#Slower uber build for rejuvinator

343 messages · Page 1 of 1 (latest)

marble ravine
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Been kinda ruminating on this for a while, but I think the rejuv builds uber too fast on directs. I’ve noticed that on a lot of matches, one team will have a lot of difficulty pushing forward because the enemy medic will always be able to pop a rejuvinator uber to counter them. While this can be done with stock, it usually requires skill, good timing, and good usage of crit heals to do so. I’ve always considered the rejuvinator to be the “keep your team alive” medigun akin to the quick fix rather than a hard counter to other medics. I think it’d be more enjoyable to fight if it just built uber slower (or maybe didnt build it at all on splash? Idk)

knotty girder
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I don’t even think it’s necessarily an issue of under gain on directs so much as it feels like the Rejuv cheats the Uber build as is, often times I’ll stop healing and still see my Uber charge build up. It’s not necessarily a bad mechanic either especially cause the Rejuv Uber kinda sucks in a lot of situations anyways, just a bit overtuned.

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I don’t know how you’d fix this but it’s also really easy to either accidentally or totally intentionally screw your team over using the Rejuv Uber, since it applies to all targets in a radius if you place it on objectives particularly small ones like carts, you can effectively block your own teammates from capturing

marble ravine
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Its not specifically uber gain on directs but uber build speed as a whole

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And while you can definitely fuck your team over with it, I’ve noticed a very consistent pattern of the gamestate not changing because the rejuvinator medics keep popping bubble to stuff the other teams ubers, but because they have the rejuvinator they cant push the other team back either

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Maps like dustbowl, gold rush, and hoodoo are ofc some of the more obvious and extreme examples of this just because of how chokey they are, but it occurs to varying degrees on a lot of maps, like frigid

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I saw a game of frigid where one team had a rejuvinator medic while all the others were using stock or kritz and the point didnt change hands once. As soon as other medics started using the rejuvinator though, the point began to change hands

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Its like carcinization, all becomes crabs rejuvinator

covert rover
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if your medics are struggling to fight a rejuvenator then maybe it's because they're bad

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(and nerfing a weapon by making it harder to use isn't a nerf, it's an inconvenience until everyone catches up)

marble ravine
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How are medics meant to fight the rejuvinator? They can’t build uber faster than it, and they can’t negate it in any meaningful way, there’s just always a rejuvinator bubble ready

covert rover
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do you pop uber as soon as you hit 100%?

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and I'm not surprised that the grenade launcher splash healing weapon is stronger on chokier, tightier maps

marble ravine
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No? But neither are rejuvinator medics

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Because the uber is more niche, they’re often waiting for an enemy uber or kritz to use it against, or a similar major push

covert rover
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what's stopping you from forcing them to pop first?

marble ravine
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Them being even further behind their team than a regular medic for one

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While regular medics kinda have to go out into the danger zone to get heals, rejuvinator medics often stay in the safest possible areas while they build their uber because they can do si effectively

covert rover
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what map gives the rejuvenator enough space to abuse the increased range in a place that isn't a sniper sightline

tacit trellis
covert rover
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...a corner is also a safe zone for the other medi guns

marble ravine
covert rover
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not really

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maybe you will get 1% more range thanks to the splash but it's basically the same thing

marble ravine
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No? The rejuvinator has much more range than stock, and you can ofc heal multiple people at people

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If you hide far behind a corner as a stock med, you’re much more limited by range and can only heal one person at once

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Stock and kritz are encouraged to play a lot more aggressively as a result, especially with the shock therapy

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Rejuvs kinda just sit further behind instead of moving with their team and pop the bubble whenever they see a significant threat

covert rover
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"shock therapy encourages aggressive play" lmao

marble ravine
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I find its fairly conducive to playing aggressively since you can quickly get your demo, soldier, or especially heavy back up to full while they’re taking lots of damage

covert rover
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healing a player every X seconds to max health while everyone else in your team is forced to play slower and stop more often because you heal them slower

