Get wounded and stop running
3. Stare at the enemy pillbox that lost interest.
### Result
Pillbox not shooting.
### Expected Result
Getting killed by the pillbox.
#### Reproduction Rate:
Happend only once so far.
#### Environment:
Current live build (16.08.2018) - Callahans Passage
``` <@&282920218462912512> Video: https://youtu.be/7L5CwxLFUvA
Sigh, was scrap manipulation really that bad?
Went off road to park next to component yard. Got sucked between these two objects and became stuck. (Deadlands, E-8-1)
@green swan did you spam q to get in and out
When I turned on my mini map for first time i dropped my game down to 5fps. and its staying like that even after I turned it off
yep my games ruined now, it wont stop running at 5 frames.
Thanks foxhole
this is completely unbarable.
@nimble ingot have you heard of this at all? 
I tried reinstalling and its still 3-5 fps. Sounds fine but its just a slide show.
@nimble ingot ^
@snow crescent This is the first im hearing about this kind of issue. Have you done any troubleshooting for it yet? Reinstalled? Updated drivers?
All of them
DMing
there is a bug where when a tank shoot the shell disappear no explosion nothing just the sound and the smoke of a shell being shot
@hasty axle That's similar to the Field Artillery shell disappearing after being "fired." Hopping out of the tank and getting back in should fix it.
The problem is this bug seem to happen only when we are fighting other tank, it never happend when we are shooting defence
@hasty axle thats actually not a bug but a feature of tank shell bouncing off an armor
We cant hit some tunnel around North Star (Endles Shore) around the trenched road. Maybe it is geographical editor issue?
Can't be targeted at all.
@cosmic heart the problem is the tank shell canβt bounce at 2 meters
But in this case it happend
it happens at any distance, the game only takes to account where u aim when u fire at enemy tank
true story
Moving across borders can remove squad locks
do they misspell it in every update
-Firing into bushes are inconsistent, somehow it misses the person completely if you don't see him.
-Even the smallest bush blocks line of sight and you can hide in a bush smaller than your character model.
-Weapons seems to miss/doesn't show a tracer round in a server with high pop and high amount of buildings.
-The game registers you as crouching the second prone to crouch animation starts even though you are still lying on the ground, which makes you be visible behind certain low structures(sandbags, low walls)
-Enemies sometimes can see your red silhouette from far away or sometimes behind buildings when it's dark.
-Barbed wires are sometimes very hidden on roads.
<@&282920218462912512> ^
@leaden coyote That's on purpose, been like that ever since they were added.
It's a contraction
Deadlands buggy right now or my internet? 1 hit building need 2 swing.
Currently myself and Numerian are in the Deadlands, and it was brought to my attention that our Farnac Coast World map is not updating. It is showing us the incorrect information about who owns what cities. Just wanted to report the issue.
I don't know how, but I shot a Warden 5 times in range of 10m, he is decumbered, 5 times animation hit, bullet not go through, but no blood, no damage at all.
@pallid bronze I do believe it's because of amount of buildings and high population of deadlands server. Same for the 1 hit 2 swing issue too
ive just stopped building in this game all together due to this bug, its torture and sad, hoping new net code update fixes this π
deadlands spawn in wild trap, no way out - K2
π€·
guys out of nowhere i can't connect to the server, i've already reseted both game and pc, disabled firewall and nothing seems to help
Are you using VPN or anything alike? tried to reinstall the game?
Structure interaction bug.
Reproduction steps:
-Set spawn in Endless Shore Fort.
-Die in Umbral Wildwood.
-Choose 'Abandon War'
-Relaunch game half an hour later.
-Join home region.
-Join Endless Shore.
Result: Structures are not interactable. I can't open the fort, boxes, gates.
for some reason
I can't travel with tank
If I press E in tank, nothing happen
okay, Apparently if I get in the tank, for a moment I can travel
but then it vanishes again
maybe I wasn't close enough to the border with the driver seat
nope
@modern ridge Is it happening everywhere? or some specific grid?
between Farranac and Mooring
I can travel on foot
and I can also travel in tank if I get in and quickly press E
After being on foot
but not if I am in tank for awhile
I wanna report that Collis walk on a destroyed barn, Deadlands G11 Keypad 5, it doesnt look like they got any ground under them, more like the border models from the functioning Barn are still there wich enables them to walk on it.
