-Flamethrower-
- Flame particles are affected by gravity and last longer while touching a surface
- Can reach farther (maybe? Not sure yet)
- Extra afterburn damage
- Alt-fire: shoots tons of smoke continuously where you aim, dissipates shortly later (rises into the ceiling and disappears)
Fire particles that land on the ground generate smoke that slowly rises up until the fire particles disappear.
Alt-fire would shoot smoke like the stock flamethrower would shoot fire particles, but the smoke wouldn’t disappear until later (lasts x seconds, probably 4?)
Pyro’s flamethrower is supposed to disorient enemies so I feel like giving him access to a new item that does something with smoke would make sense with their theme.
The design comes after weapon balance, so it’s safe to ignore this bit:
This item would probably look like the pyro grabbed a jet engine fuel container or something with heavy fuel and turned it into a weapon like he did with a propane tank for the stock flamethrower