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maybe that's why you all are struggling with the rejuvenator

marble ravine
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Healing a heavy to full instantly is more effective in the long run and keeps him from taking up all my heals for a lengthy period of time whole also allowing us to keep the pressure on in heated situations. With proper timing, he effectively has over 800 HP. 450 from overheal + full health, + 300 from the shock therapy, and at least 50 from the continued healing. Also, that doesnt have anything to do with the anti-uber weapon building uber faster than uber

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If both medics die infrequently, the rejuv medic will always win simply because his uber is usually ready before the stock medics uber. Stock uber is usually used to push through chokes or nests, which the rejuvinator bubble locks down very effectively

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And it just entirely negates kritz

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At any rate, rejuv medics at least survive just as long as stock meda, if not longer

covert rover
marble ravine
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Moreso “taking 5 seconds to heal every player to max health vs taking 15 to get my heavy to full”

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Plus the ability to preserve momentum by giving your heavy full health during a push

covert rover
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if your heavy is close to dying before a push then you all are jumping in before everyone is ready

marble ravine
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Not much point to running the shock with the rejuv though, you heal players pretty quickly if you hir your shots, and the spritze lets you extend the uber

covert rover
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why is your heavy dying in a push

marble ravine
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Okay see there are other players shooting him

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Sometimes enough to outdamage my healing

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Or sometimes I have to pop early

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Sometimes shit just goes awry

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Having an 800 hp powerhouse is pretty fucking baller

dense briar
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Kinda unrelated to the thread but I was happy to hear they lowered the healing on the rejuvenator on directs

covert rover
marble ravine
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As long as I hit my shock therapy at the right time

tacit trellis
marble ravine
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Or we dont get backstabbed, yeah. Flanking is heloful for avoiding long sightlines though

covert rover
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You're surprised that you're not winning a 2v12

dense briar
marble ravine
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Exactly

marble ravine
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Plus, again, you’re missing the point if the thread to focus on the shock therapy

dense briar
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But yeah a heavy or rather any power class healed by the rejuv is very hard to kill unless you have a sniper or spy. More than it should be imo

marble ravine
dense briar
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Also I got told this is a non issue before when I said this, But its problems really stick out to me in arena mode. Like criticize arena all you want but there's really no other weapon that's just so overwhelmingly strong there compared to its same slot counterparts. and the problems aren't unique to arena only, they just are more noticeable there

marble ravine
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Mhmm. Honestly the healing can be a bit much, but I’ve always considered the healmg bit to be the most interesting. Its like a more dynamic and unique quick fix

marble ravine
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Playing frigid when all four teams have a rejuvinator medic genuinely fucking sucks, there’s at least one going off every 10-20 seconds

dense briar
dense briar
dense briar
marble ravine
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Yeah no ngl the bubble is super good for just healing your team and providing a safe zone even ignoring how it hard counters the other mediguns

knotty girder
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The bubble itself is situational, it can go from downright better than stock if you’re on defense to probably the single worst pick when trying to push on offense

marble ravine
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Yeah if you had a pyro willing and able to run into a bunch of invincible players and push them out of a big uber bubble

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Which like, on a ledge sure

dense briar
knotty girder
marble ravine
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It also goes through walls which is very handy actually

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And… probably a bit busted

knotty girder
marble ravine
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Definitely imposes a few limits on designinf new points

novel otter
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not too sure HOW you would nerf this, my only thought is have the kritz still be faster as it was already good for countering medics in a mostly fair way that didn't feel like an overwatch "fuck your ultimate" button

knotty girder
dense briar
marble ravine
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Instead of one person and a helpless medic pushing up, its a ton of invincible people and a bloodthristy medic eager to extend his bubble

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And ofc any of the meds teammates are beelining for the bubble

