#Give the heavy movement tech
1014 messages · Page 2 of 2 (latest)
“Most people are bad at the game, so this is fair and balanced.” 
It was just Tech & Vror… Why is it Always VROR!
Not exactly what I said
What I said is that we have to consider their experience
Otherwise we will have even more heavies stomping newbies making the situation extremely unfun
Isn't the whole point of heavy to be slow? Live TF2 tried making him quicker through multiple ways, with most if not all falling flat or negating an intentional weakness of the class. Might as well ask for a weapon to give Scout more health. Rather then thinking of items to negate a class' weaknesses, rather new interesting ways to play around or embrace it's weaknesses
Reduce the respawn time on heavy? That way he's stronger when defending last and takes less time to reach the front if he dies.
no one wants to buff heavy on last holds tho
Tweaked respawn times as a weapon stat is just asking for trouble imo
that sounds like an awful idea in general, respawn times are super specified to map and whose also dead
22 seconds 
yeah, i dont think it's a good idea for anything but the map to modify that variable
45 second respawns on that one live map 