Airblast is a core mechanic for pyro, and is very powerful. So powerful, in fact, that every single unlockable pyro primary in base tf2 nerfs it in some way. I thought i would make an attempt at making a primary that instead focuses on making reflecting projectiles more rewarding, at the cost of making it more risky.
Feel free to suggest alternative upsides or downsides, number tweaks and so on, the feedback is much appreciated!