#QOL updates for onslaught mode

1 messages · Page 1 of 1 (latest)

cobalt seal
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Right now you can't see which map is available in the current onslaught without playing a match first. I don't really know why this is a thing to begin with. People should at least be allowed to see the maps prior to jumping in battle as the maps change every day. It will further help them strategize and be ready before the match starts, rather than be unprepared and risk losing a match.

Please and thanks
Kind Regards

tight pewter
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should be in every event
we should see the map layout or at least the map name

fierce lark
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Onslaught should use stadium rules
Random map/all boosters

Or else it grows stale

proven kayak
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I enjoy the risk in onslaught without knowing the map

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if we know it beforehand people will just use the meta deck all the time

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No more

  • fast games
  • less mistakes (everyone will have the same tower placements what's the fun with that)
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Onslaught is for scrolls that is uses for epic/legendary obviously it has stakes on it not everything should be provided to us to gain advantage, yes we could ask our friends what's the current map that's normal as Nikanoru mention onslaught should have random maps to have more risk on it

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Just think of it why would I give advantage to my opponent

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"as much possible I would like to win quickly and not reach wave 6"

cobalt seal
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@proven kayak you're clearly not understanding the point of this change. What happens after you play that one first match? The element of surprise vanishes away and you go back to using the most viable deck on that map. Onslaught is not supposed to be an element of surprise mode, but an efficient defensive "onslaught" between 2 players to see who can clear waves faster and better more efficiently with their micro management skills and tower placements.

proven kayak
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yes that is why I also agree with Nikanoru it should be random

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not 1 map per day

cobalt seal
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Then play stadium. Simple.

proven kayak
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so you want this summon event be simple Lmao?

cobalt seal
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Why make 2 modes that achieve the same thing

proven kayak
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Just for your sake advantage?

cobalt seal
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Wth

proven kayak
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yeah that is why I'm telling that onslaught should be random to have more risk

cobalt seal
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Play stadium if you want randomness and risk. It's that simple

proven kayak
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onslaught is to helped us to gain scrolls for legendary it shouldn't be simple

cobalt seal
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This mode is a test of efficiency with equally leveled cards.

proven kayak
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yeah that's why they will nerf onslaught in the future

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legendary is to quick to get

cobalt seal
cobalt seal
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Make a diff suggestion

proven kayak
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but I do disagree that we should know the maps per day, so to fix that its should be random

cobalt seal
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And I disagree with you

proven kayak
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Our greed is crazy

cobalt seal
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Again, that's your opinion

cobalt seal
cobalt seal
# proven kayak legendary is to quick to get

Crazy thing to say.
Just gonna put these stats/facts here for everyone's reference.

• There are total 4 legendary cards rn

• you need about 91 legendary cards (per card) to upgrade that card to lvl15

• rn you get about 2-3 legendary from one summon rift f2p
(The next summon rift isn't even legendary btw so you can't spend scrolls there to get legendaries)

• you also get about 1 legendary card every 1-2 months from all the other chests combined.

After considering all this, saying you get legendary too fast is actually insane.

tight pewter
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u dont want to play the map that doesnt let ur strategy work

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and lose bc ur opp uses necro + ghost chance

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like "i really like hunter outpost, but the map doesnt have any U-corner to make it work"