Iam not 100% sure if thats a bug but it clearly feels like one. If you need proof i can post a rather embarising video of myself where it is clearly visibel that they can walk on a "invisible" block.
not really a bug
but if you build foxholes in some bushes they are invisible
they can shoot you but you don't know where the yare
oh okΓ
@eager zinc So is that climbing
And buildings always have their built hitmodel except for walking inside them
no idea what happend but i have no sight
or headlights
cant travel across border with this it seems
Thereβs some collie in a bush and heβs invisible
Heβs got an SMG and took out my logi truck
I circled around said Bush and he was invisible
@proven wing That's normal. When someone is inside a bush they are hidden from view.
fair enough
There's an inmortal truck at D-8-2 in Deadlands
not being able to travel in vehicles happens randomly everywhere in the map
it is completely random for all vehicles
Stuck in a tree at Tarsal Pathway right next to the bridge. I can't get out. What should I do?
Crouch, have someone kill your or logout for about 5mins
@zenith citrus Hey seed, could you remove the colonial defenses from the first image stop leaking our defenses
The recording is old and I have not shown any Fob`s.
Alright
I wanna know how the hell they managed this lmao
I mean, you can climb that mountain using certain glitches
Or well, you used to be able to
Not sure about it anymore
Hey something I noticed when I was in a apc crossing from oarbreaker to faranac. apparently the mic of the driver will glitch and people in the back of the apc cannot hear the mic until the driver gets out of the apc and back in again
@prisma zenith same thing whit tanks or boat when u cross the borders the people in the vehicule cant hear the driver anymore
When shooting someone when they are wrenching doesnt register the shots and go straight threw the person
i can't interact with refinery or gate whan i am in logi truck
popups + tank = bad
White Chapel, trying to drive E between the popup & the tree, things got wierd
managed to save it by somehow driving down the lane SW a bit and then it returned to normal
static defense bullets hit you before the actual shot is fired
I got stuck here at Tarsal Bridge in Deadlands. Couldn't move, climb, not even drown or die. I'll relog once my character disappears from the server.
hopping out of gun in halftrack while it is in reverse can result in you getting killed as if being run over
same for going forward ^
Not sure how this glitch happened, but it looks hes tap dancing while hes on the artillery π https://www.youtube.com/watch?v=3pyxrtrJ7j8
So I had a bug that I resolved by walking out of the region and reentering. What happened was I went over to a gate and opened it from my truck. I tried closing the gate while the truck was still on it, and it gave me the usual 'gate is blocked etc' message. After that point, it would both no longer prompt me to, nor allow me to interact with anything from within the truck. That includes opening refinery and base inventorys, opening and closing gates, and ... anything else you can do from a truck.
Leaving the region (on foot since I couldn't do it from my truck) and coming back resolved the issue π€
I could still interact with everything while on foot, and the truck itself.
2 out of 3 shots dont register ALWAYS HAPPENS WITH ALL WEAPONS
@tight cloak jumping into passenger seat and then into driver seat should also fix that problem
I'll try that next time if it happens, thanks!
Huh... just happened again, and I can't switch seats either π€
yeah, u need to jump outside, get in passenger and then back in driver seat
Ah, thanks
Pillbox shooting me from inside a small bush making it completely invisible.
Pillbox shooting a player from inside a small bush making it completely invisible.
I believe this is a severe bug and needs to be fixed immediately.
@sturdy pivot let's not.
Road outside of Colonial HQ in Oarbreaker does not function as a road.
When trucks drive on it, it acts as if you are driving on grass rather than a road. Other vehicles have not been tested.
Pre-conditions
Driving a truck out of Colonial HQ in Oarbreaker
Reproduction Steps
-
Get a truck
-
Fuel it up
-
Drive it out of Oarbreaker using the road
Result
Truck will drive on the road at a slow pace, as if driving on grass.
Expected Result
Truck will drive on the road at a slow pace, as if driving on grass.
