#Spy Revolver: The Stranger Danger

54 messages · Page 1 of 1 (latest)

scarlet flax
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A revolver that lets spy track targets he has hit for a period of time. Also functions as a cross between a pistol and a revolver some what. Could help with seeing where the enemy is when getting away as well even.

candid torrent
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WHY??????

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What does spy need that for?

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You can literally go invisible to scout ahead

earnest carbon
scarlet flax
shut geode
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i see the vision, 30 seconds is a long ass time tho

viscid gate
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hidden stat: increases spy paranoia on the target

warm cipher
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yay wallhacks

dusky glen
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hell no

vast osprey
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For me, it's cool, but make the weapon a weapon on par with the tranq gun

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and reduce the effect duration

inner anvil
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It plays Jaws music to affected players

scarlet flax
vast osprey
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Sure, if it was a projectile-based weapon similar to the tranq gun, I'm onboard with that, sounds cool af

sand carbon
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I’ve seen the “tracking players” gimmick brought up a lot and it sounds like it could be a fun idea, but putting it on a ranged weapon just would not work IMO

scarlet flax
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I kinda feel this gimmick would weirdly work well with spy. Spy already tracks people, but this would give an extra edge to that. Keep in mind though only the spy can see it.

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Unlike the tranque this can sorta still deal good enough damage.

past shadow
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Like when they get marked for death

small cedar
steel moon
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there's times where the enemy just spreads well enough or yiu don't have enough space to scuttle through

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i can see this weapon have a use

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but not much offensively

candid torrent
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Ok you now know the location of 1 person that you shot so he now knows that there is a spy around

small cedar
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I mean if you made this as accurate as the revolver, you can tag people from a fair distance

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but by the time you get over to where that'd be helpful to your stealth, the effect is half worn off

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this would be a powerful tool when combined with some team communication but you'd need comp levels of coordination for it to be useful, so let's say it's mostly just a tool for the spy. Even then this has quite a few interesting use cases, you could mark the pyro to avoid him, the engineer to know when he's away from his nest, the combo to know where they're pushing etc.
However, all of this has to be done from afar and probably from the safety of your team. Otherwise, spy undisguises, alerts everyone and dies achieving nothing. It certainly changes your average spy life but mostly just slows down the process if you wanna use it

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Make it do no damage but have infinite accuracy I dare you, then spy's gameplay becomes sniper with extra steps

split valve
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imo, make the debuff visible to your teammates and massively reduce that duration, maybe making it cure if you die a la harvester

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the core idea is good, spy should be able to spy on people

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just waaay overtuned and weirdly selfish

small cedar
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I'd rather not have random outlines popping up on everyone's screen

split valve
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thats a fair critque

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honestly my main issue is this steps on the tranq's toes

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since thats the "support" revolver

small cedar
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true. If it were something to replace the sapper that'd be interesting but you need the sapper to make it useful since I'd say marking engineer is probably the primary use case

split valve
shut geode
split valve
small cedar
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well, you're causing it

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it's like if all classes got medic auto call

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(which they did due to a bug for a while lmfao)

split valve
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I think the main issue is its hard to sell seeing someone's outline when you could just kill them

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the only usecase for this i can see is sniping someone a mile away and trying to get a trickstab later

small cedar
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you can shoot at players you wish to avoid/follow BEFORE you cloak and go in

earnest carbon
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shouldn't it be slower?

scarlet flax
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It can pump out damage but not as effective as stock nor is it useless though for offense either.

earnest carbon