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Try to rush it down to stuff it isnt very advantageous unless theres a small amount of people and its on a ledge or you’re ubered as well

knotty girder
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Idk, the bubble never seems particularly oppressive because it’s stuck to one spot unless you’re defending a point. Otherwise you’re chained to one spot

novel otter
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yeah the ability to uber the whole team supercedes it being stationary with a lil bit of thinking and good timing

knotty girder
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Plus it’s really fun to toss 8 stickies under the bubble and watch the mindless sheep actively walk into your trap

marble ravine
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I mean, again, the main issue I have is how reliably it stuffs uber and kritz unless the rejuv medic is dying frequently

novel otter
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however something about it clearly stops games in their track and the uber being essentially a vacc uber in a way (budget ubercharge whose downsides are mostly superceded by spamming) isn't helping anyone

knotty girder
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I don’t think it should be able to extend past geometry, and I definitely think it’s kinda crazy when I run the Rejuv and get a bunch of Uber whenever a grenade lightly grazes someone. But I can’t agree that it’s like particularly OP so much as it can be a little annoying

marble ravine
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If it built slower so that its technically possible to build full uber before stock but just difficult, I’d be dine with that

marble ravine
knotty girder
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Because it keeps players stationary and it’s short enough that I rarely ever see Rejuv medics make much of a dent in a solid defense

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Stock Ubers are clearly better on offense in most situations I’m playing medic on the servers I play on

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NA servers, EST usually during the week for reference

novel otter
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ive seen games lost because both teams had a medic but one was using rejuv, attack or defense

knotty girder
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Yeah exactly

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The rejuv is a bad solo medigun

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You need a stock medic if the other team has a stock medic, and that’s honestly a good thing

dense briar
novel otter
knotty girder
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I don’t think it needs a slower healing rate, initially I did agree that it needed a bit of a nerf but upon further inspection, the rejuv is hard capped when it comes to breaking strongholds

dense briar
knotty girder
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I don’t either, so it’s hearsay against hearsay, but the rejuv struggles to keep up with a good medic who knows how to spread heals on stock

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Additionally the Rejuv sucks for pocketing which is important if you want to break through a strong defense

novel otter
knotty girder
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Reminder I was actively trying to abuse everything the Rejuv was best at in my own personal testing

knotty girder
novel otter
dense briar
knotty girder
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But I’m not arguing what is or isn’t good

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I’m telling you in my experience pocketing is far stronger with stock and the group healing of the rejuv is just barely keeps up with stock IF you’re spreading heals correctly

novel otter
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we are, we are arguing whether by our experience the rejuv is an awful medigun or an overpowered medigun

knotty girder
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I will say I think group healing with the Rejuv is easier than stock

knotty girder
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What is the Rejuv good at, what should it be good at and how it compares to stock.

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I know from my own experience that I’m actively more effective with stock, but the rejuv can also do things stock flat out can’t with longer ranged healing

dense briar
novel otter
knotty girder
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Hence my stance that it’s a great secondary medigun

knotty girder
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Nobody is arguing spy is better at long range

marble ravine
dense briar
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Ig it's the mod devs that are gonna have to decide what they want to do in the end. We're just saying what we feel like it true and sharing our experiences here

novel otter
knotty girder
novel otter
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this... is so arbitrary

marble ravine
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Like I’m not arguing the rejuv is good in every scenario, which is what y’all are making it out to be

knotty girder
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And then if your team is actively taking damage, you’re spending more time reloading than healing

marble ravine
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Just that its a bit too good on defense for how fast its uber builds

knotty girder
late sky
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Semi related but I feel arena uber gain in general should be nerfed

knotty girder
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But it’s not some demon medigun that destroys the balance and ruins the game

novel otter
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please don't do custom gamemode balancing

dense briar
novel otter
knotty girder
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I feel like it’s easier to heal groups with it, but I wouldn’t even say it’s better at it than stock unless you’re sitting next to a resupply and you’ve got a team of revving heavies

dense briar
novel otter
knotty girder
dense briar
late sky
marble ravine
late sky
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Cuz it's bonkers how fast it is

knotty girder
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Maybe just remove arena mode and make everyone happy

marble ravine
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I think with stock and kritz its reasonable but with the juvie its fucking insane lmao

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Frigid with one rejuvinator med on each team is actually hell

dense briar
novel otter
novel otter
knotty girder
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See this is where I’m on the back foot because I never had issues with the vaccinator either, but maybe I just never played against a good vaccinator medic, idk. I don’t really think about the enemy medic much past “is he glowing” or “can I safely violate the geneva convention?”

late sky
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Related to the original post tho

Do we need to nerf the weaker medigun?