Reproduction Rate:
100% of every truck (other vics have not been tested)
Environment:
Oarbreaker, outside of Colonial main spawn/ HQ
@nimble ingot
It is not, as I am on Memebreaker atm
0.16 isn't out...
found bug while upgrading town hall from tier 1 to tier 2. it was 50/50 so i started upgrade with CV, but didnt have bmats, so "blue town hall tier 2" dissapeared. After i put bmats in CV i got massage "garrison size is too small" (now its 0/50).
that's a known bug @silent kite, you need to have the bmats to build otherwise when the blueprint dissapears the garrison size will reset
Bullets seem to travel through hard cover/objects from both automated foxholes and players
<@&282920218462912512>
Broken movement speed with heavy weapon equipped.
you can sprint with RPGs (and other heavy weapons) in your hands instead of moving slooowly.
### Pre-conditions
you need to have a heavy weapon (HMG, AT rifle, RPG) to be equipped in primary weapon slot
### Reproduction Steps
1. Pull out a main weapon
2. Press 1 to hide a weapon
3. Before hiding animation is finished start spamming 1 (button)
### Result
you get reversed speed.
Normal speed if there is heavy weapon in your hands and reduced speed when you have no weapons in hands.
### Expected Result
expected to be slow speed with heavy weapons in hands and normal speed with nothing in hands
#### Reproduction Rate:
very high. (few attempts and you'll get this bug working)
#### Environment:
0.15
Hi ! its just happened : i hopped in enemy AC (gunner was in if its matters) can move some meters and i just got removed from it , no gas no bleeding nothing hit me... it sent me instantly to spawn screen
in game voice chat seems to be broken after switching to vivox
Local voice chat can be heard in death screen.
### Pre-conditions
Need at least 2 people and any kind of weapon to kill 1 person.
### Reproduction Steps
Clear steps to reproduce issue.
1. Meet at certain spot.
2. One person dies.
3. The person left alive uses local voice chat.
### Result
You can hear person speaking in death screen while waiting for respawn be it enemy or friendly.
### Expected Result
Local voice chat is muted and you cant hear anyone speaking.
#### Reproduction
100%
#### Environment:
0.16/Reaching trail```
Iron fence around Nighchurchs med lab (Reaching trail) blocks LoS.
### Pre-conditions
Need at least 2 people.
### Reproduction Steps
Clear steps to reproduce issue.
1. Meet at Nightchurch med lab.
2. One person moves to the other side of fence.
3. The testers will lost visual between each other.
### Result
Person can hide in the cemetery of med lab without been seen by people running on road and vice versa.
### Expected Result
The fence has no reason to block LoS and you should always show people on the other side.
#### Reproduction
100%
#### Environment:
0.16/Reaching trail```
there is warden in red circle
https://cdn.discordapp.com/attachments/363400186677952512/483687423197446145/20180827183303_1.jpg
@nimble ingot
Description
Local voice chat stops working.
Pre-conditions
Reproduction Steps
Clear steps to reproduce issue.
- Talk in Local Voice Chat.
- Setup an Operation. Be only person in operation.
- Use Operation Voice Chat.
- Press T to local voice chat.
Result
Local Voice Chat doesn't work when you press T.
Expected Result
Local voice chat works.
Reproduction
Unsure
Environment:
0.16/Reaching trail
nothing to say
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x3f7b2429
War-Win64-Shipping.exe!0x0000000045709F20
War-Win64-Shipping.exe!0x000000004440CAAB
War-Win64-Shipping.exe!0x00000000444B4CA3
War-Win64-Shipping.exe!0x00000000444B5406
War-Win64-Shipping.exe!0x000000004445EF65
War-Win64-Shipping.exe!0x0000000044456EC3
War-Win64-Shipping.exe!0x0000000045BE025E
War-Win64-Shipping.exe!0x0000000045964FDE
War-Win64-Shipping.exe!0x00000000458A7195
War-Win64-Shipping.exe!0x0000000044348BBF
War-Win64-Shipping.exe!0x000000004434251C
War-Win64-Shipping.exe!0x000000004434258A
War-Win64-Shipping.exe!0x00000000443493F0
War-Win64-Shipping.exe!0x0000000046952227
KERNEL32.DLL!0x00000000C64D3034
ntdll.dll!0x00000000C73F1431
ntdll.dll!0x00000000C73F1431
this is my "screenshot" print srcreen key
Description
Issues with Operation Markers
A) Edit Button becomes unavailable sometimes. (Lose ability to edit an operation you previously made).
B) Markers do not update after you edit them.
