#Make the Anti-Aircraft Cannon a fast projectile instead of a hitscan explosive?

1 messages · Page 1 of 1 (latest)

weary echo
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idk i think you just have a skill issue ngl /jk

weary echo
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gonna try aagun with 3 times faster speed than rockets

wintry hare
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something something engine does not like fast projectiles

weary echo
cedar depot
weary echo
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projectile speed 4 for rockets feels good too i think

obtuse whale
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I think wait until you see the new Steam release AA gun hitreg

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Then revisit this

cedar depot
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If it’s less annoying to fight, then I count it as a win.

sharp marsh
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They tried this and it sucked to use

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Theres footage of it somewhere hang on

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#tf2classified message

weary echo
sharp marsh
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I cant tell how serious you’re being

cedar depot
# sharp marsh

Ah, okay, I see. I guess it'd cause weird behavior if it went any faster. At least it's apparently getting nerfed in a different way - something involving collision hulls iirc

sharp marsh
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This is as fast as projectiles go

cedar depot
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I didn't know that. It's ultimately w/e, though, since an actual decent fix is apparently in the works

sharp marsh
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The exact words from the gameplay lead at the time were “and for those that want it to be a projectile, here's me testing it with a projectile at max possible speed, same range, same stats. Sucked ass, significantly harder to use. and projectile is so fast you can't airblast it”

weary echo
sharp marsh
weary echo
fleet loom
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Fat-soldier subclass

sharp marsh
sharp marsh
weary echo
weary echo
sharp marsh
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Same deal as sticky jumping without jumping

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Either way there was a type of explosive based vertical mobility and idk what else you’d call that

weary echo
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Minijumper

sharp marsh
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Regardless that only existed in the first modern beta iteration

fleet loom
# sharp marsh

imagine the chaos of heavys flying and spamming grenades everywhere

severe ginkgo
red lava
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Another day, another suggestion for aa cannon to be a projectile

maiden yacht
sharp marsh
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Imagine fighting a player with any sort of mobility with this

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Tbh since this vid is against bots, I wonder if it ever made it into playtesting like this

maiden yacht
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i've wondered what the AAC would look like as a projectile but i always imagined it would keep its like, proximity detonation

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although i guess that can only be a thing if it's hitscan so it knows where its supposed to explode

sharp marsh
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I'd imagine that and the delayed fire are a product of the initial projectile concept

simple sphinx
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the only real problem with the aac is that it uses the bounding box, making it a fast projectile is stupid

sharp marsh
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The real problem with the AAC is high ping