knotty girder
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Evidently a lot of people disagree with that assertion

late sky
dense briar
knotty girder
novel otter
knotty girder
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I honestly don’t think it remotely is

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I used to have a hunch it might be too strong after hearing complaints, but I just have better success with stock most of the time

novel otter
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i personally have had better success with the kritz but fighting it feels like an absurd uphill battle

late sky
knotty girder
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This is a key thing that I see poisoning the well on so much weapon discussion in this community

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Sniper is in theory the single greatest class in TF2

novel otter
knotty girder
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But don’t lie to me, I play this game way too often, often to know that none of you are good enough to make sniper the greatest class

late sky
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Stock uber counters nader uber tho

knotty girder
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Likewise, I know you guys aren’t pipe Jesus and hitting those three hit kills

marble ravine
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No the fuck it does not lmao

knotty girder
marble ravine
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If you uber a pyro sometimes it does

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But you still kinda just have to get around it

knotty girder
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Ok so if you’re in a little box, pyro does not counter a rejuv bubble

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Cause then you can’t push them out

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Oh and bricks

novel otter
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kritz already was good for stuffing ubers because of it being faster but timing it wrong means that you get fucked by stock, rejuv builds too damn quick so they can either kill you earlier easier or they react to your uber and you have to uber a pyro

knotty girder
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Scout bricks

late sky
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If the nader medic uses rejuv in a little box he's a dumb dumb and wasted the uber lol

knotty girder
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You can push those guys right out

knotty girder
marble ravine
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Or if you’re in an open area where they can just move back in easily, or if there’s a lot of them, or if its in a choke, idk, I don’t see a lot of situations where stock is actually countering the rejuv

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Usually I see the rejuv used to counter the rejuv and stock and kritz

novel otter
late sky
marble ravine
novel otter
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ahh

marble ravine
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Typically the rejuv medic is popping to counter kritz or stock

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Or sometimes another rejuv

knotty girder
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I usually use the Rejuv bubble to direct my team into advantageous positions

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It’s great when you’ve got a team of lemmings

novel otter
dense briar
# knotty girder Uber a pyro and it does

That's sounds too situational imo. You'd need to pop afterwards and have a pyro you can Uber that knows what to do, and even then you are forced into ubering a pyro and not another power class that can let's say, destroy a sentry nest or something.

knotty girder
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Me requiring team coordinating in MY fortress? Could never

marble ravine
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Plus you’re wasting your better uber to attack someones worse uber that they built faster and easier than you

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And you have to spend the whole thing to deal with it usually, assuming you’re successful

knotty girder
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Tbf the kritz had a similar appeal

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But I wouldn’t mind the current Rejuv Uber build if it took more skill, e.g. builds faster in directs

dense briar
marble ravine
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Kritz has a similar appeal but the difference is that it doesnt counter ubers

knotty girder
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Idk, Uber pyros and really anything with pushback works great

marble ravine
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Yeah let me uber the fishwhackeh sniper

knotty girder
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I’ve laid stickies to push enemies out of the bubble, I’ve used bricks on scout, and ofc

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Pyro

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The pushback class

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And I don’t think it’s crazy to Uber a class to counter something another class has done

marble ravine
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But even then you’re still using up your uber specifically to deal with something that builds faster than your uber does

late sky
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If you're telling me the best way to use nader is to counter stock uber by popping uber I feel nader will never be able to make a proper push

knotty girder
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^

late sky
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And overrely on dry pushes

knotty girder
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I feel like on offense this is a losing proposition for the Rejuv

marble ravine
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Using the rejuv on offense is already a losing proposition

late sky
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Truth nuke

knotty girder
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Not wrong but doesn’t exactly help your point much

novel otter
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yall, you talk about slightly slowing the rejuv's uber is like nerfing the bison for the fourth time

marble ravine
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But its really fucking good for defense because the measures that would otherwise be used to kill your team and destry your nest now get consistently tied down trying to get by the giant uber bubble

late sky
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LOL

late sky
novel otter
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which is kind of absurd? i don't think it'll be thrown down a trash compactor the moment it has a slower uber build

late sky
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Stock can mostly still just walk in

marble ravine
novel otter
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who can also bodyblock you

late sky
marble ravine
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Its being used much further up from sentry nests

novel otter
marble ravine
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Because only heavies have collision against enemies apparently

late sky
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Nah because heavies can't shoot through

novel otter
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im not going to uber a scout every time i need to fight a rejuv

late sky
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Demos can easily not get they projectiles blocked

marble ravine
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Man thatd be so cool if I could move past the group of invincible people with him into an angle where we can shoot the nest

late sky
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And the stock uber still lasts longer aaaa

marble ravine
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Not unless it gets used first

