#Medic Duelling [multiple ideas]

1 messages · Page 1 of 1 (latest)

quaint valve
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Medic is the most important class who should never take risks going into battle. Unless he spots an equally high value target: the enemy medic.

Option 1:
Weapon that works better on overhealed players. Either by removing it or doing extra damage to players with overheal.

Option 2:
Weapon that applies a heal block effect. The enemy temporarily cannot recieve healing from beams, thus forcing the enemy medic to stop hiding behind heavy's massive body.

Option 3:
Weapon that can steal ubercharge from enemy medic. Perhaps as an extra feature for uberspritz.

Option 4:
Similar to third-degree, hits everyone connected by beam.

Option 5:
A medigun whose uber can force stun an enemy (thereby blocking enemy ubers)

visual saddle
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option 6: crit bonesaw/uberspritze

quaint valve
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Many people want combat medic. But the only class a medic should TRY to kill is another medic.

visual saddle
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the only class(es) a medic should try to kill is the one trying to kill him in the moment

quaint valve
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okay, so what happens when two medic-heavies meet. Most medics just hide and wait it out. I think it would be more fun for the medics to fight each other.

visual saddle
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...both of them have heavies.

violet idol