Pre-conditions
Make an operation.
Reproduction Steps
Clear steps to reproduce issue.
A1. Close map, do something else for a while.
A2. Open Map.
B1. Click edit on an operation. Change information/icons.
B2. Save changes.
Result
A. Edit option unavailable. Can make new operation.
B. Map Markers do not update.
Expected Result
A. Edit button should not disappear for an operation you made.
B. Map Markers should update without having to close and reopen map.
Reproduction
Unsure
Environment:
0.16/Reaching trail
So um, you guys did revamp the aiming machanics? Because when either moving or standing still the accuracy is still about the same.
maybe 2/5 shots will vere off
Invincible every bullet. It's happening if the enemy is in a Foxhole and you don't see him.
It used to happen with HMGs.
Now, it happens with EVERY gun.
@nimble ingot
Literally a game-breaking bug
Respawning with the last spawning supply getting stuck in a screen that you can't leave without respawning at "home island".
### Pre-conditions
Have yourself set to spawn at a FOB. Get the last spawning supply.
### Reproduction Steps
Clear steps to reproduce issue.
1. Die
2. Get the last shirt, respawn and half a second later you are stuck in the screen.
### Result
Not beeing able to respawn or do anything but talking to the operation / opening the menu.
### Expected Result
Beeing respawned and not stuck in the screen.
#### Reproduction Rate:
Happend once.
#### Environment:
0.16 - Marshes skirmish``` Video: https://youtu.be/ty03qb8TwIo <@&282920218462912512>
Facing west will cause you to instantly lose accuracy.
### Pre-conditions
Aim and turn. The crosshair "gets bigger" as soon as you face west.
### Reproduction Steps
Have a weapon. Aim west.
### Result
Weapons loses accuracy just by facing "west". All other directions are working fine.
### Expected Result
Not loosing accuracy by just facing west.
#### Reproduction Rate:
Always. On demand.
#### Environment:
Live - 0.16 (27.08.) and Devbranch (02.08) ```
Video: https://youtu.be/ixTJdV8bkHo (video is from the 02.08 devbranch but it is the excact same in 0.16 live) <@&282920218462912512>
I have something similar happening to me with the respawn screen as @grim tangle bug report. The only difference is that i dont need to respawn but the free cam happens to me during death screen. Basically the respawn options and the blur just dissapears for me. I need to press ESC and return to home region and rejoin again too.
Person "jittering" and not getting hit by all the shots fired that should have hit.
### Pre-conditions
Find an enemy player that is "jittering".
### Reproduction Steps
Clear steps to reproduce issue.
1. Find enemy in above mention state (only seen it in crouching and/or prone state).
2. Shoot at him.
3. See your tracers hit and most times they don't do any damage (even though blood splatters).
### Result
Enemy players needing more hits to be damaged and in 1v1 situation it is very unlikly that you can win against a "jitterer".
### Expected Result
Shooting and hitting should result in damage.
#### Reproduction Rate:
On regular basis. Played around 2 hours and saw 10+. [EIDT: I played Oarbreaker skirmish today and couldn't push up because of a row of sandbags with 6 simultanously jittering Wardens. It is a **huge problem!**
#### Environment:
Live - 0.16. + previous patches``` Video: https://youtu.be/eULHRQIno1w <@&282920218462912512>
And additionally I did still encounter the reload bug, once. Just to let you know that it is still in π
If you crouch with your pistol out, aim, wait a few seconds, you are able to "run and gun" with HIGH accuracy for 2-5 bullets.
I'm talking about on par, if not better than, old rifles.
I just got the fatal error as well in foxhole @opaque cloud
yeah .. thats what i am talking about
after death ?
cause i got shot down and after got error
no i was farming sulfur
rip
I received the fatal error after being blown up by a cooked grenade.
When I died ingame, my game also died.
π
hey mark, i cant use my O key
since update
can you try binding something to it and test it on yours
its my walk back key(edited)
bug confirmed, had someone else bind o to walk back and it dont work
O key in broken in this update !!!