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Which it usually is

novel otter
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and it still wastes most of your uber

late sky
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There's still 2s of a window

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For it to be equal or worse

novel otter
marble ravine
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2 seconds of a window assuming that both meds pop at the same time

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And that the rejuv medic doesnt just. Wait until him and his team are in danger

late sky
# novel otter TWO seconds

Yes man at that time demo can fire 3 stickies and det them all lol, that's how long 2s is in this dumb game

novel otter
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buddy i don't think stock uber having two seconds over the rejuv is really the gotcha you think it is

late sky
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It's not a gotcha it's how I've seen it help in practice aaaa

marble ravine
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Especially not when the rejuv is usually being used about two seconds after the uber has been popped

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And you’re more than two seconds away from the nest

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And their team is spread out again

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And ofc they could just. Have a pyro.

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or a fishwhackeh sniper since they dont have to pick one person to uber

novel otter
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in the situation of using the rejuv to counter stock, stock lasting two more seconds overall really. doesn't mean a lot especially when practically the rejuv is going to be a second or two in reaction to your uber

late sky
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It do be a little silly to put it like that because nader is forcing the defense team to hold a specific place and never gain terrain back

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They'll eventually sucumb to pressure

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Stock on defense allows to push the attacking team back

novel otter
late sky
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Sure if you giga camp a specific place nader uber will do better than stock

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But you know that means you'll lose to pressure in the long game for the area you're giving up

late sky
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Even Nova agreed using it in offense is a losing scenario compared to stock, so using it on defense to be offensive is the same result

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Stock would push them so much more further back

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(given the patient makes good use, of course)

novel otter
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also "even nova"?

late sky
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Ye

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Anything wrong with saying that?

marble ravine
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Comes off as condescending

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At any rate

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The rejuv is very good for holding ground but not for gaining it

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Its good for keeping your team alive

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The thing is, you see it on offense often because, well, losing ground sucks

late sky
marble ravine
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Its so good for countering enemy kritz and ubers that would otherwise push the front line back, even though you don’t make a ton of progress forward just with it. Thats also why its so good for defense. The rejuv generally keeps you r what losing ground against anything nomma

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It at the very least feels good

knotty girder
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Just a shame there isn’t anything that actively encourages enemies to group up

novel otter
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could you stop being condescending

marble ravine
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It is! The issue is just that rejuv is usually being popped around two seconds after stock

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So they usually stall each other out

knotty girder
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I feel like there isn’t much to be gained, at this point it feels mostly two for two, but that’s only in the grand scheme. I think a Uber build reduction on splash would be fine enough, but the idea that it’s OP overall is kind of nuts to me

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I feel like unless anyone else has something to add, nobody is going to fully agree

steel pagoda
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whats the rejuvinator again?

covert rover
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healing grenade launcher

knotty girder
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It’s the funny grenade launcher that shoots out hotspring water balloons to make your teammates feel warm and fuzzy inside

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And also has the Halo 3 bubble shield on steroids as its Uber

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Hm… actually

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@marble ravine what if the bubble’s post was a physics property that could be pushed around?

marble ravine
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Feels like that kinda swings the opposite way

knotty girder
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Perhaps, you’d have to fine tune it ofc

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But I had loads of fun back in my Halo days messing with the bubble shield post

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While just slapping that trait and letting pyros get rid of your hard earned Uber for free is totally unfair, if we’re already reworking the thing…

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You could totally round it out and MAKE it fair

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Like uhhh what if you could deal some damage to the stand itself if you get inside and while it doesn’t destroy the Uber it does dislodge the generator, letting players push it via damage or just running into it

