#Homerun Hitter (Scout Melee)
11 messages · Page 1 of 1 (latest)
Just no...
Don't take scouts most interesting feature
And we really don't need a scout melee to reflect projectiles even with how many people suggest it
Problem with this is it's either impossible to time if the reflect hitbox is the melee hitbox. Or it's absolutely broken.
It would literally be pyro reflect with no ammo cost and you can do it twice as fast
This weapon would provide nothing to actual scout gameplay as spending .5s to switch to the bat, swing for another .2~ and change back for another .5 would be way slower and less damage than just dodging and shooting.
What it would do is either.
A) nothing.
B) create a new play style for scout where he just babysits an engineer/ backline, reflects all projectiles and runs idk like shortstop + guillotine/mad milk. And it would be awful to play against
TF2C doesn’t have any of those items you mentioned
Fine the brick then. It doesn't change my point
what if it makes you more vulnerable to explosions for a high risk high reward? as a replacement of no double jumps