#Artillery Sentry

1 messages · Page 1 of 1 (latest)

clear oxide
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maybe mini crit airborne enemies?

unkempt kindle
clear oxide
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i dunno

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cool concept tho

last yarrow
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Just play soldier with the RPG 🤔

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I see people doing artillery esc shenanigans with the RPG all the time lol

craggy wind
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don't see how this would be usefull

last yarrow
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it would probably just be annoying

clear oxide
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maybe loaded manually?

last yarrow
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Sentry is supposed to be entry denial, this would just be like difficult-to-counter spam from across the map

unkempt kindle
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its meant to be a priority target that the engineers team has to help defend to keep it up

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but it would be powerful for stuff like control point

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and maybe it would have to be manually controlled but idk, i just submit concepts not fully fleshed out ideas

craggy wind
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better question is how would this even work

clear oxide
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manual controlled maybe can be loading the shell, aiming like a sniper and fire?

craggy wind
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in terms of targetting and stuff

unkempt kindle
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it would fire in an arc and be powerful from range but almost useless if you get close, as for targeting it would i guess have a targeting camera(not actual camera but whatever the regular sentry uses to target) in the sky and shoot at exposed targets

clear oxide
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would it have different levels or just one?

unkempt kindle
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yeah if the target is out in the open, not under any cover

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and it would deal massive damage but be countered by cover

craggy wind
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yea but in tf2 maps skys are just a wall

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so unless the projectile barely arcs i don't see how this works

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not to metion the map dependency

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would be through the roof

unkempt kindle
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most of my ideas are situational as compared to the all rounded regular sentry

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situational but powerful

clear oxide
craggy wind
unkempt kindle
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yeah that could work, like have it fire but nothing actually comes out of the sentry and instead comes down from the skybox

craggy wind
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well it would look dumb with the marking on the floor

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concidering there is nothing like it anywhere else

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it would feel out of place

clear oxide
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maybe act like a strategem from helldivers?

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heres a concept

chrome island
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I`ts so good i need this right nowcivilian_megabastard

modern knoll
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I think with how tf2 maps are, this isn't super viable

short pumice
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TF2 maps tend to be... not very open, so I'm not sure if there'd be very many maps (outside of maybe payload maps with long straight sections of track, which isn't too uncommon) where an artillery sentry would be warranted

A howitzer sentry that can manually target anywhere with direct line of sight to the sky (i.e. anywhere below a solid wall made out of sky material), though, would be an interesting tradeoff — there's defs some maps where there's far too much indoor cover for it to be viable (and on cp_junction it just wouldn't work at all), but I think it would have enough usability to be a fine situational sidegrade, much like the Jump Pad is to the Teleporter

unkempt kindle