#PART 1 (Section 2) FEEDBACK OF UPDATE 1.10.0.130

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arctic finch
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  1. INGVAR :

I) Viking Range range: 100 → 70
II) Viking Range min/max damage: increased 25.1% / 30.1%
III) Ancestors HP: increased 28.6%
IV) Bear form regeneration improved to scale better with card level

🌟 Effects : 🆗 MID CHANGE

Literally nobody uses Ingvar. The moment everyone has a chance, they'll either use Raelyn or Hacksaw.

It is very small minority that this change is going to affect.

  1. MAGNUS :

I) Arcane Storm cooldown: 17 → 21

🌟 Effects : 🔄 CONTROVERSIAL CHANGE

By percentage, the Cooldown addition is 24%, meaning the Total Damage of the Arcane Storm ability through a match (8 mins average) is reduced from : 28 uses → 23 uses.

The reason why I am calling it controversial, is because now the Cooldown of Arcane Storm better aligns with Polymorph, which a lot of players use this ability with.

  1. CURSED VINES :

I) DoT min/max: increased 5.9% / 15.8%

🌟 Effects : 🆗 MID CHANGE

The usage rate of Cursed Vines dropped when it lost its Slow rate.

If it has to be useful, it needs a significant damage buff. Small buffs won't do nothing.

  1. MUSKETEERS :

I) Sniper Shots min/max damage: increased 11.1% / 25.0%
II) Sniper Shots instakill chance: 4% → 2% at level 1, no longer scales with card level
III) Shrapnel Shots damage area: 95 → 65

🌟 Effects : 🔄 CONTROVERSIAL CHANGE

Community's complaints for Musketeer Garrison only revolved around the problem of Instakill.

Now that the instakill is nerfed, the damaged is buffed hilariously.

Who needs instakill when you 2-tap your enemy. It has become even easier to take down Rocket Gunners and Heroes than it was before.

Shrapnel Shot Nerf was a thing nobody asked for and nobody wanted.

It was the only thing keeping Musketeer Garrison in use and competent to P2W whales.

It is a humble request to please revert it back Ironhide Games Studio.

If you still want to nerf it, make it 95 → 80 instead of 95 → 65.

agile fossil
arctic finch
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So, more convenient.

agile fossil
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🤔

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And Ingvar probably affects f2p beginners.

arctic finch
arctic finch
agile fossil
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I hope the Vine's damage over time is at least 60% of Rain of Fire and Thunderbolt.

arctic finch
arctic finch
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20 - 30% slow is insignificant.

arctic finch
agile fossil
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Druid's slowing effect being more would be good.

arctic finch
agile fossil
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At least make it noticeable with bare eyes. XD

arctic finch
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Glacial Druid do need a small buff now.

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Only bots play Glacial Druids at this point.

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It is my personal opinion, but the towers that I believe need buffs are :

  • Rangers hideout
  • Barbarian Mead Hall
  • Basic Archer Tower
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Ironhide must release a list show usage rate of every card in the game.

agile fossil
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Barbarian Mead Hall in which way?

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Less squishy?

arctic finch
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A small buff might bring their usage rate up.

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But I believe there is no need. Air creeps ain't that hard anymore.

agile fossil
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So people use Scouts instead for air attacks

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Oh.

arctic finch
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Durable and good melee and ranged damage.

agile fossil
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Oh? They're durable?

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They die super easily for me.

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Or do I need to upgrade them to level 3 fast to be quite usable?

arctic finch
arctic finch
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It is their META at the moment.

agile fossil
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I thought Barbarians are sturdier.