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Hm, it’d have to be one team sided so you don’t have a portable bubble removing the entire point lol

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Only problem is it’d be awfully easy to spam it out as a demo, cause it doesn’t reflect projectiles just gives invulnerability. But I think giving it more engaging counterplay could solve your problem with the Uber in particular, rather than making it just a bit more rare

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Going the Bubble Shield route what if instead of invulnerability it heals sorta like a lvl3 dispenser and functioned as just a barrier, one that both teams could enter and deal damage to each other in

marble ravine
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I don't think it needs a rework though tbh

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I think just giving it a slower uber build in some way would work

knotty girder
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It doesn’t, but it would be cool to make it something more fun to combat than just a boring stat change. You’re probably right that all it needs is a nerf to the Uber charge rate, but if you’re gonna play test… might as well go wild and try different things out

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That’s what it’s all about after all

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Cant imagine it’d be that hard to change the properties and see how it pans out, besides the best balance changes aren’t strictly nerfs or buffs but just a rework to make it more fun to combat while maintaining or even improving the fun factor when using it

marble ravine
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Eh? I don't think playtesting wild, crazy changes is really necessary if the core concept of the weapon works well

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For the rejuv, it does. It's just a little overtuned.

knotty girder
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You’d have less of them, but I don’t think a slightly reduction would make them less annoying from what I’ve gathered above

marble ravine
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Like, we just playtested a bunch of small changes and they were all pretty good tbh

knotty girder
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Well a lot of things that sound goofy end up working in practice and vice versa, I know that from experience with my own projects

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Makes me think it’d be cool to have a play test server that tries to implement the most popular suggestions and see how they actually play out

marble ravine
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I'd like a reduction big enough that the rejuvinator doesn't consistently get build up fast enough to counter ubers or kritz. I think that it's a fun interaction, but not when it happens every single time. Just barely getting rejuvinator uber while the enemy is mid-uber would be so cool, but that just doesn't really happen right now

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I don't see a need to rework it heavily, and I don't think it's that boring either? Why fix what isn't broken?

novel otter
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-# i will say ive had the idea of being able to break the rejuv-canister either while its activating or if you get into the bubble

steel pagoda
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idk

marble ravine
novel otter
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yeah might fall under being TOO counterable

knotty girder
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If you want to give it more interesting counter play, you also have to be willing to give it some extra benefits

novel otter
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i dont think it NEEDS a rework, just an idea i wanted to throw out here

knotty girder
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I mean I think that’s a good way of thinking tbh

novel otter
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if so it'd obviously need compensating changes for being able to be stuffed by anyone with a gun

knotty girder
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Just because it doesn’t need a rework doesn’t mean reworking a few things wouldn’t make it more interesting

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You just gotta be careful so you’re not removing what people already like about it

novel otter
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basically yeah

steel pagoda
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whats its stats?

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I could try to think of something even if I dunno what to do

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since I am still new

marble ravine
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I don't think it needs to have more stuff added to it though, it's an interesting and cohesive weapon as-is

fresh urchin
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not being able to build on splash would just give it the baby faces blaster treatment. But i agree with the decreased heal rate.

upper wren
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What I don't like about building uber on rejuv is the constant need to be shooting. What I want to do is keep a couple shots in my clip incase somebody needs it but nooooooooo I have to keep shooting people who are already overhealed or I drop uber rate.

marble ravine
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I see where you’re coming from, but thf that is how the other mediguns work

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I would like to see how the reload removed from the rejuvenator and have some other aspect of it nerfed to compensate would work though

knotty girder
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The reload is annoying as hell so I get it, but that’s also necessary to keep it in check otherwise you could spam them. Plus a smart medic will avoid unnecessary shots, reload, then dish out overheal

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Might sound minor but it’s a legitimate thing to keep in mind that adds an extra level of depth it wouldn’t have otherwise

late sky
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The thing being more of a weapon is defenitely cooler than it being more similar to medigun

knotty girder
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^

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The point is that it mirrors grenade launchers more offensive players who don’t typically play support classes could enjoy

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At this point I’m convinced the rejuv doesn’t really need many changes

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It feels fine as is