π’
when ur waiting on the respawn screen, u can still hear the ppl talking near the position where u died, its happening every time
i think this is a feature @languid wigeon
It shouldn't be
as i can now talk in my op chanel even when dead at respown timer screen
i guess decided to make it that way, so you dont miss anything
hentai is not talking about op channel
its all the same
hes talking about local voice channel
new voice engine
so you can still talk with voice even once dead now
it makes it fair and even with those playing with discord
that can talk always too
If anyone is experiencing crashes (fatal error) after updating to 0.16, please email us your crash dumps:
1) Find Foxhole error logs at C:\Users\ username \AppData\Local\Foxhole\Saved\Logs
2) Use a archiving software like 7-zip or winrar to zip the logs into a single archive if there are multiple logs
3) Email the log(s) to foxhole@clapfootgames.com so the developers can help you with your problem
Pin?
How can I fix the floating truck problem?
@calm crow Relog, or run ~200 meters away and come back. Or have someone else get in the drivers seat and move it
There is a stretch of road outside of Camp Posterus in Oarbreaker Isles that doesn't actually allow trucka to go at full speed- trucks drive as if you were offroad there.
^^this is terrible i know, it really slows down our logi
we cant make bayonets in home region @nimble ingot
http://prntscr.com/knny8b
F
<@&282920218462912512> After the change to a viocox chat system, I can now hear people when im dead
they can also hear me
Further testing
I can hear people in ops chat when im out of foxhole, but cant respond
on the colonial side on the island map part of the road doesn't work. all veicles go slow on road for 30 m
some warren have climb a montain on oarbraker island on top of satyr stores
Bug:
I can hear voices of ppl in OP and local chat even if i swipe desktops. Very annoying
Bug; i cant hear anyone in operations or local voice
Local or operation voice chat doesnt work for me after 20-30 minutes.
@opaque cloud What were you doing at the time of the fatal error? were you swimming or encumbered?
@austere rose i built a foxhole and got shot down , after death instant error msg
If you upgrade a th to level 2 . garrison count goes down to 0 ,happend me twice at Ides
@nimble ingot
@opaque cloud thanks for the follow up! can you send me your crash dump?
If your game encounters a fatal error or can't start:
1) Find Foxhole error logs at C:\Users\ username \AppData\Local\Foxhole\Saved\Logs
2) Use a archiving software like 7-zip or winrar to zip the logs into a single archive if there are multiple logs
3) Email the log(s) to foxhole@clapfootgames.com so the developers can help you with your problem
for sure, i will do it today !
@austere rose logs is empty for me wow...
@woven wyvern
π€
@woven wyvern ΠΈΠ΄ΠΈ Π°Π΄ΡΡ Π°ΠΉ Π½Π΅ ΠΏΠ°ΡΡΡΡ
@austere rose thats not in logs, found it in "crashes" folder
perfect can you email it in?
i sent it right now
Ingame voice chat (T) not working
Change you're settings
Can you fix the bug "the gate is obstructed and cannot be closed" when nothing is on it. It has been for so long
Fix flying trucks
Incorrect name show in operation list.
### Pre-conditions
Create a squad and have players that can join the squad.
### Reproduction Steps
Clear steps to reproduce issue.
1. Let someone create squad
2. Join squad
3. Check player list
### Result
Sometimes instead of players real in game name the operations list shows β?β.
### Expected Result
Operation list show same name as the name set in game.
#### Reproduction
Pretty rare (2%)
#### Environment:
0.16 / Oarbreaker and Reaching trail skirmish maps```
The name marked by "?" in this case is [STR] Chilly. I was in the same op before and his name was shown correctly, after i restarted the game and joined the op again his name was shown by "?".
@nimble ingot
@quasi plover obvious suggestion but can you check and adjust the voice volume setting in the game menu ?
@vale kernel did you default your key bindings and also check the "voice" options screen?
the options are all on
i see the symbol
but i can not hear anything
dsicord works
when i use the operation thing
@latent grove did you configure the voice options. Pause -> Options -> Voice
@quasi plover you selected the output device?
discord fucks up foxhole voice some time turn off discord and try again my suggestion
right turn off discord it will fix it
closing dsicord?
yes
i will try a scond
discord is forcing your system as priority nr 1 and blocks foxhole voice some time
works thanks
@austere rose I restarted the game 2 times and it got fixed
you are welcome
@vale kernel thanks for the update
Texture error on pilbox
@austere rose is there going to be a fix for broken "O" key for next conquest ?
