A utility for Scout's melee slot that replaces his melee capability (effectively speaking) with a minor boost to the one thing Scout does best: speed.
CODENAME: RUNNING SHOES
*** Class: Scout
*** Slot: Melee
*** Base Weapon: Bat
+ 15% faster move speed on wearer (400hu/s → 460hu/s)
- 97% damage penalty (35dmg → 1dmg)
Since (iirc) TF2 doesn't like it when you don't have any weapons available to equip, as a workaround to the Running Shoes simply disabling your melee outright, I decided that you can instead switch to them to deal dinky 1-damage meme kicks — you effectively still have no melee weapon, but you also won't get stuck in an A-Pose should you somehow run both your primary and secondary weapons dry.
From my own limited in-game testing, 15% extra speed is just barely high enough for you to notice the difference while running around.