Brick does too much for what it is, it gives the scout class, a primarily short ranged character, insanely long ranged 65 burst damage attack that recharges every 6 seconds. That's like, freaking wack yo.
So here are the changes I've come up with on what the brick will become in a future update. It's time to give the player base what they want.
Brick:
Does 25 Damage on hit.
Cannot recharge, it must be picked up from the ground.
After 3 uses it breaks.
Landing a headshot does mini-crits.
Knockback has been removed. (Unneeded mechanic + identity crisis)