@crimson wyvern most likely not unfortunately... but let me do a quick check to see where that's at
man that would suck
@crimson wyvern good news, bug is fixed internally. we'll see if we can roll it into a client patch in the next day or two.
ok dokie
another bug, can get shot through sand bags even when prone, and cant seem to get loot from dead body if die in AI
That's been a bug (the sandbags) for few updates, seems to happen more often this update though
another bug, new aim line does not change when aim too far to one side of pill box, so no indication that you are out of firing arc
should i talk about my perfomance problem here or in technical chat?
i was able to shoot through an enemy APC with an smg while standing practically in the sidearmor, killing the people within
@native seal try #386353469776330762
I think truck/vehicle floating bug is back. Relogin and still experiencing floating and cant interact to vehicle.
Oarbreaker, The Report Town Hall is floating.
Addition to that, some of nearby land area near shore is considered below sea level, it makes us can't prone and the water sound is heard.
I found something kinda major today
If you aim a bit beyond where someone is crouching behind sandbags you can hit them no matter how low they are behind that cover.
I witnessed this a few times and replicated it a few times against others and others against me.
yeah i got killed prone behind bags today
I'd also like to mention that the reloading bug totally still exists
nooo
The road straight out of camp posterus doesnt actually work like a road like it has road textures and appears as a road on the map but you go at snails pace in a truck along it because it doesnt register at all k21 <@&282920218462912512>
Almost forgot to report this, In North of Brodytown (around G5ish?) in Reaching Trail, one of the trees is broken, and you can get stuck when crouching or proning. <@&282920218462912512>
Is the voice chat glitch fixed?
The one where I canβt hear players speak even though I have VC turned on
It started a few days ago with the operations update
If an Operation leader leaves their Op, no one is made leader. Even if the person who left rejoins.
Recieved a message that an enemy has joined a squad, however, I am not in a squad
It seems I can't travel map from Deadlands to Westgate from sourthern road
Kos Meadows area
No press E notification
Endless Shore-E8k1Endless Shore-E8k1: everytime you touch this tree you get stuck
I've experienced multiple reloadbugs since the latest update, shame
cant talk in game or cant hear people talking in game since the last update all my setting are the same/same mic
Just to show the severity of the already reported jittering-bug here is a new video from today. There are to many... https://youtu.be/I2YosHyL4ro <@&282920218462912512>
Dont know if it is intended, plus its not really a bug. Why is Region (All) and World (Team), the same colour? Ive noticed too many people typing in all chat and giving out information. Think All chat needs to be red instead of dark blue.
Odd bug happening right now on bridges in Farnacc, for some reason the LOS seems very bugged.
Should be able to see where those tracers are coming from, I've been in that position before and have seen people much farther away.
LoS seems to be broken in a lot of areas
The main menu has strange green/blue blips flash across it rapidly before crashing. Verifying the integrity of the cache did nothing.
Um, try turning off Vsync
My room mate And I have very different builds. We both experienced it. We fixed it by running War.exe as an administrator
My V-Sync is off on my Nvidia Control panel, and in game (V-Sync is terrible!)
I'm just getting word out on our hotfix
V-sync or old graphics drivers are normally the cause for the flickering
GTX-1070 w/ the 08.23.2018 update. We've fixed it now. It was a D3D error.
The One World display map needs some updating, as there are key differences, most noticable in Umbral Wildwood
@half schooner why does it look like you drew faces?
i drew braces 
Lol
I have only heard about this bug before, but just experienced it firsthand
I went up to the tree, crouched next to it, and moved up against it, and was completly stuck.
I respawned for just an instance, and then this was my screen:
I think it was the screen I saw while the respawn timer was going, but wayyyyyy higher brightness
@sleek oxide intel leak?
sTILL HAVE the local chat bug
when getting out of a foxhole, sometimes, it unequips ur weapon and it sounds like ur moving in the water. dunno at all how to reproduce that, its just random
Donβt know if this is mentioned a lot already, but Iβve got the local and operations voice chat bug every time after I disconnected or timed out
Description: Bug occurs after disconnected from the server, timeout, or crashing. After logging back in, both local and operation voice chat are unusable. The feature canβt be used, and you also canβt hear the othersβ voice too
How to replicate: 1. Timeout, crash, or disconnect from the game 2. Log in back to the game
Temporary solution: 1. Go to a map other than the map where you last disconnected/crashed/timed out 2. After spawning, return to home island 3. Go to the map where you last disconnected/crashed/times out
Extra information: Restarting the computer sometimes does not fix the bug
yeah lots of people getting stuck against trees
so.... that was... weird π https://clips.twitch.tv/SourSmallCougarYee
Getting stuck in tree.
### Pre-conditions
There has to be a tree.
### Reproduction Steps
1. Run close to a tree and try to use it as cover.
2. Get stuck.
### Result
You are stuck in a tree and can't move.
### Expected Result
Not beeing stuck in a tree while trying to use it as cover.
#### Reproduction Rate:
Unknown.
#### Environment:
0.16 - Deadlands``` Video: https://youtu.be/TYFykuIEpO0 <@&282920218462912512>
General Bug:
Foxholes doubleshots first time when it detects you.
can confirm this
Fatal Error when a person is using a shotgun
hey I found a bug cause when you are crouching on the ground behind a sandbag enemies hit you with simple rifle trought the sandbag and this bug is really problematic
http://prntscr.com/kotrcy Scrap field at Lochan Berth J5k1. Scrap spawns inside of the garrison house eventually causing the field to be useless after being scrapped several times.
This is notification for leaving an Operation
Still having problems with local chat
EVERYTHING has a que for it
QUES are everywhere
In tallgrass, vision is very screwy. You cannot see people extremely close to you until it is too late?
Not sure if intended: If you walk up to the border and get in a wrecked truck, you can border travel in it. Asshole partisan escape system?
I found another interesting bug while this was going on:
If you are border travelling in a truck, and the truck blows up, and you hit "respawn in deadlands" (for instance) and you were trying to travel to deadlands, you spawn at the map border instead of at your spawn.
Deadlands Libpoint fuel node
I got this popup when I tried to edit my profile, seems others may be having the same issue.
Green Field ORchard SCrap node still sucks(spawns in the garrison house)..... cant we have more regular scrap nodes than mines? im just tryna get rifle ammo but i almost dont want to because its like 3x the driving to get the materials
I got an issue
I am trying to connect since 4hrs ago
I uninstaled the game, I check the integrity of the files, I get out of steam and relogin like 10 times
But I keep getting this
When I try to join
When taking a boat from umbrella to endless as you get maybe halfway your aim on guns gets thrown off (not like the boats moving) but you aim in say the front of the barge and your line is put through your head towards the back. It happened with like five people
Also when you fire the shot hits the back so itβs not just a visual the bullet goes the same way
And itβs always towards the back
I have an Issue pertaining to faction switching. Saturday I was doing the skirmishes playing as the wardens for about three hours, I decided to hop on to the colonial side for the sake of seeing the community and I stayed just barely long enough to be "locked in" to that faction. I couldn't go back to the wardens even after the new war started yesterday
message mod mail with a dm...they may be able to help.
https://prnt.sc/koxrk8
invisible wall on the trenchline where the red arrow is
Title: broken water border
location: Umbral Wildwood, T1
description: When was trying to travel to Endless, travel message did'nt popup. I hit the invisible wall and barge gone down (into the water). it seems it was enough for AC been affected by water and been destroyed. I was'nt stuck - managed to pull barge back. but AC is gone
expected: get travel popup or hit a border without half-sinking
Title: Travel Bug; From deadlands to Farranac Resulting in DEATH
Location: A8K7 west of Liberation Point
Description:
I was trying to travel to farrnac and i went north of Liberation point to Cross off-road into farrnac, I traveled and when i traveled i was spawned into the ocean and died with my Jeep
chat box blogs from using inventory row.
Having an issue with the lighting when I hopped into a barge at o20' hours
The Frist Hovercraft Prototype in game TFHP
oh gee
When you try to click on edit it will show that
@indigo scarab @dawn dome please provide map location, and grid. Which points of the map did you guys travel from, and where did you spawn after travelling.
that would help a lot when reporting a bug.
Ask sambee10, we dont really know how he do it
Barge On Land. South of Victa (Farranac).
Even More. (On the Westgate side)
<@&213133977681264640> ^ see above
Alrigthy
dude if they would fix this vc chat shit id like this game
Imma remove em then

